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- -== TABLE OF CONTENTS ==-
- Title page.............................................. 1
- Foreword................................................ 2
- Table of contents....................................... 3
- Terminology............................................. 4
- The fundamentals of combat.............................. 5
- Staying alive........................................ 5
- Healing, shielding and running.................... 5
- Basic defences....................................... 6
- Generic tools........................................ 7
- Bombs............................................. 7
- Cube, eye, monolith, mushroom and flame sigils.... 7
- Icewall, firelash and firewall.................... 7
- Awareness of the situation........................... 8
- Listening to party chat........................... 8
- Simulated scenarios............................... 9
- An overview of every class.............................. 10
- Occultists........................................... 11
- Monks................................................ 12
- Blademasters......................................... 13
- Bards................................................ 14
- Sentinels............................................ 15
- Sylvans and Druids................................... 16
- Alchemists........................................... 17
- Shamans.............................................. 18
- Jesters.............................................. 19
- Serpents............................................. 20
- Priests.............................................. 21
- Infernals, Runewardens and Paladins.................. 22
- Apostates............................................ 23
- Magi................................................. 24
- Dragons.............................................. 25
- Defending Mhaldor....................................... 26
- Call for help........................................ 26
- Avoiding getting our guards killed................ 26
- Raiding other cities.................................... 27
- Summoning the Spark.................................. 27
- Keeping the summoners alive....................... 28
- Ideal class compositions............................. 28
- Discussions on simulated scenarios...................... 29
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