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- -- // Services
- local Players = game:GetService("Players")
- -- // Vars
- local LocalPlayer = Players.LocalPlayer
- -- // Silent Aim Module
- local SilentAim = loadstring(game:HttpGet("https://raw.githubusercontent.com/Stefanuk12/ROBLOX/master/Universal/Experimental%20Silent%20Aim%20Module.lua"))()
- SilentAim.TeamCheck = false
- -- // Metatable vars
- local mt = getrawmetatable(game)
- local backupindex = mt.__index
- setreadonly(mt, false)
- -- // Check if player is down
- SilentAim.checkSilentAim = function()
- local checkA = (SilentAim.SilentAimEnabled == true and SilentAim.Selected ~= LocalPlayer)
- local playerCharacter = SilentAim.Selected.Character
- local daHood = (playerCharacter.BodyEffects["K.O"].Value == false or playerCharacter:FindFirstChild("GRABBING_CONSTRAINT") ~= nil)
- return (checkA and daHood)
- end
- -- // Hook
- mt.__index = newcclosure(function(t, k)
- if (t:IsA("Mouse") and (k == "Hit" or k == "Target")) then
- local CPlayer = SilentAim.Selected
- if (SilentAim.checkSilentAim()) then
- if (CPlayer.Character:FindFirstChild("Head")) then
- return (k == "Hit" and CPlayer.Character.Head.CFrame or CPlayer.Character.Head)
- end
- end
- end
- return backupindex(t, k)
- end)
- -- // Revert
- setreadonly(mt, true)
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