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- CLA SSE - Sephs Skyrim Experimental Crash Log Analyzer (0.9) / 2023.06.22
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- If you are asking others for assistance / help, ALWAYS provide the crashlog as well!
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- Crashlog tool/ver: CrashLoggerSSE v1-8-0-0 Feb 1 2023 00:20:05
- Game Version: Skyrim SSE v1.5.97
- Script Extender: skse64_1_5_97.dll
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- RAM:
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- RAM used: 22.63
- RAM avail: 31.75
- RAM free: 9.12
- RAM (all good):
- It is absolute unlikely that the crash was due to RAM.
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- Header indicators:
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- Memory: 0x7FFB34047633 (count: 2)
- File: skee64.dll (count: 16)
- Address: 0017633 (count: 2)
- Assembler: mov rdx, [rax+0x20] (count: 1)
- Parsing results:
- -----------------
- 0x7FFB34047633:
- Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFB34047633 skee64.dll+0017633 mov rdx, [rax+0x20]
- [ 0] 0x7FFB34047633 skee64.dll+0017633
- skee64.dll:
- [ 1] 0x7FFB340403B8 skee64.dll+00103B8
- [ 2] 0x7FFB340406A7 skee64.dll+00106A7
- [ 3] 0x7FFB3407E3B0 skee64.dll+004E3B0
- [RSP+8 ] 0x7FFB3404747C (void* -> skee64.dll+001747C mov rbx, rax)
- [RSP+28 ] 0x7FFB34041A9C (void* -> skee64.dll+0011A9C mov byte ptr [rdi+rsi*1], 0x00)
- [RSP+68 ] 0x7FFB340403B8 (void* -> skee64.dll+00103B8 nop)
- [RSP+318 ] 0x7FFB3403470C (void* -> skee64.dll+000470C mov rdi, rax)
- [RSP+330 ] 0x7FFB341FACC0 (void* -> skee64.dll+01CACC0 add [rax], al)
- [RSP+358 ] 0x7FFB340406A7 (void* -> skee64.dll+00106A7 test al, al)
- [RSP+4A8 ] 0x7FFB3407E3B0 (void* -> skee64.dll+004E3B0 jmp 0x00007FFB3407E7E0)
- [RSP+4B0 ] 0x7FFB341A5920 (void* -> skee64.dll+0175920 )
- [RSP+4C0 ] 0x7FFB341A5920 (void* -> skee64.dll+0175920 )
- 0017633:
- mov rdx, [rax+0x20]:
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- Summary:
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- skee64.dll (count: 16)
- Some mod might be incompatible with RaceMenu, or your body.
- You might want to read:
- - https://www.nexusmods.com/skyrimspecialedition/articles/1372
- - https://www.nexusmods.com/skyrimspecialedition/mods/44252?tab=description
- If there are any further entries below this, it might be a strong indicator for its cause.
- Also, please make sure to have this installed:
- - Race Compatibility: https://www.nexusmods.com/skyrimspecialedition/mods/2853
- - todo face
- - [RSP+480 ] 0x7FFB341E8AF0 (NiTransformInterface*)
- SkyrimSE.exe (count: 49)
- This file on its own is not the cause, however, we'll do further parsing...
- Could not find any known issues related to SkyrimSE.exe.
- SkyrimSE.exe _might_ be listed for the sole reason of... you're playing this game!!
- hdtSMP64.dll (count: 4)
- If this appears often, it might indicate a bad config (rare). However, it might also just indicate that there were NPCs around that were wearing hdt/SMP enabled clothing...
- Please increase the log level for hdtsmp64 (if you have not done so yet) and check its content.
- Make sure to have Faster HDT-SMP that suits your Skyrim Version:
- - https://www.nexusmods.com/skyrimspecialedition/mods/57339
- Also make sure you have these installed:
- - SMP NPC fix: https://www.nexusmods.com/skyrimspecialedition/mods/91616
- You are using FSMP version: 2.0.20
- Please ensure that this is compatible with your SKSE version: 1.5.97
- You are using FSMP version: 2.0.20
- Please ensure that this is compatible with your SKSE version: 1.5.97
- Modified by (count: 1)
- These are only listed as additional hints for probably debugging. If you have no other indicators, this might be worth investigating.
- If you do have other indicators, try to solve those first!
- That said, it is common to have 2-4 mods listed in a row, however,
- lists of 5 or more _might_ cause issuses by the sheer amount of what possibly could be overwritten several times.
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- Modified by: Skyrim.esm -> LegacyoftheDragonborn.esm -> Lunar Weapon Replacers.esp -> DBM_LWR_Patch.esp (count: 1)
- tbbmalloc.dll (count: 8)
- Threading Building Blocks Memory Allocator
- This is either part of:
- - the CreationKit Fixes: https://www.nexusmods.com/skyrimspecialedition/mods/20061
- - the Engine Fixes (part 2): https://www.nexusmods.com/skyrimspecialedition/mods/17230
- Make sure to disable: SrtCrashFix64.dll (Animation Limit Crash fix SSE) as this is handled by the Engines Fixes, which is recomended to use!
- Either way, make sure to have the 'latest' version variant for your Skyrim edition.
- However, this probably is not the cause, but the causing mod relies on excessive memory handling.
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- Success Statistic: (this has been detected/handled, does not mean its the cause)
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- Issues Found: 5
- Issues Solved: 5
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- DEBUG State:
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- Culprint list content: (just a list)
- skee64.dll, SkyrimSE.exe, hdtSMP64.dll, Modified by, tbbmalloc.dll,
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