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Oct 10th, 2023
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  11. Vendor: NVIDIA
  12. VRAM: 6043 MB
  13. Driver: 31.0.15.2756
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 0.258 seconds
  16. <RI> Initializing input.
  17.  
  18. <RI> Input initialized.
  19.  
  20. <RI> Initialized touch support.
  21.  
  22. UnloadTime: 1.393600 ms
  23. 2023-10-09T23:27:25 0.043 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
  24. 2023-10-09T23:27:26 0.045 INF System information:
  25. 2023-10-09T23:27:26 0.045 INF OS: Windows 10 (10.0.19045) 64bit
  26. 2023-10-09T23:27:26 0.045 INF CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz (cores: 4)
  27. 2023-10-09T23:27:26 0.046 INF RAM: 16313 MB
  28. 2023-10-09T23:27:26 0.046 INF GPU: NVIDIA GeForce GTX 1060 6GB (6043 MB)
  29. 2023-10-09T23:27:26 0.055 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  30. 2023-10-09T23:27:26 0.109 INF Last played version: Alpha 21.1
  31. 2023-10-09T23:27:26 0.115 INF Local UTC offset: -5 hours
  32. 2023-10-09T23:27:26 0.149 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -noeac -logfile C:\Users\Travis\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-10-09__23-27-24.txt
  33. 2023-10-09T23:27:26 0.179 INF [Platform] Init
  34. 2023-10-09T23:27:26 0.304 INF [Platform] Using native platform: Steam
  35. 2023-10-09T23:27:26 0.306 INF [Platform] Using cross platform: EOS
  36. 2023-10-09T23:27:26 0.307 INF [Platform] Using server platform: Steam
  37. 2023-10-09T23:27:26 0.308 INF [Platform] Using server platform: XBL
  38. 2023-10-09T23:27:26 0.326 INF Starting PlayerInputManager...
  39. 2023-10-09T23:27:26 0.634 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  40. 2023-10-09T23:27:26 0.657 INF [Platform] Initializing Steam
  41. 2023-10-09T23:27:26 0.836 INF [Steamworks.NET] SteamAPI_Init() ok
  42. 2023-10-09T23:27:26 0.838 INF [Steamworks.NET] Registering auth callbacks
  43. 2023-10-09T23:27:26 0.842 INF Not running in Big Picture Mode, no on-screen keyboard available
  44. 2023-10-09T23:27:26 0.842 INF [Platform] Initializing EOS
  45. 2023-10-09T23:27:26 0.872 INF [EOS] Initialize: Success
  46. 2023-10-09T23:27:26 0.900 INF [EOS-ACC] Not started with EAC, anticheat disabled
  47. 2023-10-09T23:27:26 0.903 INF [Platform] Initializing XBL
  48. 2023-10-09T23:27:27 1.149 INF Localization language from platform: english
  49. 2023-10-09T23:27:27 1.152 INF Texture quality is set to 0
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  51. UnloadTime: 3.634600 ms
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000018659263410.dll
  53. 2023-10-09T23:27:35 9.171 INF Awake IsFocused: False
  54. 2023-10-09T23:27:35 9.172 INF Awake
  55. 2023-10-09T23:27:35 9.455 INF Occlusion: Awake
  56. 2023-10-09T23:27:35 9.463 WRN Device name for flag StandaloneWindows is unknown
  57. 2023-10-09T23:27:35 9.465 INF ApplyAllOptions streaming budget 5438.7 MB
  58. 2023-10-09T23:27:35 9.466 INF ApplyAllOptions current screen 3840 x 2160, 60hz, window 3840 x 2160, mode FullScreenWindow
  59. 2023-10-09T23:27:35 9.467 INF Texture quality is set to 0
  60. 2023-10-09T23:27:35 9.468 INF ApplyTextureFilter 2, AF Enable
  61. 2023-10-09T23:27:35 9.469 INF ApplyTerrainOptions 2
  62. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6570.
  63. Total: 10.275600 ms (FindLiveObjects: 0.410600 ms CreateObjectMapping: 0.425300 ms MarkObjects: 9.398800 ms DeleteObjects: 0.040200 ms)
  64.  
  65. 2023-10-09T23:27:36 10.366 INF [MODS] Start loading from: 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
  66. 2023-10-09T23:27:36 10.382 INF [MODS] Trying to load from folder: 'Boid's Infinite Horde 1.2 (A20 tested)-1087-1-2-1640221704'
  67. 2023-10-09T23:27:36 10.383 WRN [MODS] Folder Boid's Infinite Horde 1.2 (A20 tested)-1087-1-2-1640221704 does not contain a ModInfo.xml, ignoring
  68. 2023-10-09T23:27:36 10.383 WRN [MODS] Failed loading mod from folder: 'Boid's Infinite Horde 1.2 (A20 tested)-1087-1-2-1640221704'
  69. 2023-10-09T23:27:36 10.383 INF [MODS] Trying to load from folder: 'donovan-longerlootbags'
  70. 2023-10-09T23:27:36 10.417 INF [MODS] Loaded Mod: Donovan_LongerLootbags (21.0.0)
  71. 2023-10-09T23:27:36 10.418 INF [MODS] Trying to load from folder: 'KHA21-15SlotToolbelt'
  72. 2023-10-09T23:27:36 10.420 INF [MODS] Loaded Mod: 15SlotToolbelt (1.0.0.1)
  73. 2023-10-09T23:27:36 10.420 INF [MODS] Trying to load from folder: 'KHA21-96BBM'
  74. 2023-10-09T23:27:36 10.421 INF [MODS] Loaded Mod: Khaines96BBM (1.0.0.1)
  75. 2023-10-09T23:27:36 10.421 INF [MODS] Trying to load from folder: 'KHA21-LockableInvSlots'
  76. 2023-10-09T23:27:36 10.422 INF [MODS] Loaded Mod: LockableSlots (1.0.0.1)
  77. 2023-10-09T23:27:36 10.422 INF [MODS] Trying to load from folder: 'MoreContainers'
  78. 2023-10-09T23:27:36 10.424 INF [MODS] Loaded Mod: MoreContainers (2.1)
  79. 2023-10-09T23:27:36 10.424 INF [MODS] Trying to load from folder: 'OcbLawnTractor-2.1.0'
  80. 2023-10-09T23:27:36 10.424 WRN [MODS] Folder OcbLawnTractor-2.1.0 does not contain a ModInfo.xml, ignoring
  81. 2023-10-09T23:27:36 10.424 WRN [MODS] Failed loading mod from folder: 'OcbLawnTractor-2.1.0'
  82. 2023-10-09T23:27:36 10.424 INF [MODS] Trying to load from folder: 'SStorageStuff'
  83. 2023-10-09T23:27:36 10.424 INF [MODS] Loaded Mod: Sams_Storage_Stuff (21.0.0)
  84. 2023-10-09T23:27:36 10.424 INF [MODS] Trying to load from folder: 'TelricsDecorationsPackA21'
  85. 2023-10-09T23:27:36 10.425 WRN [MODS] TelricsDecorationsPackA21/ModInfo.xml in legacy format. Please consider upgrading to V2 for future compatibility.
  86. 2023-10-09T23:27:36 10.431 INF [MODS] Loaded Mod: Telrics Decorations Pack A21 (1.0)
  87. 2023-10-09T23:27:36 10.431 INF [MODS] Trying to load from folder: 'ZT-Unnecessarily Beautiful But Immersive'
  88. 2023-10-09T23:27:36 10.431 INF [MODS] Loaded Mod: ZT-UBBI (4.6.5.0)
  89. 2023-10-09T23:27:36 10.431 INF [MODS] Initializing mod code
  90. 2023-10-09T23:27:36 10.432 INF [MODS] Found ModAPI in 15SlotToolbelt.dll, creating instance
  91. Loading Patch: FifteenSlotToolbelt_Init
  92. Patching PUBLIC_SLOTS()
  93. Adjusting 10 to 15
  94. Adjusting 20 to 30
  95. Done With Patching PUBLIC_SLOTS()
  96. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000018655C885A0.dll
  97. Patching PlayerMoveController.Update for shift and number on 15 slot toolbelt
  98. Done with patching PlayerMoveController.Update
  99. 2023-10-09T23:27:36 10.653 INF [MODS] Initialized code in mod '15SlotToolbelt' from DLL '15SlotToolbelt.dll'
  100. 2023-10-09T23:27:36 10.653 INF [MODS] Loading done
  101. 2023-10-09T23:27:36 10.844 INF Pack 70162 us
  102. 2023-10-09T23:27:42 17.020 INF Pack 1905199 us
  103. 2023-10-09T23:27:43 17.050 INF Pack 8444 us
  104. 2023-10-09T23:27:43 17.720 INF Pack 257808 us
  105. 2023-10-09T23:27:43 17.736 INF Pack 4077 us
  106. 2023-10-09T23:27:43 17.738 INF [MODS] Loading localization from mod: MoreContainers
  107. 2023-10-09T23:27:43 17.738 INF [MODS] Loading localization from mod: Sams_Storage_Stuff
  108. 2023-10-09T23:27:43 17.739 INF [MODS] Loading localization from mod: Telrics Decorations Pack A21
  109. 2023-10-09T23:27:43 17.742 INF [MODS] Loading localization from mod: ZT-UBBI
  110. 2023-10-09T23:27:43 17.765 INF Loading permissions file at 'C:\Users\Travis\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  111. 2023-10-09T23:27:43 17.780 INF Loading permissions file done.
  112. 2023-10-09T23:27:43 17.868 INF GameSense server not found (no props file), disabling
  113. 2023-10-09T23:27:43 17.871 INF [PartyQuests] Initialized
  114. 2023-10-09T23:27:43 17.871 INF Awake done in 8699 ms
  115. 2023-10-09T23:27:43 17.967 INF [XUi] Instantiating XUi from default prefab.
  116. 2023-10-09T23:27:43 17.974 INF [XUi] XUi instantiation completed in 6 ms
  117. 2023-10-09T23:27:44 18.137 INF [XUi] Loading XUi asynchronously
  118. 2023-10-09T23:27:44 18.163 INF Updated culture for display texts
  119. 2023-10-09T23:27:44 18.514 INF Reloading serveradmin.xml
  120. 2023-10-09T23:27:44 18.514 INF Loading permissions file at 'C:\Users\Travis\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  121. 2023-10-09T23:27:44 18.515 INF Loading permissions file done.
  122. 2023-10-09T23:27:44 19.007 INF [XUi] Parsing all window groups completed in 831 ms total.
  123. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  124. 2023-10-09T23:27:46 20.928 INF [XUi] Initialized all window groups completed in 914 ms total.
  125. 2023-10-09T23:27:48 22.067 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  126. 2023-10-09T23:27:54 28.260 INF LoadTextureArraysForQuality took 6.192
  127. 2023-10-09T23:27:54 28.322 INF Loaded (local): rwgmixer in 0.06
  128. 2023-10-09T23:27:54 28.412 INF Loaded (local): archetypes in 0.09
  129. 2023-10-09T23:27:54 28.444 INF Loaded (local): loadingscreen in 0.03
  130. 2023-10-09T23:27:54 28.444 INF WorldStaticData.Init() needed 8.000s
  131. 2023-10-09T23:27:54 28.464 INF [Steamworks.NET] Login ok.
  132. 2023-10-09T23:27:54 28.464 INF [EOS] Login
  133. 2023-10-09T23:27:54 28.695 INF AchievementManager: Received stats and achievements from Steam
  134. 2023-10-09T23:27:54 28.719 WRN [Steam] Tick took exceptionally long: 26 ms
  135. 2023-10-09T23:27:55 29.739 INF [EOS] Login succeeded, PUID: 00022df9361442669434b0b6764eab08
  136. 2023-10-09T23:27:55 29.742 INF [EOS] Getting native user for 00022df9361442669434b0b6764eab08
  137. 2023-10-09T23:27:55 29.749 INF [EOS] CopyIdToken result: Success
  138. 2023-10-09T23:27:56 30.701 INF [EOS] TransferProgress: News.xml, 4380 / 4380
  139. 2023-10-09T23:27:56 30.931 INF [EOS] Read (News.xml) completed: Success, received 4322 bytes
  140. 2023-10-09T23:28:44 78.268 INF NET: Starting server protocols
  141. 2023-10-09T23:28:44 78.327 INF NET: LiteNetLib server started
  142. 2023-10-09T23:28:44 78.327 INF [Steamworks.NET] NET: Server started
  143. 2023-10-09T23:28:44 78.327 INF Started thread SteamNetworkingServer
  144. 2023-10-09T23:28:44 78.328 INF [EOS-P2PS] Server started
  145. 2023-10-09T23:28:44 78.329 INF StartGame
  146. 2023-10-09T23:28:44 78.330 INF NetPackageManager Init
  147. 2023-10-09T23:28:44 78.399 INF [XUi] Instantiating XUi from default prefab.
  148. 2023-10-09T23:28:44 78.413 INF [XUi] XUi instantiation completed in 13 ms
  149. 2023-10-09T23:28:44 78.423 INF Persistent GamePrefs saved
  150. GamePref.AdminFileName = serveradmin.xml
  151. GamePref.AirDropFrequency = 72
  152. GamePref.AirDropMarker = True
  153. GamePref.AllowSpawnNearBackpack = True
  154. GamePref.AutopilotMode = 0
  155. GamePref.BedrollDeadZoneSize = 15
  156. GamePref.BedrollExpiryTime = 45
  157. GamePref.BlockDamageAI = 100
  158. GamePref.BlockDamageAIBM = 100
  159. GamePref.BlockDamagePlayer = 100
  160. GamePref.BloodMoonEnemyCount = 8
  161. GamePref.BloodMoonFrequency = 7
  162. GamePref.BloodMoonRange = 0
  163. GamePref.BloodMoonWarning = 8
  164. GamePref.BuildCreate = False
  165. GamePref.ConnectToServerIP = 127.0.0.1
  166. GamePref.ConnectToServerPort = 26900
  167. GamePref.CraftTimer =
  168. GamePref.CreateLevelDim = 8
  169. GamePref.CreateLevelName = My Level
  170. GamePref.CreativeMenuEnabled = True
  171. GamePref.DayCount = 3
  172. GamePref.DayLightLength = 18
  173. GamePref.DayNightLength = 60
  174. GamePref.DebugMenuEnabled = True
  175. GamePref.DebugMenuShowTasks = False
  176. GamePref.DebugStopEnemiesMoving = True
  177. GamePref.DropOnDeath = 1
  178. GamePref.DropOnQuit = 0
  179. GamePref.DynamicMeshDistance = 1000
  180. GamePref.DynamicMeshEnabled = True
  181. GamePref.DynamicMeshLandClaimBuffer = 3
  182. GamePref.DynamicMeshLandClaimOnly = False
  183. GamePref.DynamicMeshMaxItemCache = 3
  184. GamePref.DynamicMeshMaxRegionCache = 1
  185. GamePref.DynamicMeshUseImposters = False
  186. GamePref.DynamicSpawner =
  187. GamePref.EACEnabled = False
  188. GamePref.EnableMapRendering = False
  189. GamePref.EnemyDifficulty = 0
  190. GamePref.EnemySpawnMode = True
  191. GamePref.FavoriteServersList =
  192. GamePref.FragLimit = 20
  193. GamePref.GameDifficulty = 1
  194. GamePref.GameGuidClient =
  195. GamePref.GameMode = GameModeEditWorld
  196. GamePref.GameName = PrefabEditor
  197. GamePref.GameNameClient = My Game
  198. GamePref.GameVersion = Alpha 21.1
  199. GamePref.GameWorld = Empty
  200. GamePref.HideCommandExecutionLog = 0
  201. GamePref.JoiningOptions = True
  202. GamePref.LandClaimCount = 5
  203. GamePref.LandClaimDeadZone = 30
  204. GamePref.LandClaimDecayMode = 0
  205. GamePref.LandClaimExpiryTime = 7
  206. GamePref.LandClaimOfflineDelay = 0
  207. GamePref.LandClaimOfflineDurabilityModifier = 4
  208. GamePref.LandClaimOnlineDurabilityModifier = 4
  209. GamePref.LandClaimSize = 41
  210. GamePref.Language =
  211. GamePref.LanguageBrowser =
  212. GamePref.LastGameResetRevision = 13
  213. GamePref.LastLoadedPrefab = housetest1
  214. GamePref.LastLoadingTipRead = 21
  215. GamePref.LootAbundance = 100
  216. GamePref.LootRespawnDays = 7
  217. GamePref.LootTimer =
  218. GamePref.MatchLength = 10
  219. GamePref.MaxChunkAge = -1
  220. GamePref.MaxQueuedMeshLayers = 40
  221. GamePref.MaxSpawnedAnimals = 50
  222. GamePref.MaxSpawnedZombies = 75
  223. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  224. GamePref.NewGameSetDefaults = True
  225. GamePref.NoGraphicsMode = False
  226. GamePref.OptionsAllowController = True
  227. GamePref.OptionsAmbientVolumeLevel = 0.95
  228. GamePref.OptionsAudioOcclusion = False
  229. GamePref.OptionsBackgroundGlobalOpacity = 1
  230. GamePref.OptionsControllerTriggerEffects = False
  231. GamePref.OptionsControllerVibration = True
  232. GamePref.OptionsControlsResetRevision = 6
  233. GamePref.OptionsDisableChunkLODs = False
  234. GamePref.OptionsDynamicMusicDailyTime = 0.5025862
  235. GamePref.OptionsDynamicMusicEnabled = True
  236. GamePref.OptionsForegroundGlobalOpacity = 1
  237. GamePref.OptionsGfxAA = 2
  238. GamePref.OptionsGfxAASharpness = 0.5
  239. GamePref.OptionsGfxBloom = False
  240. GamePref.OptionsGfxBrightness = 0.5
  241. GamePref.OptionsGfxDOF = True
  242. GamePref.OptionsGfxDynamicMinFPS = 40
  243. GamePref.OptionsGfxDynamicMode = 0
  244. GamePref.OptionsGfxDynamicScale = 1
  245. GamePref.OptionsGfxFOV = 75
  246. GamePref.OptionsGfxGameplayResolutionHeight = 0
  247. GamePref.OptionsGfxGameplayResolutionWidth = 0
  248. GamePref.OptionsGfxGrassDistance = 3
  249. GamePref.OptionsGfxLODDistance = 0.7456896
  250. GamePref.OptionsGfxMotionBlur = 0
  251. GamePref.OptionsGfxObjQuality = 4
  252. GamePref.OptionsGfxOcclusion = False
  253. GamePref.OptionsGfxQualityPreset = 5
  254. GamePref.OptionsGfxReflectQuality = 2
  255. GamePref.OptionsGfxReflectShadows = False
  256. GamePref.OptionsGfxResetRevision = 3
  257. GamePref.OptionsGfxResolution = 0
  258. GamePref.OptionsGfxShadowDistance = 2
  259. GamePref.OptionsGfxSSAO = True
  260. GamePref.OptionsGfxSSReflections = 0
  261. GamePref.OptionsGfxStreamMipmaps = True
  262. GamePref.OptionsGfxSunShafts = False
  263. GamePref.OptionsGfxTerrainQuality = 2
  264. GamePref.OptionsGfxTexFilter = 2
  265. GamePref.OptionsGfxTexQuality = 0
  266. GamePref.OptionsGfxTreeDistance = 4
  267. GamePref.OptionsGfxUMATexQuality = 0
  268. GamePref.OptionsGfxViewDistance = 6
  269. GamePref.OptionsGfxVsync = 1
  270. GamePref.OptionsGfxWaterPtlLimiter = 1
  271. GamePref.OptionsGfxWaterQuality = 1
  272. GamePref.OptionsHudOpacity = 1
  273. GamePref.OptionsHudSize = 0.85
  274. GamePref.OptionsInterfaceSensitivity = 0.75
  275. GamePref.OptionsIntroMovieEnabled = True
  276. GamePref.OptionsInvertMouse = False
  277. GamePref.OptionsJournalPopup = True
  278. GamePref.OptionsLiteNetLibMtuOverride = False
  279. GamePref.OptionsLookSensitivity = 0.5
  280. GamePref.OptionsMenuMusicVolumeLevel = 0
  281. GamePref.OptionsMicVolumeLevel = 0.75
  282. GamePref.OptionsMumblePositionalAudioSupport = False
  283. GamePref.OptionsMusicVolumeLevel = 0.1594828
  284. GamePref.OptionsOverallAudioVolumeLevel = 0.95
  285. GamePref.OptionsPlayChanceFrequency = 3
  286. GamePref.OptionsPlayChanceProbability = 0.983
  287. GamePref.OptionsPlayerModel = playerMale
  288. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  289. GamePref.OptionsPOICulling = 1
  290. GamePref.OptionsQuestsAutoAccept = True
  291. GamePref.OptionsQuestsAutoShare = True
  292. GamePref.OptionsScreenBoundsValue = 1
  293. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  294. GamePref.OptionsShowCompass = True
  295. GamePref.OptionsShowCrosshair = True
  296. GamePref.OptionsStabSpawnBlocksOnGround = True
  297. GamePref.OptionsSubtitlesEnabled = True
  298. GamePref.OptionsTempCelsius = False
  299. GamePref.OptionsUiFpsScaling = 1
  300. GamePref.OptionsVehicleLookSensitivity = 0.5
  301. GamePref.OptionsVoiceChatEnabled = True
  302. GamePref.OptionsVoiceInputDevice =
  303. GamePref.OptionsVoiceOutputDevice =
  304. GamePref.OptionsVoiceVolumeLevel = 0.75
  305. GamePref.OptionsWeaponAiming = False
  306. GamePref.OptionsZoomAccel = 0.5
  307. GamePref.OptionsZoomSensitivity = 0.3
  308. GamePref.PartySharedKillRange = 100
  309. GamePref.PersistentPlayerProfiles = True
  310. GamePref.PlayerAutologin = False
  311. GamePref.PlayerKillingMode = 2
  312. GamePref.PlayerName = Exxodous
  313. GamePref.PlayerSafeZoneHours = 7
  314. GamePref.PlayerSafeZoneLevel = 5
  315. GamePref.PlayerToken =
  316. GamePref.PlaytestBiome = 3
  317. GamePref.RebuildMap = False
  318. GamePref.Region =
  319. GamePref.SaveDataLimit = -1
  320. GamePref.SaveGameFolder = C:\Users\Travis\AppData\Roaming/7DaysToDie/Saves
  321. GamePref.SelectionContextMode = 0
  322. GamePref.SelectionOperationMode = 0
  323. GamePref.ServerAdminSlots = 0
  324. GamePref.ServerAdminSlotsPermission = 0
  325. GamePref.ServerDescription =
  326. GamePref.ServerDisabledNetworkProtocols =
  327. GamePref.ServerHistoryCache =
  328. GamePref.ServerIP =
  329. GamePref.ServerIsPublic = False
  330. GamePref.ServerLoginConfirmationText =
  331. GamePref.ServerMaxAllowedViewDistance = 12
  332. GamePref.ServerMaxPlayerCount = 8
  333. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  334. GamePref.ServerName = Default Server
  335. GamePref.ServerPort = 27020
  336. GamePref.ServerReservedSlots = 0
  337. GamePref.ServerReservedSlotsPermission = 100
  338. GamePref.ServerVisibility = 1
  339. GamePref.ServerWebsiteURL =
  340. GamePref.ShowFriendPlayerOnMap = True
  341. GamePref.TelnetEnabled = False
  342. GamePref.TelnetFailedLoginLimit = 10
  343. GamePref.TelnetFailedLoginsBlocktime = 10
  344. GamePref.TelnetPort = 25003
  345. GamePref.TerminalWindowEnabled = True
  346. GamePref.TwitchBloodMoonAllowed = True
  347. GamePref.TwitchServerPermission = 90
  348. GamePref.UNUSED_ControlPanelEnabled = False
  349. GamePref.UNUSED_ControlPanelPort = 8080
  350. GamePref.UNUSED_LastLoadedPrefabSize =
  351. GamePref.UNUSED_OptionsBloom =
  352. GamePref.UNUSED_OptionsDOF =
  353. GamePref.UNUSED_OptionsFieldOfViewNew =
  354. GamePref.UNUSED_OptionsGamma =
  355. GamePref.UNUSED_OptionsMotionBlur =
  356. GamePref.UNUSED_OptionsObjectBlur =
  357. GamePref.UNUSED_OptionsReflectionBounces =
  358. GamePref.UNUSED_OptionsReflectionCullList =
  359. GamePref.UNUSED_OptionsReflectionFarClip =
  360. GamePref.UNUSED_OptionsReflectionRefreshMode =
  361. GamePref.UNUSED_OptionsReflectionShadowDistance =
  362. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  363. GamePref.UNUSED_OptionsSSAO =
  364. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  365. GamePref.UNUSED_OptionsSunShafts =
  366. GamePref.UNUSED_PlayerId =
  367. GamePref.UserDataFolder = C:\Users\Travis\AppData\Roaming/7DaysToDie
  368. GamePref.WebDashboardEnabled = False
  369. GamePref.WebDashboardPort = 8080
  370. GamePref.WebDashboardUrl =
  371. GamePref.WorldGenSeed =
  372. GamePref.WorldGenSize = 8192
  373. GamePref.XPMultiplier = 100
  374. GamePref.ZombieBMMove = 3
  375. GamePref.ZombieFeralMove = 3
  376. GamePref.ZombieFeralSense = 0
  377. GamePref.ZombieMove = 0
  378. GamePref.ZombieMoveNight = 3
  379. GamePref.ZombiePlayers = True
  380. GameStat.AirDropFrequency = 0
  381. GameStat.AirDropMarker = True
  382. GameStat.AllowedViewDistance = 6
  383. GameStat.AnimalCount = 0
  384. GameStat.AutoParty = True
  385. GameStat.BedrollExpiryTime = 45
  386. GameStat.BlockDamagePlayer = 100
  387. GameStat.BloodMoonDay = 0
  388. GameStat.BloodMoonEnemyCount = 8
  389. GameStat.BloodMoonWarning = 8
  390. GameStat.ChunkStabilityEnabled = True
  391. GameStat.CraftTimer =
  392. GameStat.CurrentRoundIx = 0
  393. GameStat.DayLightLength = 18
  394. GameStat.DayLimitActive = False
  395. GameStat.DayLimitThisRound = 0
  396. GameStat.DropOnDeath = 1
  397. GameStat.DropOnQuit = 0
  398. GameStat.EnemyCount = 0
  399. GameStat.EnemyDifficulty = Normal
  400. GameStat.EnemySpawnMode = True
  401. GameStat.FragLimitActive = False
  402. GameStat.FragLimitThisRound = 0
  403. GameStat.GameDifficulty = 1
  404. GameStat.GameDifficultyBonus = 1
  405. GameStat.GameModeId = 0
  406. GameStat.GameState = 0
  407. GameStat.GlobalMessageToShow =
  408. GameStat.IsCreativeMenuEnabled = True
  409. GameStat.IsFlyingEnabled = True
  410. GameStat.IsPlayerCollisionEnabled = True
  411. GameStat.IsPlayerDamageEnabled = False
  412. GameStat.IsResetMapOnRestart = False
  413. GameStat.IsSaveSupplyCrates = True
  414. GameStat.IsSpawnEnemies = False
  415. GameStat.IsSpawnNearOtherPlayer = True
  416. GameStat.IsTeleportEnabled = True
  417. GameStat.IsVersionCheckDone = False
  418. GameStat.LandClaimCount = 3
  419. GameStat.LandClaimDeadZone = 30
  420. GameStat.LandClaimDecayMode = 0
  421. GameStat.LandClaimExpiryTime = 3
  422. GameStat.LandClaimOfflineDelay = 0
  423. GameStat.LandClaimOfflineDurabilityModifier = 32
  424. GameStat.LandClaimOnlineDurabilityModifier = 32
  425. GameStat.LandClaimSize = 41
  426. GameStat.LoadScene =
  427. GameStat.LootTimer =
  428. GameStat.OptionsPOICulling = 1
  429. GameStat.PartySharedKillRange = 100
  430. GameStat.PlayerKillingMode = 2
  431. GameStat.ScoreDiedMultiplier = -5
  432. GameStat.ScorePlayerKillMultiplier = 1
  433. GameStat.ScoreZombieKillMultiplier = 1
  434. GameStat.ShowAllPlayersOnMap = False
  435. GameStat.ShowFriendPlayerOnMap = True
  436. GameStat.ShowSpawnWindow = False
  437. GameStat.ShowWindow =
  438. GameStat.TimeLimitActive = False
  439. GameStat.TimeLimitThisRound = 0
  440. GameStat.TimeOfDayIncPerSec = 1
  441. GameStat.TwitchBloodMoonAllowed = True
  442. GameStat.UNUSED_ShowZombieCounter =
  443. GameStat.XPMultiplier = 100
  444. GameStat.ZombieHordeMeter = False
  445. 2023-10-09T23:28:44 78.449 INF StartAsServer
  446. 2023-10-09T23:28:44 78.834 INF Loaded (local): materials in 0.36
  447. 2023-10-09T23:28:44 78.898 INF Loaded (local): physicsbodies in 0.06
  448. 2023-10-09T23:28:44 78.948 INF Loaded (local): painting in 0.05
  449. 2023-10-09T23:28:45 79.064 INF Loaded (local): shapes in 0.12
  450. Unloading 3 Unused Serialized files (Serialized files now loaded: 27)
  451. 2023-10-09T23:29:21 115.875 INF Block IDs withOUT mapping
  452. 2023-10-09T23:29:21 115.887 INF Block IDs total 23319, terr 29, last 23541
  453. 2023-10-09T23:29:21 115.908 INF Loaded (local): blocks in 36.84
  454. Unloading 70976 unused Assets to reduce memory usage. Loaded Objects now: 143358.
  455. Total: 499.358400 ms (FindLiveObjects: 14.377500 ms CreateObjectMapping: 27.023200 ms MarkObjects: 424.919100 ms DeleteObjects: 33.038200 ms)
  456.  
  457. 2023-10-09T23:29:22 116.565 INF Loaded (local): progression in 0.66
  458. 2023-10-09T23:29:23 117.262 INF Loaded (local): buffs in 0.70
  459. Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  460. Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  461. Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  462. Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  463. Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
  464. Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  465. Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
  466. Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
  467. 2023-10-09T23:29:23 117.301 INF Loaded (local): misc in 0.04
  468. 2023-10-09T23:29:23 117.405 WRN XML patch for "items.xml" from mod "Telrics Decorations Pack A21" did not apply: <append xpath="/items/item[@name='drinkJarEmpty']/property[@class='Action1']" (line 3 at pos 2)
  469. 2023-10-09T23:29:23 117.959 INF Loaded (local): items in 0.66
  470. 2023-10-09T23:29:24 118.101 INF Item IDs withOUT mapping
  471. 2023-10-09T23:29:24 118.102 INF ItemIDs linear
  472. 2023-10-09T23:29:24 118.185 INF Loaded (local): item_modifiers in 0.23
  473. 2023-10-09T23:29:24 118.295 INF Loaded (local): entityclasses in 0.11
  474. 2023-10-09T23:29:24 118.318 INF Loaded (local): qualityinfo in 0.02
  475. 2023-10-09T23:29:24 118.429 INF Loaded (local): sounds in 0.11
  476. 2023-10-09T23:29:24 118.513 INF Loaded (local): recipes in 0.08
  477. 2023-10-09T23:29:24 118.568 INF Loaded (local): blockplaceholders in 0.05
  478. 2023-10-09T23:29:24 118.670 INF Loaded (local): loot in 0.10
  479. 2023-10-09T23:29:24 118.719 INF Loaded (local): entitygroups in 0.05
  480. 2023-10-09T23:29:24 118.767 INF Loaded (local): utilityai in 0.05
  481. 2023-10-09T23:29:24 118.818 INF Loaded (local): vehicles in 0.05
  482. 2023-10-09T23:29:24 118.867 INF Loaded (local): rwgmixer in 0.05
  483. 2023-10-09T23:29:24 118.918 INF Loaded (local): weathersurvival in 0.05
  484. 2023-10-09T23:29:24 118.977 INF Loaded (local): archetypes in 0.06
  485. 2023-10-09T23:29:25 119.074 INF Loaded (local): quests in 0.10
  486. 2023-10-09T23:29:25 119.118 INF Loaded (local): traders in 0.04
  487. 2023-10-09T23:29:25 119.168 INF Loaded (local): npc in 0.05
  488. 2023-10-09T23:29:25 119.218 INF Loaded (local): dialogs in 0.05
  489. 2023-10-09T23:29:25 119.272 INF Loaded (local): ui_display in 0.05
  490. 2023-10-09T23:29:25 119.318 INF Loaded (local): nav_objects in 0.05
  491. 2023-10-09T23:29:25 119.368 INF Loaded (local): gamestages in 0.05
  492. 2023-10-09T23:29:25 119.661 INF Loaded (local): gameevents in 0.29
  493. 2023-10-09T23:29:25 119.740 INF Loaded (local): twitch in 0.08
  494. 2023-10-09T23:29:25 119.784 INF Loaded (local): twitch_events in 0.04
  495. 2023-10-09T23:29:25 119.862 INF Loaded (local): dmscontent in 0.08
  496. 2023-10-09T23:29:25 119.901 INF Loaded (local): XUi_Common/styles in 0.04
  497. 2023-10-09T23:29:25 119.951 INF Loaded (local): XUi_Common/controls in 0.05
  498. 2023-10-09T23:29:25 120.001 INF Loaded (local): XUi/styles in 0.05
  499. 2023-10-09T23:29:26 120.051 INF Loaded (local): XUi/controls in 0.05
  500. 2023-10-09T23:29:26 120.134 INF Loaded (local): XUi/windows in 0.08
  501. 2023-10-09T23:29:26 120.184 INF [XUi] Loading XUi asynchronously
  502. 2023-10-09T23:29:26 120.208 INF Loaded (local): XUi/xui in 0.07
  503. 2023-10-09T23:29:26 120.423 INF Loaded (local): biomes in 0.22
  504. 2023-10-09T23:29:26 120.643 INF Loaded (local): worldglobal in 0.22
  505. 2023-10-09T23:29:26 120.923 INF Loaded (local): spawning in 0.28
  506. 2023-10-09T23:29:27 121.058 INF Loaded (local): loadingscreen in 0.14
  507. 2023-10-09T23:29:27 121.240 INF createWorld: Empty, PrefabEditor, GameModeEditWorld
  508. 2023-10-09T23:29:27 121.241 INF Occlusion: Disabled
  509. 2023-10-09T23:29:27 121.290 INF Started thread ChunkRegeneration
  510. 2023-10-09T23:29:27 121.290 INF Started thread ChunkCalc
  511. 2023-10-09T23:29:27 121.291 INF Started thread ChunkMeshBake
  512. 2023-10-09T23:29:27 121.379 INF World.Load: Empty
  513. 2023-10-09T23:29:27 121.382 WRN Loaded world file from different version: 'Alpha 16(b15)'
  514. 2023-10-09T23:29:27 121.390 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  515. 2023-10-09T23:29:27 121.423 INF Started thread WaterSimulationApplyChanges
  516. 2023-10-09T23:29:27 121.878 INF [XUi] Parsing all window groups completed in 1073 ms total.
  517. 2023-10-09T23:29:28 122.423 INF WeatherManager: Init 8 weather packages
  518. 2023-10-09T23:29:29 123.196 INF createWorld() done
  519. 2023-10-09T23:29:29 123.844 INF Created player with id=171
  520. 2023-10-09T23:29:29 123.857 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=Exxodous, id=171]
  521. 2023-10-09T23:29:29 123.931 INF Loaded player
  522. 2023-10-09T23:29:30 124.197 INF ShapeControllers: 96
  523. 2023-10-09T23:29:30 124.201 INF VehicleManager C:\Users\Travis\AppData\Roaming/7DaysToDie/Saves/Empty/PrefabEditor/vehicles.dat, loaded 0
  524. 2023-10-09T23:29:30 124.203 INF DroneManager C:\Users\Travis\AppData\Roaming/7DaysToDie/Saves/Empty/PrefabEditor/drones.dat, loaded 0
  525. 2023-10-09T23:29:31 125.411 INF Watching prefabs folder for XML changes: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Data/Prefabs
  526. 2023-10-09T23:29:31 125.947 INF [EOS] Registering server
  527. 2023-10-09T23:29:32 126.033 INF OpenSpawnWindow
  528. 2023-10-09T23:29:32 126.183 INF Loading dymesh settings
  529. 2023-10-09T23:29:32 126.184 INF Dynamic Mesh Settings
  530. 2023-10-09T23:29:32 126.184 INF Use Imposter Values: False
  531. 2023-10-09T23:29:32 126.184 INF Only Player Areas: False
  532. 2023-10-09T23:29:32 126.184 INF Player Area Buffer: 3
  533. 2023-10-09T23:29:32 126.184 INF Max View Distance: 1000
  534. 2023-10-09T23:29:32 126.184 INF Regen all on new world: False
  535. 2023-10-09T23:29:32 126.188 INF Dymesh: Prepping dynamic mesh. Resend Default: True
  536. 2023-10-09T23:29:32 126.188 INF Dymesh: Mesh location: C:\Users\Travis\AppData\Roaming/7DaysToDie/Saves/Empty/PrefabEditor/DynamicMeshes/
  537. 2023-10-09T23:29:32 126.189 INF StartGame done
  538. 2023-10-09T23:29:32 126.235 INF [Steamworks.NET] GameServer.Init successful
  539. Calling Animator.GotoState on Synchronize layer
  540. 2023-10-09T23:29:32 126.457 INF [XUi] Initialized all window groups completed in 1692 ms total.
  541. 2023-10-09T23:29:32 126.486 INF [EOS] Server registered, session: 239708974ed24c8d908cbc078609289c
  542. 2023-10-09T23:29:32 126.490 INF [EOS] Session address: 107.161.195.108
  543. 2023-10-09T23:29:32 126.499 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  544. 2023-10-09T23:29:32 126.687 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241516840446, server SteamID=, server public IP=10*.16*.19*.10*, server port=27020
  545. 2023-10-09T23:29:32 126.693 INF [Steamworks.NET] Lobby entered: 109775241516840446
  546. 2023-10-09T23:29:32 126.854 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90177034124337179, public IP=10*.16*.19*.10*
  547. 2023-10-09T23:29:32 126.859 INF [Steamworks.NET] Exiting Lobby
  548. 2023-10-09T23:29:32 126.860 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  549. 2023-10-09T23:29:32 126.902 INF Dymesh: Warming dynamic mesh
  550. 2023-10-09T23:29:32 126.902 INF Dymesh: Creating dynamic mesh manager
  551. 2023-10-09T23:29:32 126.906 INF Dymesh: Awake
  552. 2023-10-09T23:29:32 126.907 INF Dynamic Mesh will not run in this game mode
  553. 2023-10-09T23:29:32 126.910 INF Dymesh door replacement: imposterBlock
  554. 2023-10-09T23:29:32 127.027 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241516840455, server SteamID=90177034124337179, server public IP=10*.16*.19*.10*, server port=27020
  555. 2023-10-09T23:29:33 127.033 INF [Steamworks.NET] Lobby entered: 109775241516840455
  556. 2023-10-09T23:29:33 127.034 INF Respawn almost done
  557. 2023-10-09T23:29:33 127.044 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 0, 1, -9): localplayer
  558. 2023-10-09T23:29:33 127.058 WRN [EOS] [LogEOSRTC - Warning] EOS_RTCAudio_SetAudioOutputSettings is deprecated. Use EOS_RTCAudio_SetOutputDeviceSettings instead.
  559. 2023-10-09T23:29:33 127.059 WRN [EOS] [LogEOSRTC - Warning] EOS_RTCAudio_SetAudioInputSettings is deprecated. Use EOS_RTCAudio_SetInputDeviceSettings instead.
  560. 2023-10-09T23:29:33 127.062 INF [EOS-Voice] Creating lobby
  561. 2023-10-09T23:29:33 127.062 INF UnityEngine.StackTraceUtility:ExtractStackTrace ()
  562. Platform.EOS.Voice:CreateLobby (System.Action`1<string>)
  563. PartyVoice:playerJoinedParty (Party,EntityPlayer)
  564. EntityPlayer:HandleOnPartyJoined ()
  565. Party:AddPlayer (EntityPlayer)
  566. Party:ServerHandleAutoJoinParty (EntityPlayer)
  567. PlayerMoveController:updateRespawn ()
  568. (wrapper dynamic-method) PlayerMoveController:DMD<PlayerMoveController::Update> (PlayerMoveController)
  569.  
  570. 2023-10-09T23:29:33 127.925 WRN [EOS] [LogEOSRTC - Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...b08] RoomName=[conf+1739735110]
  571. NullReferenceException: Object reference not set to an instance of an object
  572. at TileEntityPoweredTrigger.write (PooledBinaryWriter _bw, TileEntity+StreamModeWrite _eStreamMode) [0x00100] in <d7dcfa4979674f179c13273f8b30b551>:0
  573. at NetPackageTileEntity.Setup (TileEntity _te, TileEntity+StreamModeWrite _eStreamMode, System.Byte _handle) [0x00055] in <d7dcfa4979674f179c13273f8b30b551>:0
  574. at TileEntity.setModified () [0x00025] in <d7dcfa4979674f179c13273f8b30b551>:0
  575. at TileEntity.SetModified () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  576. at TileEntityPowered.InitializePowerData () [0x00079] in <d7dcfa4979674f179c13273f8b30b551>:0
  577. at BlockTimerRelay.OnBlockAdded (WorldBase world, Chunk _chunk, Vector3i _blockPos, BlockValue _blockValue) [0x0003d] in <d7dcfa4979674f179c13273f8b30b551>:0
  578. at Chunk.SetBlock (WorldBase _world, System.Int32 x, System.Int32 y, System.Int32 z, System.Int32 _clrIdx, BlockValue _blockValue, System.Boolean _notifyAddChange, System.Boolean _notifyRemove, System.Boolean _fromReset) [0x000b3] in <d7dcfa4979674f179c13273f8b30b551>:0
  579. at Chunk.SetBlock (WorldBase _world, System.Int32 x, System.Int32 y, System.Int32 z, BlockValue _blockValue, System.Boolean _notifyAddChange, System.Boolean _fromReset) [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  580. at Prefab.CopyIntoLocal (ChunkCluster _cluster, Vector3i _destinationPos, System.Boolean _bOverwriteExistingBlocks, System.Boolean _bSetChunkToRegenerate, FastTags _questTags) [0x00467] in <d7dcfa4979674f179c13273f8b30b551>:0
  581. at PrefabEditModeManager.LoadVoxelPrefab (PathAbstractions+AbstractedLocation _location, System.Boolean _bBulk, System.Boolean _bIgnoreExcludeImposterCheck) [0x002c8] in <d7dcfa4979674f179c13273f8b30b551>:0
  582. at PrefabEditModeManager+<loadLastUsedPrefabLater>d__26.MoveNext () [0x0013b] in <d7dcfa4979674f179c13273f8b30b551>:0
  583. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <4bba812690714c578170328b4ec178d0>:0
  584.  
  585. NullReferenceException: Object reference not set to an instance of an object
  586. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  587. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  588. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  589. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  590. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  591. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  592. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  593.  
  594. 2023-10-09T23:29:35 129.836 WRN [EOS] [LogAudioCaptureCore - Warning] RtApiDs::getDeviceInfo: no devices found!
  595. 2023-10-09T23:29:35 129.836 ERR [EOS] [LogEOSRTC - Error] RTCAudio Unable to get input device information by index. ResultCode=[EOS_InvalidParameters] DeviceIndex=[4294967295] LocalProductUserId=[000...b08] RoomName=[conf+1739735110]
  596. 2023-10-09T23:29:35 129.836 WRN [EOS] [LogEOSRTC - Warning] RTCAudio None of the available input devices matches the rules. LocalProductUserId=[000...b08] RoomName=[conf+1739735110]
  597. NullReferenceException: Object reference not set to an instance of an object
  598. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  599. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  600. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  601. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  602. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  603. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  604. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  605.  
  606. NullReferenceException: Object reference not set to an instance of an object
  607. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  608. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  609. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  610. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  611. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  612. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  613. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  614.  
  615. NullReferenceException: Object reference not set to an instance of an object
  616. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  617. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  618. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  619. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  620. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  621. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  622. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  623.  
  624. NullReferenceException: Object reference not set to an instance of an object
  625. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  626. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  627. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  628. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  629. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  630. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  631. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  632.  
  633. NullReferenceException: Object reference not set to an instance of an object
  634. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  635. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  636. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  637. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  638. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  639. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  640. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  641.  
  642. NullReferenceException: Object reference not set to an instance of an object
  643. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  644. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  645. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  646. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  647. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  648. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  649. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  650.  
  651. NullReferenceException: Object reference not set to an instance of an object
  652. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  653. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  654. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  655. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  656. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  657. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  658. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  659.  
  660. NullReferenceException: Object reference not set to an instance of an object
  661. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  662. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  663. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  664. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  665. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  666. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  667. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  668.  
  669. NullReferenceException: Object reference not set to an instance of an object
  670. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  671. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  672. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  673. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  674. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  675. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  676. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  677.  
  678. NullReferenceException: Object reference not set to an instance of an object
  679. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  680. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  681. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  682. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  683. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  684. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  685. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  686.  
  687. NullReferenceException: Object reference not set to an instance of an object
  688. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  689. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  690. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  691. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  692. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  693. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  694. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  695.  
  696. NullReferenceException: Object reference not set to an instance of an object
  697. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  698. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  699. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  700. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  701. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  702. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  703. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  704.  
  705. NullReferenceException: Object reference not set to an instance of an object
  706. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  707. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  708. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  709. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  710. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  711. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  712. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  713.  
  714. 2023-10-09T23:30:02 156.293 INF Time: 1.88m FPS: 32.29 Heap: 1226.8MB Max: 1226.8MB Chunks: 1210 CGO: 121 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3877.4MB
  715. NullReferenceException: Object reference not set to an instance of an object
  716. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  717. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  718. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  719. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  720. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  721. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  722. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  723.  
  724. NullReferenceException: Object reference not set to an instance of an object
  725. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  726. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  727. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  728. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  729. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  730. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  731. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  732.  
  733. NullReferenceException: Object reference not set to an instance of an object
  734. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  735. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  736. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  737. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  738. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  739. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  740. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  741.  
  742. NullReferenceException: Object reference not set to an instance of an object
  743. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  744. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  745. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  746. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  747. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  748. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  749. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  750.  
  751. NullReferenceException: Object reference not set to an instance of an object
  752. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  753. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  754. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  755. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  756. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  757. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  758. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  759.  
  760. NullReferenceException: Object reference not set to an instance of an object
  761. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  762. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  763. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  764. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  765. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  766. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  767. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  768.  
  769. NullReferenceException: Object reference not set to an instance of an object
  770. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  771. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  772. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  773. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  774. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  775. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  776. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  777.  
  778. NullReferenceException: Object reference not set to an instance of an object
  779. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  780. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  781. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  782. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  783. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  784. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  785. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  786.  
  787. NullReferenceException: Object reference not set to an instance of an object
  788. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  789. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  790. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  791. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  792. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  793. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  794. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  795.  
  796. NullReferenceException: Object reference not set to an instance of an object
  797. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  798. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  799. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  800. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  801. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  802. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  803. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  804.  
  805. NullReferenceException: Object reference not set to an instance of an object
  806. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  807. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  808. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  809. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  810. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  811. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  812. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  813.  
  814. NullReferenceException: Object reference not set to an instance of an object
  815. at TileEntityPowerSource.get_IsOn () [0x0000c] in <d7dcfa4979674f179c13273f8b30b551>:0
  816. at TileEntityPowerSource.UpdateTick (World world) [0x00013] in <d7dcfa4979674f179c13273f8b30b551>:0
  817. at Chunk.UpdateTick (World _world, System.Boolean _bSpawnEnemies) [0x00015] in <d7dcfa4979674f179c13273f8b30b551>:0
  818. at World.OnUpdateTick (System.Single _partialTicks, System.ArraySegment`1[T] _activeChunks) [0x0011b] in <d7dcfa4979674f179c13273f8b30b551>:0
  819. at GameManager.UpdateTick () [0x00073] in <d7dcfa4979674f179c13273f8b30b551>:0
  820. at GameManager.gmUpdate () [0x00331] in <d7dcfa4979674f179c13273f8b30b551>:0
  821. at GameManager.Update () [0x00000] in <d7dcfa4979674f179c13273f8b30b551>:0
  822.  
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