Learning for Fun Framework
systems_architect Apr 23rd, 2017 126 Never
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- # Learning for Fun Framework
- - Watch out for a tendency to use the following heavily
- - Se (learning how to draw, exercise, make music, code, dance, whatever)
- - Si (memorization of e.g. foreign language words)
- - These will tend toward 'no amount is good enough' for INTJ.
- - These will also increase your anxiety simply because they are lower down the stack
- - If you have to "recover" from fun learning, your anxiety was too high.
- - Think about Ne: Keep it broad and shallow as you like.
- - Fun learning should be
- - Kept within a domain(s) you are really, really good at already
- - Brief with a firm stopping point
- - Less of an effort than normal Learning
- - Example Activities:
- - Knowledge surveys: Get the gist of a new topic
- - Youtube videos: Conferences, panels, tutorials, reviews, histories
- - Complete a certificate in something you're already really good at, or have talent for
- - Will require additional learning but it's gap-filling usually
- - Again watch out for too much effort required: Si and Se will sneak in there.
- - Read a bit about a topic and write a brief report
- - Teach a topic to someone else; for example, write an article about it on your blog
- - Do an experiment
- - Go somewhere you haven't gone before
- - Try something you haven't tried before
- - Decide how methodical it will be
- - Try something that models another thing you will have to do later.
- - For example, if you'll be camping for a week, go on an overnight campout.
- - Integrate a new game or a favorite game
- - Take a Flightgear flight to your basecamp for each learning session
- - Meta-framework
- - Consider combining several learning activities into a larger activity.
- - Design a mission patch for this activity
- - Pick a theme song for this activity
- - Develop a theme for the activity: e.g. "Too much work makes things boring" and then
- translate that into latin
- - Pin this moment in your history
- - Take a photo of yourself.
- - Document your progress.
- - Track your fun levels. When do they go up? Down?
- - Take the bundle of generated data and put it into e.g. a web page
- - Future Ideas
- - Integrate others and their psychological preferences
- - Research others' methods of making learning fun
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