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Oct 27th, 2019
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
  9. Vendor:
  10. VRAM: 11127 MB
  11. Driver: 26.21.14.3630
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.115 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.332800 ms
  21. 2019-10-27T16:25:41 0.010 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2019-10-27T16:25:41 0.044 INF Texture quality is set to 0
  23. 2019-10-27T16:25:41 0.045 INF Precaching...
  24. 2019-10-27T16:25:41 0.048 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2019-10-27T16:25:41 0.106 INF [EAC] Not loading, not started from launcher
  26. 2019-10-27T16:25:41 0.193 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  27. 2019-10-27T16:25:41 0.565 INF Precaching file: Data/Bundles/blocktextureatlases
  28. 2019-10-27T16:25:42 1.204 INF Precaching file: Data/Bundles/terraintextures
  29. 2019-10-27T16:25:42 1.437 INF Precaching done
  30. 2019-10-27T16:25:47 6.102 INF Loading main scene
  31. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  32. UnloadTime: 1.811800 ms
  33. 2019-10-27T16:25:47 6.172 INF Awake
  34. Localization language: English
  35.  
  36. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  37.  
  38. 2019-10-27T16:25:47 6.213 INF Version: Alpha 18.1 (b2) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
  39. 2019-10-27T16:25:47 6.213 INF System information:
  40. 2019-10-27T16:25:47 6.213 INF OS: Windows 10 (10.0.0) 64bit
  41. 2019-10-27T16:25:47 6.213 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 8)
  42. 2019-10-27T16:25:47 6.213 INF RAM: 65465 MB
  43. 2019-10-27T16:25:47 6.214 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
  44. 2019-10-27T16:25:47 6.214 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  45. 2019-10-27T16:25:47 6.214 INF Last played version: Alpha 18.1
  46. 2019-10-27T16:25:47 6.214 INF Local UTC offset: -6 hours
  47. 2019-10-27T16:25:47 6.219 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -popupwindow -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-27__16-25-37.txt
  48. 2019-10-27T16:25:47 6.220 INF Not running in Big Picture Mode, no on-screen keyboard available
  49. 2019-10-27T16:25:47 6.220 INF Starting PlayerInputManager...
  50. 2019-10-27T16:25:47 6.234 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  51. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  57. 2019-10-27T16:25:47 6.314 INF Starting UserProfileManager...
  58. 2019-10-27T16:25:47 6.377 INF Occlusion: Awake
  59. 2019-10-27T16:25:47 6.385 INF ApplyAllOptions streaming True, budget 10014.3 MB
  60. 2019-10-27T16:25:47 6.385 INF ApplyAllOptions AF Enable
  61. 2019-10-27T16:25:47 6.385 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
  62. 2019-10-27T16:25:47 6.385 INF Texture quality is set to 0
  63. 2019-10-27T16:25:47 6.528 INF [MODS] Start loading
  64. 2019-10-27T16:25:47 6.529 INF [MODS] Trying to load from KHA18-BackpackButtons
  65. 2019-10-27T16:25:47 6.530 WRN [MODS] Folder KHA18-BackpackButtons does not contain a ModInfo.xml, ignoring
  66. 2019-10-27T16:25:47 6.530 WRN [MODS] Failed loading mod from KHA18-BackpackButtons
  67. 2019-10-27T16:25:47 6.530 INF [MODS] Trying to load from Telrics Health Bars
  68. 2019-10-27T16:25:47 6.530 WRN [MODS] Folder Telrics Health Bars does not contain a ModInfo.xml, ignoring
  69. 2019-10-27T16:25:47 6.530 WRN [MODS] Failed loading mod from Telrics Health Bars
  70. 2019-10-27T16:25:47 6.530 INF [MODS] Initializing mod code
  71. 2019-10-27T16:25:47 6.530 INF [MODS] Loading done
  72. 2019-10-27T16:25:47 6.538 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  73. 2019-10-27T16:25:47 6.574 INF Loading permissions file done.
  74. 2019-10-27T16:25:47 6.614 INF Awake done in 441 ms
  75. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  76. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  77. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  78.  
  79. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
  80. Total: 5.488100 ms (FindLiveObjects: 0.202900 ms CreateObjectMapping: 0.085000 ms MarkObjects: 5.159000 ms DeleteObjects: 0.040700 ms)
  81.  
  82. 2019-10-27T16:25:48 6.695 INF User joined: Dan
  83. 2019-10-27T16:25:48 7.105 INF UMA Overlay loading took 209 ms
  84. 2019-10-27T16:25:48 7.106 INF UMA Slot loading took 1 ms
  85. 2019-10-27T16:25:48 7.286 INF Reloading serveradmin.xml
  86. 2019-10-27T16:25:48 7.286 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  87. 2019-10-27T16:25:48 7.286 INF Loading permissions file done.
  88. 2019-10-27T16:25:49 7.898 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  89. 2019-10-27T16:25:50 8.858 INF WorldStaticData.Init() needed 1.581s
  90. 2019-10-27T16:25:50 9.528 INF [Steamworks.NET] Login ok.
  91. 2019-10-27T16:25:51 9.823 INF AchievementManager: Received stats and achievements from Steam
  92. 2019-10-27T16:25:54 12.958 INF NET: Starting server protocols
  93. 2019-10-27T16:25:54 12.972 INF NET: LiteNetLib server started
  94. 2019-10-27T16:25:54 12.973 INF [Steamworks.NET] NET: Server started
  95. 2019-10-27T16:25:54 12.974 INF Started thread SteamNetworkingServer
  96. 2019-10-27T16:25:54 12.974 INF StartGame
  97. 2019-10-27T16:25:54 12.992 INF Persistent GamePrefs saved
  98. GamePref.AdminFileName = serveradmin.xml
  99. GamePref.AirDropFrequency = 72
  100. GamePref.AirDropMarker = True
  101. GamePref.AutopilotMode = 0
  102. GamePref.BedrollDeadZoneSize = 15
  103. GamePref.BedrollExpiryTime = 45
  104. GamePref.BlockDamageAI = 100
  105. GamePref.BlockDamageAIBM = 100
  106. GamePref.BlockDamagePlayer = 100
  107. GamePref.BloodMoonEnemyCount = 24
  108. GamePref.BloodMoonFrequency = 7
  109. GamePref.BloodMoonRange = 0
  110. GamePref.BloodMoonWarning = 8
  111. GamePref.BuildCreate = False
  112. GamePref.ConnectToServerIP = 127.0.0.1
  113. GamePref.ConnectToServerPort = 26900
  114. GamePref.ControlPanelEnabled = False
  115. GamePref.ControlPanelPort = 8080
  116. GamePref.CraftTimer =
  117. GamePref.CreateLevelDim = 8
  118. GamePref.CreateLevelName = My Level
  119. GamePref.CreativeMenuEnabled = False
  120. GamePref.DayCount = 3
  121. GamePref.DayLightLength = 18
  122. GamePref.DayNightLength = 90
  123. GamePref.DebugMenuEnabled = False
  124. GamePref.DebugMenuShowTasks = False
  125. GamePref.DebugStopEnemiesMoving = False
  126. GamePref.DropOnDeath = 1
  127. GamePref.DropOnQuit = 0
  128. GamePref.DynamicSpawner =
  129. GamePref.EACEnabled = False
  130. GamePref.EnemyDifficulty = 0
  131. GamePref.EnemySpawnMode = True
  132. GamePref.FavoriteServersList =
  133. GamePref.FragLimit = 20
  134. GamePref.GameDifficulty = 3
  135. GamePref.GameGuidClient =
  136. GamePref.GameMode = GameModeSurvival
  137. GamePref.GameName = animal tracker
  138. GamePref.GameNameClient = My Game
  139. GamePref.GameVersion = Alpha 18.1
  140. GamePref.GameWorld = Navezgane
  141. GamePref.HideCommandExecutionLog = 0
  142. GamePref.JoiningOptions = True
  143. GamePref.LandClaimCount = 5
  144. GamePref.LandClaimDeadZone = 30
  145. GamePref.LandClaimDecayMode = 0
  146. GamePref.LandClaimExpiryTime = 7
  147. GamePref.LandClaimOfflineDurabilityModifier = 4
  148. GamePref.LandClaimOnlineDurabilityModifier = 4
  149. GamePref.LandClaimSize = 71
  150. GamePref.LastGameResetRevision = 13
  151. GamePref.LastLoadedPrefab = test_fall_water
  152. GamePref.LastLoadedPrefabSize = 13,19,16
  153. GamePref.LootAbundance = 100
  154. GamePref.LootRespawnDays = 30
  155. GamePref.LootTimer =
  156. GamePref.MatchLength = 10
  157. GamePref.MaxSpawnedAnimals = 50
  158. GamePref.MaxSpawnedZombies = 60
  159. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  160. GamePref.NoGraphicsMode = False
  161. GamePref.OptionsAA = 1
  162. GamePref.OptionsAllowController = True
  163. GamePref.OptionsAmbientVolumeLevel = 0.5
  164. GamePref.OptionsAudioOcclusion = False
  165. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  166. GamePref.OptionsControllerVibration = True
  167. GamePref.OptionsDeferredLighting = True
  168. GamePref.OptionsDisableChunkLODs = False
  169. GamePref.OptionsDynamicMusicDailyTime = 0.3
  170. GamePref.OptionsDynamicMusicEnabled = True
  171. GamePref.OptionsFieldOfView = 78
  172. GamePref.OptionsFieldOfViewNew = 65
  173. GamePref.OptionsForegroundGlobalOpacity = 1
  174. GamePref.OptionsGamma = 0.3793103
  175. GamePref.OptionsGfxBloom = True
  176. GamePref.OptionsGfxDOF = False
  177. GamePref.OptionsGfxMotionBlur = 0
  178. GamePref.OptionsGfxOcclusion = True
  179. GamePref.OptionsGfxSSAO = True
  180. GamePref.OptionsGfxSSReflections = 3
  181. GamePref.OptionsGfxSunShafts = True
  182. GamePref.OptionsGraphicsQuality = 4
  183. GamePref.OptionsGrassDistance = 2
  184. GamePref.OptionsHudOpacity = 1
  185. GamePref.OptionsHudSize = 2
  186. GamePref.OptionsInterfaceSensitivity = 0.75
  187. GamePref.OptionsInvertMouse = False
  188. GamePref.OptionsJournalPopup = True
  189. GamePref.OptionsLODDistance = 1
  190. GamePref.OptionsMenuMusicVolumeLevel = 0.0775862
  191. GamePref.OptionsMicVolumeLevel = 0.75
  192. GamePref.OptionsMouseSensitivity = 0.5
  193. GamePref.OptionsMusicVolumeLevel = 0.0775862
  194. GamePref.OptionsOverallAudioVolumeLevel = 0.2456897
  195. GamePref.OptionsPlayChanceFrequency = 3
  196. GamePref.OptionsPlayChanceProbability = 0.983
  197. GamePref.OptionsPlayerModel = playerMale
  198. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  199. GamePref.OptionsPOICulling = 1
  200. GamePref.OptionsReflectedShadows = True
  201. GamePref.OptionsReflectionBounces = 1
  202. GamePref.OptionsReflectionCullList = Default
  203. GamePref.OptionsReflectionFarClip = 425
  204. GamePref.OptionsReflectionQuality = 5
  205. GamePref.OptionsReflectionRefreshMode = ViaScripting
  206. GamePref.OptionsReflectionRefreshRate = 0
  207. GamePref.OptionsReflectionShadowDistance = 100
  208. GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
  209. GamePref.OptionsResolution = 0
  210. GamePref.OptionsScreenBoundsValue = 1
  211. GamePref.OptionsShadowDistance = 3
  212. GamePref.OptionsShowCompass = True
  213. GamePref.OptionsShowCrosshair = True
  214. GamePref.OptionsStabSpawnBlocksOnGround = True
  215. GamePref.OptionsStreamingMipmapsBudget = 4096
  216. GamePref.OptionsStreamingMipmapsEnabled = True
  217. GamePref.OptionsTempCelsius = True
  218. GamePref.OptionsTextureQuality = 0
  219. GamePref.OptionsTreeDistance = 4
  220. GamePref.OptionsTreeQuality = 3
  221. GamePref.OptionsUMATextureQuality = 0
  222. GamePref.OptionsViewDistance = 7
  223. GamePref.OptionsVoiceChatEnabled = True
  224. GamePref.OptionsVoiceVolumeLevel = 0.75
  225. GamePref.OptionsVsync = 0
  226. GamePref.OptionsWaterParticleLimiter = 0.2456897
  227. GamePref.OptionsWaterQuality = 1
  228. GamePref.OptionsZoomMouseSensitivity = 0.5
  229. GamePref.PartySharedKillRange = 100
  230. GamePref.PersistentPlayerProfiles = False
  231. GamePref.PlayerAutologin = False
  232. GamePref.PlayerId = 76561197971591482
  233. GamePref.PlayerKillingMode = 2
  234. GamePref.PlayerName = Dan
  235. GamePref.PlayerSafeZoneHours = 7
  236. GamePref.PlayerSafeZoneLevel = 5
  237. GamePref.PlayerToken =
  238. GamePref.RebuildMap = False
  239. GamePref.SaveGameFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves
  240. GamePref.SelectionContextMode = 0
  241. GamePref.SelectionOperationMode = 0
  242. GamePref.ServerAdminSlots = 0
  243. GamePref.ServerAdminSlotsPermission = 0
  244. GamePref.ServerDescription =
  245. GamePref.ServerDisabledNetworkProtocols =
  246. GamePref.ServerIP =
  247. GamePref.ServerIsPublic = True
  248. GamePref.ServerLoginConfirmationText =
  249. GamePref.ServerMaxAllowedViewDistance = 12
  250. GamePref.ServerMaxPlayerCount = 1
  251. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  252. GamePref.ServerName = Default Server
  253. GamePref.ServerPort = 26900
  254. GamePref.ServerReservedSlots = 0
  255. GamePref.ServerReservedSlotsPermission = 100
  256. GamePref.ServerVisibility = 0
  257. GamePref.ServerWebsiteURL =
  258. GamePref.ShowFriendPlayerOnMap = True
  259. GamePref.TelnetEnabled = False
  260. GamePref.TelnetFailedLoginLimit = 10
  261. GamePref.TelnetFailedLoginsBlocktime = 10
  262. GamePref.TelnetPort = 25003
  263. GamePref.TerminalWindowEnabled = True
  264. GamePref.UNUSED_OptionsBloom =
  265. GamePref.UNUSED_OptionsDOF =
  266. GamePref.UNUSED_OptionsImageEffects =
  267. GamePref.UNUSED_OptionsMotionBlur =
  268. GamePref.UNUSED_OptionsObjectBlur =
  269. GamePref.UNUSED_OptionsSSAO =
  270. GamePref.UNUSED_OptionsSunShafts =
  271. GamePref.UserDataFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie
  272. GamePref.WorldGenSeed =
  273. GamePref.WorldGenSize = 8192
  274. GamePref.XPMultiplier = 100
  275. GamePref.ZombieBMMove = 3
  276. GamePref.ZombieFeralMove = 3
  277. GamePref.ZombieMove = 0
  278. GamePref.ZombieMoveNight = 3
  279. GamePref.ZombiePlayers = True
  280. GameStat.AirDropFrequency = 0
  281. GameStat.AirDropMarker = False
  282. GameStat.AllowedViewDistance = 12
  283. GameStat.AnimalCount = 0
  284. GameStat.AutoParty = False
  285. GameStat.BedrollExpiryTime = 45
  286. GameStat.BlockDamagePlayer = 100
  287. GameStat.BloodMoonDay = 0
  288. GameStat.BloodMoonEnemyCount = 8
  289. GameStat.BloodMoonWarning = 8
  290. GameStat.ChunkStabilityEnabled = True
  291. GameStat.CraftTimer =
  292. GameStat.CurrentRoundIx = 0
  293. GameStat.DayLightLength = 18
  294. GameStat.DayLimitActive = False
  295. GameStat.DayLimitThisRound = 0
  296. GameStat.DropOnDeath = 1
  297. GameStat.DropOnQuit = 0
  298. GameStat.EnemyCount = 0
  299. GameStat.EnemyDifficulty = Normal
  300. GameStat.EnemySpawnMode = True
  301. GameStat.FragLimitActive = False
  302. GameStat.FragLimitThisRound = 0
  303. GameStat.GameDifficulty = 2
  304. GameStat.GameDifficultyBonus = 1
  305. GameStat.GameModeId = 0
  306. GameStat.GameState = 0
  307. GameStat.GlobalMessageToShow =
  308. GameStat.IsCreativeMenuEnabled = False
  309. GameStat.IsFlyingEnabled = False
  310. GameStat.IsPlayerCollisionEnabled = True
  311. GameStat.IsPlayerDamageEnabled = True
  312. GameStat.IsResetMapOnRestart = False
  313. GameStat.IsSaveSupplyCrates = True
  314. GameStat.IsSpawnEnemies = True
  315. GameStat.IsSpawnNearOtherPlayer = False
  316. GameStat.IsTeleportEnabled = False
  317. GameStat.IsVersionCheckDone = True
  318. GameStat.LandClaimCount = 1
  319. GameStat.LandClaimDeadZone = 30
  320. GameStat.LandClaimDecayMode = 0
  321. GameStat.LandClaimExpiryTime = 3
  322. GameStat.LandClaimOfflineDurabilityModifier = 32
  323. GameStat.LandClaimOnlineDurabilityModifier = 32
  324. GameStat.LandClaimSize = 41
  325. GameStat.LoadScene =
  326. GameStat.LootTimer =
  327. GameStat.OptionsPOICulling = 0
  328. GameStat.PartySharedKillRange = 100
  329. GameStat.PlayerKillingMode = KillStrangersOnly
  330. GameStat.ScoreDiedMultiplier = -5
  331. GameStat.ScorePlayerKillMultiplier = 1
  332. GameStat.ScoreZombieKillMultiplier = 1
  333. GameStat.ShowAllPlayersOnMap = False
  334. GameStat.ShowFriendPlayerOnMap = True
  335. GameStat.ShowSpawnWindow = False
  336. GameStat.ShowWindow =
  337. GameStat.ShowZombieCounter = False
  338. GameStat.TimeLimitActive = False
  339. GameStat.TimeLimitThisRound = 0
  340. GameStat.TimeOfDayIncPerSec = 20
  341. GameStat.XPMultiplier = 100
  342. GameStat.ZombieHordeMeter = False
  343. 2019-10-27T16:25:54 13.008 INF StartAsServer
  344. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  345. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  346. 2019-10-27T16:25:54 13.446 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  347. 2019-10-27T16:25:54 13.446 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  348. 2019-10-27T16:25:54 13.446 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  349. 2019-10-27T16:25:57 16.484 INF Block IDs with mapping
  350. 2019-10-27T16:25:57 16.484 INF BlockIDs from Mapping
  351. 2019-10-27T16:25:58 17.337 INF Item IDs with mapping
  352. 2019-10-27T16:25:58 17.337 INF ItemIDs from Mapping
  353. 2019-10-27T16:26:02 21.374 INF createWorld: Navezgane, animal tracker, GameModeSurvival
  354. 2019-10-27T16:26:02 21.375 INF Occlusion: Enabled
  355. 2019-10-27T16:26:02 21.585 INF Started thread ChunkRegeneration
  356. 2019-10-27T16:26:02 21.585 INF Started thread ChunkCalc
  357. 2019-10-27T16:26:03 21.671 INF World.Load: Navezgane
  358. 2019-10-27T16:26:03 21.678 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  359. 2019-10-27T16:26:03 21.678 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  360. 2019-10-27T16:26:04 23.575 INF ShapeControllers: 64
  361. 2019-10-27T16:26:07 25.727 INF Started thread GenerateChunks
  362. 2019-10-27T16:26:07 25.905 INF Loading dtm raw file took 176ms
  363. 2019-10-27T16:26:07 26.002 INF Biomes image size w= 3072, h = 3072
  364. 2019-10-27T16:26:07 26.078 INF Loading and creating biomes took 173ms
  365. 2019-10-27T16:26:08 27.585 INF Loading and creating shader control textures took 1506ms
  366. 2019-10-27T16:26:09 27.824 INF Loading and parsing of generator took 239ms
  367. 2019-10-27T16:26:09 27.831 INF Started thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
  368. 2019-10-27T16:26:10 28.777 INF [DECO] read 1/0
  369. 2019-10-27T16:26:10 29.372 INF AstarManager Init
  370. 2019-10-27T16:26:11 29.753 INF Weather Packages Created FROM BIOMES
  371. 2019-10-27T16:26:11 29.754 INF createWorld() done
  372. 2019-10-27T16:26:11 29.755 INF Calculating world hashes
  373. 2019-10-27T16:26:11 29.756 INF Loading players.xml
  374. 2019-10-27T16:26:11 29.885 INF Created player with id=191
  375. 2019-10-27T16:26:11 29.921 WRN InitBreadCrumbs Dan (1390.0, 61.1, -141.0)
  376. 2019-10-27T16:26:11 29.924 INF Loaded player
  377. 2019-10-27T16:26:11 30.276 INF VehicleManager C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker/vehicles.dat, loaded 0
  378. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  379.  
  380. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  381.  
  382. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  383.  
  384. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  385.  
  386. 2019-10-27T16:26:11 30.468 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
  387. 2019-10-27T16:26:11 30.468 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 24, default = 8
  388. 2019-10-27T16:26:11 30.469 INF Origin Reposition (0.0, 0.0, 0.0) to (1376.0, 48.0, -128.0)
  389. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  390.  
  391. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  392.  
  393. 2019-10-27T16:26:11 30.542 INF OpenSpawnWindow
  394. 2019-10-27T16:26:11 30.595 INF StartGame done
  395. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  396.  
  397. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  398.  
  399. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  400.  
  401. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  402.  
  403. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  404. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  405. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  406. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  407.  
  408. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  409.  
  410. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  411.  
  412. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  413.  
  414. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  415.  
  416. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  417.  
  418. Calling Animator.GotoState on Synchronize layer
  419.  
  420. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  421.  
  422. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  423.  
  424. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  425.  
  426. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  427.  
  428. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  429.  
  430. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  431.  
  432. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  433.  
  434. 2019-10-27T16:26:12 31.468 INF [Steamworks.NET] GameServer.Init successful
  435. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  436.  
  437. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  438.  
  439. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  440.  
  441. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  442.  
  443. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  444.  
  445. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  446.  
  447. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  448.  
  449. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  450.  
  451. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  452.  
  453. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  454.  
  455. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  456.  
  457. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  458.  
  459. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  460.  
  461. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  462.  
  463. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  464.  
  465. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  466.  
  467. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  468.  
  469. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  470.  
  471. 2019-10-27T16:26:13 32.222 INF Respawn almost done
  472. 2019-10-27T16:26:13 32.226 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1390, 61, -141): localplayer
  473. 2019-10-27T16:26:13 32.230 INF DMS Entered Game!
  474. 2019-10-27T16:26:13 32.289 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130073693615108, public IP=73.229.181.37
  475. 2019-10-27T16:26:13 32.297 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  476. 2019-10-27T16:26:13 32.356 INF Getting new currentStreamer!
  477. 2019-10-27T16:26:13 32.563 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986209204, server SteamID=90130073693615108, server public IP=73.229.181.37, server port=26900
  478. 2019-10-27T16:26:13 32.566 INF [Steamworks.NET] Lobby entered: 109775240986209204
  479. 2019-10-27T16:26:16 35.386 INF Calculating hashes took 5631 ms (world size 683 MiB)
  480. 2019-10-27T16:26:41 60.398 INF Time: 0.88m FPS: 87.89 Heap: 1281.6MB Max: 1281.6MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3544.1MB
  481. 2019-10-27T16:26:43 62.116 INF [DECO] written 1/0
  482. 2019-10-27T16:27:11 90.398 INF Time: 1.38m FPS: 102.06 Heap: 1387.0MB Max: 1387.0MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3613.3MB
  483. 2019-10-27T16:27:41 120.404 INF Time: 1.88m FPS: 100.39 Heap: 1451.9MB Max: 1451.9MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3659.5MB
  484. 2019-10-27T16:28:11 150.396 INF VehicleManager saving 0 (0 / 0)
  485. 2019-10-27T16:28:11 150.406 INF Time: 2.38m FPS: 102.12 Heap: 1474.9MB Max: 1474.9MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3673.7MB
  486. 2019-10-27T16:28:41 180.415 INF Time: 2.88m FPS: 101.77 Heap: 1500.2MB Max: 1500.2MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3673.2MB
  487. 2019-10-27T16:29:11 210.417 INF Time: 3.38m FPS: 100.06 Heap: 1467.1MB Max: 1500.2MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 3671.2MB
  488. 2019-10-27T16:29:12 211.316 INF Calling Play on 0
  489. 2019-10-27T16:29:41 240.423 INF Time: 3.88m FPS: 96.78 Heap: 1483.2MB Max: 1500.2MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 3673.1MB
  490. 2019-10-27T16:30:11 270.405 INF VehicleManager saving 0 (0 / 0)
  491. 2019-10-27T16:30:11 270.424 INF Time: 4.38m FPS: 101.41 Heap: 1502.0MB Max: 1502.0MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 3674.2MB
  492. 2019-10-27T16:30:41 300.431 INF Time: 4.88m FPS: 101.05 Heap: 1524.3MB Max: 1524.3MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 3695.6MB
  493. 2019-10-27T16:30:49 307.925 INF Saving 58 of chunks took 42ms
  494. 2019-10-27T16:32:11 390.200 INF SetResolution was screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
  495. 2019-10-27T16:32:11 390.200 INF SetResolution to window 2560 x 1440, fullscreen False
  496. 2019-10-27T16:32:11 390.203 INF Persistent GamePrefs saved
  497. 2019-10-27T16:32:11 390.205 INF ApplyAllOptions streaming True, budget 10014.3 MB
  498. 2019-10-27T16:32:11 390.205 INF ApplyAllOptions AF Enable
  499. 2019-10-27T16:32:11 390.205 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
  500. 2019-10-27T16:32:11 390.205 INF LoadTextureArraysForQuality quality 0 to 0, reload True
  501. 2019-10-27T16:32:11 390.205 INF Texture quality is set to 0
  502. Calling Animator.GotoState on Synchronize layer
  503.  
  504. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  505.  
  506. 2019-10-27T16:33:09 448.114 INF SetResolution was screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
  507. 2019-10-27T16:33:09 448.114 INF SetResolution to window 2560 x 1440, fullscreen False
  508. 2019-10-27T16:33:09 448.117 INF Persistent GamePrefs saved
  509. 2019-10-27T16:33:09 448.118 INF ApplyAllOptions streaming True, budget 10014.3 MB
  510. 2019-10-27T16:33:09 448.118 INF ApplyAllOptions AF Enable
  511. 2019-10-27T16:33:09 448.118 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
  512. 2019-10-27T16:33:09 448.118 INF LoadTextureArraysForQuality quality 0 to 0, reload True
  513. 2019-10-27T16:33:09 448.118 INF Texture quality is set to 0
  514. Calling Animator.GotoState on Synchronize layer
  515.  
  516. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  517.  
  518. 2019-10-27T16:37:18 696.657 INF Executing command 'cm'
  519. 2019-10-27T16:37:37 716.303 INF Time: 5.38m FPS: 82.59 Heap: 1561.0MB Max: 1561.0MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 3793.1MB
  520. 2019-10-27T16:38:02 740.985 INF Set loop to false on 000ExpPsp
  521. 2019-10-27T16:38:02 740.985 INF Set loop to false on 014ExpSec
  522. 2019-10-27T16:38:02 740.985 INF Set loop to false on 005ExpLfx
  523. 2019-10-27T16:38:07 746.306 INF Time: 5.88m FPS: 92.27 Heap: 1621.6MB Max: 1621.6MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 3873.4MB
  524. 2019-10-27T16:38:25 764.587 INF Getting new currentStreamer!
  525. 2019-10-27T16:38:37 776.283 INF VehicleManager saving 0 (0 / 0)
  526. 2019-10-27T16:38:37 776.313 INF Time: 6.38m FPS: 83.28 Heap: 1610.9MB Max: 1621.6MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (3) Items: 0 CO: 1 RSS: 3942.0MB
  527. 2019-10-27T16:39:05 803.674 INF Executing command 'dbs'
  528. 2019-10-27T16:39:07 806.318 INF Time: 6.88m FPS: 88.76 Heap: 1639.2MB Max: 1639.2MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (3) Items: 0 CO: 1 RSS: 3948.1MB
  529. 2019-10-27T16:39:15 814.142 INF Saving 63 of chunks took 41ms
  530. 2019-10-27T16:39:17 816.422 INF Disconnect
  531. 2019-10-27T16:39:17 816.425 INF [NET] ServerShutdown
  532. 2019-10-27T16:39:17 816.425 INF NET: Stopping server protocols
  533. 2019-10-27T16:39:17 816.444 INF NET: LiteNetLib server stopped
  534. 2019-10-27T16:39:17 816.445 INF Exited thread SteamNetworkingServer
  535. 2019-10-27T16:39:17 816.446 INF [Steamworks.NET] NET: Server stopped
  536. 2019-10-27T16:39:17 816.447 INF SaveAndCleanupWorld
  537. 2019-10-27T16:39:17 816.528 INF Saving 55 of chunks took 62ms
  538. 2019-10-27T16:39:17 816.534 INF [Steamworks.NET] Stopping server
  539. 2019-10-27T16:39:17 816.556 INF [Steamworks.NET] Exiting Lobby
  540. 2019-10-27T16:39:17 816.569 INF AstarManager Cleanup
  541. 2019-10-27T16:39:17 816.574 INF World.Unload
  542. 2019-10-27T16:39:17 816.590 INF Exited thread GenerateChunks
  543. 2019-10-27T16:39:17 816.613 INF Exited thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
  544. 2019-10-27T16:39:18 816.663 INF World.Cleanup
  545. 2019-10-27T16:39:18 816.666 INF Exited thread ChunkRegeneration
  546. 2019-10-27T16:39:18 816.671 INF Exited thread ChunkCalc
  547. 2019-10-27T16:39:18 816.673 INF VehicleManager saving 0 (0 / 0)
  548. 2019-10-27T16:39:18 816.687 INF Persistent GamePrefs saved
  549. 2019-10-27T16:39:19 818.432 INF Preparing quit
  550. 2019-10-27T16:39:19 818.435 INF Persistent GamePrefs saved
  551. 2019-10-27T16:39:19 818.437 INF Cleanup
  552. 2019-10-27T16:39:19 818.478 INF AchievementManager.Cleanup
  553. 2019-10-27T16:39:20 818.790 INF Terminating threads
  554. 2019-10-27T16:39:20 818.791 INF OnApplicationQuit
  555. 2019-10-27T16:39:20 818.792 INF Terminating threads
  556. 2019-10-27T16:39:20 818.792 INF OnApplicationQuit
  557. Setting up 4 worker threads for Enlighten.
  558. Thread -> id: 19c8 -> priority: 1
  559. Thread -> id: 3cf4 -> priority: 1
  560. Thread -> id: c88 -> priority: 1
  561. Thread -> id: 2d00 -> priority: 1
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