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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
- Vendor:
- VRAM: 11127 MB
- Driver: 26.21.14.3630
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.115 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.332800 ms
- 2019-10-27T16:25:41 0.010 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-10-27T16:25:41 0.044 INF Texture quality is set to 0
- 2019-10-27T16:25:41 0.045 INF Precaching...
- 2019-10-27T16:25:41 0.048 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-10-27T16:25:41 0.106 INF [EAC] Not loading, not started from launcher
- 2019-10-27T16:25:41 0.193 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-10-27T16:25:41 0.565 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-10-27T16:25:42 1.204 INF Precaching file: Data/Bundles/terraintextures
- 2019-10-27T16:25:42 1.437 INF Precaching done
- 2019-10-27T16:25:47 6.102 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.811800 ms
- 2019-10-27T16:25:47 6.172 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-27T16:25:47 6.213 INF Version: Alpha 18.1 (b2) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
- 2019-10-27T16:25:47 6.213 INF System information:
- 2019-10-27T16:25:47 6.213 INF OS: Windows 10 (10.0.0) 64bit
- 2019-10-27T16:25:47 6.213 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 8)
- 2019-10-27T16:25:47 6.213 INF RAM: 65465 MB
- 2019-10-27T16:25:47 6.214 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
- 2019-10-27T16:25:47 6.214 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-10-27T16:25:47 6.214 INF Last played version: Alpha 18.1
- 2019-10-27T16:25:47 6.214 INF Local UTC offset: -6 hours
- 2019-10-27T16:25:47 6.219 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -popupwindow -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-27__16-25-37.txt
- 2019-10-27T16:25:47 6.220 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-10-27T16:25:47 6.220 INF Starting PlayerInputManager...
- 2019-10-27T16:25:47 6.234 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2019-10-27T16:25:47 6.314 INF Starting UserProfileManager...
- 2019-10-27T16:25:47 6.377 INF Occlusion: Awake
- 2019-10-27T16:25:47 6.385 INF ApplyAllOptions streaming True, budget 10014.3 MB
- 2019-10-27T16:25:47 6.385 INF ApplyAllOptions AF Enable
- 2019-10-27T16:25:47 6.385 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
- 2019-10-27T16:25:47 6.385 INF Texture quality is set to 0
- 2019-10-27T16:25:47 6.528 INF [MODS] Start loading
- 2019-10-27T16:25:47 6.529 INF [MODS] Trying to load from KHA18-BackpackButtons
- 2019-10-27T16:25:47 6.530 WRN [MODS] Folder KHA18-BackpackButtons does not contain a ModInfo.xml, ignoring
- 2019-10-27T16:25:47 6.530 WRN [MODS] Failed loading mod from KHA18-BackpackButtons
- 2019-10-27T16:25:47 6.530 INF [MODS] Trying to load from Telrics Health Bars
- 2019-10-27T16:25:47 6.530 WRN [MODS] Folder Telrics Health Bars does not contain a ModInfo.xml, ignoring
- 2019-10-27T16:25:47 6.530 WRN [MODS] Failed loading mod from Telrics Health Bars
- 2019-10-27T16:25:47 6.530 INF [MODS] Initializing mod code
- 2019-10-27T16:25:47 6.530 INF [MODS] Loading done
- 2019-10-27T16:25:47 6.538 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-27T16:25:47 6.574 INF Loading permissions file done.
- 2019-10-27T16:25:47 6.614 INF Awake done in 441 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
- Total: 5.488100 ms (FindLiveObjects: 0.202900 ms CreateObjectMapping: 0.085000 ms MarkObjects: 5.159000 ms DeleteObjects: 0.040700 ms)
- 2019-10-27T16:25:48 6.695 INF User joined: Dan
- 2019-10-27T16:25:48 7.105 INF UMA Overlay loading took 209 ms
- 2019-10-27T16:25:48 7.106 INF UMA Slot loading took 1 ms
- 2019-10-27T16:25:48 7.286 INF Reloading serveradmin.xml
- 2019-10-27T16:25:48 7.286 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-27T16:25:48 7.286 INF Loading permissions file done.
- 2019-10-27T16:25:49 7.898 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2019-10-27T16:25:50 8.858 INF WorldStaticData.Init() needed 1.581s
- 2019-10-27T16:25:50 9.528 INF [Steamworks.NET] Login ok.
- 2019-10-27T16:25:51 9.823 INF AchievementManager: Received stats and achievements from Steam
- 2019-10-27T16:25:54 12.958 INF NET: Starting server protocols
- 2019-10-27T16:25:54 12.972 INF NET: LiteNetLib server started
- 2019-10-27T16:25:54 12.973 INF [Steamworks.NET] NET: Server started
- 2019-10-27T16:25:54 12.974 INF Started thread SteamNetworkingServer
- 2019-10-27T16:25:54 12.974 INF StartGame
- 2019-10-27T16:25:54 12.992 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 24
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 90
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = animal tracker
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.1
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 5
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 71
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab = test_fall_water
- GamePref.LastLoadedPrefabSize = 13,19,16
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.3793103
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.0775862
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.0775862
- GamePref.OptionsOverallAudioVolumeLevel = 0.2456897
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 425
- GamePref.OptionsReflectionQuality = 5
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 100
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 0.2456897
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197971591482
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Dan
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-10-27T16:25:54 13.008 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-10-27T16:25:54 13.446 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-10-27T16:25:54 13.446 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-10-27T16:25:54 13.446 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2019-10-27T16:25:57 16.484 INF Block IDs with mapping
- 2019-10-27T16:25:57 16.484 INF BlockIDs from Mapping
- 2019-10-27T16:25:58 17.337 INF Item IDs with mapping
- 2019-10-27T16:25:58 17.337 INF ItemIDs from Mapping
- 2019-10-27T16:26:02 21.374 INF createWorld: Navezgane, animal tracker, GameModeSurvival
- 2019-10-27T16:26:02 21.375 INF Occlusion: Enabled
- 2019-10-27T16:26:02 21.585 INF Started thread ChunkRegeneration
- 2019-10-27T16:26:02 21.585 INF Started thread ChunkCalc
- 2019-10-27T16:26:03 21.671 INF World.Load: Navezgane
- 2019-10-27T16:26:03 21.678 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-27T16:26:03 21.678 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-27T16:26:04 23.575 INF ShapeControllers: 64
- 2019-10-27T16:26:07 25.727 INF Started thread GenerateChunks
- 2019-10-27T16:26:07 25.905 INF Loading dtm raw file took 176ms
- 2019-10-27T16:26:07 26.002 INF Biomes image size w= 3072, h = 3072
- 2019-10-27T16:26:07 26.078 INF Loading and creating biomes took 173ms
- 2019-10-27T16:26:08 27.585 INF Loading and creating shader control textures took 1506ms
- 2019-10-27T16:26:09 27.824 INF Loading and parsing of generator took 239ms
- 2019-10-27T16:26:09 27.831 INF Started thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
- 2019-10-27T16:26:10 28.777 INF [DECO] read 1/0
- 2019-10-27T16:26:10 29.372 INF AstarManager Init
- 2019-10-27T16:26:11 29.753 INF Weather Packages Created FROM BIOMES
- 2019-10-27T16:26:11 29.754 INF createWorld() done
- 2019-10-27T16:26:11 29.755 INF Calculating world hashes
- 2019-10-27T16:26:11 29.756 INF Loading players.xml
- 2019-10-27T16:26:11 29.885 INF Created player with id=191
- 2019-10-27T16:26:11 29.921 WRN InitBreadCrumbs Dan (1390.0, 61.1, -141.0)
- 2019-10-27T16:26:11 29.924 INF Loaded player
- 2019-10-27T16:26:11 30.276 INF VehicleManager C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:26:11 30.468 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
- 2019-10-27T16:26:11 30.468 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 24, default = 8
- 2019-10-27T16:26:11 30.469 INF Origin Reposition (0.0, 0.0, 0.0) to (1376.0, 48.0, -128.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:26:11 30.542 INF OpenSpawnWindow
- 2019-10-27T16:26:11 30.595 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:26:12 31.468 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:26:13 32.222 INF Respawn almost done
- 2019-10-27T16:26:13 32.226 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1390, 61, -141): localplayer
- 2019-10-27T16:26:13 32.230 INF DMS Entered Game!
- 2019-10-27T16:26:13 32.289 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130073693615108, public IP=73.229.181.37
- 2019-10-27T16:26:13 32.297 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2019-10-27T16:26:13 32.356 INF Getting new currentStreamer!
- 2019-10-27T16:26:13 32.563 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986209204, server SteamID=90130073693615108, server public IP=73.229.181.37, server port=26900
- 2019-10-27T16:26:13 32.566 INF [Steamworks.NET] Lobby entered: 109775240986209204
- 2019-10-27T16:26:16 35.386 INF Calculating hashes took 5631 ms (world size 683 MiB)
- 2019-10-27T16:26:41 60.398 INF Time: 0.88m FPS: 87.89 Heap: 1281.6MB Max: 1281.6MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3544.1MB
- 2019-10-27T16:26:43 62.116 INF [DECO] written 1/0
- 2019-10-27T16:27:11 90.398 INF Time: 1.38m FPS: 102.06 Heap: 1387.0MB Max: 1387.0MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3613.3MB
- 2019-10-27T16:27:41 120.404 INF Time: 1.88m FPS: 100.39 Heap: 1451.9MB Max: 1451.9MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3659.5MB
- 2019-10-27T16:28:11 150.396 INF VehicleManager saving 0 (0 / 0)
- 2019-10-27T16:28:11 150.406 INF Time: 2.38m FPS: 102.12 Heap: 1474.9MB Max: 1474.9MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3673.7MB
- 2019-10-27T16:28:41 180.415 INF Time: 2.88m FPS: 101.77 Heap: 1500.2MB Max: 1500.2MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3673.2MB
- 2019-10-27T16:29:11 210.417 INF Time: 3.38m FPS: 100.06 Heap: 1467.1MB Max: 1500.2MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 3671.2MB
- 2019-10-27T16:29:12 211.316 INF Calling Play on 0
- 2019-10-27T16:29:41 240.423 INF Time: 3.88m FPS: 96.78 Heap: 1483.2MB Max: 1500.2MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 3673.1MB
- 2019-10-27T16:30:11 270.405 INF VehicleManager saving 0 (0 / 0)
- 2019-10-27T16:30:11 270.424 INF Time: 4.38m FPS: 101.41 Heap: 1502.0MB Max: 1502.0MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 3674.2MB
- 2019-10-27T16:30:41 300.431 INF Time: 4.88m FPS: 101.05 Heap: 1524.3MB Max: 1524.3MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 3695.6MB
- 2019-10-27T16:30:49 307.925 INF Saving 58 of chunks took 42ms
- 2019-10-27T16:32:11 390.200 INF SetResolution was screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
- 2019-10-27T16:32:11 390.200 INF SetResolution to window 2560 x 1440, fullscreen False
- 2019-10-27T16:32:11 390.203 INF Persistent GamePrefs saved
- 2019-10-27T16:32:11 390.205 INF ApplyAllOptions streaming True, budget 10014.3 MB
- 2019-10-27T16:32:11 390.205 INF ApplyAllOptions AF Enable
- 2019-10-27T16:32:11 390.205 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
- 2019-10-27T16:32:11 390.205 INF LoadTextureArraysForQuality quality 0 to 0, reload True
- 2019-10-27T16:32:11 390.205 INF Texture quality is set to 0
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-27T16:33:09 448.114 INF SetResolution was screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
- 2019-10-27T16:33:09 448.114 INF SetResolution to window 2560 x 1440, fullscreen False
- 2019-10-27T16:33:09 448.117 INF Persistent GamePrefs saved
- 2019-10-27T16:33:09 448.118 INF ApplyAllOptions streaming True, budget 10014.3 MB
- 2019-10-27T16:33:09 448.118 INF ApplyAllOptions AF Enable
- 2019-10-27T16:33:09 448.118 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
- 2019-10-27T16:33:09 448.118 INF LoadTextureArraysForQuality quality 0 to 0, reload True
- 2019-10-27T16:33:09 448.118 INF Texture quality is set to 0
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-27T16:37:18 696.657 INF Executing command 'cm'
- 2019-10-27T16:37:37 716.303 INF Time: 5.38m FPS: 82.59 Heap: 1561.0MB Max: 1561.0MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 3793.1MB
- 2019-10-27T16:38:02 740.985 INF Set loop to false on 000ExpPsp
- 2019-10-27T16:38:02 740.985 INF Set loop to false on 014ExpSec
- 2019-10-27T16:38:02 740.985 INF Set loop to false on 005ExpLfx
- 2019-10-27T16:38:07 746.306 INF Time: 5.88m FPS: 92.27 Heap: 1621.6MB Max: 1621.6MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 3873.4MB
- 2019-10-27T16:38:25 764.587 INF Getting new currentStreamer!
- 2019-10-27T16:38:37 776.283 INF VehicleManager saving 0 (0 / 0)
- 2019-10-27T16:38:37 776.313 INF Time: 6.38m FPS: 83.28 Heap: 1610.9MB Max: 1621.6MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (3) Items: 0 CO: 1 RSS: 3942.0MB
- 2019-10-27T16:39:05 803.674 INF Executing command 'dbs'
- 2019-10-27T16:39:07 806.318 INF Time: 6.88m FPS: 88.76 Heap: 1639.2MB Max: 1639.2MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (3) Items: 0 CO: 1 RSS: 3948.1MB
- 2019-10-27T16:39:15 814.142 INF Saving 63 of chunks took 41ms
- 2019-10-27T16:39:17 816.422 INF Disconnect
- 2019-10-27T16:39:17 816.425 INF [NET] ServerShutdown
- 2019-10-27T16:39:17 816.425 INF NET: Stopping server protocols
- 2019-10-27T16:39:17 816.444 INF NET: LiteNetLib server stopped
- 2019-10-27T16:39:17 816.445 INF Exited thread SteamNetworkingServer
- 2019-10-27T16:39:17 816.446 INF [Steamworks.NET] NET: Server stopped
- 2019-10-27T16:39:17 816.447 INF SaveAndCleanupWorld
- 2019-10-27T16:39:17 816.528 INF Saving 55 of chunks took 62ms
- 2019-10-27T16:39:17 816.534 INF [Steamworks.NET] Stopping server
- 2019-10-27T16:39:17 816.556 INF [Steamworks.NET] Exiting Lobby
- 2019-10-27T16:39:17 816.569 INF AstarManager Cleanup
- 2019-10-27T16:39:17 816.574 INF World.Unload
- 2019-10-27T16:39:17 816.590 INF Exited thread GenerateChunks
- 2019-10-27T16:39:17 816.613 INF Exited thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
- 2019-10-27T16:39:18 816.663 INF World.Cleanup
- 2019-10-27T16:39:18 816.666 INF Exited thread ChunkRegeneration
- 2019-10-27T16:39:18 816.671 INF Exited thread ChunkCalc
- 2019-10-27T16:39:18 816.673 INF VehicleManager saving 0 (0 / 0)
- 2019-10-27T16:39:18 816.687 INF Persistent GamePrefs saved
- 2019-10-27T16:39:19 818.432 INF Preparing quit
- 2019-10-27T16:39:19 818.435 INF Persistent GamePrefs saved
- 2019-10-27T16:39:19 818.437 INF Cleanup
- 2019-10-27T16:39:19 818.478 INF AchievementManager.Cleanup
- 2019-10-27T16:39:20 818.790 INF Terminating threads
- 2019-10-27T16:39:20 818.791 INF OnApplicationQuit
- 2019-10-27T16:39:20 818.792 INF Terminating threads
- 2019-10-27T16:39:20 818.792 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 19c8 -> priority: 1
- Thread -> id: 3cf4 -> priority: 1
- Thread -> id: c88 -> priority: 1
- Thread -> id: 2d00 -> priority: 1
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