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- [code]
- 10:58:01:912 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
- 10:58:02:028 | RL | WARNING | +125 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
- 10:58:04:003 | RL | DEBUG | +1969 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
- 10:58:04:019 | RL | DEBUG | +16 | Registry.Read - Registry Read finished, returning 0
- 10:58:04:035 | RL | INFO | +15 | Main - System Specs:
- RocketLauncher Dir: H:\Arcade\RocketLauncher
- RocketLauncher is: 32-bit
- OS: Microsoft Windows 8.1 Pro
- SKU: Professional
- Total Memory: 3951.38 MB
- Free Memory: 1690.26 MB
- Used Memory: 2261.117 MB
- SystemType: 64-bit
- Physical Processors: 1
- Logical Processors: 4
- GPU 1 Name: NVIDIA NVS 3100M
- GPU 1 RAM: 512.00 MB
- GPU 1 Driver Version: 9.18.13.4195
- Sound 1 Device: NVIDIA High Definition Audio
- Sound 1 Status: Enabled
- Sound 2 Device: NVIDIA High Definition Audio
- Sound 2 Status: Enabled
- Sound 3 Device: NVIDIA High Definition Audio
- Sound 3 Status: Enabled
- Sound 4 Device: NVIDIA High Definition Audio
- Sound 4 Status: Enabled
- Sound 5 Device: High Definition Audio Device
- Sound 5 Status: Enabled
- OS Language: English_United_States
- System Locale: en-US
- Formats Locale: en-US
- Windows UI Language: en-US
- Text Encoding: Windows-1252
- OS Admin Status: No
- RL Compatibility Flags:
- Latest .Net Version: v4.0.30319
- Monitor #1 (\\.\DISPLAY1): 1600x900 (1600x860 work) [32bit] [60hz] [Landscape] (Primary)
- Current AHK Desktop Width: 1600
- Current AHK Desktop Height: 900
- Monitor #1 DPI: 100
- ErrorMode: 0
- AutoHotkey Path:
- AHK Version: 1.1.13.00
- Unicode: No
- 10:58:04:066 | RL | INFO | +32 | CheckFile - Checking if H:\Arcade\RocketLauncher\RocketLauncher.exe exists
- 10:58:04:207 | RL | DEBUG | +140 | CheckFile - Attributes:
- FileDescription RocketLauncher
- FileVersion 1.2.0.1
- LegalCopyright �2016 RocketLauncher
- ProductName djvj's one swell guy!
- ProductVersion 1.2.0.1
- CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com
- File Size: 2195456 bytes
- Created: 12/14/2018 - 2:49:02 PM
- Modified: 12/14/2018 - 2:49:05 PM
- 10:58:04:207 | RL | INFO | +0 | Main - Raw CLI received: "-f H:\Arcade\LaunchBox\LaunchBox.exe -p LaunchBox -s MAME -r H:\Arcade\ROMs\mame193\1941.zip"
- 10:58:04:269 | RL | TRACE | +63 | File.__New - Creating new file object of: "H:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll"
- 10:58:04:363 | RL | INFO | +93 | File.CheckFile - Checking if "H:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
- 10:58:04:378 | RL | TRACE | +16 | File.Exist - This file exists: H:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll
- 10:58:04:378 | RL | DEBUG | +0 | File.CheckFile - Attributes:
- FileDescription RocketLauncher Utils
- FileVersion 1.1.0.0
- InternalName RocketLauncher.dll
- LegalCopyright Copyright � RocketLauncher 2013-2016
- OriginalFilename RocketLauncher.dll
- ProductName RocketLauncher
- ProductVersion 1.1.0.0
- File Size: 81408 bytes
- Created: 12/14/2018 - 2:48:49 PM
- Modified: 12/14/2018 - 2:48:49 PM
- 10:58:04:566 | RL | INFO | +188 | CRC Check - CRC matches, this is an official unedited Extension: H:\Arcade\RocketLauncher\Module Extensions\Array.ahk
- 10:58:04:566 | RL | DEBUG | +0 | CheckFile - Attributes:
- File Size: 4926 bytes
- Created: 12/14/2018 - 2:49:08 PM
- Modified: 12/14/2018 - 2:49:08 PM
- 10:58:04:769 | RL | INFO | +203 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Module Extensions\BinHexRW.ahk
- 10:58:04:785 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 5112 bytes
- Created: 12/14/2018 - 2:42:16 PM
- Modified: 10/10/2016 - 1:25:10 AM
- 10:58:04:800 | RL | INFO | +16 | CheckFile - Checking if H:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe exists
- 10:58:04:941 | RL | DEBUG | +141 | CheckFile - Attributes:
- FileDescription
- FileVersion 1.1.09.04
- InternalName
- OriginalFilename
- ProductName
- ProductVersion 1.1.09.04
- File Size: 657920 bytes
- Created: 12/14/2018 - 2:42:16 PM
- Modified: 3/5/2016 - 12:03:57 AM
- 10:58:05:066 | RL | INFO | +125 | CRC Check - CRC matches, this is an official unedited Extension: H:\Arcade\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
- 10:58:05:066 | RL | DEBUG | +0 | CheckFile - Attributes:
- File Size: 5503 bytes
- Created: 12/14/2018 - 2:49:16 PM
- Modified: 12/14/2018 - 2:49:16 PM
- 10:58:05:253 | RL | INFO | +187 | CRC Check - CRC matches, this is an official unedited Extension: H:\Arcade\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
- 10:58:05:269 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 5716 bytes
- Created: 12/14/2018 - 2:42:17 PM
- Modified: 3/5/2016 - 12:03:57 AM
- 10:58:05:519 | RL | ERROR | +250 | CRC Check - No CRC defined on the header for: H:\Arcade\RocketLauncher\Module Extensions\gdip.ahk
- 10:58:05:566 | RL | DEBUG | +47 | CheckFile - Attributes:
- File Size: 88789 bytes
- Created: 12/14/2018 - 2:42:20 PM
- Modified: 3/5/2016 - 12:03:57 AM
- 10:58:06:019 | RL | INFO | +453 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Module Extensions\gdip_alt.ahk
- 10:58:06:066 | RL | DEBUG | +47 | CheckFile - Attributes:
- File Size: 5955 bytes
- Created: 12/14/2018 - 2:42:20 PM
- Modified: 10/10/2016 - 1:25:23 AM
- 10:58:06:082 | RL | INFO | +15 | CheckFile - Checking if H:\Arcade\RocketLauncher\Module Extensions\gsdll32.dll exists
- 10:58:06:160 | RL | DEBUG | +78 | CheckFile - Attributes:
- File Size: 13090816 bytes
- Created: 12/14/2018 - 2:42:20 PM
- Modified: 3/5/2016 - 12:03:58 AM
- 10:58:06:175 | RL | INFO | +16 | CheckFile - Checking if H:\Arcade\RocketLauncher\Module Extensions\itextsharp.dll exists
- 10:58:06:222 | RL | DEBUG | +47 | CheckFile - Attributes:
- FileDescription iTextSharp
- FileVersion 5.4.2.0
- InternalName itextsharp.dll
- LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
- OriginalFilename itextsharp.dll
- ProductName iTextSharp
- ProductVersion 5.4.2.0
- CompanyName 1T3XT BVBA
- File Size: 3743744 bytes
- Created: 12/14/2018 - 2:42:22 PM
- Modified: 3/5/2016 - 12:03:58 AM
- 10:58:06:285 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Module Extensions\Java.ahk
- 10:58:06:300 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 7859 bytes
- Created: 12/14/2018 - 2:42:22 PM
- Modified: 10/10/2016 - 1:25:36 AM
- 10:58:06:363 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Extension: H:\Arcade\RocketLauncher\Module Extensions\JSON.ahk
- 10:58:06:379 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 9227 bytes
- Created: 12/14/2018 - 2:42:22 PM
- Modified: 3/9/2016 - 5:42:45 AM
- 10:58:06:441 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Module Extensions\Origin.ahk
- 10:58:06:457 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 4915 bytes
- Created: 12/14/2018 - 2:42:23 PM
- Modified: 10/10/2016 - 1:26:16 AM
- 10:58:06:519 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Extension: H:\Arcade\RocketLauncher\Module Extensions\RegRW64.ahk
- 10:58:06:535 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 6915 bytes
- Created: 12/14/2018 - 2:42:23 PM
- Modified: 3/5/2016 - 12:03:57 AM
- 10:58:06:597 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Extension: H:\Arcade\RocketLauncher\Module Extensions\RIni.ahk | v1.7
- 10:58:06:613 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 67872 bytes
- Created: 12/14/2018 - 2:42:23 PM
- Modified: 9/11/2016 - 1:40:14 PM
- 10:58:06:613 | RL | INFO | +0 | CheckFile - Checking if H:\Arcade\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
- 10:58:06:675 | RL | DEBUG | +63 | CheckFile - Attributes:
- FileDescription SevenZipSharp
- FileVersion 0.64.5717.6837
- InternalName SevenZipSharp.dll
- LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
- OriginalFilename SevenZipSharp.dll
- ProductName SevenZipSharp
- ProductVersion 0.64.5717.6837
- CompanyName Markovtsev Vadim
- File Size: 167424 bytes
- Created: 12/14/2018 - 2:42:23 PM
- Modified: 3/5/2016 - 12:03:57 AM
- 10:58:06:738 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Module Extensions\Steam.ahk
- 10:58:06:754 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 5517 bytes
- Created: 12/14/2018 - 2:42:23 PM
- Modified: 10/10/2016 - 1:26:25 AM
- 10:58:06:816 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Extension: H:\Arcade\RocketLauncher\Module Extensions\VA.ahk
- 10:58:06:832 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 34688 bytes
- Created: 12/14/2018 - 2:42:23 PM
- Modified: 3/5/2016 - 12:03:57 AM
- 10:58:06:894 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Module Extensions\VA_Extension.ahk
- 10:58:06:910 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 3862 bytes
- Created: 12/14/2018 - 2:42:23 PM
- Modified: 10/10/2016 - 1:26:32 AM
- 10:58:06:972 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\7z.ahk
- 10:58:06:988 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 33916 bytes
- Created: 12/14/2018 - 2:49:25 PM
- Modified: 12/14/2018 - 2:49:26 PM
- 10:58:07:050 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Bezel.ahk
- 10:58:07:066 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 121257 bytes
- Created: 12/14/2018 - 2:49:19 PM
- Modified: 12/14/2018 - 2:49:20 PM
- 10:58:07:144 | RL | INFO | +78 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Fade.ahk
- 10:58:07:144 | RL | DEBUG | +0 | CheckFile - Attributes:
- File Size: 39707 bytes
- Created: 12/14/2018 - 2:48:53 PM
- Modified: 12/14/2018 - 2:48:54 PM
- 10:58:07:207 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Fade Init.ahk
- 10:58:07:222 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 1140 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:27:47 AM
- 10:58:07:285 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Fade Animations.ahk
- 10:58:07:300 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 77961 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:27:37 AM
- 10:58:07:363 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Keymapper.ahk
- 10:58:07:379 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 33682 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:28:29 AM
- 10:58:07:441 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Keymapper Init.ahk
- 10:58:07:457 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 3966 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:28:17 AM
- 10:58:07:519 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\MultiGame.ahk
- 10:58:07:535 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 41583 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:28:47 AM
- 10:58:07:597 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\MultiGame Init.ahk
- 10:58:07:613 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 169 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:28:38 AM
- 10:58:07:675 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\MultiPlayer.ahk
- 10:58:07:691 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 67277 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:28:55 AM
- 10:58:07:769 | RL | INFO | +78 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Pause.ahk
- 10:58:07:769 | RL | DEBUG | +0 | CheckFile - Attributes:
- File Size: 408415 bytes
- Created: 12/14/2018 - 2:49:30 PM
- Modified: 12/14/2018 - 2:49:31 PM
- 10:58:07:832 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Pause Init.ahk
- 10:58:07:847 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 563 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:29:15 AM
- 10:58:07:910 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Password.ahk
- 10:58:07:925 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 10131 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:29:07 AM
- 10:58:07:988 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
- 10:58:07:004 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 31509 bytes
- Created: 12/14/2018 - 2:49:09 PM
- Modified: 12/14/2018 - 2:49:09 PM
- 10:58:08:066 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Log\Logger.ahk
- 10:58:08:082 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 3558 bytes
- Created: 12/14/2018 - 2:42:11 PM
- Modified: 10/10/2016 - 1:32:18 AM
- 10:58:08:144 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
- 10:58:08:160 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 6709 bytes
- Created: 12/14/2018 - 2:49:31 PM
- Modified: 12/14/2018 - 2:49:32 PM
- 10:58:08:222 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
- 10:58:08:238 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 2084 bytes
- Created: 12/14/2018 - 2:49:27 PM
- Modified: 12/14/2018 - 2:49:27 PM
- 10:58:08:300 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
- 10:58:08:316 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 306 bytes
- Created: 12/14/2018 - 2:49:10 PM
- Modified: 12/14/2018 - 2:49:10 PM
- 10:58:08:363 | RL | INFO | +46 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
- 10:58:08:379 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 2104 bytes
- Created: 12/14/2018 - 2:48:48 PM
- Modified: 12/14/2018 - 2:48:49 PM
- 10:58:08:441 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
- 10:58:08:457 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 7754 bytes
- Created: 12/14/2018 - 2:48:39 PM
- Modified: 12/14/2018 - 2:48:39 PM
- 10:58:08:519 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
- 10:58:08:535 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 2948 bytes
- Created: 12/14/2018 - 2:42:12 PM
- Modified: 10/10/2016 - 1:33:57 AM
- 10:58:08:738 | RL | INFO | +203 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
- 10:58:08:754 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 346 bytes
- Created: 12/14/2018 - 2:49:31 PM
- Modified: 12/14/2018 - 2:49:31 PM
- 10:58:08:847 | RL | INFO | +94 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
- 10:58:08:863 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 786 bytes
- Created: 12/14/2018 - 2:49:24 PM
- Modified: 12/14/2018 - 2:49:24 PM
- 10:58:09:019 | RL | INFO | +157 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
- 10:58:09:066 | RL | DEBUG | +47 | CheckFile - Attributes:
- File Size: 1231 bytes
- Created: 12/14/2018 - 2:42:12 PM
- Modified: 10/10/2016 - 1:34:30 AM
- 10:58:09:160 | RL | INFO | +93 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\File.ahk
- 10:58:09:207 | RL | DEBUG | +47 | CheckFile - Attributes:
- File Size: 9522 bytes
- Created: 12/14/2018 - 2:48:38 PM
- Modified: 12/14/2018 - 2:48:38 PM
- 10:58:09:410 | RL | INFO | +203 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
- 10:58:09:410 | RL | DEBUG | +0 | CheckFile - Attributes:
- File Size: 339 bytes
- Created: 12/14/2018 - 2:48:56 PM
- Modified: 12/14/2018 - 2:48:56 PM
- 10:58:09:535 | RL | INFO | +125 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
- 10:58:09:535 | RL | DEBUG | +0 | CheckFile - Attributes:
- File Size: 643 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:34:48 AM
- 10:58:09:676 | RL | INFO | +141 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
- 10:58:09:691 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 4364 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:34:57 AM
- 10:58:09:863 | RL | INFO | +171 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\Process.ahk
- 10:58:09:879 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 9711 bytes
- Created: 12/14/2018 - 2:49:25 PM
- Modified: 12/14/2018 - 2:49:25 PM
- 10:58:10:004 | RL | INFO | +125 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
- 10:58:10:035 | RL | DEBUG | +31 | CheckFile - Attributes:
- File Size: 4218 bytes
- Created: 12/14/2018 - 2:49:21 PM
- Modified: 12/14/2018 - 2:49:21 PM
- 10:58:10:160 | RL | INFO | +125 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
- 10:58:10:238 | RL | DEBUG | +78 | CheckFile - Attributes:
- File Size: 3898 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:35:14 AM
- 10:58:10:707 | RL | INFO | +469 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
- 10:58:10:754 | RL | DEBUG | +47 | CheckFile - Attributes:
- File Size: 331 bytes
- Created: 12/14/2018 - 2:49:18 PM
- Modified: 12/14/2018 - 2:49:18 PM
- 10:58:11:144 | RL | INFO | +391 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
- 10:58:11:176 | RL | DEBUG | +31 | CheckFile - Attributes:
- File Size: 5426 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:35:23 AM
- 10:58:11:316 | RL | INFO | +141 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
- 10:58:11:332 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 4603 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:35:32 AM
- 10:58:11:551 | RL | INFO | +219 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
- 10:58:11:566 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 24655 bytes
- Created: 12/14/2018 - 2:48:48 PM
- Modified: 12/14/2018 - 2:48:48 PM
- 10:58:11:754 | RL | INFO | +187 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
- 10:58:11:769 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 1171 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:35:49 AM
- 10:58:11:879 | RL | INFO | +109 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
- 10:58:11:894 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 72279 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:29:33 AM
- 10:58:12:082 | RL | INFO | +187 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Shader.ahk
- 10:58:12:113 | RL | DEBUG | +31 | CheckFile - Attributes:
- File Size: 4183 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:29:51 AM
- 10:58:12:363 | RL | INFO | +250 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Shader Init.ahk
- 10:58:12:394 | RL | DEBUG | +32 | CheckFile - Attributes:
- File Size: 412 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:29:40 AM
- 10:58:12:504 | RL | INFO | +109 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Shared.ahk
- 10:58:12:519 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 173248 bytes
- Created: 12/14/2018 - 2:49:08 PM
- Modified: 12/14/2018 - 2:49:08 PM
- 10:58:12:597 | RL | INFO | +78 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Statistics.ahk
- 10:58:12:613 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 27008 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:30:22 AM
- 10:58:12:816 | RL | INFO | +204 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Statistics Init.ahk
- 10:58:12:848 | RL | DEBUG | +31 | CheckFile - Attributes:
- File Size: 43 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:30:14 AM
- 10:58:13:019 | RL | INFO | +172 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Virtual Drive.ahk
- 10:58:13:035 | RL | DEBUG | +15 | CheckFile - Attributes:
- File Size: 20294 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:30:47 AM
- 10:58:13:176 | RL | INFO | +141 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\XHotkey.ahk
- 10:58:13:207 | RL | DEBUG | +31 | CheckFile - Attributes:
- File Size: 26615 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:31:04 AM
- 10:58:13:301 | RL | INFO | +94 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\XHotkey Init.ahk
- 10:58:13:316 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 1073 bytes
- Created: 12/14/2018 - 2:42:13 PM
- Modified: 10/10/2016 - 1:30:56 AM
- 10:58:13:332 | RL | DEBUG | +15 | Main - Received a full file path via CLI: "H:\Arcade\ROMs\mame193\1941.zip"
- 10:58:13:504 | RL | DEBUG | +172 | Main - dbFullName: 1941.zip
- 10:58:13:519 | RL | DEBUG | +16 | Main - dbName: 1941
- 10:58:13:535 | RL | DEBUG | +15 | Main - dbPath: H:\Arcade\ROMs\mame193
- 10:58:13:535 | RL | DEBUG | +0 | Main - dbExt: zip
- 10:58:13:551 | RL | INFO | +16 | Main - Loading Front End Plugin: "LaunchBox"
- 10:58:13:676 | RL | INFO | +125 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Plugins\LaunchBox.plugin
- 10:58:13:691 | RL | DEBUG | +16 | CheckFile - Attributes:
- File Size: 14956 bytes
- Created: 12/14/2018 - 2:48:54 PM
- Modified: 12/14/2018 - 2:48:54 PM
- 10:58:13:707 | RL | TRACE | +15 | Process.__New - Creating new process object for: "H:\Arcade\LaunchBox\LaunchBox.exe"
- 10:58:13:738 | RL | TRACE | +31 | File.__New - Creating new file object of: "H:\Arcade\LaunchBox\LaunchBox.exe"
- 10:58:13:879 | RL | INFO | +141 | Process.Process - "Exist" "LaunchBox.exe"
- 10:58:13:894 | RL | TRACE | +16 | Process.GetProcessID
- 10:58:13:926 | RL | INFO | +31 | Main - Detected LaunchBox.exe is currently running
- 10:58:13:941 | RL | TRACE | +16 | Window.__New - Created: "ahk_pid 1148"
- 10:58:13:988 | RL | TRACE | +46 | Window.Get - ID is "0xd01f2" from "ahk_pid 1148"
- 10:58:13:019 | RL | TRACE | +32 | Window.GetPos - Retrieved x:55 y:37 w: 1467 h: 786 from "ahk_id 0xd01f2"
- 10:58:14:066 | RL | INFO | +47 | Main - LaunchBox.exe coordinates are x55 y37 w1467 h786
- 10:58:14:113 | RL | INFO | +46 | Main - RocketLauncher received "MAME" and "1941"
- 10:58:14:144 | RL | INFO | +32 | Main - Did not find a "H:\Arcade\RocketLauncher\Settings\MAME\Game Options.ini" file, skipping any game-specific options.
- 10:58:14:160 | RL | INFO | +15 | Main - 1941 is using the default emulator: MAME
- 10:58:14:207 | RL | INFO | +47 | Main - Checking for a [MAME] section in H:\Arcade\RocketLauncher\Settings\MAME\Emulators.ini
- 10:58:14:269 | RL | INFO | +63 | Main - Checking for a [MAME] section in H:\Arcade\RocketLauncher\Settings\Global Emulators.ini
- 10:58:14:285 | RL | INFO | +15 | Main - Found [MAME] in H:\Arcade\RocketLauncher\Settings\Global Emulators.ini
- 10:58:14:629 | RL | INFO | +344 | CheckFile - Checking if H:\Arcade\RocketLauncher\Modules\MAME\MAME.ahk exists
- 10:58:14:816 | RL | DEBUG | +188 | CheckFile - Attributes:
- File Size: 79762 bytes
- Created: 12/14/2018 - 2:49:15 PM
- Modified: 12/14/2018 - 2:49:16 PM
- 10:58:14:863 | RL | INFO | +46 | Main - CRC Check - CRC matches, this is an official unedited module.
- 10:58:14:910 | RL | INFO | +47 | Main - 1941 will use module: H:\Arcade\RocketLauncher\Modules\MAME\MAME.ahk
- 10:58:16:332 | RL | INFO | +1422 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
- 10:58:16:848 | RL | INFO | +516 | CheckFile - Checking if H:\Arcade\Emulators\mame64-193\mame64.exe exists
- 10:58:17:051 | RL | DEBUG | +203 | CheckFile - Attributes:
- FileDescription MAME
- FileVersion 0, 193, 0, 0
- InternalName MAME
- LegalCopyright Copyright Nicola Salmoria and the MAME team
- OriginalFilename MAME
- ProductName MAME
- ProductVersion 0.193
- CompanyName MAME Team
- File Size: 189236224 bytes
- Created: 9/15/2018 - 9:46:46 AM
- Modified: 12/31/2017 - 9:58:24 AM
- 10:58:17:066 | RL | INFO | +16 | Main - INI Keys read
- 10:58:17:254 | RL | INFO | +187 | CheckFile - Checking if H:\Arcade\RocketLauncher\Module Extensions\7z.exe exists
- 10:58:17:441 | RL | DEBUG | +188 | CheckFile - Attributes:
- FileDescription 7-Zip Console
- FileVersion 15.06 beta
- InternalName 7z
- LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
- OriginalFilename 7z.exe
- ProductName 7-Zip
- ProductVersion 15.06 beta
- CompanyName Igor Pavlov
- File Size: 262144 bytes
- Created: 12/14/2018 - 2:42:15 PM
- Modified: 3/5/2016 - 12:03:57 AM
- 10:58:17:473 | RL | INFO | +31 | CheckFile - Checking if H:\Arcade\RocketLauncher\Module Extensions\7z.dll exists
- 10:58:17:645 | RL | DEBUG | +172 | CheckFile - Attributes:
- FileDescription 7z Plugin
- FileVersion 15.06 beta
- InternalName 7z
- LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
- OriginalFilename 7z.dll
- ProductName 7-Zip
- ProductVersion 15.06 beta
- CompanyName Igor Pavlov
- File Size: 1012224 bytes
- Created: 12/14/2018 - 2:42:15 PM
- Modified: 3/5/2016 - 12:03:57 AM
- 10:58:17:676 | RL | INFO | +31 | Main - "1941" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
- 10:58:17:691 | RL | INFO | +16 | CheckPaths - Started
- 10:58:17:723 | RL | INFO | +31 | CheckPaths - Not scanning to find the rom because a full path was supplied to RocketLauncher via CLI
- 10:58:17:754 | RL | DEBUG | +31 | CheckPaths - Current romName: 1941
- 10:58:17:785 | RL | DEBUG | +31 | CheckPaths - Current romPath: H:\Arcade\ROMs\mame193
- 10:58:17:832 | RL | DEBUG | +47 | CheckPaths - Current romExtension: .zip
- 10:58:17:879 | RL | INFO | +47 | CheckPaths - Ended
- 10:58:17:895 | RL | INFO | +16 | BuildScript - User Variables:
- ;----------------------------------------------------------------------------
- ; INJECTED VARIABLES
- ;----------------------------------------------------------------------------
- #NoTrayIcon
- #InstallKeybdHook
- MiscUtils.DetectHiddenWindows("On")
- SetTitleMatchMode, 2
- SendMode, Event
- Global RLLog
- Global RLObject
- 0 := "8"
- rlPath := "H:\Arcade\RocketLauncher"
- pluginPath := "H:\Arcade\RocketLauncher\Plugins"
- pluginName := "LaunchBox"
- pluginExt := ".plugin"
- contextOnExit := ""
- rlMode := ""
- rlTitle := "RocketLauncher"
- rlVersion := "1.2.0.1"
- rlAuthor := "djvj"
- rlURL := "www.rlauncher.com"
- langFile := "H:\Arcade\RocketLauncher\Data\Language\Localization.ini"
- primMonitor := "1"
- frontendPID := "1148"
- frontendPath := "H:\Arcade\LaunchBox"
- frontendExe := "LaunchBox.exe"
- frontendExt := "exe"
- frontendName := "LaunchBox"
- frontendDrive := "H"
- exitEmulatorKey := "~Esc"
- restoreFE := "false"
- exitScriptKey := "~q & ~s"
- toggleCursorKey := "~e & ~t"
- emuFullPath := "H:\Arcade\Emulators\mame64-193\mame64.exe"
- emuPath := "H:\Arcade\Emulators\mame64-193"
- emuName := "MAME"
- emuExt := "exe"
- baseRomPath := ""
- romPath := "H:\Arcade\ROMs\mame193"
- romPathFromIni := "H:\Arcade\ROMs\mame193"
- romExtension := ".zip"
- romExtensionOrig := ".zip"
- romExtensions := "zip|chd"
- executable := "mame64.exe"
- systemDbName := "MAME"
- systemName := "MAME"
- dbPath := "H:\Arcade\ROMs\mame193"
- dbName := "1941"
- dbExt := "zip"
- romFoundByExt := ""
- romName := "1941"
- romMapPath := ""
- romMappingEnabled := "false"
- romMappingLaunchMenuEnabled := "false"
- romMappingFirstMatchingExt := "false"
- romMappingShowAllRomsInArchive := "true"
- romMappingNumberOfGamesByScreen := "7"
- romMappingHideParent := "false"
- romMappingMenuWidth := "400"
- romMappingMenuMargin := "65"
- romMappingTextFont := "Bebas Neue"
- romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
- romMappingDisabledTextColor := "ff888888"
- romMappingTextSizeDifference := "7"
- romMappingTextMargin := "15"
- romMappingTitleTextFont := "Bebas Neue"
- romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
- romMappingTitle2TextFont := "Bebas Neue"
- romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
- romMappingGameInfoTextFont := "Bebas Neue"
- romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
- romMappingGameNameTextFont := "Bebas Neue"
- romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
- romMappingBackgroundBrush := "aa000000"
- romMappingColumnBrush := "33000000"
- romMappingButtonBrush1 := "6f000000"
- romMappingButtonBrush2 := "33000000"
- romMappingBackgroundAlign := "Stretch and Lose Aspect"
- romMappingMenuFlagWidth := "55"
- romMappingMenuFlagSeparation := "7"
- romMappingDefaultMenuList := "FullList"
- romMappingSingleFilteredRomAutomaticLaunch := "false"
- altArchiveNameOnly := ""
- altRomNameOnly := ""
- altArchiveAndRomName := ""
- altArchiveAndManyRomNames := ""
- altRomNamesOnly := ""
- romMapScenario := ""
- skipchecks := "false"
- romMatchExt := "false"
- blockInputTime := "0"
- blockInputFile := "H:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe"
- errorLevelReporting := "false"
- lockLaunch := "false"
- lockLaunchGame := ""
- screenRotationAngle := "0"
- screenRotationAngleGame := ""
- setResolution := ""
- logFile := ""
- logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"]
- logLevel := "10"
- logShowDebugConsole := "false"
- logShowCommandWindow := "false"
- logCommandWindow := "false"
- logIncludeModule := "true"
- logIncludeFileProperties := "true"
- logIncludeDLLLogs := "false"
- errorSounds := "true"
- rlDebugConsoleStdout := ""
- sysLang := "English_United_States"
- sysType := "64-bit"
- broadcastWindowTitle := ""
- navUpKey := "Up"
- navDownKey := "Down"
- navLeftKey := "Left"
- navRightKey := "Right"
- navSelectKey := "Enter"
- navP2UpKey := "Numpad8"
- navP2DownKey := "Numpad2"
- navP2LeftKey := "Numpad4"
- navP2RightKey := "Numpad6"
- navP2SelectKey := "NumpadEnter"
- originalWidth := "1600"
- originalHeight := "900"
- vdEnabled := "false"
- vdFullPath := ""
- vdUseSCSI := "true"
- vdDriveLetter := ""
- vdDriveLetterScsi := ""
- vdAddDrive := "true"
- demulShooterPath := ""
- servoStikEnabled := "false"
- servoStikExitMode := "false"
- ledblinkyEnabled := "false"
- ledblinkySystemName := ""
- ledblinkyFullPath := ""
- ledblinkyProfilePath := "H:\Arcade\RocketLauncher\Profiles\LEDBlinky"
- ledblinkyRLProfile := "H:\Arcade\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
- winIPACFullPath := ""
- ultraMapEnabled := "false"
- ultraMapFullPath := ""
- emuIdleShutdown := "0"
- launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
- cursorSize := ""
- hideCursor := "true"
- hideEmu := "false"
- hideFE := "false"
- suspendFE := "false"
- fadeIn := "true"
- fadeInDuration := "100"
- fadeInTransitionAnimation := "DefaultAnimateFadeIn"
- fadeInDelay := "1000"
- fadeInExitDelay := "0"
- fadeOutExitDelay := "300"
- fadeOut := "true"
- fadeOutExtraScreen := "false"
- fadeOutDuration := "200"
- fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
- fadeOutDelay := "0"
- fadeLyrInterpolation := "7"
- fadeMuteEmulator := "false"
- fadeUseBackgrounds := "false"
- fadeClickThrough := "true"
- fadeSounds := "true"
- fade7zProgressMode := "extraction"
- fadeWidthBaseRes := "1920"
- fadeHeightBaseRes := "1080"
- fadeLyr1Color := "FF000000"
- fadeLyr1AlignImage := "Stretch and Lose Aspect"
- fadeLyr2Pos := "No Alignment"
- fadeLyr2X := "0"
- fadeLyr2Y := "0"
- fadeLyr2W := "1910"
- fadeLyr2H := "1070"
- fadeLyr2Adjust := "1"
- fadeLyr2PicPad := "5"
- fadeLyr2Prefix := "Extra Layer 1 - Console"
- fadeLyr3Pos := "Center"
- fadeLyr3X := ""
- fadeLyr3Y := ""
- fadeLyr3W := "1400"
- fadeLyr3H := "150"
- fadeLyr3Adjust := "1"
- fadeLyr3PicPad := "0"
- fadeLyr3Speed := "750"
- fadeLyr3Animation := "DefaultFadeAnimation"
- fadeLyr37zAnimation := "DefaultFadeAnimation"
- fadeLyr3Type := "imageandbar"
- fadeLyr3ImgFollow7zProgress := "true"
- fadeLyr3Repeat := "1"
- fadeLyr3BackImageTransparency := "30"
- fadeLyr3StaticPos := "No Alignment"
- fadeLyr3StaticX := "0"
- fadeLyr3StaticY := "870|1575"
- fadeLyr3StaticW := ""
- fadeLyr3StaticH := ""
- fadeLyr3StaticAdjust := "1"
- fadeLyr3StaticPicPad := "0"
- fadeLyr3StaticPrefix := "Info Bar"
- fadeLyr4Adjust := "1"
- fadeLyr4X := "25"
- fadeLyr4Y := "700"
- fadeLyr4W := "300"
- fadeLyr4H := "350"
- fadeLyr4Pos := "No Alignment"
- fadeLyr4FPS := "70"
- fadeLyr4PicPad := "20"
- fadeTranspGifColor := "FFFFFF"
- fadeBarWindow := "Image"
- fadeBarWindowX := ""
- fadeBarWindowY := ""
- fadeBarWindowW := "900"
- fadeBarWindowH := ""
- fadeBarWindowR := "30"
- fadeBarWindowM := "30"
- fadeBarWindowHatchStyle := "8"
- fadeBar := "7zOnly"
- fadeProgressDuration := "0"
- fadeBarBack := "true"
- fadeBarBackColor := "FF555555"
- fadeBarH := "30"
- fadeBarR := "10"
- fadeBarColor := "DD00BFFF"
- fadeBarHatchStyle := "8"
- fadeBarPercentageText := "true"
- fadeBarInfoText := "true"
- fadeBarXOffset := "0"
- fadeBarYOffset := "150"
- fadeRomInfoDescription := "image"
- fadeRomInfoSystemName := "disabled"
- fadeRomInfoYear := "filtered text with label"
- fadeRomInfoDeveloper := "disabled"
- fadeRomInfoPublisher := "image"
- fadeRomInfoGenre := "disabled"
- fadeRomInfoRating := "disabled"
- fadeRomInfoOrder := "Description|SystemName|Year|Genre|Publisher|Developer|Rating"
- fadeRomInfoTextPlacement := "User Defined"
- fadeRomInfoTextMargin := "7"
- fadeRomInfoText1Options := "w350 h175 x1525 y685 cFFFFFFFF r4 s90 Top Regular"
- fadeRomInfoText2Options := "w700 x365 y840 cFFFFFFFF r4 s48 Bold Underline NoWrap"
- fadeRomInfoText3Options := "w700 x893 y865 cFFFFFFFF r4 s48 Right Regular Underline NoWrap"
- fadeRomInfoText4Options := ""
- fadeRomInfoText5Options := "w275 h150 x1600 y880 Top"
- fadeRomInfoText6Options := ""
- fadeRomInfoText7Options := "w150 h100 x1400 y250"
- fadeStats_Number_of_Times_Played := "text with label"
- fadeStats_Last_Time_Played := "text with label"
- fadeStats_Average_Time_Played := "disabled"
- fadeStats_Total_Time_Played := "text with label"
- fadeStats_System_Total_Played_Time := "disabled"
- fadeStats_Total_Global_Played_Time := "disabled"
- fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
- fadeStatsInfoTextPlacement := "User Defined"
- fadeStatsInfoTextMargin := "7"
- fadeStatsInfoText1Options := "w700 x890 y930 cFFDFDFDF r4 s25 Right Bold NoWrap"
- fadeStatsInfoText2Options := "w700 x890 y965 cFFDFDFDF r4 s25 Right Bold NoWrap"
- fadeStatsInfoText3Options := ""
- fadeStatsInfoText4Options := "w700 x890 y1000 cFFDFDFDF r4 s25 Right Bold NoWrap"
- fadeStatsInfoText5Options := ""
- fadeStatsInfoText6Options := ""
- fadeText1X := "0"
- fadeText1Y := "0"
- fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
- fadeText1 := "Loading Game"
- fadeText2X := "0"
- fadeText2Y := "0"
- fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
- fadeText2 := "Extraction Complete, Ready"
- fadeText3 := "Loading Game"
- fadeText4 := "Loading Complete"
- fadeFont := "Impact"
- fadeSystemAndRomLayersOnly := "true"
- fadeExtractionTime := "disabled"
- fadeExtractionTimeTextX := "0"
- fadeExtractionTimeTextY := "0"
- fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
- fadeInterruptKey := ""
- detectFadeErrorEnabled := "true"
- fadeImgPath := "H:\Arcade\RocketLauncher\Media\Fade"
- RLDataPath := "H:\Arcade\RocketLauncher\Data"
- RLMediaPath := "H:\Arcade\RocketLauncher\Media"
- RLErrSoundPath := "H:\Arcade\RocketLauncher\Media\Sounds\Error"
- modulesPath := "H:\Arcade\RocketLauncher\Modules"
- moduleFullName := "H:\Arcade\RocketLauncher\Modules\MAME\MAME.ahk"
- moduleName := "MAME"
- modulePath := "H:\Arcade\RocketLauncher\Modules\MAME"
- moduleExtension := "ahk"
- moduleExtensionsPath := "H:\Arcade\RocketLauncher\Module Extensions"
- libPath := "H:\Arcade\RocketLauncher\Lib"
- sevenZEnabled := "false"
- sevenZPath := "H:\Arcade\RocketLauncher\Module Extensions\7z.exe"
- sevenZDllPath := "H:\Arcade\RocketLauncher\Module Extensions\7z.dll"
- sevenZExtractPath := "C:\Users\Zoran\AppData\Local\Temp\HS"
- sevenZExtractPathOrig := ""
- sevenZAttachSystemName := "false"
- sevenZDelTemp := "true"
- sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
- sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
- sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
- sevenZGamesToKeep := ""
- sevenZDeletePerSystem := "false"
- sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
- 7zExtractPath := "C:\Users\Zoran\AppData\Local\Temp\HS"
- mgEnabled := "false"
- mgKey := "~NumpadSub"
- mgBackgroundColor := "FF000000"
- mgSidePadding := "0.2"
- mgWidthBaseRes := "1920"
- mgHeightBaseRes := "1080"
- mgYOffset := "500|800"
- mgFont := "Arial"
- mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
- mgText1Text := "Please select a game"
- mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
- mgText2Offset := "100"
- mgUseSound := "true"
- mgSoundfreq := "300"
- mgExitEffect := "none"
- mgSelectedEffect := "rotate"
- mgUseGameArt := "false"
- mgCandidate := ""
- mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
- mgOnLaunch := "false"
- pauseEnabled := "true"
- pauseKey := "a"
- pauseBackToMenuBarKey := "X"
- pauseZoomInKey := "C"
- pauseZoomOutKey := "V"
- pauseScreenshotKey := "~PrintScreen"
- pauseHiToTextPath := "H:\Arcade\RocketLauncher\Module Extensions\HiToText.exe"
- pauseSaveStateKeyCodes := ""
- pauseLoadStateKeyCodes := ""
- keyboardEncoder := ""
- keyboardEncoderEnabled := "false"
- keymapperEnabled := "false"
- keymapperAHKMethod := "false"
- keymapper := "xpadder"
- xpadderFullPath := "H:\Arcade\Utilities\Xpadder\xpadder.exe"
- joyToKeyFullPath := "H:\Arcade\Utilities\JoyToKey\JoyToKey.exe"
- profilePath := "H:\Arcade\RocketLauncher\Profiles"
- keymapperProfilePath := "H:\Arcade\RocketLauncher\Profiles\xpadder"
- keymapperFrontEndProfileName := "RocketLauncherUI"
- keymapperFrontEndProfile := "false"
- keymapperRocketLauncherProfileEnabled := "false"
- joyIDsEnabled := "false"
- joyIDsPreferredControllersGlobal := ""
- joyIDsPreferredControllersSystem := "use_global"
- joyIDsPreferredControllersOnExit := ""
- CustomJoyNamesEnabled := "false"
- CustomJoyNames := ""
- rotateMethod := "false"
- FEProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\RocketLauncherUI"
- defaultProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\_Default"
- systemProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\MAME"
- xPadderSystemProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\MAME\_Default"
- emuProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\MAME\MAME"
- romProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\MAME\1941"
- RocketLauncherProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\RocketLauncher"
- blankProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank"
- ahkFEProfile := "H:\Arcade\RocketLauncher\Profiles\AHK\RocketLauncherUI"
- ahkDefaultProfile := "H:\Arcade\RocketLauncher\Profiles\AHK\_Default"
- ahkSystemProfile := "H:\Arcade\RocketLauncher\Profiles\AHK\MAME"
- ahkEmuProfile := "H:\Arcade\RocketLauncher\Profiles\AHK\MAME\MAME"
- ahkRomProfile := "H:\Arcade\RocketLauncher\Profiles\AHK\MAME\1941"
- ahkRocketLauncherProfile := "H:\Arcade\RocketLauncher\Profiles\AHK\RocketLauncher"
- bezelEnabled := "true"
- bezelICEnabled := "false"
- shaderName := "false"
- shaderColor := ""
- shaderTransparency := ""
- statisticsEnabled := "true"
- pressDuration := "-1"
- emuVolume := "1"
- dxwndIni := "H:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
- dxwndFullPath := "H:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
- qResFullPath := "H:\Arcade\RocketLauncher\Module Extensions\QRes.exe"
- mon1O := ""
- pacDrivedllFile := "H:\Arcade\RocketLauncher\Module Extensions\PacDrive32.dll"
- userFadeAnimIniFile := "H:\Arcade\RocketLauncher\Lib\User Fade Animations.ini"
- testFile := ""
- testDuration := ""
- initialErrorMode := "0"
- 10:58:17:926 | RL | INFO | +31 | BuildScript - Loaded XHotkey Init.ahk scripts
- 10:58:17:988 | RL | INFO | +62 | BuildScript - Loaded Fade Init.ahk scripts
- 10:58:17:020 | RL | INFO | +32 | BuildScript - Loaded Pause Init.ahk scripts
- 10:58:18:035 | RL | INFO | +15 | BuildScript - Loaded Statistics Init.ahk scripts
- 10:58:18:066 | RL | DEBUG | +32 | BuildScript - Module starts on line: 2
- 10:58:18:113 | RL | INFO | +46 | BuildScript - Validating module
- 10:58:18:145 | RL | INFO | +32 | BuildScript - Validation complete
- 10:58:18:160 | RL | INFO | +15 | BuildScript - Module:
- MEmu := "MAME"
- MEmuV := "v0.166"
- MURL := ["http://www.mame.net/"]
- MAuthor := ["djvj","faahrev","brolly","Tomkun"]
- MVersion := "2.3.10"
- MCRC := "2C606685"
- iCRC := "8566ED91"
- MID := "635746812784197028"
- MSystem := ["AAE","Aamber Pegasus","Acorn Electron","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple II","Apple IIGS","Applied Technology MicroBee","Arcade","Arcade Classics","Atari 8-Bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Bit Corporation Gamate","Camputers Lynx","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore 64","Commodore MAX Machine","Creatronic Mega Duck","Data East Classics","EACA EG2000 Colour Genie","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Fujitsu FM-7","Fujitsu FM Towns","Fujitsu FM Towns Marty","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","HBMAME","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Jupiter Ace","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","MGT Sam Coupe","Midway Classics","Milton Bradley MicroVision","Namco Classics","Namco System 22","NEC PC-8801","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Pokemon Mini","Nintendo Satellaview","Nintendo Super Famicom","Nintendo Super Game Boy","Nintendo Virtual Boy","Othello Multivision","PacMAME","Philips CD-i","Philips VG 5000","Philips Videopac Plus G7400","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega Pico","Sega Saturn","Sega SC-3000","Sega SG-1000","Sega ST-V","Sega VMU","Sharp X1","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Soundic Victory MPT-02","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Thomson MO5","Tiger Game.com","Tomy Tutor","VTech CreatiVision","VTech Socrates","Watara Supervision","Williams Classics"]
- ;----------------------------------------------------------------------------
- ; Notes:
- ; This module now includes everything from the legacy MAME and MESS modules, but combined to match the merge of the 2 emulators that occured on version 0.162.
- ;
- ; Exit fade will only work correctly if you don't have Esc, the default MAME exit key, as your exit key. If you use Esc, turn off the ExitScreen
- ; This module will set your rom paths on the fly via CLI, but you must make sure the RLUI module setting for this module "MAME_BIOS_Path" is correctly set. It defaults to your roms subfolder where MAME.exe is found.
- ; This module assumes you have bios zip in your MAME "roms" directory, which might be different than your actual roms directory, for each system you need this module for. All tested systems listed below
- ; If MAME has a problem reading the bios zips, try archving them with "no compression"
- ; This site can help a ton with details for the various systems supported: http://www.progettoemma.net/mess/index.html
- ; You may get a black screen or MAME may close w/o notice if you do not have a bios rom for your system when one is needed.
- ; If you use bezel, it is recommended to set the module bezel mode to normal, and go to your MAME.ini file, on your emulator folder, and choose these options: artwork_crop 1, use_backdrops 1, use_overlays 1, use_bezels 0
- ;
- ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html
- ; High Scores DO NOT SAVE when cheats are enabled!
- ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html
- ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1
- ;
- ; Be aware that several systems will require a BIOS zip with their roms inside. They all come bundled in the MAME set so make sure you add your MAME roms folder to the
- ; roms path for that system. If you have doubts about their filenames check the mTypeVar module variable content.
- ;
- ; Following systems will also require some specific files to operate properly:
- ; APF Imagination Machine - apfimag (tape games), apfm1000 (cart games)
- ; Camputers Lynx - lynx64k, lynx96k, lynx128k
- ; Coleco ADAM - adam, adam_ddp, adam_fdc, adam_kb, adam_prn, adam_spi
- ; NEC PC Engine-CD - "Super CD-ROM2 System V3.0 (J).pce" [262,656 bytes] (placed in the roms subfolder in the emuPath)
- ; NEC TurboGrafx-CD - "Super CD-ROM2 System V3.01 (U).pce" [262,144 bytes] (placed in the roms subfolder in the emuPath)
- ; Sega CD - segacd, megacd, megacd2j (megacd2j seems to be more compatible over megacdj)
- ; Sony PlayStation - psa, pse, psj, psu
- ;
- ; Tape Control:
- ; MAME tape/cassette emulation is terrible because normally it means you need to manually start and stop the tapes yourself so it's highly suggested that you use another emulator for such systems.
- ; Tape control commands are accessible through the UI, press tab and then select Tape Control and you can start/stop the loaded tape from there.
- ; The following hotkeys can also be used:
- ; F2 - Start Tape
- ; Left Shift + F2 - Stop Tape
- ; Insert - While held, runs the game with throttling disabled and with the maximum frameskip. Useful to speedup the long tape loading process.
- ;
- ; Be aware that tape games are normally used on PC systems therefore it's likely that full keyboard emulation is enabled which means that you'll need to disable it in order to use any of the above
- ; hotkeys. To disable it press the Scroll Lock key, press it again to enable it back.
- ;
- ; 7z Support:
- ; Make sure you have 7z disabled for all MAME Arcade systems. Their roms are supposed to be archived, if you have 7z enabled then your games will fail to load. It's
- ; fine to enable 7z to non-arcade systems.
- ;
- ; Custom Configuration Files:
- ; If you want to use custom configuration files (.cfg files) for some games you will need to store them inside your MAME cfg folder using the following structure:
- ; cfg\mame_system_name\database_rom_name\mame_system_name.cfg
- ; An example of a game that requires specific settings is ICBM Attack for the Bally Astrocade, in this case special cfg file should be:
- ; cfg\astrocde\I.C.B.M. Attack (USA) (Unl)\astrocde.cfg
- ;
- ; Ini Files:
- ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from
- ; those. MAME supports a hierarchical ini file structure and will load settings from several ini files following a specific order:
- ;- mame.ini
- ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here)
- ;- debug.ini (if the debugger is enabled)
- ;- <parent>.ini (for clones only, may be called recursively)
- ;- <gamename>.ini
- ;- vertical.ini (for games with vertical monitor orientation)
- ;- horizont.ini (for games with horizontal monitor orientation)
- ;- vector.ini (for vector games only)
- ;- <driver>.ini (based on the source filename of the driver)
- ;
- ; The settings in the later ini's override those in the earlier ini's.
- ;
- ; It's highly recommended that you set skipchecks to 'Rom Only" for MAME otherwise RocketLauncher won't be able to launch several games due
- ; to the way MAME roms are packaged. This will be even more noticeable for those using merged sets.
- ;
- ; Bally Astrocade:
- ; ICBM requires a soft reset (even on the real hardware) to launch. You can read about it here: http://www.ballyalley.com/ballyalley/articles/Playing_ICBM_Attack_Using_MESS.pdf
- ; Other games might require this as well, you can enable this in the module's settings so the machine is reset automatically on launch, otherwise you need to press F3 to start the game.
- ; Also ICBM Attack uses different controls then the rest of the games. Make sure you follow the procedure explained above under "Custom Configuration Files" to create such file.
- ;
- ; GCE Vectrex:
- ; Requires a vectrex.lay and a png overlay for each game. These all need to be placed in the MAME\artwork\vectrex folder.
- ; You can download all these pngs and the lay file in my ftp folder. You need to use the HyperList XML to match the pngs.
- ;
- ; Jupiter Ace:
- ; Set mame to 48k ram
- ;
- ; Magnavox Odyssey 2:
- ; Euro games should use the videopac bios instead of the odyssey2 one or you'll get some timing issues.
- ; Use the systemName ini file in the folder with this module for this, example:
- ; [Moto-Crash (France)]
- ; Bios=videopac
- ;
- ; RCA Studio 2:
- ; Most of the games require you to press a button to start the game, like 1 or 2 (refer to the game's manual).
- ; The game screen will be black until you do.
- ;
- ; Texas Instruments TI 99/4A:
- ; This system requires full keyboard emulation to work properly
- ; Split cart dumps are not supported since MESS .145 so you'll have to convert them to RPK format or use an earlier version of MESS (and a different module)
- ; You can check how to convert split cart dumps to RPK here:
- ; http://www.ninerpedia.org/index.php/MESS_multicart_system
- ; For floppy games make sure you have a RPK dump of an extended basic rom on your roms folder. It should be named "extended_basic.rpk"
- ; This system requires you to use a MAME build with Direct Input enabled in order to auto start the games. Most games will require commands to be typed to start
- ; and it's normally too complex to be able to do it through the -ab switch so SendCommand is used instead which means a Direct Input enabled MAME version is required.
- ;
- ; Bezels:
- ; Module settings control whether RocketLauncher or MAME bezels are shown
- ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled
- ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game
- ;
- ; ServoStik:
- ; The module will automatically control any connected ServoStiks found on the system.
- ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode.
- ;
- ; Per game controller types:
- ; MAME allows you to change the controller type for each game by using slot devices. Slot devices are highly customizable and vary greatly from system to
- ; system so to avoid adding a huge complexity to the module this must be done through the Parameters settings.
- ; Slot devices are stored in the MAME ini file you are using, so the best way to find the command line you need to use is to start your game set the slot devices
- ; through the MAME UI (Press tab while in MAME) exit and then open the MAME ini file and search for a section named SLOT DEVICES.
- ; This is an example for Atari 2600 for a game using wheel controllers on both joy ports:
- ; #
- ; # SLOT DEVICES
- ; #
- ; joyport1 wheel
- ; joyport2 wheel
- ; The suggested method is to set the desired controllers you want to use by default in the Module Global Settings, in this case under the Atari 2600 tab you would
- ; set Parameters=-joyport1 joy -joyport2 joy
- ; And then for specific games do the same under Module Specific Settings for that system, if a game requires the wheel controller you'd set
- ; Parameters=-joyport1 wheel -joyport2 wheel
- ;
- ; Another option is to set the default values in the MAME ini file and make sure you also set writeconfig to 0.
- ; Swapping slot devices wipes out SYSTEM custom configs on the unplugged controllers, so to avoid any customised controls getting erased everytime you change slot devices,
- ; ensure you set your controls in the main MAME config file (MAME.ini), not the system one (ex. Atari 2600.ini).
- ;
- ; Linking/NetPlay:
- ; The module will automatically set correct network ports for linked games.
- ; Up to 8 players on the same PC are supported. Multiple copies of MAME will be launched.
- ; Placement of the screens are automatic but can be controlled in RocketLauncherUI MAME module settings. Windowed mode is required when more than one copy of mame is launched and is set automatically.
- ; Each player will use a different cfg and nvram folder in your MAME folder. Player 1 will always use .\cfg and .\nvram.
- ; Players 2 through 8 will use .\cfg2, .\cfg3, etc and .\nvram2, .\nvram3, etc
- ; These folders and cfg/nvram files will be automatically created for you on launch so you do not need to create them manually.
- ; Global inputs is automatically turned on for you but it is your job to setup individual controls for each instance. MAME only supports raw-input in this mode however.
- ; Over a LAN/WAN connection only 2 players are supported due to the way the ports are designated, it's impossible to automate port allocation because there is no 1 server where all hosts connect to.
- ; Default starting port for the Master is 15111 and consecutively goes up from there upto 15119 for 8 players. You can change the default starting port in the module settings if it conflicts with used ports on your network.
- ; There are other network related settings in the module settings to assist with starting IPs and connectivity, so check them out as well.
- ;
- ; NVRAM Automation for linked games:
- ; When launching linked games on the same pc NVRAM settings are automatically set for you so each player will be unique.
- ; For instance, in Virtua Racing, Player 1 is red, player 2 is blue, player 3 is yellow, etc.
- ; To do this, some other options are also set automatically for you as well, like region, difficulty, countr, course, etc
- ; I set these to defaults, but prefer USA region. If you do not like these, you will have to disable NVRAM automation in the module settings in RocketLauncherUI.
- ;
- ; Additional Link info that may be of some importance:
- ; The original Model-1 has a max Bandwidth of 6 MBit/s (TOTX173/TORX173).
- ; One Board sends about 20 KByte/s.
- ; So bandwidth CLIENTSIDE is like...
- ; 2 Boards - 20 KByte/s inbound and 20 KByte/s outbound.
- ; 3 Boards - 40 KByte/s inbound and 20 KByte/s outbound.
- ; 4 Boards - 60 KByte/s inbound and 20 KByte/s outbound.
- ; etc.
- ; Some good info on Linking: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=297577&page=0
- ; also http://forum.arcadecontrols.com/index.php/topic,130136.msg1331485.html
- ;----------------------------------------------------------------------------
- StartModule()
- BezelGUI()
- primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object
- emuPrimaryWindow := new Window(new WindowTitle(,"MAME")) ; instantiate primary emulator window object
- emuOpenWindow := new Window(new WindowTitle(dialogOpen,"ConsoleWindowClass"))
- emuConsoleWindow := new Window(new WindowTitle(,"ConsoleWindowClass"))
- emuDebugWindow := new Window(new WindowTitle(,"MAMEDebugWindow"))
- emuOutputWindow := new Window(new WindowTitle(,"MAMEOutput"))
- ; This object controls how the module reacts to different systems. MAME can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
- mTypeVar := "
- ( LTrim
- Aamber Pegasus|pegasus
- Acorn Electron|electron
- Amstrad CPC|cpc664
- Amstrad GX4000|gx4000
- APF Imagination Machine|apfimag
- Apple II|apple2ep
- Apple IIGS|apple2gs
- Applied Technology MicroBee|mbeeic
- Atari 8-Bit|a800
- Atari 2600|a2600
- Atari 5200|a5200
- Atari 7800|a7800
- Atari Jaguar|jaguar
- Atari Lynx|lynx
- Bally Astrocade|astrocde
- Bandai Super Vision 8000|sv8000
- Bandai WonderSwan|wswan
- Bandai WonderSwan Color|wscolor
- Bit Corporation Gamate|gamate
- Camputers Lynx|lynx128k
- Casio PV-1000|pv1000
- Casio PV-2000|pv2000
- Coleco ADAM|adam
- ColecoVision|coleco
- Commodore 64|c64
- Commodore MAX Machine|vic10
- Creatronic Mega Duck|megaduck
- EACA EG2000 Colour Genie|cgenie
- Emerson Arcadia 2001|arcadia
- Entex Adventure Vision|advision
- Epoch Game Pocket Computer|gamepock
- Epoch Super Cassette Vision|scv
- Exidy Sorcerer|sorcerer
- Fairchild Channel F|channelf
- Fujitsu FM-7|fmnew7
- Fujitsu FM Towns|fmtowns
- Fujitsu FM Towns Marty|fmtmarty
- Funtech Super Acan|supracan
- GamePark 32|gp32
- GCE Vectrex|vectrex
- Hartung Game Master|gmaster
- Interton VC 4000|vc4000
- JungleTac Sport Vii|vii
- Jupiter Ace|jupace
- Magnavox Odyssey 2|odyssey2
- Matra & Hachette Alice|alice32
- Mattel Aquarius|aquarius
- Mattel Intellivision|intv
- MGT Sam Coupe|samcoupe
- Milton Bradley MicroVision|microvsn
- NEC PC-8801|pc8801
- NEC PC Engine|pce
- NEC PC Engine-CD|pce
- NEC SuperGrafx|sgx
- NEC TurboGrafx-16|tg16
- NEC TurboGrafx-CD|tg16
- Nintendo 64|n64
- Nintendo 64DD|n64dd
- Nintendo Entertainment System|nes
- Nintendo Famicom|famicom
- Nintendo Famicom Disk System|fds
- Nintendo Game Boy|gameboy
- Nintendo Game Boy Advance|gba
- Nintendo Game Boy Color|gbcolor
- Nintendo Pokemon Mini|pokemini
- Nintendo Satellaview|snes
- Nintendo Super Famicom|snes
- Nintendo Super Game Boy|supergb
- Nintendo Virtual Boy|vboy
- Othello Multivision|omv1000
- Philips CD-i|cdimono1
- Philips Videopac Plus G7400|g7400
- Philips VG 5000|vg5k
- RCA Studio II|studio2
- Sega 32X|32x
- Sega CD|segacd
- Sega Game Gear|gamegear
- Sega Genesis|genesis
- Sega Master System|sms
- Sega Mega Drive|megadriv
- Sega Pico|pico
- Sega Saturn|saturn
- Sega SC-3000|sc3000
- Sega SG-1000|sg1000
- Sega VMU|svmu
- Sharp X1|x1turbo40
- Sinclair ZX81|zx81
- SNK Neo Geo AES|aes
- SNK Neo Geo CD|neocdz
- SNK Neo Geo Pocket|ngp
- SNK Neo Geo Pocket Color|ngpc
- Sony PlayStation|psx
- Sony PocketStation|pockstat
- Sord M5|m5
- Soundic Victory MPT-02|mpt02
- Super Nintendo Entertainment System|snes
- Tandy TRS-80 Color Computer|coco3
- Texas Instruments TI 99-4A|ti99_4a
- Thomson MO5|mo5
- Tiger Game.com|gamecom
- Tomy Tutor|tutor
- VTech CreatiVision|crvision
- VTech Socrates|socrates
- Watara Supervision|svision
- )"
- mType := Object()
- Loop, Parse, mTypeVar, `n, `r
- {
- obj := {}
- Loop, Parse, A_LoopField, |
- If (A_Index = 1)
- obj.System := A_LoopField
- Else ; 2
- obj.mameID := A_LoopField
- mType.Insert(obj["System"], obj)
- }
- RLLog.Debug("Module - Finished building the " . MEmu . " object")
- ; For easier use throughout the module
- mameSystem := mType[systemName].System
- mameID := mType[systemName].mameID
- If !mameSystem {
- If (!ArrayUtils.ArrayContains(MSystem,systemName)) {
- RLLog.Warning("Module - """ . systemName . """ is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.")
- } Else {
- RLLog.Debug("Module - Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.")
- }
- mameSystem := systemName
- mameID := "MAME"
- }
- Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1) ; Set fullscreen mode
- legacyMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "LegacyMode","false",,1)
- mameBiosPath := moduleIni.Read("Settings", "MAME_BIOS_Path", emuPath . "\roms",,1)
- Videomode := moduleIni.Read("Settings", "Videomode","d3d",,1) ; Choices are gdi,ddraw,d3d. If left blank, MAME uses d3d by default
- pauseMethod := moduleIni.Read("Settings", "PauseMethod",1,,1) ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers
- bilinearFilter := moduleIni.Read(mameSystem . "|Settings", "BilinearFilter","false",,1)
- hlsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "HLSL","false",,1)
- glsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "GLSL","false",,1)
- bezelMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "BezelMode","layout",,1) ; "layout" or "normal"
- verticalRotationMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "VerticalRotationMode","none",,1)
- cheatMode := moduleIni.Read("Settings", "CheatMode","false",,1)
- cheatModeKey := moduleIni.Read("Settings", "CheatModeKey",,,1) ; user defined key to be held down before launching a mame rom.
- UseSoftwareList := moduleIni.Read(romName . "|" . mameSystem, "UseSoftwareList","false",,1)
- sysStaticParams := moduleIni.Read(mameSystem, "StaticParameters",,,1)
- sysParams := moduleIni.Read(mameSystem, "Parameters",,,1)
- romParams := moduleIni.Read(romName, "Parameters", sysParams,,1)
- mameRomName := moduleIni.Read(romName, "MameRomName",,,1)
- autosave := moduleIni.Read(romName . "|" . mameSystem, "Autosave", "false",,1)
- volume := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "Volume",,,1)
- Artwork_Crop := moduleIni.Read(romName . "|" . mameSystem, "Artwork_Crop", "true",,1)
- Use_Bezels := moduleIni.Read(romName . "|" . mameSystem, "Use_Bezels", "false",,1)
- Use_Overlays := moduleIni.Read(romName . "|" . mameSystem, "Use_Overlays", "true",,1)
- Use_Backdrops := moduleIni.Read(romName . "|" . mameSystem, "Use_Backdrops", "true",,1)
- Use_Cpanels := moduleIni.Read(romName . "|" . mameSystem, "Use_Cpanels", "false",,1)
- Use_Marquees := moduleIni.Read(romName . "|" . mameSystem, "Use_Marquees", "false",,1)
- inipath := moduleIni.Read(mameSystem, "IniPath",,,1)
- hashpath := moduleIni.Read(mameSystem, "HashPath",,,1)
- UseControllerRemap := moduleIni.Read(mameSystem . "|Settings", "UseControllerRemap", "true",,1)
- ControllerRemapPath := moduleIni.Read(mameSystem . "|Settings", "ControllerRemapPath", emuPath . "\ControllerRemap\ControllerRemap.exe",,1)
- CtrlRemapFile := new File(ControllerRemapPath)
- ControllerRemapConfigPath := moduleIni.Read( mameSystem . "|Settings", "ControllerRemapConfigPath", CtrlRemapFile.FilePath . "\ctrlr\",,1)
- MAMECtrlrPath := moduleIni.Read(mameSystem . "|Settings", "MAMECtrlrPath", emuPath . "\ctrlr",,1)
- mameBiosPath := GetFullName(mameBiosPath)
- ; Loop, 8
- ; car%A_Index%Color := moduleIni.Read(romName, "Car_" . A_Index . "_Color",,,1)
- enableLinkPlay := moduleIni.Read(romName . "|Link/Network", "Enable_Link_Play", "false",,1)
- networkSession := ""
- If (enableLinkPlay != "false") {
- RLLog.Info("Module - Link/Network Multi-Player is an available option for " . romName)
- getWANIP := moduleIni.Read("Link/Network", "Get_WAN_IP","false",,1)
- myIP := If getWANIP = "true" ? GetPublicIP() : "127.0.0.1" ; use local ip by default if user does not want to get the WAN IP as MAME needs this for linked games
- networkPlayers := enableLinkPlay ; Max amount of networkable players
- localLink := 1 ; Tell Multiplayer menu to enable menu option for local linking
- enableNVRAMAutomation := moduleIni.Read(romName . "|Link/Network", "Enable_NVRAM_Automation","true",,1)
- maxPlayersPerMonitor := moduleIni.Read(romName . "|Link/Network", "Max_Players_Per_monitor","1|1|1|1|1|1|1|1",,1)
- splitScreen2PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_2_Players","Horizontal",,1) ;horizontal or vertical
- splitScreen3PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_3_Players","P1top",,1) ; For Player1 screen to be on left: P1left. For Player1 screen to be on top: P1top. For Player1 screen to be on bottom: P1bottom. For Player1 screen to be on right: P1right.
- localPort := moduleIni.Read("Link/Network", "Local_Port","15111",,1)
- defaultServerIP := moduleIni.Read("Link/Network", "Default_Server_IP", myIP,,1)
- defaultServerPort := moduleIni.Read("Link/Network", "Default_Server_Port","15111",,1)
- lastIP := moduleIni.Read("Link/Network", "Last_IP", defaultServerIP,,1) ; also known as the Remote IP in mame. Does not need to be on the ISD
- lastPort := moduleIni.Read("Link/Network", "Last_Port", defaultServerPort,,1) ; also known as the Remote Port in mame. Does not need to be on the ISD
- MultiplayerMenu(lastIP, lastPort, networkType, networkPlayers,,,,,,localLink,"ipAndPort")
- ;MultiPlayer Menu Result
- ; If !(networkType)
- ; MsgBox, % "Single Player Game"
- ; Else If (networkType="localLink")
- ; MsgBox, % "Local Link selected with the number of players equal to: " . networkPlayers
- ; Else If (networkType="server")
- ; MsgBox, % "WAN IP Address=" . networkIP . " | LAN IP Address=" . localIP[1,2] . " | Port=" . networkPort . " | networkPlayers=" . networkPlayers . " | networkRequiresSetup=" . networkRequiresSetup
- ; Else If (networkType="client")
- ; MsgBox, % "NetworkIP=" . networkIP . " | Port Number=" . networkPort . " | networkRequiresSetup=" . networkRequiresSetup
- If networkSession {
- RLLog.Info("Module - Using a Network for " . romName)
- multiPlayerObj := Object() ; initialize object to store the multiplayer options
- If (networkType="localLink") {
- RLLog.Info("Module - Setting remote host to 127.0.0.1 to support local link mode as it is running on this PC.")
- linkEnabledGame := 1
- If networkPlayers > 1
- { RLLog.Info("Module - Local link mode was selected and " . networkPlayers . " sessions will be launched.")
- fullscreen := "false" ; must turn off fullscreen if running multiple MAMEs on the same machine
- Loop % networkPlayers {
- multiPlayerObj[A_Index,"Player"] := A_Index
- multiPlayerObj[A_Index,"CfgDir"] := " -cfg_directory cfg" . (If A_Index = 1 ? "" : A_Index)
- multiPlayerObj[A_Index,"NvramDir"] := " -nvram_directory nvram" . (If A_Index = 1 ? "" : A_Index)
- If (A_Index = 1) { ; Player 1
- initialLocalPort := localPort ; must be stored for last player
- multiPlayerObj[A_Index,"LocalHost"] := " -comm_localhost 0.0.0.0"
- multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort
- localPort++
- multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . localPort
- } Else { ; Players 2+
- multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort
- localPort++
- multiPlayerObj[A_Index,"RemoteHost"] := " -comm_remotehost 127.0.0.1"
- multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . (If A_Index = networkPlayers ? initialLocalPort : localPort) ; must set remote port to first port on last player
- }
- ; msgbox % "Player: " . multiPlayerObj[A_Index]["Player"] . "`nLocalHost: " . multiPlayerObj[A_Index]["LocalHost"] . "`nLocalPort: " . multiPlayerObj[A_Index]["LocalPort"] . "`nRemoteHost: " . multiPlayerObj[A_Index]["RemoteHost"] . "`nRemotePort: " . multiPlayerObj[A_Index]["RemotePort"] . "`nCfgDir: " . multiPlayerObj[A_Index]["CfgDir"] . "`nNvramDir: " . multiPlayerObj[A_Index]["NvramDir"]
- }
- } Else
- RLLog.Info("Module - Local link mode was selected but user only chose 1 player. Launch will be a normal session.")
- } Else If (networkType = "client") {
- RLLog.Info("Module - Remote host is running on another PC, module will use remote link mode.")
- moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP") ; Save last used IP and Port for quicker launching next time
- moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port")
- linkType := "Slave"
- networkPlayers := 1
- multiPlayerObj[1,"Player"] := 1
- multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"
- multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"
- multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case
- multiPlayerObj[1,"LocalPort"] := " -comm_localport " . localPort
- multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP
- multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort
- } Else { ; server
- RLLog.Info("Module - This PC is acting as the host, telling mame to listen for incoming connections on port: " . localPort)
- moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP") ; Save last used IP and Port for quicker launching next time
- moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port")
- linkType := "Master"
- networkPlayers := 1
- multiPlayerObj[1,"Player"] := 1
- multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"
- multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"
- multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case
- multiPlayerObj[1,"LocalPort"] := " -comm_localport " . networkPort
- multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP
- multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort
- }
- RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
- } Else {
- RLLog.Info("Module - User chose Single Player mode for this session")
- }
- }
- FadeInStart()
- If inipath
- inipath := AbsoluteFromRelative(EmuPath, inipath)
- If hashpath
- hashpath := AbsoluteFromRelative(EmuPath, hashpath)
- artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop"
- useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels"
- useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays"
- useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops"
- useCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels"
- useMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees"
- autosave := If autosave = "true" ? " -autosave" : ""
- volume := If volume != "" ? " -volume " . volume : ""
- inipath := If inipath != "" ? " -inipath """ . inipath . """" : ""
- hashpath := If hashpath != "" ? " -hashpath """ . hashpath . """" : ""
- If (verticalRotationMode = "none")
- verticalRotationMode := ""
- ; Process mame's ListXML for certain features
- If (bezelEnabled = "true" || servoStikEnabled = "auto" || verticalRotationMode || UseControllerRemap = "true") {
- ListXMLObject := Object()
- ListXMLObject := ListXMLInfo(If mameID = "MAME" ? (If mameRomName ? mameRomName : romName) : mameID) ;For non-Arcade systems we cannot use romName for listxml
- Angle := ListXMLObject["Angle"].Value
- If (bezelEnabled = "true") {
- If (networkPlayers > 1) {
- useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels
- BezelStart(networkPlayers)
- } Else {
- If (bezelMode = "layout"){
- BezelStart("layout",ListXMLObject["Parent"].Value,Angle,romName)
- } Else { ;bezel mode = normal
- useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels
- BezelStart(,,Angle)
- }
- }
- }
- If (servoStikEnabled = "auto") {
- ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8) ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled
- }
- If (verticalRotationMode && Angle) {
- RLLog.Info("Setting rotation mode to " . verticalRotationMode . " - Game's angle is " . Angle)
- If (verticalRotationMode = "original")
- verticalRotationMode := " -norotate"
- Else If (verticalRotationMode = "right")
- verticalRotationMode := " -ror"
- Else If (verticalRotationMode = "left")
- verticalRotationMode := " -rol"
- Else
- verticalRotationMode := ""
- }
- Else
- verticalRotationMode := ""
- ;Controller Remap
- If (UseControllerRemap = "true") {
- RLLog.Info("Controller Remap: Start")
- romProfileName := (mameRomName ? mameRomName : romName)
- romParentName := ListXMLObject["Parent"].Value
- If ControllerRemapPath
- ControllerRemapPath := AbsoluteFromRelative("", ControllerRemapPath)
- If ControllerRemapConfigPath
- ControllerRemapConfigPath := AbsoluteFromRelative("", ControllerRemapConfigPath)
- If MAMECtrlrPath
- MAMECtrlrPath := AbsoluteFromRelative(emuPath, MAMECtrlrPath)
- ctrlrPath := ""
- RLLog.Info("Controller Remap: ControllerRemapConfigPath: " . ControllerRemapConfigPath)
- ;~ ;1- Check for Rom. 2- Check for Rom Parent. 3- Check for System default
- If (FileExist(ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg")) {
- RLLog.Info("Controller Remap: Rom Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg")
- ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg")
- }
- else if (romParentName and FileExist(ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")) {
- RLLog.Info("Controller Remap: Parent Rom Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")
- ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")
- }
- else If (FileExist(ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")) {
- RLLog.Info("Controller Remap: System Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")
- ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")
- }
- else If (FileExist(ControllerRemapConfigPath . "\_Default.cfg")) {
- RLLog.Info("Controller Remap: Global Config File Found: " . ControllerRemapConfigPath . "\_Default.cfg")
- ctrlrPath := new File(ControllerRemapConfigPath . "\_Default.cfg")
- }
- ; Is there a controller file?
- if (ctrlrPath) {
- ctrlrFile := " -ctrlr RocketLauncher"
- ;Replace <system name="default"> with the Right mameID in the RocketLauncher.cfg file
- if(mameID != "MAME") {
- ctrlrPath.Read()
- rocketLauncherCfgFile := new File(MAMECtrlrPath . "\RocketLauncher.cfg")
- rocketLauncherCfgFile.Delete()
- rocketLauncherCfgFile.Append(StringUtils.Replace(ctrlrPath.Text, "<system name=""default"">", "<system name=""" . mameID . """>"))
- }
- else {
- ctrlrPath.Copy(MAMECtrlrPath . "\RocketLauncher.cfg",1)
- }
- RLLog.Info("Controller Remap: Running """ . ControllerRemapPath . """ /remap:""" . MAMECtrlrPath . "\RocketLauncher.cfg""")
- ControllerRemapProcess := new Process(ControllerRemapPath)
- ControllerRemapProcess.Run(" /remap:""" . MAMECtrlrPath . "\RocketLauncher.cfg""","Hide")
- }
- else {
- RLLog.Info("Controller Remap: No Controller config file found.")
- }
- RLLog.Info("Controller Remap: End")
- }
- }
- winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel"
- fullscreenParam := If (Fullscreen = "true") ? " -nowindow" : " -window"
- hideEmuObj := Object(emuOpenWindow,0,emuDebugWindow,0,emuOutputWindow,0,emuPrimaryWindow,1)
- 7z(romPath, romName, romExtension, sevenZExtractPath)
- ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions
- exeAtrib := FileGetVersionInfo_AW(emuPath . "\" . executable, "FileVersion|ProductVersion", "|")
- Loop, Parse, exeAtrib, |%A_Tab%, %A_Space%
- A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField )
- If ProductVersion
- MAMEVersion := StringUtils.Right(ProductVersion, StringUtils.StringLength(ProductVersion) - 2)
- RLLog.Info("Module - Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion)
- If (videomode = "opengl") {
- hlsl := " -nohlsl_enable"
- If (MAMEVersion > 159)
- glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl")
- Else
- glsl := ""
- } Else {
- hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable")
- If (MAMEVersion > 159)
- glsl := If videomode = "ini" ? "" : " -nogl_glsl"
- Else
- glsl := ""
- If (videomode = "ini")
- videomode := ""
- }
- videomode := If (Videomode != "" ) ? " -video " . videomode : ""
- param1 := " -cart """ . romPath . "\" . romName . romExtension . """" ; default param1 used for launching most systems.
- If (romExtension = ".txt") ; This can be applied to all systems
- param1 := ""
- If (mameID = "apfimag") ; APF Imagination Machine
- If (romExtension != ".tap")
- mameID := "apfm1000" ; cart games for APF Imagination Machine require a different bios to be loaded
- If (UseSoftwareList != "true")
- { ; Now that we know the system we are loading, determine if we use an ini assocated with that system for custom game configs a user might need. Then load the configs associated to that game.
- If StringUtils.Contains(mameID,"ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664|mo5") ; these systems will use an ini to store game specific settings
- {
- If !SystemModuleIni.Exist()
- SystemModuleIni.Append() ; create a blank file if it does not exist
- If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A
- {
- ExpansionCartLocation := moduleIni.Read("Settings", "ExpansionCartLocation", romPathOrig . "\System",,1)
- ExpansionCartLocation := GetFullName(ExpansionCartLocation)
- CommandWaitOffset := moduleIni.Read("Settings", "CommandWaitOffset", 0,,1)
- ExpansionCart := moduleIni.Read(romName, "Expansion_Cart","extended_basic.rpk",,1) ; user can specify a rom specific cart instead of the default basic one
- Command := moduleIni.Read(romName, "Command",,,1)
- ; Now set the parameters to send to MAME
- If (romExtension = ".dsk") ; Expansion Disk
- {
- ; If using the mainCart , send expansionLocation to MAME. This will require DirectInput to be enabled on the MAME build! Else we are loading a Disk game
- param1 := " -nat -gromport single -cart1"
- param2 := " """ . ExpansionCartLocation . "\" . ExpansionCart . """"
- param3 := " -peb:slot2 32kmem -peb:slot3 speech -peb:slot6 tirs232 -peb:slot8 hfdc"
- param4 := " -flop1"
- param5 := " """ . romPath . "\" . romName . romExtension . """"
- If StringUtils.Contains(romName, "\(Disk")
- {
- TimerUtils.Sleep(50)
- If (romTable.MaxIndex() = 2)
- {
- param4 := " -flop1 " . " """ . romTable[1,1] . """"
- param5 := " -flop2 " . " """ . romTable[2,1] . """"
- }
- }
- } Else If (romExtension = ".rpk") ; Cart Game (RPK Format)
- param1 := " -nat -gromport single -cart1", param2:=" """ . romPath . "\" . romName . romExtension . """", param3:=" -peb:slot3 speech" ;-cart will also work here
- param6 := " -ui_active" ;Enable partial keyboard mode at startup
- } Else If (mameID = "aes") ; SNK Neo Geo AES
- { biosRegion := moduleIni.Read(romName, "BIOS_Region","asia",,1)
- param1 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games
- param2 := " -cart " . romName
- }Else If (mameID = "apple2gs") ; Apple IIGS
- { externalOS := moduleIni.Read(romName, "External_OS","false",,1)
- 2gsSystemFile := "System6.2mg" ;For games without OS included, always force this name and error out if not found
- multipartTable := CreateRomTable(multipartTable)
- If (externalOS = "true")
- { CheckFile(romPath . "\" . 2gsSystemFile)
- param1 := " -flop3", param2:=" """ . romPath . "\" . 2gsSystemFile . """", param3:=" -flop4", param4:=" """ . romPath . "\" . romName . romExtension . """"
- } Else {
- param1 := " -flop3", param2:=" """ . romPath . "\" . romName . romExtension . """"
- If (multipartTable.MaxIndex() > 1)
- param3 := " -flop4", param4 := " """ . multipartTable[2,1] . """"
- }
- param5 := " -ui_active" ;Enable partial keyboard mode at startup
- }Else If (mameID = "electron") ; Acorn Electron
- { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
- AutoBootDelay := " -autoboot_delay " . AutoBootDelay
- If StringUtils.Contains(romExtension,"\.ssd|\.bbc\|\.img|\.dsd|\.adf|\.ads|\.adm|\.adl")
- {
- mediaDeviceType := "flop"
- autoBootMethod := " -autoboot_command ""*mount 0\n\n\n\n\nch.""""run""""""\n"""""
- }
- Else If StringUtils.Contains(romExtension,"\.bin|\.rom")
- mediaDeviceType := "cart"
- Else
- {
- mediaDeviceType := "cass"
- autoBootMethod := " -autoboot_command ""*tape\nchain""""""""""""\n"""
- }
- param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . autoBootMethod . AutoBootDelay . ""
- }Else If (mameID = "sc3000") ; Sega SC-3000
- { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
- AutoBootDelay := " -autoboot_delay " . AutoBootDelay
- If StringUtils.Contains(romExtension,"\.bin|\.sg\|.sc")
- mediaDeviceType := "cart"
- Else ; any other format
- mediaDeviceType := "cass"
- param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
- }Else If (mameID = "c64") ; Commodore 64
- { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
- AutoBootDelay := " -autoboot_delay " . AutoBootDelay
- If StringUtils.Contains(romExtension,"\.d64|\.g64|\.g41|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk")
- mediaDeviceType := "flop1"
- Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
- mediaDeviceType := "cass1"
- Else If StringUtils.Contains(romExtension,"\.80|\.a0|\.e0|\.crt")
- mediaDeviceType := "cart1"
- Else If StringUtils.Contains(romExtension,"\.p00|\.prg|\.t64")
- mediaDeviceType := "quik1"
- param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
- }Else If mameID = mbeeic ; Applied Technology MicroBee
- { microbeeModel := moduleIni.Read(romName, "MicroBee_Model","mbeeic",,1)
- If !StringUtils.Contains(microbeeModel,"mbee|mbeeic|mbeepc|mbeepc85|mbee56")
- ScriptError("This is not a known MicroBee model value: " . microbeeModel)
- Else If (microbeeModel != "mbeeic")
- mameID := microbeeModel
- If StringUtils.Contains(romExtension,"\.mwb|\.com|\.bee")
- mediaDeviceType := "quik1"
- Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
- mediaDeviceType := "cass"
- Else If StringUtils.Contains(romExtension,"\.rom")
- mediaDeviceType := "cart"
- Else If StringUtils.Contains(romExtension,"\.dsk")
- mediaDeviceType := "flop1"
- Else ; .bin format
- mediaDeviceType := "quik2"
- param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "odyssey2") ; Magnavox Odyssey 2
- {
- VoiceModule := moduleIni.Read(romname, "VoiceModule","false","",1)
- If (VoiceModule = "true")
- param1 := " -cart1 voice -cart2 """ . romPath . "\" . romName . romExtension . """"
- param2 := " -ui_active" ;Enable partial keyboard mode at startup
- If romName not contains (USA
- mameID := "videopac"
- }Else If (mameID = "astrocde") ; Bally Astrocade
- {
- BlueRAMBasicRom := moduleIni.Read("Settings", "BlueRAMBasicRom","Blue RAM Basic v1.1 (USA).bin",,1) ; Blue RAM Basic rom
- RequiresReset := moduleIni.Read(romname, "RequiresReset","false",,1) ; Check if game requires a reset
- BlueRAMBasicRomPath := new File(romPath . "\" . BlueRAMBasicRom)
- If (romExtension = ".script") {
- ; Will require blue ram basic
- If !BlueRAMBasicRomPath.Exist() {
- ; Blue RAM Basic games might be in their own sub-folders since they have several files, so let's try to find the Blue RAM cart in the parent folder as well
- StringUtils.SplitPath(romPath,,romBasePath) ; grab path one level up
- BlueRAMBasicRomPath.__Delete()
- BlueRAMBasicRomPath := new File(romBasePath . "\" . BlueRAMBasicRom)
- BlueRAMBasicRomPath.CheckFile("Couldn't find " . BlueRAMBasicRom . " on any of these paths:" . romBasePath . "|" . romPath)
- }
- ScriptFile := new File(romPath . "\" . romName . romExtension)
- param1 := " -cart """ . BlueRAMBasicRomPath.FileFullPath . """"
- ; Replace rompath variable in script
- ScriptFile.Read()
- ScriptFile.Text := StringUtils.Replace(ScriptFile.Text, "{romPath}", romPath, "all")
- ; Create cmd file to send to MESS
- RomCMDFile := new File(romPath . "\" . romName . ".cmd")
- RomCMDFile.Delete()
- RomCMDFile.Append(ScriptFile.Text)
- param2 := " -exp blue_ram_16k -debug -debugscript """ . RomCMDFile.FileFullPath . """"
- closeDebugWindow := "true"
- }
- }Else If (mameID = "samcoupe") ; MGT Sam Coupe
- { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
- AutoBootDelay := " -autoboot_delay " . AutoBootDelay
- If StringUtils.Contains(romExtension,"\.mgt|\.dsk|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi")
- mediaDeviceType := "flop1"
- param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""\nBOOT\n""" . AutoBootDelay . ""
- }Else If (mameID = "vic10") ; Commodore MAX Machine
- { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
- AutoBootDelay := " -autoboot_delay " . AutoBootDelay
- If StringUtils.Contains(romExtension,"\.e0|\.80")
- param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
- Else If StringUtils.Contains(romExtension,"\.wav|\.tap|\.fd")
- param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
- Else If StringUtils.Contains(romExtension,"\.t64|\.prg|\.p00")
- {
- mediaDeviceType := "quik"
- param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN""" . AutoBootDelay . ""
- }
- }Else If (mameID = "mo5") ; Thomson MO5
- { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1) ; Read delay from config.
- AutoBootDelay := " -autoboot_delay " . AutoBootDelay
- If StringUtils.Contains(romExtension,"\.bin|\.m5|\.rom")
- param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
- Else If StringUtils.Contains(romExtension,"\.wav|\.k5|\.k7")
- param1 := " -cass """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN \""\""\n""" . AutoBootDelay . ""
- Else If StringUtils.Contains(romExtension,"\.fd|\.dsk|\.d77|\.d88")
- param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""DOS\nLOAD\n""" . AutoBootDelay . ""
- }Else If (mameID = "cpc664") ; Amstrad CPC
- { LaunchProgram := moduleIni.Read(romName, "LaunchProgram","disk",,1) ; Read command from config.
- LaunchProgram := " -autoboot_command " . """RUN \""" . LaunchProgram . "\n"""
- AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
- AutoBootDelay := " -autoboot_delay " . AutoBootDelay
- If StringUtils.Contains(romExtension,"\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk")
- mediaDeviceType := "flop1"
- param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . LaunchProgram . AutoBootDelay
- }
- ;Use a different bios if needed (This must be done after the above if conditions since the mameID will change)
- iniBios := moduleIni.Read(romName, "Bios",mameID,,1) ; for all games, we use the default bios. Some games might require different bios like Odyssey2's Jopac games use the videopac bios instead, which should be defined in the ini
- If (iniBios != "")
- mameID := iniBios ; need to change the bios name for some games
- }
- ; These systems don't use an ini, but do require parameters to be changed from the default method of launching MAME
- If (mameID = "neocdz" || mameID = "cdimono1" || mameID = "segacd" || mameID = "saturn" || mameID = "psx" || (mameID = "tg16" && mameSystem = "NEC TurboGrafx-CD") || (mameID = "pce" && mameSystem = "NEC PC Engine-CD")) ; SNK Neo Geo CD, Philips CD-i, Sega CD, Sega Saturn, Sony PlayStation, NEC PC Engine-CD or NEC TurboGrafx-CD
- { If !StringUtils.Contains(romExtension,"\.chd|\.cue")
- ScriptError("MAME only supports " . mameSystem . " games in chd and cue format. It does not support:`n" . romExtension)
- If (mameSystem = "NEC TurboGrafx-CD") { ; NEC TurboGrafx-CD needs an additional bios mounted as a cart to run
- tgcdBios := moduleIni.Read("Settings", "TGCDSystemCard", emuPath . "\roms\Super CD-ROM2 System V3.01 (U).pce",,1)
- tgcdBios := GetFullName(tgcdBios)
- tgcdBios := CheckFile(tgcdBios)
- param2 := " -cart " . """" . tgcdBios . """"
- } Else If (mameSystem = "NEC PC Engine-CD") { ; NEC PC Engine-CD needs an additional bios mounted as a cart to run
- pcecdBios := moduleIni.Read("Settings", "PCECDSystemCard", emuPath . "\roms\Super CD-ROM2 System V3.0 (J).pce",,1)
- pcecdBios := GetFullName(pcecdBios)
- pcecdBios := CheckFile(pcecdBios)
- param2 := " -cart " . """" . pcecdBios . """"
- } Else If (mameID = "psx") { ; Sony PlayStation
- mameID := "psu" ; changing mameID sent to MAME to use the USA bios
- ; SelectMemCard() ; future function to swap around memcards
- ; Usage: mc1 "J:\MAME\software\psu\card1.mc"
- } If (mameSystem = "Sega CD") { ;
- If StringUtils.InStr(romName,"(Jap") ; Mega CD Japanese v2
- mameID := "megacd2j"
- Else If StringUtils.InStr(romName,"(Euro") ; Mega CD European (PAL)
- mameID := "megacd"
- }
- param1 := " -cdrm """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "gamecom") ; Tiger Game.com
- { If (romExtension != ".txt")
- param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "genesis") ; Sega Genesis
- { If (StringUtils.InStr(romName, "(Europe") || StringUtils.InStr(romName, "(PAL")) ; if rom is from europe, tell MAME to boot a Mega Drive instead
- mameID := "megadriv"
- }Else If (mameID = "megadriv") ; Sega Mega Drive
- { If (StringUtils.InStr(romName, "(USA") || StringUtils.InStr(romName, "(NTSC")) ; if rom is from America, tell MAME to boot a Genesis instead
- mameID := "genesis"
- }Else If (mameID = "vii") ; JungleTac Sport Vii
- { If (romName = "Built-In Games (China)") ; Has some built-in games, gotta launch just BIOS for it.
- param1 := ""
- }Else If (mameID = "alice32") ; Matra & Hachette Alice
- { If (romExtension != ".txt")
- param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "cgenie") ; EACA EG2000 Colour Genie
- { If (romExtension != ".txt")
- param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "pockstat") ; Sony PocketStation
- { If (romExtension != ".gme")
- param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "coco3") ; Tandy TRS-80 Color Computer
- { If (romExtension != ".txt")
- param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "zx81") ; Sinclair ZX81
- { If (romExtension != ".txt")
- param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "lynx128k") ; Camputers Lynx
- { If (romExtension != ".txt")
- param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "vg5k") ; Philips VG 5000
- { If (romExtension != ".txt")
- param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "sorcerer") ; Exidy Sorcerer
- { If (romExtension = ".snp") ; Snapshot file
- param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
- Else If (romExtension = ".bin")
- param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
- }Else If (messID = "jupace") ; jupiter ace
- { If (romExtension = ".ace")
- param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "a800" || mameID = "fds") ; Atari 8-Bit, Nintendo Famicom Disk System
- { If (romExtension != ".txt")
- param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "vectrex") ; GCE Vectrex
- { If (romName = "Mine Storm (World)") ; MAME dumps an error if you try to launch Mine Storm using a rom instead of just booting vectrex w/o a game in it (Mine Storm is built into vectrex)
- param1 := ""
- }Else If (mameID = "apfm1000") ; APF Imagination Machine/APF M1000
- { If (romName = "Rocket Patrol (USA)") ; Rocket Patrol is built into the APF M1000 ROM.
- param1 := ""
- }Else If (mameID = "adam") ; Coleco ADAM
- param1 := (If romExtension = ".ddp" ? " -cass1" : (If romExtension = ".dsk" ? " -flop1" : " -cart1")) . " """ . romPath . "\" . romName . romExtension . """" ; Decide if tape, disk, or cart game
- Else If (mameID = "pegasus") ; Aamber Pegasus
- { If (romExtension != ".txt")
- param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "gp32") ; GamePark 32
- { If (romExtension != ".txt")
- param1 := " -memc """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "svmu") ; Sega VMU
- {
- param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "x1turbo40") ; Sharp X1
- { If StringUtils.Contains(romExtension,"\.bin|\.rom")
- param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
- Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
- param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
- Else
- param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "pc8801") ; NEC PC-8801
- { If (romExtension = ".d88")
- param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "fmnew7") ; Fujitsu FM-7
- { If StringUtils.Contains(romExtension,"\.fdi|\.td0|\.imd|\.cqm|\.dsk|\.d77|\.d88|\.1dd")
- param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
- Else If StringUtils.Contains(romExtension,"\.wav|\.t77")
- param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "apple2ep") ; Apple II
- { If StringUtils.Contains(romExtension,"\.dsk|\.do|\.po|\.rti|\.edd|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.i pf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi")
- param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
- Else If StringUtils.Contains(romExtension,"\.wav")
- param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
- }Else If (mameID = "n64dd") ; Nintendo 64DD
- {
- N64RomFile := new FIle(romPath . "\" . romName . ".n64")
- If N64RomFile.Exist()
- param1 := " -cart """ . N64RomFile.FileFullPath . """ -quik """ . romPath . "\" . romName . romExtension . """"
- Else
- param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
- }Else If StringUtils.Contains(mameID,"studio2|mpt02") ; RCA Studio 2
- {
- If (romExtension != ".txt")
- param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
- Else {
- If StringUtils.Contains(romName,"Doodle")
- button2 := "A 1" ; Press 1 on P1 controller
- If StringUtils.Contains(romName,"Patterns")
- button2 := "A 2" ; Press 2 on P1 controller
- If StringUtils.Contains(romName,"Bowling")
- button2 := "A 3" ; Press 3 on P1 controller
- If StringUtils.Contains(romName,"Freeway")
- button2 := "A 4" ; Press 4 on P1 controller
- If StringUtils.Contains(romName,"Addition")
- button2 := "A 5" ; Press 5 on P1 controller
- }
- ; Generate a lua script to press the Clear button so games will start
- ScriptFileName := GeneratePressButtonScript("Clear",button2)
- bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"
- }Else If (mameID = "fmtowns" || mameID = "fmtmarty") ; Fujitsu FM Towns
- {
- If StringUtils.Contains(romExtension,"\.chd|\.cue")
- mediaDeviceType := "cdrm"
- Else
- mediaDeviceType := "flop1"
- param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """"
- }
- } Else { ; Use Software List
- hashname := mameID
- param1 := " """ . romName . """" ; param1 used for launching from software lists
- If (mameID = "aes") ; SNK Neo Geo AES
- { hashname := "neogeo"
- biosRegion := moduleIni.Read(romName, "BIOS_Region","asia",,1)
- param2 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games
- }
- CheckFile(emuPath . "\hash\" . hashname . ".xml","Could not find a software list for the system " . mameID) ;Check if software list for selected system exists
- }
- If (mameID = "vectrex") { ; GCE Vectrex
- VectrexArtFile := new File(emuPath . "\artwork\Vectrex\" . romName . ".png")
- param2 := " -view " . (If VectrexArtFile.Exist() ? ("""" . romName . """") : "standard") ; need overlays extracted in the artwork\vectres folder. PNGs must match romName
- }
- sysStaticParams := If sysStaticParams != "" ? A_Space . sysStaticParams : "" ; tacking on a space in case user forgot to add one
- romParams := If romParams != "" ? A_Space . romParams : "" ; tacking on a space in case user forgot to add one
- mameRomPaths := StringUtils.Replace(romPathFromIni,"|",`"`;`",1) ; replace all instances of | to ; in the Rom_Path from RL's Emulators.ini so MAME knows where to find your roms
- mameRomPaths := " -rompath """ . (If mameRomName ? romPath : mameRomPaths) . (If mameBiosPath ? ";" . mameBiosPath : "") . """" ; If using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom. If a bios path was supplied, add it into the rom paths sent to MAME
- If StringUtils.InStr(romParams,"-rompath")
- ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
- If StringUtils.InStr(sysStaticParams,"-rompath")
- ScriptError("""-rompath"" is defined as a parameter for " . mameSystem . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
- ; use a custom rom name, not the one from the db
- If mameRomName {
- MameRomOriginalFile := new File(romPath . "\" . romName . romExtension)
- MameRomCustomFile := new File(romPath . "\" . mameRomName . romExtension)
- errLvl := MameRomOriginalFile.Move(MameRomCustomFile.FileFullPath) ; rename rom to match what mame needs
- originalRomName := romName ; store romName from database so we know what to rename it back to later
- romName := mameRomName
- If errLvl
- ScriptError("There was a problem renaming " . romName . " to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8)
- Else ; if rename was successful, set var so we know to move it back later
- fileRenamed := 1
- }
- ; use a custom cfg file if it exists and append it to param1
- CustomCFGPath := new Folder(emuPath . "\cfg\" . mameID . "\" . dbName)
- If CustomCFGPath.Exist()
- param1 := " -cfg_directory """ . CustomCFGPath.FileFullPath . """" . param1
- If (bilinearFilter = "true")
- bilinearEnabled := " -filter"
- Else
- bilinearEnabled := " -nofilter"
- If (cheatMode = "true") {
- CheatZipFile := new File(emuPath . "\cheat.zip")
- Cheat7zFile := new File(emuPath . "\cheat.7z")
- If (!CheatZipFile.Exist() && !Cheat7zFile.Exist())
- RLLog.Warning("Module - You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath)
- Else {
- RLLog.Info("Module - Cheat file found in " . emuPath)
- If cheatModeKey ; if user wants to use a key to enable CheatMode
- cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : "" ; only enables cheatMode when key is held down on launch
- Else ; no cheat mode key defined
- cheatEnabled := " -cheat"
- }
- }
- If (RequiresReset = "true")
- { ; Generate a lua script to send a system soft reset
- ScriptFileName := GenerateSoftResetScript()
- bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"
- }
- HideAppStart(hideEmuObj,hideEmu)
- If (legacyMode = "true")
- { RLLog.Info("Module - Running MAME in legacy Mode")
- errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . fullscreenParam . cheatEnabled . volume . mameRomPaths . sysStaticParams . romParams, winstate,,,,1) ; wrap quotes around exe
- } Else {
- RLLog.Info("Module - Running MAME in non-legacy mode")
- ; If (networkPlayers = 1 || !linkEnabledGame) {
- If !networkSession {
- RLLog.Info("Module - SinglePlayer session")
- errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6 ) . ctrlrFile . mameRomPaths . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1) ; wrap quotes around exe
- } Else { ; multiplayer game run
- RLLog.Info("Module - Network/MultiPlayer session")
- BuildNVRAMObject() ; build nvram object
- ;screen positions
- screenPos := []
- screenPos := SplitScreenPos(networkPlayers,splitScreen2PlayersMode,splitScreen3PlayersMode,maxPlayersPerMonitor)
- If (networkType="localLink")
- globalInputs := " -global_inputs" ; tell mame to accept inputs when its window is not focused
- Loop % networkPlayers
- {
- currentPlayer := A_Index
- ; Update NVRAM setting(s)
- If (enableNVRAMAutomation = "true") {
- If nvramSettings[romName]["Settings"]["Credit"]["Position"].MaxIndex() { ; If nvram settings exist for this game
- NVRamFile%currentPlayer% := new File(emuPath . "\nvram" . (If currentPlayer = 1 ? "" : currentPlayer) . "\" . romName . "\" . nvramSettings[romName]["Settings"]["NVRAM"]["File"][1])
- If NVRamFile%currentPlayer%.Exist() {
- RLLog.Info("Module - Checking nvram file(s) for required changes")
- If (networkType = "localLink") { ; only local link is supported for now
- ; Parse through each setting of each player and lookup the position to write new setting to the nvram file
- for playerOptionLabel, selectedPlayerOption in nvramSettings[romName]["Player"][currentPlayer] ;looping on each player selected options
- for index, setting in nvramSettings[romName]["Settings"][playerOptionLabel]["Position"] ;Looping through hex values of the current option
- HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"][playerOptionLabel]["Position"][index],nvramSettings[romName]["Settings"][playerOptionLabel]["Option"][selectedPlayerOption][index])
- for index, playerCRC in nvramSettings[romName]["CRC"]["Player"][currentPlayer] ;looping on each player selected options
- HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["CRC"]["Position"][index],nvramSettings[romName]["CRC"]["Player"][currentPlayer][index])
- } Else If (networkType = "Server") {
- RLLog.Info("Module - Converting this nvram to ""Master"" in: " . NVRamFile%currentPlayer%.FileFullPath)
- ; RLLog.Info("Module - NVRAM automation for ""Server"" not supported at this time") ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 1
- HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Master"][1])
- } Else If (networkType = "Client") {
- RLLog.Info("Module - Converting this nvram to ""Slave"" in: " . NVRamFile%currentPlayer%.FileFullPath)
- ; RLLog.Info("Module - NVRAM automation for ""Client"" not supported at this time") ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 2
- HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Slave"][1])
- }
- } Else
- RLLog.Info("Module - Did not find an NVRAM file to update for player " . currentPlayer . " (Ignore this if this is the first time you are launching this rom): " . NVRamFile%currentPlayer%.FileFullPath)
- } Else
- RLLog.Info("Module - This rom does not contain an entry in the NVRAM object")
- }
- ;;Run Line for each of the multiplayer MAME instances using the nvramPath and cfgPath variables to the extra mames
- MameMultiPlayer%currentPlayer%Exe := new Process(emuPath . "\" . executable) ; instantiate a new process for each player
- errLvl := MameMultiPlayer%currentPlayer%Exe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . ctrlrFile . mameRomPaths . multiPlayerObj[currentPlayer]["CfgDir"] . multiPlayerObj[currentPlayer]["NvramDir"] . globalInputs . multiPlayerObj[currentPlayer]["LocalHost"] . multiPlayerObj[currentPlayer]["LocalPort"] . multiPlayerObj[currentPlayer]["RemoteHost"] . multiPlayerObj[currentPlayer]["RemotePort"] . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1) ; wrap quotes around exe
- MameMultiPlayer%currentPlayer%Exe.Process("Exist") ; get PID
- MameMultiPlayer%currentPlayer%Window := new Window(new WindowTitle(,,,,MameMultiPlayer%currentPlayer%Exe.PID))
- MameMultiPlayer%currentPlayer%Window.ExcludeTitle := "MAMEOutput" ; ignore the mame debug window
- MameMultiPlayer%currentPlayer%Window.Wait()
- }
- Loop % networkPlayers
- {
- MameMultiPlayer%A_Index%Window.Get("ID")
- MameMultiPlayer%A_Index%Window.RemoveTitlebar()
- MameMultiPlayer%A_Index%Window.ToggleMenu()
- MameMultiPlayer%A_Index%Window.RemoveBorder()
- MameMultiPlayer%A_Index%Window.Move(screenPos[A_Index].X, screenPos[A_Index].Y, screenPos[A_Index].W, screenPos[A_Index].H)
- TimerUtils.Sleep(50)
- }
- }
- }
- If errLvl {
- If (errLvl = 1)
- Error := "Failed Validity"
- Else If(errLvl = 2)
- Error := "Missing Files"
- Else If(errLvl = 3)
- Error := "Fatal Error"
- Else If(errLvl = 4)
- Error := "Device Error"
- Else If(errLvl = 5)
- Error := "Game Does Not Exist"
- Else If(errLvl = 6)
- Error := "Invalid Config"
- Else If StringUtils.Contains(errLvl,"7|8|9")
- Error := "Identification Error"
- Else
- Error := "MAME Error"
- RLLog.Error("MAME Error - " . Error)
- }
- emuPrimaryWindow.Wait()
- emuPrimaryWindow.WaitActive()
- If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A
- {
- KeyUtils.SendCommand("X",1000) ; To bypass the first screen
- If (Command)
- KeyUtils.SendCommand(Command,,,,,,CommandWaitOffset) ; Send command affect it with an offset if needed
- }
- ; Close the debugger window if exists
- If (closeDebugWindow = "true") {
- emuDebugWindow.Wait(2)
- emuDebugWindow.Close()
- }
- BezelDraw()
- HideAppEnd(hideEmuObj,hideEmu)
- If (networkPlayers = 1 || !linkEnabledGame) {
- emuPrimaryWindow.Show() ; Show the emulator
- } Else {
- Loop % networkPlayers
- MameMultiPlayer%A_Index%Window.Show() ; Show the emulator
- MameMultiPlayer1Window.Activate() ; Activate first player window so that first player can use keyboard instead of last player
- }
- FadeInExit()
- primaryExe.Process("WaitClose")
- 7zCleanUp()
- BezelExit()
- If fileRenamed { ; Rename file back to alternate name for next launch
- errLvl := MameRomCustomFile.Move(MameRomOriginalFile.FileFullPath) ; Put original name back
- If errLvl ; If rename was successful, set var so we know to move it back later
- ScriptError("There was a problem renaming " . MameRomCustomFile.FileName . " back to " . MameRomOriginalFile.FileName)
- }
- FadeOutExit()
- ExitModule()
- ListXMLInfo(rom){ ; Returns MAME info about parent rom, orientation angle, resolution
- Global emuFullPath,emuPath,RLLog
- ListXMLObject := Object()
- listXMLVarLog := ""
- ComSpecProcess := new Process(ComSpec) ; instantiate cmd.exe process
- ComSpecProcess.RunDirect(comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", emuPath, "Hide", 1) ; Run from emu's folder
- TempBezelFile := new File(emuPath . "\tempBezel.txt")
- TempBezelFile.Read()
- StringUtils.RegExMatch(TempBezelFile.Text, "s)<(machine|game).*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent)
- StringUtils.RegExMatch(parent,"cloneof=" . """" . ".*", parent)
- StringUtils.RegExMatch(parent,"""" . ".*", parent)
- parent := StringUtils.TrimLeft(parent, 1)
- StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle)
- StringUtils.RegExMatch(angle,"[0-9]+", angle, "-6")
- StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*width=" . """" . "[0-9]+" . """", width)
- StringUtils.RegExMatch(width,"[0-9]+", width, "-6")
- StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*height=" . """" . "[0-9]+" . """", Height)
- StringUtils.RegExMatch(Height,"[0-9]+", Height, "-6")
- StringUtils.RegExMatch(TempBezelFile.Text, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways)
- StringUtils.RegExMatch(Ways,"[0-9]+", Ways, "-6")
- logVars := "Parent|Angle|Height|Width|Ways"
- Loop, Parse, logVars, |
- {
- currentobj := {}
- currentobj.Label := A_Loopfield
- currentobj.Value := %A_Loopfield%
- ListXMLObject.Insert(currentobj["Label"], currentobj)
- listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"]
- }
- RLLog.Info("Module - MAME ListXML values: " . listXMLLog)
- If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) {
- ListXMLObject["Angle"].Value := true
- RLLog.Info("Module - This game's height is greater than its width, forcing vertical mode")
- }
- TempBezelFile.Delete()
- Return ListXMLObject
- }
- GenerateSoftResetScript(){ ; Generates a lua script to send a soft reset to MAME
- Global emuPath
- SoftScriptFile := new File(emuPath . "\soft_reset.lua")
- ScriptFileName := emuPath . "\soft_reset.lua"
- SoftScriptFile.Delete()
- AppendTxt :="
- (
- -- This script will reset the machine
- local function reset_machine()
- if resetcounter == nil then
- manager:machine():soft_reset();
- resetcounter = 1;
- end
- end
- if resetcounter == nil then
- emu.wait(1);
- reset_machine();
- end
- )"
- SoftScriptFile.Append(AppendTxt)
- Return SoftScriptFile.FileFullPath
- }
- GeneratePressButtonScript(button1,button2=""){ ; Generates a lua script to send a soft reset to MAME
- Global emuPath
- PressScriptFile := new File(emuPath . "\press_button.lua")
- PressScriptFile.Delete()
- If (button2) {
- button2str := "`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(1);`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(0);"
- }
- AppendTxt :="
- (
- local function press_button()
- if resetcounter == nil then
- ioport[""" . button1 . """]:write(1);
- emu.wait(1);
- ioport[""" . button1 . """]:write(0);
- resetcounter = 1;" . button2str . "
- end
- end
- if resetcounter == nil then
- emu.wait(1);
- press_button();
- end
- )"
- PressScriptFile.Append(AppendTxt)
- Return PressScriptFile.FileFullPath
- }
- BuildNVRAMObject() {
- Global nvramSettings,RLLog
- RLLog.Info("BuildNVRAMObject - Started")
- nvramSettings := {}
- nvramSettings["vr"] := {}
- nvramSettings["vr"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Cabinet":{"Position":["52"], "Option":{"Special":["00"], "Standard":["01"], "Upright":["02"], "2PLink":["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "Monitor":{"Position":["22"], "Option":{"Standard":["00"], "Wide":["01"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}
- nvramSettings["vr"]["Player"] := {}
- nvramSettings["vr"]["Player"].Insert(1, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["Player"].Insert(2, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["Player"].Insert(3, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["Player"].Insert(4, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["Player"].Insert(5, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["Player"].Insert(6, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["Player"].Insert(7, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["Player"].Insert(8, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
- nvramSettings["vr"]["CRC"] := {"Player":{1:["06","21"], 2:["3C","C7"], 3:["0E","5F"], 4:["FF","D8"], 5:["4B","7F"], 6:["BA","F8"], 7:["88","60"], 8:["79","E7"]}}
- nvramSettings["vformula"] := {}
- nvramSettings["vformula"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "Sound":{"Position":["22"], "Option":{"On":["00"], "Off":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}
- nvramSettings["vformula"]["Player"] := {}
- nvramSettings["vformula"]["Player"].Insert(1, {"BiosCounter":"1", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["Player"].Insert(2, {"BiosCounter":"1", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["Player"].Insert(3, {"BiosCounter":"1", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["Player"].Insert(4, {"BiosCounter":"1", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["Player"].Insert(5, {"BiosCounter":"1", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["Player"].Insert(6, {"BiosCounter":"1", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["Player"].Insert(7, {"BiosCounter":"1", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["Player"].Insert(8, {"BiosCounter":"1", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
- nvramSettings["vformula"]["CRC"] := {"Player":{1:["F2","EB"], 2:["C8","0D"], 3:["FA","95"], 4:["0B","12"], 5:["BF","B5"], 6:["4E","32"], 7:["7C","AA"], 8:["8D","2D"]}}
- RLLog.Info("BuildNVRAMObject - Ended")
- }
- BezelLabel:
- emuConsoleWindow.Set("Transparent",0)
- Return
- HaltEmu:
- If (pauseMethod = 1)
- { disableSuspendEmu := "true"
- disableRestoreEmu := "true"
- emuPrimaryWindow.PostMessage("0x211",1)
- } Else If (pauseMethod = 2)
- { disableSuspendEmu := "true"
- emuPrimaryWindow.PostMessage("0x211",1)
- } Else If (pauseMethod = 3)
- { disableSuspendEmu := "true"
- disableRestoreEmu := "true"
- emuPrimaryWindow.PostMessage(0x0400+6,1)
- } Else If (pauseMethod = 4)
- { disableSuspendEmu := "true"
- emuPrimaryWindow.PostMessage(0x0400+6,1)
- } Else If (pauseMethod = 5)
- { disableSuspendEmu := "true"
- KeyUtils.Send("{P down}")
- TimerUtils.Sleep(1000)
- KeyUtils.Send("{P up} ")
- }
- Return
- RestoreEmu:
- If (pauseMethod = 1)
- emuPrimaryWindow.PostMessage("0x212",1)
- Else If (pauseMethod = 2)
- emuPrimaryWindow.PostMessage("0x212",1)
- Else If (pauseMethod = 3)
- emuPrimaryWindow.PostMessage(0x0400+6,0)
- Else If (pauseMethod = 4)
- emuPrimaryWindow.PostMessage(0x0400+6,0)
- Else If (pauseMethod = 5) {
- disableSuspendEmu := "true"
- KeyUtils.Send("{P down}")
- TimerUtils.Sleep(1000)
- KeyUtils.Send("{P up} ")
- }
- emuPrimaryWindow.Activate()
- Return
- CloseProcess:
- FadeOutStart()
- If (networkSession && networkPlayers > 1) {
- Loop % networkPlayers {
- MameMultiPlayer%A_Index%Window.Close()
- MameMultiPlayer%A_Index%Window.WaitClose()
- }
- } Else
- emuPrimaryWindow.Close()
- Return
- 10:58:18:223 | RL | INFO | +63 | BuildScript - Loaded Pause scripts
- 10:58:18:238 | RL | INFO | +15 | BuildScript - Loaded Multi-Player scripts
- 10:58:18:270 | RL | INFO | +32 | BuildScript - Loaded Statistics.ahk script
- 10:58:18:301 | RL | INFO | +31 | BuildScript - "H:\Arcade\RocketLauncher\Lib\User Functions\Global.ahk" not found
- 10:58:18:316 | RL | INFO | +16 | BuildScript - "H:\Arcade\RocketLauncher\Lib\User Functions\MAME.ahk" not found
- 10:58:18:332 | RL | INFO | +15 | BuildScript - "H:\Arcade\RocketLauncher\Lib\User Functions\Emulators\MAME.ahk" not found
- 10:58:18:379 | RL | INFO | +47 | BuildScript - "H:\Arcade\RocketLauncher\Lib\User Functions\MAME\Emulators\MAME.ahk" not found
- 10:58:18:426 | RL | INFO | +47 | BuildScript - "H:\Arcade\RocketLauncher\Lib\User Functions\MAME\1941.ahk" not found
- 10:58:18:457 | RL | INFO | +31 | BuildScript - Finished injecting functions into module
- 10:58:18:520 | RL | INFO | +63 | Main - Module is built
- 10:58:18:551 | RL | INFO | +31 | CheckFile - Checking if H:\Arcade\RocketLauncher\AutoHotkey.dll exists
- 10:58:18:691 | RL | DEBUG | +141 | CheckFile - Attributes:
- FileDescription AutoHotkey_H ANSI 32-bit
- FileVersion 1.1.13.00
- InternalName AutoHotkey_H
- LegalCopyright Copyright (C) 2003-2013
- OriginalFilename AutoHotkey.exe
- ProductName AutoHotkey_H
- ProductVersion 1.1.13.00
- File Size: 802304 bytes
- Created: 12/14/2018 - 2:42:08 PM
- Modified: 9/7/2013 - 12:54:32 AM
- 10:58:18:723 | RL | INFO | +31 | Main - Hiding taskbar
- 10:58:18:754 | RL | TRACE | +31 | Window.__New - Created: "ahk_class Shell_TrayWnd"
- 10:58:18:770 | RL | TRACE | +16 | Window.__New - Created: "ahk_class Button"
- 10:58:18:801 | RL | TRACE | +31 | Window.Hide - Hiding window "ahk_class Shell_TrayWnd"
- 10:58:18:942 | RL | TRACE | +141 | Window.Hide - Hiding window "ahk_class Button"
- 10:58:18:957 | RL | INFO | +15 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
- 10:58:18:004 | RL | INFO | +47 | Main - Running module
- 10:58:19:504 | MD | INFO | +N/A | Module initialized
- 10:58:19:504 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
- 10:58:19:551 | MD | DEBUG | +47 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
- 10:58:19:598 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 1 check
- 10:58:19:629 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 2 check
- 10:58:19:692 | MD | DEBUG | +63 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
- 10:58:19:723 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 10:58:19:770 | MD | DEBUG | +47 | fadeInTransitionAnimation: DefaultAnimateFadeIn
- 10:58:19:817 | MD | DEBUG | +47 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
- 10:58:19:879 | MD | DEBUG | +62 | fadeLyr3Animation: DefaultFadeAnimation
- 10:58:19:926 | MD | DEBUG | +47 | fadeLyr37zAnimation: DefaultFadeAnimation
- 10:58:19:957 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 10:58:19:957 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~a not in TableKeyGroups ~Esc,
- 10:58:20:020 | MD | DEBUG | +63 | XHotkeyTableCreation - Post loop 1 check
- 10:58:20:051 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 2 check
- 10:58:20:098 | MD | DEBUG | +47 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~a" to call label: "TogglePauseMenuStatus"
- 10:58:20:160 | MD | DEBUG | +62 | XHotkeyTableCreation - Ended
- 10:58:20:192 | MD | DEBUG | +32 | XHotkeyTableCreation - Started
- 10:58:20:223 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~a,
- 10:58:20:254 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 1 check
- 10:58:20:285 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 2 check
- 10:58:20:317 | MD | DEBUG | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
- 10:58:20:348 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 10:58:20:379 | MD | TRACE | +31 | CustomFunction.Init - Starting
- 10:58:20:410 | MD | TRACE | +31 | CustomFunction.Init - Ending
- 10:58:20:426 | MD | INFO | +0 | StartModule - Started
- 10:58:20:442 | MD | INFO | +32 | StartModule - MEmu: MAME
- MEmuV: v0.166
- MURL: http://www.mame.net/
- MAuthor: djvj|faahrev|brolly|Tomkun
- MVersion: 2.3.10
- MCRC: 2C606685
- iCRC: 8566ED91
- MID: 635746812784197028
- MSystem: AAE|Aamber Pegasus|Acorn Electron|Amstrad CPC|Amstrad GX4000|APF Imagination Machine|Apple II|Apple IIGS|Applied Technology MicroBee|Arcade|Arcade Classics|Atari 8-Bit|Atari 2600|Atari 5200|Atari 7800|Atari Classics|Atari Jaguar|Atari Lynx|Bally Astrocade|Bandai Super Vision 8000|Bandai WonderSwan|Bandai WonderSwan Color|Bit Corporation Gamate|Camputers Lynx|Capcom|Capcom Classics|Capcom Play System|Capcom Play System II|Capcom Play System III|Casio PV-1000|Casio PV-2000|Cave|Coleco ADAM|ColecoVision|Commodore 64|Commodore MAX Machine|Creatronic Mega Duck|Data East Classics|EACA EG2000 Colour Genie|Emerson Arcadia 2001|Entex Adventure Vision|Epoch Game Pocket Computer|Epoch Super Cassette Vision|Exidy Sorcerer|Fairchild Channel F|Fujitsu FM-7|Fujitsu FM Towns|Fujitsu FM Towns Marty|Funtech Super Acan|GamePark 32|GCE Vectrex|Hartung Game Master|HBMAME|Interton VC 4000|Irem Classics|JungleTac Sport Vii|Jupiter Ace|Konami Classics|LaserDisc|Magnavox Odyssey 2|MAME|Matra & Hachette Alice|Mattel Aquarius|Mattel Intellivision|MGT Sam Coupe|Midway Classics|Milton Bradley MicroVision|Namco Classics|Namco System 22|NEC PC-8801|NEC PC Engine|NEC PC Engine-CD|NEC SuperGrafx|NEC TurboGrafx-16|NEC TurboGrafx-CD|Nintendo 64|Nintendo 64DD|Nintendo Arcade Systems|Nintendo Classics|Nintendo Entertainment System|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Advance|Nintendo Game Boy Color|Nintendo Pokemon Mini|Nintendo Satellaview|Nintendo Super Famicom|Nintendo Super Game Boy|Nintendo Virtual Boy|Othello Multivision|PacMAME|Philips CD-i|Philips VG 5000|Philips Videopac Plus G7400|RCA Studio II|Sega 32X|Sega CD|Sega Classics|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Model 1|Sega Pico|Sega Saturn|Sega SC-3000|Sega SG-1000|Sega ST-V|Sega VMU|Sharp X1|Sinclair ZX81|SNK Classics|SNK Neo Geo|SNK Neo Geo AES|SNK Neo Geo AES|SNK Neo Geo CD|SNK Neo Geo MVS|SNK Neo Geo Pocket|SNK Neo Geo Pocket Color|Sony PlayStation|Sony PocketStation|Sord M5|Soundic Victory MPT-02|Super Nintendo Entertainment System|Taito Classics|Tandy TRS-80 Color Computer|Texas Instruments TI 99-4A|Thomson MO5|Tiger Game.com|Tomy Tutor|VTech CreatiVision|VTech Socrates|Watara Supervision|Williams Classics
- 10:58:20:488 | MD | INFO | +46 | StartModule - You have a supported System Name for this module: "MAME"
- 10:58:20:520 | MD | INFO | +32 | LocaleUtils.i18n - Started
- 10:58:20:551 | MD | DEBUG | +31 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
- 10:58:20:582 | MD | INFO | +31 | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
- 10:58:20:645 | MD | INFO | +63 | LocaleUtils.i18n - Started
- 10:58:20:692 | MD | DEBUG | +47 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
- 10:58:20:754 | MD | INFO | +62 | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
- 10:58:20:817 | MD | INFO | +63 | PluginInit - Started
- 10:58:20:895 | MD | INFO | +78 | Process - Exist LaunchBox.exe
- 10:58:20:942 | MD | INFO | +47 | Process - Exist LaunchBox.exe
- 10:58:20:988 | MD | DEBUG | +46 | BuildDatabaseTable - Started - Building Table for: Developer|Notes|Platform|Publisher|Rating|Year|StarRating|Name|CloneOf|Series|PlayMode|Genre|Status|Source|Region|Favorite|Completed|Portable|CloneOf
- 10:58:20:020 | MD | INFO | +32 | CheckFile - Checking if H:\Arcade\LaunchBox\Data\Platforms\MAME.xml exists
- 10:58:21:285 | MD | DEBUG | +265 | CheckFile - Attributes:
- File Size: 12664526 bytes
- Created: 12/15/2018 - 4:14:55 PM
- Modified: 12/21/2018 - 10:58:10 AM
- 10:58:21:317 | MD | DEBUG | +32 | BuildDatabaseTable - Searching LaunchBox database file for XML section: <ApplicationPath>..\ROMs\mame193\1941.zip</ApplicationPath>
- 10:58:21:363 | MD | DEBUG | +46 | BuildDatabaseTable - Found "Game Name" in the database!
- 10:58:21:410 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: Developer
- 10:58:21:457 | MD | DEBUG | +47 | BuildDatabaseTable - Found "Developer" with a value: "Capcom"
- 10:58:21:520 | MD | DEBUG | +63 | BuildDatabaseTable - Looking database for: Notes
- 10:58:21:551 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Notes" with a value: "Players assume the role of a fighter pilot during WWII and shoot down enemy planes, boats and other assorted structures.
- This game is another shoot-em-up in the same vein as Varth: Operation Thunderstorm, 1942, and 1943 The Battle Of Midway. It essentially combines elements from these games into one sleek package.
- Players progress through the levels, shooting down planes, tanks, and other assorted enemies. Power-ups and extra lives may be earned as well by shooting down enough enemy planes.
- There are some strange levels such as a place like Venice with the tanks and jeeps happily whizzing around. The levels tend to be a little claustrophobic with you often having to negotiate winding city pathways or harbors."
- 10:58:21:613 | MD | DEBUG | +62 | BuildDatabaseTable - Looking database for: Platform
- 10:58:21:645 | MD | DEBUG | +32 | BuildDatabaseTable - Found "Platform" with a value: "MAME"
- 10:58:21:692 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: Publisher
- 10:58:21:738 | MD | DEBUG | +46 | BuildDatabaseTable - Found "Publisher" with a value: "Capcom"
- 10:58:21:785 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: Rating
- 10:58:21:817 | MD | DEBUG | +32 | BuildDatabaseTable - Found "Rating" with a value: "Not Rated"
- 10:58:21:848 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for: Year
- 10:58:21:879 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Year" with a value: "1990"
- 10:58:21:910 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for: StarRating
- 10:58:21:942 | MD | DEBUG | +32 | BuildDatabaseTable - Looking database for: Name
- 10:58:21:989 | MD | DEBUG | +46 | BuildDatabaseTable - Found "Name" with a value: "1941: Counter Attack"
- 10:58:21:035 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: CloneOf
- 10:58:22:067 | MD | DEBUG | +32 | BuildDatabaseTable - Found "CloneOf" with a value: "(World 900227)"
- 10:58:22:129 | MD | DEBUG | +62 | BuildDatabaseTable - Looking database for: Series
- 10:58:22:160 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Series" with a value: "194X"
- 10:58:22:207 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: PlayMode
- 10:58:22:254 | MD | DEBUG | +47 | BuildDatabaseTable - Found "PlayMode" with a value: "2-Player Simultaneous"
- 10:58:22:301 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: Genre
- 10:58:22:332 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Genre" with a value: "Shooter / Flying Vertical"
- 10:58:22:395 | MD | DEBUG | +63 | BuildDatabaseTable - Looking database for: Status
- 10:58:22:426 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Status" with a value: "good"
- 10:58:22:473 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: Source
- 10:58:22:520 | MD | DEBUG | +47 | BuildDatabaseTable - Found "Source" with a value: "cps1.cpp"
- 10:58:22:567 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: Region
- 10:58:22:598 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Region" with a value: "World"
- 10:58:22:629 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for: Favorite
- 10:58:22:629 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Favorite" with a value: "false"
- 10:58:22:676 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: Completed
- 10:58:22:723 | MD | DEBUG | +47 | BuildDatabaseTable - Found "Completed" with a value: "false"
- 10:58:22:754 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for: Portable
- 10:58:22:754 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Portable" with a value: "false"
- 10:58:22:801 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: CloneOf
- 10:58:22:910 | MD | DEBUG | +109 | BuildDatabaseTable - Looking database for platform path for: Videos_Path
- 10:58:22:910 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Front_Path
- 10:58:22:942 | MD | DEBUG | +32 | BuildDatabaseTable - Looking database for platform path for: Back_Path
- 10:58:22:989 | MD | DEBUG | +46 | BuildDatabaseTable - Looking database for platform path for: ClearLogo_Path
- 10:58:22:020 | MD | DEBUG | +32 | BuildDatabaseTable - Looking database for platform path for: Fanart_Path
- 10:58:23:051 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for platform path for: Screenshot_Path
- 10:58:23:098 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for platform path for: Banner_Path
- 10:58:23:129 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for platform path for: SteamBanner_Path
- 10:58:23:160 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for platform path for: Manuals_Path
- 10:58:23:192 | MD | DEBUG | +32 | BuildDatabaseTable - Looking database for platform path for: Music_Path
- 10:58:23:223 | MD | TRACE | +31 | PluginInit - GameInfo:
- GameInfo Label: Back_Path | GameInfo Value:
- GameInfo Label: Banner_Path | GameInfo Value:
- GameInfo Label: ClearLogo_Path | GameInfo Value:
- GameInfo Label: CloneOf | GameInfo Value:
- GameInfo Label: Completed | GameInfo Value: false
- GameInfo Label: Developer | GameInfo Value: Capcom
- GameInfo Label: Fanart_Path | GameInfo Value:
- GameInfo Label: Favorite | GameInfo Value: false
- GameInfo Label: Front_Path | GameInfo Value:
- GameInfo Label: Genre | GameInfo Value: Shooter / Flying Vertical
- GameInfo Label: Manuals_Path | GameInfo Value:
- GameInfo Label: Music_Path | GameInfo Value:
- GameInfo Label: Name | GameInfo Value: 1941: Counter Attack
- GameInfo Label: Notes | GameInfo Value: Players assume the role of a fighter pilot during WWII and shoot down enemy planes, boats and other assorted structures.
- This game is another shoot-em-up in the same vein as Varth: Operation Thunderstorm, 1942, and 1943 The Battle Of Midway. It essentially combines elements from these games into one sleek package.
- Players progress through the levels, shooting down planes, tanks, and other assorted enemies. Power-ups and extra lives may be earned as well by shooting down enough enemy planes.
- There are some strange levels such as a place like Venice with the tanks and jeeps happily whizzing around. The levels tend to be a little claustrophobic with you often having to negotiate winding city pathways or harbors.
- GameInfo Label: Platform | GameInfo Value: MAME
- GameInfo Label: PlayMode | GameInfo Value: 2-Player Simultaneous
- GameInfo Label: Portable | GameInfo Value: false
- GameInfo Label: Publisher | GameInfo Value: Capcom
- GameInfo Label: Rating | GameInfo Value: Not Rated
- GameInfo Label: Region | GameInfo Value: World
- GameInfo Label: Screenshot_Path | GameInfo Value:
- GameInfo Label: Series | GameInfo Value: 194X
- GameInfo Label: Source | GameInfo Value: cps1.cpp
- GameInfo Label: StarRating | GameInfo Value: 0
- GameInfo Label: Status | GameInfo Value: good
- GameInfo Label: SteamBanner_Path | GameInfo Value:
- GameInfo Label: Videos_Path | GameInfo Value:
- GameInfo Label: Year | GameInfo Value: 1990
- 10:58:23:254 | MD | DEBUG | +31 | BuildDatabaseTable - Ended
- 10:58:23:285 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo
- 10:58:23:317 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Game Logo: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack.*
- 10:58:23:348 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:23:395 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Game Logo-01
- 10:58:23:426 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-01: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-01.*
- 10:58:23:457 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:23:504 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Game Logo-02
- 10:58:23:551 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Game Logo-02: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-02.*
- 10:58:23:598 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:23:629 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-03
- 10:58:23:660 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-03: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-03.*
- 10:58:23:707 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:23:754 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Game Logo-04
- 10:58:23:785 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-04: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-04.*
- 10:58:23:832 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:23:864 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-05
- 10:58:23:895 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Game Logo-05: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-05.*
- 10:58:23:926 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:23:957 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-06
- 10:58:23:989 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-06: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-06.*
- 10:58:23:020 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:24:067 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Game Logo-07
- 10:58:24:098 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-07: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-07.*
- 10:58:24:145 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:24:192 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Game Logo-08
- 10:58:24:223 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-08: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-08.*
- 10:58:24:254 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:24:285 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-09
- 10:58:24:332 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Game Logo-09: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-09.*
- 10:58:24:379 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:24:410 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Logo
- 10:58:24:442 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Game Logo: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941.*
- 10:58:24:473 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:24:504 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-01
- 10:58:24:535 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Logo-01: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-01.*
- 10:58:24:567 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:24:629 | MD | INFO | +62 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-02
- 10:58:24:660 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Logo-02: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-02.*
- 10:58:24:692 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:24:723 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-03
- 10:58:24:754 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Logo-03: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-03.*
- 10:58:24:801 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:24:832 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-04
- 10:58:24:864 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Logo-04: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-04.*
- 10:58:24:895 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:24:926 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-05
- 10:58:24:957 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Logo-05: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-05.*
- 10:58:24:989 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:24:035 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-06
- 10:58:25:098 | MD | DEBUG | +63 | BuildAssetsTable - Searching for a Rom Game Logo-06: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-06.*
- 10:58:25:129 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:25:192 | MD | INFO | +63 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-07
- 10:58:25:254 | MD | DEBUG | +62 | BuildAssetsTable - Searching for a Rom Game Logo-07: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-07.*
- 10:58:25:301 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:25:332 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-08
- 10:58:25:364 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Logo-08: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-08.*
- 10:58:25:411 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:25:457 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-09
- 10:58:25:504 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Game Logo-09: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-09.*
- 10:58:25:536 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:25:567 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: System Logo
- 10:58:25:598 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a System Logo: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.*
- 10:58:25:661 | MD | DEBUG | +62 | BuildAssetsTable - Media assets found:
- Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
- 10:58:25:707 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:25:739 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: System Logo-01
- 10:58:25:770 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a System Logo-01: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-01.*
- 10:58:25:801 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
- Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
- 10:58:25:832 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:25:864 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: System Logo-02
- 10:58:25:911 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a System Logo-02: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-02.*
- 10:58:25:957 | MD | DEBUG | +47 | BuildAssetsTable - Media assets found:
- Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
- 10:58:25:989 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:25:020 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: System Logo-03
- 10:58:26:051 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a System Logo-03: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-03.*
- 10:58:26:082 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
- Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
- 10:58:26:114 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:26:145 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: System Logo-04
- 10:58:26:176 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a System Logo-04: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-04.*
- 10:58:26:207 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
- Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
- 10:58:26:239 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:26:270 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: System Logo-05
- 10:58:26:332 | MD | DEBUG | +62 | BuildAssetsTable - Searching for a System Logo-05: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-05.*
- 10:58:26:395 | MD | DEBUG | +63 | BuildAssetsTable - Media assets found:
- Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
- 10:58:26:426 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:26:457 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: System Logo-06
- 10:58:26:504 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a System Logo-06: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-06.*
- 10:58:26:536 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
- Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
- 10:58:26:567 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:26:598 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: System Logo-07
- 10:58:26:645 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a System Logo-07: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-07.*
- 10:58:26:707 | MD | DEBUG | +62 | BuildAssetsTable - Media assets found:
- Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
- 10:58:26:739 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:26:786 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: System Logo-08
- 10:58:26:832 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a System Logo-08: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-08.*
- 10:58:26:864 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
- Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
- 10:58:26:926 | MD | INFO | +63 | BuildAssetsTable - Ended
- 10:58:26:973 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: System Logo-09
- 10:58:26:004 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a System Logo-09: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-09.*
- 10:58:27:051 | MD | DEBUG | +47 | BuildAssetsTable - Media assets found:
- Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
- 10:58:27:082 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:27:114 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Background
- 10:58:27:145 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Background: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack.*
- 10:58:27:176 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:27:223 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Background-01
- 10:58:27:254 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Background-01: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-01.*
- 10:58:27:301 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:27:348 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Background-02
- 10:58:27:395 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Background-02: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-02.*
- 10:58:27:426 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:27:473 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Background-03
- 10:58:27:520 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Background-03: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-03.*
- 10:58:27:567 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:27:629 | MD | INFO | +62 | BuildAssetsTable - Started - Building Table for: Background-04
- 10:58:27:661 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Background-04: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-04.*
- 10:58:27:692 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:27:723 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Background-05
- 10:58:27:770 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Background-05: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-05.*
- 10:58:27:801 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:27:848 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Background-06
- 10:58:27:895 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Background-06: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-06.*
- 10:58:27:942 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:27:973 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Background-07
- 10:58:27:020 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Background-07: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-07.*
- 10:58:28:067 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:28:114 | MD | INFO | +46 | BuildAssetsTable - Started - Building Table for: Background-08
- 10:58:28:176 | MD | DEBUG | +63 | BuildAssetsTable - Searching for a Background-08: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-08.*
- 10:58:28:207 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:28:207 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-09
- 10:58:28:239 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Background-09: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-09.*
- 10:58:28:239 | MD | INFO | +0 | BuildAssetsTable - Ended
- 10:58:28:270 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Background
- 10:58:28:317 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Background: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941.*
- 10:58:28:348 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:28:379 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Background-01
- 10:58:28:411 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Background-01: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-01.*
- 10:58:28:411 | MD | INFO | +0 | BuildAssetsTable - Ended
- 10:58:28:457 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Rom Background-02
- 10:58:28:520 | MD | DEBUG | +63 | BuildAssetsTable - Searching for a Rom Background-02: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-02.*
- 10:58:28:567 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:28:614 | MD | INFO | +46 | BuildAssetsTable - Started - Building Table for: Rom Background-03
- 10:58:28:661 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Background-03: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-03.*
- 10:58:28:692 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:28:723 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Background-04
- 10:58:28:770 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Background-04: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-04.*
- 10:58:28:817 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:28:848 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Background-05
- 10:58:28:895 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Background-05: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-05.*
- 10:58:28:926 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:28:957 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Background-06
- 10:58:28:989 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Background-06: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-06.*
- 10:58:28:036 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:29:082 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Rom Background-07
- 10:58:29:114 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Background-07: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-07.*
- 10:58:29:145 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:29:176 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Background-08
- 10:58:29:223 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Background-08: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-08.*
- 10:58:29:254 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:29:286 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Background-09
- 10:58:29:317 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Background-09: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-09.*
- 10:58:29:348 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:29:379 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Fanart - Background
- 10:58:29:411 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Fanart - Background: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack.*
- 10:58:29:457 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:29:504 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Fanart - Background-01
- 10:58:29:536 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Fanart - Background-01: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-01.*
- 10:58:29:567 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:29:614 | MD | INFO | +46 | BuildAssetsTable - Started - Building Table for: Fanart - Background-02
- 10:58:29:661 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Fanart - Background-02: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-02.*
- 10:58:29:692 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:29:739 | MD | INFO | +46 | BuildAssetsTable - Started - Building Table for: Fanart - Background-03
- 10:58:29:770 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Fanart - Background-03: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-03.*
- 10:58:29:801 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:29:833 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Fanart - Background-04
- 10:58:29:864 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Fanart - Background-04: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-04.*
- 10:58:29:926 | MD | INFO | +63 | BuildAssetsTable - Ended
- 10:58:29:973 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Fanart - Background-05
- 10:58:29:020 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Fanart - Background-05: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-05.*
- 10:58:30:051 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:30:083 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Fanart - Background-06
- 10:58:30:114 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Fanart - Background-06: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-06.*
- 10:58:30:145 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:30:208 | MD | INFO | +62 | BuildAssetsTable - Started - Building Table for: Fanart - Background-07
- 10:58:30:239 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Fanart - Background-07: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-07.*
- 10:58:30:270 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:30:317 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Fanart - Background-08
- 10:58:30:348 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Fanart - Background-08: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-08.*
- 10:58:30:379 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:30:411 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Fanart - Background-09
- 10:58:30:473 | MD | DEBUG | +63 | BuildAssetsTable - Searching for a Fanart - Background-09: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-09.*
- 10:58:30:520 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:30:551 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background
- 10:58:30:551 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Fanart - Background: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941.*
- 10:58:30:614 | MD | INFO | +62 | BuildAssetsTable - Ended
- 10:58:30:645 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-01
- 10:58:30:708 | MD | DEBUG | +62 | BuildAssetsTable - Searching for a Rom Fanart - Background-01: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-01.*
- 10:58:30:739 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:30:770 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-02
- 10:58:30:817 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Fanart - Background-02: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-02.*
- 10:58:30:848 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:30:879 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-03
- 10:58:30:926 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Fanart - Background-03: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-03.*
- 10:58:30:989 | MD | INFO | +62 | BuildAssetsTable - Ended
- 10:58:30:020 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-04
- 10:58:31:067 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Fanart - Background-04: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-04.*
- 10:58:31:098 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:31:129 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-05
- 10:58:31:161 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Fanart - Background-05: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-05.*
- 10:58:31:192 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:31:223 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-06
- 10:58:31:286 | MD | DEBUG | +62 | BuildAssetsTable - Searching for a Rom Fanart - Background-06: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-06.*
- 10:58:31:317 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:31:348 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-07
- 10:58:31:395 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Fanart - Background-07: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-07.*
- 10:58:31:426 | MD | INFO | +31 | BuildAssetsTable - Ended
- 10:58:31:489 | MD | INFO | +62 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-08
- 10:58:31:520 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Fanart - Background-08: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-08.*
- 10:58:31:567 | MD | INFO | +47 | BuildAssetsTable - Ended
- 10:58:31:614 | MD | INFO | +46 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-09
- 10:58:31:661 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Fanart - Background-09: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-09.*
- 10:58:31:692 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:31:739 | MD | INFO | +46 | PluginInit - Ended
- 10:58:31:786 | MD | DEBUG | +47 | StartModule - Setting romName to the dbName sent to RocketLauncher: 1941
- 10:58:31:817 | MD | INFO | +32 | SystemCursor - Hiding mouse cursor
- 10:58:31:895 | MD | DEBUG | +78 | XHotkeyTableCreation - Started
- 10:58:31:942 | MD | DEBUG | +47 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~a,PrintScreen,
- 10:58:31:973 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 1 check
- 10:58:31:020 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 2 check
- 10:58:32:067 | MD | DEBUG | +47 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
- 10:58:32:114 | MD | DEBUG | +46 | XHotkeyTableCreation - Ended
- 10:58:32:161 | MD | TRACE | +47 | Process.__New - Creating new process object for: "H:\Arcade\LaunchBox\LaunchBox.exe"
- 10:58:32:208 | MD | TRACE | +47 | File.__New - Creating new file object of: "H:\Arcade\LaunchBox\LaunchBox.exe"
- 10:58:32:317 | MD | TRACE | +110 | File.__New - Creating new file object of: "H:\Arcade\RocketLauncher\Modules\MAME\MAME\1941.ini"
- 10:58:32:395 | MD | TRACE | +78 | File.__New - Creating new file object of: "H:\Arcade\RocketLauncher\Modules\MAME\MAME.ini"
- 10:58:32:614 | MD | TRACE | +218 | File.Exist - This file exists: H:\Arcade\RocketLauncher\Modules\MAME\MAME.ini
- 10:58:32:645 | MD | DEBUG | +32 | RIniFile.__New - "Module" at index 1, adding "SystemModuleIni" from: "H:\Arcade\RocketLauncher\Modules\MAME\MAME.ini"
- 10:58:32:676 | MD | TRACE | +31 | File.__New - Creating new file object of: "H:\Arcade\RocketLauncher\Modules\MAME\MAME.ini"
- 10:58:32:833 | MD | TRACE | +156 | File.Exist - This file exists: H:\Arcade\RocketLauncher\Modules\MAME\MAME.ini
- 10:58:32:864 | MD | DEBUG | +31 | RIniFile.__New - "Module" at index 2, adding "GlobalModuleIni" from: "H:\Arcade\RocketLauncher\Modules\MAME\MAME.ini"
- 10:58:32:895 | MD | INFO | +32 | StartModule - Ended
- 10:58:32:942 | MD | INFO | +47 | BezelGUI - Started
- 10:58:33:004 | MD | INFO | +62 | BezelGUI - Ended
- 10:58:33:036 | MD | TRACE | +31 | Emulator.__New - Creating new emulator object for: "H:\Arcade\Emulators\mame64-193\mame64.exe"
- 10:58:33:083 | MD | TRACE | +47 | Process.__New - Creating new process object for: "H:\Arcade\Emulators\mame64-193\mame64.exe"
- 10:58:33:145 | MD | TRACE | +63 | File.__New - Creating new file object of: "H:\Arcade\Emulators\mame64-193\mame64.exe"
- 10:58:33:254 | MD | TRACE | +109 | Window.__New - Created: "ahk_class MAME"
- 10:58:33:301 | MD | TRACE | +47 | Window.__New - Created: "Open ahk_class ConsoleWindowClass"
- 10:58:33:333 | MD | TRACE | +31 | Window.__New - Created: "ahk_class ConsoleWindowClass"
- 10:58:33:364 | MD | TRACE | +31 | Window.__New - Created: "ahk_class MAMEDebugWindow"
- 10:58:33:395 | MD | TRACE | +32 | Window.__New - Created: "ahk_class MAMEOutput"
- 10:58:33:426 | MD | DEBUG | +31 | Module - Finished building the MAME object
- 10:58:33:473 | MD | DEBUG | +47 | Module - Defaulting to MAME's Arcade mode for the remainder of this MAME module.
- 10:58:33:505 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Fullscreen: No value for this key
- 10:58:33:551 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: No value for this key
- 10:58:33:614 | MD | INFO | +62 | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
- 10:58:33:645 | MD | TRACE | +32 | RIniFile.Read - Module {SystemModuleIni} - [1941] - LegacyMode: No value for this key
- 10:58:33:692 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - LegacyMode: No value for this key
- 10:58:33:739 | MD | TRACE | +46 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - LegacyMode: No value for this key
- 10:58:33:770 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - LegacyMode: No value for this key
- 10:58:33:801 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - LegacyMode: No value for this key
- 10:58:33:848 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - LegacyMode: No value for this key
- 10:58:33:880 | MD | INFO | +31 | RIniFile.Read - Module - LegacyMode: false (DEFAULT)
- 10:58:33:911 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - MAME_BIOS_Path: No value for this key
- 10:58:33:942 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MAME_BIOS_Path: No value for this key
- 10:58:33:973 | MD | INFO | +31 | RIniFile.Read - Module - MAME_BIOS_Path: H:\Arcade\Emulators\mame64-193\roms (DEFAULT)
- 10:58:34:036 | MD | INFO | +62 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Videomode: ini
- 10:58:34:067 | MD | TRACE | +32 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - PauseMethod: No value for this key
- 10:58:34:098 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - PauseMethod: No value for this key
- 10:58:34:161 | MD | INFO | +62 | RIniFile.Read - Module - PauseMethod: 1 (DEFAULT)
- 10:58:34:192 | MD | TRACE | +32 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - BilinearFilter: No value for this key
- 10:58:34:239 | MD | TRACE | +46 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - BilinearFilter: No value for this key
- 10:58:34:270 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BilinearFilter: No value for this key
- 10:58:34:301 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - BilinearFilter: No value for this key
- 10:58:34:348 | MD | INFO | +47 | RIniFile.Read - Module - BilinearFilter: false (DEFAULT)
- 10:58:34:395 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [1941] - HLSL: No value for this key
- 10:58:34:426 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - HLSL: No value for this key
- 10:58:34:458 | MD | INFO | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - HLSL: ini
- 10:58:34:505 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [1941] - GLSL: No value for this key
- 10:58:34:551 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - GLSL: No value for this key
- 10:58:34:583 | MD | INFO | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - GLSL: ini
- 10:58:34:630 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [1941] - BezelMode: No value for this key
- 10:58:34:661 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - BezelMode: No value for this key
- 10:58:34:692 | MD | TRACE | +32 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - BezelMode: No value for this key
- 10:58:34:739 | MD | TRACE | +46 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - BezelMode: No value for this key
- 10:58:34:801 | MD | TRACE | +63 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BezelMode: No value for this key
- 10:58:34:833 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - BezelMode: No value for this key
- 10:58:34:864 | MD | INFO | +31 | RIniFile.Read - Module - BezelMode: layout (DEFAULT)
- 10:58:34:911 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [1941] - VerticalRotationMode: No value for this key
- 10:58:34:958 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - VerticalRotationMode: No value for this key
- 10:58:34:989 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - VerticalRotationMode: No value for this key
- 10:58:34:020 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - VerticalRotationMode: No value for this key
- 10:58:35:051 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - VerticalRotationMode: No value for this key
- 10:58:35:083 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - VerticalRotationMode: No value for this key
- 10:58:35:130 | MD | INFO | +47 | RIniFile.Read - Module - VerticalRotationMode: none (DEFAULT)
- 10:58:35:161 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - CheatMode: No value for this key
- 10:58:35:192 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatMode: No value for this key
- 10:58:35:239 | MD | INFO | +46 | RIniFile.Read - Module - CheatMode: false (DEFAULT)
- 10:58:35:286 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - CheatModeKey: No value for this key
- 10:58:35:317 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatModeKey: No value for this key
- 10:58:35:364 | MD | INFO | +46 | RIniFile.Read - Module - CheatModeKey: (NO VALUE)
- 10:58:35:395 | MD | TRACE | +32 | RIniFile.Read - Module {SystemModuleIni} - [1941] - UseSoftwareList: No value for this key
- 10:58:35:442 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - UseSoftwareList: No value for this key
- 10:58:35:473 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - UseSoftwareList: No value for this key
- 10:58:35:536 | MD | TRACE | +62 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - UseSoftwareList: No value for this key
- 10:58:35:583 | MD | INFO | +47 | RIniFile.Read - Module - UseSoftwareList: false (DEFAULT)
- 10:58:35:645 | MD | TRACE | +63 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - StaticParameters: No value for this key
- 10:58:35:676 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - StaticParameters: No value for this key
- 10:58:35:708 | MD | INFO | +31 | RIniFile.Read - Module - StaticParameters: (NO VALUE)
- 10:58:35:739 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Parameters: No value for this key
- 10:58:35:770 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Parameters: No value for this key
- 10:58:35:817 | MD | INFO | +47 | RIniFile.Read - Module - Parameters: (NO VALUE)
- 10:58:35:848 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Parameters: No value for this key
- 10:58:35:895 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Parameters: No value for this key
- 10:58:35:926 | MD | INFO | +31 | RIniFile.Read - Module - Parameters: (NO VALUE)
- 10:58:35:958 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [1941] - MameRomName: No value for this key
- 10:58:35:989 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - MameRomName: No value for this key
- 10:58:35:020 | MD | INFO | +32 | RIniFile.Read - Module - MameRomName: (NO VALUE)
- 10:58:36:051 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Autosave: No value for this key
- 10:58:36:083 | MD | INFO | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Autosave: true
- 10:58:36:130 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Volume: No value for this key
- 10:58:36:161 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Volume: No value for this key
- 10:58:36:208 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Volume: No value for this key
- 10:58:36:255 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Volume: No value for this key
- 10:58:36:302 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Volume: No value for this key
- 10:58:36:348 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Volume: No value for this key
- 10:58:36:380 | MD | INFO | +31 | RIniFile.Read - Module - Volume: (NO VALUE)
- 10:58:36:427 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Artwork_Crop: No value for this key
- 10:58:36:458 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Artwork_Crop: No value for this key
- 10:58:36:505 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Artwork_Crop: No value for this key
- 10:58:36:552 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Artwork_Crop: No value for this key
- 10:58:36:598 | MD | INFO | +47 | RIniFile.Read - Module - Artwork_Crop: true (DEFAULT)
- 10:58:36:661 | MD | TRACE | +62 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Use_Bezels: No value for this key
- 10:58:36:708 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Bezels: No value for this key
- 10:58:36:739 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Use_Bezels: No value for this key
- 10:58:36:770 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Bezels: No value for this key
- 10:58:36:817 | MD | INFO | +47 | RIniFile.Read - Module - Use_Bezels: false (DEFAULT)
- 10:58:36:864 | MD | TRACE | +46 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Use_Overlays: No value for this key
- 10:58:36:895 | MD | TRACE | +32 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Overlays: No value for this key
- 10:58:36:927 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Use_Overlays: No value for this key
- 10:58:36:958 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Overlays: No value for this key
- 10:58:36:005 | MD | INFO | +47 | RIniFile.Read - Module - Use_Overlays: true (DEFAULT)
- 10:58:37:036 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Use_Backdrops: No value for this key
- 10:58:37:083 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Backdrops: No value for this key
- 10:58:37:114 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Use_Backdrops: No value for this key
- 10:58:37:161 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Backdrops: No value for this key
- 10:58:37:208 | MD | INFO | +47 | RIniFile.Read - Module - Use_Backdrops: true (DEFAULT)
- 10:58:37:270 | MD | TRACE | +63 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Use_Cpanels: No value for this key
- 10:58:37:317 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Cpanels: No value for this key
- 10:58:37:348 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Use_Cpanels: No value for this key
- 10:58:37:380 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Cpanels: No value for this key
- 10:58:37:411 | MD | INFO | +31 | RIniFile.Read - Module - Use_Cpanels: false (DEFAULT)
- 10:58:37:442 | MD | TRACE | +32 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Use_Marquees: No value for this key
- 10:58:37:473 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Marquees: No value for this key
- 10:58:37:505 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Use_Marquees: No value for this key
- 10:58:37:536 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Marquees: No value for this key
- 10:58:37:567 | MD | INFO | +32 | RIniFile.Read - Module - Use_Marquees: false (DEFAULT)
- 10:58:37:598 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - IniPath: No value for this key
- 10:58:37:630 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - IniPath: No value for this key
- 10:58:37:677 | MD | INFO | +47 | RIniFile.Read - Module - IniPath: (NO VALUE)
- 10:58:37:708 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - HashPath: No value for this key
- 10:58:37:755 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - HashPath: No value for this key
- 10:58:37:802 | MD | INFO | +47 | RIniFile.Read - Module - HashPath: (NO VALUE)
- 10:58:37:833 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - UseControllerRemap: No value for this key
- 10:58:37:864 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - UseControllerRemap: No value for this key
- 10:58:37:927 | MD | TRACE | +63 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - UseControllerRemap: No value for this key
- 10:58:37:958 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - UseControllerRemap: No value for this key
- 10:58:37:989 | MD | INFO | +31 | RIniFile.Read - Module - UseControllerRemap: true (DEFAULT)
- 10:58:38:052 | MD | TRACE | +63 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - ControllerRemapPath: No value for this key
- 10:58:38:083 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - ControllerRemapPath: No value for this key
- 10:58:38:114 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - ControllerRemapPath: No value for this key
- 10:58:38:145 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ControllerRemapPath: No value for this key
- 10:58:38:192 | MD | INFO | +47 | RIniFile.Read - Module - ControllerRemapPath: H:\Arcade\Emulators\mame64-193\ControllerRemap\ControllerRemap.exe (DEFAULT)
- 10:58:38:239 | MD | TRACE | +46 | File.__New - Creating new file object of: "H:\Arcade\Emulators\mame64-193\ControllerRemap\ControllerRemap.exe"
- 10:58:38:395 | MD | TRACE | +157 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - ControllerRemapConfigPath: No value for this key
- 10:58:38:427 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - ControllerRemapConfigPath: No value for this key
- 10:58:38:458 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - ControllerRemapConfigPath: No value for this key
- 10:58:38:489 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ControllerRemapConfigPath: No value for this key
- 10:58:38:489 | MD | INFO | +0 | RIniFile.Read - Module - ControllerRemapConfigPath: H:\Arcade\Emulators\mame64-193\ControllerRemap\ctrlr\ (DEFAULT)
- 10:58:38:567 | MD | TRACE | +79 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - MAMECtrlrPath: No value for this key
- 10:58:38:630 | MD | TRACE | +62 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - MAMECtrlrPath: No value for this key
- 10:58:38:692 | MD | TRACE | +63 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - MAMECtrlrPath: No value for this key
- 10:58:38:739 | MD | TRACE | +46 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MAMECtrlrPath: No value for this key
- 10:58:38:770 | MD | INFO | +32 | RIniFile.Read - Module - MAMECtrlrPath: H:\Arcade\Emulators\mame64-193\ctrlr (DEFAULT)
- 10:58:38:848 | MD | TRACE | +78 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Enable_Link_Play: No value for this key
- 10:58:38:848 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Link/Network] - Enable_Link_Play: No value for this key
- 10:58:38:880 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Enable_Link_Play: No value for this key
- 10:58:38:927 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Link/Network] - Enable_Link_Play: No value for this key
- 10:58:38:958 | MD | INFO | +31 | RIniFile.Read - Module - Enable_Link_Play: false (DEFAULT)
- 10:58:38:989 | MD | DEBUG | +31 | FadeInStart - Started
- 10:58:38:036 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
- 10:58:39:067 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup ~a is in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,
- 10:58:39:114 | MD | DEBUG | +46 | XHotkeyTableCreation - Post loop 10 check
- 10:58:39:145 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabled Hotkey for: "~a"
- 10:58:39:177 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 10:58:39:208 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~a"
- 10:58:39:239 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 10:58:39:270 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
- 10:58:39:302 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 10:58:39:333 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,
- 10:58:39:380 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 10 check
- 10:58:39:427 | MD | DEBUG | +47 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
- 10:58:39:458 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 10:58:39:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
- 10:58:39:552 | MD | DEBUG | +94 | XHotkeyTableCreation - Post loop 12 check
- 10:58:39:583 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 10:58:39:614 | MD | DEBUG | +31 | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
- 10:58:39:677 | MD | TRACE | +63 | FadeInStart - Fade screen scale factor: X=0.833333, Y= 0.833333
- 10:58:39:708 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\1941\Layer 1*.*
- 10:58:39:755 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer 1*.*
- 10:58:39:786 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.*
- 10:58:39:817 | MD | DEBUG | +32 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.png
- 10:58:39:849 | MD | DEBUG | +31 | GetFadeDirPicFile - Found Fade "Layer 1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1.png
- 10:58:39:895 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.gif
- 10:58:39:942 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.tif
- 10:58:39:974 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.bmp
- 10:58:39:020 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.jpg
- 10:58:40:052 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1.png
- 10:58:40:083 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\1941\Extra Layer 1 - Console*.*
- 10:58:40:130 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Extra Layer 1 - Console*.*
- 10:58:40:177 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.*
- 10:58:40:208 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.png
- 10:58:40:270 | MD | DEBUG | +63 | GetFadeDirPicFile - Found Fade "Extra Layer 1 - Console": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console.png
- 10:58:40:317 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.gif
- 10:58:40:349 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.tif
- 10:58:40:411 | MD | DEBUG | +62 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.bmp
- 10:58:40:474 | MD | DEBUG | +63 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.jpg
- 10:58:40:505 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console.png
- 10:58:40:848 | MD | INFO | +344 | DefaultAnimateFadeIn - Started, direction is: in
- 10:58:40:848 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
- 10:58:40:958 | MD | INFO | +109 | DefaultAnimateFadeIn - Ended
- 10:58:40:989 | MD | INFO | +31 | DefaultFadeAnimation - Started
- 10:58:40:036 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\1941\Info Bar*.*
- 10:58:41:067 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Info Bar*.*
- 10:58:41:067 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Info Bar*.*
- 10:58:41:099 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
- 10:58:41:130 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.*
- 10:58:41:177 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.png
- 10:58:41:239 | MD | DEBUG | +62 | GetFadeDirPicFile - Found Fade "Info Bar": H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar.png
- 10:58:41:270 | MD | DEBUG | +32 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
- 10:58:41:317 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
- 10:58:41:349 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
- 10:58:41:380 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
- 10:58:41:427 | MD | INFO | +47 | GetFadePicFile - Randomized images and Fade will use H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar.png
- 10:58:41:505 | MD | DEBUG | +78 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\1941\Layer 3*.*
- 10:58:41:536 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer 3*.*
- 10:58:41:567 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.*
- 10:58:41:599 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.png
- 10:58:41:630 | MD | DEBUG | +31 | GetFadeDirPicFile - Found Fade "Layer 3": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3.png
- 10:58:41:677 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.gif
- 10:58:41:739 | MD | DEBUG | +62 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.tif
- 10:58:41:786 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.bmp
- 10:58:41:817 | MD | DEBUG | +32 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.jpg
- 10:58:41:849 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3.png
- 10:58:41:880 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
- 10:58:41:927 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Genre Logo: H:\Arcade\RocketLauncher\Media\Genre\_Default\Shooter \ Flying Vertical.*
- 10:58:41:958 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rating Logo: H:\Arcade\RocketLauncher\Media\Rating\_Default\Not Rated.*
- 10:58:41:989 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Developer Logo: H:\Arcade\RocketLauncher\Media\Developer\_Default\Capcom.*
- 10:58:41:020 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Publisher Logo: H:\Arcade\RocketLauncher\Media\Publisher\_Default\Capcom.*
- 10:58:42:067 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Year Logo: H:\Arcade\RocketLauncher\Media\Year\_Default\1990.*
- 10:58:42:114 | MD | INFO | +46 | BuildAssetsTable - Ended
- 10:58:42:145 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
- 10:58:42:177 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a System Logo: H:\Arcade\RocketLauncher\Media\Logos\MAME\_Default\
- 10:58:42:208 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo: H:\Arcade\RocketLauncher\Media\Logos\MAME\1941\
- 10:58:42:239 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo:
- 10:58:42:270 | MD | INFO | +32 | BuildAssetsTable - Ended
- 10:58:42:302 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\1941\Loading start*.*
- 10:58:42:364 | MD | DEBUG | +62 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Loading start*.*
- 10:58:42:395 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Loading start*.*
- 10:58:42:442 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Loading start*.*
- 10:58:42:489 | MD | DEBUG | +46 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading start*.*
- 10:58:42:536 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Loading start": H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading start*.mp3
- 10:58:42:567 | MD | DEBUG | +32 | GetFadeDirPicFile - Found Fade "Loading start": H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading Start.mp3
- 10:58:42:599 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading Start.mp3
- 10:58:42:630 | MD | INFO | +31 | DefaultFadeAnimation - Playing H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading Start.mp3
- 10:58:42:867 | MD | DEBUG | +250 | FadeInDelay - Started
- 10:58:42:907 | MD | DEBUG | +31 | FadeInDelay - Ended
- 10:58:42:951 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage
- 10:58:43:049 | MD | INFO | +94 | DefaultFadeAnimation - Ended
- 10:58:43:076 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage14
- 10:58:43:149 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage25
- 10:58:43:226 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage31
- 10:58:43:297 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage39
- 10:58:43:358 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage45
- 10:58:43:509 | MD | DEBUG | +157 | FadeInStart - Ended
- 10:58:43:548 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage55
- 10:58:43:671 | MD | INFO | +125 | DefaultFadeAnimationLoop - percentage70
- 10:58:43:763 | MD | INFO | +94 | DefaultFadeAnimationLoop - percentage83
- 10:58:43:884 | MD | DEBUG | +125 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
- 10:58:43:903 | MD | INFO | +15 | DefaultFadeAnimationLoop - percentage95
- 10:58:43:939 | MD | DEBUG | +32 | DefaultFadeAnimationLoop - AnimationLoop has finished
- 10:58:43:984 | MD | DEBUG | +46 | DefaultFadeAnimationLoop - Ended
- 10:58:44:126 | MD | DEBUG | +141 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
- 10:58:44:155 | MD | INFO | +31 | DxwndUpdateIniPath - DxwndIni set to H:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
- 10:58:44:204 | MD | TRACE | +47 | CustomFunction.PreStart - Starting
- 10:58:44:247 | MD | TRACE | +47 | CustomFunction.PreStart - Ending
- 10:58:44:285 | MD | DEBUG | +31 | CoverFE - Started
- 10:58:44:323 | MD | DEBUG | +47 | CoverFE - Ended
- 10:58:44:357 | MD | TRACE | +31 | Process.__New - Creating new process object for: "C:\WINDOWS\system32\cmd.exe"
- 10:58:44:392 | MD | TRACE | +32 | File.__New - Creating new file object of: "C:\WINDOWS\system32\cmd.exe"
- 10:58:45:256 | MD | DEBUG | +859 | Process.RunDirect - "C:\WINDOWS\system32\cmd.exe /c "H:\Arcade\Emulators\mame64-193\mame64.exe" -listxml 1941 > tempBezel.txt" Process ID: 1092 and ErrorLevel reported as: 0
- 10:58:45:310 | MD | TRACE | +63 | File.__New - Creating new file object of: "H:\Arcade\Emulators\mame64-193\tempBezel.txt"
- 10:58:45:513 | MD | TRACE | +203 | File.Read - Read file to memory: H:\Arcade\Emulators\mame64-193\tempBezel.txt
- 10:58:45:571 | MD | TRACE | +62 | StringUtils.RegExMatch - Matched "" from Haystack
- 10:58:45:602 | MD | TRACE | +31 | StringUtils.RegExMatch - Matched "" from Haystack
- 10:58:45:653 | MD | TRACE | +47 | StringUtils.RegExMatch - Matched "" from Haystack
- 10:58:45:734 | MD | TRACE | +78 | StringUtils.TrimLeft - Trimming "" to ""
- 10:58:45:783 | MD | TRACE | +47 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="270"" from Haystack
- 10:58:45:825 | MD | TRACE | +47 | StringUtils.RegExMatch - Matched "270" from Haystack
- 10:58:45:874 | MD | TRACE | +47 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="270" width="384"" from Haystack
- 10:58:45:907 | MD | TRACE | +31 | StringUtils.RegExMatch - Matched "384" from Haystack
- 10:58:45:952 | MD | TRACE | +47 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="270" width="384" height="224"" from Haystack
- 10:58:46:046 | MD | TRACE | +94 | StringUtils.RegExMatch - Matched "224" from Haystack
- 10:58:46:120 | MD | TRACE | +78 | StringUtils.RegExMatch - Matched "<control type="joy" player="1" buttons="2" ways="8"/>
- <control type="joy" player="2" buttons="2" ways="8"" from Haystack
- 10:58:46:151 | MD | TRACE | +31 | StringUtils.RegExMatch - Matched "8" from Haystack
- 10:58:46:189 | MD | INFO | +32 | Module - MAME ListXML values:
- Parent =
- Angle = 270
- Height = 224
- Width = 384
- Ways = 8
- 10:58:46:234 | MD | TRACE | +46 | File.Delete - Deleting: tempBezel.txt
- 10:58:46:333 | MD | INFO | +94 | BezelStart - Started
- 10:58:46:388 | MD | INFO | +63 | BezelStart - Layout mode selected but no MAME or MESS layout file found. Using RocketLauncher Bezel normal mode instead.
- 10:58:46:418 | MD | DEBUG | +31 | BezelStart - Bezel mode Normal selected.
- 10:58:46:782 | MD | TRACE | +359 | BezelStart - Bezel variable values:
- [Settings] Game_Monitor =
- [Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg
- [Settings] Bezel_Delay = 0
- [Bezel Change] Bezel_Transition_Duration = 500
- [Bezel Change] Bezel_Save_Selected = true
- [Bezel Change] Extra_FullScreen_Bezel = false
- [Background] Background_Change_Timer = 0
- [Background] Background_Transition_Animation = fade
- [Background] Background_Transition_Duration = 500
- [Background] Use_Backgrounds = false
- [Bezel Change Keys] Next_Bezel_Key = RShift&vkBFsc035
- [Bezel Change Keys] Previous_Bezel_Key =
- 10:58:46:804 | MD | INFO | +32 | BezelStart - Game will be moved to monitor 1 if RL finds a valid bezel to be show.
- 10:58:46:876 | MD | DEBUG | +62 | BezelStart - Assuming that game has vertical orientation. Bezel will search on the extra folder Vertical in order to find assets.
- 10:58:46:907 | MD | DEBUG | +31 | BezelFilesPath - Looking for Bezel in: H:\Arcade\RocketLauncher\Media\Bezels\MAME\1941
- 10:58:46:999 | MD | DEBUG | +94 | BezelFilesPath - Found Bezel art in folder: H:\Arcade\RocketLauncher\Media\Bezels\MAME\1941
- 10:58:46:048 | MD | INFO | +47 | BezelStart - Loading Bezel image: H:\Arcade\RocketLauncher\Media\Bezels\MAME\1941\Bezel - Ashurax New Vrt (1).png
- 10:58:47:073 | MD | INFO | +31 | BezelStart - Loading Background image with the same name of the bezel image: H:\Arcade\RocketLauncher\Media\Bezels\MAME\1941\Background - Ashurax New Vrt (1).png
- 10:58:47:112 | MD | TRACE | +31 | ReadBezelIniFile - Bezel ini file found. Defined screen positions: X1=112 Y1=0 X2=1194 Y2=1440
- 10:58:47:151 | MD | INFO | +47 | BezelStart - Ended
- 10:58:47:187 | MD | INFO | +32 | Controller Remap: Start
- 10:58:47:456 | MD | INFO | +265 | Controller Remap: ControllerRemapConfigPath: H:\Arcade\Emulators\mame64-193\ControllerRemap\ctrlr\
- 10:58:47:481 | MD | INFO | +31 | Controller Remap: No Controller config file found.
- 10:58:47:519 | MD | INFO | +32 | Controller Remap: End
- 10:58:47:561 | MD | TRACE | +47 | StringUtils.StringLength - This string is "5" long
- 10:58:47:652 | MD | TRACE | +93 | StringUtils.Right - Trimming "0.193" to "193"
- 10:58:47:693 | MD | INFO | +32 | Module - Detected MAME Product Version from 'H:\Arcade\Emulators\mame64-193\mame64.exe' is 193
- 10:58:47:750 | MD | TRACE | +62 | StringUtils.Contains - "MAME" does not contain "ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664|mo5"
- 10:58:47:858 | MD | TRACE | +109 | StringUtils.Contains - "MAME" does not contain "studio2|mpt02"
- 10:58:47:918 | MD | TRACE | +63 | StringUtils.Replace - Replacing "|" with ";"
- 10:58:47:947 | MD | TRACE | +31 | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1
- 10:58:48:029 | MD | TRACE | +78 | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1
- 10:58:48:109 | MD | TRACE | +78 | File.__New - Creating new file object of: "H:\Arcade\Emulators\mame64-193\cfg\MAME\1941"
- 10:58:48:241 | MD | TRACE | +125 | Folder.__New - Created new folder object of: "H:\Arcade\Emulators\mame64-193\cfg\MAME\1941"
- 10:58:48:300 | MD | INFO | +63 | Module - Running MAME in non-legacy mode
- 10:58:48:406 | MD | INFO | +109 | Module - SinglePlayer session
- 10:58:48:455 | MD | TRACE | +47 | CustomFunction.PreLaunch - Starting
- 10:58:48:509 | MD | TRACE | +63 | CustomFunction.PreLaunch - Ending
- 10:58:48:559 | MD | INFO | +47 | Process.Run - Running: "H:\Arcade\Emulators\mame64-193\mame64.exe" 1941 -rompath "H:\Arcade\ROMs\mame193;H:\Arcade\Emulators\mame64-193\roms" -window -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -autosave -nofilter -skip_gameinfo
- 10:58:48:664 | MD | DEBUG | +109 | Process.Run - "mame64.exe 1941 -rompath "H:\Arcade\ROMs\mame193;H:\Arcade\Emulators\mame64-193\roms" -window -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -autosave -nofilter -skip_gameinfo" Process ID: 436
- 10:58:48:678 | MD | TRACE | +0 | CustomFunction.PostLaunch - Starting
- 10:58:48:740 | MD | TRACE | +62 | CustomFunction.PostLaunch - Ending
- 10:58:48:801 | MD | TRACE | +63 | Window.__New - Created: "ahk_id 1114594"
- 10:58:48:844 | MD | TRACE | +47 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
- 10:58:48:893 | MD | TRACE | +47 | Window.GetPos - Retrieved x:26 y:26 w: 677 h: 343 from "ahk_id 1114594"
- 10:58:48:914 | MD | TRACE | +31 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
- 10:58:48:971 | MD | DEBUG | +47 | MiscUtils.GetActiveWindowStatus - Title: H:\Arcade\Emulators\mame64-193\mame64.exe | Class: ConsoleWindowClass | State: 0 | X: 26 | Y: 26 | Width: 677 | Height: 343 | Window HWND: 0x1101e2 | Process ID: 436 | Process Path: H:\Arcade\Emulators\mame64-193\mame64.exe
- 10:58:48:013 | MD | INFO | +47 | Window.Wait - Waiting for window "ahk_class MAME"
- 10:58:49:345 | MD | TRACE | +328 | Window.__New - Created: "ahk_id 1508216"
- 10:58:49:368 | MD | TRACE | +31 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
- 10:58:49:398 | MD | TRACE | +31 | Window.GetPos - Retrieved x: y: w: h: from "ahk_id 1508216"
- 10:58:49:478 | MD | TRACE | +78 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
- 10:58:49:528 | MD | DEBUG | +16 | MiscUtils.GetActiveWindowStatus - Title: MAME: 1941: Counter Attack (World 900227) [1941] | Class: MAME | State: 0 | X: | Y: | Width: | Height: | Window HWND: 0x170378 | Process ID: 436 | Process Path: H:\Arcade\Emulators\mame64-193\mame64.exe
- 10:58:49:554 | MD | TRACE | +32 | Window.__New - Created: "ahk_id 1508216"
- 10:58:49:624 | MD | TRACE | +62 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
- 10:58:49:662 | MD | TRACE | +31 | Window.GetPos - Retrieved x:484 y:0 w: 632 h: 860 from "ahk_id 1508216"
- 10:58:49:715 | MD | TRACE | +63 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
- 10:58:49:787 | MD | DEBUG | +62 | MiscUtils.GetActiveWindowStatus - Title: MAME: 1941: Counter Attack (World 900227) [1941] | Class: MAME | State: 0 | X: 484 | Y: 0 | Width: 632 | Height: 860 | Window HWND: 0x170378 | Process ID: 436 | Process Path: H:\Arcade\Emulators\mame64-193\mame64.exe
- 10:58:49:844 | MD | INFO | +63 | Window.WaitActive - Waiting for "ahk_class MAME"
- 10:58:50:042 | MD | TRACE | +203 | Window.__New - Created: "ahk_id 1508216"
- 10:58:50:109 | MD | TRACE | +62 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
- 10:58:50:140 | MD | TRACE | +32 | Window.GetPos - Retrieved x:484 y:0 w: 632 h: 860 from "ahk_id 1508216"
- 10:58:50:178 | MD | TRACE | +31 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
- 10:58:50:266 | MD | DEBUG | +94 | MiscUtils.GetActiveWindowStatus - Title: MAME: 1941: Counter Attack (World 900227) [1941] | Class: MAME | State: 0 | X: 484 | Y: 0 | Width: 632 | Height: 860 | Window HWND: 0x170378 | Process ID: 436 | Process Path: H:\Arcade\Emulators\mame64-193\mame64.exe
- 10:58:50:356 | MD | TRACE | +93 | CustomFunction.PreBezelDraw - Starting
- 10:58:50:397 | MD | TRACE | +32 | CustomFunction.SetFullscreenPostLaunch - Starting
- 10:58:50:447 | MD | TRACE | +62 | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false
- 10:58:50:489 | MD | TRACE | +31 | CustomFunction.SetFullscreenPostLaunch - Ending
- 10:58:50:508 | MD | TRACE | +32 | CustomFunction.PreBezelDraw - Ending
- 10:58:50:546 | MD | INFO | +31 | BezelDraw - Started
- 10:58:50:686 | MD | TRACE | +141 | ReadBezelIniFile - Bezel ini file found. Defined screen positions: X1=112 Y1=0 X2=1194 Y2=1440
- 10:58:50:912 | MD | TRACE | +218 | BezelDraw - Background Screen Position: BezelImage left=0 top=0 right=1600 bottom=900
- 10:58:50:956 | MD | INFO | +47 | BezelDraw - Bezel Screen Offset: left= top= right= bottom=
- 10:58:51:028 | MD | TRACE | +78 | Window.Set - Setting Transparent to 0 for window "ahk_class ConsoleWindowClass"
- 10:58:51:084 | MD | INFO | +47 | HideWindowDecorators - Started
- 10:58:51:125 | MD | INFO | +47 | HideWindowDecorators - disableHideBorder=, disableHideTitleBar=, disableHideToggleMenu=, hideBorderFirst=
- 10:58:51:349 | MD | INFO | +219 | ToggleMenu - Started
- 10:58:51:887 | MD | WARNING | +547 | ToggleMenu - Timed out trying to restore MenuBar for 0x170378
- 10:58:51:938 | MD | INFO | +47 | ToggleMenu - Ended
- 10:58:52:127 | MD | INFO | +187 | HideWindowDecorators - Ended
- 10:58:52:151 | MD | INFO | +31 | MoveWindow - Moving window ahk_id 0x170378 to X=462, Y=0, W=676 H=900
- 10:58:52:371 | MD | TRACE | +219 | WinMove - Moved ahk_id 0x170378 to x:462 y:0 w: 676 h: 900
- 10:58:52:401 | MD | TRACE | +31 | WinGetPos - Retrieved x:462 y:0 w: 676 h: 900 from ahk_id 0x170378
- 10:58:52:481 | MD | INFO | +78 | MoveWindow - Successful: Window ahk_id 0x170378 moved to X=462, Y=0, W=676 H=900
- 10:58:52:648 | MD | TRACE | +172 | BezelDraw - Bezel Image Screen Position: BezelImage left=392 top=0 right=1208 bottom=900
- 10:58:52:728 | MD | TRACE | +78 | BezelDraw - Game Screen Position: BezelImage left=462 top=0 right=1138 bottom=900
- 10:58:52:778 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
- 10:58:52:858 | MD | DEBUG | +78 | XHotkeyTableCreation - KeyGroup ~RShift&~vkBFsc035 not in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,
- 10:58:52:888 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 1 check
- 10:58:52:968 | MD | DEBUG | +78 | XHotkeyTableCreation - Post loop 2 check
- 10:58:52:005 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~RShift & ~vkBFsc035" to call label: "nextBezel"
- 10:58:53:058 | MD | DEBUG | +63 | XHotkeyTableCreation - Ended
- 10:58:53:097 | MD | TRACE | +31 | EnableBezelKeys - Bezel Keys Enabled
- 10:58:53:120 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 10:58:53:159 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~RShift&~vkBFsc035 is in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,~RShift&~vkBFsc035,
- 10:58:53:218 | MD | DEBUG | +63 | XHotkeyTableCreation - Post loop 10 check
- 10:58:53:249 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "~RShift & ~vkBFsc035"
- 10:58:53:293 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 11 check
- 10:58:53:362 | MD | DEBUG | +62 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~RShift & ~vkBFsc035" to call label: "nextBezel"
- 10:58:53:421 | MD | DEBUG | +63 | XHotkeyTableCreation - Post loop 12 check
- 10:58:53:445 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 10:58:53:460 | MD | INFO | +0 | BezelDraw - Ended
- 10:58:53:491 | MD | TRACE | +31 | Window.Show - Unhiding window "ahk_class MAME"
- 10:58:53:717 | MD | DEBUG | +235 | FadeInExit - Started
- 10:58:53:754 | MD | INFO | +31 | DefaultAnimateFadeIn - Started, direction is: out
- 10:58:53:970 | MD | INFO | +219 | DefaultAnimateFadeIn - Ended
- 10:58:54:059 | MD | DEBUG | +94 | XHotkeyTableCreation - Started
- 10:58:54:092 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~a is in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,~RShift&~vkBFsc035,
- 10:58:54:155 | MD | DEBUG | +62 | GetFadeDirPicFile - Checking if any Fade "Loading complete" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\1941\Loading complete*.*
- 10:58:54:179 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "Loading complete" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Loading complete*.*
- 10:58:54:217 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Loading complete" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Loading complete*.*
- 10:58:54:246 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Loading complete" media exists in: H:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Loading complete*.*
- 10:58:54:296 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Loading complete" media exists in: H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading complete*.*
- 10:58:54:325 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Loading complete": H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading complete*.mp3
- 10:58:54:374 | MD | DEBUG | +47 | GetFadeDirPicFile - Found Fade "Loading complete": H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading Complete.mp3
- 10:58:54:403 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading Complete.mp3
- 10:58:54:433 | MD | INFO | +32 | DefaultFadeFinished - Playing fade complete sound: H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading Complete.mp3
- 10:58:54:548 | MD | DEBUG | +109 | XHotkeyTableCreation - Post loop 10 check
- 10:58:54:576 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "~a"
- 10:58:54:638 | MD | DEBUG | +63 | XHotkeyTableCreation - Post loop 11 check
- 10:58:54:688 | MD | DEBUG | +47 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~a" to call label: "TogglePauseMenuStatus"
- 10:58:54:718 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 10:58:54:764 | MD | DEBUG | +47 | XHotkeyTableCreation - Ended
- 10:58:54:811 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
- 10:58:54:859 | MD | DEBUG | +46 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,~RShift&~vkBFsc035,
- 10:58:54:902 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 10 check
- 10:58:54:938 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
- 10:58:54:998 | MD | DEBUG | +62 | XHotkeyTableCreation - Post loop 11 check
- 10:58:54:028 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
- 10:58:55:075 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
- 10:58:55:105 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 10:58:55:170 | MD | DEBUG | +63 | FadeInExit - Ended, waiting for user to close launched application
- 10:58:55:218 | MD | TRACE | +47 | CustomFunction.PostLoad - Starting
- 10:58:55:265 | MD | TRACE | +47 | CustomFunction.PostLoad - Ending
- 10:58:55:295 | MD | INFO | +31 | Process.Process - "WaitClose" "mame64.exe"
- 10:58:55:339 | MD | TRACE | +47 | Process.GetProcessID
- 10:58:58:224 | MD | INFO | +2875 | CloseProcess - Started, user requested to end launched application
- 10:58:58:248 | MD | DEBUG | +31 | FadeOutStart - Started
- 10:58:58:279 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
- 10:58:58:309 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup ~a is in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,~RShift&~vkBFsc035,
- 10:58:58:340 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
- 10:58:58:383 | MD | DEBUG | +47 | XHotkeyTableCreation - Disabled Hotkey for: "~a"
- 10:58:58:464 | MD | DEBUG | +78 | XHotkeyTableCreation - Post loop 11 check
- 10:58:58:546 | MD | DEBUG | +78 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~a"
- 10:58:58:576 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
- 10:58:58:606 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 10:58:58:666 | MD | DEBUG | +63 | XHotkeyTableCreation - Started
- 10:58:58:698 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,~RShift&~vkBFsc035,
- 10:58:58:749 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 10 check
- 10:58:58:811 | MD | DEBUG | +63 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
- 10:58:58:842 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
- 10:58:58:883 | MD | DEBUG | +47 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
- 10:58:58:930 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
- 10:58:58:961 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
- 10:58:58:011 | MD | DEBUG | +47 | FadeOutStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
- 10:58:59:041 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\1941\Layer -1*.*
- 10:58:59:071 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer -1*.*
- 10:58:59:122 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.*
- 10:58:59:152 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Layer -1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.png
- 10:58:59:202 | MD | DEBUG | +47 | GetFadeDirPicFile - Found Fade "Layer -1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1.png
- 10:58:59:243 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer -1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.gif
- 10:58:59:274 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Layer -1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.tif
- 10:58:59:304 | MD | DEBUG | +32 | GetFadeDirPicFile - Looking for Fade "Layer -1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.bmp
- 10:58:59:354 | MD | DEBUG | +46 | GetFadeDirPicFile - Looking for Fade "Layer -1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.jpg
- 10:58:59:388 | MD | INFO | +32 | GetFadePicFile - Randomized images and Fade will use H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1.png
- 10:58:59:538 | MD | INFO | +156 | DefaultAnimateFadeOut - Started, direction is: in
- 10:58:59:763 | MD | INFO | +219 | DefaultAnimateFadeOut - Ended
- 10:58:59:791 | MD | DEBUG | +31 | FadeOutStart - Ended
- 10:58:59:857 | MD | TRACE | +62 | Window.Close - Closing: "ahk_class MAME"
- 10:59:00:032 | MD | INFO | +172 | CloseProcess - Ended
- 10:59:00:062 | MD | DEBUG | +32 | Process.Process - "mame64.exe" returned 0 and is now closed. Continuing thread.
- 10:59:00:102 | MD | INFO | +46 | BezelExit - Started
- 10:59:00:177 | MD | INFO | +63 | BezelExit - Removing bezel image components to exit RocketLauncher.
- 10:59:00:243 | MD | INFO | +78 | BezelExit - Ended
- 10:59:00:278 | MD | TRACE | +31 | CustomFunction.PostStop - Starting
- 10:59:00:328 | MD | TRACE | +47 | CustomFunction.PostStop - Ending
- 10:59:00:372 | MD | DEBUG | +47 | FadeOutExit - Started
- 10:59:00:744 | MD | INFO | +375 | DefaultAnimateFadeOut - Started, direction is: out
- 10:59:00:998 | MD | INFO | +250 | DefaultAnimateFadeOut - Ended
- 10:59:00:031 | MD | DEBUG | +31 | FadeOutExit - Ended
- 10:59:01:060 | MD | INFO | +32 | ExitModule - Started
- 10:59:01:091 | MD | INFO | +31 | UpdateStatistics - Starting Updating Statistics
- 10:59:01:136 | MD | DEBUG | +47 | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0
- 10:59:01:196 | MD | DEBUG | +62 | UpdateStatistics - gameSectionStartTime:3087906
- 10:59:01:247 | MD | DEBUG | +47 | UpdateStatistics - ElapsedTime:5
- 10:59:01:277 | MD | TRACE | +31 | Statistics cleared game name: 1941
- 10:59:01:796 | MD | DEBUG | +516 | UpdateStatistics - Loaded game statistics from ini files:
- Number_of_Times_Played: 13
- Last_Time_Played: Friday December 21, 2018 10:56:21 AM
- Average_Time_Played: 13
- Total_Time_Played: 165
- System_Total_Played_Time:
- Total_Global_Played_Time:
- 10:59:01:842 | MD | DEBUG | +47 | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 14
- Last_Time_Played: Friday December 21, 2018 10:58:55 AM
- Average_Time_Played: 12
- Total_Time_Played: 170
- System_Total_Played_Time:
- Total_Global_Played_Time:
- 10:59:02:405 | MD | INFO | +562 | UpdateStatistics - Game section statistics updated.
- 10:59:02:436 | MD | TRACE | +32 | CustomFunction.PostExit - Starting
- 10:59:02:498 | MD | TRACE | +62 | CustomFunction.PostExit - Ending
- 10:59:02:539 | MD | INFO | +47 | ExitModule - Ended
- End of Module Logs
- 10:59:02:723 | RL | INFO | +43719 | Main - Module ended, exiting RocketLauncher normally
- 10:59:02:739 | RL | INFO | +15 | ExitScript - Started
- 10:59:02:801 | RL | DEBUG | +63 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
- 10:59:02:817 | RL | DEBUG | +16 | Registry.Read - Registry Read finished, returning 0
- 10:59:02:832 | RL | TRACE | +15 | Window.Get - Transparent is "" from "ahk_id 0xd01f2"
- 10:59:02:832 | RL | INFO | +0 | ExitScript - Checking what application is currently in focus.
- 10:59:02:848 | RL | TRACE | +16 | Window.Active - "ahk_id 0xd01f2" is the active window
- 10:59:02:895 | RL | INFO | +47 | ExitScript - LaunchBox is currently active. Proceeding with exit
- 10:59:02:942 | RL | TRACE | +47 | StringUtils.Contains - "true" contains "true|kill" at position 1
- 10:59:02:973 | RL | INFO | +31 | ExitScript - Restoring taskbar
- 10:59:02:989 | RL | TRACE | +15 | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
- 10:59:03:145 | RL | TRACE | +157 | Window.Show - Unhiding window "ahk_class Button"
- 10:59:03:176 | RL | INFO | +31 | SystemCursor - Restoring mouse cursor
- 10:59:03:223 | RL | INFO | +47 | ExitScript - Restored cursor
- 10:59:03:254 | RL | INFO | +31 | ExitScript - Ended
- [/code]
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