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  1. [code]
  2. 10:58:01:912 | RL | INFO | +N/A | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
  3. 10:58:02:028 | RL | WARNING | +125 | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
  4. 10:58:04:003 | RL | DEBUG | +1969 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
  5. 10:58:04:019 | RL | DEBUG | +16 | Registry.Read - Registry Read finished, returning 0
  6. 10:58:04:035 | RL | INFO | +15 | Main - System Specs:
  7. RocketLauncher Dir: H:\Arcade\RocketLauncher
  8. RocketLauncher is: 32-bit
  9. OS: Microsoft Windows 8.1 Pro
  10. SKU: Professional
  11. Total Memory: 3951.38 MB
  12. Free Memory: 1690.26 MB
  13. Used Memory: 2261.117 MB
  14. SystemType: 64-bit
  15. Physical Processors: 1
  16. Logical Processors: 4
  17. GPU 1 Name: NVIDIA NVS 3100M
  18. GPU 1 RAM: 512.00 MB
  19. GPU 1 Driver Version: 9.18.13.4195
  20. Sound 1 Device: NVIDIA High Definition Audio
  21. Sound 1 Status: Enabled
  22. Sound 2 Device: NVIDIA High Definition Audio
  23. Sound 2 Status: Enabled
  24. Sound 3 Device: NVIDIA High Definition Audio
  25. Sound 3 Status: Enabled
  26. Sound 4 Device: NVIDIA High Definition Audio
  27. Sound 4 Status: Enabled
  28. Sound 5 Device: High Definition Audio Device
  29. Sound 5 Status: Enabled
  30. OS Language: English_United_States
  31. System Locale: en-US
  32. Formats Locale: en-US
  33. Windows UI Language: en-US
  34. Text Encoding: Windows-1252
  35. OS Admin Status: No
  36. RL Compatibility Flags:
  37. Latest .Net Version: v4.0.30319
  38. Monitor #1 (\\.\DISPLAY1): 1600x900 (1600x860 work) [32bit] [60hz] [Landscape] (Primary)
  39. Current AHK Desktop Width: 1600
  40. Current AHK Desktop Height: 900
  41. Monitor #1 DPI: 100
  42. ErrorMode: 0
  43. AutoHotkey Path:
  44. AHK Version: 1.1.13.00
  45. Unicode: No
  46. 10:58:04:066 | RL | INFO | +32 | CheckFile - Checking if H:\Arcade\RocketLauncher\RocketLauncher.exe exists
  47. 10:58:04:207 | RL | DEBUG | +140 | CheckFile - Attributes:
  48. FileDescription RocketLauncher
  49. FileVersion 1.2.0.1
  50. LegalCopyright �2016 RocketLauncher
  51. ProductName djvj's one swell guy!
  52. ProductVersion 1.2.0.1
  53. CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com
  54. File Size: 2195456 bytes
  55. Created: 12/14/2018 - 2:49:02 PM
  56. Modified: 12/14/2018 - 2:49:05 PM
  57. 10:58:04:207 | RL | INFO | +0 | Main - Raw CLI received: "-f H:\Arcade\LaunchBox\LaunchBox.exe -p LaunchBox -s MAME -r H:\Arcade\ROMs\mame193\1941.zip"
  58. 10:58:04:269 | RL | TRACE | +63 | File.__New - Creating new file object of: "H:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll"
  59. 10:58:04:363 | RL | INFO | +93 | File.CheckFile - Checking if "H:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
  60. 10:58:04:378 | RL | TRACE | +16 | File.Exist - This file exists: H:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll
  61. 10:58:04:378 | RL | DEBUG | +0 | File.CheckFile - Attributes:
  62. FileDescription RocketLauncher Utils
  63. FileVersion 1.1.0.0
  64. InternalName RocketLauncher.dll
  65. LegalCopyright Copyright � RocketLauncher 2013-2016
  66. OriginalFilename RocketLauncher.dll
  67. ProductName RocketLauncher
  68. ProductVersion 1.1.0.0
  69. File Size: 81408 bytes
  70. Created: 12/14/2018 - 2:48:49 PM
  71. Modified: 12/14/2018 - 2:48:49 PM
  72. 10:58:04:566 | RL | INFO | +188 | CRC Check - CRC matches, this is an official unedited Extension: H:\Arcade\RocketLauncher\Module Extensions\Array.ahk
  73. 10:58:04:566 | RL | DEBUG | +0 | CheckFile - Attributes:
  74. File Size: 4926 bytes
  75. Created: 12/14/2018 - 2:49:08 PM
  76. Modified: 12/14/2018 - 2:49:08 PM
  77. 10:58:04:769 | RL | INFO | +203 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Module Extensions\BinHexRW.ahk
  78. 10:58:04:785 | RL | DEBUG | +15 | CheckFile - Attributes:
  79. File Size: 5112 bytes
  80. Created: 12/14/2018 - 2:42:16 PM
  81. Modified: 10/10/2016 - 1:25:10 AM
  82. 10:58:04:800 | RL | INFO | +16 | CheckFile - Checking if H:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe exists
  83. 10:58:04:941 | RL | DEBUG | +141 | CheckFile - Attributes:
  84. FileDescription
  85. FileVersion 1.1.09.04
  86. InternalName
  87. OriginalFilename
  88. ProductName
  89. ProductVersion 1.1.09.04
  90. File Size: 657920 bytes
  91. Created: 12/14/2018 - 2:42:16 PM
  92. Modified: 3/5/2016 - 12:03:57 AM
  93. 10:58:05:066 | RL | INFO | +125 | CRC Check - CRC matches, this is an official unedited Extension: H:\Arcade\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
  94. 10:58:05:066 | RL | DEBUG | +0 | CheckFile - Attributes:
  95. File Size: 5503 bytes
  96. Created: 12/14/2018 - 2:49:16 PM
  97. Modified: 12/14/2018 - 2:49:16 PM
  98. 10:58:05:253 | RL | INFO | +187 | CRC Check - CRC matches, this is an official unedited Extension: H:\Arcade\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
  99. 10:58:05:269 | RL | DEBUG | +16 | CheckFile - Attributes:
  100. File Size: 5716 bytes
  101. Created: 12/14/2018 - 2:42:17 PM
  102. Modified: 3/5/2016 - 12:03:57 AM
  103. 10:58:05:519 | RL | ERROR | +250 | CRC Check - No CRC defined on the header for: H:\Arcade\RocketLauncher\Module Extensions\gdip.ahk
  104. 10:58:05:566 | RL | DEBUG | +47 | CheckFile - Attributes:
  105. File Size: 88789 bytes
  106. Created: 12/14/2018 - 2:42:20 PM
  107. Modified: 3/5/2016 - 12:03:57 AM
  108. 10:58:06:019 | RL | INFO | +453 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Module Extensions\gdip_alt.ahk
  109. 10:58:06:066 | RL | DEBUG | +47 | CheckFile - Attributes:
  110. File Size: 5955 bytes
  111. Created: 12/14/2018 - 2:42:20 PM
  112. Modified: 10/10/2016 - 1:25:23 AM
  113. 10:58:06:082 | RL | INFO | +15 | CheckFile - Checking if H:\Arcade\RocketLauncher\Module Extensions\gsdll32.dll exists
  114. 10:58:06:160 | RL | DEBUG | +78 | CheckFile - Attributes:
  115. File Size: 13090816 bytes
  116. Created: 12/14/2018 - 2:42:20 PM
  117. Modified: 3/5/2016 - 12:03:58 AM
  118. 10:58:06:175 | RL | INFO | +16 | CheckFile - Checking if H:\Arcade\RocketLauncher\Module Extensions\itextsharp.dll exists
  119. 10:58:06:222 | RL | DEBUG | +47 | CheckFile - Attributes:
  120. FileDescription iTextSharp
  121. FileVersion 5.4.2.0
  122. InternalName itextsharp.dll
  123. LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
  124. OriginalFilename itextsharp.dll
  125. ProductName iTextSharp
  126. ProductVersion 5.4.2.0
  127. CompanyName 1T3XT BVBA
  128. File Size: 3743744 bytes
  129. Created: 12/14/2018 - 2:42:22 PM
  130. Modified: 3/5/2016 - 12:03:58 AM
  131. 10:58:06:285 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Module Extensions\Java.ahk
  132. 10:58:06:300 | RL | DEBUG | +16 | CheckFile - Attributes:
  133. File Size: 7859 bytes
  134. Created: 12/14/2018 - 2:42:22 PM
  135. Modified: 10/10/2016 - 1:25:36 AM
  136. 10:58:06:363 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Extension: H:\Arcade\RocketLauncher\Module Extensions\JSON.ahk
  137. 10:58:06:379 | RL | DEBUG | +16 | CheckFile - Attributes:
  138. File Size: 9227 bytes
  139. Created: 12/14/2018 - 2:42:22 PM
  140. Modified: 3/9/2016 - 5:42:45 AM
  141. 10:58:06:441 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Module Extensions\Origin.ahk
  142. 10:58:06:457 | RL | DEBUG | +15 | CheckFile - Attributes:
  143. File Size: 4915 bytes
  144. Created: 12/14/2018 - 2:42:23 PM
  145. Modified: 10/10/2016 - 1:26:16 AM
  146. 10:58:06:519 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Extension: H:\Arcade\RocketLauncher\Module Extensions\RegRW64.ahk
  147. 10:58:06:535 | RL | DEBUG | +15 | CheckFile - Attributes:
  148. File Size: 6915 bytes
  149. Created: 12/14/2018 - 2:42:23 PM
  150. Modified: 3/5/2016 - 12:03:57 AM
  151. 10:58:06:597 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Extension: H:\Arcade\RocketLauncher\Module Extensions\RIni.ahk | v1.7
  152. 10:58:06:613 | RL | DEBUG | +15 | CheckFile - Attributes:
  153. File Size: 67872 bytes
  154. Created: 12/14/2018 - 2:42:23 PM
  155. Modified: 9/11/2016 - 1:40:14 PM
  156. 10:58:06:613 | RL | INFO | +0 | CheckFile - Checking if H:\Arcade\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
  157. 10:58:06:675 | RL | DEBUG | +63 | CheckFile - Attributes:
  158. FileDescription SevenZipSharp
  159. FileVersion 0.64.5717.6837
  160. InternalName SevenZipSharp.dll
  161. LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
  162. OriginalFilename SevenZipSharp.dll
  163. ProductName SevenZipSharp
  164. ProductVersion 0.64.5717.6837
  165. CompanyName Markovtsev Vadim
  166. File Size: 167424 bytes
  167. Created: 12/14/2018 - 2:42:23 PM
  168. Modified: 3/5/2016 - 12:03:57 AM
  169. 10:58:06:738 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Module Extensions\Steam.ahk
  170. 10:58:06:754 | RL | DEBUG | +16 | CheckFile - Attributes:
  171. File Size: 5517 bytes
  172. Created: 12/14/2018 - 2:42:23 PM
  173. Modified: 10/10/2016 - 1:26:25 AM
  174. 10:58:06:816 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Extension: H:\Arcade\RocketLauncher\Module Extensions\VA.ahk
  175. 10:58:06:832 | RL | DEBUG | +15 | CheckFile - Attributes:
  176. File Size: 34688 bytes
  177. Created: 12/14/2018 - 2:42:23 PM
  178. Modified: 3/5/2016 - 12:03:57 AM
  179. 10:58:06:894 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Module Extensions\VA_Extension.ahk
  180. 10:58:06:910 | RL | DEBUG | +15 | CheckFile - Attributes:
  181. File Size: 3862 bytes
  182. Created: 12/14/2018 - 2:42:23 PM
  183. Modified: 10/10/2016 - 1:26:32 AM
  184. 10:58:06:972 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\7z.ahk
  185. 10:58:06:988 | RL | DEBUG | +15 | CheckFile - Attributes:
  186. File Size: 33916 bytes
  187. Created: 12/14/2018 - 2:49:25 PM
  188. Modified: 12/14/2018 - 2:49:26 PM
  189. 10:58:07:050 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Bezel.ahk
  190. 10:58:07:066 | RL | DEBUG | +16 | CheckFile - Attributes:
  191. File Size: 121257 bytes
  192. Created: 12/14/2018 - 2:49:19 PM
  193. Modified: 12/14/2018 - 2:49:20 PM
  194. 10:58:07:144 | RL | INFO | +78 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Fade.ahk
  195. 10:58:07:144 | RL | DEBUG | +0 | CheckFile - Attributes:
  196. File Size: 39707 bytes
  197. Created: 12/14/2018 - 2:48:53 PM
  198. Modified: 12/14/2018 - 2:48:54 PM
  199. 10:58:07:207 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Fade Init.ahk
  200. 10:58:07:222 | RL | DEBUG | +16 | CheckFile - Attributes:
  201. File Size: 1140 bytes
  202. Created: 12/14/2018 - 2:42:13 PM
  203. Modified: 10/10/2016 - 1:27:47 AM
  204. 10:58:07:285 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Fade Animations.ahk
  205. 10:58:07:300 | RL | DEBUG | +16 | CheckFile - Attributes:
  206. File Size: 77961 bytes
  207. Created: 12/14/2018 - 2:42:13 PM
  208. Modified: 10/10/2016 - 1:27:37 AM
  209. 10:58:07:363 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Keymapper.ahk
  210. 10:58:07:379 | RL | DEBUG | +16 | CheckFile - Attributes:
  211. File Size: 33682 bytes
  212. Created: 12/14/2018 - 2:42:13 PM
  213. Modified: 10/10/2016 - 1:28:29 AM
  214. 10:58:07:441 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Keymapper Init.ahk
  215. 10:58:07:457 | RL | DEBUG | +15 | CheckFile - Attributes:
  216. File Size: 3966 bytes
  217. Created: 12/14/2018 - 2:42:13 PM
  218. Modified: 10/10/2016 - 1:28:17 AM
  219. 10:58:07:519 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\MultiGame.ahk
  220. 10:58:07:535 | RL | DEBUG | +15 | CheckFile - Attributes:
  221. File Size: 41583 bytes
  222. Created: 12/14/2018 - 2:42:13 PM
  223. Modified: 10/10/2016 - 1:28:47 AM
  224. 10:58:07:597 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\MultiGame Init.ahk
  225. 10:58:07:613 | RL | DEBUG | +15 | CheckFile - Attributes:
  226. File Size: 169 bytes
  227. Created: 12/14/2018 - 2:42:13 PM
  228. Modified: 10/10/2016 - 1:28:38 AM
  229. 10:58:07:675 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\MultiPlayer.ahk
  230. 10:58:07:691 | RL | DEBUG | +16 | CheckFile - Attributes:
  231. File Size: 67277 bytes
  232. Created: 12/14/2018 - 2:42:13 PM
  233. Modified: 10/10/2016 - 1:28:55 AM
  234. 10:58:07:769 | RL | INFO | +78 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Pause.ahk
  235. 10:58:07:769 | RL | DEBUG | +0 | CheckFile - Attributes:
  236. File Size: 408415 bytes
  237. Created: 12/14/2018 - 2:49:30 PM
  238. Modified: 12/14/2018 - 2:49:31 PM
  239. 10:58:07:832 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Pause Init.ahk
  240. 10:58:07:847 | RL | DEBUG | +16 | CheckFile - Attributes:
  241. File Size: 563 bytes
  242. Created: 12/14/2018 - 2:42:13 PM
  243. Modified: 10/10/2016 - 1:29:15 AM
  244. 10:58:07:910 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Password.ahk
  245. 10:58:07:925 | RL | DEBUG | +16 | CheckFile - Attributes:
  246. File Size: 10131 bytes
  247. Created: 12/14/2018 - 2:42:13 PM
  248. Modified: 10/10/2016 - 1:29:07 AM
  249. 10:58:07:988 | RL | INFO | +62 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
  250. 10:58:07:004 | RL | DEBUG | +16 | CheckFile - Attributes:
  251. File Size: 31509 bytes
  252. Created: 12/14/2018 - 2:49:09 PM
  253. Modified: 12/14/2018 - 2:49:09 PM
  254. 10:58:08:066 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Log\Logger.ahk
  255. 10:58:08:082 | RL | DEBUG | +15 | CheckFile - Attributes:
  256. File Size: 3558 bytes
  257. Created: 12/14/2018 - 2:42:11 PM
  258. Modified: 10/10/2016 - 1:32:18 AM
  259. 10:58:08:144 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
  260. 10:58:08:160 | RL | DEBUG | +15 | CheckFile - Attributes:
  261. File Size: 6709 bytes
  262. Created: 12/14/2018 - 2:49:31 PM
  263. Modified: 12/14/2018 - 2:49:32 PM
  264. 10:58:08:222 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
  265. 10:58:08:238 | RL | DEBUG | +15 | CheckFile - Attributes:
  266. File Size: 2084 bytes
  267. Created: 12/14/2018 - 2:49:27 PM
  268. Modified: 12/14/2018 - 2:49:27 PM
  269. 10:58:08:300 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
  270. 10:58:08:316 | RL | DEBUG | +16 | CheckFile - Attributes:
  271. File Size: 306 bytes
  272. Created: 12/14/2018 - 2:49:10 PM
  273. Modified: 12/14/2018 - 2:49:10 PM
  274. 10:58:08:363 | RL | INFO | +46 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
  275. 10:58:08:379 | RL | DEBUG | +16 | CheckFile - Attributes:
  276. File Size: 2104 bytes
  277. Created: 12/14/2018 - 2:48:48 PM
  278. Modified: 12/14/2018 - 2:48:49 PM
  279. 10:58:08:441 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
  280. 10:58:08:457 | RL | DEBUG | +15 | CheckFile - Attributes:
  281. File Size: 7754 bytes
  282. Created: 12/14/2018 - 2:48:39 PM
  283. Modified: 12/14/2018 - 2:48:39 PM
  284. 10:58:08:519 | RL | INFO | +63 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
  285. 10:58:08:535 | RL | DEBUG | +15 | CheckFile - Attributes:
  286. File Size: 2948 bytes
  287. Created: 12/14/2018 - 2:42:12 PM
  288. Modified: 10/10/2016 - 1:33:57 AM
  289. 10:58:08:738 | RL | INFO | +203 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
  290. 10:58:08:754 | RL | DEBUG | +16 | CheckFile - Attributes:
  291. File Size: 346 bytes
  292. Created: 12/14/2018 - 2:49:31 PM
  293. Modified: 12/14/2018 - 2:49:31 PM
  294. 10:58:08:847 | RL | INFO | +94 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
  295. 10:58:08:863 | RL | DEBUG | +15 | CheckFile - Attributes:
  296. File Size: 786 bytes
  297. Created: 12/14/2018 - 2:49:24 PM
  298. Modified: 12/14/2018 - 2:49:24 PM
  299. 10:58:09:019 | RL | INFO | +157 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
  300. 10:58:09:066 | RL | DEBUG | +47 | CheckFile - Attributes:
  301. File Size: 1231 bytes
  302. Created: 12/14/2018 - 2:42:12 PM
  303. Modified: 10/10/2016 - 1:34:30 AM
  304. 10:58:09:160 | RL | INFO | +93 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\File.ahk
  305. 10:58:09:207 | RL | DEBUG | +47 | CheckFile - Attributes:
  306. File Size: 9522 bytes
  307. Created: 12/14/2018 - 2:48:38 PM
  308. Modified: 12/14/2018 - 2:48:38 PM
  309. 10:58:09:410 | RL | INFO | +203 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
  310. 10:58:09:410 | RL | DEBUG | +0 | CheckFile - Attributes:
  311. File Size: 339 bytes
  312. Created: 12/14/2018 - 2:48:56 PM
  313. Modified: 12/14/2018 - 2:48:56 PM
  314. 10:58:09:535 | RL | INFO | +125 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
  315. 10:58:09:535 | RL | DEBUG | +0 | CheckFile - Attributes:
  316. File Size: 643 bytes
  317. Created: 12/14/2018 - 2:42:13 PM
  318. Modified: 10/10/2016 - 1:34:48 AM
  319. 10:58:09:676 | RL | INFO | +141 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
  320. 10:58:09:691 | RL | DEBUG | +16 | CheckFile - Attributes:
  321. File Size: 4364 bytes
  322. Created: 12/14/2018 - 2:42:13 PM
  323. Modified: 10/10/2016 - 1:34:57 AM
  324. 10:58:09:863 | RL | INFO | +171 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\Process.ahk
  325. 10:58:09:879 | RL | DEBUG | +16 | CheckFile - Attributes:
  326. File Size: 9711 bytes
  327. Created: 12/14/2018 - 2:49:25 PM
  328. Modified: 12/14/2018 - 2:49:25 PM
  329. 10:58:10:004 | RL | INFO | +125 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
  330. 10:58:10:035 | RL | DEBUG | +31 | CheckFile - Attributes:
  331. File Size: 4218 bytes
  332. Created: 12/14/2018 - 2:49:21 PM
  333. Modified: 12/14/2018 - 2:49:21 PM
  334. 10:58:10:160 | RL | INFO | +125 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
  335. 10:58:10:238 | RL | DEBUG | +78 | CheckFile - Attributes:
  336. File Size: 3898 bytes
  337. Created: 12/14/2018 - 2:42:13 PM
  338. Modified: 10/10/2016 - 1:35:14 AM
  339. 10:58:10:707 | RL | INFO | +469 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
  340. 10:58:10:754 | RL | DEBUG | +47 | CheckFile - Attributes:
  341. File Size: 331 bytes
  342. Created: 12/14/2018 - 2:49:18 PM
  343. Modified: 12/14/2018 - 2:49:18 PM
  344. 10:58:11:144 | RL | INFO | +391 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
  345. 10:58:11:176 | RL | DEBUG | +31 | CheckFile - Attributes:
  346. File Size: 5426 bytes
  347. Created: 12/14/2018 - 2:42:13 PM
  348. Modified: 10/10/2016 - 1:35:23 AM
  349. 10:58:11:316 | RL | INFO | +141 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
  350. 10:58:11:332 | RL | DEBUG | +15 | CheckFile - Attributes:
  351. File Size: 4603 bytes
  352. Created: 12/14/2018 - 2:42:13 PM
  353. Modified: 10/10/2016 - 1:35:32 AM
  354. 10:58:11:551 | RL | INFO | +219 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
  355. 10:58:11:566 | RL | DEBUG | +16 | CheckFile - Attributes:
  356. File Size: 24655 bytes
  357. Created: 12/14/2018 - 2:48:48 PM
  358. Modified: 12/14/2018 - 2:48:48 PM
  359. 10:58:11:754 | RL | INFO | +187 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
  360. 10:58:11:769 | RL | DEBUG | +16 | CheckFile - Attributes:
  361. File Size: 1171 bytes
  362. Created: 12/14/2018 - 2:42:13 PM
  363. Modified: 10/10/2016 - 1:35:49 AM
  364. 10:58:11:879 | RL | INFO | +109 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
  365. 10:58:11:894 | RL | DEBUG | +16 | CheckFile - Attributes:
  366. File Size: 72279 bytes
  367. Created: 12/14/2018 - 2:42:13 PM
  368. Modified: 10/10/2016 - 1:29:33 AM
  369. 10:58:12:082 | RL | INFO | +187 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Shader.ahk
  370. 10:58:12:113 | RL | DEBUG | +31 | CheckFile - Attributes:
  371. File Size: 4183 bytes
  372. Created: 12/14/2018 - 2:42:13 PM
  373. Modified: 10/10/2016 - 1:29:51 AM
  374. 10:58:12:363 | RL | INFO | +250 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Shader Init.ahk
  375. 10:58:12:394 | RL | DEBUG | +32 | CheckFile - Attributes:
  376. File Size: 412 bytes
  377. Created: 12/14/2018 - 2:42:13 PM
  378. Modified: 10/10/2016 - 1:29:40 AM
  379. 10:58:12:504 | RL | INFO | +109 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Shared.ahk
  380. 10:58:12:519 | RL | DEBUG | +16 | CheckFile - Attributes:
  381. File Size: 173248 bytes
  382. Created: 12/14/2018 - 2:49:08 PM
  383. Modified: 12/14/2018 - 2:49:08 PM
  384. 10:58:12:597 | RL | INFO | +78 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Statistics.ahk
  385. 10:58:12:613 | RL | DEBUG | +15 | CheckFile - Attributes:
  386. File Size: 27008 bytes
  387. Created: 12/14/2018 - 2:42:13 PM
  388. Modified: 10/10/2016 - 1:30:22 AM
  389. 10:58:12:816 | RL | INFO | +204 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Statistics Init.ahk
  390. 10:58:12:848 | RL | DEBUG | +31 | CheckFile - Attributes:
  391. File Size: 43 bytes
  392. Created: 12/14/2018 - 2:42:13 PM
  393. Modified: 10/10/2016 - 1:30:14 AM
  394. 10:58:13:019 | RL | INFO | +172 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\Virtual Drive.ahk
  395. 10:58:13:035 | RL | DEBUG | +15 | CheckFile - Attributes:
  396. File Size: 20294 bytes
  397. Created: 12/14/2018 - 2:42:13 PM
  398. Modified: 10/10/2016 - 1:30:47 AM
  399. 10:58:13:176 | RL | INFO | +141 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\XHotkey.ahk
  400. 10:58:13:207 | RL | DEBUG | +31 | CheckFile - Attributes:
  401. File Size: 26615 bytes
  402. Created: 12/14/2018 - 2:42:13 PM
  403. Modified: 10/10/2016 - 1:31:04 AM
  404. 10:58:13:301 | RL | INFO | +94 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Lib\XHotkey Init.ahk
  405. 10:58:13:316 | RL | DEBUG | +16 | CheckFile - Attributes:
  406. File Size: 1073 bytes
  407. Created: 12/14/2018 - 2:42:13 PM
  408. Modified: 10/10/2016 - 1:30:56 AM
  409. 10:58:13:332 | RL | DEBUG | +15 | Main - Received a full file path via CLI: "H:\Arcade\ROMs\mame193\1941.zip"
  410. 10:58:13:504 | RL | DEBUG | +172 | Main - dbFullName: 1941.zip
  411. 10:58:13:519 | RL | DEBUG | +16 | Main - dbName: 1941
  412. 10:58:13:535 | RL | DEBUG | +15 | Main - dbPath: H:\Arcade\ROMs\mame193
  413. 10:58:13:535 | RL | DEBUG | +0 | Main - dbExt: zip
  414. 10:58:13:551 | RL | INFO | +16 | Main - Loading Front End Plugin: "LaunchBox"
  415. 10:58:13:676 | RL | INFO | +125 | CRC Check - CRC matches, this is an official unedited Library: H:\Arcade\RocketLauncher\Plugins\LaunchBox.plugin
  416. 10:58:13:691 | RL | DEBUG | +16 | CheckFile - Attributes:
  417. File Size: 14956 bytes
  418. Created: 12/14/2018 - 2:48:54 PM
  419. Modified: 12/14/2018 - 2:48:54 PM
  420. 10:58:13:707 | RL | TRACE | +15 | Process.__New - Creating new process object for: "H:\Arcade\LaunchBox\LaunchBox.exe"
  421. 10:58:13:738 | RL | TRACE | +31 | File.__New - Creating new file object of: "H:\Arcade\LaunchBox\LaunchBox.exe"
  422. 10:58:13:879 | RL | INFO | +141 | Process.Process - "Exist" "LaunchBox.exe"
  423. 10:58:13:894 | RL | TRACE | +16 | Process.GetProcessID
  424. 10:58:13:926 | RL | INFO | +31 | Main - Detected LaunchBox.exe is currently running
  425. 10:58:13:941 | RL | TRACE | +16 | Window.__New - Created: "ahk_pid 1148"
  426. 10:58:13:988 | RL | TRACE | +46 | Window.Get - ID is "0xd01f2" from "ahk_pid 1148"
  427. 10:58:13:019 | RL | TRACE | +32 | Window.GetPos - Retrieved x:55 y:37 w: 1467 h: 786 from "ahk_id 0xd01f2"
  428. 10:58:14:066 | RL | INFO | +47 | Main - LaunchBox.exe coordinates are x55 y37 w1467 h786
  429. 10:58:14:113 | RL | INFO | +46 | Main - RocketLauncher received "MAME" and "1941"
  430. 10:58:14:144 | RL | INFO | +32 | Main - Did not find a "H:\Arcade\RocketLauncher\Settings\MAME\Game Options.ini" file, skipping any game-specific options.
  431. 10:58:14:160 | RL | INFO | +15 | Main - 1941 is using the default emulator: MAME
  432. 10:58:14:207 | RL | INFO | +47 | Main - Checking for a [MAME] section in H:\Arcade\RocketLauncher\Settings\MAME\Emulators.ini
  433. 10:58:14:269 | RL | INFO | +63 | Main - Checking for a [MAME] section in H:\Arcade\RocketLauncher\Settings\Global Emulators.ini
  434. 10:58:14:285 | RL | INFO | +15 | Main - Found [MAME] in H:\Arcade\RocketLauncher\Settings\Global Emulators.ini
  435. 10:58:14:629 | RL | INFO | +344 | CheckFile - Checking if H:\Arcade\RocketLauncher\Modules\MAME\MAME.ahk exists
  436. 10:58:14:816 | RL | DEBUG | +188 | CheckFile - Attributes:
  437. File Size: 79762 bytes
  438. Created: 12/14/2018 - 2:49:15 PM
  439. Modified: 12/14/2018 - 2:49:16 PM
  440. 10:58:14:863 | RL | INFO | +46 | Main - CRC Check - CRC matches, this is an official unedited module.
  441. 10:58:14:910 | RL | INFO | +47 | Main - 1941 will use module: H:\Arcade\RocketLauncher\Modules\MAME\MAME.ahk
  442. 10:58:16:332 | RL | INFO | +1422 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
  443. 10:58:16:848 | RL | INFO | +516 | CheckFile - Checking if H:\Arcade\Emulators\mame64-193\mame64.exe exists
  444. 10:58:17:051 | RL | DEBUG | +203 | CheckFile - Attributes:
  445. FileDescription MAME
  446. FileVersion 0, 193, 0, 0
  447. InternalName MAME
  448. LegalCopyright Copyright Nicola Salmoria and the MAME team
  449. OriginalFilename MAME
  450. ProductName MAME
  451. ProductVersion 0.193
  452. CompanyName MAME Team
  453. File Size: 189236224 bytes
  454. Created: 9/15/2018 - 9:46:46 AM
  455. Modified: 12/31/2017 - 9:58:24 AM
  456. 10:58:17:066 | RL | INFO | +16 | Main - INI Keys read
  457. 10:58:17:254 | RL | INFO | +187 | CheckFile - Checking if H:\Arcade\RocketLauncher\Module Extensions\7z.exe exists
  458. 10:58:17:441 | RL | DEBUG | +188 | CheckFile - Attributes:
  459. FileDescription 7-Zip Console
  460. FileVersion 15.06 beta
  461. InternalName 7z
  462. LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
  463. OriginalFilename 7z.exe
  464. ProductName 7-Zip
  465. ProductVersion 15.06 beta
  466. CompanyName Igor Pavlov
  467. File Size: 262144 bytes
  468. Created: 12/14/2018 - 2:42:15 PM
  469. Modified: 3/5/2016 - 12:03:57 AM
  470. 10:58:17:473 | RL | INFO | +31 | CheckFile - Checking if H:\Arcade\RocketLauncher\Module Extensions\7z.dll exists
  471. 10:58:17:645 | RL | DEBUG | +172 | CheckFile - Attributes:
  472. FileDescription 7z Plugin
  473. FileVersion 15.06 beta
  474. InternalName 7z
  475. LegalCopyright Copyright (c) 1999-2015 Igor Pavlov
  476. OriginalFilename 7z.dll
  477. ProductName 7-Zip
  478. ProductVersion 15.06 beta
  479. CompanyName Igor Pavlov
  480. File Size: 1012224 bytes
  481. Created: 12/14/2018 - 2:42:15 PM
  482. Modified: 3/5/2016 - 12:03:57 AM
  483. 10:58:17:676 | RL | INFO | +31 | Main - "1941" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
  484. 10:58:17:691 | RL | INFO | +16 | CheckPaths - Started
  485. 10:58:17:723 | RL | INFO | +31 | CheckPaths - Not scanning to find the rom because a full path was supplied to RocketLauncher via CLI
  486. 10:58:17:754 | RL | DEBUG | +31 | CheckPaths - Current romName: 1941
  487. 10:58:17:785 | RL | DEBUG | +31 | CheckPaths - Current romPath: H:\Arcade\ROMs\mame193
  488. 10:58:17:832 | RL | DEBUG | +47 | CheckPaths - Current romExtension: .zip
  489. 10:58:17:879 | RL | INFO | +47 | CheckPaths - Ended
  490. 10:58:17:895 | RL | INFO | +16 | BuildScript - User Variables:
  491. ;----------------------------------------------------------------------------
  492. ; INJECTED VARIABLES
  493. ;----------------------------------------------------------------------------
  494.  
  495. #NoTrayIcon
  496. #InstallKeybdHook
  497. MiscUtils.DetectHiddenWindows("On")
  498. SetTitleMatchMode, 2
  499. SendMode, Event
  500. Global RLLog
  501. Global RLObject
  502. 0 := "8"
  503. rlPath := "H:\Arcade\RocketLauncher"
  504. pluginPath := "H:\Arcade\RocketLauncher\Plugins"
  505. pluginName := "LaunchBox"
  506. pluginExt := ".plugin"
  507. contextOnExit := ""
  508. rlMode := ""
  509. rlTitle := "RocketLauncher"
  510. rlVersion := "1.2.0.1"
  511. rlAuthor := "djvj"
  512. rlURL := "www.rlauncher.com"
  513. langFile := "H:\Arcade\RocketLauncher\Data\Language\Localization.ini"
  514. primMonitor := "1"
  515. frontendPID := "1148"
  516. frontendPath := "H:\Arcade\LaunchBox"
  517. frontendExe := "LaunchBox.exe"
  518. frontendExt := "exe"
  519. frontendName := "LaunchBox"
  520. frontendDrive := "H"
  521. exitEmulatorKey := "~Esc"
  522. restoreFE := "false"
  523. exitScriptKey := "~q & ~s"
  524. toggleCursorKey := "~e & ~t"
  525. emuFullPath := "H:\Arcade\Emulators\mame64-193\mame64.exe"
  526. emuPath := "H:\Arcade\Emulators\mame64-193"
  527. emuName := "MAME"
  528. emuExt := "exe"
  529. baseRomPath := ""
  530. romPath := "H:\Arcade\ROMs\mame193"
  531. romPathFromIni := "H:\Arcade\ROMs\mame193"
  532. romExtension := ".zip"
  533. romExtensionOrig := ".zip"
  534. romExtensions := "zip|chd"
  535. executable := "mame64.exe"
  536. systemDbName := "MAME"
  537. systemName := "MAME"
  538. dbPath := "H:\Arcade\ROMs\mame193"
  539. dbName := "1941"
  540. dbExt := "zip"
  541. romFoundByExt := ""
  542. romName := "1941"
  543. romMapPath := ""
  544. romMappingEnabled := "false"
  545. romMappingLaunchMenuEnabled := "false"
  546. romMappingFirstMatchingExt := "false"
  547. romMappingShowAllRomsInArchive := "true"
  548. romMappingNumberOfGamesByScreen := "7"
  549. romMappingHideParent := "false"
  550. romMappingMenuWidth := "400"
  551. romMappingMenuMargin := "65"
  552. romMappingTextFont := "Bebas Neue"
  553. romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
  554. romMappingDisabledTextColor := "ff888888"
  555. romMappingTextSizeDifference := "7"
  556. romMappingTextMargin := "15"
  557. romMappingTitleTextFont := "Bebas Neue"
  558. romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
  559. romMappingTitle2TextFont := "Bebas Neue"
  560. romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
  561. romMappingGameInfoTextFont := "Bebas Neue"
  562. romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
  563. romMappingGameNameTextFont := "Bebas Neue"
  564. romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
  565. romMappingBackgroundBrush := "aa000000"
  566. romMappingColumnBrush := "33000000"
  567. romMappingButtonBrush1 := "6f000000"
  568. romMappingButtonBrush2 := "33000000"
  569. romMappingBackgroundAlign := "Stretch and Lose Aspect"
  570. romMappingMenuFlagWidth := "55"
  571. romMappingMenuFlagSeparation := "7"
  572. romMappingDefaultMenuList := "FullList"
  573. romMappingSingleFilteredRomAutomaticLaunch := "false"
  574. altArchiveNameOnly := ""
  575. altRomNameOnly := ""
  576. altArchiveAndRomName := ""
  577. altArchiveAndManyRomNames := ""
  578. altRomNamesOnly := ""
  579. romMapScenario := ""
  580. skipchecks := "false"
  581. romMatchExt := "false"
  582. blockInputTime := "0"
  583. blockInputFile := "H:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe"
  584. errorLevelReporting := "false"
  585. lockLaunch := "false"
  586. lockLaunchGame := ""
  587. screenRotationAngle := "0"
  588. screenRotationAngleGame := ""
  589. setResolution := ""
  590. logFile := ""
  591. logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"]
  592. logLevel := "10"
  593. logShowDebugConsole := "false"
  594. logShowCommandWindow := "false"
  595. logCommandWindow := "false"
  596. logIncludeModule := "true"
  597. logIncludeFileProperties := "true"
  598. logIncludeDLLLogs := "false"
  599. errorSounds := "true"
  600. rlDebugConsoleStdout := ""
  601. sysLang := "English_United_States"
  602. sysType := "64-bit"
  603. broadcastWindowTitle := ""
  604. navUpKey := "Up"
  605. navDownKey := "Down"
  606. navLeftKey := "Left"
  607. navRightKey := "Right"
  608. navSelectKey := "Enter"
  609. navP2UpKey := "Numpad8"
  610. navP2DownKey := "Numpad2"
  611. navP2LeftKey := "Numpad4"
  612. navP2RightKey := "Numpad6"
  613. navP2SelectKey := "NumpadEnter"
  614. originalWidth := "1600"
  615. originalHeight := "900"
  616. vdEnabled := "false"
  617. vdFullPath := ""
  618. vdUseSCSI := "true"
  619. vdDriveLetter := ""
  620. vdDriveLetterScsi := ""
  621. vdAddDrive := "true"
  622. demulShooterPath := ""
  623. servoStikEnabled := "false"
  624. servoStikExitMode := "false"
  625. ledblinkyEnabled := "false"
  626. ledblinkySystemName := ""
  627. ledblinkyFullPath := ""
  628. ledblinkyProfilePath := "H:\Arcade\RocketLauncher\Profiles\LEDBlinky"
  629. ledblinkyRLProfile := "H:\Arcade\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
  630. winIPACFullPath := ""
  631. ultraMapEnabled := "false"
  632. ultraMapFullPath := ""
  633. emuIdleShutdown := "0"
  634. launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
  635. cursorSize := ""
  636. hideCursor := "true"
  637. hideEmu := "false"
  638. hideFE := "false"
  639. suspendFE := "false"
  640. fadeIn := "true"
  641. fadeInDuration := "100"
  642. fadeInTransitionAnimation := "DefaultAnimateFadeIn"
  643. fadeInDelay := "1000"
  644. fadeInExitDelay := "0"
  645. fadeOutExitDelay := "300"
  646. fadeOut := "true"
  647. fadeOutExtraScreen := "false"
  648. fadeOutDuration := "200"
  649. fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
  650. fadeOutDelay := "0"
  651. fadeLyrInterpolation := "7"
  652. fadeMuteEmulator := "false"
  653. fadeUseBackgrounds := "false"
  654. fadeClickThrough := "true"
  655. fadeSounds := "true"
  656. fade7zProgressMode := "extraction"
  657. fadeWidthBaseRes := "1920"
  658. fadeHeightBaseRes := "1080"
  659. fadeLyr1Color := "FF000000"
  660. fadeLyr1AlignImage := "Stretch and Lose Aspect"
  661. fadeLyr2Pos := "No Alignment"
  662. fadeLyr2X := "0"
  663. fadeLyr2Y := "0"
  664. fadeLyr2W := "1910"
  665. fadeLyr2H := "1070"
  666. fadeLyr2Adjust := "1"
  667. fadeLyr2PicPad := "5"
  668. fadeLyr2Prefix := "Extra Layer 1 - Console"
  669. fadeLyr3Pos := "Center"
  670. fadeLyr3X := ""
  671. fadeLyr3Y := ""
  672. fadeLyr3W := "1400"
  673. fadeLyr3H := "150"
  674. fadeLyr3Adjust := "1"
  675. fadeLyr3PicPad := "0"
  676. fadeLyr3Speed := "750"
  677. fadeLyr3Animation := "DefaultFadeAnimation"
  678. fadeLyr37zAnimation := "DefaultFadeAnimation"
  679. fadeLyr3Type := "imageandbar"
  680. fadeLyr3ImgFollow7zProgress := "true"
  681. fadeLyr3Repeat := "1"
  682. fadeLyr3BackImageTransparency := "30"
  683. fadeLyr3StaticPos := "No Alignment"
  684. fadeLyr3StaticX := "0"
  685. fadeLyr3StaticY := "870|1575"
  686. fadeLyr3StaticW := ""
  687. fadeLyr3StaticH := ""
  688. fadeLyr3StaticAdjust := "1"
  689. fadeLyr3StaticPicPad := "0"
  690. fadeLyr3StaticPrefix := "Info Bar"
  691. fadeLyr4Adjust := "1"
  692. fadeLyr4X := "25"
  693. fadeLyr4Y := "700"
  694. fadeLyr4W := "300"
  695. fadeLyr4H := "350"
  696. fadeLyr4Pos := "No Alignment"
  697. fadeLyr4FPS := "70"
  698. fadeLyr4PicPad := "20"
  699. fadeTranspGifColor := "FFFFFF"
  700. fadeBarWindow := "Image"
  701. fadeBarWindowX := ""
  702. fadeBarWindowY := ""
  703. fadeBarWindowW := "900"
  704. fadeBarWindowH := ""
  705. fadeBarWindowR := "30"
  706. fadeBarWindowM := "30"
  707. fadeBarWindowHatchStyle := "8"
  708. fadeBar := "7zOnly"
  709. fadeProgressDuration := "0"
  710. fadeBarBack := "true"
  711. fadeBarBackColor := "FF555555"
  712. fadeBarH := "30"
  713. fadeBarR := "10"
  714. fadeBarColor := "DD00BFFF"
  715. fadeBarHatchStyle := "8"
  716. fadeBarPercentageText := "true"
  717. fadeBarInfoText := "true"
  718. fadeBarXOffset := "0"
  719. fadeBarYOffset := "150"
  720. fadeRomInfoDescription := "image"
  721. fadeRomInfoSystemName := "disabled"
  722. fadeRomInfoYear := "filtered text with label"
  723. fadeRomInfoDeveloper := "disabled"
  724. fadeRomInfoPublisher := "image"
  725. fadeRomInfoGenre := "disabled"
  726. fadeRomInfoRating := "disabled"
  727. fadeRomInfoOrder := "Description|SystemName|Year|Genre|Publisher|Developer|Rating"
  728. fadeRomInfoTextPlacement := "User Defined"
  729. fadeRomInfoTextMargin := "7"
  730. fadeRomInfoText1Options := "w350 h175 x1525 y685 cFFFFFFFF r4 s90 Top Regular"
  731. fadeRomInfoText2Options := "w700 x365 y840 cFFFFFFFF r4 s48 Bold Underline NoWrap"
  732. fadeRomInfoText3Options := "w700 x893 y865 cFFFFFFFF r4 s48 Right Regular Underline NoWrap"
  733. fadeRomInfoText4Options := ""
  734. fadeRomInfoText5Options := "w275 h150 x1600 y880 Top"
  735. fadeRomInfoText6Options := ""
  736. fadeRomInfoText7Options := "w150 h100 x1400 y250"
  737. fadeStats_Number_of_Times_Played := "text with label"
  738. fadeStats_Last_Time_Played := "text with label"
  739. fadeStats_Average_Time_Played := "disabled"
  740. fadeStats_Total_Time_Played := "text with label"
  741. fadeStats_System_Total_Played_Time := "disabled"
  742. fadeStats_Total_Global_Played_Time := "disabled"
  743. fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
  744. fadeStatsInfoTextPlacement := "User Defined"
  745. fadeStatsInfoTextMargin := "7"
  746. fadeStatsInfoText1Options := "w700 x890 y930 cFFDFDFDF r4 s25 Right Bold NoWrap"
  747. fadeStatsInfoText2Options := "w700 x890 y965 cFFDFDFDF r4 s25 Right Bold NoWrap"
  748. fadeStatsInfoText3Options := ""
  749. fadeStatsInfoText4Options := "w700 x890 y1000 cFFDFDFDF r4 s25 Right Bold NoWrap"
  750. fadeStatsInfoText5Options := ""
  751. fadeStatsInfoText6Options := ""
  752. fadeText1X := "0"
  753. fadeText1Y := "0"
  754. fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
  755. fadeText1 := "Loading Game"
  756. fadeText2X := "0"
  757. fadeText2Y := "0"
  758. fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
  759. fadeText2 := "Extraction Complete, Ready"
  760. fadeText3 := "Loading Game"
  761. fadeText4 := "Loading Complete"
  762. fadeFont := "Impact"
  763. fadeSystemAndRomLayersOnly := "true"
  764. fadeExtractionTime := "disabled"
  765. fadeExtractionTimeTextX := "0"
  766. fadeExtractionTimeTextY := "0"
  767. fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
  768. fadeInterruptKey := ""
  769. detectFadeErrorEnabled := "true"
  770. fadeImgPath := "H:\Arcade\RocketLauncher\Media\Fade"
  771. RLDataPath := "H:\Arcade\RocketLauncher\Data"
  772. RLMediaPath := "H:\Arcade\RocketLauncher\Media"
  773. RLErrSoundPath := "H:\Arcade\RocketLauncher\Media\Sounds\Error"
  774. modulesPath := "H:\Arcade\RocketLauncher\Modules"
  775. moduleFullName := "H:\Arcade\RocketLauncher\Modules\MAME\MAME.ahk"
  776. moduleName := "MAME"
  777. modulePath := "H:\Arcade\RocketLauncher\Modules\MAME"
  778. moduleExtension := "ahk"
  779. moduleExtensionsPath := "H:\Arcade\RocketLauncher\Module Extensions"
  780. libPath := "H:\Arcade\RocketLauncher\Lib"
  781. sevenZEnabled := "false"
  782. sevenZPath := "H:\Arcade\RocketLauncher\Module Extensions\7z.exe"
  783. sevenZDllPath := "H:\Arcade\RocketLauncher\Module Extensions\7z.dll"
  784. sevenZExtractPath := "C:\Users\Zoran\AppData\Local\Temp\HS"
  785. sevenZExtractPathOrig := ""
  786. sevenZAttachSystemName := "false"
  787. sevenZDelTemp := "true"
  788. sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
  789. sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
  790. sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
  791. sevenZGamesToKeep := ""
  792. sevenZDeletePerSystem := "false"
  793. sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
  794. 7zExtractPath := "C:\Users\Zoran\AppData\Local\Temp\HS"
  795. mgEnabled := "false"
  796. mgKey := "~NumpadSub"
  797. mgBackgroundColor := "FF000000"
  798. mgSidePadding := "0.2"
  799. mgWidthBaseRes := "1920"
  800. mgHeightBaseRes := "1080"
  801. mgYOffset := "500|800"
  802. mgFont := "Arial"
  803. mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
  804. mgText1Text := "Please select a game"
  805. mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
  806. mgText2Offset := "100"
  807. mgUseSound := "true"
  808. mgSoundfreq := "300"
  809. mgExitEffect := "none"
  810. mgSelectedEffect := "rotate"
  811. mgUseGameArt := "false"
  812. mgCandidate := ""
  813. mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
  814. mgOnLaunch := "false"
  815. pauseEnabled := "true"
  816. pauseKey := "a"
  817. pauseBackToMenuBarKey := "X"
  818. pauseZoomInKey := "C"
  819. pauseZoomOutKey := "V"
  820. pauseScreenshotKey := "~PrintScreen"
  821. pauseHiToTextPath := "H:\Arcade\RocketLauncher\Module Extensions\HiToText.exe"
  822. pauseSaveStateKeyCodes := ""
  823. pauseLoadStateKeyCodes := ""
  824. keyboardEncoder := ""
  825. keyboardEncoderEnabled := "false"
  826. keymapperEnabled := "false"
  827. keymapperAHKMethod := "false"
  828. keymapper := "xpadder"
  829. xpadderFullPath := "H:\Arcade\Utilities\Xpadder\xpadder.exe"
  830. joyToKeyFullPath := "H:\Arcade\Utilities\JoyToKey\JoyToKey.exe"
  831. profilePath := "H:\Arcade\RocketLauncher\Profiles"
  832. keymapperProfilePath := "H:\Arcade\RocketLauncher\Profiles\xpadder"
  833. keymapperFrontEndProfileName := "RocketLauncherUI"
  834. keymapperFrontEndProfile := "false"
  835. keymapperRocketLauncherProfileEnabled := "false"
  836. joyIDsEnabled := "false"
  837. joyIDsPreferredControllersGlobal := ""
  838. joyIDsPreferredControllersSystem := "use_global"
  839. joyIDsPreferredControllersOnExit := ""
  840. CustomJoyNamesEnabled := "false"
  841. CustomJoyNames := ""
  842. rotateMethod := "false"
  843. FEProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\RocketLauncherUI"
  844. defaultProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\_Default"
  845. systemProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\MAME"
  846. xPadderSystemProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\MAME\_Default"
  847. emuProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\MAME\MAME"
  848. romProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\MAME\1941"
  849. RocketLauncherProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\RocketLauncher"
  850. blankProfile := "H:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank"
  851. ahkFEProfile := "H:\Arcade\RocketLauncher\Profiles\AHK\RocketLauncherUI"
  852. ahkDefaultProfile := "H:\Arcade\RocketLauncher\Profiles\AHK\_Default"
  853. ahkSystemProfile := "H:\Arcade\RocketLauncher\Profiles\AHK\MAME"
  854. ahkEmuProfile := "H:\Arcade\RocketLauncher\Profiles\AHK\MAME\MAME"
  855. ahkRomProfile := "H:\Arcade\RocketLauncher\Profiles\AHK\MAME\1941"
  856. ahkRocketLauncherProfile := "H:\Arcade\RocketLauncher\Profiles\AHK\RocketLauncher"
  857. bezelEnabled := "true"
  858. bezelICEnabled := "false"
  859. shaderName := "false"
  860. shaderColor := ""
  861. shaderTransparency := ""
  862. statisticsEnabled := "true"
  863. pressDuration := "-1"
  864. emuVolume := "1"
  865. dxwndIni := "H:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
  866. dxwndFullPath := "H:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
  867. qResFullPath := "H:\Arcade\RocketLauncher\Module Extensions\QRes.exe"
  868. mon1O := ""
  869. pacDrivedllFile := "H:\Arcade\RocketLauncher\Module Extensions\PacDrive32.dll"
  870. userFadeAnimIniFile := "H:\Arcade\RocketLauncher\Lib\User Fade Animations.ini"
  871. testFile := ""
  872. testDuration := ""
  873. initialErrorMode := "0"
  874.  
  875. 10:58:17:926 | RL | INFO | +31 | BuildScript - Loaded XHotkey Init.ahk scripts
  876. 10:58:17:988 | RL | INFO | +62 | BuildScript - Loaded Fade Init.ahk scripts
  877. 10:58:17:020 | RL | INFO | +32 | BuildScript - Loaded Pause Init.ahk scripts
  878. 10:58:18:035 | RL | INFO | +15 | BuildScript - Loaded Statistics Init.ahk scripts
  879. 10:58:18:066 | RL | DEBUG | +32 | BuildScript - Module starts on line: 2
  880. 10:58:18:113 | RL | INFO | +46 | BuildScript - Validating module
  881. 10:58:18:145 | RL | INFO | +32 | BuildScript - Validation complete
  882. 10:58:18:160 | RL | INFO | +15 | BuildScript - Module:
  883. MEmu := "MAME"
  884. MEmuV := "v0.166"
  885. MURL := ["http://www.mame.net/"]
  886. MAuthor := ["djvj","faahrev","brolly","Tomkun"]
  887. MVersion := "2.3.10"
  888. MCRC := "2C606685"
  889. iCRC := "8566ED91"
  890. MID := "635746812784197028"
  891. MSystem := ["AAE","Aamber Pegasus","Acorn Electron","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple II","Apple IIGS","Applied Technology MicroBee","Arcade","Arcade Classics","Atari 8-Bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Bit Corporation Gamate","Camputers Lynx","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore 64","Commodore MAX Machine","Creatronic Mega Duck","Data East Classics","EACA EG2000 Colour Genie","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Fujitsu FM-7","Fujitsu FM Towns","Fujitsu FM Towns Marty","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","HBMAME","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Jupiter Ace","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","MGT Sam Coupe","Midway Classics","Milton Bradley MicroVision","Namco Classics","Namco System 22","NEC PC-8801","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Pokemon Mini","Nintendo Satellaview","Nintendo Super Famicom","Nintendo Super Game Boy","Nintendo Virtual Boy","Othello Multivision","PacMAME","Philips CD-i","Philips VG 5000","Philips Videopac Plus G7400","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega Pico","Sega Saturn","Sega SC-3000","Sega SG-1000","Sega ST-V","Sega VMU","Sharp X1","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Soundic Victory MPT-02","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Thomson MO5","Tiger Game.com","Tomy Tutor","VTech CreatiVision","VTech Socrates","Watara Supervision","Williams Classics"]
  892. ;----------------------------------------------------------------------------
  893. ; Notes:
  894. ; This module now includes everything from the legacy MAME and MESS modules, but combined to match the merge of the 2 emulators that occured on version 0.162.
  895. ;
  896. ; Exit fade will only work correctly if you don't have Esc, the default MAME exit key, as your exit key. If you use Esc, turn off the ExitScreen
  897. ; This module will set your rom paths on the fly via CLI, but you must make sure the RLUI module setting for this module "MAME_BIOS_Path" is correctly set. It defaults to your roms subfolder where MAME.exe is found.
  898. ; This module assumes you have bios zip in your MAME "roms" directory, which might be different than your actual roms directory, for each system you need this module for. All tested systems listed below
  899. ; If MAME has a problem reading the bios zips, try archving them with "no compression"
  900. ; This site can help a ton with details for the various systems supported: http://www.progettoemma.net/mess/index.html
  901. ; You may get a black screen or MAME may close w/o notice if you do not have a bios rom for your system when one is needed.
  902. ; If you use bezel, it is recommended to set the module bezel mode to normal, and go to your MAME.ini file, on your emulator folder, and choose these options: artwork_crop 1, use_backdrops 1, use_overlays 1, use_bezels 0
  903. ;
  904. ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html
  905. ; High Scores DO NOT SAVE when cheats are enabled!
  906. ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html
  907. ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1
  908. ;
  909. ; Be aware that several systems will require a BIOS zip with their roms inside. They all come bundled in the MAME set so make sure you add your MAME roms folder to the
  910. ; roms path for that system. If you have doubts about their filenames check the mTypeVar module variable content.
  911. ;
  912. ; Following systems will also require some specific files to operate properly:
  913. ; APF Imagination Machine - apfimag (tape games), apfm1000 (cart games)
  914. ; Camputers Lynx - lynx64k, lynx96k, lynx128k
  915. ; Coleco ADAM - adam, adam_ddp, adam_fdc, adam_kb, adam_prn, adam_spi
  916. ; NEC PC Engine-CD - "Super CD-ROM2 System V3.0 (J).pce" [262,656 bytes] (placed in the roms subfolder in the emuPath)
  917. ; NEC TurboGrafx-CD - "Super CD-ROM2 System V3.01 (U).pce" [262,144 bytes] (placed in the roms subfolder in the emuPath)
  918. ; Sega CD - segacd, megacd, megacd2j (megacd2j seems to be more compatible over megacdj)
  919. ; Sony PlayStation - psa, pse, psj, psu
  920. ;
  921. ; Tape Control:
  922. ; MAME tape/cassette emulation is terrible because normally it means you need to manually start and stop the tapes yourself so it's highly suggested that you use another emulator for such systems.
  923. ; Tape control commands are accessible through the UI, press tab and then select Tape Control and you can start/stop the loaded tape from there.
  924. ; The following hotkeys can also be used:
  925. ; F2 - Start Tape
  926. ; Left Shift + F2 - Stop Tape
  927. ; Insert - While held, runs the game with throttling disabled and with the maximum frameskip. Useful to speedup the long tape loading process.
  928. ;
  929. ; Be aware that tape games are normally used on PC systems therefore it's likely that full keyboard emulation is enabled which means that you'll need to disable it in order to use any of the above
  930. ; hotkeys. To disable it press the Scroll Lock key, press it again to enable it back.
  931. ;
  932. ; 7z Support:
  933. ; Make sure you have 7z disabled for all MAME Arcade systems. Their roms are supposed to be archived, if you have 7z enabled then your games will fail to load. It's
  934. ; fine to enable 7z to non-arcade systems.
  935. ;
  936. ; Custom Configuration Files:
  937. ; If you want to use custom configuration files (.cfg files) for some games you will need to store them inside your MAME cfg folder using the following structure:
  938. ; cfg\mame_system_name\database_rom_name\mame_system_name.cfg
  939. ; An example of a game that requires specific settings is ICBM Attack for the Bally Astrocade, in this case special cfg file should be:
  940. ; cfg\astrocde\I.C.B.M. Attack (USA) (Unl)\astrocde.cfg
  941. ;
  942. ; Ini Files:
  943. ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from
  944. ; those. MAME supports a hierarchical ini file structure and will load settings from several ini files following a specific order:
  945. ;- mame.ini
  946. ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here)
  947. ;- debug.ini (if the debugger is enabled)
  948. ;- <parent>.ini (for clones only, may be called recursively)
  949. ;- <gamename>.ini
  950. ;- vertical.ini (for games with vertical monitor orientation)
  951. ;- horizont.ini (for games with horizontal monitor orientation)
  952. ;- vector.ini (for vector games only)
  953. ;- <driver>.ini (based on the source filename of the driver)
  954. ;
  955. ; The settings in the later ini's override those in the earlier ini's.
  956. ;
  957. ; It's highly recommended that you set skipchecks to 'Rom Only" for MAME otherwise RocketLauncher won't be able to launch several games due
  958. ; to the way MAME roms are packaged. This will be even more noticeable for those using merged sets.
  959. ;
  960. ; Bally Astrocade:
  961. ; ICBM requires a soft reset (even on the real hardware) to launch. You can read about it here: http://www.ballyalley.com/ballyalley/articles/Playing_ICBM_Attack_Using_MESS.pdf
  962. ; Other games might require this as well, you can enable this in the module's settings so the machine is reset automatically on launch, otherwise you need to press F3 to start the game.
  963. ; Also ICBM Attack uses different controls then the rest of the games. Make sure you follow the procedure explained above under "Custom Configuration Files" to create such file.
  964. ;
  965. ; GCE Vectrex:
  966. ; Requires a vectrex.lay and a png overlay for each game. These all need to be placed in the MAME\artwork\vectrex folder.
  967. ; You can download all these pngs and the lay file in my ftp folder. You need to use the HyperList XML to match the pngs.
  968. ;
  969. ; Jupiter Ace:
  970. ; Set mame to 48k ram
  971. ;
  972. ; Magnavox Odyssey 2:
  973. ; Euro games should use the videopac bios instead of the odyssey2 one or you'll get some timing issues.
  974. ; Use the systemName ini file in the folder with this module for this, example:
  975. ; [Moto-Crash (France)]
  976. ; Bios=videopac
  977. ;
  978. ; RCA Studio 2:
  979. ; Most of the games require you to press a button to start the game, like 1 or 2 (refer to the game's manual).
  980. ; The game screen will be black until you do.
  981. ;
  982. ; Texas Instruments TI 99/4A:
  983. ; This system requires full keyboard emulation to work properly
  984. ; Split cart dumps are not supported since MESS .145 so you'll have to convert them to RPK format or use an earlier version of MESS (and a different module)
  985. ; You can check how to convert split cart dumps to RPK here:
  986. ; http://www.ninerpedia.org/index.php/MESS_multicart_system
  987. ; For floppy games make sure you have a RPK dump of an extended basic rom on your roms folder. It should be named "extended_basic.rpk"
  988. ; This system requires you to use a MAME build with Direct Input enabled in order to auto start the games. Most games will require commands to be typed to start
  989. ; and it's normally too complex to be able to do it through the -ab switch so SendCommand is used instead which means a Direct Input enabled MAME version is required.
  990. ;
  991. ; Bezels:
  992. ; Module settings control whether RocketLauncher or MAME bezels are shown
  993. ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled
  994. ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game
  995. ;
  996. ; ServoStik:
  997. ; The module will automatically control any connected ServoStiks found on the system.
  998. ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode.
  999. ;
  1000. ; Per game controller types:
  1001. ; MAME allows you to change the controller type for each game by using slot devices. Slot devices are highly customizable and vary greatly from system to
  1002. ; system so to avoid adding a huge complexity to the module this must be done through the Parameters settings.
  1003. ; Slot devices are stored in the MAME ini file you are using, so the best way to find the command line you need to use is to start your game set the slot devices
  1004. ; through the MAME UI (Press tab while in MAME) exit and then open the MAME ini file and search for a section named SLOT DEVICES.
  1005. ; This is an example for Atari 2600 for a game using wheel controllers on both joy ports:
  1006. ; #
  1007. ; # SLOT DEVICES
  1008. ; #
  1009. ; joyport1 wheel
  1010. ; joyport2 wheel
  1011. ; The suggested method is to set the desired controllers you want to use by default in the Module Global Settings, in this case under the Atari 2600 tab you would
  1012. ; set Parameters=-joyport1 joy -joyport2 joy
  1013. ; And then for specific games do the same under Module Specific Settings for that system, if a game requires the wheel controller you'd set
  1014. ; Parameters=-joyport1 wheel -joyport2 wheel
  1015. ;
  1016. ; Another option is to set the default values in the MAME ini file and make sure you also set writeconfig to 0.
  1017. ; Swapping slot devices wipes out SYSTEM custom configs on the unplugged controllers, so to avoid any customised controls getting erased everytime you change slot devices,
  1018. ; ensure you set your controls in the main MAME config file (MAME.ini), not the system one (ex. Atari 2600.ini).
  1019. ;
  1020. ; Linking/NetPlay:
  1021. ; The module will automatically set correct network ports for linked games.
  1022. ; Up to 8 players on the same PC are supported. Multiple copies of MAME will be launched.
  1023. ; Placement of the screens are automatic but can be controlled in RocketLauncherUI MAME module settings. Windowed mode is required when more than one copy of mame is launched and is set automatically.
  1024. ; Each player will use a different cfg and nvram folder in your MAME folder. Player 1 will always use .\cfg and .\nvram.
  1025. ; Players 2 through 8 will use .\cfg2, .\cfg3, etc and .\nvram2, .\nvram3, etc
  1026. ; These folders and cfg/nvram files will be automatically created for you on launch so you do not need to create them manually.
  1027. ; Global inputs is automatically turned on for you but it is your job to setup individual controls for each instance. MAME only supports raw-input in this mode however.
  1028. ; Over a LAN/WAN connection only 2 players are supported due to the way the ports are designated, it's impossible to automate port allocation because there is no 1 server where all hosts connect to.
  1029. ; Default starting port for the Master is 15111 and consecutively goes up from there upto 15119 for 8 players. You can change the default starting port in the module settings if it conflicts with used ports on your network.
  1030. ; There are other network related settings in the module settings to assist with starting IPs and connectivity, so check them out as well.
  1031. ;
  1032. ; NVRAM Automation for linked games:
  1033. ; When launching linked games on the same pc NVRAM settings are automatically set for you so each player will be unique.
  1034. ; For instance, in Virtua Racing, Player 1 is red, player 2 is blue, player 3 is yellow, etc.
  1035. ; To do this, some other options are also set automatically for you as well, like region, difficulty, countr, course, etc
  1036. ; I set these to defaults, but prefer USA region. If you do not like these, you will have to disable NVRAM automation in the module settings in RocketLauncherUI.
  1037. ;
  1038. ; Additional Link info that may be of some importance:
  1039. ; The original Model-1 has a max Bandwidth of 6 MBit/s (TOTX173/TORX173).
  1040. ; One Board sends about 20 KByte/s.
  1041. ; So bandwidth CLIENTSIDE is like...
  1042. ; 2 Boards - 20 KByte/s inbound and 20 KByte/s outbound.
  1043. ; 3 Boards - 40 KByte/s inbound and 20 KByte/s outbound.
  1044. ; 4 Boards - 60 KByte/s inbound and 20 KByte/s outbound.
  1045. ; etc.
  1046. ; Some good info on Linking: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=297577&page=0
  1047. ; also http://forum.arcadecontrols.com/index.php/topic,130136.msg1331485.html
  1048. ;----------------------------------------------------------------------------
  1049. StartModule()
  1050. BezelGUI()
  1051.  
  1052. primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object
  1053. emuPrimaryWindow := new Window(new WindowTitle(,"MAME")) ; instantiate primary emulator window object
  1054. emuOpenWindow := new Window(new WindowTitle(dialogOpen,"ConsoleWindowClass"))
  1055. emuConsoleWindow := new Window(new WindowTitle(,"ConsoleWindowClass"))
  1056. emuDebugWindow := new Window(new WindowTitle(,"MAMEDebugWindow"))
  1057. emuOutputWindow := new Window(new WindowTitle(,"MAMEOutput"))
  1058.  
  1059. ; This object controls how the module reacts to different systems. MAME can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
  1060. mTypeVar := "
  1061. ( LTrim
  1062. Aamber Pegasus|pegasus
  1063. Acorn Electron|electron
  1064. Amstrad CPC|cpc664
  1065. Amstrad GX4000|gx4000
  1066. APF Imagination Machine|apfimag
  1067. Apple II|apple2ep
  1068. Apple IIGS|apple2gs
  1069. Applied Technology MicroBee|mbeeic
  1070. Atari 8-Bit|a800
  1071. Atari 2600|a2600
  1072. Atari 5200|a5200
  1073. Atari 7800|a7800
  1074. Atari Jaguar|jaguar
  1075. Atari Lynx|lynx
  1076. Bally Astrocade|astrocde
  1077. Bandai Super Vision 8000|sv8000
  1078. Bandai WonderSwan|wswan
  1079. Bandai WonderSwan Color|wscolor
  1080. Bit Corporation Gamate|gamate
  1081. Camputers Lynx|lynx128k
  1082. Casio PV-1000|pv1000
  1083. Casio PV-2000|pv2000
  1084. Coleco ADAM|adam
  1085. ColecoVision|coleco
  1086. Commodore 64|c64
  1087. Commodore MAX Machine|vic10
  1088. Creatronic Mega Duck|megaduck
  1089. EACA EG2000 Colour Genie|cgenie
  1090. Emerson Arcadia 2001|arcadia
  1091. Entex Adventure Vision|advision
  1092. Epoch Game Pocket Computer|gamepock
  1093. Epoch Super Cassette Vision|scv
  1094. Exidy Sorcerer|sorcerer
  1095. Fairchild Channel F|channelf
  1096. Fujitsu FM-7|fmnew7
  1097. Fujitsu FM Towns|fmtowns
  1098. Fujitsu FM Towns Marty|fmtmarty
  1099. Funtech Super Acan|supracan
  1100. GamePark 32|gp32
  1101. GCE Vectrex|vectrex
  1102. Hartung Game Master|gmaster
  1103. Interton VC 4000|vc4000
  1104. JungleTac Sport Vii|vii
  1105. Jupiter Ace|jupace
  1106. Magnavox Odyssey 2|odyssey2
  1107. Matra & Hachette Alice|alice32
  1108. Mattel Aquarius|aquarius
  1109. Mattel Intellivision|intv
  1110. MGT Sam Coupe|samcoupe
  1111. Milton Bradley MicroVision|microvsn
  1112. NEC PC-8801|pc8801
  1113. NEC PC Engine|pce
  1114. NEC PC Engine-CD|pce
  1115. NEC SuperGrafx|sgx
  1116. NEC TurboGrafx-16|tg16
  1117. NEC TurboGrafx-CD|tg16
  1118. Nintendo 64|n64
  1119. Nintendo 64DD|n64dd
  1120. Nintendo Entertainment System|nes
  1121. Nintendo Famicom|famicom
  1122. Nintendo Famicom Disk System|fds
  1123. Nintendo Game Boy|gameboy
  1124. Nintendo Game Boy Advance|gba
  1125. Nintendo Game Boy Color|gbcolor
  1126. Nintendo Pokemon Mini|pokemini
  1127. Nintendo Satellaview|snes
  1128. Nintendo Super Famicom|snes
  1129. Nintendo Super Game Boy|supergb
  1130. Nintendo Virtual Boy|vboy
  1131. Othello Multivision|omv1000
  1132. Philips CD-i|cdimono1
  1133. Philips Videopac Plus G7400|g7400
  1134. Philips VG 5000|vg5k
  1135. RCA Studio II|studio2
  1136. Sega 32X|32x
  1137. Sega CD|segacd
  1138. Sega Game Gear|gamegear
  1139. Sega Genesis|genesis
  1140. Sega Master System|sms
  1141. Sega Mega Drive|megadriv
  1142. Sega Pico|pico
  1143. Sega Saturn|saturn
  1144. Sega SC-3000|sc3000
  1145. Sega SG-1000|sg1000
  1146. Sega VMU|svmu
  1147. Sharp X1|x1turbo40
  1148. Sinclair ZX81|zx81
  1149. SNK Neo Geo AES|aes
  1150. SNK Neo Geo CD|neocdz
  1151. SNK Neo Geo Pocket|ngp
  1152. SNK Neo Geo Pocket Color|ngpc
  1153. Sony PlayStation|psx
  1154. Sony PocketStation|pockstat
  1155. Sord M5|m5
  1156. Soundic Victory MPT-02|mpt02
  1157. Super Nintendo Entertainment System|snes
  1158. Tandy TRS-80 Color Computer|coco3
  1159. Texas Instruments TI 99-4A|ti99_4a
  1160. Thomson MO5|mo5
  1161. Tiger Game.com|gamecom
  1162. Tomy Tutor|tutor
  1163. VTech CreatiVision|crvision
  1164. VTech Socrates|socrates
  1165. Watara Supervision|svision
  1166. )"
  1167. mType := Object()
  1168. Loop, Parse, mTypeVar, `n, `r
  1169. {
  1170. obj := {}
  1171. Loop, Parse, A_LoopField, |
  1172. If (A_Index = 1)
  1173. obj.System := A_LoopField
  1174. Else ; 2
  1175. obj.mameID := A_LoopField
  1176. mType.Insert(obj["System"], obj)
  1177. }
  1178. RLLog.Debug("Module - Finished building the " . MEmu . " object")
  1179. ; For easier use throughout the module
  1180. mameSystem := mType[systemName].System
  1181. mameID := mType[systemName].mameID
  1182.  
  1183. If !mameSystem {
  1184. If (!ArrayUtils.ArrayContains(MSystem,systemName)) {
  1185. RLLog.Warning("Module - """ . systemName . """ is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.")
  1186. } Else {
  1187. RLLog.Debug("Module - Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.")
  1188. }
  1189. mameSystem := systemName
  1190. mameID := "MAME"
  1191. }
  1192.  
  1193. Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1) ; Set fullscreen mode
  1194. legacyMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "LegacyMode","false",,1)
  1195. mameBiosPath := moduleIni.Read("Settings", "MAME_BIOS_Path", emuPath . "\roms",,1)
  1196. Videomode := moduleIni.Read("Settings", "Videomode","d3d",,1) ; Choices are gdi,ddraw,d3d. If left blank, MAME uses d3d by default
  1197. pauseMethod := moduleIni.Read("Settings", "PauseMethod",1,,1) ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers
  1198. bilinearFilter := moduleIni.Read(mameSystem . "|Settings", "BilinearFilter","false",,1)
  1199. hlsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "HLSL","false",,1)
  1200. glsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "GLSL","false",,1)
  1201. bezelMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "BezelMode","layout",,1) ; "layout" or "normal"
  1202. verticalRotationMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "VerticalRotationMode","none",,1)
  1203. cheatMode := moduleIni.Read("Settings", "CheatMode","false",,1)
  1204. cheatModeKey := moduleIni.Read("Settings", "CheatModeKey",,,1) ; user defined key to be held down before launching a mame rom.
  1205. UseSoftwareList := moduleIni.Read(romName . "|" . mameSystem, "UseSoftwareList","false",,1)
  1206. sysStaticParams := moduleIni.Read(mameSystem, "StaticParameters",,,1)
  1207. sysParams := moduleIni.Read(mameSystem, "Parameters",,,1)
  1208. romParams := moduleIni.Read(romName, "Parameters", sysParams,,1)
  1209. mameRomName := moduleIni.Read(romName, "MameRomName",,,1)
  1210. autosave := moduleIni.Read(romName . "|" . mameSystem, "Autosave", "false",,1)
  1211. volume := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "Volume",,,1)
  1212. Artwork_Crop := moduleIni.Read(romName . "|" . mameSystem, "Artwork_Crop", "true",,1)
  1213. Use_Bezels := moduleIni.Read(romName . "|" . mameSystem, "Use_Bezels", "false",,1)
  1214. Use_Overlays := moduleIni.Read(romName . "|" . mameSystem, "Use_Overlays", "true",,1)
  1215. Use_Backdrops := moduleIni.Read(romName . "|" . mameSystem, "Use_Backdrops", "true",,1)
  1216. Use_Cpanels := moduleIni.Read(romName . "|" . mameSystem, "Use_Cpanels", "false",,1)
  1217. Use_Marquees := moduleIni.Read(romName . "|" . mameSystem, "Use_Marquees", "false",,1)
  1218. inipath := moduleIni.Read(mameSystem, "IniPath",,,1)
  1219. hashpath := moduleIni.Read(mameSystem, "HashPath",,,1)
  1220. UseControllerRemap := moduleIni.Read(mameSystem . "|Settings", "UseControllerRemap", "true",,1)
  1221. ControllerRemapPath := moduleIni.Read(mameSystem . "|Settings", "ControllerRemapPath", emuPath . "\ControllerRemap\ControllerRemap.exe",,1)
  1222. CtrlRemapFile := new File(ControllerRemapPath)
  1223. ControllerRemapConfigPath := moduleIni.Read( mameSystem . "|Settings", "ControllerRemapConfigPath", CtrlRemapFile.FilePath . "\ctrlr\",,1)
  1224. MAMECtrlrPath := moduleIni.Read(mameSystem . "|Settings", "MAMECtrlrPath", emuPath . "\ctrlr",,1)
  1225.  
  1226. mameBiosPath := GetFullName(mameBiosPath)
  1227.  
  1228. ; Loop, 8
  1229. ; car%A_Index%Color := moduleIni.Read(romName, "Car_" . A_Index . "_Color",,,1)
  1230.  
  1231. enableLinkPlay := moduleIni.Read(romName . "|Link/Network", "Enable_Link_Play", "false",,1)
  1232. networkSession := ""
  1233. If (enableLinkPlay != "false") {
  1234. RLLog.Info("Module - Link/Network Multi-Player is an available option for " . romName)
  1235. getWANIP := moduleIni.Read("Link/Network", "Get_WAN_IP","false",,1)
  1236. myIP := If getWANIP = "true" ? GetPublicIP() : "127.0.0.1" ; use local ip by default if user does not want to get the WAN IP as MAME needs this for linked games
  1237. networkPlayers := enableLinkPlay ; Max amount of networkable players
  1238. localLink := 1 ; Tell Multiplayer menu to enable menu option for local linking
  1239.  
  1240. enableNVRAMAutomation := moduleIni.Read(romName . "|Link/Network", "Enable_NVRAM_Automation","true",,1)
  1241. maxPlayersPerMonitor := moduleIni.Read(romName . "|Link/Network", "Max_Players_Per_monitor","1|1|1|1|1|1|1|1",,1)
  1242. splitScreen2PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_2_Players","Horizontal",,1) ;horizontal or vertical
  1243. splitScreen3PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_3_Players","P1top",,1) ; For Player1 screen to be on left: P1left. For Player1 screen to be on top: P1top. For Player1 screen to be on bottom: P1bottom. For Player1 screen to be on right: P1right.
  1244. localPort := moduleIni.Read("Link/Network", "Local_Port","15111",,1)
  1245.  
  1246. defaultServerIP := moduleIni.Read("Link/Network", "Default_Server_IP", myIP,,1)
  1247. defaultServerPort := moduleIni.Read("Link/Network", "Default_Server_Port","15111",,1)
  1248. lastIP := moduleIni.Read("Link/Network", "Last_IP", defaultServerIP,,1) ; also known as the Remote IP in mame. Does not need to be on the ISD
  1249. lastPort := moduleIni.Read("Link/Network", "Last_Port", defaultServerPort,,1) ; also known as the Remote Port in mame. Does not need to be on the ISD
  1250.  
  1251. MultiplayerMenu(lastIP, lastPort, networkType, networkPlayers,,,,,,localLink,"ipAndPort")
  1252.  
  1253. ;MultiPlayer Menu Result
  1254. ; If !(networkType)
  1255. ; MsgBox, % "Single Player Game"
  1256. ; Else If (networkType="localLink")
  1257. ; MsgBox, % "Local Link selected with the number of players equal to: " . networkPlayers
  1258. ; Else If (networkType="server")
  1259. ; MsgBox, % "WAN IP Address=" . networkIP . " | LAN IP Address=" . localIP[1,2] . " | Port=" . networkPort . " | networkPlayers=" . networkPlayers . " | networkRequiresSetup=" . networkRequiresSetup
  1260. ; Else If (networkType="client")
  1261. ; MsgBox, % "NetworkIP=" . networkIP . " | Port Number=" . networkPort . " | networkRequiresSetup=" . networkRequiresSetup
  1262.  
  1263. If networkSession {
  1264. RLLog.Info("Module - Using a Network for " . romName)
  1265. multiPlayerObj := Object() ; initialize object to store the multiplayer options
  1266. If (networkType="localLink") {
  1267. RLLog.Info("Module - Setting remote host to 127.0.0.1 to support local link mode as it is running on this PC.")
  1268. linkEnabledGame := 1
  1269. If networkPlayers > 1
  1270. { RLLog.Info("Module - Local link mode was selected and " . networkPlayers . " sessions will be launched.")
  1271. fullscreen := "false" ; must turn off fullscreen if running multiple MAMEs on the same machine
  1272. Loop % networkPlayers {
  1273. multiPlayerObj[A_Index,"Player"] := A_Index
  1274. multiPlayerObj[A_Index,"CfgDir"] := " -cfg_directory cfg" . (If A_Index = 1 ? "" : A_Index)
  1275. multiPlayerObj[A_Index,"NvramDir"] := " -nvram_directory nvram" . (If A_Index = 1 ? "" : A_Index)
  1276. If (A_Index = 1) { ; Player 1
  1277. initialLocalPort := localPort ; must be stored for last player
  1278. multiPlayerObj[A_Index,"LocalHost"] := " -comm_localhost 0.0.0.0"
  1279. multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort
  1280. localPort++
  1281. multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . localPort
  1282. } Else { ; Players 2+
  1283. multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort
  1284. localPort++
  1285. multiPlayerObj[A_Index,"RemoteHost"] := " -comm_remotehost 127.0.0.1"
  1286. multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . (If A_Index = networkPlayers ? initialLocalPort : localPort) ; must set remote port to first port on last player
  1287. }
  1288.  
  1289. ; msgbox % "Player: " . multiPlayerObj[A_Index]["Player"] . "`nLocalHost: " . multiPlayerObj[A_Index]["LocalHost"] . "`nLocalPort: " . multiPlayerObj[A_Index]["LocalPort"] . "`nRemoteHost: " . multiPlayerObj[A_Index]["RemoteHost"] . "`nRemotePort: " . multiPlayerObj[A_Index]["RemotePort"] . "`nCfgDir: " . multiPlayerObj[A_Index]["CfgDir"] . "`nNvramDir: " . multiPlayerObj[A_Index]["NvramDir"]
  1290. }
  1291. } Else
  1292. RLLog.Info("Module - Local link mode was selected but user only chose 1 player. Launch will be a normal session.")
  1293. } Else If (networkType = "client") {
  1294. RLLog.Info("Module - Remote host is running on another PC, module will use remote link mode.")
  1295. moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP") ; Save last used IP and Port for quicker launching next time
  1296. moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port")
  1297. linkType := "Slave"
  1298. networkPlayers := 1
  1299. multiPlayerObj[1,"Player"] := 1
  1300. multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"
  1301. multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"
  1302. multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case
  1303. multiPlayerObj[1,"LocalPort"] := " -comm_localport " . localPort
  1304. multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP
  1305. multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort
  1306. } Else { ; server
  1307. RLLog.Info("Module - This PC is acting as the host, telling mame to listen for incoming connections on port: " . localPort)
  1308. moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP") ; Save last used IP and Port for quicker launching next time
  1309. moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port")
  1310. linkType := "Master"
  1311. networkPlayers := 1
  1312. multiPlayerObj[1,"Player"] := 1
  1313. multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"
  1314. multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"
  1315. multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case
  1316. multiPlayerObj[1,"LocalPort"] := " -comm_localport " . networkPort
  1317. multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP
  1318. multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort
  1319. }
  1320. RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
  1321. } Else {
  1322. RLLog.Info("Module - User chose Single Player mode for this session")
  1323. }
  1324. }
  1325.  
  1326. FadeInStart()
  1327.  
  1328. If inipath
  1329. inipath := AbsoluteFromRelative(EmuPath, inipath)
  1330. If hashpath
  1331. hashpath := AbsoluteFromRelative(EmuPath, hashpath)
  1332.  
  1333. artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop"
  1334. useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels"
  1335. useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays"
  1336. useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops"
  1337. useCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels"
  1338. useMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees"
  1339. autosave := If autosave = "true" ? " -autosave" : ""
  1340. volume := If volume != "" ? " -volume " . volume : ""
  1341. inipath := If inipath != "" ? " -inipath """ . inipath . """" : ""
  1342. hashpath := If hashpath != "" ? " -hashpath """ . hashpath . """" : ""
  1343.  
  1344. If (verticalRotationMode = "none")
  1345. verticalRotationMode := ""
  1346.  
  1347. ; Process mame's ListXML for certain features
  1348. If (bezelEnabled = "true" || servoStikEnabled = "auto" || verticalRotationMode || UseControllerRemap = "true") {
  1349. ListXMLObject := Object()
  1350. ListXMLObject := ListXMLInfo(If mameID = "MAME" ? (If mameRomName ? mameRomName : romName) : mameID) ;For non-Arcade systems we cannot use romName for listxml
  1351.  
  1352. Angle := ListXMLObject["Angle"].Value
  1353. If (bezelEnabled = "true") {
  1354. If (networkPlayers > 1) {
  1355. useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels
  1356. BezelStart(networkPlayers)
  1357. } Else {
  1358. If (bezelMode = "layout"){
  1359. BezelStart("layout",ListXMLObject["Parent"].Value,Angle,romName)
  1360. } Else { ;bezel mode = normal
  1361. useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels
  1362. BezelStart(,,Angle)
  1363. }
  1364. }
  1365. }
  1366. If (servoStikEnabled = "auto") {
  1367. ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8) ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled
  1368. }
  1369. If (verticalRotationMode && Angle) {
  1370. RLLog.Info("Setting rotation mode to " . verticalRotationMode . " - Game's angle is " . Angle)
  1371. If (verticalRotationMode = "original")
  1372. verticalRotationMode := " -norotate"
  1373. Else If (verticalRotationMode = "right")
  1374. verticalRotationMode := " -ror"
  1375. Else If (verticalRotationMode = "left")
  1376. verticalRotationMode := " -rol"
  1377. Else
  1378. verticalRotationMode := ""
  1379. }
  1380. Else
  1381. verticalRotationMode := ""
  1382.  
  1383. ;Controller Remap
  1384. If (UseControllerRemap = "true") {
  1385. RLLog.Info("Controller Remap: Start")
  1386. romProfileName := (mameRomName ? mameRomName : romName)
  1387. romParentName := ListXMLObject["Parent"].Value
  1388.  
  1389. If ControllerRemapPath
  1390. ControllerRemapPath := AbsoluteFromRelative("", ControllerRemapPath)
  1391. If ControllerRemapConfigPath
  1392. ControllerRemapConfigPath := AbsoluteFromRelative("", ControllerRemapConfigPath)
  1393. If MAMECtrlrPath
  1394. MAMECtrlrPath := AbsoluteFromRelative(emuPath, MAMECtrlrPath)
  1395.  
  1396. ctrlrPath := ""
  1397. RLLog.Info("Controller Remap: ControllerRemapConfigPath: " . ControllerRemapConfigPath)
  1398.  
  1399. ;~ ;1- Check for Rom. 2- Check for Rom Parent. 3- Check for System default
  1400. If (FileExist(ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg")) {
  1401. RLLog.Info("Controller Remap: Rom Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg")
  1402. ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\" . romProfileName . ".cfg")
  1403. }
  1404. else if (romParentName and FileExist(ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")) {
  1405. RLLog.Info("Controller Remap: Parent Rom Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")
  1406. ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\" . romParentName . ".cfg")
  1407. }
  1408. else If (FileExist(ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")) {
  1409. RLLog.Info("Controller Remap: System Config File Found: " . ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")
  1410. ctrlrPath := new File(ControllerRemapConfigPath . "\" . systemName . "\_Default.cfg")
  1411. }
  1412. else If (FileExist(ControllerRemapConfigPath . "\_Default.cfg")) {
  1413. RLLog.Info("Controller Remap: Global Config File Found: " . ControllerRemapConfigPath . "\_Default.cfg")
  1414. ctrlrPath := new File(ControllerRemapConfigPath . "\_Default.cfg")
  1415. }
  1416.  
  1417. ; Is there a controller file?
  1418. if (ctrlrPath) {
  1419. ctrlrFile := " -ctrlr RocketLauncher"
  1420.  
  1421. ;Replace <system name="default"> with the Right mameID in the RocketLauncher.cfg file
  1422. if(mameID != "MAME") {
  1423. ctrlrPath.Read()
  1424. rocketLauncherCfgFile := new File(MAMECtrlrPath . "\RocketLauncher.cfg")
  1425. rocketLauncherCfgFile.Delete()
  1426. rocketLauncherCfgFile.Append(StringUtils.Replace(ctrlrPath.Text, "<system name=""default"">", "<system name=""" . mameID . """>"))
  1427. }
  1428. else {
  1429. ctrlrPath.Copy(MAMECtrlrPath . "\RocketLauncher.cfg",1)
  1430. }
  1431.  
  1432. RLLog.Info("Controller Remap: Running """ . ControllerRemapPath . """ /remap:""" . MAMECtrlrPath . "\RocketLauncher.cfg""")
  1433. ControllerRemapProcess := new Process(ControllerRemapPath)
  1434. ControllerRemapProcess.Run(" /remap:""" . MAMECtrlrPath . "\RocketLauncher.cfg""","Hide")
  1435. }
  1436. else {
  1437. RLLog.Info("Controller Remap: No Controller config file found.")
  1438. }
  1439. RLLog.Info("Controller Remap: End")
  1440. }
  1441. }
  1442.  
  1443. winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel"
  1444. fullscreenParam := If (Fullscreen = "true") ? " -nowindow" : " -window"
  1445.  
  1446. hideEmuObj := Object(emuOpenWindow,0,emuDebugWindow,0,emuOutputWindow,0,emuPrimaryWindow,1)
  1447. 7z(romPath, romName, romExtension, sevenZExtractPath)
  1448.  
  1449. ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions
  1450. exeAtrib := FileGetVersionInfo_AW(emuPath . "\" . executable, "FileVersion|ProductVersion", "|")
  1451. Loop, Parse, exeAtrib, |%A_Tab%, %A_Space%
  1452. A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField )
  1453. If ProductVersion
  1454. MAMEVersion := StringUtils.Right(ProductVersion, StringUtils.StringLength(ProductVersion) - 2)
  1455. RLLog.Info("Module - Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion)
  1456.  
  1457. If (videomode = "opengl") {
  1458. hlsl := " -nohlsl_enable"
  1459. If (MAMEVersion > 159)
  1460. glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl")
  1461. Else
  1462. glsl := ""
  1463. } Else {
  1464. hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable")
  1465. If (MAMEVersion > 159)
  1466. glsl := If videomode = "ini" ? "" : " -nogl_glsl"
  1467. Else
  1468. glsl := ""
  1469.  
  1470. If (videomode = "ini")
  1471. videomode := ""
  1472. }
  1473. videomode := If (Videomode != "" ) ? " -video " . videomode : ""
  1474.  
  1475. param1 := " -cart """ . romPath . "\" . romName . romExtension . """" ; default param1 used for launching most systems.
  1476. If (romExtension = ".txt") ; This can be applied to all systems
  1477. param1 := ""
  1478.  
  1479. If (mameID = "apfimag") ; APF Imagination Machine
  1480. If (romExtension != ".tap")
  1481. mameID := "apfm1000" ; cart games for APF Imagination Machine require a different bios to be loaded
  1482.  
  1483. If (UseSoftwareList != "true")
  1484. { ; Now that we know the system we are loading, determine if we use an ini assocated with that system for custom game configs a user might need. Then load the configs associated to that game.
  1485. If StringUtils.Contains(mameID,"ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664|mo5") ; these systems will use an ini to store game specific settings
  1486. {
  1487. If !SystemModuleIni.Exist()
  1488. SystemModuleIni.Append() ; create a blank file if it does not exist
  1489.  
  1490. If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A
  1491. {
  1492. ExpansionCartLocation := moduleIni.Read("Settings", "ExpansionCartLocation", romPathOrig . "\System",,1)
  1493. ExpansionCartLocation := GetFullName(ExpansionCartLocation)
  1494. CommandWaitOffset := moduleIni.Read("Settings", "CommandWaitOffset", 0,,1)
  1495.  
  1496. ExpansionCart := moduleIni.Read(romName, "Expansion_Cart","extended_basic.rpk",,1) ; user can specify a rom specific cart instead of the default basic one
  1497. Command := moduleIni.Read(romName, "Command",,,1)
  1498.  
  1499. ; Now set the parameters to send to MAME
  1500. If (romExtension = ".dsk") ; Expansion Disk
  1501. {
  1502. ; If using the mainCart , send expansionLocation to MAME. This will require DirectInput to be enabled on the MAME build! Else we are loading a Disk game
  1503. param1 := " -nat -gromport single -cart1"
  1504. param2 := " """ . ExpansionCartLocation . "\" . ExpansionCart . """"
  1505. param3 := " -peb:slot2 32kmem -peb:slot3 speech -peb:slot6 tirs232 -peb:slot8 hfdc"
  1506. param4 := " -flop1"
  1507. param5 := " """ . romPath . "\" . romName . romExtension . """"
  1508. If StringUtils.Contains(romName, "\(Disk")
  1509. {
  1510. TimerUtils.Sleep(50)
  1511. If (romTable.MaxIndex() = 2)
  1512. {
  1513. param4 := " -flop1 " . " """ . romTable[1,1] . """"
  1514. param5 := " -flop2 " . " """ . romTable[2,1] . """"
  1515. }
  1516. }
  1517. } Else If (romExtension = ".rpk") ; Cart Game (RPK Format)
  1518. param1 := " -nat -gromport single -cart1", param2:=" """ . romPath . "\" . romName . romExtension . """", param3:=" -peb:slot3 speech" ;-cart will also work here
  1519. param6 := " -ui_active" ;Enable partial keyboard mode at startup
  1520. } Else If (mameID = "aes") ; SNK Neo Geo AES
  1521. { biosRegion := moduleIni.Read(romName, "BIOS_Region","asia",,1)
  1522. param1 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games
  1523. param2 := " -cart " . romName
  1524. }Else If (mameID = "apple2gs") ; Apple IIGS
  1525. { externalOS := moduleIni.Read(romName, "External_OS","false",,1)
  1526. 2gsSystemFile := "System6.2mg" ;For games without OS included, always force this name and error out if not found
  1527. multipartTable := CreateRomTable(multipartTable)
  1528.  
  1529. If (externalOS = "true")
  1530. { CheckFile(romPath . "\" . 2gsSystemFile)
  1531. param1 := " -flop3", param2:=" """ . romPath . "\" . 2gsSystemFile . """", param3:=" -flop4", param4:=" """ . romPath . "\" . romName . romExtension . """"
  1532. } Else {
  1533. param1 := " -flop3", param2:=" """ . romPath . "\" . romName . romExtension . """"
  1534. If (multipartTable.MaxIndex() > 1)
  1535. param3 := " -flop4", param4 := " """ . multipartTable[2,1] . """"
  1536. }
  1537. param5 := " -ui_active" ;Enable partial keyboard mode at startup
  1538. }Else If (mameID = "electron") ; Acorn Electron
  1539. { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
  1540. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1541. If StringUtils.Contains(romExtension,"\.ssd|\.bbc\|\.img|\.dsd|\.adf|\.ads|\.adm|\.adl")
  1542. {
  1543. mediaDeviceType := "flop"
  1544. autoBootMethod := " -autoboot_command ""*mount 0\n\n\n\n\nch.""""run""""""\n"""""
  1545. }
  1546. Else If StringUtils.Contains(romExtension,"\.bin|\.rom")
  1547. mediaDeviceType := "cart"
  1548. Else
  1549. {
  1550. mediaDeviceType := "cass"
  1551. autoBootMethod := " -autoboot_command ""*tape\nchain""""""""""""\n"""
  1552. }
  1553. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . autoBootMethod . AutoBootDelay . ""
  1554. }Else If (mameID = "sc3000") ; Sega SC-3000
  1555. { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
  1556. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1557. If StringUtils.Contains(romExtension,"\.bin|\.sg\|.sc")
  1558. mediaDeviceType := "cart"
  1559. Else ; any other format
  1560. mediaDeviceType := "cass"
  1561. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
  1562. }Else If (mameID = "c64") ; Commodore 64
  1563. { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
  1564. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1565. If StringUtils.Contains(romExtension,"\.d64|\.g64|\.g41|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk")
  1566. mediaDeviceType := "flop1"
  1567. Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
  1568. mediaDeviceType := "cass1"
  1569. Else If StringUtils.Contains(romExtension,"\.80|\.a0|\.e0|\.crt")
  1570. mediaDeviceType := "cart1"
  1571. Else If StringUtils.Contains(romExtension,"\.p00|\.prg|\.t64")
  1572. mediaDeviceType := "quik1"
  1573. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
  1574. }Else If mameID = mbeeic ; Applied Technology MicroBee
  1575. { microbeeModel := moduleIni.Read(romName, "MicroBee_Model","mbeeic",,1)
  1576. If !StringUtils.Contains(microbeeModel,"mbee|mbeeic|mbeepc|mbeepc85|mbee56")
  1577. ScriptError("This is not a known MicroBee model value: " . microbeeModel)
  1578. Else If (microbeeModel != "mbeeic")
  1579. mameID := microbeeModel
  1580. If StringUtils.Contains(romExtension,"\.mwb|\.com|\.bee")
  1581. mediaDeviceType := "quik1"
  1582. Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
  1583. mediaDeviceType := "cass"
  1584. Else If StringUtils.Contains(romExtension,"\.rom")
  1585. mediaDeviceType := "cart"
  1586. Else If StringUtils.Contains(romExtension,"\.dsk")
  1587. mediaDeviceType := "flop1"
  1588. Else ; .bin format
  1589. mediaDeviceType := "quik2"
  1590. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """"
  1591. }Else If (mameID = "odyssey2") ; Magnavox Odyssey 2
  1592. {
  1593. VoiceModule := moduleIni.Read(romname, "VoiceModule","false","",1)
  1594. If (VoiceModule = "true")
  1595. param1 := " -cart1 voice -cart2 """ . romPath . "\" . romName . romExtension . """"
  1596. param2 := " -ui_active" ;Enable partial keyboard mode at startup
  1597.  
  1598. If romName not contains (USA
  1599. mameID := "videopac"
  1600. }Else If (mameID = "astrocde") ; Bally Astrocade
  1601. {
  1602. BlueRAMBasicRom := moduleIni.Read("Settings", "BlueRAMBasicRom","Blue RAM Basic v1.1 (USA).bin",,1) ; Blue RAM Basic rom
  1603. RequiresReset := moduleIni.Read(romname, "RequiresReset","false",,1) ; Check if game requires a reset
  1604.  
  1605. BlueRAMBasicRomPath := new File(romPath . "\" . BlueRAMBasicRom)
  1606. If (romExtension = ".script") {
  1607. ; Will require blue ram basic
  1608. If !BlueRAMBasicRomPath.Exist() {
  1609. ; Blue RAM Basic games might be in their own sub-folders since they have several files, so let's try to find the Blue RAM cart in the parent folder as well
  1610. StringUtils.SplitPath(romPath,,romBasePath) ; grab path one level up
  1611. BlueRAMBasicRomPath.__Delete()
  1612. BlueRAMBasicRomPath := new File(romBasePath . "\" . BlueRAMBasicRom)
  1613. BlueRAMBasicRomPath.CheckFile("Couldn't find " . BlueRAMBasicRom . " on any of these paths:" . romBasePath . "|" . romPath)
  1614. }
  1615.  
  1616. ScriptFile := new File(romPath . "\" . romName . romExtension)
  1617. param1 := " -cart """ . BlueRAMBasicRomPath.FileFullPath . """"
  1618.  
  1619. ; Replace rompath variable in script
  1620. ScriptFile.Read()
  1621. ScriptFile.Text := StringUtils.Replace(ScriptFile.Text, "{romPath}", romPath, "all")
  1622.  
  1623. ; Create cmd file to send to MESS
  1624. RomCMDFile := new File(romPath . "\" . romName . ".cmd")
  1625. RomCMDFile.Delete()
  1626. RomCMDFile.Append(ScriptFile.Text)
  1627. param2 := " -exp blue_ram_16k -debug -debugscript """ . RomCMDFile.FileFullPath . """"
  1628.  
  1629. closeDebugWindow := "true"
  1630. }
  1631. }Else If (mameID = "samcoupe") ; MGT Sam Coupe
  1632. { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
  1633. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1634.  
  1635. If StringUtils.Contains(romExtension,"\.mgt|\.dsk|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi")
  1636. mediaDeviceType := "flop1"
  1637. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""\nBOOT\n""" . AutoBootDelay . ""
  1638. }Else If (mameID = "vic10") ; Commodore MAX Machine
  1639. { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
  1640. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1641.  
  1642. If StringUtils.Contains(romExtension,"\.e0|\.80")
  1643. param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
  1644. Else If StringUtils.Contains(romExtension,"\.wav|\.tap|\.fd")
  1645. param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
  1646. Else If StringUtils.Contains(romExtension,"\.t64|\.prg|\.p00")
  1647. {
  1648. mediaDeviceType := "quik"
  1649. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN""" . AutoBootDelay . ""
  1650. }
  1651. }Else If (mameID = "mo5") ; Thomson MO5
  1652. { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1) ; Read delay from config.
  1653. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1654.  
  1655. If StringUtils.Contains(romExtension,"\.bin|\.m5|\.rom")
  1656. param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
  1657. Else If StringUtils.Contains(romExtension,"\.wav|\.k5|\.k7")
  1658. param1 := " -cass """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN \""\""\n""" . AutoBootDelay . ""
  1659. Else If StringUtils.Contains(romExtension,"\.fd|\.dsk|\.d77|\.d88")
  1660. param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""DOS\nLOAD\n""" . AutoBootDelay . ""
  1661. }Else If (mameID = "cpc664") ; Amstrad CPC
  1662. { LaunchProgram := moduleIni.Read(romName, "LaunchProgram","disk",,1) ; Read command from config.
  1663. LaunchProgram := " -autoboot_command " . """RUN \""" . LaunchProgram . "\n"""
  1664. AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2",,1) ; Read delay from config.
  1665. AutoBootDelay := " -autoboot_delay " . AutoBootDelay
  1666.  
  1667. If StringUtils.Contains(romExtension,"\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk")
  1668. mediaDeviceType := "flop1"
  1669. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . LaunchProgram . AutoBootDelay
  1670. }
  1671.  
  1672. ;Use a different bios if needed (This must be done after the above if conditions since the mameID will change)
  1673. iniBios := moduleIni.Read(romName, "Bios",mameID,,1) ; for all games, we use the default bios. Some games might require different bios like Odyssey2's Jopac games use the videopac bios instead, which should be defined in the ini
  1674. If (iniBios != "")
  1675. mameID := iniBios ; need to change the bios name for some games
  1676. }
  1677.  
  1678. ; These systems don't use an ini, but do require parameters to be changed from the default method of launching MAME
  1679. If (mameID = "neocdz" || mameID = "cdimono1" || mameID = "segacd" || mameID = "saturn" || mameID = "psx" || (mameID = "tg16" && mameSystem = "NEC TurboGrafx-CD") || (mameID = "pce" && mameSystem = "NEC PC Engine-CD")) ; SNK Neo Geo CD, Philips CD-i, Sega CD, Sega Saturn, Sony PlayStation, NEC PC Engine-CD or NEC TurboGrafx-CD
  1680. { If !StringUtils.Contains(romExtension,"\.chd|\.cue")
  1681. ScriptError("MAME only supports " . mameSystem . " games in chd and cue format. It does not support:`n" . romExtension)
  1682. If (mameSystem = "NEC TurboGrafx-CD") { ; NEC TurboGrafx-CD needs an additional bios mounted as a cart to run
  1683. tgcdBios := moduleIni.Read("Settings", "TGCDSystemCard", emuPath . "\roms\Super CD-ROM2 System V3.01 (U).pce",,1)
  1684. tgcdBios := GetFullName(tgcdBios)
  1685. tgcdBios := CheckFile(tgcdBios)
  1686. param2 := " -cart " . """" . tgcdBios . """"
  1687. } Else If (mameSystem = "NEC PC Engine-CD") { ; NEC PC Engine-CD needs an additional bios mounted as a cart to run
  1688. pcecdBios := moduleIni.Read("Settings", "PCECDSystemCard", emuPath . "\roms\Super CD-ROM2 System V3.0 (J).pce",,1)
  1689. pcecdBios := GetFullName(pcecdBios)
  1690. pcecdBios := CheckFile(pcecdBios)
  1691. param2 := " -cart " . """" . pcecdBios . """"
  1692. } Else If (mameID = "psx") { ; Sony PlayStation
  1693. mameID := "psu" ; changing mameID sent to MAME to use the USA bios
  1694. ; SelectMemCard() ; future function to swap around memcards
  1695. ; Usage: mc1 "J:\MAME\software\psu\card1.mc"
  1696. } If (mameSystem = "Sega CD") { ;
  1697. If StringUtils.InStr(romName,"(Jap") ; Mega CD Japanese v2
  1698. mameID := "megacd2j"
  1699. Else If StringUtils.InStr(romName,"(Euro") ; Mega CD European (PAL)
  1700. mameID := "megacd"
  1701. }
  1702. param1 := " -cdrm """ . romPath . "\" . romName . romExtension . """"
  1703. }Else If (mameID = "gamecom") ; Tiger Game.com
  1704. { If (romExtension != ".txt")
  1705. param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
  1706. }Else If (mameID = "genesis") ; Sega Genesis
  1707. { If (StringUtils.InStr(romName, "(Europe") || StringUtils.InStr(romName, "(PAL")) ; if rom is from europe, tell MAME to boot a Mega Drive instead
  1708. mameID := "megadriv"
  1709. }Else If (mameID = "megadriv") ; Sega Mega Drive
  1710. { If (StringUtils.InStr(romName, "(USA") || StringUtils.InStr(romName, "(NTSC")) ; if rom is from America, tell MAME to boot a Genesis instead
  1711. mameID := "genesis"
  1712. }Else If (mameID = "vii") ; JungleTac Sport Vii
  1713. { If (romName = "Built-In Games (China)") ; Has some built-in games, gotta launch just BIOS for it.
  1714. param1 := ""
  1715. }Else If (mameID = "alice32") ; Matra & Hachette Alice
  1716. { If (romExtension != ".txt")
  1717. param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
  1718. }Else If (mameID = "cgenie") ; EACA EG2000 Colour Genie
  1719. { If (romExtension != ".txt")
  1720. param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
  1721. }Else If (mameID = "pockstat") ; Sony PocketStation
  1722. { If (romExtension != ".gme")
  1723. param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
  1724. }Else If (mameID = "coco3") ; Tandy TRS-80 Color Computer
  1725. { If (romExtension != ".txt")
  1726. param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
  1727. }Else If (mameID = "zx81") ; Sinclair ZX81
  1728. { If (romExtension != ".txt")
  1729. param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
  1730. }Else If (mameID = "lynx128k") ; Camputers Lynx
  1731. { If (romExtension != ".txt")
  1732. param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
  1733. }Else If (mameID = "vg5k") ; Philips VG 5000
  1734. { If (romExtension != ".txt")
  1735. param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
  1736. }Else If (mameID = "sorcerer") ; Exidy Sorcerer
  1737. { If (romExtension = ".snp") ; Snapshot file
  1738. param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
  1739. Else If (romExtension = ".bin")
  1740. param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
  1741. }Else If (messID = "jupace") ; jupiter ace
  1742. { If (romExtension = ".ace")
  1743. param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
  1744. }Else If (mameID = "a800" || mameID = "fds") ; Atari 8-Bit, Nintendo Famicom Disk System
  1745. { If (romExtension != ".txt")
  1746. param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
  1747. }Else If (mameID = "vectrex") ; GCE Vectrex
  1748. { If (romName = "Mine Storm (World)") ; MAME dumps an error if you try to launch Mine Storm using a rom instead of just booting vectrex w/o a game in it (Mine Storm is built into vectrex)
  1749. param1 := ""
  1750. }Else If (mameID = "apfm1000") ; APF Imagination Machine/APF M1000
  1751. { If (romName = "Rocket Patrol (USA)") ; Rocket Patrol is built into the APF M1000 ROM.
  1752. param1 := ""
  1753. }Else If (mameID = "adam") ; Coleco ADAM
  1754. param1 := (If romExtension = ".ddp" ? " -cass1" : (If romExtension = ".dsk" ? " -flop1" : " -cart1")) . " """ . romPath . "\" . romName . romExtension . """" ; Decide if tape, disk, or cart game
  1755. Else If (mameID = "pegasus") ; Aamber Pegasus
  1756. { If (romExtension != ".txt")
  1757. param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
  1758. }Else If (mameID = "gp32") ; GamePark 32
  1759. { If (romExtension != ".txt")
  1760. param1 := " -memc """ . romPath . "\" . romName . romExtension . """"
  1761. }Else If (mameID = "svmu") ; Sega VMU
  1762. {
  1763. param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
  1764. }Else If (mameID = "x1turbo40") ; Sharp X1
  1765. { If StringUtils.Contains(romExtension,"\.bin|\.rom")
  1766. param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
  1767. Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
  1768. param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
  1769. Else
  1770. param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
  1771. }Else If (mameID = "pc8801") ; NEC PC-8801
  1772. { If (romExtension = ".d88")
  1773. param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
  1774. }Else If (mameID = "fmnew7") ; Fujitsu FM-7
  1775. { If StringUtils.Contains(romExtension,"\.fdi|\.td0|\.imd|\.cqm|\.dsk|\.d77|\.d88|\.1dd")
  1776. param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
  1777. Else If StringUtils.Contains(romExtension,"\.wav|\.t77")
  1778. param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
  1779. }Else If (mameID = "apple2ep") ; Apple II
  1780. { If StringUtils.Contains(romExtension,"\.dsk|\.do|\.po|\.rti|\.edd|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.i pf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi")
  1781. param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
  1782. Else If StringUtils.Contains(romExtension,"\.wav")
  1783. param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
  1784. }Else If (mameID = "n64dd") ; Nintendo 64DD
  1785. {
  1786. N64RomFile := new FIle(romPath . "\" . romName . ".n64")
  1787. If N64RomFile.Exist()
  1788. param1 := " -cart """ . N64RomFile.FileFullPath . """ -quik """ . romPath . "\" . romName . romExtension . """"
  1789. Else
  1790. param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
  1791. }Else If StringUtils.Contains(mameID,"studio2|mpt02") ; RCA Studio 2
  1792. {
  1793. If (romExtension != ".txt")
  1794. param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
  1795. Else {
  1796. If StringUtils.Contains(romName,"Doodle")
  1797. button2 := "A 1" ; Press 1 on P1 controller
  1798. If StringUtils.Contains(romName,"Patterns")
  1799. button2 := "A 2" ; Press 2 on P1 controller
  1800. If StringUtils.Contains(romName,"Bowling")
  1801. button2 := "A 3" ; Press 3 on P1 controller
  1802. If StringUtils.Contains(romName,"Freeway")
  1803. button2 := "A 4" ; Press 4 on P1 controller
  1804. If StringUtils.Contains(romName,"Addition")
  1805. button2 := "A 5" ; Press 5 on P1 controller
  1806. }
  1807.  
  1808. ; Generate a lua script to press the Clear button so games will start
  1809. ScriptFileName := GeneratePressButtonScript("Clear",button2)
  1810. bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"
  1811. }Else If (mameID = "fmtowns" || mameID = "fmtmarty") ; Fujitsu FM Towns
  1812. {
  1813. If StringUtils.Contains(romExtension,"\.chd|\.cue")
  1814. mediaDeviceType := "cdrm"
  1815. Else
  1816. mediaDeviceType := "flop1"
  1817.  
  1818. param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """"
  1819. }
  1820. } Else { ; Use Software List
  1821. hashname := mameID
  1822. param1 := " """ . romName . """" ; param1 used for launching from software lists
  1823.  
  1824. If (mameID = "aes") ; SNK Neo Geo AES
  1825. { hashname := "neogeo"
  1826. biosRegion := moduleIni.Read(romName, "BIOS_Region","asia",,1)
  1827. param2 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games
  1828. }
  1829. CheckFile(emuPath . "\hash\" . hashname . ".xml","Could not find a software list for the system " . mameID) ;Check if software list for selected system exists
  1830. }
  1831.  
  1832. If (mameID = "vectrex") { ; GCE Vectrex
  1833. VectrexArtFile := new File(emuPath . "\artwork\Vectrex\" . romName . ".png")
  1834. param2 := " -view " . (If VectrexArtFile.Exist() ? ("""" . romName . """") : "standard") ; need overlays extracted in the artwork\vectres folder. PNGs must match romName
  1835. }
  1836.  
  1837. sysStaticParams := If sysStaticParams != "" ? A_Space . sysStaticParams : "" ; tacking on a space in case user forgot to add one
  1838. romParams := If romParams != "" ? A_Space . romParams : "" ; tacking on a space in case user forgot to add one
  1839.  
  1840. mameRomPaths := StringUtils.Replace(romPathFromIni,"|",`"`;`",1) ; replace all instances of | to ; in the Rom_Path from RL's Emulators.ini so MAME knows where to find your roms
  1841. mameRomPaths := " -rompath """ . (If mameRomName ? romPath : mameRomPaths) . (If mameBiosPath ? ";" . mameBiosPath : "") . """" ; If using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom. If a bios path was supplied, add it into the rom paths sent to MAME
  1842.  
  1843. If StringUtils.InStr(romParams,"-rompath")
  1844. ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
  1845. If StringUtils.InStr(sysStaticParams,"-rompath")
  1846. ScriptError("""-rompath"" is defined as a parameter for " . mameSystem . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
  1847.  
  1848. ; use a custom rom name, not the one from the db
  1849. If mameRomName {
  1850. MameRomOriginalFile := new File(romPath . "\" . romName . romExtension)
  1851. MameRomCustomFile := new File(romPath . "\" . mameRomName . romExtension)
  1852. errLvl := MameRomOriginalFile.Move(MameRomCustomFile.FileFullPath) ; rename rom to match what mame needs
  1853. originalRomName := romName ; store romName from database so we know what to rename it back to later
  1854. romName := mameRomName
  1855. If errLvl
  1856. ScriptError("There was a problem renaming " . romName . " to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8)
  1857. Else ; if rename was successful, set var so we know to move it back later
  1858. fileRenamed := 1
  1859. }
  1860.  
  1861. ; use a custom cfg file if it exists and append it to param1
  1862. CustomCFGPath := new Folder(emuPath . "\cfg\" . mameID . "\" . dbName)
  1863. If CustomCFGPath.Exist()
  1864. param1 := " -cfg_directory """ . CustomCFGPath.FileFullPath . """" . param1
  1865.  
  1866. If (bilinearFilter = "true")
  1867. bilinearEnabled := " -filter"
  1868. Else
  1869. bilinearEnabled := " -nofilter"
  1870.  
  1871. If (cheatMode = "true") {
  1872. CheatZipFile := new File(emuPath . "\cheat.zip")
  1873. Cheat7zFile := new File(emuPath . "\cheat.7z")
  1874. If (!CheatZipFile.Exist() && !Cheat7zFile.Exist())
  1875. RLLog.Warning("Module - You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath)
  1876. Else {
  1877. RLLog.Info("Module - Cheat file found in " . emuPath)
  1878. If cheatModeKey ; if user wants to use a key to enable CheatMode
  1879. cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : "" ; only enables cheatMode when key is held down on launch
  1880. Else ; no cheat mode key defined
  1881. cheatEnabled := " -cheat"
  1882. }
  1883. }
  1884.  
  1885. If (RequiresReset = "true")
  1886. { ; Generate a lua script to send a system soft reset
  1887. ScriptFileName := GenerateSoftResetScript()
  1888. bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"
  1889. }
  1890.  
  1891. HideAppStart(hideEmuObj,hideEmu)
  1892.  
  1893.  
  1894.  
  1895. If (legacyMode = "true")
  1896. { RLLog.Info("Module - Running MAME in legacy Mode")
  1897. errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . fullscreenParam . cheatEnabled . volume . mameRomPaths . sysStaticParams . romParams, winstate,,,,1) ; wrap quotes around exe
  1898. } Else {
  1899. RLLog.Info("Module - Running MAME in non-legacy mode")
  1900. ; If (networkPlayers = 1 || !linkEnabledGame) {
  1901. If !networkSession {
  1902. RLLog.Info("Module - SinglePlayer session")
  1903. errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6 ) . ctrlrFile . mameRomPaths . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1) ; wrap quotes around exe
  1904. } Else { ; multiplayer game run
  1905. RLLog.Info("Module - Network/MultiPlayer session")
  1906. BuildNVRAMObject() ; build nvram object
  1907. ;screen positions
  1908. screenPos := []
  1909. screenPos := SplitScreenPos(networkPlayers,splitScreen2PlayersMode,splitScreen3PlayersMode,maxPlayersPerMonitor)
  1910. If (networkType="localLink")
  1911. globalInputs := " -global_inputs" ; tell mame to accept inputs when its window is not focused
  1912. Loop % networkPlayers
  1913. {
  1914. currentPlayer := A_Index
  1915. ; Update NVRAM setting(s)
  1916. If (enableNVRAMAutomation = "true") {
  1917. If nvramSettings[romName]["Settings"]["Credit"]["Position"].MaxIndex() { ; If nvram settings exist for this game
  1918. NVRamFile%currentPlayer% := new File(emuPath . "\nvram" . (If currentPlayer = 1 ? "" : currentPlayer) . "\" . romName . "\" . nvramSettings[romName]["Settings"]["NVRAM"]["File"][1])
  1919. If NVRamFile%currentPlayer%.Exist() {
  1920. RLLog.Info("Module - Checking nvram file(s) for required changes")
  1921. If (networkType = "localLink") { ; only local link is supported for now
  1922. ; Parse through each setting of each player and lookup the position to write new setting to the nvram file
  1923. for playerOptionLabel, selectedPlayerOption in nvramSettings[romName]["Player"][currentPlayer] ;looping on each player selected options
  1924. for index, setting in nvramSettings[romName]["Settings"][playerOptionLabel]["Position"] ;Looping through hex values of the current option
  1925. HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"][playerOptionLabel]["Position"][index],nvramSettings[romName]["Settings"][playerOptionLabel]["Option"][selectedPlayerOption][index])
  1926. for index, playerCRC in nvramSettings[romName]["CRC"]["Player"][currentPlayer] ;looping on each player selected options
  1927. HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["CRC"]["Position"][index],nvramSettings[romName]["CRC"]["Player"][currentPlayer][index])
  1928. } Else If (networkType = "Server") {
  1929. RLLog.Info("Module - Converting this nvram to ""Master"" in: " . NVRamFile%currentPlayer%.FileFullPath)
  1930. ; RLLog.Info("Module - NVRAM automation for ""Server"" not supported at this time") ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 1
  1931. HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Master"][1])
  1932. } Else If (networkType = "Client") {
  1933. RLLog.Info("Module - Converting this nvram to ""Slave"" in: " . NVRamFile%currentPlayer%.FileFullPath)
  1934. ; RLLog.Info("Module - NVRAM automation for ""Client"" not supported at this time") ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 2
  1935. HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Slave"][1])
  1936. }
  1937. } Else
  1938. RLLog.Info("Module - Did not find an NVRAM file to update for player " . currentPlayer . " (Ignore this if this is the first time you are launching this rom): " . NVRamFile%currentPlayer%.FileFullPath)
  1939. } Else
  1940. RLLog.Info("Module - This rom does not contain an entry in the NVRAM object")
  1941. }
  1942. ;;Run Line for each of the multiplayer MAME instances using the nvramPath and cfgPath variables to the extra mames
  1943. MameMultiPlayer%currentPlayer%Exe := new Process(emuPath . "\" . executable) ; instantiate a new process for each player
  1944. errLvl := MameMultiPlayer%currentPlayer%Exe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . ctrlrFile . mameRomPaths . multiPlayerObj[currentPlayer]["CfgDir"] . multiPlayerObj[currentPlayer]["NvramDir"] . globalInputs . multiPlayerObj[currentPlayer]["LocalHost"] . multiPlayerObj[currentPlayer]["LocalPort"] . multiPlayerObj[currentPlayer]["RemoteHost"] . multiPlayerObj[currentPlayer]["RemotePort"] . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,,,,1) ; wrap quotes around exe
  1945. MameMultiPlayer%currentPlayer%Exe.Process("Exist") ; get PID
  1946. MameMultiPlayer%currentPlayer%Window := new Window(new WindowTitle(,,,,MameMultiPlayer%currentPlayer%Exe.PID))
  1947. MameMultiPlayer%currentPlayer%Window.ExcludeTitle := "MAMEOutput" ; ignore the mame debug window
  1948. MameMultiPlayer%currentPlayer%Window.Wait()
  1949. }
  1950.  
  1951. Loop % networkPlayers
  1952. {
  1953. MameMultiPlayer%A_Index%Window.Get("ID")
  1954. MameMultiPlayer%A_Index%Window.RemoveTitlebar()
  1955. MameMultiPlayer%A_Index%Window.ToggleMenu()
  1956. MameMultiPlayer%A_Index%Window.RemoveBorder()
  1957. MameMultiPlayer%A_Index%Window.Move(screenPos[A_Index].X, screenPos[A_Index].Y, screenPos[A_Index].W, screenPos[A_Index].H)
  1958. TimerUtils.Sleep(50)
  1959. }
  1960. }
  1961. }
  1962.  
  1963. If errLvl {
  1964. If (errLvl = 1)
  1965. Error := "Failed Validity"
  1966. Else If(errLvl = 2)
  1967. Error := "Missing Files"
  1968. Else If(errLvl = 3)
  1969. Error := "Fatal Error"
  1970. Else If(errLvl = 4)
  1971. Error := "Device Error"
  1972. Else If(errLvl = 5)
  1973. Error := "Game Does Not Exist"
  1974. Else If(errLvl = 6)
  1975. Error := "Invalid Config"
  1976. Else If StringUtils.Contains(errLvl,"7|8|9")
  1977. Error := "Identification Error"
  1978. Else
  1979. Error := "MAME Error"
  1980. RLLog.Error("MAME Error - " . Error)
  1981. }
  1982.  
  1983. emuPrimaryWindow.Wait()
  1984. emuPrimaryWindow.WaitActive()
  1985.  
  1986. If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A
  1987. {
  1988. KeyUtils.SendCommand("X",1000) ; To bypass the first screen
  1989. If (Command)
  1990. KeyUtils.SendCommand(Command,,,,,,CommandWaitOffset) ; Send command affect it with an offset if needed
  1991. }
  1992.  
  1993. ; Close the debugger window if exists
  1994. If (closeDebugWindow = "true") {
  1995. emuDebugWindow.Wait(2)
  1996. emuDebugWindow.Close()
  1997. }
  1998.  
  1999. BezelDraw()
  2000. HideAppEnd(hideEmuObj,hideEmu)
  2001.  
  2002. If (networkPlayers = 1 || !linkEnabledGame) {
  2003. emuPrimaryWindow.Show() ; Show the emulator
  2004. } Else {
  2005. Loop % networkPlayers
  2006. MameMultiPlayer%A_Index%Window.Show() ; Show the emulator
  2007. MameMultiPlayer1Window.Activate() ; Activate first player window so that first player can use keyboard instead of last player
  2008. }
  2009.  
  2010. FadeInExit()
  2011. primaryExe.Process("WaitClose")
  2012. 7zCleanUp()
  2013. BezelExit()
  2014.  
  2015. If fileRenamed { ; Rename file back to alternate name for next launch
  2016. errLvl := MameRomCustomFile.Move(MameRomOriginalFile.FileFullPath) ; Put original name back
  2017. If errLvl ; If rename was successful, set var so we know to move it back later
  2018. ScriptError("There was a problem renaming " . MameRomCustomFile.FileName . " back to " . MameRomOriginalFile.FileName)
  2019. }
  2020.  
  2021. FadeOutExit()
  2022. ExitModule()
  2023.  
  2024.  
  2025. ListXMLInfo(rom){ ; Returns MAME info about parent rom, orientation angle, resolution
  2026. Global emuFullPath,emuPath,RLLog
  2027. ListXMLObject := Object()
  2028. listXMLVarLog := ""
  2029. ComSpecProcess := new Process(ComSpec) ; instantiate cmd.exe process
  2030. ComSpecProcess.RunDirect(comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", emuPath, "Hide", 1) ; Run from emu's folder
  2031. TempBezelFile := new File(emuPath . "\tempBezel.txt")
  2032. TempBezelFile.Read()
  2033. StringUtils.RegExMatch(TempBezelFile.Text, "s)<(machine|game).*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent)
  2034. StringUtils.RegExMatch(parent,"cloneof=" . """" . ".*", parent)
  2035. StringUtils.RegExMatch(parent,"""" . ".*", parent)
  2036. parent := StringUtils.TrimLeft(parent, 1)
  2037. StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle)
  2038. StringUtils.RegExMatch(angle,"[0-9]+", angle, "-6")
  2039. StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*width=" . """" . "[0-9]+" . """", width)
  2040. StringUtils.RegExMatch(width,"[0-9]+", width, "-6")
  2041. StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*height=" . """" . "[0-9]+" . """", Height)
  2042. StringUtils.RegExMatch(Height,"[0-9]+", Height, "-6")
  2043. StringUtils.RegExMatch(TempBezelFile.Text, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways)
  2044. StringUtils.RegExMatch(Ways,"[0-9]+", Ways, "-6")
  2045. logVars := "Parent|Angle|Height|Width|Ways"
  2046. Loop, Parse, logVars, |
  2047. {
  2048. currentobj := {}
  2049. currentobj.Label := A_Loopfield
  2050. currentobj.Value := %A_Loopfield%
  2051. ListXMLObject.Insert(currentobj["Label"], currentobj)
  2052. listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"]
  2053. }
  2054. RLLog.Info("Module - MAME ListXML values: " . listXMLLog)
  2055. If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) {
  2056. ListXMLObject["Angle"].Value := true
  2057. RLLog.Info("Module - This game's height is greater than its width, forcing vertical mode")
  2058. }
  2059. TempBezelFile.Delete()
  2060. Return ListXMLObject
  2061. }
  2062.  
  2063. GenerateSoftResetScript(){ ; Generates a lua script to send a soft reset to MAME
  2064. Global emuPath
  2065.  
  2066. SoftScriptFile := new File(emuPath . "\soft_reset.lua")
  2067. ScriptFileName := emuPath . "\soft_reset.lua"
  2068. SoftScriptFile.Delete()
  2069.  
  2070. AppendTxt :="
  2071. (
  2072. -- This script will reset the machine
  2073. local function reset_machine()
  2074. if resetcounter == nil then
  2075. manager:machine():soft_reset();
  2076. resetcounter = 1;
  2077. end
  2078. end
  2079. if resetcounter == nil then
  2080. emu.wait(1);
  2081. reset_machine();
  2082. end
  2083. )"
  2084. SoftScriptFile.Append(AppendTxt)
  2085. Return SoftScriptFile.FileFullPath
  2086. }
  2087.  
  2088. GeneratePressButtonScript(button1,button2=""){ ; Generates a lua script to send a soft reset to MAME
  2089. Global emuPath
  2090.  
  2091. PressScriptFile := new File(emuPath . "\press_button.lua")
  2092. PressScriptFile.Delete()
  2093. If (button2) {
  2094. button2str := "`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(1);`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(0);"
  2095. }
  2096.  
  2097. AppendTxt :="
  2098. (
  2099. local function press_button()
  2100. if resetcounter == nil then
  2101. ioport[""" . button1 . """]:write(1);
  2102. emu.wait(1);
  2103. ioport[""" . button1 . """]:write(0);
  2104. resetcounter = 1;" . button2str . "
  2105. end
  2106. end
  2107. if resetcounter == nil then
  2108. emu.wait(1);
  2109. press_button();
  2110. end
  2111. )"
  2112. PressScriptFile.Append(AppendTxt)
  2113. Return PressScriptFile.FileFullPath
  2114. }
  2115.  
  2116. BuildNVRAMObject() {
  2117. Global nvramSettings,RLLog
  2118. RLLog.Info("BuildNVRAMObject - Started")
  2119.  
  2120. nvramSettings := {}
  2121.  
  2122. nvramSettings["vr"] := {}
  2123. nvramSettings["vr"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Cabinet":{"Position":["52"], "Option":{"Special":["00"], "Standard":["01"], "Upright":["02"], "2PLink":["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "Monitor":{"Position":["22"], "Option":{"Standard":["00"], "Wide":["01"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}
  2124.  
  2125. nvramSettings["vr"]["Player"] := {}
  2126. nvramSettings["vr"]["Player"].Insert(1, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2127. nvramSettings["vr"]["Player"].Insert(2, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2128. nvramSettings["vr"]["Player"].Insert(3, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2129. nvramSettings["vr"]["Player"].Insert(4, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2130. nvramSettings["vr"]["Player"].Insert(5, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2131. nvramSettings["vr"]["Player"].Insert(6, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2132. nvramSettings["vr"]["Player"].Insert(7, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2133. nvramSettings["vr"]["Player"].Insert(8, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
  2134. nvramSettings["vr"]["CRC"] := {"Player":{1:["06","21"], 2:["3C","C7"], 3:["0E","5F"], 4:["FF","D8"], 5:["4B","7F"], 6:["BA","F8"], 7:["88","60"], 8:["79","E7"]}}
  2135.  
  2136. nvramSettings["vformula"] := {}
  2137. nvramSettings["vformula"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "Sound":{"Position":["22"], "Option":{"On":["00"], "Off":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}
  2138.  
  2139. nvramSettings["vformula"]["Player"] := {}
  2140. nvramSettings["vformula"]["Player"].Insert(1, {"BiosCounter":"1", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2141. nvramSettings["vformula"]["Player"].Insert(2, {"BiosCounter":"1", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2142. nvramSettings["vformula"]["Player"].Insert(3, {"BiosCounter":"1", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2143. nvramSettings["vformula"]["Player"].Insert(4, {"BiosCounter":"1", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2144. nvramSettings["vformula"]["Player"].Insert(5, {"BiosCounter":"1", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2145. nvramSettings["vformula"]["Player"].Insert(6, {"BiosCounter":"1", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2146. nvramSettings["vformula"]["Player"].Insert(7, {"BiosCounter":"1", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2147. nvramSettings["vformula"]["Player"].Insert(8, {"BiosCounter":"1", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
  2148. nvramSettings["vformula"]["CRC"] := {"Player":{1:["F2","EB"], 2:["C8","0D"], 3:["FA","95"], 4:["0B","12"], 5:["BF","B5"], 6:["4E","32"], 7:["7C","AA"], 8:["8D","2D"]}}
  2149.  
  2150. RLLog.Info("BuildNVRAMObject - Ended")
  2151. }
  2152.  
  2153. BezelLabel:
  2154. emuConsoleWindow.Set("Transparent",0)
  2155. Return
  2156.  
  2157. HaltEmu:
  2158. If (pauseMethod = 1)
  2159. { disableSuspendEmu := "true"
  2160. disableRestoreEmu := "true"
  2161. emuPrimaryWindow.PostMessage("0x211",1)
  2162. } Else If (pauseMethod = 2)
  2163. { disableSuspendEmu := "true"
  2164. emuPrimaryWindow.PostMessage("0x211",1)
  2165. } Else If (pauseMethod = 3)
  2166. { disableSuspendEmu := "true"
  2167. disableRestoreEmu := "true"
  2168. emuPrimaryWindow.PostMessage(0x0400+6,1)
  2169. } Else If (pauseMethod = 4)
  2170. { disableSuspendEmu := "true"
  2171. emuPrimaryWindow.PostMessage(0x0400+6,1)
  2172. } Else If (pauseMethod = 5)
  2173. { disableSuspendEmu := "true"
  2174. KeyUtils.Send("{P down}")
  2175. TimerUtils.Sleep(1000)
  2176. KeyUtils.Send("{P up} ")
  2177. }
  2178. Return
  2179. RestoreEmu:
  2180. If (pauseMethod = 1)
  2181. emuPrimaryWindow.PostMessage("0x212",1)
  2182. Else If (pauseMethod = 2)
  2183. emuPrimaryWindow.PostMessage("0x212",1)
  2184. Else If (pauseMethod = 3)
  2185. emuPrimaryWindow.PostMessage(0x0400+6,0)
  2186. Else If (pauseMethod = 4)
  2187. emuPrimaryWindow.PostMessage(0x0400+6,0)
  2188. Else If (pauseMethod = 5) {
  2189. disableSuspendEmu := "true"
  2190. KeyUtils.Send("{P down}")
  2191. TimerUtils.Sleep(1000)
  2192. KeyUtils.Send("{P up} ")
  2193. }
  2194. emuPrimaryWindow.Activate()
  2195. Return
  2196.  
  2197. CloseProcess:
  2198. FadeOutStart()
  2199. If (networkSession && networkPlayers > 1) {
  2200. Loop % networkPlayers {
  2201. MameMultiPlayer%A_Index%Window.Close()
  2202. MameMultiPlayer%A_Index%Window.WaitClose()
  2203. }
  2204. } Else
  2205. emuPrimaryWindow.Close()
  2206. Return
  2207.  
  2208. 10:58:18:223 | RL | INFO | +63 | BuildScript - Loaded Pause scripts
  2209. 10:58:18:238 | RL | INFO | +15 | BuildScript - Loaded Multi-Player scripts
  2210. 10:58:18:270 | RL | INFO | +32 | BuildScript - Loaded Statistics.ahk script
  2211. 10:58:18:301 | RL | INFO | +31 | BuildScript - "H:\Arcade\RocketLauncher\Lib\User Functions\Global.ahk" not found
  2212. 10:58:18:316 | RL | INFO | +16 | BuildScript - "H:\Arcade\RocketLauncher\Lib\User Functions\MAME.ahk" not found
  2213. 10:58:18:332 | RL | INFO | +15 | BuildScript - "H:\Arcade\RocketLauncher\Lib\User Functions\Emulators\MAME.ahk" not found
  2214. 10:58:18:379 | RL | INFO | +47 | BuildScript - "H:\Arcade\RocketLauncher\Lib\User Functions\MAME\Emulators\MAME.ahk" not found
  2215. 10:58:18:426 | RL | INFO | +47 | BuildScript - "H:\Arcade\RocketLauncher\Lib\User Functions\MAME\1941.ahk" not found
  2216. 10:58:18:457 | RL | INFO | +31 | BuildScript - Finished injecting functions into module
  2217. 10:58:18:520 | RL | INFO | +63 | Main - Module is built
  2218. 10:58:18:551 | RL | INFO | +31 | CheckFile - Checking if H:\Arcade\RocketLauncher\AutoHotkey.dll exists
  2219. 10:58:18:691 | RL | DEBUG | +141 | CheckFile - Attributes:
  2220. FileDescription AutoHotkey_H ANSI 32-bit
  2221. FileVersion 1.1.13.00
  2222. InternalName AutoHotkey_H
  2223. LegalCopyright Copyright (C) 2003-2013
  2224. OriginalFilename AutoHotkey.exe
  2225. ProductName AutoHotkey_H
  2226. ProductVersion 1.1.13.00
  2227. File Size: 802304 bytes
  2228. Created: 12/14/2018 - 2:42:08 PM
  2229. Modified: 9/7/2013 - 12:54:32 AM
  2230. 10:58:18:723 | RL | INFO | +31 | Main - Hiding taskbar
  2231. 10:58:18:754 | RL | TRACE | +31 | Window.__New - Created: "ahk_class Shell_TrayWnd"
  2232. 10:58:18:770 | RL | TRACE | +16 | Window.__New - Created: "ahk_class Button"
  2233. 10:58:18:801 | RL | TRACE | +31 | Window.Hide - Hiding window "ahk_class Shell_TrayWnd"
  2234. 10:58:18:942 | RL | TRACE | +141 | Window.Hide - Hiding window "ahk_class Button"
  2235. 10:58:18:957 | RL | INFO | +15 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
  2236. 10:58:18:004 | RL | INFO | +47 | Main - Running module
  2237. 10:58:19:504 | MD | INFO | +N/A | Module initialized
  2238. 10:58:19:504 | MD | DEBUG | +0 | XHotkeyTableCreation - Started
  2239. 10:58:19:551 | MD | DEBUG | +47 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
  2240. 10:58:19:598 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 1 check
  2241. 10:58:19:629 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 2 check
  2242. 10:58:19:692 | MD | DEBUG | +63 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
  2243. 10:58:19:723 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  2244. 10:58:19:770 | MD | DEBUG | +47 | fadeInTransitionAnimation: DefaultAnimateFadeIn
  2245. 10:58:19:817 | MD | DEBUG | +47 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
  2246. 10:58:19:879 | MD | DEBUG | +62 | fadeLyr3Animation: DefaultFadeAnimation
  2247. 10:58:19:926 | MD | DEBUG | +47 | fadeLyr37zAnimation: DefaultFadeAnimation
  2248. 10:58:19:957 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  2249. 10:58:19:957 | MD | DEBUG | +0 | XHotkeyTableCreation - KeyGroup ~a not in TableKeyGroups ~Esc,
  2250. 10:58:20:020 | MD | DEBUG | +63 | XHotkeyTableCreation - Post loop 1 check
  2251. 10:58:20:051 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 2 check
  2252. 10:58:20:098 | MD | DEBUG | +47 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~a" to call label: "TogglePauseMenuStatus"
  2253. 10:58:20:160 | MD | DEBUG | +62 | XHotkeyTableCreation - Ended
  2254. 10:58:20:192 | MD | DEBUG | +32 | XHotkeyTableCreation - Started
  2255. 10:58:20:223 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~a,
  2256. 10:58:20:254 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 1 check
  2257. 10:58:20:285 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 2 check
  2258. 10:58:20:317 | MD | DEBUG | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
  2259. 10:58:20:348 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  2260. 10:58:20:379 | MD | TRACE | +31 | CustomFunction.Init - Starting
  2261. 10:58:20:410 | MD | TRACE | +31 | CustomFunction.Init - Ending
  2262. 10:58:20:426 | MD | INFO | +0 | StartModule - Started
  2263. 10:58:20:442 | MD | INFO | +32 | StartModule - MEmu: MAME
  2264. MEmuV: v0.166
  2265. MURL: http://www.mame.net/
  2266. MAuthor: djvj|faahrev|brolly|Tomkun
  2267. MVersion: 2.3.10
  2268. MCRC: 2C606685
  2269. iCRC: 8566ED91
  2270. MID: 635746812784197028
  2271. MSystem: AAE|Aamber Pegasus|Acorn Electron|Amstrad CPC|Amstrad GX4000|APF Imagination Machine|Apple II|Apple IIGS|Applied Technology MicroBee|Arcade|Arcade Classics|Atari 8-Bit|Atari 2600|Atari 5200|Atari 7800|Atari Classics|Atari Jaguar|Atari Lynx|Bally Astrocade|Bandai Super Vision 8000|Bandai WonderSwan|Bandai WonderSwan Color|Bit Corporation Gamate|Camputers Lynx|Capcom|Capcom Classics|Capcom Play System|Capcom Play System II|Capcom Play System III|Casio PV-1000|Casio PV-2000|Cave|Coleco ADAM|ColecoVision|Commodore 64|Commodore MAX Machine|Creatronic Mega Duck|Data East Classics|EACA EG2000 Colour Genie|Emerson Arcadia 2001|Entex Adventure Vision|Epoch Game Pocket Computer|Epoch Super Cassette Vision|Exidy Sorcerer|Fairchild Channel F|Fujitsu FM-7|Fujitsu FM Towns|Fujitsu FM Towns Marty|Funtech Super Acan|GamePark 32|GCE Vectrex|Hartung Game Master|HBMAME|Interton VC 4000|Irem Classics|JungleTac Sport Vii|Jupiter Ace|Konami Classics|LaserDisc|Magnavox Odyssey 2|MAME|Matra & Hachette Alice|Mattel Aquarius|Mattel Intellivision|MGT Sam Coupe|Midway Classics|Milton Bradley MicroVision|Namco Classics|Namco System 22|NEC PC-8801|NEC PC Engine|NEC PC Engine-CD|NEC SuperGrafx|NEC TurboGrafx-16|NEC TurboGrafx-CD|Nintendo 64|Nintendo 64DD|Nintendo Arcade Systems|Nintendo Classics|Nintendo Entertainment System|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Advance|Nintendo Game Boy Color|Nintendo Pokemon Mini|Nintendo Satellaview|Nintendo Super Famicom|Nintendo Super Game Boy|Nintendo Virtual Boy|Othello Multivision|PacMAME|Philips CD-i|Philips VG 5000|Philips Videopac Plus G7400|RCA Studio II|Sega 32X|Sega CD|Sega Classics|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Model 1|Sega Pico|Sega Saturn|Sega SC-3000|Sega SG-1000|Sega ST-V|Sega VMU|Sharp X1|Sinclair ZX81|SNK Classics|SNK Neo Geo|SNK Neo Geo AES|SNK Neo Geo AES|SNK Neo Geo CD|SNK Neo Geo MVS|SNK Neo Geo Pocket|SNK Neo Geo Pocket Color|Sony PlayStation|Sony PocketStation|Sord M5|Soundic Victory MPT-02|Super Nintendo Entertainment System|Taito Classics|Tandy TRS-80 Color Computer|Texas Instruments TI 99-4A|Thomson MO5|Tiger Game.com|Tomy Tutor|VTech CreatiVision|VTech Socrates|Watara Supervision|Williams Classics
  2272. 10:58:20:488 | MD | INFO | +46 | StartModule - You have a supported System Name for this module: "MAME"
  2273. 10:58:20:520 | MD | INFO | +32 | LocaleUtils.i18n - Started
  2274. 10:58:20:551 | MD | DEBUG | +31 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
  2275. 10:58:20:582 | MD | INFO | +31 | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
  2276. 10:58:20:645 | MD | INFO | +63 | LocaleUtils.i18n - Started
  2277. 10:58:20:692 | MD | DEBUG | +47 | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
  2278. 10:58:20:754 | MD | INFO | +62 | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
  2279. 10:58:20:817 | MD | INFO | +63 | PluginInit - Started
  2280. 10:58:20:895 | MD | INFO | +78 | Process - Exist LaunchBox.exe
  2281. 10:58:20:942 | MD | INFO | +47 | Process - Exist LaunchBox.exe
  2282. 10:58:20:988 | MD | DEBUG | +46 | BuildDatabaseTable - Started - Building Table for: Developer|Notes|Platform|Publisher|Rating|Year|StarRating|Name|CloneOf|Series|PlayMode|Genre|Status|Source|Region|Favorite|Completed|Portable|CloneOf
  2283. 10:58:20:020 | MD | INFO | +32 | CheckFile - Checking if H:\Arcade\LaunchBox\Data\Platforms\MAME.xml exists
  2284. 10:58:21:285 | MD | DEBUG | +265 | CheckFile - Attributes:
  2285. File Size: 12664526 bytes
  2286. Created: 12/15/2018 - 4:14:55 PM
  2287. Modified: 12/21/2018 - 10:58:10 AM
  2288. 10:58:21:317 | MD | DEBUG | +32 | BuildDatabaseTable - Searching LaunchBox database file for XML section: <ApplicationPath>..\ROMs\mame193\1941.zip</ApplicationPath>
  2289. 10:58:21:363 | MD | DEBUG | +46 | BuildDatabaseTable - Found "Game Name" in the database!
  2290. 10:58:21:410 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: Developer
  2291. 10:58:21:457 | MD | DEBUG | +47 | BuildDatabaseTable - Found "Developer" with a value: "Capcom"
  2292. 10:58:21:520 | MD | DEBUG | +63 | BuildDatabaseTable - Looking database for: Notes
  2293. 10:58:21:551 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Notes" with a value: "Players assume the role of a fighter pilot during WWII and shoot down enemy planes, boats and other assorted structures.
  2294.  
  2295. This game is another shoot-em-up in the same vein as Varth: Operation Thunderstorm, 1942, and 1943 The Battle Of Midway. It essentially combines elements from these games into one sleek package.
  2296.  
  2297. Players progress through the levels, shooting down planes, tanks, and other assorted enemies. Power-ups and extra lives may be earned as well by shooting down enough enemy planes.
  2298. There are some strange levels such as a place like Venice with the tanks and jeeps happily whizzing around. The levels tend to be a little claustrophobic with you often having to negotiate winding city pathways or harbors."
  2299. 10:58:21:613 | MD | DEBUG | +62 | BuildDatabaseTable - Looking database for: Platform
  2300. 10:58:21:645 | MD | DEBUG | +32 | BuildDatabaseTable - Found "Platform" with a value: "MAME"
  2301. 10:58:21:692 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: Publisher
  2302. 10:58:21:738 | MD | DEBUG | +46 | BuildDatabaseTable - Found "Publisher" with a value: "Capcom"
  2303. 10:58:21:785 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: Rating
  2304. 10:58:21:817 | MD | DEBUG | +32 | BuildDatabaseTable - Found "Rating" with a value: "Not Rated"
  2305. 10:58:21:848 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for: Year
  2306. 10:58:21:879 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Year" with a value: "1990"
  2307. 10:58:21:910 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for: StarRating
  2308. 10:58:21:942 | MD | DEBUG | +32 | BuildDatabaseTable - Looking database for: Name
  2309. 10:58:21:989 | MD | DEBUG | +46 | BuildDatabaseTable - Found "Name" with a value: "1941: Counter Attack"
  2310. 10:58:21:035 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: CloneOf
  2311. 10:58:22:067 | MD | DEBUG | +32 | BuildDatabaseTable - Found "CloneOf" with a value: "(World 900227)"
  2312. 10:58:22:129 | MD | DEBUG | +62 | BuildDatabaseTable - Looking database for: Series
  2313. 10:58:22:160 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Series" with a value: "194X"
  2314. 10:58:22:207 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: PlayMode
  2315. 10:58:22:254 | MD | DEBUG | +47 | BuildDatabaseTable - Found "PlayMode" with a value: "2-Player Simultaneous"
  2316. 10:58:22:301 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: Genre
  2317. 10:58:22:332 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Genre" with a value: "Shooter / Flying Vertical"
  2318. 10:58:22:395 | MD | DEBUG | +63 | BuildDatabaseTable - Looking database for: Status
  2319. 10:58:22:426 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Status" with a value: "good"
  2320. 10:58:22:473 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: Source
  2321. 10:58:22:520 | MD | DEBUG | +47 | BuildDatabaseTable - Found "Source" with a value: "cps1.cpp"
  2322. 10:58:22:567 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: Region
  2323. 10:58:22:598 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Region" with a value: "World"
  2324. 10:58:22:629 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for: Favorite
  2325. 10:58:22:629 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Favorite" with a value: "false"
  2326. 10:58:22:676 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: Completed
  2327. 10:58:22:723 | MD | DEBUG | +47 | BuildDatabaseTable - Found "Completed" with a value: "false"
  2328. 10:58:22:754 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for: Portable
  2329. 10:58:22:754 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Portable" with a value: "false"
  2330. 10:58:22:801 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for: CloneOf
  2331. 10:58:22:910 | MD | DEBUG | +109 | BuildDatabaseTable - Looking database for platform path for: Videos_Path
  2332. 10:58:22:910 | MD | DEBUG | +0 | BuildDatabaseTable - Looking database for platform path for: Front_Path
  2333. 10:58:22:942 | MD | DEBUG | +32 | BuildDatabaseTable - Looking database for platform path for: Back_Path
  2334. 10:58:22:989 | MD | DEBUG | +46 | BuildDatabaseTable - Looking database for platform path for: ClearLogo_Path
  2335. 10:58:22:020 | MD | DEBUG | +32 | BuildDatabaseTable - Looking database for platform path for: Fanart_Path
  2336. 10:58:23:051 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for platform path for: Screenshot_Path
  2337. 10:58:23:098 | MD | DEBUG | +47 | BuildDatabaseTable - Looking database for platform path for: Banner_Path
  2338. 10:58:23:129 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for platform path for: SteamBanner_Path
  2339. 10:58:23:160 | MD | DEBUG | +31 | BuildDatabaseTable - Looking database for platform path for: Manuals_Path
  2340. 10:58:23:192 | MD | DEBUG | +32 | BuildDatabaseTable - Looking database for platform path for: Music_Path
  2341. 10:58:23:223 | MD | TRACE | +31 | PluginInit - GameInfo:
  2342. GameInfo Label: Back_Path | GameInfo Value:
  2343. GameInfo Label: Banner_Path | GameInfo Value:
  2344. GameInfo Label: ClearLogo_Path | GameInfo Value:
  2345. GameInfo Label: CloneOf | GameInfo Value:
  2346. GameInfo Label: Completed | GameInfo Value: false
  2347. GameInfo Label: Developer | GameInfo Value: Capcom
  2348. GameInfo Label: Fanart_Path | GameInfo Value:
  2349. GameInfo Label: Favorite | GameInfo Value: false
  2350. GameInfo Label: Front_Path | GameInfo Value:
  2351. GameInfo Label: Genre | GameInfo Value: Shooter / Flying Vertical
  2352. GameInfo Label: Manuals_Path | GameInfo Value:
  2353. GameInfo Label: Music_Path | GameInfo Value:
  2354. GameInfo Label: Name | GameInfo Value: 1941: Counter Attack
  2355. GameInfo Label: Notes | GameInfo Value: Players assume the role of a fighter pilot during WWII and shoot down enemy planes, boats and other assorted structures.
  2356.  
  2357. This game is another shoot-em-up in the same vein as Varth: Operation Thunderstorm, 1942, and 1943 The Battle Of Midway. It essentially combines elements from these games into one sleek package.
  2358.  
  2359. Players progress through the levels, shooting down planes, tanks, and other assorted enemies. Power-ups and extra lives may be earned as well by shooting down enough enemy planes.
  2360. There are some strange levels such as a place like Venice with the tanks and jeeps happily whizzing around. The levels tend to be a little claustrophobic with you often having to negotiate winding city pathways or harbors.
  2361. GameInfo Label: Platform | GameInfo Value: MAME
  2362. GameInfo Label: PlayMode | GameInfo Value: 2-Player Simultaneous
  2363. GameInfo Label: Portable | GameInfo Value: false
  2364. GameInfo Label: Publisher | GameInfo Value: Capcom
  2365. GameInfo Label: Rating | GameInfo Value: Not Rated
  2366. GameInfo Label: Region | GameInfo Value: World
  2367. GameInfo Label: Screenshot_Path | GameInfo Value:
  2368. GameInfo Label: Series | GameInfo Value: 194X
  2369. GameInfo Label: Source | GameInfo Value: cps1.cpp
  2370. GameInfo Label: StarRating | GameInfo Value: 0
  2371. GameInfo Label: Status | GameInfo Value: good
  2372. GameInfo Label: SteamBanner_Path | GameInfo Value:
  2373. GameInfo Label: Videos_Path | GameInfo Value:
  2374. GameInfo Label: Year | GameInfo Value: 1990
  2375. 10:58:23:254 | MD | DEBUG | +31 | BuildDatabaseTable - Ended
  2376. 10:58:23:285 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo
  2377. 10:58:23:317 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Game Logo: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack.*
  2378. 10:58:23:348 | MD | INFO | +31 | BuildAssetsTable - Ended
  2379. 10:58:23:395 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Game Logo-01
  2380. 10:58:23:426 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-01: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-01.*
  2381. 10:58:23:457 | MD | INFO | +31 | BuildAssetsTable - Ended
  2382. 10:58:23:504 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Game Logo-02
  2383. 10:58:23:551 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Game Logo-02: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-02.*
  2384. 10:58:23:598 | MD | INFO | +47 | BuildAssetsTable - Ended
  2385. 10:58:23:629 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-03
  2386. 10:58:23:660 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-03: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-03.*
  2387. 10:58:23:707 | MD | INFO | +47 | BuildAssetsTable - Ended
  2388. 10:58:23:754 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Game Logo-04
  2389. 10:58:23:785 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-04: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-04.*
  2390. 10:58:23:832 | MD | INFO | +47 | BuildAssetsTable - Ended
  2391. 10:58:23:864 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-05
  2392. 10:58:23:895 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Game Logo-05: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-05.*
  2393. 10:58:23:926 | MD | INFO | +31 | BuildAssetsTable - Ended
  2394. 10:58:23:957 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-06
  2395. 10:58:23:989 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-06: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-06.*
  2396. 10:58:23:020 | MD | INFO | +32 | BuildAssetsTable - Ended
  2397. 10:58:24:067 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Game Logo-07
  2398. 10:58:24:098 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-07: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-07.*
  2399. 10:58:24:145 | MD | INFO | +47 | BuildAssetsTable - Ended
  2400. 10:58:24:192 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Game Logo-08
  2401. 10:58:24:223 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo-08: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-08.*
  2402. 10:58:24:254 | MD | INFO | +31 | BuildAssetsTable - Ended
  2403. 10:58:24:285 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Game Logo-09
  2404. 10:58:24:332 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Game Logo-09: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941: Counter Attack-09.*
  2405. 10:58:24:379 | MD | INFO | +47 | BuildAssetsTable - Ended
  2406. 10:58:24:410 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Logo
  2407. 10:58:24:442 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Game Logo: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941.*
  2408. 10:58:24:473 | MD | INFO | +31 | BuildAssetsTable - Ended
  2409. 10:58:24:504 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-01
  2410. 10:58:24:535 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Logo-01: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-01.*
  2411. 10:58:24:567 | MD | INFO | +32 | BuildAssetsTable - Ended
  2412. 10:58:24:629 | MD | INFO | +62 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-02
  2413. 10:58:24:660 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Logo-02: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-02.*
  2414. 10:58:24:692 | MD | INFO | +32 | BuildAssetsTable - Ended
  2415. 10:58:24:723 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-03
  2416. 10:58:24:754 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Logo-03: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-03.*
  2417. 10:58:24:801 | MD | INFO | +47 | BuildAssetsTable - Ended
  2418. 10:58:24:832 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-04
  2419. 10:58:24:864 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Logo-04: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-04.*
  2420. 10:58:24:895 | MD | INFO | +32 | BuildAssetsTable - Ended
  2421. 10:58:24:926 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-05
  2422. 10:58:24:957 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Logo-05: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-05.*
  2423. 10:58:24:989 | MD | INFO | +31 | BuildAssetsTable - Ended
  2424. 10:58:24:035 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-06
  2425. 10:58:25:098 | MD | DEBUG | +63 | BuildAssetsTable - Searching for a Rom Game Logo-06: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-06.*
  2426. 10:58:25:129 | MD | INFO | +31 | BuildAssetsTable - Ended
  2427. 10:58:25:192 | MD | INFO | +63 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-07
  2428. 10:58:25:254 | MD | DEBUG | +62 | BuildAssetsTable - Searching for a Rom Game Logo-07: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-07.*
  2429. 10:58:25:301 | MD | INFO | +47 | BuildAssetsTable - Ended
  2430. 10:58:25:332 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-08
  2431. 10:58:25:364 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Game Logo-08: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-08.*
  2432. 10:58:25:411 | MD | INFO | +47 | BuildAssetsTable - Ended
  2433. 10:58:25:457 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Rom Game Logo-09
  2434. 10:58:25:504 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Game Logo-09: H:\Arcade\LaunchBox\Images\MAME\Clear Logo\1941-09.*
  2435. 10:58:25:536 | MD | INFO | +31 | BuildAssetsTable - Ended
  2436. 10:58:25:567 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: System Logo
  2437. 10:58:25:598 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a System Logo: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.*
  2438. 10:58:25:661 | MD | DEBUG | +62 | BuildAssetsTable - Media assets found:
  2439. Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
  2440. 10:58:25:707 | MD | INFO | +47 | BuildAssetsTable - Ended
  2441. 10:58:25:739 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: System Logo-01
  2442. 10:58:25:770 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a System Logo-01: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-01.*
  2443. 10:58:25:801 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
  2444. Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
  2445. 10:58:25:832 | MD | INFO | +31 | BuildAssetsTable - Ended
  2446. 10:58:25:864 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: System Logo-02
  2447. 10:58:25:911 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a System Logo-02: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-02.*
  2448. 10:58:25:957 | MD | DEBUG | +47 | BuildAssetsTable - Media assets found:
  2449. Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
  2450. 10:58:25:989 | MD | INFO | +31 | BuildAssetsTable - Ended
  2451. 10:58:25:020 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: System Logo-03
  2452. 10:58:26:051 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a System Logo-03: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-03.*
  2453. 10:58:26:082 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
  2454. Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
  2455. 10:58:26:114 | MD | INFO | +31 | BuildAssetsTable - Ended
  2456. 10:58:26:145 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: System Logo-04
  2457. 10:58:26:176 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a System Logo-04: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-04.*
  2458. 10:58:26:207 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
  2459. Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
  2460. 10:58:26:239 | MD | INFO | +31 | BuildAssetsTable - Ended
  2461. 10:58:26:270 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: System Logo-05
  2462. 10:58:26:332 | MD | DEBUG | +62 | BuildAssetsTable - Searching for a System Logo-05: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-05.*
  2463. 10:58:26:395 | MD | DEBUG | +63 | BuildAssetsTable - Media assets found:
  2464. Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
  2465. 10:58:26:426 | MD | INFO | +31 | BuildAssetsTable - Ended
  2466. 10:58:26:457 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: System Logo-06
  2467. 10:58:26:504 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a System Logo-06: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-06.*
  2468. 10:58:26:536 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
  2469. Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
  2470. 10:58:26:567 | MD | INFO | +32 | BuildAssetsTable - Ended
  2471. 10:58:26:598 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: System Logo-07
  2472. 10:58:26:645 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a System Logo-07: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-07.*
  2473. 10:58:26:707 | MD | DEBUG | +62 | BuildAssetsTable - Media assets found:
  2474. Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
  2475. 10:58:26:739 | MD | INFO | +31 | BuildAssetsTable - Ended
  2476. 10:58:26:786 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: System Logo-08
  2477. 10:58:26:832 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a System Logo-08: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-08.*
  2478. 10:58:26:864 | MD | DEBUG | +31 | BuildAssetsTable - Media assets found:
  2479. Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
  2480. 10:58:26:926 | MD | INFO | +63 | BuildAssetsTable - Ended
  2481. 10:58:26:973 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: System Logo-09
  2482. 10:58:26:004 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a System Logo-09: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME-09.*
  2483. 10:58:27:051 | MD | DEBUG | +47 | BuildAssetsTable - Media assets found:
  2484. Asset Label: System Logo | Asset Path1: H:\Arcade\LaunchBox\Images\Platforms\MAME\Clear Logo\MAME.png | Asset Extension1: png | Asset Type1: system
  2485. 10:58:27:082 | MD | INFO | +31 | BuildAssetsTable - Ended
  2486. 10:58:27:114 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Background
  2487. 10:58:27:145 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Background: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack.*
  2488. 10:58:27:176 | MD | INFO | +31 | BuildAssetsTable - Ended
  2489. 10:58:27:223 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Background-01
  2490. 10:58:27:254 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Background-01: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-01.*
  2491. 10:58:27:301 | MD | INFO | +47 | BuildAssetsTable - Ended
  2492. 10:58:27:348 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Background-02
  2493. 10:58:27:395 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Background-02: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-02.*
  2494. 10:58:27:426 | MD | INFO | +31 | BuildAssetsTable - Ended
  2495. 10:58:27:473 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Background-03
  2496. 10:58:27:520 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Background-03: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-03.*
  2497. 10:58:27:567 | MD | INFO | +47 | BuildAssetsTable - Ended
  2498. 10:58:27:629 | MD | INFO | +62 | BuildAssetsTable - Started - Building Table for: Background-04
  2499. 10:58:27:661 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Background-04: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-04.*
  2500. 10:58:27:692 | MD | INFO | +32 | BuildAssetsTable - Ended
  2501. 10:58:27:723 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Background-05
  2502. 10:58:27:770 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Background-05: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-05.*
  2503. 10:58:27:801 | MD | INFO | +31 | BuildAssetsTable - Ended
  2504. 10:58:27:848 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Background-06
  2505. 10:58:27:895 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Background-06: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-06.*
  2506. 10:58:27:942 | MD | INFO | +47 | BuildAssetsTable - Ended
  2507. 10:58:27:973 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Background-07
  2508. 10:58:27:020 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Background-07: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-07.*
  2509. 10:58:28:067 | MD | INFO | +47 | BuildAssetsTable - Ended
  2510. 10:58:28:114 | MD | INFO | +46 | BuildAssetsTable - Started - Building Table for: Background-08
  2511. 10:58:28:176 | MD | DEBUG | +63 | BuildAssetsTable - Searching for a Background-08: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-08.*
  2512. 10:58:28:207 | MD | INFO | +31 | BuildAssetsTable - Ended
  2513. 10:58:28:207 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Background-09
  2514. 10:58:28:239 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Background-09: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941: Counter Attack-09.*
  2515. 10:58:28:239 | MD | INFO | +0 | BuildAssetsTable - Ended
  2516. 10:58:28:270 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Background
  2517. 10:58:28:317 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Background: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941.*
  2518. 10:58:28:348 | MD | INFO | +31 | BuildAssetsTable - Ended
  2519. 10:58:28:379 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Background-01
  2520. 10:58:28:411 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Background-01: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-01.*
  2521. 10:58:28:411 | MD | INFO | +0 | BuildAssetsTable - Ended
  2522. 10:58:28:457 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Rom Background-02
  2523. 10:58:28:520 | MD | DEBUG | +63 | BuildAssetsTable - Searching for a Rom Background-02: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-02.*
  2524. 10:58:28:567 | MD | INFO | +47 | BuildAssetsTable - Ended
  2525. 10:58:28:614 | MD | INFO | +46 | BuildAssetsTable - Started - Building Table for: Rom Background-03
  2526. 10:58:28:661 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Background-03: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-03.*
  2527. 10:58:28:692 | MD | INFO | +32 | BuildAssetsTable - Ended
  2528. 10:58:28:723 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Background-04
  2529. 10:58:28:770 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Background-04: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-04.*
  2530. 10:58:28:817 | MD | INFO | +47 | BuildAssetsTable - Ended
  2531. 10:58:28:848 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Background-05
  2532. 10:58:28:895 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Background-05: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-05.*
  2533. 10:58:28:926 | MD | INFO | +31 | BuildAssetsTable - Ended
  2534. 10:58:28:957 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Background-06
  2535. 10:58:28:989 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Background-06: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-06.*
  2536. 10:58:28:036 | MD | INFO | +47 | BuildAssetsTable - Ended
  2537. 10:58:29:082 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Rom Background-07
  2538. 10:58:29:114 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Background-07: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-07.*
  2539. 10:58:29:145 | MD | INFO | +32 | BuildAssetsTable - Ended
  2540. 10:58:29:176 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Background-08
  2541. 10:58:29:223 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Background-08: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-08.*
  2542. 10:58:29:254 | MD | INFO | +31 | BuildAssetsTable - Ended
  2543. 10:58:29:286 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Background-09
  2544. 10:58:29:317 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Background-09: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\Background\1941-09.*
  2545. 10:58:29:348 | MD | INFO | +31 | BuildAssetsTable - Ended
  2546. 10:58:29:379 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Fanart - Background
  2547. 10:58:29:411 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Fanart - Background: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack.*
  2548. 10:58:29:457 | MD | INFO | +47 | BuildAssetsTable - Ended
  2549. 10:58:29:504 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Fanart - Background-01
  2550. 10:58:29:536 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Fanart - Background-01: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-01.*
  2551. 10:58:29:567 | MD | INFO | +32 | BuildAssetsTable - Ended
  2552. 10:58:29:614 | MD | INFO | +46 | BuildAssetsTable - Started - Building Table for: Fanart - Background-02
  2553. 10:58:29:661 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Fanart - Background-02: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-02.*
  2554. 10:58:29:692 | MD | INFO | +32 | BuildAssetsTable - Ended
  2555. 10:58:29:739 | MD | INFO | +46 | BuildAssetsTable - Started - Building Table for: Fanart - Background-03
  2556. 10:58:29:770 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Fanart - Background-03: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-03.*
  2557. 10:58:29:801 | MD | INFO | +31 | BuildAssetsTable - Ended
  2558. 10:58:29:833 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Fanart - Background-04
  2559. 10:58:29:864 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Fanart - Background-04: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-04.*
  2560. 10:58:29:926 | MD | INFO | +63 | BuildAssetsTable - Ended
  2561. 10:58:29:973 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Fanart - Background-05
  2562. 10:58:29:020 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Fanart - Background-05: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-05.*
  2563. 10:58:30:051 | MD | INFO | +31 | BuildAssetsTable - Ended
  2564. 10:58:30:083 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Fanart - Background-06
  2565. 10:58:30:114 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Fanart - Background-06: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-06.*
  2566. 10:58:30:145 | MD | INFO | +32 | BuildAssetsTable - Ended
  2567. 10:58:30:208 | MD | INFO | +62 | BuildAssetsTable - Started - Building Table for: Fanart - Background-07
  2568. 10:58:30:239 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Fanart - Background-07: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-07.*
  2569. 10:58:30:270 | MD | INFO | +32 | BuildAssetsTable - Ended
  2570. 10:58:30:317 | MD | INFO | +47 | BuildAssetsTable - Started - Building Table for: Fanart - Background-08
  2571. 10:58:30:348 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Fanart - Background-08: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-08.*
  2572. 10:58:30:379 | MD | INFO | +31 | BuildAssetsTable - Ended
  2573. 10:58:30:411 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Fanart - Background-09
  2574. 10:58:30:473 | MD | DEBUG | +63 | BuildAssetsTable - Searching for a Fanart - Background-09: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941: Counter Attack-09.*
  2575. 10:58:30:520 | MD | INFO | +47 | BuildAssetsTable - Ended
  2576. 10:58:30:551 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background
  2577. 10:58:30:551 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rom Fanart - Background: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941.*
  2578. 10:58:30:614 | MD | INFO | +62 | BuildAssetsTable - Ended
  2579. 10:58:30:645 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-01
  2580. 10:58:30:708 | MD | DEBUG | +62 | BuildAssetsTable - Searching for a Rom Fanart - Background-01: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-01.*
  2581. 10:58:30:739 | MD | INFO | +31 | BuildAssetsTable - Ended
  2582. 10:58:30:770 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-02
  2583. 10:58:30:817 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Fanart - Background-02: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-02.*
  2584. 10:58:30:848 | MD | INFO | +31 | BuildAssetsTable - Ended
  2585. 10:58:30:879 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-03
  2586. 10:58:30:926 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Fanart - Background-03: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-03.*
  2587. 10:58:30:989 | MD | INFO | +62 | BuildAssetsTable - Ended
  2588. 10:58:30:020 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-04
  2589. 10:58:31:067 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Fanart - Background-04: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-04.*
  2590. 10:58:31:098 | MD | INFO | +31 | BuildAssetsTable - Ended
  2591. 10:58:31:129 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-05
  2592. 10:58:31:161 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rom Fanart - Background-05: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-05.*
  2593. 10:58:31:192 | MD | INFO | +32 | BuildAssetsTable - Ended
  2594. 10:58:31:223 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-06
  2595. 10:58:31:286 | MD | DEBUG | +62 | BuildAssetsTable - Searching for a Rom Fanart - Background-06: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-06.*
  2596. 10:58:31:317 | MD | INFO | +32 | BuildAssetsTable - Ended
  2597. 10:58:31:348 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-07
  2598. 10:58:31:395 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Fanart - Background-07: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-07.*
  2599. 10:58:31:426 | MD | INFO | +31 | BuildAssetsTable - Ended
  2600. 10:58:31:489 | MD | INFO | +62 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-08
  2601. 10:58:31:520 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Rom Fanart - Background-08: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-08.*
  2602. 10:58:31:567 | MD | INFO | +47 | BuildAssetsTable - Ended
  2603. 10:58:31:614 | MD | INFO | +46 | BuildAssetsTable - Started - Building Table for: Rom Fanart - Background-09
  2604. 10:58:31:661 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Rom Fanart - Background-09: H:\Arcade\LaunchBox\Images\MAME\Fanart - Background\1941-09.*
  2605. 10:58:31:692 | MD | INFO | +32 | BuildAssetsTable - Ended
  2606. 10:58:31:739 | MD | INFO | +46 | PluginInit - Ended
  2607. 10:58:31:786 | MD | DEBUG | +47 | StartModule - Setting romName to the dbName sent to RocketLauncher: 1941
  2608. 10:58:31:817 | MD | INFO | +32 | SystemCursor - Hiding mouse cursor
  2609. 10:58:31:895 | MD | DEBUG | +78 | XHotkeyTableCreation - Started
  2610. 10:58:31:942 | MD | DEBUG | +47 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~a,PrintScreen,
  2611. 10:58:31:973 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 1 check
  2612. 10:58:31:020 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 2 check
  2613. 10:58:32:067 | MD | DEBUG | +47 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
  2614. 10:58:32:114 | MD | DEBUG | +46 | XHotkeyTableCreation - Ended
  2615. 10:58:32:161 | MD | TRACE | +47 | Process.__New - Creating new process object for: "H:\Arcade\LaunchBox\LaunchBox.exe"
  2616. 10:58:32:208 | MD | TRACE | +47 | File.__New - Creating new file object of: "H:\Arcade\LaunchBox\LaunchBox.exe"
  2617. 10:58:32:317 | MD | TRACE | +110 | File.__New - Creating new file object of: "H:\Arcade\RocketLauncher\Modules\MAME\MAME\1941.ini"
  2618. 10:58:32:395 | MD | TRACE | +78 | File.__New - Creating new file object of: "H:\Arcade\RocketLauncher\Modules\MAME\MAME.ini"
  2619. 10:58:32:614 | MD | TRACE | +218 | File.Exist - This file exists: H:\Arcade\RocketLauncher\Modules\MAME\MAME.ini
  2620. 10:58:32:645 | MD | DEBUG | +32 | RIniFile.__New - "Module" at index 1, adding "SystemModuleIni" from: "H:\Arcade\RocketLauncher\Modules\MAME\MAME.ini"
  2621. 10:58:32:676 | MD | TRACE | +31 | File.__New - Creating new file object of: "H:\Arcade\RocketLauncher\Modules\MAME\MAME.ini"
  2622. 10:58:32:833 | MD | TRACE | +156 | File.Exist - This file exists: H:\Arcade\RocketLauncher\Modules\MAME\MAME.ini
  2623. 10:58:32:864 | MD | DEBUG | +31 | RIniFile.__New - "Module" at index 2, adding "GlobalModuleIni" from: "H:\Arcade\RocketLauncher\Modules\MAME\MAME.ini"
  2624. 10:58:32:895 | MD | INFO | +32 | StartModule - Ended
  2625. 10:58:32:942 | MD | INFO | +47 | BezelGUI - Started
  2626. 10:58:33:004 | MD | INFO | +62 | BezelGUI - Ended
  2627. 10:58:33:036 | MD | TRACE | +31 | Emulator.__New - Creating new emulator object for: "H:\Arcade\Emulators\mame64-193\mame64.exe"
  2628. 10:58:33:083 | MD | TRACE | +47 | Process.__New - Creating new process object for: "H:\Arcade\Emulators\mame64-193\mame64.exe"
  2629. 10:58:33:145 | MD | TRACE | +63 | File.__New - Creating new file object of: "H:\Arcade\Emulators\mame64-193\mame64.exe"
  2630. 10:58:33:254 | MD | TRACE | +109 | Window.__New - Created: "ahk_class MAME"
  2631. 10:58:33:301 | MD | TRACE | +47 | Window.__New - Created: "Open ahk_class ConsoleWindowClass"
  2632. 10:58:33:333 | MD | TRACE | +31 | Window.__New - Created: "ahk_class ConsoleWindowClass"
  2633. 10:58:33:364 | MD | TRACE | +31 | Window.__New - Created: "ahk_class MAMEDebugWindow"
  2634. 10:58:33:395 | MD | TRACE | +32 | Window.__New - Created: "ahk_class MAMEOutput"
  2635. 10:58:33:426 | MD | DEBUG | +31 | Module - Finished building the MAME object
  2636. 10:58:33:473 | MD | DEBUG | +47 | Module - Defaulting to MAME's Arcade mode for the remainder of this MAME module.
  2637. 10:58:33:505 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Fullscreen: No value for this key
  2638. 10:58:33:551 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: No value for this key
  2639. 10:58:33:614 | MD | INFO | +62 | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
  2640. 10:58:33:645 | MD | TRACE | +32 | RIniFile.Read - Module {SystemModuleIni} - [1941] - LegacyMode: No value for this key
  2641. 10:58:33:692 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - LegacyMode: No value for this key
  2642. 10:58:33:739 | MD | TRACE | +46 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - LegacyMode: No value for this key
  2643. 10:58:33:770 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - LegacyMode: No value for this key
  2644. 10:58:33:801 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - LegacyMode: No value for this key
  2645. 10:58:33:848 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - LegacyMode: No value for this key
  2646. 10:58:33:880 | MD | INFO | +31 | RIniFile.Read - Module - LegacyMode: false (DEFAULT)
  2647. 10:58:33:911 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - MAME_BIOS_Path: No value for this key
  2648. 10:58:33:942 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MAME_BIOS_Path: No value for this key
  2649. 10:58:33:973 | MD | INFO | +31 | RIniFile.Read - Module - MAME_BIOS_Path: H:\Arcade\Emulators\mame64-193\roms (DEFAULT)
  2650. 10:58:34:036 | MD | INFO | +62 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Videomode: ini
  2651. 10:58:34:067 | MD | TRACE | +32 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - PauseMethod: No value for this key
  2652. 10:58:34:098 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - PauseMethod: No value for this key
  2653. 10:58:34:161 | MD | INFO | +62 | RIniFile.Read - Module - PauseMethod: 1 (DEFAULT)
  2654. 10:58:34:192 | MD | TRACE | +32 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - BilinearFilter: No value for this key
  2655. 10:58:34:239 | MD | TRACE | +46 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - BilinearFilter: No value for this key
  2656. 10:58:34:270 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BilinearFilter: No value for this key
  2657. 10:58:34:301 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - BilinearFilter: No value for this key
  2658. 10:58:34:348 | MD | INFO | +47 | RIniFile.Read - Module - BilinearFilter: false (DEFAULT)
  2659. 10:58:34:395 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [1941] - HLSL: No value for this key
  2660. 10:58:34:426 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - HLSL: No value for this key
  2661. 10:58:34:458 | MD | INFO | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - HLSL: ini
  2662. 10:58:34:505 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [1941] - GLSL: No value for this key
  2663. 10:58:34:551 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - GLSL: No value for this key
  2664. 10:58:34:583 | MD | INFO | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - GLSL: ini
  2665. 10:58:34:630 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [1941] - BezelMode: No value for this key
  2666. 10:58:34:661 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - BezelMode: No value for this key
  2667. 10:58:34:692 | MD | TRACE | +32 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - BezelMode: No value for this key
  2668. 10:58:34:739 | MD | TRACE | +46 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - BezelMode: No value for this key
  2669. 10:58:34:801 | MD | TRACE | +63 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BezelMode: No value for this key
  2670. 10:58:34:833 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - BezelMode: No value for this key
  2671. 10:58:34:864 | MD | INFO | +31 | RIniFile.Read - Module - BezelMode: layout (DEFAULT)
  2672. 10:58:34:911 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [1941] - VerticalRotationMode: No value for this key
  2673. 10:58:34:958 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - VerticalRotationMode: No value for this key
  2674. 10:58:34:989 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - VerticalRotationMode: No value for this key
  2675. 10:58:34:020 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - VerticalRotationMode: No value for this key
  2676. 10:58:35:051 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - VerticalRotationMode: No value for this key
  2677. 10:58:35:083 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - VerticalRotationMode: No value for this key
  2678. 10:58:35:130 | MD | INFO | +47 | RIniFile.Read - Module - VerticalRotationMode: none (DEFAULT)
  2679. 10:58:35:161 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - CheatMode: No value for this key
  2680. 10:58:35:192 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatMode: No value for this key
  2681. 10:58:35:239 | MD | INFO | +46 | RIniFile.Read - Module - CheatMode: false (DEFAULT)
  2682. 10:58:35:286 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - CheatModeKey: No value for this key
  2683. 10:58:35:317 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatModeKey: No value for this key
  2684. 10:58:35:364 | MD | INFO | +46 | RIniFile.Read - Module - CheatModeKey: (NO VALUE)
  2685. 10:58:35:395 | MD | TRACE | +32 | RIniFile.Read - Module {SystemModuleIni} - [1941] - UseSoftwareList: No value for this key
  2686. 10:58:35:442 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - UseSoftwareList: No value for this key
  2687. 10:58:35:473 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - UseSoftwareList: No value for this key
  2688. 10:58:35:536 | MD | TRACE | +62 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - UseSoftwareList: No value for this key
  2689. 10:58:35:583 | MD | INFO | +47 | RIniFile.Read - Module - UseSoftwareList: false (DEFAULT)
  2690. 10:58:35:645 | MD | TRACE | +63 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - StaticParameters: No value for this key
  2691. 10:58:35:676 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - StaticParameters: No value for this key
  2692. 10:58:35:708 | MD | INFO | +31 | RIniFile.Read - Module - StaticParameters: (NO VALUE)
  2693. 10:58:35:739 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Parameters: No value for this key
  2694. 10:58:35:770 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Parameters: No value for this key
  2695. 10:58:35:817 | MD | INFO | +47 | RIniFile.Read - Module - Parameters: (NO VALUE)
  2696. 10:58:35:848 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Parameters: No value for this key
  2697. 10:58:35:895 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Parameters: No value for this key
  2698. 10:58:35:926 | MD | INFO | +31 | RIniFile.Read - Module - Parameters: (NO VALUE)
  2699. 10:58:35:958 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [1941] - MameRomName: No value for this key
  2700. 10:58:35:989 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - MameRomName: No value for this key
  2701. 10:58:35:020 | MD | INFO | +32 | RIniFile.Read - Module - MameRomName: (NO VALUE)
  2702. 10:58:36:051 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Autosave: No value for this key
  2703. 10:58:36:083 | MD | INFO | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Autosave: true
  2704. 10:58:36:130 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Volume: No value for this key
  2705. 10:58:36:161 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Volume: No value for this key
  2706. 10:58:36:208 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - Volume: No value for this key
  2707. 10:58:36:255 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Volume: No value for this key
  2708. 10:58:36:302 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Volume: No value for this key
  2709. 10:58:36:348 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Volume: No value for this key
  2710. 10:58:36:380 | MD | INFO | +31 | RIniFile.Read - Module - Volume: (NO VALUE)
  2711. 10:58:36:427 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Artwork_Crop: No value for this key
  2712. 10:58:36:458 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Artwork_Crop: No value for this key
  2713. 10:58:36:505 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Artwork_Crop: No value for this key
  2714. 10:58:36:552 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Artwork_Crop: No value for this key
  2715. 10:58:36:598 | MD | INFO | +47 | RIniFile.Read - Module - Artwork_Crop: true (DEFAULT)
  2716. 10:58:36:661 | MD | TRACE | +62 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Use_Bezels: No value for this key
  2717. 10:58:36:708 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Bezels: No value for this key
  2718. 10:58:36:739 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Use_Bezels: No value for this key
  2719. 10:58:36:770 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Bezels: No value for this key
  2720. 10:58:36:817 | MD | INFO | +47 | RIniFile.Read - Module - Use_Bezels: false (DEFAULT)
  2721. 10:58:36:864 | MD | TRACE | +46 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Use_Overlays: No value for this key
  2722. 10:58:36:895 | MD | TRACE | +32 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Overlays: No value for this key
  2723. 10:58:36:927 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Use_Overlays: No value for this key
  2724. 10:58:36:958 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Overlays: No value for this key
  2725. 10:58:36:005 | MD | INFO | +47 | RIniFile.Read - Module - Use_Overlays: true (DEFAULT)
  2726. 10:58:37:036 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Use_Backdrops: No value for this key
  2727. 10:58:37:083 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Backdrops: No value for this key
  2728. 10:58:37:114 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Use_Backdrops: No value for this key
  2729. 10:58:37:161 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Backdrops: No value for this key
  2730. 10:58:37:208 | MD | INFO | +47 | RIniFile.Read - Module - Use_Backdrops: true (DEFAULT)
  2731. 10:58:37:270 | MD | TRACE | +63 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Use_Cpanels: No value for this key
  2732. 10:58:37:317 | MD | TRACE | +47 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Cpanels: No value for this key
  2733. 10:58:37:348 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Use_Cpanels: No value for this key
  2734. 10:58:37:380 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Cpanels: No value for this key
  2735. 10:58:37:411 | MD | INFO | +31 | RIniFile.Read - Module - Use_Cpanels: false (DEFAULT)
  2736. 10:58:37:442 | MD | TRACE | +32 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Use_Marquees: No value for this key
  2737. 10:58:37:473 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - Use_Marquees: No value for this key
  2738. 10:58:37:505 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Use_Marquees: No value for this key
  2739. 10:58:37:536 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Use_Marquees: No value for this key
  2740. 10:58:37:567 | MD | INFO | +32 | RIniFile.Read - Module - Use_Marquees: false (DEFAULT)
  2741. 10:58:37:598 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - IniPath: No value for this key
  2742. 10:58:37:630 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - IniPath: No value for this key
  2743. 10:58:37:677 | MD | INFO | +47 | RIniFile.Read - Module - IniPath: (NO VALUE)
  2744. 10:58:37:708 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - HashPath: No value for this key
  2745. 10:58:37:755 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - HashPath: No value for this key
  2746. 10:58:37:802 | MD | INFO | +47 | RIniFile.Read - Module - HashPath: (NO VALUE)
  2747. 10:58:37:833 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - UseControllerRemap: No value for this key
  2748. 10:58:37:864 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - UseControllerRemap: No value for this key
  2749. 10:58:37:927 | MD | TRACE | +63 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - UseControllerRemap: No value for this key
  2750. 10:58:37:958 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - UseControllerRemap: No value for this key
  2751. 10:58:37:989 | MD | INFO | +31 | RIniFile.Read - Module - UseControllerRemap: true (DEFAULT)
  2752. 10:58:38:052 | MD | TRACE | +63 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - ControllerRemapPath: No value for this key
  2753. 10:58:38:083 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - ControllerRemapPath: No value for this key
  2754. 10:58:38:114 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - ControllerRemapPath: No value for this key
  2755. 10:58:38:145 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ControllerRemapPath: No value for this key
  2756. 10:58:38:192 | MD | INFO | +47 | RIniFile.Read - Module - ControllerRemapPath: H:\Arcade\Emulators\mame64-193\ControllerRemap\ControllerRemap.exe (DEFAULT)
  2757. 10:58:38:239 | MD | TRACE | +46 | File.__New - Creating new file object of: "H:\Arcade\Emulators\mame64-193\ControllerRemap\ControllerRemap.exe"
  2758. 10:58:38:395 | MD | TRACE | +157 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - ControllerRemapConfigPath: No value for this key
  2759. 10:58:38:427 | MD | TRACE | +31 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - ControllerRemapConfigPath: No value for this key
  2760. 10:58:38:458 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - ControllerRemapConfigPath: No value for this key
  2761. 10:58:38:489 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ControllerRemapConfigPath: No value for this key
  2762. 10:58:38:489 | MD | INFO | +0 | RIniFile.Read - Module - ControllerRemapConfigPath: H:\Arcade\Emulators\mame64-193\ControllerRemap\ctrlr\ (DEFAULT)
  2763. 10:58:38:567 | MD | TRACE | +79 | RIniFile.Read - Module {SystemModuleIni} - [MAME] - MAMECtrlrPath: No value for this key
  2764. 10:58:38:630 | MD | TRACE | +62 | RIniFile.Read - Module {SystemModuleIni} - [Settings] - MAMECtrlrPath: No value for this key
  2765. 10:58:38:692 | MD | TRACE | +63 | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - MAMECtrlrPath: No value for this key
  2766. 10:58:38:739 | MD | TRACE | +46 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MAMECtrlrPath: No value for this key
  2767. 10:58:38:770 | MD | INFO | +32 | RIniFile.Read - Module - MAMECtrlrPath: H:\Arcade\Emulators\mame64-193\ctrlr (DEFAULT)
  2768. 10:58:38:848 | MD | TRACE | +78 | RIniFile.Read - Module {SystemModuleIni} - [1941] - Enable_Link_Play: No value for this key
  2769. 10:58:38:848 | MD | TRACE | +0 | RIniFile.Read - Module {SystemModuleIni} - [Link/Network] - Enable_Link_Play: No value for this key
  2770. 10:58:38:880 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [1941] - Enable_Link_Play: No value for this key
  2771. 10:58:38:927 | MD | TRACE | +47 | RIniFile.Read - Module {GlobalModuleIni} - [Link/Network] - Enable_Link_Play: No value for this key
  2772. 10:58:38:958 | MD | INFO | +31 | RIniFile.Read - Module - Enable_Link_Play: false (DEFAULT)
  2773. 10:58:38:989 | MD | DEBUG | +31 | FadeInStart - Started
  2774. 10:58:38:036 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
  2775. 10:58:39:067 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup ~a is in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,
  2776. 10:58:39:114 | MD | DEBUG | +46 | XHotkeyTableCreation - Post loop 10 check
  2777. 10:58:39:145 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabled Hotkey for: "~a"
  2778. 10:58:39:177 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  2779. 10:58:39:208 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~a"
  2780. 10:58:39:239 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  2781. 10:58:39:270 | MD | DEBUG | +32 | XHotkeyTableCreation - Ended
  2782. 10:58:39:302 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  2783. 10:58:39:333 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,
  2784. 10:58:39:380 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 10 check
  2785. 10:58:39:427 | MD | DEBUG | +47 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  2786. 10:58:39:458 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  2787. 10:58:39:458 | MD | DEBUG | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
  2788. 10:58:39:552 | MD | DEBUG | +94 | XHotkeyTableCreation - Post loop 12 check
  2789. 10:58:39:583 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  2790. 10:58:39:614 | MD | DEBUG | +31 | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
  2791. 10:58:39:677 | MD | TRACE | +63 | FadeInStart - Fade screen scale factor: X=0.833333, Y= 0.833333
  2792. 10:58:39:708 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\1941\Layer 1*.*
  2793. 10:58:39:755 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer 1*.*
  2794. 10:58:39:786 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.*
  2795. 10:58:39:817 | MD | DEBUG | +32 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.png
  2796. 10:58:39:849 | MD | DEBUG | +31 | GetFadeDirPicFile - Found Fade "Layer 1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1.png
  2797. 10:58:39:895 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.gif
  2798. 10:58:39:942 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.tif
  2799. 10:58:39:974 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.bmp
  2800. 10:58:39:020 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer 1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1*.jpg
  2801. 10:58:40:052 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 1.png
  2802. 10:58:40:083 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\1941\Extra Layer 1 - Console*.*
  2803. 10:58:40:130 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Extra Layer 1 - Console*.*
  2804. 10:58:40:177 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.*
  2805. 10:58:40:208 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.png
  2806. 10:58:40:270 | MD | DEBUG | +63 | GetFadeDirPicFile - Found Fade "Extra Layer 1 - Console": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console.png
  2807. 10:58:40:317 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.gif
  2808. 10:58:40:349 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.tif
  2809. 10:58:40:411 | MD | DEBUG | +62 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.bmp
  2810. 10:58:40:474 | MD | DEBUG | +63 | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console*.jpg
  2811. 10:58:40:505 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Extra Layer 1 - Console.png
  2812. 10:58:40:848 | MD | INFO | +344 | DefaultAnimateFadeIn - Started, direction is: in
  2813. 10:58:40:848 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
  2814. 10:58:40:958 | MD | INFO | +109 | DefaultAnimateFadeIn - Ended
  2815. 10:58:40:989 | MD | INFO | +31 | DefaultFadeAnimation - Started
  2816. 10:58:40:036 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\1941\Info Bar*.*
  2817. 10:58:41:067 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Info Bar*.*
  2818. 10:58:41:067 | MD | DEBUG | +0 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Info Bar*.*
  2819. 10:58:41:099 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
  2820. 10:58:41:130 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.*
  2821. 10:58:41:177 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.png
  2822. 10:58:41:239 | MD | DEBUG | +62 | GetFadeDirPicFile - Found Fade "Info Bar": H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar.png
  2823. 10:58:41:270 | MD | DEBUG | +32 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
  2824. 10:58:41:317 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
  2825. 10:58:41:349 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
  2826. 10:58:41:380 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Info Bar": H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
  2827. 10:58:41:427 | MD | INFO | +47 | GetFadePicFile - Randomized images and Fade will use H:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar.png
  2828. 10:58:41:505 | MD | DEBUG | +78 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\1941\Layer 3*.*
  2829. 10:58:41:536 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer 3*.*
  2830. 10:58:41:567 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.*
  2831. 10:58:41:599 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.png
  2832. 10:58:41:630 | MD | DEBUG | +31 | GetFadeDirPicFile - Found Fade "Layer 3": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3.png
  2833. 10:58:41:677 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.gif
  2834. 10:58:41:739 | MD | DEBUG | +62 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.tif
  2835. 10:58:41:786 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.bmp
  2836. 10:58:41:817 | MD | DEBUG | +32 | GetFadeDirPicFile - Looking for Fade "Layer 3": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3*.jpg
  2837. 10:58:41:849 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer 3.png
  2838. 10:58:41:880 | MD | INFO | +31 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
  2839. 10:58:41:927 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Genre Logo: H:\Arcade\RocketLauncher\Media\Genre\_Default\Shooter \ Flying Vertical.*
  2840. 10:58:41:958 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Rating Logo: H:\Arcade\RocketLauncher\Media\Rating\_Default\Not Rated.*
  2841. 10:58:41:989 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Developer Logo: H:\Arcade\RocketLauncher\Media\Developer\_Default\Capcom.*
  2842. 10:58:41:020 | MD | DEBUG | +32 | BuildAssetsTable - Searching for a Publisher Logo: H:\Arcade\RocketLauncher\Media\Publisher\_Default\Capcom.*
  2843. 10:58:42:067 | MD | DEBUG | +47 | BuildAssetsTable - Searching for a Year Logo: H:\Arcade\RocketLauncher\Media\Year\_Default\1990.*
  2844. 10:58:42:114 | MD | INFO | +46 | BuildAssetsTable - Ended
  2845. 10:58:42:145 | MD | INFO | +32 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
  2846. 10:58:42:177 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a System Logo: H:\Arcade\RocketLauncher\Media\Logos\MAME\_Default\
  2847. 10:58:42:208 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo: H:\Arcade\RocketLauncher\Media\Logos\MAME\1941\
  2848. 10:58:42:239 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a Game Logo:
  2849. 10:58:42:270 | MD | INFO | +32 | BuildAssetsTable - Ended
  2850. 10:58:42:302 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\1941\Loading start*.*
  2851. 10:58:42:364 | MD | DEBUG | +62 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Loading start*.*
  2852. 10:58:42:395 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Loading start*.*
  2853. 10:58:42:442 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Loading start*.*
  2854. 10:58:42:489 | MD | DEBUG | +46 | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading start*.*
  2855. 10:58:42:536 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Loading start": H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading start*.mp3
  2856. 10:58:42:567 | MD | DEBUG | +32 | GetFadeDirPicFile - Found Fade "Loading start": H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading Start.mp3
  2857. 10:58:42:599 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading Start.mp3
  2858. 10:58:42:630 | MD | INFO | +31 | DefaultFadeAnimation - Playing H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading Start.mp3
  2859. 10:58:42:867 | MD | DEBUG | +250 | FadeInDelay - Started
  2860. 10:58:42:907 | MD | DEBUG | +31 | FadeInDelay - Ended
  2861. 10:58:42:951 | MD | INFO | +47 | DefaultFadeAnimationLoop - percentage
  2862. 10:58:43:049 | MD | INFO | +94 | DefaultFadeAnimation - Ended
  2863. 10:58:43:076 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage14
  2864. 10:58:43:149 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage25
  2865. 10:58:43:226 | MD | INFO | +78 | DefaultFadeAnimationLoop - percentage31
  2866. 10:58:43:297 | MD | INFO | +63 | DefaultFadeAnimationLoop - percentage39
  2867. 10:58:43:358 | MD | INFO | +62 | DefaultFadeAnimationLoop - percentage45
  2868. 10:58:43:509 | MD | DEBUG | +157 | FadeInStart - Ended
  2869. 10:58:43:548 | MD | INFO | +31 | DefaultFadeAnimationLoop - percentage55
  2870. 10:58:43:671 | MD | INFO | +125 | DefaultFadeAnimationLoop - percentage70
  2871. 10:58:43:763 | MD | INFO | +94 | DefaultFadeAnimationLoop - percentage83
  2872. 10:58:43:884 | MD | DEBUG | +125 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
  2873. 10:58:43:903 | MD | INFO | +15 | DefaultFadeAnimationLoop - percentage95
  2874. 10:58:43:939 | MD | DEBUG | +32 | DefaultFadeAnimationLoop - AnimationLoop has finished
  2875. 10:58:43:984 | MD | DEBUG | +46 | DefaultFadeAnimationLoop - Ended
  2876. 10:58:44:126 | MD | DEBUG | +141 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
  2877. 10:58:44:155 | MD | INFO | +31 | DxwndUpdateIniPath - DxwndIni set to H:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
  2878. 10:58:44:204 | MD | TRACE | +47 | CustomFunction.PreStart - Starting
  2879. 10:58:44:247 | MD | TRACE | +47 | CustomFunction.PreStart - Ending
  2880. 10:58:44:285 | MD | DEBUG | +31 | CoverFE - Started
  2881. 10:58:44:323 | MD | DEBUG | +47 | CoverFE - Ended
  2882. 10:58:44:357 | MD | TRACE | +31 | Process.__New - Creating new process object for: "C:\WINDOWS\system32\cmd.exe"
  2883. 10:58:44:392 | MD | TRACE | +32 | File.__New - Creating new file object of: "C:\WINDOWS\system32\cmd.exe"
  2884. 10:58:45:256 | MD | DEBUG | +859 | Process.RunDirect - "C:\WINDOWS\system32\cmd.exe /c "H:\Arcade\Emulators\mame64-193\mame64.exe" -listxml 1941 > tempBezel.txt" Process ID: 1092 and ErrorLevel reported as: 0
  2885. 10:58:45:310 | MD | TRACE | +63 | File.__New - Creating new file object of: "H:\Arcade\Emulators\mame64-193\tempBezel.txt"
  2886. 10:58:45:513 | MD | TRACE | +203 | File.Read - Read file to memory: H:\Arcade\Emulators\mame64-193\tempBezel.txt
  2887. 10:58:45:571 | MD | TRACE | +62 | StringUtils.RegExMatch - Matched "" from Haystack
  2888. 10:58:45:602 | MD | TRACE | +31 | StringUtils.RegExMatch - Matched "" from Haystack
  2889. 10:58:45:653 | MD | TRACE | +47 | StringUtils.RegExMatch - Matched "" from Haystack
  2890. 10:58:45:734 | MD | TRACE | +78 | StringUtils.TrimLeft - Trimming "" to ""
  2891. 10:58:45:783 | MD | TRACE | +47 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="270"" from Haystack
  2892. 10:58:45:825 | MD | TRACE | +47 | StringUtils.RegExMatch - Matched "270" from Haystack
  2893. 10:58:45:874 | MD | TRACE | +47 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="270" width="384"" from Haystack
  2894. 10:58:45:907 | MD | TRACE | +31 | StringUtils.RegExMatch - Matched "384" from Haystack
  2895. 10:58:45:952 | MD | TRACE | +47 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="270" width="384" height="224"" from Haystack
  2896. 10:58:46:046 | MD | TRACE | +94 | StringUtils.RegExMatch - Matched "224" from Haystack
  2897. 10:58:46:120 | MD | TRACE | +78 | StringUtils.RegExMatch - Matched "<control type="joy" player="1" buttons="2" ways="8"/>
  2898. <control type="joy" player="2" buttons="2" ways="8"" from Haystack
  2899. 10:58:46:151 | MD | TRACE | +31 | StringUtils.RegExMatch - Matched "8" from Haystack
  2900. 10:58:46:189 | MD | INFO | +32 | Module - MAME ListXML values:
  2901. Parent =
  2902. Angle = 270
  2903. Height = 224
  2904. Width = 384
  2905. Ways = 8
  2906. 10:58:46:234 | MD | TRACE | +46 | File.Delete - Deleting: tempBezel.txt
  2907. 10:58:46:333 | MD | INFO | +94 | BezelStart - Started
  2908. 10:58:46:388 | MD | INFO | +63 | BezelStart - Layout mode selected but no MAME or MESS layout file found. Using RocketLauncher Bezel normal mode instead.
  2909. 10:58:46:418 | MD | DEBUG | +31 | BezelStart - Bezel mode Normal selected.
  2910. 10:58:46:782 | MD | TRACE | +359 | BezelStart - Bezel variable values:
  2911. [Settings] Game_Monitor =
  2912. [Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg
  2913. [Settings] Bezel_Delay = 0
  2914. [Bezel Change] Bezel_Transition_Duration = 500
  2915. [Bezel Change] Bezel_Save_Selected = true
  2916. [Bezel Change] Extra_FullScreen_Bezel = false
  2917. [Background] Background_Change_Timer = 0
  2918. [Background] Background_Transition_Animation = fade
  2919. [Background] Background_Transition_Duration = 500
  2920. [Background] Use_Backgrounds = false
  2921. [Bezel Change Keys] Next_Bezel_Key = RShift&vkBFsc035
  2922. [Bezel Change Keys] Previous_Bezel_Key =
  2923. 10:58:46:804 | MD | INFO | +32 | BezelStart - Game will be moved to monitor 1 if RL finds a valid bezel to be show.
  2924. 10:58:46:876 | MD | DEBUG | +62 | BezelStart - Assuming that game has vertical orientation. Bezel will search on the extra folder Vertical in order to find assets.
  2925. 10:58:46:907 | MD | DEBUG | +31 | BezelFilesPath - Looking for Bezel in: H:\Arcade\RocketLauncher\Media\Bezels\MAME\1941
  2926. 10:58:46:999 | MD | DEBUG | +94 | BezelFilesPath - Found Bezel art in folder: H:\Arcade\RocketLauncher\Media\Bezels\MAME\1941
  2927. 10:58:46:048 | MD | INFO | +47 | BezelStart - Loading Bezel image: H:\Arcade\RocketLauncher\Media\Bezels\MAME\1941\Bezel - Ashurax New Vrt (1).png
  2928. 10:58:47:073 | MD | INFO | +31 | BezelStart - Loading Background image with the same name of the bezel image: H:\Arcade\RocketLauncher\Media\Bezels\MAME\1941\Background - Ashurax New Vrt (1).png
  2929. 10:58:47:112 | MD | TRACE | +31 | ReadBezelIniFile - Bezel ini file found. Defined screen positions: X1=112 Y1=0 X2=1194 Y2=1440
  2930. 10:58:47:151 | MD | INFO | +47 | BezelStart - Ended
  2931. 10:58:47:187 | MD | INFO | +32 | Controller Remap: Start
  2932. 10:58:47:456 | MD | INFO | +265 | Controller Remap: ControllerRemapConfigPath: H:\Arcade\Emulators\mame64-193\ControllerRemap\ctrlr\
  2933. 10:58:47:481 | MD | INFO | +31 | Controller Remap: No Controller config file found.
  2934. 10:58:47:519 | MD | INFO | +32 | Controller Remap: End
  2935. 10:58:47:561 | MD | TRACE | +47 | StringUtils.StringLength - This string is "5" long
  2936. 10:58:47:652 | MD | TRACE | +93 | StringUtils.Right - Trimming "0.193" to "193"
  2937. 10:58:47:693 | MD | INFO | +32 | Module - Detected MAME Product Version from 'H:\Arcade\Emulators\mame64-193\mame64.exe' is 193
  2938. 10:58:47:750 | MD | TRACE | +62 | StringUtils.Contains - "MAME" does not contain "ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664|mo5"
  2939. 10:58:47:858 | MD | TRACE | +109 | StringUtils.Contains - "MAME" does not contain "studio2|mpt02"
  2940. 10:58:47:918 | MD | TRACE | +63 | StringUtils.Replace - Replacing "|" with ";"
  2941. 10:58:47:947 | MD | TRACE | +31 | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1
  2942. 10:58:48:029 | MD | TRACE | +78 | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1
  2943. 10:58:48:109 | MD | TRACE | +78 | File.__New - Creating new file object of: "H:\Arcade\Emulators\mame64-193\cfg\MAME\1941"
  2944. 10:58:48:241 | MD | TRACE | +125 | Folder.__New - Created new folder object of: "H:\Arcade\Emulators\mame64-193\cfg\MAME\1941"
  2945. 10:58:48:300 | MD | INFO | +63 | Module - Running MAME in non-legacy mode
  2946. 10:58:48:406 | MD | INFO | +109 | Module - SinglePlayer session
  2947. 10:58:48:455 | MD | TRACE | +47 | CustomFunction.PreLaunch - Starting
  2948. 10:58:48:509 | MD | TRACE | +63 | CustomFunction.PreLaunch - Ending
  2949. 10:58:48:559 | MD | INFO | +47 | Process.Run - Running: "H:\Arcade\Emulators\mame64-193\mame64.exe" 1941 -rompath "H:\Arcade\ROMs\mame193;H:\Arcade\Emulators\mame64-193\roms" -window -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -autosave -nofilter -skip_gameinfo
  2950. 10:58:48:664 | MD | DEBUG | +109 | Process.Run - "mame64.exe 1941 -rompath "H:\Arcade\ROMs\mame193;H:\Arcade\Emulators\mame64-193\roms" -window -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -autosave -nofilter -skip_gameinfo" Process ID: 436
  2951. 10:58:48:678 | MD | TRACE | +0 | CustomFunction.PostLaunch - Starting
  2952. 10:58:48:740 | MD | TRACE | +62 | CustomFunction.PostLaunch - Ending
  2953. 10:58:48:801 | MD | TRACE | +63 | Window.__New - Created: "ahk_id 1114594"
  2954. 10:58:48:844 | MD | TRACE | +47 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
  2955. 10:58:48:893 | MD | TRACE | +47 | Window.GetPos - Retrieved x:26 y:26 w: 677 h: 343 from "ahk_id 1114594"
  2956. 10:58:48:914 | MD | TRACE | +31 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
  2957. 10:58:48:971 | MD | DEBUG | +47 | MiscUtils.GetActiveWindowStatus - Title: H:\Arcade\Emulators\mame64-193\mame64.exe | Class: ConsoleWindowClass | State: 0 | X: 26 | Y: 26 | Width: 677 | Height: 343 | Window HWND: 0x1101e2 | Process ID: 436 | Process Path: H:\Arcade\Emulators\mame64-193\mame64.exe
  2958. 10:58:48:013 | MD | INFO | +47 | Window.Wait - Waiting for window "ahk_class MAME"
  2959. 10:58:49:345 | MD | TRACE | +328 | Window.__New - Created: "ahk_id 1508216"
  2960. 10:58:49:368 | MD | TRACE | +31 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
  2961. 10:58:49:398 | MD | TRACE | +31 | Window.GetPos - Retrieved x: y: w: h: from "ahk_id 1508216"
  2962. 10:58:49:478 | MD | TRACE | +78 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
  2963. 10:58:49:528 | MD | DEBUG | +16 | MiscUtils.GetActiveWindowStatus - Title: MAME: 1941: Counter Attack (World 900227) [1941] | Class: MAME | State: 0 | X: | Y: | Width: | Height: | Window HWND: 0x170378 | Process ID: 436 | Process Path: H:\Arcade\Emulators\mame64-193\mame64.exe
  2964. 10:58:49:554 | MD | TRACE | +32 | Window.__New - Created: "ahk_id 1508216"
  2965. 10:58:49:624 | MD | TRACE | +62 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
  2966. 10:58:49:662 | MD | TRACE | +31 | Window.GetPos - Retrieved x:484 y:0 w: 632 h: 860 from "ahk_id 1508216"
  2967. 10:58:49:715 | MD | TRACE | +63 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
  2968. 10:58:49:787 | MD | DEBUG | +62 | MiscUtils.GetActiveWindowStatus - Title: MAME: 1941: Counter Attack (World 900227) [1941] | Class: MAME | State: 0 | X: 484 | Y: 0 | Width: 632 | Height: 860 | Window HWND: 0x170378 | Process ID: 436 | Process Path: H:\Arcade\Emulators\mame64-193\mame64.exe
  2969. 10:58:49:844 | MD | INFO | +63 | Window.WaitActive - Waiting for "ahk_class MAME"
  2970. 10:58:50:042 | MD | TRACE | +203 | Window.__New - Created: "ahk_id 1508216"
  2971. 10:58:50:109 | MD | TRACE | +62 | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
  2972. 10:58:50:140 | MD | TRACE | +32 | Window.GetPos - Retrieved x:484 y:0 w: 632 h: 860 from "ahk_id 1508216"
  2973. 10:58:50:178 | MD | TRACE | +31 | MiscUtils.DetectHiddenWindows - Mode changed to "On"
  2974. 10:58:50:266 | MD | DEBUG | +94 | MiscUtils.GetActiveWindowStatus - Title: MAME: 1941: Counter Attack (World 900227) [1941] | Class: MAME | State: 0 | X: 484 | Y: 0 | Width: 632 | Height: 860 | Window HWND: 0x170378 | Process ID: 436 | Process Path: H:\Arcade\Emulators\mame64-193\mame64.exe
  2975. 10:58:50:356 | MD | TRACE | +93 | CustomFunction.PreBezelDraw - Starting
  2976. 10:58:50:397 | MD | TRACE | +32 | CustomFunction.SetFullscreenPostLaunch - Starting
  2977. 10:58:50:447 | MD | TRACE | +62 | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false
  2978. 10:58:50:489 | MD | TRACE | +31 | CustomFunction.SetFullscreenPostLaunch - Ending
  2979. 10:58:50:508 | MD | TRACE | +32 | CustomFunction.PreBezelDraw - Ending
  2980. 10:58:50:546 | MD | INFO | +31 | BezelDraw - Started
  2981. 10:58:50:686 | MD | TRACE | +141 | ReadBezelIniFile - Bezel ini file found. Defined screen positions: X1=112 Y1=0 X2=1194 Y2=1440
  2982. 10:58:50:912 | MD | TRACE | +218 | BezelDraw - Background Screen Position: BezelImage left=0 top=0 right=1600 bottom=900
  2983. 10:58:50:956 | MD | INFO | +47 | BezelDraw - Bezel Screen Offset: left= top= right= bottom=
  2984. 10:58:51:028 | MD | TRACE | +78 | Window.Set - Setting Transparent to 0 for window "ahk_class ConsoleWindowClass"
  2985. 10:58:51:084 | MD | INFO | +47 | HideWindowDecorators - Started
  2986. 10:58:51:125 | MD | INFO | +47 | HideWindowDecorators - disableHideBorder=, disableHideTitleBar=, disableHideToggleMenu=, hideBorderFirst=
  2987. 10:58:51:349 | MD | INFO | +219 | ToggleMenu - Started
  2988. 10:58:51:887 | MD | WARNING | +547 | ToggleMenu - Timed out trying to restore MenuBar for 0x170378
  2989. 10:58:51:938 | MD | INFO | +47 | ToggleMenu - Ended
  2990. 10:58:52:127 | MD | INFO | +187 | HideWindowDecorators - Ended
  2991. 10:58:52:151 | MD | INFO | +31 | MoveWindow - Moving window ahk_id 0x170378 to X=462, Y=0, W=676 H=900
  2992. 10:58:52:371 | MD | TRACE | +219 | WinMove - Moved ahk_id 0x170378 to x:462 y:0 w: 676 h: 900
  2993. 10:58:52:401 | MD | TRACE | +31 | WinGetPos - Retrieved x:462 y:0 w: 676 h: 900 from ahk_id 0x170378
  2994. 10:58:52:481 | MD | INFO | +78 | MoveWindow - Successful: Window ahk_id 0x170378 moved to X=462, Y=0, W=676 H=900
  2995. 10:58:52:648 | MD | TRACE | +172 | BezelDraw - Bezel Image Screen Position: BezelImage left=392 top=0 right=1208 bottom=900
  2996. 10:58:52:728 | MD | TRACE | +78 | BezelDraw - Game Screen Position: BezelImage left=462 top=0 right=1138 bottom=900
  2997. 10:58:52:778 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
  2998. 10:58:52:858 | MD | DEBUG | +78 | XHotkeyTableCreation - KeyGroup ~RShift&~vkBFsc035 not in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,
  2999. 10:58:52:888 | MD | DEBUG | +32 | XHotkeyTableCreation - Post loop 1 check
  3000. 10:58:52:968 | MD | DEBUG | +78 | XHotkeyTableCreation - Post loop 2 check
  3001. 10:58:52:005 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~RShift & ~vkBFsc035" to call label: "nextBezel"
  3002. 10:58:53:058 | MD | DEBUG | +63 | XHotkeyTableCreation - Ended
  3003. 10:58:53:097 | MD | TRACE | +31 | EnableBezelKeys - Bezel Keys Enabled
  3004. 10:58:53:120 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  3005. 10:58:53:159 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~RShift&~vkBFsc035 is in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,~RShift&~vkBFsc035,
  3006. 10:58:53:218 | MD | DEBUG | +63 | XHotkeyTableCreation - Post loop 10 check
  3007. 10:58:53:249 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "~RShift & ~vkBFsc035"
  3008. 10:58:53:293 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 11 check
  3009. 10:58:53:362 | MD | DEBUG | +62 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~RShift & ~vkBFsc035" to call label: "nextBezel"
  3010. 10:58:53:421 | MD | DEBUG | +63 | XHotkeyTableCreation - Post loop 12 check
  3011. 10:58:53:445 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  3012. 10:58:53:460 | MD | INFO | +0 | BezelDraw - Ended
  3013. 10:58:53:491 | MD | TRACE | +31 | Window.Show - Unhiding window "ahk_class MAME"
  3014. 10:58:53:717 | MD | DEBUG | +235 | FadeInExit - Started
  3015. 10:58:53:754 | MD | INFO | +31 | DefaultAnimateFadeIn - Started, direction is: out
  3016. 10:58:53:970 | MD | INFO | +219 | DefaultAnimateFadeIn - Ended
  3017. 10:58:54:059 | MD | DEBUG | +94 | XHotkeyTableCreation - Started
  3018. 10:58:54:092 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~a is in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,~RShift&~vkBFsc035,
  3019. 10:58:54:155 | MD | DEBUG | +62 | GetFadeDirPicFile - Checking if any Fade "Loading complete" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\1941\Loading complete*.*
  3020. 10:58:54:179 | MD | DEBUG | +32 | GetFadeDirPicFile - Checking if any Fade "Loading complete" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Loading complete*.*
  3021. 10:58:54:217 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Loading complete" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Loading complete*.*
  3022. 10:58:54:246 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Loading complete" media exists in: H:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Loading complete*.*
  3023. 10:58:54:296 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Loading complete" media exists in: H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading complete*.*
  3024. 10:58:54:325 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Loading complete": H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading complete*.mp3
  3025. 10:58:54:374 | MD | DEBUG | +47 | GetFadeDirPicFile - Found Fade "Loading complete": H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading Complete.mp3
  3026. 10:58:54:403 | MD | INFO | +31 | GetFadePicFile - Randomized images and Fade will use H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading Complete.mp3
  3027. 10:58:54:433 | MD | INFO | +32 | DefaultFadeFinished - Playing fade complete sound: H:\Arcade\RocketLauncher\Media\Fade\_Default\Loading Complete.mp3
  3028. 10:58:54:548 | MD | DEBUG | +109 | XHotkeyTableCreation - Post loop 10 check
  3029. 10:58:54:576 | MD | DEBUG | +31 | XHotkeyTableCreation - Disabled Hotkey for: "~a"
  3030. 10:58:54:638 | MD | DEBUG | +63 | XHotkeyTableCreation - Post loop 11 check
  3031. 10:58:54:688 | MD | DEBUG | +47 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~a" to call label: "TogglePauseMenuStatus"
  3032. 10:58:54:718 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  3033. 10:58:54:764 | MD | DEBUG | +47 | XHotkeyTableCreation - Ended
  3034. 10:58:54:811 | MD | DEBUG | +47 | XHotkeyTableCreation - Started
  3035. 10:58:54:859 | MD | DEBUG | +46 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,~RShift&~vkBFsc035,
  3036. 10:58:54:902 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 10 check
  3037. 10:58:54:938 | MD | DEBUG | +32 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  3038. 10:58:54:998 | MD | DEBUG | +62 | XHotkeyTableCreation - Post loop 11 check
  3039. 10:58:54:028 | MD | DEBUG | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
  3040. 10:58:55:075 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
  3041. 10:58:55:105 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  3042. 10:58:55:170 | MD | DEBUG | +63 | FadeInExit - Ended, waiting for user to close launched application
  3043. 10:58:55:218 | MD | TRACE | +47 | CustomFunction.PostLoad - Starting
  3044. 10:58:55:265 | MD | TRACE | +47 | CustomFunction.PostLoad - Ending
  3045. 10:58:55:295 | MD | INFO | +31 | Process.Process - "WaitClose" "mame64.exe"
  3046. 10:58:55:339 | MD | TRACE | +47 | Process.GetProcessID
  3047. 10:58:58:224 | MD | INFO | +2875 | CloseProcess - Started, user requested to end launched application
  3048. 10:58:58:248 | MD | DEBUG | +31 | FadeOutStart - Started
  3049. 10:58:58:279 | MD | DEBUG | +31 | XHotkeyTableCreation - Started
  3050. 10:58:58:309 | MD | DEBUG | +32 | XHotkeyTableCreation - KeyGroup ~a is in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,~RShift&~vkBFsc035,
  3051. 10:58:58:340 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 10 check
  3052. 10:58:58:383 | MD | DEBUG | +47 | XHotkeyTableCreation - Disabled Hotkey for: "~a"
  3053. 10:58:58:464 | MD | DEBUG | +78 | XHotkeyTableCreation - Post loop 11 check
  3054. 10:58:58:546 | MD | DEBUG | +78 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~a"
  3055. 10:58:58:576 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 12 check
  3056. 10:58:58:606 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  3057. 10:58:58:666 | MD | DEBUG | +63 | XHotkeyTableCreation - Started
  3058. 10:58:58:698 | MD | DEBUG | +31 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~a,PrintScreen,~e&~t,~RShift&~vkBFsc035,
  3059. 10:58:58:749 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 10 check
  3060. 10:58:58:811 | MD | DEBUG | +63 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  3061. 10:58:58:842 | MD | DEBUG | +31 | XHotkeyTableCreation - Post loop 11 check
  3062. 10:58:58:883 | MD | DEBUG | +47 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
  3063. 10:58:58:930 | MD | DEBUG | +47 | XHotkeyTableCreation - Post loop 12 check
  3064. 10:58:58:961 | MD | DEBUG | +31 | XHotkeyTableCreation - Ended
  3065. 10:58:58:011 | MD | DEBUG | +47 | FadeOutStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
  3066. 10:58:59:041 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\1941\Layer -1*.*
  3067. 10:58:59:071 | MD | DEBUG | +31 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Horizontal\Layer -1*.*
  3068. 10:58:59:122 | MD | DEBUG | +47 | GetFadeDirPicFile - Checking if any Fade "Layer -1" media exists in: H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.*
  3069. 10:58:59:152 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Layer -1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.png
  3070. 10:58:59:202 | MD | DEBUG | +47 | GetFadeDirPicFile - Found Fade "Layer -1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1.png
  3071. 10:58:59:243 | MD | DEBUG | +47 | GetFadeDirPicFile - Looking for Fade "Layer -1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.gif
  3072. 10:58:59:274 | MD | DEBUG | +31 | GetFadeDirPicFile - Looking for Fade "Layer -1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.tif
  3073. 10:58:59:304 | MD | DEBUG | +32 | GetFadeDirPicFile - Looking for Fade "Layer -1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.bmp
  3074. 10:58:59:354 | MD | DEBUG | +46 | GetFadeDirPicFile - Looking for Fade "Layer -1": H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1*.jpg
  3075. 10:58:59:388 | MD | INFO | +32 | GetFadePicFile - Randomized images and Fade will use H:\Arcade\RocketLauncher\Media\Fade\MAME\_Default\Layer -1.png
  3076. 10:58:59:538 | MD | INFO | +156 | DefaultAnimateFadeOut - Started, direction is: in
  3077. 10:58:59:763 | MD | INFO | +219 | DefaultAnimateFadeOut - Ended
  3078. 10:58:59:791 | MD | DEBUG | +31 | FadeOutStart - Ended
  3079. 10:58:59:857 | MD | TRACE | +62 | Window.Close - Closing: "ahk_class MAME"
  3080. 10:59:00:032 | MD | INFO | +172 | CloseProcess - Ended
  3081. 10:59:00:062 | MD | DEBUG | +32 | Process.Process - "mame64.exe" returned 0 and is now closed. Continuing thread.
  3082. 10:59:00:102 | MD | INFO | +46 | BezelExit - Started
  3083. 10:59:00:177 | MD | INFO | +63 | BezelExit - Removing bezel image components to exit RocketLauncher.
  3084. 10:59:00:243 | MD | INFO | +78 | BezelExit - Ended
  3085. 10:59:00:278 | MD | TRACE | +31 | CustomFunction.PostStop - Starting
  3086. 10:59:00:328 | MD | TRACE | +47 | CustomFunction.PostStop - Ending
  3087. 10:59:00:372 | MD | DEBUG | +47 | FadeOutExit - Started
  3088. 10:59:00:744 | MD | INFO | +375 | DefaultAnimateFadeOut - Started, direction is: out
  3089. 10:59:00:998 | MD | INFO | +250 | DefaultAnimateFadeOut - Ended
  3090. 10:59:00:031 | MD | DEBUG | +31 | FadeOutExit - Ended
  3091. 10:59:01:060 | MD | INFO | +32 | ExitModule - Started
  3092. 10:59:01:091 | MD | INFO | +31 | UpdateStatistics - Starting Updating Statistics
  3093. 10:59:01:136 | MD | DEBUG | +47 | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0
  3094. 10:59:01:196 | MD | DEBUG | +62 | UpdateStatistics - gameSectionStartTime:3087906
  3095. 10:59:01:247 | MD | DEBUG | +47 | UpdateStatistics - ElapsedTime:5
  3096. 10:59:01:277 | MD | TRACE | +31 | Statistics cleared game name: 1941
  3097. 10:59:01:796 | MD | DEBUG | +516 | UpdateStatistics - Loaded game statistics from ini files:
  3098. Number_of_Times_Played: 13
  3099. Last_Time_Played: Friday December 21, 2018 10:56:21 AM
  3100. Average_Time_Played: 13
  3101. Total_Time_Played: 165
  3102. System_Total_Played_Time:
  3103. Total_Global_Played_Time:
  3104. 10:59:01:842 | MD | DEBUG | +47 | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 14
  3105. Last_Time_Played: Friday December 21, 2018 10:58:55 AM
  3106. Average_Time_Played: 12
  3107. Total_Time_Played: 170
  3108. System_Total_Played_Time:
  3109. Total_Global_Played_Time:
  3110. 10:59:02:405 | MD | INFO | +562 | UpdateStatistics - Game section statistics updated.
  3111. 10:59:02:436 | MD | TRACE | +32 | CustomFunction.PostExit - Starting
  3112. 10:59:02:498 | MD | TRACE | +62 | CustomFunction.PostExit - Ending
  3113. 10:59:02:539 | MD | INFO | +47 | ExitModule - Ended
  3114. End of Module Logs
  3115. 10:59:02:723 | RL | INFO | +43719 | Main - Module ended, exiting RocketLauncher normally
  3116. 10:59:02:739 | RL | INFO | +15 | ExitScript - Started
  3117. 10:59:02:801 | RL | DEBUG | +63 | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
  3118. 10:59:02:817 | RL | DEBUG | +16 | Registry.Read - Registry Read finished, returning 0
  3119. 10:59:02:832 | RL | TRACE | +15 | Window.Get - Transparent is "" from "ahk_id 0xd01f2"
  3120. 10:59:02:832 | RL | INFO | +0 | ExitScript - Checking what application is currently in focus.
  3121. 10:59:02:848 | RL | TRACE | +16 | Window.Active - "ahk_id 0xd01f2" is the active window
  3122. 10:59:02:895 | RL | INFO | +47 | ExitScript - LaunchBox is currently active. Proceeding with exit
  3123. 10:59:02:942 | RL | TRACE | +47 | StringUtils.Contains - "true" contains "true|kill" at position 1
  3124. 10:59:02:973 | RL | INFO | +31 | ExitScript - Restoring taskbar
  3125. 10:59:02:989 | RL | TRACE | +15 | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
  3126. 10:59:03:145 | RL | TRACE | +157 | Window.Show - Unhiding window "ahk_class Button"
  3127. 10:59:03:176 | RL | INFO | +31 | SystemCursor - Restoring mouse cursor
  3128. 10:59:03:223 | RL | INFO | +47 | ExitScript - Restored cursor
  3129. 10:59:03:254 | RL | INFO | +31 | ExitScript - Ended
  3130. [/code]
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