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- Scenario_Crossing_Checkpoint_Security
- Scenario_Precinct_Checkpoint_Security
- Scenario_Refinery_Checkpoint_Security
- Scenario_Farmhouse_Checkpoint_Security
- Scenario_Summit_Checkpoint_Security
- Scenario_Hideout_Checkpoint_Security
- Scenario_Crossing_Checkpoint_Insurgents
- Scenario_Precinct_Checkpoint_Insurgents
- Scenario_Refinery_Checkpoint_Insurgents
- Scenario_Farmhouse_Checkpoint_Insurgents
- Scenario_Summit_Checkpoint_Insurgents
- Scenario_Hideout_Checkpoint_Insurgents
- ///
- [Rcon]
- bEnabled=True
- Password=GEHEIM666
- ListenPort=27015
- [/script/Insurgency.INSGameMode]
- bKillFeed=True
- bKillFeedSpectator=True
- bKillerInfo=True
- bKillerInfoRevealDistance=True
- TeamKillLimit=100
- TeamKillGrace=0
- TeamKillReduceTime=0
- bDeadSay=True
- bDeadSayTeam=True
- bVoiceAllowDeadChat=True
- bVoiceEnemyHearsLocal=True
- bCounterAttackReinforce=1
- [/script/insurgency.INSGameInstance]
- MapCycle=MapCycle.txt
- [/script/Insurgency.INSCheckpointGameMode]
- ObjectiveCaptureTime=60
- ObjectiveResetTime=-1
- ObjectiveSpeedup=0.5
- ObjectiveMaxSpeedupPlayers=2
- DefendTimer=120
- DefendTimerFinal=300
- RetreatTimer=1
- RespawnDPR=0.1
- RespawnDelay=20
- PostCaptureRushTimer=30
- CounterAttackRespawnDPR=0.2
- CounterAttackRespawnDelay=20
- ObjectiveTotalEnemyRespawnMultiplierMin=1
- ObjectiveTotalEnemyRespawnMultiplierMax=2
- FinalCacheBotQuotaMultiplier=1.5
- [/script/Insurgency.INSCoopMode]
- AIDifficulty=0.5
- bUseVehicleInsertion=True
- FriendlyBotQuota=0
- MinimumEnemies=10
- MaximumEnemies=30
- [/script/Insurgency.INSMultiplayerMode]
- RoundLimit=5
- WinLimit=3
- MinimumPlayers=1
- InitialSupply=35
- MaximumSupply=35
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