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- Sparky's JSDF Overhaul [VERSION 2.4] 23/11/2023
- This is an indepth changelog of the mod's contents and what has been changed.
- Items in brackets identify modded or vanilla content.
- "Fixed" means I've fixed an issue present in the original mod.
- "Added" means the item has been done by myself.
- "Restored" means the item already existed within the mod files but was hidden.
- "Replaced" means that no new items have been added, but changes have been done to the originals.
- "Reworked" means the item already existed in the mod files, but has been touched up by myself.
- "Removed" means the item has been removed. Unless explicitly stated, this only applies to new items contained in my custom faction.
- Mod REQUIRES Community Base Addons (CBA_A3) as of version 2.1
- v2.4 changes:
- New content
- Added: JGSDF Training Evaluation Unit OPFOR faction
- Added: ARDB editor subcategory
- Added: UN editor subcategory
- Added: Type 88 Helmet (Winter) [JSDF Mod]
- Added: Type 88 Helmet (UN 1) [JSDF Mod]
- Added: Type 88 Helmet (UN 2) [JSDF Mod]
- Added: Type 66 Helmet (UN) [JSDF Mod]
- Added: Type 66 Helmet (UN, Old) [JSDF Mod]
- Added: FIM-92 A [JSDF Mod]
- Added: M24 SWS [JSDF Mod]
- Added: BDU ARDB (JGSDF) [JSDF Mod]
- Added: BDU ARDB (Ripstop, JGSDF) [JSDF Mod]
- Added: Cold Weather Uniform (Winter)
- Added: Type 87 RCV winter textures
- Added: F-1 [JSDF Mod]
- Added: T-2 [JSDF Mod]
- General fixes
- Aircraft fuel tanks no longer cause the game to crash when selected while a targed is locked.
- Added HUD to F-1, F-2, F-4, F-15, T-2, OH-1 and AH-1S (WIP)
- Type 87 SPAAG: Fixed gunner optics not having access to thermal or NVG when zoomed in.
- General reworks
- Cold Weather Uniform: Reworked textures
- Type 87 RCV: Reworked textures and materials
- Type 87 RCV: Removed thermals from gunner and commander optics
- Type 73 APC: Reworked materials
- Type 73 APC: Removed gunner magnification
- Type 73 APC: Changed gunner optics
- Type 89 IFV: Reworked materials
- Type 89 IFV: Removed thermals from commander optics
- Type 82 CCV: Reworked textures and materials
- Type 87 SPAAG: Reworked textures and materials
- Type 96 WAPC: Changed gunner optics
- Type 96 WAPC: Removed gunner magnification
- LAV: Texture overhaul
- Type 87 SPAAG: Texture and material rework
- Type 87 SPAAG: Adjusted ammunition count
- UH-1J: Damage texture overhaul
- M2 HMG: Weapon now uses red tracer ammo
- M2 HMG: Weapon now spawns without optic and shield
- Sumitomo Minimi 5.56mm MG: Reduced muzzle smoke
- Type 01 L-MAT AT Launcher: Added L-MAT NVD attachment.
- Type 01 L-MAT AT Launcher: Added ATM-5 HEAT missile.
- Type 01 L-MAT AT Launcher: Added ATM-5 TP missile.
- AA Specialists now carry FIM-92 A missile launchers instead of Titan AAs
- Snipers now use M24s instead of M200 Interventions
- MOD CONTENTS
- Gear:
- Uniforms:
- Added: BDU A [JSDF mod]
- Added: BDU B [JSDF mod]
- Added: CBRN Suit [vanilla, Contact DLC]
- Added: Parka (JGSDF) [vanilla, Contact DLC]
- Added: Combat Uniform (JGSDF) [vanilla]
- Added: Combat Uniform (Flag, JGSDF) [vanilla]
- Added: Combat Uniform (Flag 2, JGSDF) [vanilla]
- Added: Ghillie Suit (JGSDF) [vanilla]
- Added: BDU A (JMSDF) [JSDF Mod]
- Added: BDU A (JMSDF) [JSDF Mod]
- Added: BDU A (Ripstop, JMSDF) [JSDF Mod]
- Added: BDU B (JMSDF) [JSDF Mod]
- Added: Combat Uniform (JMSDF) [vanilla]
- Added: Fatigues (JMSDF) [Contact DLC, Vanilla]
- Added: Fatigues (JMSDF, Flag) [Contact DLC, Vanilla]
- Added: Flight Suit (JMSDF) [Vanilla]
- Added: BDU A (JASDF) [JSDF Mod]
- Added: BDU B (JASDF) [JSDF Mod]
- Added: BDU B (Green) [JSDF Mod]
- Added: Fatigues (JASDF) [Contact DLC, vanilla]
- Added: Fatigues (JASDF, Flag) (JASDF, Flag) [Contact DLC, vanilla]
- Added: Flight Suit (JASDF) [vanilla]
- Backpacks:
- Replaced: Renamed "Backpack" to "Rucksack" [gac]
- Replaced: Increased carry capacity on Rucksack from 160 to 320. (Was "assault backpack", now's "Carryall") [gac]
- Replaced: Renamed "Backpack (Air Borne)" to "Rucksack (Airborne, JGSDF)" [gac]
- Replaced: Increased carry capacity on Rucksack (Airborne) from 160 to 320. [gac]
- Added: TFAR Compatibility to Type 85 Radio Backpack [gac]
- Replaced: Renamed Type 85 radio to "Type 85 Field Radio (JPRC-F10)" [gac]
- Added: Kitbag (JGSDF) [vanilla]
- Added: Kitbag (JGSDF, Medical) [vanilla]
- Added: Leg Strap Bag (JGSDF) [vanilla, Laws of War DLC]
- Added: Radio Backpack (JGSDF) [vanilla, Contact DLC]
- Added TFAR Compat. to Radio Backpack [vanilla, Contact DLC]
- Headgear:
- Added: Type 88 Helmet (JGSDF) [JSDF Mod]
- Added: Type 88 Helmet (JGSDF, Flag) [JSDF Mod]
- Added: Beret (JGSDF) [Vanilla]
- Added: Advanced Modular Helmet (JGSDF) [vanilla, Contact DLC]
- Added: Advanced Modular Helmet (Headset, JGSDF) [vanilla, Contact DLC]
- Added: Modular Helmet (JGSDF) [vanilla]
- Added: Modular Helmet (JMSDF) [vanilla]
- Added: Modular Helmet (JASDF) [vanilla]
- Added: Type 88 Helmet (JMSDF) [JSDF Mod]
- Added: Patrol Cap (JGSDF) [vanilla]
- Added: Patrol Cap (JMSDF) [vanilla]
- Added: Patrol Cap (Blue, JMSDF) [vanilla]
- Added: Patrol Cap (JASDF) [vanilla]
- Added: Rangemaster Cap (JASDF) [vanilla]
- Added: Heli Pilot Helmet (JMSDF) [Vanilla]
- Added: Heli Pilot Helmet (JASDF) [Vanilla]
- Added: Type 88 Helmet (JASDF) [JSDF Mod]
- Added: Crew Helmet (New) [JSDF Mod]
- Added: Crew Helmet (Old) [JSDF Mod]
- Vests:
- Added: Modular Carrier Lite and variants (JGSDF) [vanilla, Contact DLC]
- Added: Modular Carrier Lite and variants (JMSDF) [vanilla, Contact DLC]
- Added: Modular Carrier Lite and variants (JASDF) [vanilla, Contact DLC]
- Grenades:
- Replaced: Red, Green, Yellow and White Smoke Grenades now have clearer item names and descriptions [JSDF Mod]
- Weapons:
- Type 20 Rifle [JSDF Mod]
- Rifle is now compatible with vanilla and modded attachments and magazines.
- Rifle now uses the vanilla HK416 (SPAR) reload animation instead of the MX one.
- Rifle now uses the vanilla HK416 (SPAR) reload sound.
- Rifle now uses the vanilla HK416 (SPAR) firing sound.
- Added: 5.56 mm 30rnd PMAG.
- Added: 5.56 mm 30rnd PMAG (Blank).
- Added: 5.56 mm 30rnd PMAG (Tracer).
- Type 20 Rifle (Grip) [JSDF Mod]
- Rifle is now compatible with vanilla and modded attachments and magazines.
- Rifle now uses the vanilla HK416 (SPAR) reload animation instead of the MX one.
- Rifle now uses the vanilla HK416 (SPAR) reload sound.
- Rifle now uses the vanilla HK416 (SPAR) firing sound.
- Added: 5.56 mm 30rnd PMAG.
- Added: 5.56 mm 30rnd PMAG (Blank).
- Added: 5.56 mm 30rnd PMAG (Tracer).
- Type 89 Rifle [gac]:
- Rifle is now compatible with vanilla and modded attachments and magazines.
- Rifle is now compatible with the JSDF Mod Type 06 rifle grenades.
- Rifle now uses the vanilla HK416 (SPAR) reload animation instead of the MX one.
- Rifle now uses the vanilla HK416 (SPAR) reload sound.
- Added: 5.56 mm 20rnd Mag AK58J
- Added: 5.56 mm 20rnd Mag AK59J (Tracer)
- Added: 5.56 mm 20rnd Mag AK60J (Blank)
- Added: 5.56 mm 30rnd Mag AK58J
- Added: 5.56 mm 30rnd Mag AK59J (Tracer)
- Added: 5.56 mm 30rnd Mag AK60J (Blank)
- Added: 22mm Type 06 Rifle Grenade (HE)
- Added: 22mm Type 06 Rifle Grenade (Training)
- Type 64 Rifle [gac]:
- Rifle is now compatible with the JSDF Mod M31 rifle grenades.
- Rifle is now compatible with JSDF Mod Type 06 rifle grenades.
- Rifle is now compatible with the vanilla flashlight.
- Rifle now uses the vanilla M14 EBR reload animation instead of the generic one.
- Rifle now uses the vanilla M14 EBR reload sound.
- Added: 22mm Type 06 Rifle Grenade (HE)
- Added: 22mm Type 06 Rifle Grenade (Training)
- Minebea PM-9 [JSDF Mod]:
- Changed: Weapon now uses vanilla 9x21mm ammo.
- Added: 25rnd 9mm PM-9 Magazine.
- Added: 25rnd 9mm PM-9 Magazine Tracer (Red).
- Weapon now uses vanilla PDW reload animations and firing sounds.
- Type 62 GPMG [JSDF Mod]:
- MG now uses the vanilla MK 200 reload animation instead of the generic one.
- Added 100, 200, 1000 and 4500 round magazine boxes
- Sumitomo Minimi 5.56mm MG [gac]
- Added 200 round box magazine. (Red, Green and Yellow tracers)
- P226 [gac]
- Renamed as "P226"
- Panzerfaust 3 [gac]:
- Renamed to "110mm LAM (Panzerfaust 3)"
- Added: ACE Backblast. (2 meters, like the irl weapon)
- 110mm LAM [JSDF Mod]:
- Added: ACE Backblast. (2 meters, like the irl weapon)
- Added: JM12 HEAT rocket
- Added: JM18 TP training rocket
- Type01 AT missle launcher [gac]:
- Renamed to "Type 01 L-MAT AT Launcher"
- 84mm Recoiless Rifle (Carl Gustav M2) [JSDF Mod]:
- Added: FFV552 training round
- Units:
- My units speak in Altian English.
- Added custom faces.
- Added faction: [Sparky] JSDF
- Added vanilla units (Men)
- Added vanilla units (Special Forces)
- Added vanilla units (Men, Story)
- Added categories for JASDF and JMSDF vehicles and infantry
- Added Infantry, Mechanized and Motorized groups.
- Vehicles:
- Scripted texture randomization has been disabled for all added vehicles.
- Custom crews from units of this mod have been asigned to all added vehicles.
- Cars:
- HMV [gac]
- Restored hidden skins
- Added skin: Overseas Deployment.
- Added: TFAR LR Radio to vehicle.
- HMV (M249) [gac]
- Restored hidden skins
- Added skin: Overseas Deployment.
- Added: TFAR LR Radio to vehicle
- LAV [gac]
- Removed: Top Hatch seat. Will reinstate after fixing FFV.
- Reworked: Vehicle can now be equipped with functional smoke launchers
- Restored hidden skins
- Added skin: Overseas Deployment, Iraq Dispatch, Iraq Dispatch (Dirty).
- Restored several hidden components.
- Added: TFAR LR Radio to vehicle
- LAV (M249) [gac]
- Fixed: Player can now access Passenger, Driver and Gunner seats from any seat (with ACE)
- Reworked: Vehicle can now be equipped with functional smoke launchers
- Restored hidden skins
- Added skin: Overseas Deployment, Iraq Dispatch, Iraq Dispatch (Dirty)
- Restored serveral hidden components.
- Changed: Vehicle now uses vanilla 249 from Apex DLC
- Increased ammo storage from 400 rounds to 1000 (5 boxes of 200rnds)
- Added: TFAR LR Radio to vehicle
- Mitsubishi Type 73 (Recon) [gac]
- Restored hidden skins
- Reworked hidden skins: Military Police, United Nations, United Nations (Dirty).
- Added skin: Overseas Deployment.
- Restored several hidden components.
- Added: TFAR LR Radio to vehicle
- Mitsubishi Type 73 SUV [gac]
- Added: Driver can raise/lower front windshield.
- Restored hidden skins
- Reworked hidden skins: Military Police, United Nations, United Nations (Dirty).
- Added skin: Overseas Deployment.
- Restored several hidden components.
- Added: TFAR LR Radio to vehicle.
- Trucks:
- Type 73 Heavy Truck [gac]
- Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
- Added: TFAR LR Radio to vehicle.
- Type 73 Heavy Truck (Flatbed) [gac]
- Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
- Added: TFAR LR Radio to vehicle.
- Type 73 Heavy Truck (Fuel) [gac]
- Added ACE compatibility.
- Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
- Added: TFAR LR Radio to vehicle.
- Type 73 Heavy Truck (Resupply) [gac]
- Added ACE repair and rearm compatibility.
- Added vanilla repair and rearm abilities.
- Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
- Added skin: Ammo sign tarp. (hidden, applied by default).
- Added: TFAR LR Radio to vehicle.
- Type 73 Heavy Truck (Medevac) [gac]
- Added ACE Medical compatibility.
- Added vanilla heal ability.
- Added medical skins: Desert, Olive Drab, Olive Drab 2, United Nations. (Only available to this vehicle)
- Added skin: medical sign tarp. (hidden, applied by default).
- Added: TFAR LR Radio to vehicle.
- Type 73 Medium Truck [JSDF mod]
- Added to vehicle list.
- Added: TFAR LR Radio to vehicle.
- Type 73 Medium Truck (Medevac) [gac]
- Added ACE Medical compatibility.
- Added vanilla heal ability.
- Added medical skins: Desert, Olive Drab, United Nations. (Only available to this vehicle)
- Added: TFAR LR Radio to vehicle.
- Material Carrier Vehicle [gac]
- Added ACE repair and rearm compatibility.
- Added vanilla repair and rearm abilities.
- Added: TFAR LR Radio to vehicle.
- Tanks:
- Type 10 Tank [gac]
- Changed: Tank now uses JSDF Mod's model.
- Changed: Gunner now has control over the smoke dispensers.
- Changed: Main gun now uses vanilla 120mm shells
- Changed: Increased ammo stores from 8 to 12. HEAT and AP are loaded.
- Changed: Turret rotation speed increased.
- Added: Sensor screen will alert gunner and commander of missiles locked on the vehicle.
- Added: Ability to choose the tank's section (from eden attribute options)
- Added: Ability to choose the tank's bustle rack mesh (from eden attribute options)
- Added: TFAR LR Radio to vehicle.
- Removed: Options to raise/lower the chassis. Will reinstate after learning how it works.
- Fixed: Gunner now has automatic weapon zeroing.
- Type 90 Tank [gac]
- Changed: Gunner now has control over the smoke dispensers
- Changed: Main gun now uses vanilla 120mm shells
- Changed: Increased ammo stores from 8 to 12. HE, HEAT and AP are loaded.
- Added: Sensor screen will alert gunner and commander of missiles locked on the vehicle.
- Removed: Options to raise/lower the chassis. Will reinstate after learning how it works.
- Added skins: 1st Tank Group, 5th Brigade 5th Tank Batallion, 7th Div 71st Tank Reg., 7th Div
- 72nd Tank Reg, Fuji Tank School 2nd Company.
- Added: TFAR LR Radio to vehicle.
- Fixed: Gunner now has automatic weapon zeroing.
- Type 74 Tank [JSDF Mod]
- Reworked vehicle handling.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Changed: Gunner now has control over the smoke dispensers
- Changed: Main gun now uses custom a 105mm gun
- Changed: Adjusted ammo storage to 48 rounds. HEAT and AP are loaded.
- Changed: Gunner now has automatic weapon zeroing.
- Changed: Added 50cal to gunner to circumvent bugged 50cal model.
- Restored some hidden components.
- Added: TFAR LR Radio to vehicle.
- Type 61 Tank [JSDF Mod]
- Reworked vehicle handling.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored some hidden components.
- Restored hidden skins
- Added skins: Olive Drab (Clean), Olive Drab (Flag).
- Added: TFAR LR Radio to vehicle.
- APCs/IFVs:
- Type 89 WAPC (GMG) [gac]
- Restored hidden skins
- Added skin: Overseas Deployment, Iraq Dispatch.
- Added: TFAR LR Radio to vehicle.
- Type 89 WAPC (HMG) [gac]
- Restored hidden skins
- Added skin: Overseas Deployment, Iraq Dispatch.
- Added: TFAR LR Radio to vehicle.
- AAVP7A1 [gac]
- Fixed smoke dispensers.
- Added: TFAR LR Radio to vehicle.
- Type 89 IFV [JSDF Mod]
- Reworked vehicle handling.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Changed: Commander's viewport can now rotate 180 degrees.
- Changed: Main gun now uses vanilla 30mm shells.
- Added: Sensor screen will alert gunner and commander of missiles locked on the vehicle.
- Restored hidden skins
- Added Skins: 7th Division 11th Infantry Regiment, 7th Div. 71 Tank Regiment.
- Added: TFAR LR Radio to vehicle.
- Type 82 CCV [JSDF Mod]
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored hidden skins
- Added: TFAR LR Radio to vehicle.
- Type 87 RCV [JSDF Mod]
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Changed: Vehicle now uses custom 25mm autocannon.
- Fixed: Driver no longer clips through hatch when turned in.
- Fixed: Vehicle can now use smoke countermessures
- Restored hidden skins
- Added Skins: Overseas Deployment, 12th Brigade 12th Recon. Unit, 7th Div. 71st Tank Regiment,
- 7th Div. 72nd Tank Regiment.
- Added: TFAR LR Radio to vehicle.
- Type 87 SPAAG (WIP!) [JSDF Mod]
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Changed: Vehicle now uses vanilla 35mm AA autocannon.
- Changed: Vehicle now uses vanilla commander and gunner screens.
- Fixed: Vehicle now propperly reacts to aircraft.
- Fixed: Removed redundant commander seat.
- Fixed: Vehicle can now use smoke countermessures
- Added: TFAR LR Radio to vehicle.
- Type 60 APC [JSDF Mod]
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Fixed: Vehicle can now use smoke countermessures.
- Fixed: Gunner can now propperly use the 50cal HMG
- Restored several hidden skins
- Added skins: Olive Drab, Olive Drab (Flag), Overseas Deployment
- Added: TFAR LR Radio to vehicle.
- Added: Option to mount smoke countermessures.
- Type 73 APC [JSDF Mod]
- Reworked vehicle handling.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Fixed: Vehicle can now use smoke countermessures
- Restored several hidden skins
- Added skins: Olive Drab, Olive Drab (Flag), Overseas Deployment, Overseas Deployment 2
- Added: TFAR LR Radio to vehicle.
- Patria AMV [Vanilla]
- Added skin: Camo 1, Camo 2, Overseas Deployment, Overseas Deployment 2, Olive Drab, Olive Drab (Flag)
- Added: TFAR LR Radio to vehicle.
- Artillery:
- Type 74 105mm SPH [JSDF Mod]
- Reworked vehicle handling.
- Reworked vehicle weaponry.
- Reduced ammo count from 32 to 30.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored several hidden skins
- Added skin: Olive Drab (Clean)
- Added: TFAR LR Radio to vehicle.
- Type 75 155mm SPH [JSDF Mod]
- Reworked vehicle weaponry.
- Reduced ammo count from 32 to 28.
- Reworked vehicle handling.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored several hidden skins
- Added: TFAR LR Radio to vehicle.
- Type 75 130mm MLRS [JSDF Mod]
- Reworked vehicle handling.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored several hidden skins
- Added skin: Olive Drab (Clean)
- Added: TFAR LR Radio to vehicle.
- Engineering:
- Type 90 Armored Recovery Vehicle [JSDF Mod]
- Reworked vehicle handling.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Reworked scroll wheel interaction translations.
- Restored several hidden skins.
- Added: TFAR LR Radio to vehicle.
- Type 91 Bridgelayer [JSDF Mod]
- Reworked vehicle handling.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Reworked scroll wheel interaction translations.
- Restored several hidden skins.
- Added: TFAR LR Radio to vehicle.
- Type 73 Towing Tractor [JSDF Mod]
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored several hidden skins.
- Added: TFAR LR Radio to vehicle.
- Type 75 Wind Measuring Vehicle [JSDF Mod]
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored several hidden skins.
- Added: TFAR LR Radio to vehicle.
- Type 87 Artillery Supply Vehicle [JSDF Mod]
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored several hidden skins.
- Added: TFAR LR Radio to vehicle.
- Type 92 Mine Clearance Vehicle [JSDF Mod]
- Reworked scroll wheel interaction translations.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored several hidden skins.
- Added: TFAR LR Radio to vehicle.
- Type 99 Artillery Supply Vehicle [JSDF Mod]
- Reworked scroll wheel interaction translations.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored several hidden skins.
- Added: TFAR LR Radio to vehicle.
- Helicopters:
- UH-1J [JSDF Mod]
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored hidden skins: Camo 1, Camo 2, Desert, Winter 1, Winter 2.
- Restored several hidden components.
- Added: Passive radar and missile sensor
- Added: Flare/chaff countermessures
- Reworked: Vehicle can now be equipped with functional IR Jammer
- UH-1J (Minelayer) [JSDF Mod]
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored hidden skins: Camo 1, Camo 2, Desert, Winter 1, Winter 2.
- Restored several hidden components.
- Added: Passive radar and missile sensor
- Added: Flare/chaff countermessures
- Reworked: Vehicle can now be equipped with functional IR Jammer
- UH-1J (MG) [JSDF Mod]
- Reworked hidden skins: Camo 1, Camo 2, Desert, Winter 1, Winter 2.
- Added: Passive radar and missile sensor
- Added: Flare/chaff countermessures
- Reworked: Vehicle can now be equipped with functional IR Jammer
- CH-47J [gac]
- Added to the vehicle list.
- Added flare/chaff countermessures.
- Added the option to open and close the ramp
- MH-53E [gac]
- Added flare/chaff countermessures.
- AH-1S [JSDF Mod]
- Added: Passive radar and missile sensor
- Added: Flare/chaff countermessures
- Added skins: Kisarazu Akane, Kisarazu Akane (Fictional), Kisarazu Wakana, Kisarazu Wakana (Fictional)
- Added: Ability to choose vehicle unit
- Reworked vehicle engine audio. It now uses vanilla sounds
- Reworked weaponry.
- Reworked: Turret now is stabilized.
- Restored hidden skins: Camos 1 thorugh 3, Desert 1 through 3, Olive 1 through 3, Winter
- OH-1 [JSDF Mod]
- Added: Passive radar and missile sensor
- Added: Flare/chaff countermessures
- Added skin: Kisarazu Yuzu
- Reworked vehicle engine audio. It now uses vanilla sounds
- Reworked: helicopter now has IR, NV, visual sensors and datalink.
- Reworked: Pilot now has control over defensive weapons
- Reworked: Gunner now has laser designator
- Reworked skins: Camos 1 thorugh 4, Desert 1, Desert 2, Winter, Winter 2, TRDI
- Planes:
- F-15DJ [JSDF Mod]
- Added: Flare/chaff countermessures
- Reworked vehicle engine audio. It now uses vanilla sounds
- Reworked weaponry
- Reworked: aircraft now has datalink
- Added: Ability to choose vehicle unit
- Restored hidden skins: Camos 1 thorugh 5, Desert 1 through 5
- F-15J [JSDF Mod]
- Added: Flare/chaff countermessures
- Reworked vehicle engine audio. It now uses vanilla sounds
- Reworked weaponry
- Reworked: aircraft now has datalink
- Added: Ability to choose vehicle unit
- Restored hidden skins: Camos 1 thorugh 5, Desert 1 through 5
- F-2A [JSDF Mod]
- Added: Flare/chaff countermessures
- Reworked vehicle engine audio. It now uses vanilla sounds
- Reworked weaponry
- Reworked: aircraft now has datalink
- F-4EJ Kai [JSDF Mod]
- Added: Flare/chaff countermessures
- Reworked vehicle engine audio. It now uses vanilla sounds
- Reworked weaponry
- Reworked: aircraft now has datalink
- Added: Ability to choose vehicle unit
- Restored hidden skins: Legacy, Sea Camo
- Added skin: Gray
- RF-4EJ [JSDF Mod]
- Added: Flare/chaff countermessures
- Reworked vehicle engine audio. It now uses vanilla sounds
- Reworked weaponry
- Reworked: aircraft now has datalink
- Added: Ability to choose vehicle unit
- Restored hidden skins
- E767 AWACS [gac]
- Added: Flare/chaff countermeassures
- Reworked: Vehicle now has datalink
- Reworked: Vehicle now has a working radar
- F-1 [JSDF Mod]
- Added: Flare/Chaff countermeassures
- Reworked weaponry
- T-2 [JSDF Mod]
- Added: Flare/Chaff countermeassures
- Reworked weaponry
- Turrets:
- 81mm Mortar [vanilla]
- Vanilla mortar rescripted to use JSDF Mod's 81mm ammo plus vanilla smoke, flare and guided shells.
- M2 HMG .50 [vanilla]
- Added to vehicle list
- M2 HMG .50 (Raised) [vanilla]
- Added to vehicle list
- XM307 GMG [vanilla]
- Added to vehicle list
- XM307 (High) [vanilla]
- Added to vehicle list
- AN/MPQ-105 Radar [vanilla]
- Added to vehicle list.
- MIM-145 Defender [vanilla]
- Added to vehicle list
- Props:
- Flag (Japan)
- Flag (JASDF)
- Flag (JGSDF)
- Flag (JMSDF)
- Banner (Japan)
- Banner (JASDF)
- Banner (JGSDF)
- Banner (JMSDF)
- Map Markers:
- Japan
- JASDF
- JMSDF
- JGSDF
- !---TO DO---!
- Bugfixing
- Fix the SPAAG's radar.
- Add static props.
- Rework more vehicles.
- Rework aircraft weaponry. (In process)
- Tweak the aircraft further
- Add cameras to the jets (if possible)
- Japanese and Spanish localization
- !---KNOWN ISSUES---!
- LAV: Characters in rear seats clip slightly out of the car. (Can't fix, model issue)
- LAV (M249): Gunner can clip out of the car if he turned in while aiming the turret up. (Cant fix. Model issue)
- LAV (M249): Driver can only switch seats using ACE interaction menu. (Regular LAV does not have this issue, I don't
- know how to fix it currently)
- Most aircraft are unusable with AI: Vehicle will keep climbing indefinetly. (Cant fix. Original mods are configured incorrectly)
- Aircraft cockpits are very low res. Still, aircraft have working countermeassures, radar and weapons.
- Planes don't have ejector seats (Not something I can fix)
- Type 10 Tank: Commander viewport and 50.cal are not propperly syncronized. Compass bearing aligns with turret
- and not with viewport. (Can't fix, mod is configured incorrectly. Mod author notified)
- Type 10 and 90 tanks: Commander/Gunner will be ejected from the vehicle at speed if they exit vehicle while turned out. (No idea what could be causing it, original mod is configured incorrectly, author notified)
- SPAAG: Radar won't spin when on, must activate manualy via action menu. (I'm working on it)
- Flashlight on Type 64 Rifle floats. Model issue, can't fix.
- Type 01 L-MAT AT Launcher allows the use of Titan AA missiles. (This is intentional)
- 110mm LAM (Panzerfaust 3) allows the use of vanilla RPG 32 missiles.
- Type 20 Rifles don't have suppressor or bipod slots. This is intentional. The original rifle is not set up propperly for them.
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