Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public double degRad(double degrees)
- {
- return degrees / 180.0 * Math.PI;
- }
- public double flipDeg(double degrees)
- {
- return 360.0 - degrees;
- }
- public double getAngle(double aX, double aY, double bX, double bY)
- {
- if (aX == bX)
- {
- if (aY < bY)
- return 90;
- else
- return 270;
- }
- else if (aY == bY)
- {
- if (aX < bX)
- return 0;
- else
- return 180;
- }
- double output = (double)(Math.Atan((bY - aY) / (double)(bX - aX)) / Math.PI * 180.0);
- if (aX >= bX)
- output += 180;
- if (output > 360)
- output -= 360;
- return output;
- }
Add Comment
Please, Sign In to add comment