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- <!DOCTYPE html>
- <html>
- <body onmousemove="drawe();" onchange="drawe();">
- <canvas id="myCanvas" width="500" height="500" style="border:1px;background-color:red;">
- Your browser does not support the canvas element.
- </canvas>
- <script>
- function drawe(){
- var canvas = document.getElementById("myCanvas");
- var ctx = canvas.getContext("2d");
- ctx.moveTo(event.x++,event.y=+1);
- ctx.arc(Math.random()*73,Math.random()*32,Math.random()*Math.sin(event.x),Math.random()*Math.cos(event.y)*178,Math.sin(33),Math.cos(44));
- ctx.fill();
- }
- </script>
- </body>
- </html>
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