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Dec 11th, 2017
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  1. Update v1.1.0.8 Changelog:
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  4. • Changed a few things to further speed up AI turns with the 'Faster AI Movement' option turned on.
  5. • Fixed Lindwurm DLC not working properly with Steam Family Sharing.
  6. • Fixed characters not being content with being in reserve while they're sick.
  7. • Fixed rare issue with contracts from permanently destroyed settlements.
  8. • Fixed various minor text issues.
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  11. Update v1.1.0.7 Changelog:
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  14. • Changed name of Fallen Hero without head to 'Headless Fallen Hero' to make it more clear that this is intended behavior.
  15. • Fixed rare issue with fresh undead becoming untargetable during the Undead Scourge endgame crisis.
  16. • Fixed initiative penalty due to waiting not being applied correctly.
  17. • Fixed Necrosavants not dropping Shimmering Ashes.
  18. • Fixed 'Horrific Scream' of Geists being subject to height level restrictions.
  19. • Fixed potentially wrong reward amount mentioned in one of the 'Drive Away Bandits' texts.
  20. • Fixed Black Monolith being selected in one of the 'Find Artifact' twists as the new target.
  21. • Fixed AI sometimes being confused on swamp terrain.
  22. • Fixed incorrect tooltip hint for muddy ground and plashy grass on swamp terrain.
  23. • Fixed 'Split Hand' injury not being affected by 'Hold Out' perk.
  24. • Fixed news about conquered settlements in the noble war crisis sometimes arriving too late and preventing other events from firing.
  25. • Fixed various minor issues.
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