Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Update v1.1.0.8 Changelog:
- _______________________________________
- • Changed a few things to further speed up AI turns with the 'Faster AI Movement' option turned on.
- • Fixed Lindwurm DLC not working properly with Steam Family Sharing.
- • Fixed characters not being content with being in reserve while they're sick.
- • Fixed rare issue with contracts from permanently destroyed settlements.
- • Fixed various minor text issues.
- Update v1.1.0.7 Changelog:
- _______________________________________
- • Changed name of Fallen Hero without head to 'Headless Fallen Hero' to make it more clear that this is intended behavior.
- • Fixed rare issue with fresh undead becoming untargetable during the Undead Scourge endgame crisis.
- • Fixed initiative penalty due to waiting not being applied correctly.
- • Fixed Necrosavants not dropping Shimmering Ashes.
- • Fixed 'Horrific Scream' of Geists being subject to height level restrictions.
- • Fixed potentially wrong reward amount mentioned in one of the 'Drive Away Bandits' texts.
- • Fixed Black Monolith being selected in one of the 'Find Artifact' twists as the new target.
- • Fixed AI sometimes being confused on swamp terrain.
- • Fixed incorrect tooltip hint for muddy ground and plashy grass on swamp terrain.
- • Fixed 'Split Hand' injury not being affected by 'Hold Out' perk.
- • Fixed news about conquered settlements in the noble war crisis sometimes arriving too late and preventing other events from firing.
- • Fixed various minor issues.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement