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- Monster-Girl Quest Paradox Demo
- Character/Class/Race/SKill List
- Characters
- =======================================================
- =======================================================
- Luka
- Lv 1 Talk
- Cost: 1 SP
- Effect: Talk with an enemy.
- Lv 3 Double Slash
- Sword Skill
- Cost: 2 SP
- Target: 1 Enemy
- Damage: Att*2.6
- Hit Rate: +5%
- Event Demon Decapitation
- Sword Skill
- Cost: 4 SP
- Target: 1 Enemy
- Damage: Att*4.4
- Hit Rate: +5%
- Event Angel Dance
- Sword Skill
- Cost: 3 SP
- Target: 3 Random Enemies
- Damage: Att*1.4 (per hit, 3 max)
- Hit Rate: +5%
- =======================================================
- Alice
- Lv 1 Magic +10%
- Magic Ability
- Cost: 3 AP
- Effect: +10% Magic Power
- Lv 3 Fire
- Black Magic
- Cost: 3 MP
- Target: 1 Enemy
- Damage: Mag*3.2 (Fire)
- Effect: Burn (25%)
- Blizzard
- Black Magic
- Cost: 3 MP
- Target: 1 Enemy
- Damage: Mag*3.2 (Ice)
- Effect: Freeze (25%)
- Thunder
- Black Magic
- Cost: 3 MP
- Target: 1 Enemy
- Damage: Mag*3.2 (Lightning)
- Effect: Shock (25%)
- Lv 6 Magic +20%
- Magic Ability
- Cost: 6 AP
- Effect: +20% Magic Power
- =======================================================
- Ilias
- Lv 1 Thunder of Judgment
- Holy Skill
- Cost: 1 MP / 1 SP
- Target: 1 Enemy
- Damage: Will*1.6 (Lightning)
- Effect: Shock (50%)
- Lv 4 Cure
- White Magic
- Cost: 3 MP
- Target: 1 Ally
- Effect: Cleanse harmful statuses
- Lv 6 Raise
- White Magic
- Cost: 10 MP
- Target: 1 Ally
- Effect: Revive dead ally with half HP
- Lv 8 Heal All
- White Magic
- Cost: 10 MP
- Target: All Allies
- Healing: Will*1.5
- =======================================================
- Lime/Raimu
- N/A
- =======================================================
- Usa/Rabbi/Bunni
- Lv 1 Scratch
- Beast Skill
- Cost: 1 SP
- Target: 1 Enemy
- Damage: Att*2.6
- Lv 5 Ram
- Beast Skill
- Cost: 2 SP
- Target: 1 Enemy
- Damage: Att*3
- Lv 10 Bite
- Beast Skill
- Cost: 2 SP
- Target: 1 Enemy
- Damage: Att*4
- =======================================================
- Meruku
- N/A
- =======================================================
- Rami
- N/A
- =======================================================
- Rumi
- N/A
- =======================================================
- Remi
- N/A
- =======================================================
- Radora
- Lv 1 Mandragora Scream
- Plant Skill
- Cost: 3 SP
- Target: All Enemies
- Effect: Paralysis (50%)
- =======================================================
- Pochi
- Lv 1 Dig
- Special Skill
- Cost: N/A
- Target: 1 Enemy
- Effect: 49% chance of nothing
- 40% chance of gaining gold = to user's Lv
- 10% chance of gaining gold = to user's Lv *30
- 1% chance of gaining 1 mini medal.
- =======================================================
- Mimi
- Lv 1 Snake Attack
- Snake Skill
- Cost: 2 SP
- Target: All Enemies
- Damage: Att*2.6
- Hit Rate: +5%
- Dig
- Special Skill
- Cost: N/A
- Target: 1 Enemy
- Effect: 49% chance of nothing
- 40% chance of gaining gold = to user's Lv
- 10% chance of gaining gold = to user's Lv *30
- 1% chance of gaining 1 mini medal.
- Sweet Worm
- Special Skill
- Cost: 2 SP
- Target: 1 Enemy
- Damage: Dex*3 (Pleasure)
- Effect: Bound (50%)
- Lv 8 Lamia Coil
- Snake Skill
- Cost: 1 SP
- Target: 1 Enemy
- Damage: Att*2.4
- Effect: Bound (75%)
- Hit Rate: +5%
- Classes
- =======================================================
- =======================================================
- Apprentice Hero
- Lv 2 Flail Wildly
- Hero Skill
- Cost: 1 SP
- Target: 4 Random Enemies
- Damage: Att*1.2 (per hit, 4 max)
- Hit Rate: -45%
- Lv 3 SP +10%
- Job Ability
- Cost: 3 AP
- Effect: +10% Max SP
- Lv 4 Slime Slayer
- Combat Ability
- Cost: 6 AP
- Effect: *1.5 damage to Slime enemies
- Lv 5 Edging
- Special Skill
- Cost: 80% Current HP
- Target: User
- Effect: Crit Rate +50% (5 turns)
- Lv 6 Slave to Pleasure
- Special Ability
- Cost: 1 AP
- Effect: Gain *1.5 Experience, but take *2 damage from Pleasure attacks.
- Lv 7 Flaming Decapitation
- Hero Skill
- Cost: 3 SP
- Target: 1 Enemy
- Damage: Att*4 (Fire)
- Effect: Burn (25%)
- Lv 8 Divine Protection
- Defence Ability
- Cost: 5 AP
- Effect: Revive once per battle if defeated.
- Lv 9 SP Regen +5%
- Special Ability
- Cost: 5 AP
- Effect: Regen 5% Max SP per turn.
- Lv 10 Burn! Spinning Decapitation
- Hero Skill
- Cost: 3 SP
- Target: All Enemies
- Damage: Att*4 (Fire)
- Effect: Burn (25%)
- =======================================================
- Noble
- Lv 2 Charge Ray
- Rapier Skill
- Cost: 2 SP
- Target: 1 Enemy
- Damage: (Att+Agi)*1.3
- Hit Rate: +4%
- Lv 3 Magic Reflection +10%
- Defence Ability
- Cost: 5 AP
- Effect: Magic Reflection Rate +10%
- Lv 4 Dancing Saber
- Rapier Skill
- Cost: 3 SP
- Target: 3 Random Enemies
- Damage: (Att+Agi)*0.6 (per hit, 3 max)
- Hit Rate: +4%
- Lv 5 Equip: Rapier
- Combat Ability
- Cost: 15 AP
- Effect: Can equip Rapiers regardless of class.
- Skill Use: Rapier Skills
- Combat Ability
- Cost: 15 AP
- Effect: Can use Rapier Skills regardless of class.
- Lv 6 Splash Fleuret
- Rapier Skill
- Cost: 3 SP
- Target: All Enemies
- Damage: (Att+Agi)*1.2
- Hit Rate: +4%
- Lv 7 HP Regen +5%
- Special Ability
- Cost: 5 AP
- Effect: Regen 5% Max HP per turn.
- Lv 8 Noblesse Oblige
- Rapier Skill
- Cost: 3 SP
- Target: User
- Effect: Powers up Rapier damage, but disallows all other skill types.
- Note: I'm unsure on this, it seals all other skill types but I can't see anything else it does. If someone can test it in-game, that'd be helpful.
- Lv 9 Experience *1.5
- Special Ability
- Cost: 10 AP
- Effect: Gain *1.5 experience.
- Lv 10 V Slash
- Rapier Skill
- Cost: 4 SP
- Target: 1 Enemy
- Damage: Att+Agi
- Hit Rate: +4%
- Note: I'm unsure on this, it has some special code that I'm not quite able to figure out. If someone can test it in-game, that'd be helpful.
- =======================================================
- Hunter
- Lv 2 Rapid Fire
- Bow Skill
- Cost: 2 SP
- Target: 1 Enemy
- Damage: (Att+Dex)*0.7 (per hit, 2 hits)
- Hit Rate: +50%
- Lv 3 Hit Rate +5%
- Combat Ability
- Cost: 3 AP
- Effect: +5% Hit Rate
- Dexterity +10%
- Job Ability
- Cost: 3 AP
- Effect: +10% Dexterity
- Lv 4 Beast Killer
- Bow Skill
- Cost: 2 SP
- Target: 1 Enemy
- Damage: (Att+Dex)*1.3
- Effect: Double damage to Beast enemies
- Hit Rate: +50%
- Lv 5 Concentration
- Special Skill
- Cost: 2 SP
- Target: User
- Effect: +25% Dexterity (5 turns)
- Lv 6 Land-Dweller Killer
- Bow Skill
- Cost: 2 SP
- Target: 1 Enemy
- Damage: (Att+Dex)*1.3
- Effect: Double damage to Land-Dweller enemies
- Hit Rate: +50%
- Lv 7 Beast Slayer
- Combat Ability
- Cost: 6 AP
- Effect: *1.5 damage to Beast enemies
- Land-Dweller Slayer
- Combat Ability
- Cost: 6 AP
- Effect: *1.5 damage to Land-Dweller enemies
- Lv 8 Fire Arrow
- Bow Skill
- Cost: 2 SP
- Target: 1 Enemy
- Damage: Att+Dex (Fire)
- Effect: Burn (25%)
- Hit Rate: +50%
- Ice Arrow
- Bow Skill
- Cost: 2 SP
- Target: 1 Enemy
- Damage: Att+Dex (Ice)
- Effect: Freeze (25%)
- Hit Rate: +50%
- Thunder Arrow
- Bow Skill
- Cost: 2 SP
- Target: 1 Enemy
- Damage: Att+Dex (Lightning)
- Effect: Shock (25%)
- Hit Rate: +50%
- Lv 9 Recruit Rate *1.5
- Special Ability
- Cost: 5 AP
- Effect: Chance of monster joining your party is *1.5 as likely.
- Lv 10 Chaos Arrow
- Bow Skill
- Cost: 3 SP
- Target: 4 Random Enemies
- Damage: (Att+Dex)*0.5 (per hit, 4 max)
- Hit Rate: +50%
- =======================================================
- Warrior
- Lv 2 Double Slash
- Sword Skill
- Cost: 2 SP
- Target: 1 Enemy
- Damage: Att*2.6
- Hit Rate: +5%
- Lv 3 HP +10%
- Combat Ability
- Cost: 3 AP
- Effect: +10% Max HP
- Lv 4 Gale Stab
- Sword Skill
- Cost: 2 SP
- Target: 1 Enemy
- Damage: Att*2.4 (Wind)
- Effect: Swift Strike
- Hit Rate: +5%
- Lv 5 Power Charge
- Special Skill
- Cost: 2 SP
- Target: User
- Effect: +50% Att for 3 turns
- Lv 6 Arcing Blade
- Sword Skill
- Cost: 3 SP
- Target: 1 Enemy
- Damage: Att*3.2
- Hit Rate: +5%
- Lv 7 Defence +10%
- Defence Ability
- Cost: 3 AP
- Effect: +10% Defence
- Lv 8 Double-Edged Slash
- Sword Skill
- Cost: 1 SP
- Target: 1 Enemy
- Damage: Unknown
- Effect: Unknown
- Hit Rate: +5%
- Note: Supposedly damages the user, but no info on the exact damage of the attack itself.
- Lv 9 Attack +10%
- Combat Ability
- Cost: 3 AP
- Effect: +10% Attack
- Lv 10 Falcon Slash
- Sword Skill
- Cost: 4 SP
- Target: 1 Enemy
- Damage: Att*2 (per hit, 2 max)
- Hit Rate: +5%
- =======================================================
- Mage
- Lv 2 Fire
- Black Magic
- Cost: 3 MP
- Target: 1 Enemy
- Damage: Mag*3.2 (Fire)
- Effect: Burn (25%)
- Blizzard
- Black Magic
- Cost: 3 MP
- Target: 1 Enemy
- Damage: Mag*3.2 (Ice)
- Effect: Freeze (25%)
- Thunder
- Black Magic
- Cost: 3 MP
- Target: 1 Enemy
- Damage: Mag*3.2 (Lightning)
- Effect: Shock (25%)
- Lv 3 Magic +10%
- Magic Ability
- Cost: 3 AP
- Effect: +10% Magic Power
- Lv 4 Poison
- Black Magic
- Cost: 3 MP
- Target: All Enemies
- Effect: Poison (75%)
- Lv 5 MP +10%
- Magic Ability
- Cost: 3 AP
- Effect: +10% Max MP
- Lv 6 Blind
- Black Magic
- Cost: 3 MP
- Target: All Enemies
- Effect: Blind (75%)
- Lv 7 Resist Silence
- Defence Ability
- Cost: 5 AP
- Effect: Nullify Silence 50% of the time
- Lv 8 Silence
- Black Magic
- Cost: 3 MP
- Target: All Enemies
- Effect: Silence (75%)
- Lv 9 Focus Magic
- Special Skill
- Cost: 2 SP
- Target: User
- Effect: +25% Mag for 5 turns
- Lv 10 Drain
- Black Magic
- Cost: 4 MP
- Target: 1 Enemy
- Damage: Mag*2 (heals user = to damage done)
- =======================================================
- Priest
- Lv 2 Heal
- White Magic
- Cost: 2 MP
- Target: 1 Ally
- Healing: Will*1.5
- Lv 3 Willpower +10%
- Defence Ability
- Cost: 3 AP
- Effect: +10% Willpower
- Lv 4 Enhance Magic
- White Magic
- Cost: 3 MP
- Target: 1 Ally
- Effect: +25% Mag for 5 turns
- Enhance Mind
- White Magic
- Cost: 3 MP
- Target: 1 Ally
- Effect: +25% Will for 5 turns
- Lv 5 Cure
- White Magic
- Cost: 3 MP
- Target: 1 Ally
- Effect: Cleanse harmful statuses
- Lv 6 Raise
- White Magic
- Cost: 10 MP
- Target: 1 Ally
- Effect: Revive dead ally with half HP
- Lv 7 Heal All
- White Magic
- Cost: 10 MP
- Target: All Allies
- Healing: Will*1.5
- Lv 8 Enhance Dexterity
- White Magic
- Cost: 3 MP
- Target: 1 Ally
- Effect: +25% Dex for 5 turns
- Lv 9 Enhance Attack
- White Magic
- Cost: 3 MP
- Target: 1 Ally
- Effect: +25% Att for 5 turns
- Enhance Guard
- White Magic
- Cost: 3 MP
- Target: 1 Ally
- Effect: +25% Def for 5 turns
- Lv 10 Negation
- White Magic
- Cost: 3 MP
- Target: All Enemies
- Effect: Remove all buffs from enemy party
- =======================================================
- Monk
- Lv 2 Leg Sweep
- Unarmed Skill
- Cost: 1 SP
- Target: 1 Enemy
- Damage: (Att+Agi)*0.6
- Effect: Stun (50%) / Swift Strike
- Lv 3 Agility +10%
- Job Ability
- Cost: 3 AP
- Effect: +10% Agility
- Lv 4 Flying Knee Kick
- Unarmed Skill
- Cost: 2 SP
- Target: 1 Enemy
- Damage: (Att+Agi)*1.3
- Effect: Swift Strike / *2 damage to Bird enemies
- Lv 5 Counter Rate +10%
- Combat Ability
- Cost: 2 AP
- Effect: +10% Counter Rate
- Lv 6 Roundhouse Kick
- Unarmed Skill
- Cost: 3 SP
- Target: All Enemies
- Damage: (Att+Agi)*1.3
- Lv 7 Focus Ki
- Special Skill
- Cost: 2 SP
- Target: User
- Effect: +25% Att and +50% Crit Rate for 5 turns
- Iron Body
- Special Skill
- Cost: 2 SP
- Target: User
- Effect: +25% Def and Will for 5 turns
- Lv 8 Vital Strike
- Unarmed Skill
- Cost: 2 SP
- Target: 1 Enemy
- Damage: (Att+Agi)*0.7
- Effect: Instant Death (50%)
- Lv 9 Crit Rate +10%
- Combat Ability
- Cost: 4 AP
- Effect: +10% Critical Hit Rate
- Lv 10 Piercing Fist
- Unarmed Skill
- Cost: 3 SP
- Target: 1 Enemy
- Damage: (Att+Agi)*1.6
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