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  1. // This is a file to setup the desired configuration for the OpenArena game. If you did not create this file, please do not modify it.
  2.  
  3.  
  4.  
  5. unbindall // The first command here removes all previous bindings from this and other cfg files and clears the stage for defining new bindings.
  6.  
  7. // **** Gameplay Settings ****
  8.  
  9. seta cg_autoswitch "0" // Turns off automatic switching to picked up weapon
  10. seta cg_weaponCycleDelay "0" // Removes the delay between switching weapons
  11.  
  12.  
  13. // **** Player Input ****
  14.  
  15. // ** In-Game Chat **
  16.  
  17. bind mwheeldown "say n1"
  18. bind mwheelup "say ty"
  19. bind MOUSE3 "say LoL"
  20. bind 1 "say :)"
  21. bind 2 "say :("
  22. bind 3 "say :P"
  23.  
  24. // ** Weapon Bindings **
  25.  
  26. bind k "weapon 1" // Gauntlet
  27. bind f "weapon 2" // Machine gun
  28. bind downarrow "weapon 3" // Shotgun
  29. bind d "weapon 4" // Grenade Launcher
  30. bind uparrow "weapon 5" // Rocket Launcher
  31. bind leftarrow "weapon 6" // Lightning Gun
  32. bind rightarrow "weapon 7" // Railgun
  33. bind j "weapon 8" // Plasma Rifle
  34. bind l "weapon 9" // BFG
  35. bind n "weapon 10" // Grapple
  36. bind e "weapon 11" // Nailgun
  37. bind m "weapon 12" // Mine Launcher
  38. bind b "weapon 13" // Chaingun
  39.  
  40. // ** Movement **
  41.  
  42. bind g "+moveleft"
  43. bind h "+back"
  44. bind i "+moveright"
  45. bind c "+forward"
  46. bind o "+moveup" // Jumps
  47. bind . "+movedown" // Crouches
  48.  
  49. // ** Other Player Input **
  50.  
  51. bind p "vote yes"
  52. bind q "vote no"
  53. bind r "vote Yoda!"
  54. bind TAB "+scores"
  55. bind MOUSE2 "+zoom"
  56. bind MOUSE1 "+attack"
  57. bind ESCAPE "togglemenu"
  58. bind , "+button2" // Uses an item (eg medpack, teleporter)
  59. bind a "kill me"
  60.  
  61. // **** Visual ****
  62.  
  63. // Player model
  64.  
  65. seta name "^8/^3N^8/^1Mech^2Yoda"
  66. seta model "smarine/orange"
  67. seta headmodel "gargoyle/default"
  68.  
  69. // Change Field of View
  70. seta cg_fov "120"
  71.  
  72. // Disable "bobbing"
  73. seta cg_bobup "0.000"
  74. seta cg_bobroll "0.000"
  75. seta cg_bobpitch "0.000"
  76. seta cg_bobyaw "0.000"
  77. seta cg_runroll "0.000"
  78. seta cg_runpitch "0.000"
  79.  
  80. // Disable blood & gibs
  81. seta com_blood "0"
  82. seta cg_shadows "0"
  83. seta cg_gibs "0"
  84. seta cg_smoke_sg "0"
  85. seta cg_smokegrowth_gl "0"
  86. seta cg_smokegrowth_rl "0"
  87. seta cg_smokeradius_gl "0"
  88. seta cg_smokeradius_rl "0"
  89. seta cg_noprojectiletrail "1"
  90. seta cg_brasstime "0"
  91. seta cg_muzzleflash "0"
  92.  
  93. // Removes gun visual
  94. seta cg_drawGun "0"
  95.  
  96. // HUD
  97. seta cg_showStatus "1"
  98. seta cg_alwaysWeaponBar "1"
  99. seta cg_drawSpeed "1"
  100. seta cg_drawStatus "1"
  101. seta cg_drawTimer "1"
  102. seta cg_drawFPS "1"
  103. seta cg_lagometer "1"
  104. seta cg_drawAmmoWarning "0"
  105. seta cg_drawAttacker "1"
  106.  
  107. // Advanced Visual Stuff
  108. seta r_picmip "16" // removes textures creating a game of flat, simple images.
  109. seta cg_shadows "0" // removes shadows
  110. seta r_ext_compressed_textures "1" // Enables texture compression
  111. seta r_roundImagesDown "2" // Will round down when images need to be resized.
  112. seta r_dynamiclight "0"
  113. seta r_vertexLight "1"
  114.  
  115. seta r_customPixelAspect "1" // "1"
  116. seta cg_shadows "0" // "0"
  117. seta r_stencilbits "8" // "8"
  118. seta r_primitives "2" // "2"
  119. seta r_ignorehwgamma "0" // "0"
  120. seta r_gamma "1.5" // "1.5"
  121. seta r_intensity "1.5" // "1.2"
  122. seta r_overBrightBits "1" // "3"
  123. seta r_mapOverBrightBits "1" // "5"
  124.  
  125. // **** Network Performance ****
  126. // maximum transmission rate, in bits per second
  127. seta rate "25000"
  128.  
  129. // maximum number of packets to send, per second
  130. seta cl_maxpackets "33"
  131.  
  132. // re-send lost packets
  133. seta cl_packetdup "1"
  134.  
  135. // compensate for network delay (lag), in milliseconds
  136. seta cl_timenudge "0"
  137.  
  138. // number of updates to receive from server, per second
  139. seta snaps "40"
  140.  
  141. // **** New Test Stuff ****
  142.  
  143. // Section 2: Sound Settings
  144.  
  145. seta s_khz "11" // lower sound quality but big fps gain (22 for better sound)
  146. seta s_loadas8bit "1"
  147. seta s_musicvolume "0"
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