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- * Fist Attack ^ - Slightly increases damage of fist/elbow based attacks for 5 turns
- * Foot Attack ^ - Slightly increases damage of foot/knee based attacks for 5 turns
- ** Physical Attack ^ - Slightly increases damage of all physical based attacks for 4 turns
- ** Air Attack ^ - Slightly increases damage of all aerial based attacks for 4 turns
- ** Strong Throw - Slightly increases damage of all throwing based attacks for 4 turns
- ** Weapon Attack ^ - Slightly increases damage of all weapon based attacks for 4 turns
- ** Shooting Attack ^ - Slightly increases damage of all projectile based attacks for 4 turns
- ** Dash Attack ^ - Slightly increases damage of all running based attacks for 4 turns
- **** Hyper Smash Attacks - Heavily increases damage of all Smash attacks for 2 turns
- *** Neutral Special ^ - Slightly increases damage of all Primary attacks for 3 turns
- *** Side Special ^ - Slightly increases damage of all Secondary attacks for 3 turns
- *** Up Special ^ - Slightly increases damage of all Tertiary attacks for 3 turns
- *** Down Special ^ - Slightly increases damage/effectiveness of all Spell attacks/effects for 3 turns
- **** Special-Move Power ^ - Slightly increases damage of all Special attacks for 2 turns
- * Aura Attack ^ -
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