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- [Log:]
- tow manager is exists delete the second
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- Reporter:Initialize() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Reporter/Reporter.cs:318)
- Reporter:Awake() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Reporter/Reporter.cs:269)
- [Log:]
- Using Facebook Unity SDK v7.11.1 with FBAndroidSDK/4.28.0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Facebook.Unity.DebugLogger:Info(String)
- Facebook.Unity.FacebookLogger:Info(String)
- Facebook.Unity.FB:LogVersion()
- Facebook.Unity.CompiledFacebookLoader:Start()
- [Log:]
- AF.cs setAppsFlyerKey
- [Stacktrace:]
- UnityEngine.MonoBehaviour:print(Object)
- AppsFlyer:setAppsFlyerKey(String)
- analytics.AppsFlyerController:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/analytics/AppsFlyerController.cs:20)
- [Log:]
- AF.cs init
- [Stacktrace:]
- UnityEngine.MonoBehaviour:print(Object)
- AppsFlyer:init(String)
- AppsFlyer:init(String, String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/AppsFlyer.cs:233)
- analytics.AppsFlyerController:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/analytics/AppsFlyerController.cs:32)
- [Log:]
- AF.cs start tracking
- [Stacktrace:]
- UnityEngine.MonoBehaviour:print(Object)
- AppsFlyer:init_cb()
- UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
- [Log:]
- AF.cs trackAppLaunch
- [Stacktrace:]
- UnityEngine.MonoBehaviour:print(Object)
- AppsFlyer:trackAppLaunch()
- AppsFlyer:init_cb() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/AppsFlyer.cs:255)
- UnityEngine._AndroidJNIHelper:InvokeJavaProxyMethod(AndroidJavaProxy, IntPtr, IntPtr)
- [Log:]
- Firebase App initializing app com.beargg.cookingup (default 1).
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Firebase.Platform.FirebaseLogger:LogMessage(PlatformLogLevel, String)
- Firebase.FirebaseApp:LogMessage(LogLevel, String)
- Firebase.AppUtilPINVOKE:FirebaseApp_CreateInternal__SWIG_0()
- Firebase.FirebaseApp:CreateInternal()
- Firebase.FirebaseApp:<Create>m__0()
- Firebase.FirebaseApp:CreateAndTrack(CreateDelegate, FirebaseApp)
- Firebase.FirebaseApp:Create()
- Firebase.FirebaseApp:get_DefaultInstance()
- Firebase.Messaging.Listener:.ctor()
- Firebase.Messaging.Listener:Create()
- Firebase.Messaging.FirebaseMessaging:.cctor()
- analytics.AppsFlyerController:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/analytics/AppsFlyerController.cs:37)
- analytics.AppsFlyerController:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/analytics/AppsFlyerController.cs:37)
- [Log:]
- Firebase Analytics API Initializing
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Firebase.Platform.FirebaseLogger:LogMessage(PlatformLogLevel, String)
- Firebase.FirebaseApp:LogMessage(LogLevel, String)
- Firebase.AppUtilPINVOKE:FirebaseApp_CreateInternal__SWIG_0()
- Firebase.FirebaseApp:CreateInternal()
- Firebase.FirebaseApp:<Create>m__0()
- Firebase.FirebaseApp:CreateAndTrack(CreateDelegate, FirebaseApp)
- Firebase.FirebaseApp:Create()
- Firebase.FirebaseApp:get_DefaultInstance()
- Firebase.Messaging.Listener:.ctor()
- Firebase.Messaging.Listener:Create()
- Firebase.Messaging.FirebaseMessaging:.cctor()
- analytics.AppsFlyerController:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/analytics/AppsFlyerController.cs:37)
- analytics.AppsFlyerController:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/analytics/AppsFlyerController.cs:37)
- [Log:]
- analytics API Initialized
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Firebase.Platform.FirebaseLogger:LogMessage(PlatformLogLevel, String)
- Firebase.FirebaseApp:LogMessage(LogLevel, String)
- Firebase.AppUtilPINVOKE:FirebaseApp_CreateInternal__SWIG_0()
- Firebase.FirebaseApp:CreateInternal()
- Firebase.FirebaseApp:<Create>m__0()
- Firebase.FirebaseApp:CreateAndTrack(CreateDelegate, FirebaseApp)
- Firebase.FirebaseApp:Create()
- Firebase.FirebaseApp:get_DefaultInstance()
- Firebase.Messaging.Listener:.ctor()
- Firebase.Messaging.Listener:Create()
- Firebase.Messaging.FirebaseMessaging:.cctor()
- analytics.AppsFlyerController:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/analytics/AppsFlyerController.cs:37)
- analytics.AppsFlyerController:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/analytics/AppsFlyerController.cs:37)
- [Log:]
- Firebase Cloud Messaging API Initialized
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Firebase.Platform.FirebaseLogger:LogMessage(PlatformLogLevel, String)
- Firebase.FirebaseApp:LogMessage(LogLevel, String)
- Firebase.AppUtilPINVOKE:FirebaseApp_CreateInternal__SWIG_0()
- Firebase.FirebaseApp:CreateInternal()
- Firebase.FirebaseApp:<Create>m__0()
- Firebase.FirebaseApp:CreateAndTrack(CreateDelegate, FirebaseApp)
- Firebase.FirebaseApp:Create()
- Firebase.FirebaseApp:get_DefaultInstance()
- Firebase.Messaging.Listener:.ctor()
- Firebase.Messaging.Listener:Create()
- Firebase.Messaging.FirebaseMessaging:.cctor()
- analytics.AppsFlyerController:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/analytics/AppsFlyerController.cs:37)
- analytics.AppsFlyerController:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/analytics/AppsFlyerController.cs:37)
- [Log:]
- [DevToDev] 2018/09/25 15:22:24 : Initializing sdk with key 314c1c1e-23ca-00f5-84f5-c4cebce7becc and version 2.7
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Core.Utils.Log:R(String)
- DevToDev.Logic.SDKClient:Initialize(String, String)
- DevToDev.Analytics:Initialize(String, String)
- DTDEditor.DevToDevSDK:InitializeAnalytics(DTDPlatform) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/devtodev/Window/DevToDevSDK.cs:61)
- DTDEditor.DevToDevSDK:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/devtodev/Window/DevToDevSDK.cs:33)
- [Log:]
- AF : OnTokenReceived -> token = cJYBg2mFsIM:APA91bEtc6c2XcjP6bgAnwWKNCCKoj9ED1e5q5uJ_vRsm1ii7ZP9cHlaMe6axPvqMSdNRIyEkzgIE_zsFgmr3XutVdqFe65Vjm9K8PHHZ_gdHaUTsylDpLb3sn2HOtVxIdkS6OTLPm-r
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- analytics.AppsFlyerController:OnTokenReceived(Object, TokenReceivedEventArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/analytics/AppsFlyerController.cs:60)
- Firebase.Messaging.Listener:TokenReceivedDelegateMethod(String)
- Firebase.AppUtilPINVOKE:PollCallbacks()
- Firebase.AppUtil:PollCallbacks()
- Firebase.Platform.FirebaseAppUtils:PollCallbacks()
- Firebase.Platform.FirebaseHandler:Update()
- Firebase.Platform.FirebaseMonoBehaviour:Update()
- [Log:]
- [ SocialManager ] isSocialNetworkInitialized = True
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Social.<socialNetworkInit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Social/SocialManager.cs:88)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [ SocialManager ] isLoggedIn = False, isOnline = False, reachability = True
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Social.<socialNetworkInit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Social/SocialManager.cs:95)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: IntroWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Log:logFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:32)
- app.<gameProcess>c__Iterator1:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:578)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/25 15:22:26 : Metric Application Info added to storage
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:AddSelfInfo()
- DevToDev.Logic.User:OnInitialized(Boolean)
- DevToDev.Logic.Cross.UsersStorage:OnInitialized(Boolean)
- DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/25 15:22:26 : Metric User Info added to storage
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:AddSelfInfo()
- DevToDev.Logic.User:OnInitialized(Boolean)
- DevToDev.Logic.Cross.UsersStorage:OnInitialized(Boolean)
- DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/25 15:22:26 : Metric Device Info added to storage
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:AddSelfInfo()
- DevToDev.Logic.User:OnInitialized(Boolean)
- DevToDev.Logic.Cross.UsersStorage:OnInitialized(Boolean)
- DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://snackbarfbtest.beargg.com/mo/v
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:49)
- Net.<sendRequest>c__AnonStorey0:<>m__0() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:69)
- OnlineChecker:checkOnline(Action, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/utils/OnlineChecker.cs:14)
- Net.ServerFacade:sendRequest(URLRequest) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:67)
- Net.ServerFacade:filesVersionsGet(Action`1, Action`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:132)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/DataUpdater/DataUpdater.cs:102)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Engine.CoroutineHost:Engine.ICoroutineHost.StartCoroutine(IEnumerator)
- Engine.DataUpdater.<update>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/DataUpdater/DataUpdater.cs:90)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://snackbarfbtest.beargg.com/mo/v, _isOnline=True, sendOnline=True
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:startRequest(URLRequest) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:66)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:56)
- Net.<sendRequest>c__AnonStorey0:<>m__0() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:69)
- OnlineChecker:checkOnline(Action, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/utils/OnlineChecker.cs:14)
- Net.ServerFacade:sendRequest(URLRequest) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:67)
- Net.ServerFacade:filesVersionsGet(Action`1, Action`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:132)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/DataUpdater/DataUpdater.cs:102)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Engine.CoroutineHost:Engine.ICoroutineHost.StartCoroutine(IEnumerator)
- Engine.DataUpdater.<update>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/DataUpdater/DataUpdater.cs:90)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NET_REQUEST: {"id":1,"url":"https://snackbarfbtest.beargg.com/mo/v","method":1,"headers":{"mobile-device":"android","mobile-device-version":"1.0.0"},"type":"text","data":{"uid":"","atk":"","ssn":"0","v":"1.0.0","session":0,"counter":0,"md5":"7333a08ced6e4ddb8a719b98958e4f2f"},"inProgress":true,"isPreconfigured":false,"requestAttempts":3,"suppressResultLogging":false}
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.Log:log(String)
- Engine.Net.<excuteRequestImp>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/URLRequestExecutor.cs:32)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Engine.CoroutineHost:Engine.ICoroutineHost.StartCoroutine(IEnumerator)
- Engine.Net.URLRequestExecutor:excuteRequest(URLRequest, Action`1, Action`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/URLRequestExecutor.cs:24)
- Engine.Net.<sendRequestImp>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/URLLoader.cs:32)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Engine.CoroutineHost:Engine.ICoroutineHost.StartCoroutine(IEnumerator)
- Engine.Net.URLLoader:sendRequest(URLRequest, Action`1, Action`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/URLLoader.cs:19)
- Engine.Net.HTTPService:startRequest(URLRequest) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:74)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:56)
- Net.<sendRequest>c__AnonStorey0:<>m__0() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:69)
- OnlineChecker:checkOnline(Action, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/utils/OnlineChecker.cs:14)
- Net.ServerFacade:sendRequest(URLRequest) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:67)
- Net.ServerFacade:filesVersionsGet(Action`1, Action`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:132)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/DataUpdater/DataUpdater.cs:102)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Engine.CoroutineHost:Engine.ICoroutineHost.StartCoroutine(IEnumerator)
- Engine.DataUpdater.<update>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/DataUpdater/DataUpdater.cs:90)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/25 15:22:27 : Metric Storage has been sent sucsessfully
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Core.Utils.Log:R(String)
- DevToDev.Logic.User:OnSendCallBack(Response, Object)
- DevToDev.Logic.<>c__DisplayClass9_0:<ProceedMetricsStorage>b__2(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NET_SUCCESS: requestId=1, text={"response":{"w":[{"p":"stat\/config\/Branch0\/Mobile\/1.0\/banners.xml","e":1527582729},{"p":"stat\/config\/Branch0\/Mobile\/1.0\/game.xml","e":1537419781},{"p":"stat\/config\/Branch0\/Mobile\/1.0\/actions.xml","e":1528284219},{"p":"stat\/config\/Branch0\/Mobile\/1.0\/offers.xml","e":1528284214},{"p":"stat\/config\/Branch0\/Mobile\/1.0\/payvault.xml","e":1535714096},{"p":"stat\/config\/Branch0\/Mobile\/1.0\/special-offers.xml","e":1528284169},{"p":"stat\/offers\/offer_ru.xml","e":1537419782},{"p":"stat\/offers\/offer_en.xml","e":1519993314},{"p":"stat\/config\/Branch0\/Mobile\/1.0\/texts_ru_ru.xml","e":1537264528},{"p":"stat\/config\/Branch0\/Mobile\/1.0\/texts_en_en.xml","e":1537264528},{"p":"stat\/config\/Branch0\/Mobile\/1.0\/tasks.xml","e":1536157595},{"p":"stat\/config\/Branch0\/Mobile\/1.0\/daily-bonus.xml","e":1532097496},{"p":"stat\/config\/Branch0\/Mobile\/1.0\/shop.xml","e":1537198869},{"p":"stat\/config\/Branch0\/Mobile\/1.0\/items.xml","e":1537198847},{"p":"stat\/config\/Branch0\/Mobile\/1.0\/dishes.xml","e":1537104417}],"u":"https:\/\/snackbarfbtest.beargg.com\/","init":{"ACTIVE_CLIENT_VERSION":"1.0.1","URL_FOR_LOGGING":"https:\/\/snackbarfbtest.beargg.com\/mo\/lo","ANDROID_DEVELOPER_PAYERS":["r0ssbi4@gmail.com","avetissargsian@gmail.com","massovik87@gmail.com","csmaster9@gmail.com","kamaelking@gmail.com","poetflash@gmail.com","andreyt.gamedev@gmail.com","zmeysss@gmail.com","hozyain@gmail.com","m.andrey.valeryevich@gmail.com","belovaanastasia80@gmail.com","inattentive1@gmail.com","xxxdezmond2@gmail.com","heidyas88@gmail.com","cafeUTester@gmail.com","vadymkravchenkogd@gmail.com","kamaelking@live.com","bearggames@gmail.com","elenamitnik4@gmail.com","xxxdezmondwork2@gmail.com","ekaterinamitnik44@gmail.com"],"TESTERS":[],"URL_FOR_INSTALLS_DATA_RECEIVE":"https:\/\/restlifecmstest.ccsoft.ru\/device\/add_install_cafe.php","SIGNATURE":"fb8bff1bd337c4f9289eb9661dcf71dd"}},"md5":"fcd1ead6cb3a2f5407a5d857e8204750"}
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Log:logFormat(String, Object[])
- Engine.Net.<excuteRequestImp>c__AnonStorey1:<>m__0() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/URLRequestExecutor.cs:80)
- Engine.<waitForWWW>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Utils.cs:62)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest.success: id=1, url=https://snackbarfbtest.beargg.com/mo/v
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:77)
- Engine.Net.<sendRequestImp>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/URLLoader.cs:55)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [ DATA UPDATER ] u --> https://snackbarfbtest.beargg.com/
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__AnonStorey3:<>m__0(Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/DataUpdater/DataUpdater.cs:151)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:186)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:78)
- Engine.Net.<sendRequestImp>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/URLLoader.cs:55)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- 15
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__AnonStorey3:<>m__0(Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/DataUpdater/DataUpdater.cs:152)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:186)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:78)
- Engine.Net.<sendRequestImp>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/URLLoader.cs:55)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [ DATA UPDATER ] files updateted
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.DataUpdater.<updateFiles>c__Iterator2:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/DataUpdater/DataUpdater.cs:209)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Engine.CoroutineHost:Engine.ICoroutineHost.StartCoroutine(IEnumerator)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/DataUpdater/DataUpdater.cs:163)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- FILE: 2018_09_25_11_46_55.log
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- LogSupport.helpers.LogExternalNameBuilder:getExternalName(String, String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/LogSupport/helpers/LogExternalNameBuilder.cs:10)
- LogSupport.<sendLogs>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/LogSupport/SendLogController.cs:138)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- LogSupport.LogManager:sendLogs(SendLogType) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/LogSupport/LogManager.cs:166)
- app.<sendLogs>c__IteratorC:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:1346)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Engine.CoroutineHost:Engine.ICoroutineHost.StartCoroutine(IEnumerator)
- app.<gameProcess>c__Iterator1:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:593)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://snackbarfbtest.beargg.com/mo/lo
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:49)
- Net.ServerFacade:sendLog(String, Action`1, Action`1, String, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:918)
- Net.ServerFacade:sendFullLog(Action`1, Action`1, String, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:889)
- LogSupport.<sendLogs>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/LogSupport/SendLogController.cs:168)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://snackbarfbtest.beargg.com/mo/lo, _isOnline=True, sendOnline=True
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:startRequest(URLRequest) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:66)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:56)
- Net.ServerFacade:sendLog(String, Action`1, Action`1, String, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:918)
- Net.ServerFacade:sendFullLog(Action`1, Action`1, String, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:889)
- LogSupport.<sendLogs>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/LogSupport/SendLogController.cs:168)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NET_REQUEST: {"id":2,"url":"https://snackbarfbtest.beargg.com/mo/lo","method":1,"headers":{"mobile-device":"android","mobile-device-version":"1.0.0"},"type":"text","data":{"a6a9f3218ba7cb0d21e8f67c9f71f666_0":{"name":"Cafe___Cooking_Up_v1.0.0_a6a9f3218ba7cb0d21e8f67c9f71f666_2018_09_25_11_46_55.log.gz"},"v":"1.0.0","session":0,"counter":0,"md5":"593af708673faa7b6a5a97f0ea9267d1"},"inProgress":true,"isPreconfigured":false,"requestAttempts":3,"suppressResultLogging":false}
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.Log:log(String)
- Engine.Net.<excuteRequestImp>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/URLRequestExecutor.cs:32)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Engine.CoroutineHost:Engine.ICoroutineHost.StartCoroutine(IEnumerator)
- Engine.Net.URLRequestExecutor:excuteRequest(URLRequest, Action`1, Action`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/URLRequestExecutor.cs:24)
- Engine.Net.<sendRequestImp>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/URLLoader.cs:32)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Engine.CoroutineHost:Engine.ICoroutineHost.StartCoroutine(IEnumerator)
- Engine.Net.URLLoader:sendRequest(URLRequest, Action`1, Action`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/URLLoader.cs:19)
- Engine.Net.HTTPService:startRequest(URLRequest) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:74)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:56)
- Net.ServerFacade:sendLog(String, Action`1, Action`1, String, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:918)
- Net.ServerFacade:sendFullLog(Action`1, Action`1, String, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:889)
- LogSupport.<sendLogs>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/LogSupport/SendLogController.cs:168)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NET_SUCCESS: requestId=2, text={"response":{"status":1,"t":1537878147},"md5":"664f5b35f33a54f291cdb625caebda6e"}
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Log:logFormat(String, Object[])
- Engine.Net.<excuteRequestImp>c__AnonStorey1:<>m__0() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/URLRequestExecutor.cs:80)
- Engine.<waitForWWW>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Utils.cs:62)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest.success: id=2, url=https://snackbarfbtest.beargg.com/mo/lo
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:77)
- Engine.Net.<sendRequestImp>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/URLLoader.cs:55)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- INSTALL AREADY SENT
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.Log:log(String)
- analytics.InstallController:tryToSendData(IServerFacade) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/analytics/InstallController.cs:28)
- app.Game:logInstall() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:266)
- app.<gameProcess>c__Iterator1:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:594)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://snackbarfbtest.beargg.com/a/i
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:49)
- Net.ServerFacade:authorize(Action`1, Action`1, String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:161)
- app.<authorizeClient>c__IteratorE:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:1414)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Engine.CoroutineHost:Engine.ICoroutineHost.StartCoroutine(IEnumerator)
- app.<gameProcess>c__Iterator1:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:602)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://snackbarfbtest.beargg.com/a/i, _isOnline=True, sendOnline=False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:startRequest(URLRequest) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:66)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Net/HTTPService.cs:56)
- Net.ServerFacade:authorize(Action`1, Action`1, String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/ServerFacade.cs:161)
- app.<authorizeClient>c__IteratorE:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:1414)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- Engine.CoroutineHost:Engine.ICoroutineHost.StartCoroutine(IEnumerator)
- app.<gameProcess>c__Iterator1:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:602)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- UnityIAP Version: 1.20.0
- [Stacktrace:]
- UnityEngine.Purchasing.StandardPurchasingModule:Instance()
- Purchases.PurchasesManager:Init() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:111)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:89)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeWindow: IntroWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Log:logFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:58)
- Engine.UIManager:closeAll() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:116)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:19)
- [Log:]
- sendWindowResult: IntroWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Log:logFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:89)
- Engine.UIManager:closeWindow(Window, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:71)
- Engine.UIManager:closeAll() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:116)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:19)
- [Log:]
- showWindow: MainMenuWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Log:logFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:32)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- Engine.Log:logWarning(String)
- ui.TStartOffer:changeLanguage() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/TStartOffer.cs:117)
- ui.TStartOffer:initStartOffer(String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/TStartOffer.cs:54)
- OffersPanel:updateActionsButton() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/OffersPanel.cs:68)
- OffersPanel:OnEnable() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/OffersPanel.cs:31)
- UnityEngine.GameObject:SetActive(Boolean)
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1446)
- Zenject.DiContainer:InstantiatePrefab(Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1405)
- Engine.ResourceManager:createInstanceAndGetComponent(String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/ResourceManager.cs:216)
- Engine.UIBinder:createView(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIBinder.cs:58)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/MethodProvider.cs:38)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:29)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:898)
- Zenject.DiContainer:InstantiateExplicit(Type, Boolean, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:2401)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/TransientProvider.cs:62)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:29)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:ResolveId(Type, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1724)
- Zenject.DiContainer:Resolve(Type) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1714)
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:44)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- The Animator Controller (door_01_overrided) you have used is not valid. Animations will not play
- [Stacktrace:]
- UnityEngine.Object:Instantiate(GameObject, Transform)
- NestedPrefab:create() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:22)
- NestedPrefab:Awake() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:12)
- UnityEngine.Object:Instantiate(Door, Transform)
- TFloorView:init(TFloor, ILibrary) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TFloorView.cs:75)
- mapLib.TMapView:connect(TMap) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TMapView.cs:90)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:198)
- Kitchen.MainMenuView:showMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:64)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuPresenter.cs:50)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Kitchen.MainMenuModel:init()
- Engine.Window:Initialize() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:57)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1088)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/TransientProvider.cs:68)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:38)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:ResolveId(Type, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1724)
- Zenject.DiContainer:Resolve(Type) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1714)
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:44)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- The Animator Controller (door_02_overrided) you have used is not valid. Animations will not play
- [Stacktrace:]
- UnityEngine.Object:Instantiate(GameObject, Transform)
- NestedPrefab:create() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:22)
- NestedPrefab:Awake() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:12)
- UnityEngine.Object:Instantiate(Door, Transform)
- TFloorView:init(TFloor, ILibrary) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TFloorView.cs:75)
- mapLib.TMapView:connect(TMap) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TMapView.cs:90)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:198)
- Kitchen.MainMenuView:showMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:64)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuPresenter.cs:50)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Kitchen.MainMenuModel:init()
- Engine.Window:Initialize() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:57)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1088)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/TransientProvider.cs:68)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:38)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:ResolveId(Type, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1724)
- Zenject.DiContainer:Resolve(Type) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1714)
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:44)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- The Animator Controller (door_04_overrided) you have used is not valid. Animations will not play
- [Stacktrace:]
- UnityEngine.Object:Instantiate(GameObject, Transform)
- NestedPrefab:create() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:22)
- NestedPrefab:Awake() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:12)
- UnityEngine.Object:Instantiate(Door, Transform)
- TFloorView:init(TFloor, ILibrary) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TFloorView.cs:75)
- mapLib.TMapView:connect(TMap) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TMapView.cs:90)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:198)
- Kitchen.MainMenuView:showMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:64)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuPresenter.cs:50)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Kitchen.MainMenuModel:init()
- Engine.Window:Initialize() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:57)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1088)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/TransientProvider.cs:68)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:38)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:ResolveId(Type, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1724)
- Zenject.DiContainer:Resolve(Type) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1714)
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:44)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- The Animator Controller (door_02_overrided) you have used is not valid. Animations will not play
- [Stacktrace:]
- UnityEngine.Object:Instantiate(GameObject, Transform)
- NestedPrefab:create() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:22)
- NestedPrefab:Awake() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:12)
- UnityEngine.Object:Instantiate(Door, Transform)
- TFloorView:init(TFloor, ILibrary) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TFloorView.cs:75)
- mapLib.TMapView:connect(TMap) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TMapView.cs:90)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:198)
- Kitchen.MainMenuView:showMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:64)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuPresenter.cs:50)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Kitchen.MainMenuModel:init()
- Engine.Window:Initialize() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:57)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1088)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/TransientProvider.cs:68)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:38)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:ResolveId(Type, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1724)
- Zenject.DiContainer:Resolve(Type) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1714)
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:44)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- The Animator Controller (door_01_overrided) you have used is not valid. Animations will not play
- [Stacktrace:]
- UnityEngine.Object:Instantiate(GameObject, Transform)
- NestedPrefab:create() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:22)
- NestedPrefab:Awake() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:12)
- UnityEngine.Object:Instantiate(Door, Transform)
- TFloorView:init(TFloor, ILibrary) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TFloorView.cs:75)
- mapLib.TMapView:connect(TMap) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TMapView.cs:90)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:198)
- Kitchen.MainMenuView:showMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:64)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuPresenter.cs:50)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Kitchen.MainMenuModel:init()
- Engine.Window:Initialize() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:57)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1088)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/TransientProvider.cs:68)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:38)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:ResolveId(Type, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1724)
- Zenject.DiContainer:Resolve(Type) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1714)
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:44)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- The Animator Controller (door_03_overrided) you have used is not valid. Animations will not play
- [Stacktrace:]
- UnityEngine.Object:Instantiate(GameObject, Transform)
- NestedPrefab:create() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:22)
- NestedPrefab:Awake() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:12)
- UnityEngine.Object:Instantiate(Door, Transform)
- TFloorView:init(TFloor, ILibrary) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TFloorView.cs:75)
- mapLib.TMapView:connect(TMap) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TMapView.cs:90)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:198)
- Kitchen.MainMenuView:showMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:64)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuPresenter.cs:50)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Kitchen.MainMenuModel:init()
- Engine.Window:Initialize() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:57)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1088)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/TransientProvider.cs:68)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:38)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:ResolveId(Type, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1724)
- Zenject.DiContainer:Resolve(Type) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1714)
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:44)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- The Animator Controller (door_03_overrided) you have used is not valid. Animations will not play
- [Stacktrace:]
- UnityEngine.Object:Instantiate(GameObject, Transform)
- NestedPrefab:create() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:22)
- NestedPrefab:Awake() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:12)
- UnityEngine.Object:Instantiate(Door, Transform)
- TFloorView:init(TFloor, ILibrary) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TFloorView.cs:75)
- mapLib.TMapView:connect(TMap) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TMapView.cs:90)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:198)
- Kitchen.MainMenuView:showMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:64)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuPresenter.cs:50)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Kitchen.MainMenuModel:init()
- Engine.Window:Initialize() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:57)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1088)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/TransientProvider.cs:68)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:38)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:ResolveId(Type, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1724)
- Zenject.DiContainer:Resolve(Type) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1714)
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:44)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- The Animator Controller (door_01_overrided) you have used is not valid. Animations will not play
- [Stacktrace:]
- UnityEngine.Object:Instantiate(GameObject, Transform)
- NestedPrefab:create() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:22)
- NestedPrefab:Awake() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:12)
- UnityEngine.Object:Instantiate(Door, Transform)
- TFloorView:init(TFloor, ILibrary) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TFloorView.cs:75)
- mapLib.TMapView:connect(TMap) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TMapView.cs:90)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:198)
- Kitchen.MainMenuView:showMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:64)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuPresenter.cs:50)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Kitchen.MainMenuModel:init()
- Engine.Window:Initialize() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:57)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1088)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/TransientProvider.cs:68)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:38)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:ResolveId(Type, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1724)
- Zenject.DiContainer:Resolve(Type) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1714)
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:44)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- The Animator Controller (door_04_overrided) you have used is not valid. Animations will not play
- [Stacktrace:]
- UnityEngine.Object:Instantiate(GameObject, Transform)
- NestedPrefab:create() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:22)
- NestedPrefab:Awake() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:12)
- UnityEngine.Object:Instantiate(Door, Transform)
- TFloorView:init(TFloor, ILibrary) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TFloorView.cs:75)
- mapLib.TMapView:connect(TMap) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TMapView.cs:90)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:198)
- Kitchen.MainMenuView:showMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:64)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuPresenter.cs:50)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Kitchen.MainMenuModel:init()
- Engine.Window:Initialize() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:57)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1088)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/TransientProvider.cs:68)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:38)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:ResolveId(Type, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1724)
- Zenject.DiContainer:Resolve(Type) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1714)
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:44)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- The Animator Controller (door_03_overrided) you have used is not valid. Animations will not play
- [Stacktrace:]
- UnityEngine.Object:Instantiate(GameObject, Transform)
- NestedPrefab:create() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:22)
- NestedPrefab:Awake() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:12)
- UnityEngine.Object:Instantiate(Door, Transform)
- TFloorView:init(TFloor, ILibrary) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TFloorView.cs:75)
- mapLib.TMapView:connect(TMap) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TMapView.cs:90)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:198)
- Kitchen.MainMenuView:showMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:64)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuPresenter.cs:50)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Kitchen.MainMenuModel:init()
- Engine.Window:Initialize() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:57)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1088)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/TransientProvider.cs:68)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:38)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:ResolveId(Type, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1724)
- Zenject.DiContainer:Resolve(Type) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1714)
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:44)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- The Animator Controller (door_01_overrided) you have used is not valid. Animations will not play
- [Stacktrace:]
- UnityEngine.Object:Instantiate(GameObject, Transform)
- NestedPrefab:create() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:22)
- NestedPrefab:Awake() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:12)
- UnityEngine.Object:Instantiate(Door, Transform)
- TFloorView:init(TFloor, ILibrary) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TFloorView.cs:75)
- mapLib.TMapView:connect(TMap) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TMapView.cs:90)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:198)
- Kitchen.MainMenuView:showMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:64)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuPresenter.cs:50)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Kitchen.MainMenuModel:init()
- Engine.Window:Initialize() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:57)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1088)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/TransientProvider.cs:68)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:38)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:ResolveId(Type, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1724)
- Zenject.DiContainer:Resolve(Type) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1714)
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:44)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- The Animator Controller (door_03_overrided) you have used is not valid. Animations will not play
- [Stacktrace:]
- UnityEngine.Object:Instantiate(GameObject, Transform)
- NestedPrefab:create() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:22)
- NestedPrefab:Awake() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:12)
- UnityEngine.Object:Instantiate(Door, Transform)
- TFloorView:init(TFloor, ILibrary) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TFloorView.cs:75)
- mapLib.TMapView:connect(TMap) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TMapView.cs:90)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:198)
- Kitchen.MainMenuView:showMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:64)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuPresenter.cs:50)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Kitchen.MainMenuModel:init()
- Engine.Window:Initialize() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:57)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1088)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/TransientProvider.cs:68)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:38)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:ResolveId(Type, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1724)
- Zenject.DiContainer:Resolve(Type) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1714)
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:44)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- The Animator Controller (door_04_overrided) you have used is not valid. Animations will not play
- [Stacktrace:]
- UnityEngine.Object:Instantiate(GameObject, Transform)
- NestedPrefab:create() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:22)
- NestedPrefab:Awake() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:12)
- UnityEngine.Object:Instantiate(Door, Transform)
- TFloorView:init(TFloor, ILibrary) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TFloorView.cs:75)
- mapLib.TMapView:connect(TMap) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TMapView.cs:90)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:198)
- Kitchen.MainMenuView:showMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:64)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuPresenter.cs:50)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Kitchen.MainMenuModel:init()
- Engine.Window:Initialize() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:57)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1088)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/TransientProvider.cs:68)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:38)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:ResolveId(Type, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1724)
- Zenject.DiContainer:Resolve(Type) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1714)
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:44)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- The Animator Controller (door_01_overrided) you have used is not valid. Animations will not play
- [Stacktrace:]
- UnityEngine.Object:Instantiate(GameObject, Transform)
- NestedPrefab:create() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:22)
- NestedPrefab:Awake() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/NestedPrefabs/NestedPrefab.cs:12)
- UnityEngine.Object:Instantiate(Door, Transform)
- TFloorView:init(TFloor, ILibrary) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TFloorView.cs:75)
- mapLib.TMapView:connect(TMap) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/mapLib/TMapView.cs:90)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:198)
- Kitchen.MainMenuView:showMap(TMap, Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuView.cs:64)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/MainMenu/MainMenuPresenter.cs:50)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Kitchen.MainMenuModel:init()
- Engine.Window:Initialize() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:57)
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1088)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/TransientProvider.cs:68)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:38)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Providers/IProviderExtensions.cs:18)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:778)
- Zenject.DiContainer:Resolve(InjectContext) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:721)
- Zenject.DiContainer:ResolveId(Type, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1724)
- Zenject.DiContainer:Resolve(Type) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Plugins/Zenject/Source/Main/DiContainer.cs:1714)
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:44)
- Kitchen.MenuConfigurator:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/menu/MenuConfigurator.cs:25)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- Engine.Log:logWarning(String)
- ui.TStartOffer:changeLanguage() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/TStartOffer.cs:117)
- ui.TStartOffer:initStartOffer(String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/TStartOffer.cs:54)
- OffersPanel:updateActionsButton() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/OffersPanel.cs:68)
- OffersPanel:Start() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/OffersPanel.cs:26)
- [Log:]
- Using configuration builder objects
- [Stacktrace:]
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/25 15:22:37 : currentLevel property was set successfully. Value: 12
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Core.Utils.Log:R(String)
- DevToDev.Logic.PeopleLogic:SetUserData(String, Object, Boolean)
- DevToDev.Logic.PeopleLogic:SetUserData(Dictionary`2)
- DevToDev.<>c__DisplayClass23_0:<SetUserData>b__0()
- DevToDev.Logic.SDKClient:Execute(Action)
- DevToDev.People:SetUserData(Dictionary`2)
- app.Game:initUser() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:826)
- app.<processStartLoadMenu>c__Iterator2:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:711)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/25 15:22:37 : age property was set successfully. Value: 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Core.Utils.Log:R(String)
- DevToDev.Logic.PeopleLogic:SetUserData(String, Object, Boolean)
- DevToDev.Logic.PeopleLogic:SetUserData(Dictionary`2)
- DevToDev.<>c__DisplayClass23_0:<SetUserData>b__0()
- DevToDev.Logic.SDKClient:Execute(Action)
- DevToDev.People:SetUserData(Dictionary`2)
- app.Game:initUser() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:826)
- app.<processStartLoadMenu>c__Iterator2:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:711)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/25 15:22:37 : Value must have a stirng type and be no longer then 256 symbols.
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Core.Utils.Log:R(String)
- DevToDev.Logic.PeopleLogic:IsKeyAllowed(String, Object)
- DevToDev.Logic.PeopleLogic:SetUserData(String, Object, Boolean)
- DevToDev.Logic.PeopleLogic:SetUserData(Dictionary`2)
- DevToDev.<>c__DisplayClass23_0:<SetUserData>b__0()
- DevToDev.Logic.SDKClient:Execute(Action)
- DevToDev.People:SetUserData(Dictionary`2)
- app.Game:initUser() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:826)
- app.<processStartLoadMenu>c__Iterator2:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:711)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/25 15:22:37 : Gender value must be a Gender: Unknown, Male, Female or an int: 0, 1, 2 resp.
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Core.Utils.Log:R(String)
- DevToDev.Logic.PeopleLogic:IsKeyAllowed(String, Object)
- DevToDev.Logic.PeopleLogic:SetUserData(String, Object, Boolean)
- DevToDev.Logic.PeopleLogic:SetUserData(Dictionary`2)
- DevToDev.<>c__DisplayClass23_0:<SetUserData>b__0()
- DevToDev.Logic.SDKClient:Execute(Action)
- DevToDev.People:SetUserData(Dictionary`2)
- app.Game:initUser() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:826)
- app.<processStartLoadMenu>c__Iterator2:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:711)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: TStartScreenWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Log:logFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:32)
- app.<processStartLoadMenu>c__Iterator2:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:717)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- versioncheck: actualAppVersion=0.0.0, currentVersion=1.0.0
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- VersionComparer:isCurrentVersionActual(String, String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/utils/VersionComparer.cs:14)
- app.Game:checkForToUpdateClient() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:728)
- app.<processStartLoadMenu>c__Iterator2:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:721)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Unavailable product com.beargg.cookingfancy.gold1.new -com.beargg.cookingfancy.gold1.new
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cookingfancy.gold2.new -com.beargg.cookingfancy.gold2.new
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cookingfancy.gold3.new -com.beargg.cookingfancy.gold3.new
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cookingfancy.gold4.new -com.beargg.cookingfancy.gold4.new
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cookingfancy.gold5.new -com.beargg.cookingfancy.gold5.new
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cookingfancy.gold6.new -com.beargg.cookingfancy.gold6.new
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cookingfancy.money1.new -com.beargg.cookingfancy.money1.new
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cookingfancy.money2.new -com.beargg.cookingfancy.money2.new
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cookingfancy.money3.new -com.beargg.cookingfancy.money3.new
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cookingfancy.money4.new -com.beargg.cookingfancy.money4.new
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cookingfancy.money5.new -com.beargg.cookingfancy.money5.new
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cookingfancy.money6.new -com.beargg.cookingfancy.money6.new
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest1_1 -com.beargg.cafe.chest1_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest1_2 -com.beargg.cafe.chest1_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest2_1 -com.beargg.cafe.chest2_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest2_2 -com.beargg.cafe.chest2_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest3_1 -com.beargg.cafe.chest3_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest3_2 -com.beargg.cafe.chest3_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest4_1 -com.beargg.cafe.chest4_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest4_2 -com.beargg.cafe.chest4_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest5_1 -com.beargg.cafe.chest5_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest5_2 -com.beargg.cafe.chest5_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest6_1 -com.beargg.cafe.chest6_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest6_2 -com.beargg.cafe.chest6_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest7_1 -com.beargg.cafe.chest7_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest7_2 -com.beargg.cafe.chest7_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest8_1 -com.beargg.cafe.chest8_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest8_2 -com.beargg.cafe.chest8_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest9_1 -com.beargg.cafe.chest9_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest9_2 -com.beargg.cafe.chest9_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest10_1 -com.beargg.cafe.chest10_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest10_2 -com.beargg.cafe.chest10_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest11_1 -com.beargg.cafe.chest11_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest11_2 -com.beargg.cafe.chest11_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest12_1 -com.beargg.cafe.chest12_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest12_2 -com.beargg.cafe.chest12_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest13_1 -com.beargg.cafe.chest13_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest13_2 -com.beargg.cafe.chest13_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest14_1 -com.beargg.cafe.chest14_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest14_2 -com.beargg.cafe.chest14_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest15_1 -com.beargg.cafe.chest15_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest15_2 -com.beargg.cafe.chest15_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest16_1 -com.beargg.cafe.chest16_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest16_2 -com.beargg.cafe.chest16_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest17_1 -com.beargg.cafe.chest17_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest17_2 -com.beargg.cafe.chest17_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest18_1 -com.beargg.cafe.chest18_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest18_2 -com.beargg.cafe.chest18_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest19_1 -com.beargg.cafe.chest19_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest19_2 -com.beargg.cafe.chest19_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest20_1 -com.beargg.cafe.chest20_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest20_2 -com.beargg.cafe.chest20_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest21_1 -com.beargg.cafe.chest21_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest21_2 -com.beargg.cafe.chest21_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest22_1 -com.beargg.cafe.chest22_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest22_2 -com.beargg.cafe.chest22_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest23_1 -com.beargg.cafe.chest23_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest23_2 -com.beargg.cafe.chest23_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest24_1 -com.beargg.cafe.chest24_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest24_2 -com.beargg.cafe.chest24_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest25_1 -com.beargg.cafe.chest25_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest25_2 -com.beargg.cafe.chest25_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest26_1 -com.beargg.cafe.chest26_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest26_2 -com.beargg.cafe.chest26_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest27_1 -com.beargg.cafe.chest27_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest27_2 -com.beargg.cafe.chest27_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest28_1 -com.beargg.cafe.chest28_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest28_2 -com.beargg.cafe.chest28_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest29_1 -com.beargg.cafe.chest29_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest29_2 -com.beargg.cafe.chest29_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest30_1 -com.beargg.cafe.chest30_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest30_2 -com.beargg.cafe.chest30_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest31_1 -com.beargg.cafe.chest31_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest31_2 -com.beargg.cafe.chest31_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest32_1 -com.beargg.cafe.chest32_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest32_2 -com.beargg.cafe.chest32_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest33_1 -com.beargg.cafe.chest33_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest33_2 -com.beargg.cafe.chest33_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest34_1 -com.beargg.cafe.chest34_1
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.chest34_2 -com.beargg.cafe.chest34_2
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- PurchasesManager.OnInitializeFailed error=NoProductsAvailable
- [Stacktrace:]
- UnityEngine.Debug:LogErrorFormat(String, Object[])
- Purchases.PurchasesManager:OnInitializeFailed(InitializationFailureReason) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:286)
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- UnityIAP Promo: Clearing promo product metadata
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [ SocialManager ] login
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Social.SocialManager:login(Action`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Social/SocialManager.cs:122)
- Kitchen.StartScreenModel:LogIn() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/StartScreen/StartScreenTypes.cs:58)
- Kitchen.StartScreenPresenter:LogIn() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/StartScreen/StartScreenTypes.cs:151)
- Kitchen.StartScreenView:ToggleLogInLogOut() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/StartScreen/StartScreenView.cs:62)
- UnityEngine.EventSystems.EventSystem:Update()
- [Log:]
- [DevToDev] 2018/09/25 15:22:42 : Metric User Engagement Event added to storage
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:SessionClose(Int64, Boolean)
- DevToDev.Logic.Cross.UsersStorage:SessionClose(Int64, Boolean)
- DevToDev.Logic.<>c__DisplayClass35_0:<EndSession>b__0()
- DevToDev.Logic.SDKClient:Execute(Action)
- DevToDev.Logic.SDKClient:EndSession(Int64)
- DevToDev.Logic.SDKClient:Suspend(Int64)
- DevToDev.AsyncOperationDispatcher:OnApplicationPause(Boolean)
- [Log:]
- [DevToDev] 2018/09/25 15:22:42 : Metric User Card added to storage
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.MetricsStorage:AddPeopleEvent(Int32, PeopleEvent)
- DevToDev.Logic.User:ForceSendEvents()
- DevToDev.Logic.User:StopFastSendSession()
- DevToDev.Logic.User:SessionClose(Int64, Boolean)
- DevToDev.Logic.Cross.UsersStorage:SessionClose(Int64, Boolean)
- DevToDev.Logic.<>c__DisplayClass35_0:<EndSession>b__0()
- DevToDev.Logic.SDKClient:Execute(Action)
- DevToDev.Logic.SDKClient:EndSession(Int64)
- DevToDev.Logic.SDKClient:Suspend(Int64)
- DevToDev.AsyncOperationDispatcher:OnApplicationPause(Boolean)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- FacebookAdapter : Login cancelled by Player
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Social.<login>c__AnonStorey5:<>m__0(ILoginResult) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Social/FacebookAdapter.cs:202)
- Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
- Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
- Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
- Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
- Facebook.Unity.Mobile.MobileFacebook:OnLoginComplete(ResultContainer)
- Facebook.Unity.FacebookGameObject:OnLoginComplete(String)
- [Log:]
- -- Cannot log in ! --
- [Stacktrace:]
- UnityEngine.Debug:LogError(Object)
- Engine.Log:logError(String)
- Kitchen.StartScreenModel:<LogIn>m__0(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/StartScreen/StartScreenTypes.cs:66)
- Social.<loginImp>c__Iterator1:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Social/SocialManager.cs:157)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: TFBConnectDiscconectWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Log:logFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:32)
- app.Game:onLoginErrorHandler() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:379)
- Social.<loginImp>c__Iterator1:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Social/SocialManager.cs:159)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/25 15:23:53 : Metric User Engagement Event added to storage
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:SessionClose(Int64, Boolean)
- DevToDev.Logic.Cross.UsersStorage:SessionClose(Int64, Boolean)
- DevToDev.Logic.<>c__DisplayClass35_0:<EndSession>b__0()
- DevToDev.Logic.SDKClient:Execute(Action)
- DevToDev.Logic.SDKClient:EndSession(Int64)
- DevToDev.Logic.SDKClient:Suspend(Int64)
- DevToDev.AsyncOperationDispatcher:OnApplicationPause(Boolean)
- [Log:]
- [DevToDev] 2018/09/25 15:36:19 : Metric Session Start Event added to storage
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:SessionOpen()
- DevToDev.Logic.Cross.UsersStorage:SessionOpen()
- DevToDev.Logic.SDKClient:<StartSession>b__33_0()
- DevToDev.Logic.SDKClient:Execute(Action)
- DevToDev.Logic.SDKClient:StartSession()
- DevToDev.Logic.SDKClient:Resume()
- DevToDev.AsyncOperationDispatcher:OnApplicationFocus(Boolean)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeWindow: TFBConnectDiscconectWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Log:logFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:58)
- Engine.UIManager:closeWindow(IWindowModel, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:79)
- Kitchen.FBConnectDiscconectModel:close() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/FBConnectDiscconect/FBConnectDiscconectTypes.cs:35)
- Kitchen.FBConnectDiscconectPresenter:closePressed() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/FBConnectDiscconect/FBConnectDiscconectTypes.cs:69)
- Kitchen.FBConnectDiscconectView:closePressed() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/FBConnectDiscconect/FBConnectDiscconectView.cs:52)
- UnityEngine.EventSystems.EventSystem:Update()
- [Log:]
- sendWindowResult: TFBConnectDiscconectWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Log:logFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:89)
- Engine.UIManager:closeWindow(Window, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:71)
- Engine.UIManager:closeWindow(IWindowModel, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:79)
- Kitchen.FBConnectDiscconectModel:close() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/FBConnectDiscconect/FBConnectDiscconectTypes.cs:35)
- Kitchen.FBConnectDiscconectPresenter:closePressed() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/FBConnectDiscconect/FBConnectDiscconectTypes.cs:69)
- Kitchen.FBConnectDiscconectView:closePressed() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/FBConnectDiscconect/FBConnectDiscconectView.cs:52)
- UnityEngine.EventSystems.EventSystem:Update()
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/25 15:36:40 : Sending Metric Storage failed
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Core.Utils.Log:R(String)
- DevToDev.Logic.User:OnSendCallBack(Response, Object)
- DevToDev.Logic.<>c__DisplayClass9_0:<ProceedMetricsStorage>b__2(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/25 15:37:22 : Metric User Engagement Event added to storage
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:SessionClose(Int64, Boolean)
- DevToDev.Logic.Cross.UsersStorage:SessionClose(Int64, Boolean)
- DevToDev.Logic.<>c__DisplayClass35_0:<EndSession>b__0()
- DevToDev.Logic.SDKClient:Execute(Action)
- DevToDev.Logic.SDKClient:EndSession(Int64)
- DevToDev.Logic.SDKClient:Suspend(Int64)
- DevToDev.AsyncOperationDispatcher:OnApplicationPause(Boolean)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [ SocialManager ] login
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Social.SocialManager:login(Action`1) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Social/SocialManager.cs:122)
- Kitchen.StartScreenModel:LogIn() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/StartScreen/StartScreenTypes.cs:58)
- Kitchen.StartScreenPresenter:LogIn() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/StartScreen/StartScreenTypes.cs:151)
- Kitchen.StartScreenView:ToggleLogInLogOut() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/StartScreen/StartScreenView.cs:62)
- UnityEngine.EventSystems.EventSystem:Update()
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- FacebookAdapter : Login cancelled by Player
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Social.<login>c__AnonStorey5:<>m__0(ILoginResult) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Social/FacebookAdapter.cs:202)
- Facebook.Unity.CallbackManager:TryCallCallback(Object, IResult)
- Facebook.Unity.CallbackManager:CallCallback(Object, IResult)
- Facebook.Unity.CallbackManager:OnFacebookResponse(IInternalResult)
- Facebook.Unity.FacebookBase:OnAuthResponse(LoginResult)
- Facebook.Unity.Mobile.MobileFacebook:OnLoginComplete(ResultContainer)
- Facebook.Unity.FacebookGameObject:OnLoginComplete(String)
- [Log:]
- -- Cannot log in ! --
- [Stacktrace:]
- UnityEngine.Debug:LogError(Object)
- Engine.Log:logError(String)
- Kitchen.StartScreenModel:<LogIn>m__0(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/StartScreen/StartScreenTypes.cs:66)
- Social.<loginImp>c__Iterator1:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Social/SocialManager.cs:157)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: TFBConnectDiscconectWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Log:logFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:32)
- app.Game:onLoginErrorHandler() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:379)
- Social.<loginImp>c__Iterator1:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Social/SocialManager.cs:159)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeWindow: TFBConnectDiscconectWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Log:logFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:58)
- Engine.UIManager:closeWindow(IWindowModel, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:79)
- Kitchen.FBConnectDiscconectModel:close() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/FBConnectDiscconect/FBConnectDiscconectTypes.cs:35)
- Kitchen.FBConnectDiscconectPresenter:closePressed() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/FBConnectDiscconect/FBConnectDiscconectTypes.cs:69)
- Kitchen.FBConnectDiscconectView:closePressed() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/FBConnectDiscconect/FBConnectDiscconectView.cs:52)
- UnityEngine.EventSystems.EventSystem:Update()
- [Log:]
- sendWindowResult: TFBConnectDiscconectWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Log:logFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:89)
- Engine.UIManager:closeWindow(Window, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:71)
- Engine.UIManager:closeWindow(IWindowModel, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIManager.cs:79)
- Kitchen.FBConnectDiscconectModel:close() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/FBConnectDiscconect/FBConnectDiscconectTypes.cs:35)
- Kitchen.FBConnectDiscconectPresenter:closePressed() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/FBConnectDiscconect/FBConnectDiscconectTypes.cs:69)
- Kitchen.FBConnectDiscconectView:closePressed() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/ui/FBConnectDiscconect/FBConnectDiscconectView.cs:52)
- UnityEngine.EventSystems.EventSystem:Update()
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:327)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 80
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Payments/PurchasesManager.cs:72)
- app.Game:initProducts() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:331)
- app.Game:<initConnectionChecker>m__1(String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:436)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/UIInterfaces.cs:126)
- Server.CheckConnectionHelper:checkConnection(Boolean) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:85)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Net/Server/helpers/CheckConnectionHelper.cs:54)
- Engine.Time.Timer:fireEvent(OnTimerEvent, TimerEvent) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:123)
- Engine.Time.Timer:update(Int32) (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/Timer.cs:108)
- Engine.Time.TimersManager:update() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/Engine/Time/TimersManager.cs:47)
- app.<updateTimers>c__Iterator0:MoveNext() (at C:/Workspace/SnackbarClient/src/SnackbarClient/Assets/Scripts/app/Game.cs:564)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
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