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Oct 29th, 2012
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  1.  
  2. [logic@esc_lager_shustryi]
  3. active = camper@esc_lager_prisoner
  4. combat_ignore = combat_ignore
  5.  
  6. [camper@esc_lager_prisoner]
  7. path_walk = prisoner_walk
  8. path_look = prisoner_look
  9. combat_ignore_cond = always
  10. combat_ignore_keep_when_attacked = true
  11. def_state_campering = prisoner
  12. on_info = {=esc_bandits_die} remark@esc_lager_help
  13. on_info2 = {+esc_shustryi_give_info} sleeper4@esc_lager
  14. meet = no_meet
  15. danger = danger_condition@shustryi
  16. on_death = death@shustryi
  17.  
  18. [remark@esc_lager_help]
  19. snd = esc_shustryi_help
  20. anim = prisoner
  21. meet = no_meet
  22. target = esc_lager_prisoner_look, 0
  23. on_actor_dist_le = 5| remark@esc_lager_prisoner
  24. combat_ignore_cond = always
  25. danger = danger_condition@shustryi
  26. on_signal = sound_end| remark@esc_shustryi_wait
  27. on_info = {+esc_shustryi_give_info} sleeper4@esc_lager
  28. on_death = death@shustryi
  29.  
  30. [remark@esc_shustryi_wait]
  31. anim = prisoner
  32. meet = no_meet
  33. target = esc_lager_prisoner_look, 0
  34. on_actor_dist_le = 5| remark@esc_lager_prisoner
  35. combat_ignore_cond = always
  36. danger = danger_condition@shustryi
  37. on_timer = 10000| remark@esc_lager_help
  38. on_info = {+esc_shustryi_give_info} sleeper4@esc_lager
  39. on_death = death@shustryi
  40.  
  41. [remark@esc_lager_prisoner]
  42. anim = wait
  43. anim_reset = false
  44. target = esc_lager_prisoner_look, 0
  45. snd = esc_shustryi_thanks
  46. on_info = {+esc_shustryi_give_info} sleeper4@esc_lager
  47. on_signal = sound_end| remark@wait_player_at_lager
  48. combat_ignore_cond = always
  49. meet = meet@no_meet
  50. danger = danger_condition@shustryi
  51. on_death = death@shustryi
  52.  
  53. [remark@wait_player_at_lager]
  54. anim = wait
  55. anim_reset = false
  56. target = actor
  57. meet = meet@friend
  58. danger = danger_condition@shustryi
  59. on_info = {+esc_shustryi_give_info} sleeper4@esc_lager
  60. on_death = death@shustryi
  61.  
  62. [sleeper4@esc_lager]
  63. path_main = sleep4
  64. meet = meet@friend
  65. danger = danger_condition@shustryi
  66. on_death = death@shustryi
  67.  
  68. [danger_condition@shustryi]
  69. ignore_distance = 0
  70. on_death = death@shustryi
  71.  
  72. [death@shustryi]
  73. on_info = %+esc_nimble_die%
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