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  1. ______________________________________
  2. | ___________________________________ \
  3. | |____ _______ ____ _____ ) \ _________ _______
  4. |_ \ |_ | | _ \ / \ | \ | ___ _| | ___ |
  5. | |¯\ \ | [¯|_| | |_) ) / /¯|¯\ \ | \ | | | | | |___| |
  6. | | ) ) | ] _ | __/ ( (--+--) ) | |\ \) | | | | ___ |
  7. _| |_/ (__| [_| |_| ( \ \_|_/ (__| ( \ | _| |_ | | | |_
  8. |_______,________,____\ \___________| \ | |_____| |_| |_, |
  9. Spoiler-free FAQ & Walkthrough -by- \ (_________________| |
  10. Shotgunnova (P. Summers) \____________________|
  11.  
  12. I. CONTROLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CNTR
  13. II. WALKTHROUGH . . . . . . . . . . . . . . . . . . . . . . . . . . . WLKT
  14.  
  15. 1) Kuvaq ......................................................... WK01
  16. 2) Organon Cruiser ............................................... WK02
  17. 3) Kuvaq [II] .................................................... WK03
  18. 4) Garbage Mine .................................................. WK04
  19. 5) Lower Ascension Station ....................................... WK05
  20.  
  21. III. ACHIEVEMENTS . . . . . . . . . . . . . . . . . . . . . . . . . . . APPN
  22. IV. FREQUENTLY ASKED QUESTIONS . . . . . . . . . . . . . . . . . . . . FAQZ
  23. V. UPDATES & CONTRIBUTIONS . . . . . . . . . . . . . . . . . . . . . UPDT
  24. VI. LEGALITY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . LGLT
  25.  
  26. _______________________________________________________________________________
  27. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  28. I. CONTROLS [CNTR]
  29. _______________________________________________________________________________
  30. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  31. This is a point-and-click game, so controls are fairly simple.
  32.  
  33. Left-clicking items and people initates contact with the target, picking the
  34. item up or starting conversation. (If Rufus is too far away, nothing occurs.)
  35. In the inventory menu, and the occasional field icon, items can be combined
  36. by selecting one (the cursor changes to that item to denote it's being used)
  37. and using it on another. If the pair works, a new item is created.
  38.  
  39. Right-clicking items is the observation button, giving wry banter about the
  40. object or person. In some cases, valuable clues and puzzle hints are given,
  41. so this is always useful. Unlike left-clicking, right-clicking faraway things
  42. still works.
  43.  
  44. Other useful things to know:
  45.  
  46. • Double-clicking entrances to buildings/paths enters them automatically,
  47. without waiting for Rufus to slow-walk there.
  48.  
  49. • Using mouse 3 (i.e. depressing a mouse's clickable scroll wheel) highlights
  50. all objects of note, which helps players find what the hell they're supposed
  51. to be doing! As someone who played without knowing this...it's better to
  52. know it from the get-go.
  53.  
  54. • On PC, pressing ESC skips current conversations and scenes. This is useful
  55. if players are replaying segments or testing certain things, like doing the
  56. Droggeljug achievement.
  57.  
  58. • I recommend playing with the mouse-wheel inventory option enabled. This way
  59. players can scroll down to access it, then scroll up to close it -- simple.
  60.  
  61. ________________________
  62. ____________________________________________________/ II. WALKTHROUGH [WLKT] |_
  63. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  64. 1) KUVAQ [WK01]
  65. _______________________________________________________________________________
  66. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  67. Note for those playing the "Deponia: The Complete Journey" version: there's
  68. a special achievement for Deponia 1 called "Junkyard King". Players must find
  69. little pieces of junk across the game, 11 in all, to assemble a sculpture (in
  70. bonus menu). This achievement does NOT occur in the very first version of
  71. Deponia -- i.e. the game was purchased separately and/or isn't on Steam -- so
  72. see the FAQ's Achievements for images of where they all are.
  73. _
  74. |_| ACHIEVEMENT: KINDERGARTEN
  75. Complete the tutorial. As with some achievements in this game, skipping
  76. the event/minigame may NOT trigger it, so first-timers should avoid those
  77. shortcuts.
  78.  
  79. Our protagonist begins in the junk world of Deponia -- specifically, the city
  80. of Kuvaq. At first, only his ex's house is available for exploration.
  81.  
  82. • Open suitcase
  83. • Obtain List (automatic)
  84. • Inspect bed cushion, then take Green Sock
  85. • Take Hand Torch
  86. • Take Oil Can
  87. • Go downstairs
  88.  
  89. • Take post-it from bathroom door (obtain "One Note")
  90. • Open bathroom door and take Plunger
  91. • Take Detergent from locker
  92. • Take Bolt Cutter from locker
  93. • Try inspecting toothbrush (it hides in dark corner by ramp)
  94. • Try entering Toni's room twice
  95. • Take post-it on guillotine (obtain "Two Notes")
  96.  
  97. • Take Fork from sink
  98. • Take Pot from sink
  99. • Take note from sink (obtain "Three Notes")
  100. • Open fridge and take the Yellow Sock
  101. • Take note from fridge door (obtain "Four Notes")
  102. • Take note from chair (obtain "A Bunch of Notes")
  103. • Inspect coat by door to get the Blue Sock
  104.  
  105. Before Rufus can leave the house, he needs the following: a bolt cutter, some
  106. provisions, a toothbrush, and a pair of socks. Except for the former, all
  107. need a little extra work to get. They can be done in any order.
  108.  
  109. • Dump the can of oil into the sink (obtain Empty Can)
  110. • Use Empty Can on crumb-filled sofa (obtain Provisions)
  111.  
  112. • Use Pot on sink (obtain Pot of Water)
  113. • Use filled pot on hotplate by sofa
  114. • Use detergent on pot
  115. • Shove "A Bunch of Notes" into opened stove door
  116. • Use Hand Torch on notes
  117. • Put all three socks into soapy water
  118. • Use fork on pot (obtain Pair o' Socks)
  119.  
  120. • Use plunger on closet by sink
  121. • Reach into mouse hole (obtain Mouse Trap)
  122. • Combine Mouse Trap and Provisions (obtain Trap with Bait)
  123. • Use Trap with Bait on dark corner where toothbrush is hiding
  124. • Obtain Toothbrush (automatic)
  125. _
  126. |_| ACHIEVEMENT: BRUSHHUNTER
  127. Capture the rogue toothbrush.
  128.  
  129. • Use Toothbrush on suitcase
  130. • Use Bolt Cutter on suitcase
  131. • Use Provisions on suitcase
  132. • Use Pair o' Socks on suitcase
  133. • When prompted, remove the bolt cutter
  134.  
  135. Rufus automatically goes out onto the harpoon launch pad.
  136.  
  137. • Take Wrench leaning by ramp
  138. • Enter Toni's house, then leave through lower door
  139. • Use Wrench on Mailbox
  140. • Return to launch area and open pod door
  141. • Use Wrench on Seat
  142. • Use Mailbox where the seat was
  143. • Inspect storage space (bottom of pod)
  144. • Inspect battery
  145. • Put suitcase in storage space
  146. • Use Battery on Mailbox
  147.  
  148. Now the harpoon can be fiddled with -- use the nearby control panel.
  149. _
  150. |_| ACHIEVEMENT: BULLSEYE [http://i.imgur.com/jPnFCoi.gif]
  151. Complete the calibration minigame by placing the rusty reticle onto the
  152. blinking train track square. The problem is two of the directions don't
  153. work and the reticle moves like a chess knight. One solution to the
  154. problem is: left-down, up-right, left-down, up-right, down-right,
  155. up-right, left-down, left-down, up-right. The image above shows it in
  156. action. (Use the reset button if need be.)
  157.  
  158. To finish, use the hand torch on the harpoon fuse.
  159.  
  160. 2) ORGANON CRUISER [WK02]
  161. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  162. This is the smallest area in the game and one-time-only. All previous items
  163. are removed.
  164.  
  165. • Inspect the chain twice
  166. • Enter the chute
  167. • Inspect suitcase
  168. • Take Provisions
  169. • Take Pair o' Socks
  170. • Use Provisions on cogwheels
  171. • When maintenance arm comes out, use Pair o' Socks on the protruding hatch
  172. • Inspect the sock-lined hatch
  173. • Take maintenance arm
  174. • Use maintenance arm on leftmost grate
  175.  
  176. Goal is introduced here.
  177.  
  178. • Enter the leftmost hatch
  179. • Operate left or middle levers
  180.  
  181. _______________________________________________________________________________
  182. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  183. 03) KUVAQ [II] [WK03]
  184. _______________________________________________________________________________
  185. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  186. Rufus will return back to town, empty-handed...literally. The town can be
  187. explored a bit more than usual at this point. A brief overview of areas:
  188.  
  189. |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
  190. | Town Gates | Has an old truck and a mechanical bull ride |
  191. |----------------+----------------------------------------------------------|
  192. | Town Center | All main areas connect to here; the town water tower can |
  193. | | be found in the left portion; an emergency phone is on a |
  194. | | lower road |
  195. |----------------+----------------------------------------------------------|
  196. | Back Alley | Leads to Hannek, the miner, and the local tavern. The |
  197. | | emergency station is nearby as well, but starts closed. |
  198. |----------------+----------------------------------------------------------|
  199. | Town Hall | Leads to the waiting room, assembly hall, mayor's office |
  200. | | and post office. The Listening Post for later is within |
  201. | | the latter. |
  202. |----------------+----------------------------------------------------------|
  203. | Wenzel's House | Lower-left of town square, right below the water tower; |
  204. | | Wenzel naturally lives here. |
  205. |----------------+----------------------------------------------------------|
  206. | Toni's House | The tunnel to the first area is next to Wenzel's house. |
  207. |----------------+----------------------------------------------------------|
  208. | Toni's Store | Toni can be found here, along with many items...though |
  209. | | she won't give any to Rufus... |
  210. |________________|__________________________________________________________|
  211.  
  212. Areas currently off-limits: emergency station, mayor's office, post office,
  213. listening post. Because this section is rather long, it's best to break the
  214. guide down into smaller objectives. (Players can still visit wherever they
  215. want and pick up stray items, though. It's best to be a little familiar with
  216. the areas, since the guide refers to 'em soon.)
  217.  
  218. [3.1] WAKING UP GOAL
  219. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  220. • Enter town square, learning a commotion's afoot
  221. • Enter town hall for an automatic scene
  222. • Take the Magnets from the entryway noticeboard
  223. • Use dispenser's lever
  224. • Take the Waiting Number (#66)
  225. • Enter assembly hall
  226.  
  227. Players learn a strong coffee could wake Goal up.
  228.  
  229. • Operate red button in background
  230. • Inspect closet's cardboard box to get the Balloons
  231.  
  232. • Exit town hall and enter alley
  233. • Enter Lonzo's bar
  234. • Take Dart from dartboard
  235. • Take cow Sign from bar wall
  236. • Ask Lonzo about "did you hear about the stranger? The girl?"
  237. • Pick "Is there something on your menu that can give someone a real boost?"
  238. • Obtain Recipe
  239. • Take Red Curtain
  240.  
  241. The recipe for making coffee is learned. Right-clicking on the item in the
  242. inventory lets it be inspected in detail. Various NPCs (Hannek, Wenzel, etc.)
  243. may give sly hints about the course of action to take.
  244.  
  245. [3.1.1] WAKE UP GOAL, PT. 1: STIMULANT
  246. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  247. Leaving the bar with the recipe opens the hall's emergency station.
  248.  
  249. • Take Dentist's Drill from medical area
  250. • Take Dissector's Scalpel from medical area
  251. • Use Balloons on Laughing Gas (obtain "Balloon filled with Laughing Gas")
  252. • Use countertop switch to change area to police mode
  253. • Inspect police box (feet fetters thrown on floor)
  254. • Switch room to firefighter mode
  255. • Take Asbestos Gloves by pole
  256. • Take fire extinguisher from counter-area box
  257. • Put feet fetters in firefighter's cabinet
  258. • Switch room to police mode
  259. • Obtain Handcuffs when they fall on the floor
  260. • Switch room to firefighter mode again (notice how floor panel slides?)
  261. • Use Handcuffs on hatch near roof support/tree
  262. • Switch to police mode
  263. • Visit village gates and use fireman's pole to reenter Gizmo's jail cell
  264. • Take Lockpick
  265. • Reenter emergency station normally
  266. • Switch room to medical mode
  267. • Use Lockpick on doctor's cabinet
  268. • Take Syringe
  269. • Take Stimulant (automatic)
  270.  
  271. [3.1.2] WAKE UP GOAL, PT. 2: BLACK POWDER
  272. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  273. • Visit Toni's shop (automatic scene with her)
  274. • Inspect vouchers on countertop
  275. • While Toni meditates, inspect the jar of hooks
  276. • Obtain Hook (automatic)
  277. • Obtain Key to the First Aid Kit (automatic)
  278.  
  279. • Enter tunnel to Toni's house
  280. • Use Asbestos Gloves on Chili Pepper (obtain Chili Pepper)
  281. • Enter Toni's house
  282. • Use key to open first aid kit by her guillotine door
  283. • Take Tranquilizer
  284.  
  285. • Enter harpoon launch pad area
  286. • Take Hand Torch
  287. • Take Funnel
  288. • Take Dud
  289. • Use Dissector's Scalpel on Dud (obtain Black Powder)
  290.  
  291. Return to Toni's Shop and combine the Black Powder, Stimulant, and Chili
  292. Pepper in the grinder near the door. Grind 'em using the crank, then open
  293. the hatch to obtain Coffee Powder. Now all that's left is finding the water-
  294. -related items.
  295.  
  296. [3.1.3] WAKE UP GOAL, PT. 3: CLEAR WATER (PRELIM PART)
  297. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  298. • Enter Wenzel's house (automatic scene)
  299. • Inspect Divining Rod on coffee table
  300. • Take Sponge from bathroom
  301.  
  302. Wenzel only agrees to give the rod after he's discovered water. Those who've
  303. explored outside may have noticed that his house is directly under the water
  304. tower -- in particular, a movable water nozzle. However, his chimney's capped
  305. with a grate. Hmm...
  306.  
  307. • Combine Hook with the laughing gas Balloon (obtain Balloon with Hook)
  308. • Use Balloon with Hook on bathroom furnace (opens chimney cap)
  309. • Enter basement
  310. • Use Dentist's Drill on Pipe
  311. • Exit building and go onto water tower
  312. • Inspect the pipe to spin it
  313. • Inspect reservoir tap cord (causes overflow in Wenzel's house)
  314. • Reenter Wenzel's abode and enter basement
  315. • Take Divining Rod after scene
  316.  
  317. [3.1.4] WAKE UP GOAL, PT. 3: CLEAR WATER (END PART)
  318. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  319. Once the Divining Rod's received, players can do the mayor portion. However,
  320. his town hall office is closed and there are people ahead of Rufus waiting to
  321. see him. Solution: clear out the rabble. (The hint is that the town roofer
  322. now makes hats. Each man wears a hat which corresponds to a house.)
  323.  
  324. • Take Magnets from town hall bulletin board (if not done already)
  325. • Enter alley near Lonzo's bar
  326. • Use Magnets on Detonation Plan chart
  327. • Mark the trio's houses as detonation sites (http://i.imgur.com/c7qllCq.png)
  328. _
  329. |_| ACHIEVEMENT: DEMOLITION EXPERT
  330. Correctly detonate the trio's houses on the first try.
  331.  
  332. The three men at the town hall will now vamoose.
  333.  
  334. • Enter town hall
  335. • Take the Waiting Number (#63) on entryway floor
  336. • Speak to Wenzel (automatic)
  337. • Enter mayor's office
  338.  
  339. • Speak to, and converse with, Mayor Lotek (mandatory)
  340. • Ring desk bell
  341. • Inspect bed cushion
  342. • Take Planet's Magnetic Field device
  343. • Use Divining Rod on desk's water symbol
  344. • Take Key to the Cupboard from desk bed
  345. • Inspect globe
  346. • Take glass
  347. • Use Key to the Cupboard on globe keyhole
  348. • Inspect booze cabinet (obtain Booze)
  349.  
  350. [3.1.6] WAKE UP GOAL, PT. 4: REVITALIZING FLUID
  351. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  352. Players may have heard Wenzel's story about bull's blood having revitalizing
  353. qualities.
  354.  
  355. • Go to town gate
  356. • Use Sign from Lonzo's bar on the bulletin board or bull
  357. • Use the Red Curtain on the bulletin board
  358. • Use Syringe on angered bull
  359. • Obtain Syringe with Taurine
  360.  
  361. [3.1.5] WAKE UP GOAL, PT. 5: ENERGY-RICH WATER
  362. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  363. Players may have already talked to Hannek in the alley, learning that miners
  364. drink "battery soda". Wenzel gives a similar clue.
  365.  
  366. • Take Sponge from Wenzel's bathroom (if not done already)
  367. • Enter Toni's House
  368. • Use Sponge on bubbling hot plate pot (obtain Wet Sponge)
  369. • Revisit town gates
  370. • Use Wet Sponge on dirty windshield
  371. • Inspect windshield (see pink leatherette, puppet, "Sugarpuff" nameplate)
  372.  
  373. • Find Hannek in the alley
  374. • Ask "What exactly are you guys doing down there?"
  375. • Ask "Maybe you have my key, too?"
  376. • Pick "Sugarpuff"
  377. • Pick "Pink"
  378. • Pick "Ballet"
  379. • Obtain Key of Truck
  380.  
  381. • Return to Sugarpuff's vehicle at the gate
  382. • Use new key on side door
  383. • Use interior lever to pop hood
  384. • Inspect hood further
  385. • Use Dentist's Drill on battery
  386. • Use Glass on acid stream (obtain Glass of Energy-Rich Water)
  387.  
  388. [3.1.6] WAKE UP GOAL, PT. 6: BREWING
  389. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  390. • Obtain Coffee Powder, if not done already (see section 3.1.2 for info)
  391. • Combine Booze and Glass of Energy-Rich Water
  392. • Obtain "Energy-Rich, Clear Water"
  393. • Combine Energy-Rich, Clear Water and Syringe with Taurine
  394. • Obtain "Energy-Rich, Revitalizing and Clear Water"
  395. • Revisit Lonzo's bar
  396. _
  397. |_| ACHIEVEMENT: STAND-IN WAITER
  398. Brew the wake-up espresso. Use the Coffee Powder on the closed tray and
  399. the "Energy-Rich, Revitalizing and Clear Water" on the machine.
  400.  
  401. • Obtain Espresso (automatic)
  402. • Revisit the assembly hall
  403.  
  404. [3.1.7] WAKE UP GOAL, PT. 7: FINAL STEPS
  405. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  406. Gizmo, Lotek and Wenzel will all be near the Elysian.
  407.  
  408. • Try using Espresso on Goal
  409. • Use Hand Torch on cardboard box that used to contain balloons
  410. • When Gizmo leaves, take his Stethescope on the podium
  411. • Use Stethoscope on Mayor Lotek
  412. • Use Funnel on Goal
  413. • Use Espresso on Goal
  414.  
  415. [3.2] CONTACT CLETUS
  416. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  417. Rufus automatically speaks to Goal in the emergency station, learning she
  418. wants him to contact Cletus, her fiancé. This requires a long-distance radio,
  419. however...
  420.  
  421. • Revisit assembly hall
  422. • Take Funnel by mayor's bed
  423. • Steal Microphone on podium
  424. • Steal Lotek's clock from where he sleeps
  425. • Return to town hall entryway
  426. • Use Mayor's Clock on the Opening Hours sign
  427. • Speak to Lotti (automatic)
  428.  
  429. In the post office, players can talk to the Postbot to learn various things,
  430. particularly about the local radios (mayor's office, vault, listening post,
  431. street by Wenzel's house) -- all off-limits. The robot also mentions liking
  432. to pop bubble wrap from mismatched boxes of postage level three.
  433.  
  434. An item from Toni's store is needed to see how the mail system works, though.
  435.  
  436. • Combine Dart and Tranquilizer (obtain Prepared Dart)
  437. • Combine Funnel and Prepared Dart (obtain Blow Pipe)
  438. • Visit front of Toni's store
  439. • Use Blow Pipe on open window, tranquilizing Toni
  440. • Enter store
  441. • Steal the Vouchers
  442.  
  443. Give a voucher to the mailbot to see how things work: the white cat inside
  444. the hatch licks postage, the orange cat runs the conveyor, and a pigeon lifts
  445. the package out into the sky.
  446.  
  447. Continuing requires the opposite of the achievement above, but first players
  448. must deal with the pigeon delivery system.
  449.  
  450. • Enter listening post (entrance is in post office, near main door)
  451. • Open cabinet cupboard
  452. • Put Planet's Magnetic Field device inside
  453. • Inspect device
  454. _
  455. |_| ACHIEVEMENT: THAT SEEMS ABOUT RIGHT... [http://i.imgur.com/a0I68mo.mp4]
  456. Complete the pigeon sabotage minigame without skipping it. The goal's to
  457. screw up the birds' magnetic guidance systems, done by swapping the big
  458. bird's sensors with the smallest. As the video above shows, only four
  459. of the wheels can be rotated: the entire middle row (A, B, C) and the
  460. middle on the third row (D). Do the following circles with the listed
  461. number of 90-degree rotations: C-1, B-2, A-1, B-2, C-1, B-2, D-1
  462.  
  463. If done right, the fattest pigeon will be squeezing into the smallest bird's
  464. hole. Return to Postbot downstairs.
  465. _
  466. |_| ACHIEVEMENT: MISSING POSTAGE
  467. Use Espresso on the orange cat and Tranquilizer on the white cat before
  468. handing over a voucher. There'll be no postage whatsoever on the package,
  469. forcing Postbot to incinerate it. This must be done before screwing up
  470. Postbot permanently.
  471.  
  472. • Give white cat Espresso (twice, if above achievement was done)
  473. • Give orange cat Tranquilizer (twice, if above achievement was done)
  474. • Give Postbot a voucher
  475.  
  476. This time, the postage will be messed up and the pigeon can't carry the lead
  477. weight -- it crashes near the background boxes, spilling bubble wrap.
  478.  
  479. • Walk back and forth on bubble wrap (×3) until postbot freaks out
  480. • Reenter post office after leaving
  481. • Open replacement cat's hatch
  482. • Steal the Two Replacement Cats
  483. • Take note on door in Postbot's booth
  484.  
  485. The puzzle [http://i.imgur.com/QcY97eN.png] is solved by superimposing the
  486. note on the PO boxes nearby. The numbers and arrows reveal the sequence digit
  487. for the door code. Thus, the answer is: 3649.
  488.  
  489. • Input correct door code into vault
  490. • Enter vault (requires Microphone and Headphones to use)
  491. • Take Nodding Bird toy in window
  492.  
  493. The only person with headphones in town is the listening post operator, and
  494. he's too relaxed to give 'em up. Rufus needs to change that.
  495.  
  496. • Enter mayor's office
  497. • Use nodding bird on communicator
  498. • Use Replacement Cat on Teletypewriter
  499.  
  500. • Enter emergency station
  501. • Fill another balloon with laughing gas
  502. • Exit into hallway
  503. • Use laughing gas balloon on parrot by Hannek
  504. • Obtain Stunned Parrot (automatic)
  505. • Use Espresso on Stunned Parrot (obtain Parrot)
  506.  
  507. • Move into Toni's Store
  508. • Use Parrot on perch by countertop
  509. • Reenter store and take the banter-filled Parrot
  510. • Use Parrot on emergency phone by Wenzel's house
  511.  
  512. With all three lines blaring with nonsense, return to the frazzled listening
  513. post operator and take his headphones. With this, and the microphone from the
  514. assembly hall installed, the vault radio can be used.
  515.  
  516. [3.3] FINAL ACTIONS
  517. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  518. • Revisit emergency station
  519. • Inspect the bedsheet on Goal's bed (automatic scene)
  520. • Use remaining Cat on tree
  521. • Enter Wenzel's house (automatic scene)
  522. • Enter Wenzel's basement
  523. • Inspect cupboard
  524. • Use Divining Rod on door
  525. _
  526. |_| ACHIEVEMENT: HUSSA - WHO'S GONNA CARE?
  527. Escape Kuvaq.
  528.  
  529. _______________________________________________________________________________
  530. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  531. 4) GARBAGE MINE [WK04]
  532. _______________________________________________________________________________
  533. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  534. All previous inventory items are gone. Four locations make up this area:
  535.  
  536. 1) The crane area, where Goal is
  537. 2) The track-switching junk area (control room is above it)
  538. 3) Doc's tunnel area
  539. 4) The tunnel itself
  540.  
  541. Rufus begins near the crane.
  542.  
  543. • Cross the nearest bridge...unsuccessfully
  544. • Enter track-switching area
  545. • Inspect mine bike's headlight (obtain Halogen Lamp)
  546. • Sit in bike's seat
  547.  
  548. • Enter Doc's tunnel
  549. • Inspect skeleton (obtain Leg of Skeleton)
  550. • Inspect Signaling Light Base
  551. • Take the red Signaling Light
  552. • Ask Doc "Who are you?"
  553. • Tell Doc "I'm a handyman myself."
  554. • Tell Doc "Just as a thought: in case a fellow handyman faced a problem..."
  555. • Tell Doc "When the mine bike doesn't start, for example..."
  556. • Obtain Avial Power Converter (automatic)
  557.  
  558. • Return to mine bike
  559. • Try installing the power converter on the bike
  560. • Search nearby junk pile when it slips out
  561. _
  562. |_| ACHIEVEMENT: DIY'ER
  563. Put the three converters back together properly. The trick to winning is
  564. listening to Doc's musings on women, which use mechanical analogies that,
  565. surprisingly, are relevant here! With a little luck and process of
  566. elimination, players can figure out which muffs, bushings and bevels go
  567. where. Solution:
  568.  
  569. Conical -: Cobalt Muff + Clamp Bushing + 2-Spoke Bevel
  570. Spherical: Emerald Muff + Screw-on Bushing + 4-Spoke Bevel
  571. Cubical -: Mauve Muff + Push-on Bushing + 3-Spoke Bevel
  572.  
  573. Rufus automatically puts the completed items in the inventory, so players can
  574. do trial and error that way, too.
  575.  
  576. • Obtain Avial Power Inverter (automatic)
  577. • Obtain Dorsal Power Inverter (automatic)
  578. • Obtain Bi-Nausal Power Inverter (automatic)
  579. • Put one of the inverters into the mine bike
  580. • Jump in driver's seat
  581. • Drive through tunnel (the "set off" option while stationary)
  582.  
  583. The journey takes players into the tunnel, past a suspicious lever, then back
  584. to start...except facing the other way.
  585.  
  586. • Press hanging button to enter control station
  587. • Take red Cloth
  588. • Dismount into upper tunnel
  589. • Pull red lever (lowers railway switch gate by Doc)
  590. • Press button (creates shortcut from downstairs to control room)
  591. • Ride mine bike again, then dismount when it's at the bottom switching area
  592.  
  593. • Revisit Doc's viaduct area
  594. • Take key from lowered skeleton (obtain Key of Trackman)
  595. • Return to control room
  596. • Use new key on locked hatch
  597. • Take the Wrench
  598.  
  599. • Return to Doc
  600. • Inspect Booze (or ask "Is that booze?")
  601. • Use the red Cloth on Booze
  602. • Obtain Cloth with Alcohol (automatic)
  603. • Use alcohol-soaked cloth on dirty mirror by tunnel
  604. • Obtain Polished Mirror (automatic)
  605. • Hang mirror on skeleton (if too high, turn red lever by control room again)
  606. • Put Halogen Lamp in the signaling light base (where red light was earlier)
  607. • Use Wrench on signal gate's maintenance box
  608. • Steal the Fuse
  609. • Put one of the power inverters into the box, raising the skeleton
  610.  
  611. The skeleton's mirror is now at the halogen beam's level, illuminating the
  612. tunnel.
  613.  
  614. • Enter viaduct tunnel
  615. • Take Empty Bottle by bend
  616. • Steal outer turn's suspicious Lever
  617. • Return to switching station
  618. • Put Lever in shunting lever box
  619. • Operate said lever (switches mine cart to crane's track)
  620. • Drive cart to crane
  621. • Enter the crane
  622. _
  623. |_| ACHIEVEMENT: NEWTON WOULD BE PROUD
  624. Install one of the inverters into the crane's maintenance box, just to
  625. see what happens. This can't be done after the next step.
  626.  
  627. • Place Fuse in crane's maintenance box
  628. • Operate crane lever
  629. • Fail to move Goal because Rufus isn't "laid back" enough
  630.  
  631. • Revisit Doc
  632. • Talk about "I have some more interesting challenges."
  633. • Say "Doc, I am too fidgety."
  634. • When Doc shows how to meditate, use Empty Bottle on his Booze
  635. • Fixate on the horizon
  636.  
  637. • Return to crane
  638. • Use Leg of Skeleton on crane seat
  639. • Fixate on horizon
  640. • Select "PUPUP"
  641. • Drink from flask (automatic)
  642. • Operate crane controls to put Goal into bike's garbage container
  643. • Drive bike back to switching station
  644. • Drive into viaduct tunnel, only to return to starting point
  645. • Enter control room with bike elevator
  646. • Open upper switching track controls (automatic)
  647. _
  648. |_| ACHIEVEMENT: MASTER OF SWITCHES
  649. Solve the "unbeatable mine maze" puzzle. Players can look at the chart
  650. in the control room for an idea of how their ride will go, but this part
  651. is mostly trial and error. Solution: yellow and red levers pulled down,
  652. left dial on green, right dial on red. (The achievement doesn't require
  653. getting it right on the first try.)
  654.  
  655. When I say a lever is pulled down, it's visibly leaning toward the mine bike.
  656. By default, all levers start pulled down; the dials both start on yellow. If
  657. all goes well, the bike leaves the junkyard and continues to the final area.
  658. _
  659. |_| ACHIEVEMENT: HUSSA - GET ON WITH THE PLOT!
  660. Reach Lower Ascension Station. This can't be missed.
  661.  
  662. _______________________________________________________________________________
  663. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  664. 5) LOWER ASCENSION STATION [WK05]
  665. _______________________________________________________________________________
  666. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  667. Rufus begins in a candy shop, item-less to begin the final chapter.
  668.  
  669. • Inspect chewing gum dispenser
  670. • Obtain Chewing Gum (automatic)
  671. • Use gum from inventory (obtain Chewed Gum)
  672. • Inspect anchovy machine
  673. • Take Anchovies on a Stick
  674. • Use item from inventory (obtain Stick)
  675. • Inspect blue shelf
  676. • Inspect plug, turning the cotton candy machine back on
  677. _
  678. |_| ACHIEVEMENT: GOURMET
  679. Eat all kinds of cotton candy (neutral, calzone, phosphor) by dipping the
  680. anchovy Stick into the batch. The left-hand lever changes the flavor.
  681. _
  682. |_| ACHIEVEMENT: LEVER LOVER
  683. Operate the seemingly pointless light switches twenty times. This can be
  684. done with all three or just a single one.
  685.  
  686. • Obtain Phosphor Cotton Candy
  687. • Enter the lobby
  688. • Enter the concourse
  689. • Take Mosaic Stone from floor
  690. • Take Pebble from pile (right-hand side)
  691. • Use Phosphor Cotton Candy on hanging light
  692. • Obtain Glowing Phosphor Cotton Candy (automatic)
  693. • Enter next-door elevator
  694. • Open utility cabinet
  695. • Take Soap
  696. • Take Mop
  697. • Take Bucket
  698.  
  699. • Return to Lobby
  700. • Enter the Tower area
  701. • Use Bucket on green water pool (obtain Bucket with Water)
  702. • Add Soap to Bucket of Water (obtain Bucket with Soapy Water)
  703. • Add Mop to water bucket (obtain Mop with Soapy Water)
  704. _
  705. |_| ACHIEVEMENT: PARADOX
  706. Try throwing a pebble into the pool for a funny scene.
  707.  
  708. • Return to the concourse
  709. • Use soapy mop on the dirty mosaic
  710. • Reobtain Mop (automatic)
  711. _
  712. |_| ACHIEVEMENT: HISTORY OF DEPONIA
  713. Observe all three mosaic depictions -- there's one in the lobby and two
  714. in the concourse. (To observe them, stick the glowing phosphor cotton
  715. candy in their open hatches to illuminate the pictures. Just observing
  716. the dirty images doesn't count.) Naturally, the dirty mosaic must be
  717. cleaned first to have its hatch accessible.
  718.  
  719. • Illuminate the recently cleaned mosaic
  720. • Combine Chewed Gum and Mosaic Piece (obtain Mosaic Stone with Chewing Gum)
  721. • Use the gummed-up mosaic piece on illuminated mosaic's hole
  722.  
  723. This begins a mosaic-mending minigame [http://i.imgur.com/50GstzY.png] with
  724. multi-colored pieces. Each is part of a diagram, so it only goes in one
  725. correct space. Basic strategy is to find border pieces first, then build
  726. inwards. The last piece is the yellow gum-stuck one -- it doesn't fit. Try
  727. mashing it in repeatedly to break the mosaic, ending the puzzle.
  728.  
  729. • Inspect mosaic pieces (obtain Chewed Gum)
  730. • Inspect fusebox behind mosaic
  731. • Take Torch Light from within fusebox
  732. • Reboot the fusebox to make the next-door elevator operable
  733.  
  734. • Visit the elevator area
  735. • Operate rebooted controls
  736. • Visit rooftops (automatic)
  737. • See horizon scene (automatic)
  738. • Operate flagpole controls
  739. • Steal Flag
  740. • Take pointy Embellishment on guard railing
  741.  
  742. • Return to concourse (automatic scene)
  743. • Return to roof platform
  744. • Speak to Cletus (any options), then pick "I'll go get Goal" to end convo.
  745.  
  746. • Return to concourse
  747. • Combine Chewed Gum and Embellishment (obtain Slingshot)
  748. • Combine Slingshot and Pebble (obtain Slingshot with Pebble)
  749. • Used loaded slingshot to destroy hanging lamp, darkening the room
  750.  
  751. This still won't be enough to pass by Argus. Only disguising as Cletus works.
  752. Some of the inventory items' descriptions mention Cletus, so it's not hard
  753. to figure out which ones. (Right-clicking Cletus even gives a harsh summary
  754. of his appearance.)
  755.  
  756. • Combine Embellishment and Mop Handle (obtain Hook)
  757. • Use Hook on fallen Lampshade
  758. • Combine Lampshade and Flag (obtain Organon Getup)
  759. • Revisit elevator
  760. • Use Mop on Oil Tank Lid (obtain Greasy Mop)
  761. • Combine Organon Getup and Greasy Mop (obtain Improvised Cletus Costume)
  762. • Return to concourse
  763. • Don the Cletus costume (only possible in this dark environment)
  764. • Try passing by Argus
  765.  
  766. • Return to rooftops
  767. • Pick "What's the agreement between you and the Organon?"
  768. • Do all the ensuing options about hating Deponia, wanting to leave, etc.
  769. • Pick "The Organons said something about a backup cartridge..."
  770. • Pick "I need the backup cartridge."
  771. • Pick "Goal is unconscious."
  772. • Obtain Backup Cartridge (automatic)
  773.  
  774. • Sneak through concourse while disguised (automatic scene)
  775. • Return to candy shop
  776. • Use Torch Light to make puddle of phosphor trail glow
  777. • Get another Anchovy on a Stick from machine (don't eat it)
  778. • Enter lobby and repeat process until trail leads into Tower area
  779. • Repeat process in Tower area
  780. • Inspect the piece of fence where the trail stops
  781. • Exit behind the tower
  782.  
  783. • Inspect stack of needles (obtain Straw)
  784. • Use Anchovy on a Stick with phosphor puddle (obtain Bait)
  785. • Use Torch Light with Bait (obtain Glowing Bait)
  786. • Use hook on tunnel grating
  787. • Enter cable chute
  788. • Use Glowing Bait on whale
  789. • Continue down chute to the docks
  790.  
  791. • Enter cable boat
  792. • View scene with Goal, Doc and Captain Bozo (automatic)
  793. • Press slot on Goal's temple
  794. • Obtain cartridge (automatic)
  795.  
  796. • Take Duster by couch
  797. • Take Bozo's Key by couch
  798. • Exit boat
  799. • Use key to unlock, then inspect, the chest
  800. • Obtain Degreaser (automatic)
  801. • Obtain Steel Brush (automatic)
  802.  
  803. • Right-click cartridge in inventory to start minigame
  804. • Dust Contact Pins
  805. • Dust Reading Head
  806. • Dust Chip
  807. • Use Degreaser on Contact Pins, Reading Head and Chip
  808. • Use Duster on Contact Pins, Reading Head and Chip
  809. • Use Steel Brush on Contact Pins, Reading Head, and Chip
  810. • Show Doc the cleaned cartridge (automatic)
  811. • Speak to Goal about various things (automatic)
  812.  
  813. • Return to the Tower to find it guarded
  814. • Use Straw on Pool
  815. • Enter trunk
  816. • Enter left window
  817. • Use crank
  818. • Enter French door
  819. • Take Fork
  820. • Enter pipe
  821. • Use Fork on the squeaky Horn
  822. • Squeeze horn to shoot fork
  823. • Enter canopy top
  824. • Walk over platypus toy
  825. • Take platypus toy
  826. • Walk back towards canopy top
  827. • Put platypus toy back
  828. • Walk over it a second time, diverting the flashlight
  829. • Walk to crane (automatic)
  830. • Operate controls
  831.  
  832. • Return to elevator (automatic)
  833. • Return to roof platform (automatic scene)
  834. • End conversation
  835. • Inspect Cletus' bag from earlier
  836. • Obtain Cletus' Rags (automatic)
  837. • Don said rags
  838. • Speak to the squabblers
  839. • Pick "Don't make me laugh!"
  840. • Inspect Cletus' speedo
  841. • Tie it to the flagpole
  842. • Speak to Goal (automatic)
  843. • Press Goal's consciousness slot
  844. • See scene (automatic)
  845.  
  846. • Enter lifeboat (automatic)
  847. • Pick "Say, Goal..."
  848. • Pick "It's like this..."
  849. • Pick "Well..."
  850. • Pick "It's just that..."
  851. • Pick "Alright then. I'm going to tell you now..."
  852. _
  853. |_| ACHIEVEMENT: LOVING THE TRUTH
  854. Tell Goal the unvarnished truth. This is mandatory using options above.
  855.  
  856. • Return to tower roof (automatic)
  857. • Obtain Backup Cartridge (automatic)
  858. • Return to concourse (automatic scene)
  859. • Take cartridge from the machine
  860. • Visit elevator (automatic scene)
  861. • Pick the bottom dialogue option
  862. • Turn to face Ulysses
  863. • Inspect Ulysses' handle
  864.  
  865. The end! Note that the final achievement can only be done after completing
  866. the game.
  867. _
  868. |_| ACHIEVEMENT: HUSSA - THE CHORUS-GUYS RULE!
  869. Complete the game.
  870. _
  871. |_| ACHIEVEMENT: DROGGELJUG
  872. After beating the game, go into the options and check the box next to
  873. the silly face. This is the Droggeljug option -- it changes all items,
  874. descriptions and dialogue to "Droggeljug," which naturally complicates
  875. events. Complete the game with this mode active to get the achievement.
  876.  
  877. Also: for those playing "Deponia: The Complete Journey," finishing the first
  878. game immediately leads into the second, "Chaos on Deponia".
  879.  
  880. _______________________________________________________________________________
  881. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  882. III. ACHIEVEMENTS [ACHV]
  883. _______________________________________________________________________________
  884. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  885. There are nineteen achievements to find in Deponia. All except one can be
  886. done during the first playthrough. (On the PS4 version, the Droggeljug trophy
  887. is omitted and replaced with the platinum "Deponia unlocked!" trophy.) A 20th
  888. achievement spanning all acts is added to the "Complete Journey" version of
  889. the game.
  890.  
  891. Legend:
  892.  
  893. B - Bronze
  894. S - Silver
  895. G - Gold
  896. P - Platinum
  897.  
  898. ________________________
  899. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  900. ALL ACTS [1 ACHIEVEMENT]
  901. ________________________
  902. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  903. This achievement is only present in "Deponia: The Complete Journey," taking
  904. the place of "Droggeljug". It requires finding pointless junk items hidden
  905. around the world to construct a metal Rufus head (see under Sculpture part
  906. of bonus section). These items don't appear in the inventory, only the bonus
  907. section.
  908. _
  909. |_| JUNKYARD KING
  910. Find the eleven junk items hidden around the world. These aren't actual
  911. items, as mentioned above, and thus aren't highlighted using Mouse 3. A
  912. special SFX plays when they're found, however.
  913.  
  914. 01) Kuvaq: https://i.imgur.com/uRipQdv.png
  915. 02) Kuvaq: https://i.imgur.com/WQrR6DI.png
  916. 03) Kuvaq: https://i.imgur.com/uWtxZbc.png
  917. 04) Kuvaq: https://i.imgur.com/rt9lQ20.png
  918. 05) Kuvaq: https://i.imgur.com/BFNRIrt.png
  919.  
  920. 06) Garbage Mines: https://i.imgur.com/jzJdDsE.png
  921. 07) Garbage Mines: https://i.imgur.com/LdyUbXI.png
  922.  
  923. 08) Upper Ascension Station: https://i.imgur.com/7mr6oY6.png
  924. 09) Upper Ascension Station: https://i.imgur.com/1OH0W2j.png
  925. 10) Upper Ascension Station: https://i.imgur.com/HXCYD5D.png
  926. 11) Upper Ascension Station: https://i.imgur.com/OEdwJUv.png
  927.  
  928. ______________________
  929. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  930. KUVAQ [8 ACHIEVEMENTS]
  931. ______________________
  932. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  933. _
  934. |B| KINDERGARTEN
  935. ¯ Complete the tutorial. As with some achievements in this game, skipping
  936. the event/minigame may NOT trigger it, so first-timers should avoid those
  937. shortcuts.
  938. _
  939. |S| BRUSHHUNTER
  940. ¯ Capture the rogue toothbrush in Toni's house, by: (1) taking bathroom
  941. plunger (2) using plunger to pry open closet by fridge sink (3) reaching
  942. in to take the mousetrap (3) baiting mousetrap with peas (4) putting the
  943. baited trap in the toothbrush's corner.
  944. _
  945. |S| BULLSEYE [http://i.imgur.com/jPnFCoi.gif]
  946. ¯ Complete the calibration minigame on the launchpad at Toni's house, i.e.
  947. without skipping it entirely. A solution (left-down, up-right, left-down,
  948. up-right, down-right, up-right, left-down, left-down, up-right) is given
  949. here and shown in the GIF file above.
  950. _
  951. |G| DEMOLITION EXPERT
  952. ¯ When using the detonation plan chart outside Lonzo's bar for the first
  953. time, correctly blow up all correct houses. This image shows the right
  954. markers: http://i.imgur.com/c7qllCq.png
  955. _
  956. |G| STAND-IN WAITER
  957. ¯ Brew the wake-up espresso for Goal. This long, complicated process is
  958. listed in the walkthrough and is mandatory to complete.
  959. _
  960. |G| THAT SEEMS ABOUT RIGHT...
  961. ¯ Complete the pigeon sabotage minigame without skipping it. The goal's to
  962. screw up the birds' magnetic guidance systems, done by swapping the big
  963. bird's sensors with the smallest. As the video above shows, only four
  964. of the wheels can be rotated: the entire middle row (A, B, C) and the
  965. middle on the third row (D). Do the following circles with the listed
  966. number of 90-degree rotations: C-1, B-2, A-1, B-2, C-1, B-2, D-1. This
  967. file shows the correct route, too: http://i.imgur.com/a0I68mo.mp4
  968. _
  969. |G| MISSING POSTAGE
  970. ¯ Tweak the post office's white and orange cats with tranquilizer and
  971. espresso, respectively, then try mailing a package through postbot (via
  972. voucher). This must be done before postbot freaks out in his bubblewrap
  973. frenzy.
  974. _
  975. |S| HUSSA - WHO'S GONNA CARE?
  976. ¯ Escape Kuvaq with Goal. This is mandatory.
  977.  
  978. _____________________________
  979. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  980. GARBAGE MINE [4 ACHIEVEMENTS]
  981. _____________________________
  982. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  983. _
  984. |G| ACHIEVEMENT: DIY'ER
  985. ¯ Correctly put all three inverters back together properly near the mine
  986. bike. This is mandatory to complete. The solution for the forgetful:
  987.  
  988. Conical -: Cobalt Muff + Clamp Bushing + 2-Spoke Bevel
  989. Spherical: Emerald Muff + Screw-on Bushing + 4-Spoke Bevel
  990. Cubical -: Mauve Muff + Push-on Bushing + 3-Spoke Bevel
  991. _
  992. |S| ACHIEVEMENT: Newton Would Be Proud
  993. ¯ Install one of the inverters into the crane's maintenance box, just to
  994. see what happens. This must be done before loading Goal into the bike's
  995. garbage tray.
  996. _
  997. |G| ACHIEVEMENT: MASTER OF SWITCHES
  998. ¯ Solve the "unbeatable mine maze" puzzle with the following control room
  999. configuration: yellow and red levers pulled down, left dial on green,
  1000. right dial on red. (The achievement doesn't require getting it right on
  1001. the first try.) This is mandatory in the long run.
  1002. _
  1003. |S| ACHIEVEMENT: HUSSA - GET ON WITH THE PLOT!
  1004. ¯ Reach Lower Ascension Station. This can't be missed.
  1005.  
  1006. _________________________________________
  1007. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  1008. LOWER ASCENSION STATION [6-7 ACHIEVEMENTS]
  1009. _________________________________________
  1010. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  1011. _
  1012. |G| ACHIEVEMENT: GOURMET
  1013. ¯ Eat all kinds of cotton candy (neutral, calzone, phosphor) by dipping the
  1014. anchovy Stick into the batch. The left-hand lever changes the flavor. It
  1015. isn't necessary to chew the gum as well, though it doesn't hurt anything.
  1016. _
  1017. |B| ACHIEVEMENT: LEVER LOVER
  1018. ¯ Operate the seemingly pointless light switches on the cotton candy rig
  1019. twenty times total. It doesn't matter which switch(es) are screwed with.
  1020. _
  1021. |G| ACHIEVEMENT: PARADOX
  1022. ¯ Try throwing a pebble into the tower's pool. The pebble is on the ground
  1023. in the concourse.
  1024. _
  1025. |S| ACHIEVEMENT: HISTORY OF DEPONIA
  1026. ¯ Observe all three mosaic depictions -- there's one in the lobby and two
  1027. in the concourse. (To observe them, stick the glowing phosphor cotton
  1028. candy in their open hatches to illuminate the pictures, then right-click
  1029. on their images.) The dirty mosaic must be cleaned first before its hatch
  1030. is accessible.
  1031. _
  1032. |S| ACHIEVEMENT: LOVING THE TRUTH
  1033. ¯ Tell Goal the truth in the lifeboat. This is mandatory to continue.
  1034. _
  1035. |G| ACHIEVEMENT: HUSSA - THE CHORUS-GUYS RULE!
  1036. ¯ Complete the game.
  1037. _
  1038. |P| ACHIEVEMENT: DEPONIA UNLOCKED!
  1039. ¯ Obtain all other achievements/trophies. This is a PS4-only trophy.
  1040.  
  1041. ______________________________
  1042. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  1043. POST-GAME ONLY [1 ACHIEVEMENT]
  1044. ______________________________
  1045. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  1046. The following trophy isn't found on PS4, only the base game of Deponia. It's
  1047. not present in "Deponia: the Complete Journey" collection either, oddly...
  1048. _
  1049. |_| ACHIEVEMENT: DROGGELJUG
  1050. After beating the game, go into the options and check the box next to
  1051. the silly face. This is the Droggeljug option -- it changes all items,
  1052. descriptions and dialogue to "Droggeljug," which is both funny and a huge
  1053. complication for repeat players. Completing the game with the option
  1054. enabled earns the achievement...though it's said to be glitched, so it
  1055. may all be for naught.
  1056.  
  1057. _______________________________________________________________________________
  1058. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  1059. V. FREQUENTLY ASKED QUESTIONS [FAQZ]
  1060. _______________________________________________________________________________
  1061. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  1062. [Q] - Do you have an image album I can look at?
  1063. [A] - Sure, use this: https://imgur.com/a/eajsz
  1064. I also keep hard copies in case the links break, so email me if this
  1065. occurs.
  1066.  
  1067. [Q] - I didn't get the achievement for the minigame!
  1068. [A] - Skipping those portions may not trigger the achievement, so reload an
  1069. earlier save and do 'em legitimately.
  1070.  
  1071. [Q] - Goal won't drink the coffee!
  1072. [A] - Make sure to place the funnel first. It's located on the launch pad at
  1073. Toni's house.
  1074.  
  1075. [Q] - I can't take Doc's booze while he meditates!
  1076. [A] - Players are supposed to use the Empty Bottle to steal some slyly, not
  1077. nick his flask. The empty bottle's in the viaduct's tunnel, near the
  1078. broken lever Rufus must take.
  1079.  
  1080. [Q] - What do the suspicious lights in the candy store do/indicate?
  1081. [A] - Nothing, to my knowledge. If they have a function, feel free to write
  1082. in and tell me.
  1083.  
  1084. [Q] - What does Deponia mean?
  1085. [A] - I believe it's a play on "deponie," a German word for junkyards. This
  1086. makes more sense since the developers are German.
  1087.  
  1088. [Q] - Are the other Deponia games worth getting?
  1089. [A] - Haven't played any other ones yet, but based on how enjoyable this one
  1090. was, my spidey senses are saying "yes".
  1091.  
  1092. [Q] - Does this game have a developer commentary?
  1093. [A] - It does, but only in the Deponia: The Complete Journey version, or so
  1094. I'm told.
  1095.  
  1096. [Q] - Where can I find system requirements for PC?
  1097. [A] - Assuming it's for the Steam version -- which the guide used -- just use
  1098. the Deponia steam page: store.steampowered.com/app/214340/Deponia/
  1099.  
  1100. _______________________________________________________________________________
  1101. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  1102. VI. UPDATES & CONTRIBUTORS [UPDT]
  1103. _______________________________________________________________________________
  1104. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  1105. 9-2-17 ----------------------------+ Started guide
  1106. 9-4-17 ----------------------------+ Finished guide
  1107.  
  1108. THANKS TO...
  1109. ¯¯¯¯¯¯¯¯¯¯¯¯
  1110. • Sailor/Ceej, for hostin' my stuff
  1111. • Captain Bozo, the best pirate on the Red Rust Sea
  1112.  
  1113. NOTES TO SELF / THINGS I NEED
  1114. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  1115. • Droggeljug shortcutting info. I've heard players can just load saves that
  1116. are mostly complete after turning the option on, then beating the game
  1117. that way, but it didn't work for me. Maybe there's a cut-off point...?
  1118.  
  1119. _______________________________________________________________________________
  1120. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  1121. VII. LEGALITY [LGLT]
  1122. _______________________________________________________________________________
  1123. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  1124. This document is intended for private home use ONLY, and may not be reproduced
  1125. through electronic or commercial means without the expressed consent of the
  1126. author (P. Summers). It cannot be hosted, edited, or distributed for profit,
  1127. and may not be given away as an add-in/gift to bought items. All rights are
  1128. reserved to respective parties, even those not explicitly stated herein. Those
  1129. who find this document on sites not listed below should e-mail the author (me).
  1130. Thanks for reading this, and thanks for respectin' FAQ authors.
  1131.  
  1132. Allowed Sites: Disallowed Sites:
  1133.  
  1134. • Gametalk.com • cheatcc.com
  1135. • GameFAQs.com • gamershell.com
  1136. • MyCheats.com
  1137. • Neoseeker.com
  1138. • Gamesradar.com
  1139. • Supercheats.com
  1140. • Cheathappens.com
  1141. • Honestgamers.com
  1142. • Chaptercheats.com E-mail me for permissions ~
  1143. • Cavesofnarshe.com shotgunnova (a+) gmail (d0t) com.
  1144. _______________________________________________________________________________
  1145. HUZZAH! Document © Shotgunnova, 1997-2017 (and countin'!)
  1146. THE CHORUS Deponia namesake © respective owners
  1147. GUYS RULE! E N D O F D O C U M E N T
  1148. Restore Page
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