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- ______________________________________
- | ___________________________________ \
- | |____ _______ ____ _____ ) \ _________ _______
- |_ \ |_ | | _ \ / \ | \ | ___ _| | ___ |
- | |¯\ \ | [¯|_| | |_) ) / /¯|¯\ \ | \ | | | | | |___| |
- | | ) ) | ] _ | __/ ( (--+--) ) | |\ \) | | | | ___ |
- _| |_/ (__| [_| |_| ( \ \_|_/ (__| ( \ | _| |_ | | | |_
- |_______,________,____\ \___________| \ | |_____| |_| |_, |
- Spoiler-free FAQ & Walkthrough -by- \ (_________________| |
- Shotgunnova (P. Summers) \____________________|
- I. CONTROLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CNTR
- II. WALKTHROUGH . . . . . . . . . . . . . . . . . . . . . . . . . . . WLKT
- 1) Kuvaq ......................................................... WK01
- 2) Organon Cruiser ............................................... WK02
- 3) Kuvaq [II] .................................................... WK03
- 4) Garbage Mine .................................................. WK04
- 5) Lower Ascension Station ....................................... WK05
- III. ACHIEVEMENTS . . . . . . . . . . . . . . . . . . . . . . . . . . . APPN
- IV. FREQUENTLY ASKED QUESTIONS . . . . . . . . . . . . . . . . . . . . FAQZ
- V. UPDATES & CONTRIBUTIONS . . . . . . . . . . . . . . . . . . . . . UPDT
- VI. LEGALITY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . LGLT
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- I. CONTROLS [CNTR]
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- This is a point-and-click game, so controls are fairly simple.
- Left-clicking items and people initates contact with the target, picking the
- item up or starting conversation. (If Rufus is too far away, nothing occurs.)
- In the inventory menu, and the occasional field icon, items can be combined
- by selecting one (the cursor changes to that item to denote it's being used)
- and using it on another. If the pair works, a new item is created.
- Right-clicking items is the observation button, giving wry banter about the
- object or person. In some cases, valuable clues and puzzle hints are given,
- so this is always useful. Unlike left-clicking, right-clicking faraway things
- still works.
- Other useful things to know:
- • Double-clicking entrances to buildings/paths enters them automatically,
- without waiting for Rufus to slow-walk there.
- • Using mouse 3 (i.e. depressing a mouse's clickable scroll wheel) highlights
- all objects of note, which helps players find what the hell they're supposed
- to be doing! As someone who played without knowing this...it's better to
- know it from the get-go.
- • On PC, pressing ESC skips current conversations and scenes. This is useful
- if players are replaying segments or testing certain things, like doing the
- Droggeljug achievement.
- • I recommend playing with the mouse-wheel inventory option enabled. This way
- players can scroll down to access it, then scroll up to close it -- simple.
- ________________________
- ____________________________________________________/ II. WALKTHROUGH [WLKT] |_
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- 1) KUVAQ [WK01]
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- Note for those playing the "Deponia: The Complete Journey" version: there's
- a special achievement for Deponia 1 called "Junkyard King". Players must find
- little pieces of junk across the game, 11 in all, to assemble a sculpture (in
- bonus menu). This achievement does NOT occur in the very first version of
- Deponia -- i.e. the game was purchased separately and/or isn't on Steam -- so
- see the FAQ's Achievements for images of where they all are.
- _
- |_| ACHIEVEMENT: KINDERGARTEN
- Complete the tutorial. As with some achievements in this game, skipping
- the event/minigame may NOT trigger it, so first-timers should avoid those
- shortcuts.
- Our protagonist begins in the junk world of Deponia -- specifically, the city
- of Kuvaq. At first, only his ex's house is available for exploration.
- • Open suitcase
- • Obtain List (automatic)
- • Inspect bed cushion, then take Green Sock
- • Take Hand Torch
- • Take Oil Can
- • Go downstairs
- • Take post-it from bathroom door (obtain "One Note")
- • Open bathroom door and take Plunger
- • Take Detergent from locker
- • Take Bolt Cutter from locker
- • Try inspecting toothbrush (it hides in dark corner by ramp)
- • Try entering Toni's room twice
- • Take post-it on guillotine (obtain "Two Notes")
- • Take Fork from sink
- • Take Pot from sink
- • Take note from sink (obtain "Three Notes")
- • Open fridge and take the Yellow Sock
- • Take note from fridge door (obtain "Four Notes")
- • Take note from chair (obtain "A Bunch of Notes")
- • Inspect coat by door to get the Blue Sock
- Before Rufus can leave the house, he needs the following: a bolt cutter, some
- provisions, a toothbrush, and a pair of socks. Except for the former, all
- need a little extra work to get. They can be done in any order.
- • Dump the can of oil into the sink (obtain Empty Can)
- • Use Empty Can on crumb-filled sofa (obtain Provisions)
- • Use Pot on sink (obtain Pot of Water)
- • Use filled pot on hotplate by sofa
- • Use detergent on pot
- • Shove "A Bunch of Notes" into opened stove door
- • Use Hand Torch on notes
- • Put all three socks into soapy water
- • Use fork on pot (obtain Pair o' Socks)
- • Use plunger on closet by sink
- • Reach into mouse hole (obtain Mouse Trap)
- • Combine Mouse Trap and Provisions (obtain Trap with Bait)
- • Use Trap with Bait on dark corner where toothbrush is hiding
- • Obtain Toothbrush (automatic)
- _
- |_| ACHIEVEMENT: BRUSHHUNTER
- Capture the rogue toothbrush.
- • Use Toothbrush on suitcase
- • Use Bolt Cutter on suitcase
- • Use Provisions on suitcase
- • Use Pair o' Socks on suitcase
- • When prompted, remove the bolt cutter
- Rufus automatically goes out onto the harpoon launch pad.
- • Take Wrench leaning by ramp
- • Enter Toni's house, then leave through lower door
- • Use Wrench on Mailbox
- • Return to launch area and open pod door
- • Use Wrench on Seat
- • Use Mailbox where the seat was
- • Inspect storage space (bottom of pod)
- • Inspect battery
- • Put suitcase in storage space
- • Use Battery on Mailbox
- Now the harpoon can be fiddled with -- use the nearby control panel.
- _
- |_| ACHIEVEMENT: BULLSEYE [http://i.imgur.com/jPnFCoi.gif]
- Complete the calibration minigame by placing the rusty reticle onto the
- blinking train track square. The problem is two of the directions don't
- work and the reticle moves like a chess knight. One solution to the
- problem is: left-down, up-right, left-down, up-right, down-right,
- up-right, left-down, left-down, up-right. The image above shows it in
- action. (Use the reset button if need be.)
- To finish, use the hand torch on the harpoon fuse.
- 2) ORGANON CRUISER [WK02]
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- This is the smallest area in the game and one-time-only. All previous items
- are removed.
- • Inspect the chain twice
- • Enter the chute
- • Inspect suitcase
- • Take Provisions
- • Take Pair o' Socks
- • Use Provisions on cogwheels
- • When maintenance arm comes out, use Pair o' Socks on the protruding hatch
- • Inspect the sock-lined hatch
- • Take maintenance arm
- • Use maintenance arm on leftmost grate
- Goal is introduced here.
- • Enter the leftmost hatch
- • Operate left or middle levers
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- 03) KUVAQ [II] [WK03]
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- Rufus will return back to town, empty-handed...literally. The town can be
- explored a bit more than usual at this point. A brief overview of areas:
- |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
- | Town Gates | Has an old truck and a mechanical bull ride |
- |----------------+----------------------------------------------------------|
- | Town Center | All main areas connect to here; the town water tower can |
- | | be found in the left portion; an emergency phone is on a |
- | | lower road |
- |----------------+----------------------------------------------------------|
- | Back Alley | Leads to Hannek, the miner, and the local tavern. The |
- | | emergency station is nearby as well, but starts closed. |
- |----------------+----------------------------------------------------------|
- | Town Hall | Leads to the waiting room, assembly hall, mayor's office |
- | | and post office. The Listening Post for later is within |
- | | the latter. |
- |----------------+----------------------------------------------------------|
- | Wenzel's House | Lower-left of town square, right below the water tower; |
- | | Wenzel naturally lives here. |
- |----------------+----------------------------------------------------------|
- | Toni's House | The tunnel to the first area is next to Wenzel's house. |
- |----------------+----------------------------------------------------------|
- | Toni's Store | Toni can be found here, along with many items...though |
- | | she won't give any to Rufus... |
- |________________|__________________________________________________________|
- Areas currently off-limits: emergency station, mayor's office, post office,
- listening post. Because this section is rather long, it's best to break the
- guide down into smaller objectives. (Players can still visit wherever they
- want and pick up stray items, though. It's best to be a little familiar with
- the areas, since the guide refers to 'em soon.)
- [3.1] WAKING UP GOAL
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- • Enter town square, learning a commotion's afoot
- • Enter town hall for an automatic scene
- • Take the Magnets from the entryway noticeboard
- • Use dispenser's lever
- • Take the Waiting Number (#66)
- • Enter assembly hall
- Players learn a strong coffee could wake Goal up.
- • Operate red button in background
- • Inspect closet's cardboard box to get the Balloons
- • Exit town hall and enter alley
- • Enter Lonzo's bar
- • Take Dart from dartboard
- • Take cow Sign from bar wall
- • Ask Lonzo about "did you hear about the stranger? The girl?"
- • Pick "Is there something on your menu that can give someone a real boost?"
- • Obtain Recipe
- • Take Red Curtain
- The recipe for making coffee is learned. Right-clicking on the item in the
- inventory lets it be inspected in detail. Various NPCs (Hannek, Wenzel, etc.)
- may give sly hints about the course of action to take.
- [3.1.1] WAKE UP GOAL, PT. 1: STIMULANT
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- Leaving the bar with the recipe opens the hall's emergency station.
- • Take Dentist's Drill from medical area
- • Take Dissector's Scalpel from medical area
- • Use Balloons on Laughing Gas (obtain "Balloon filled with Laughing Gas")
- • Use countertop switch to change area to police mode
- • Inspect police box (feet fetters thrown on floor)
- • Switch room to firefighter mode
- • Take Asbestos Gloves by pole
- • Take fire extinguisher from counter-area box
- • Put feet fetters in firefighter's cabinet
- • Switch room to police mode
- • Obtain Handcuffs when they fall on the floor
- • Switch room to firefighter mode again (notice how floor panel slides?)
- • Use Handcuffs on hatch near roof support/tree
- • Switch to police mode
- • Visit village gates and use fireman's pole to reenter Gizmo's jail cell
- • Take Lockpick
- • Reenter emergency station normally
- • Switch room to medical mode
- • Use Lockpick on doctor's cabinet
- • Take Syringe
- • Take Stimulant (automatic)
- [3.1.2] WAKE UP GOAL, PT. 2: BLACK POWDER
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- • Visit Toni's shop (automatic scene with her)
- • Inspect vouchers on countertop
- • While Toni meditates, inspect the jar of hooks
- • Obtain Hook (automatic)
- • Obtain Key to the First Aid Kit (automatic)
- • Enter tunnel to Toni's house
- • Use Asbestos Gloves on Chili Pepper (obtain Chili Pepper)
- • Enter Toni's house
- • Use key to open first aid kit by her guillotine door
- • Take Tranquilizer
- • Enter harpoon launch pad area
- • Take Hand Torch
- • Take Funnel
- • Take Dud
- • Use Dissector's Scalpel on Dud (obtain Black Powder)
- Return to Toni's Shop and combine the Black Powder, Stimulant, and Chili
- Pepper in the grinder near the door. Grind 'em using the crank, then open
- the hatch to obtain Coffee Powder. Now all that's left is finding the water-
- -related items.
- [3.1.3] WAKE UP GOAL, PT. 3: CLEAR WATER (PRELIM PART)
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- • Enter Wenzel's house (automatic scene)
- • Inspect Divining Rod on coffee table
- • Take Sponge from bathroom
- Wenzel only agrees to give the rod after he's discovered water. Those who've
- explored outside may have noticed that his house is directly under the water
- tower -- in particular, a movable water nozzle. However, his chimney's capped
- with a grate. Hmm...
- • Combine Hook with the laughing gas Balloon (obtain Balloon with Hook)
- • Use Balloon with Hook on bathroom furnace (opens chimney cap)
- • Enter basement
- • Use Dentist's Drill on Pipe
- • Exit building and go onto water tower
- • Inspect the pipe to spin it
- • Inspect reservoir tap cord (causes overflow in Wenzel's house)
- • Reenter Wenzel's abode and enter basement
- • Take Divining Rod after scene
- [3.1.4] WAKE UP GOAL, PT. 3: CLEAR WATER (END PART)
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- Once the Divining Rod's received, players can do the mayor portion. However,
- his town hall office is closed and there are people ahead of Rufus waiting to
- see him. Solution: clear out the rabble. (The hint is that the town roofer
- now makes hats. Each man wears a hat which corresponds to a house.)
- • Take Magnets from town hall bulletin board (if not done already)
- • Enter alley near Lonzo's bar
- • Use Magnets on Detonation Plan chart
- • Mark the trio's houses as detonation sites (http://i.imgur.com/c7qllCq.png)
- _
- |_| ACHIEVEMENT: DEMOLITION EXPERT
- Correctly detonate the trio's houses on the first try.
- The three men at the town hall will now vamoose.
- • Enter town hall
- • Take the Waiting Number (#63) on entryway floor
- • Speak to Wenzel (automatic)
- • Enter mayor's office
- • Speak to, and converse with, Mayor Lotek (mandatory)
- • Ring desk bell
- • Inspect bed cushion
- • Take Planet's Magnetic Field device
- • Use Divining Rod on desk's water symbol
- • Take Key to the Cupboard from desk bed
- • Inspect globe
- • Take glass
- • Use Key to the Cupboard on globe keyhole
- • Inspect booze cabinet (obtain Booze)
- [3.1.6] WAKE UP GOAL, PT. 4: REVITALIZING FLUID
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- Players may have heard Wenzel's story about bull's blood having revitalizing
- qualities.
- • Go to town gate
- • Use Sign from Lonzo's bar on the bulletin board or bull
- • Use the Red Curtain on the bulletin board
- • Use Syringe on angered bull
- • Obtain Syringe with Taurine
- [3.1.5] WAKE UP GOAL, PT. 5: ENERGY-RICH WATER
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- Players may have already talked to Hannek in the alley, learning that miners
- drink "battery soda". Wenzel gives a similar clue.
- • Take Sponge from Wenzel's bathroom (if not done already)
- • Enter Toni's House
- • Use Sponge on bubbling hot plate pot (obtain Wet Sponge)
- • Revisit town gates
- • Use Wet Sponge on dirty windshield
- • Inspect windshield (see pink leatherette, puppet, "Sugarpuff" nameplate)
- • Find Hannek in the alley
- • Ask "What exactly are you guys doing down there?"
- • Ask "Maybe you have my key, too?"
- • Pick "Sugarpuff"
- • Pick "Pink"
- • Pick "Ballet"
- • Obtain Key of Truck
- • Return to Sugarpuff's vehicle at the gate
- • Use new key on side door
- • Use interior lever to pop hood
- • Inspect hood further
- • Use Dentist's Drill on battery
- • Use Glass on acid stream (obtain Glass of Energy-Rich Water)
- [3.1.6] WAKE UP GOAL, PT. 6: BREWING
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- • Obtain Coffee Powder, if not done already (see section 3.1.2 for info)
- • Combine Booze and Glass of Energy-Rich Water
- • Obtain "Energy-Rich, Clear Water"
- • Combine Energy-Rich, Clear Water and Syringe with Taurine
- • Obtain "Energy-Rich, Revitalizing and Clear Water"
- • Revisit Lonzo's bar
- _
- |_| ACHIEVEMENT: STAND-IN WAITER
- Brew the wake-up espresso. Use the Coffee Powder on the closed tray and
- the "Energy-Rich, Revitalizing and Clear Water" on the machine.
- • Obtain Espresso (automatic)
- • Revisit the assembly hall
- [3.1.7] WAKE UP GOAL, PT. 7: FINAL STEPS
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- Gizmo, Lotek and Wenzel will all be near the Elysian.
- • Try using Espresso on Goal
- • Use Hand Torch on cardboard box that used to contain balloons
- • When Gizmo leaves, take his Stethescope on the podium
- • Use Stethoscope on Mayor Lotek
- • Use Funnel on Goal
- • Use Espresso on Goal
- [3.2] CONTACT CLETUS
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- Rufus automatically speaks to Goal in the emergency station, learning she
- wants him to contact Cletus, her fiancé. This requires a long-distance radio,
- however...
- • Revisit assembly hall
- • Take Funnel by mayor's bed
- • Steal Microphone on podium
- • Steal Lotek's clock from where he sleeps
- • Return to town hall entryway
- • Use Mayor's Clock on the Opening Hours sign
- • Speak to Lotti (automatic)
- In the post office, players can talk to the Postbot to learn various things,
- particularly about the local radios (mayor's office, vault, listening post,
- street by Wenzel's house) -- all off-limits. The robot also mentions liking
- to pop bubble wrap from mismatched boxes of postage level three.
- An item from Toni's store is needed to see how the mail system works, though.
- • Combine Dart and Tranquilizer (obtain Prepared Dart)
- • Combine Funnel and Prepared Dart (obtain Blow Pipe)
- • Visit front of Toni's store
- • Use Blow Pipe on open window, tranquilizing Toni
- • Enter store
- • Steal the Vouchers
- Give a voucher to the mailbot to see how things work: the white cat inside
- the hatch licks postage, the orange cat runs the conveyor, and a pigeon lifts
- the package out into the sky.
- Continuing requires the opposite of the achievement above, but first players
- must deal with the pigeon delivery system.
- • Enter listening post (entrance is in post office, near main door)
- • Open cabinet cupboard
- • Put Planet's Magnetic Field device inside
- • Inspect device
- _
- |_| ACHIEVEMENT: THAT SEEMS ABOUT RIGHT... [http://i.imgur.com/a0I68mo.mp4]
- Complete the pigeon sabotage minigame without skipping it. The goal's to
- screw up the birds' magnetic guidance systems, done by swapping the big
- bird's sensors with the smallest. As the video above shows, only four
- of the wheels can be rotated: the entire middle row (A, B, C) and the
- middle on the third row (D). Do the following circles with the listed
- number of 90-degree rotations: C-1, B-2, A-1, B-2, C-1, B-2, D-1
- If done right, the fattest pigeon will be squeezing into the smallest bird's
- hole. Return to Postbot downstairs.
- _
- |_| ACHIEVEMENT: MISSING POSTAGE
- Use Espresso on the orange cat and Tranquilizer on the white cat before
- handing over a voucher. There'll be no postage whatsoever on the package,
- forcing Postbot to incinerate it. This must be done before screwing up
- Postbot permanently.
- • Give white cat Espresso (twice, if above achievement was done)
- • Give orange cat Tranquilizer (twice, if above achievement was done)
- • Give Postbot a voucher
- This time, the postage will be messed up and the pigeon can't carry the lead
- weight -- it crashes near the background boxes, spilling bubble wrap.
- • Walk back and forth on bubble wrap (×3) until postbot freaks out
- • Reenter post office after leaving
- • Open replacement cat's hatch
- • Steal the Two Replacement Cats
- • Take note on door in Postbot's booth
- The puzzle [http://i.imgur.com/QcY97eN.png] is solved by superimposing the
- note on the PO boxes nearby. The numbers and arrows reveal the sequence digit
- for the door code. Thus, the answer is: 3649.
- • Input correct door code into vault
- • Enter vault (requires Microphone and Headphones to use)
- • Take Nodding Bird toy in window
- The only person with headphones in town is the listening post operator, and
- he's too relaxed to give 'em up. Rufus needs to change that.
- • Enter mayor's office
- • Use nodding bird on communicator
- • Use Replacement Cat on Teletypewriter
- • Enter emergency station
- • Fill another balloon with laughing gas
- • Exit into hallway
- • Use laughing gas balloon on parrot by Hannek
- • Obtain Stunned Parrot (automatic)
- • Use Espresso on Stunned Parrot (obtain Parrot)
- • Move into Toni's Store
- • Use Parrot on perch by countertop
- • Reenter store and take the banter-filled Parrot
- • Use Parrot on emergency phone by Wenzel's house
- With all three lines blaring with nonsense, return to the frazzled listening
- post operator and take his headphones. With this, and the microphone from the
- assembly hall installed, the vault radio can be used.
- [3.3] FINAL ACTIONS
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- • Revisit emergency station
- • Inspect the bedsheet on Goal's bed (automatic scene)
- • Use remaining Cat on tree
- • Enter Wenzel's house (automatic scene)
- • Enter Wenzel's basement
- • Inspect cupboard
- • Use Divining Rod on door
- _
- |_| ACHIEVEMENT: HUSSA - WHO'S GONNA CARE?
- Escape Kuvaq.
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- 4) GARBAGE MINE [WK04]
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- All previous inventory items are gone. Four locations make up this area:
- 1) The crane area, where Goal is
- 2) The track-switching junk area (control room is above it)
- 3) Doc's tunnel area
- 4) The tunnel itself
- Rufus begins near the crane.
- • Cross the nearest bridge...unsuccessfully
- • Enter track-switching area
- • Inspect mine bike's headlight (obtain Halogen Lamp)
- • Sit in bike's seat
- • Enter Doc's tunnel
- • Inspect skeleton (obtain Leg of Skeleton)
- • Inspect Signaling Light Base
- • Take the red Signaling Light
- • Ask Doc "Who are you?"
- • Tell Doc "I'm a handyman myself."
- • Tell Doc "Just as a thought: in case a fellow handyman faced a problem..."
- • Tell Doc "When the mine bike doesn't start, for example..."
- • Obtain Avial Power Converter (automatic)
- • Return to mine bike
- • Try installing the power converter on the bike
- • Search nearby junk pile when it slips out
- _
- |_| ACHIEVEMENT: DIY'ER
- Put the three converters back together properly. The trick to winning is
- listening to Doc's musings on women, which use mechanical analogies that,
- surprisingly, are relevant here! With a little luck and process of
- elimination, players can figure out which muffs, bushings and bevels go
- where. Solution:
- Conical -: Cobalt Muff + Clamp Bushing + 2-Spoke Bevel
- Spherical: Emerald Muff + Screw-on Bushing + 4-Spoke Bevel
- Cubical -: Mauve Muff + Push-on Bushing + 3-Spoke Bevel
- Rufus automatically puts the completed items in the inventory, so players can
- do trial and error that way, too.
- • Obtain Avial Power Inverter (automatic)
- • Obtain Dorsal Power Inverter (automatic)
- • Obtain Bi-Nausal Power Inverter (automatic)
- • Put one of the inverters into the mine bike
- • Jump in driver's seat
- • Drive through tunnel (the "set off" option while stationary)
- The journey takes players into the tunnel, past a suspicious lever, then back
- to start...except facing the other way.
- • Press hanging button to enter control station
- • Take red Cloth
- • Dismount into upper tunnel
- • Pull red lever (lowers railway switch gate by Doc)
- • Press button (creates shortcut from downstairs to control room)
- • Ride mine bike again, then dismount when it's at the bottom switching area
- • Revisit Doc's viaduct area
- • Take key from lowered skeleton (obtain Key of Trackman)
- • Return to control room
- • Use new key on locked hatch
- • Take the Wrench
- • Return to Doc
- • Inspect Booze (or ask "Is that booze?")
- • Use the red Cloth on Booze
- • Obtain Cloth with Alcohol (automatic)
- • Use alcohol-soaked cloth on dirty mirror by tunnel
- • Obtain Polished Mirror (automatic)
- • Hang mirror on skeleton (if too high, turn red lever by control room again)
- • Put Halogen Lamp in the signaling light base (where red light was earlier)
- • Use Wrench on signal gate's maintenance box
- • Steal the Fuse
- • Put one of the power inverters into the box, raising the skeleton
- The skeleton's mirror is now at the halogen beam's level, illuminating the
- tunnel.
- • Enter viaduct tunnel
- • Take Empty Bottle by bend
- • Steal outer turn's suspicious Lever
- • Return to switching station
- • Put Lever in shunting lever box
- • Operate said lever (switches mine cart to crane's track)
- • Drive cart to crane
- • Enter the crane
- _
- |_| ACHIEVEMENT: NEWTON WOULD BE PROUD
- Install one of the inverters into the crane's maintenance box, just to
- see what happens. This can't be done after the next step.
- • Place Fuse in crane's maintenance box
- • Operate crane lever
- • Fail to move Goal because Rufus isn't "laid back" enough
- • Revisit Doc
- • Talk about "I have some more interesting challenges."
- • Say "Doc, I am too fidgety."
- • When Doc shows how to meditate, use Empty Bottle on his Booze
- • Fixate on the horizon
- • Return to crane
- • Use Leg of Skeleton on crane seat
- • Fixate on horizon
- • Select "PUPUP"
- • Drink from flask (automatic)
- • Operate crane controls to put Goal into bike's garbage container
- • Drive bike back to switching station
- • Drive into viaduct tunnel, only to return to starting point
- • Enter control room with bike elevator
- • Open upper switching track controls (automatic)
- _
- |_| ACHIEVEMENT: MASTER OF SWITCHES
- Solve the "unbeatable mine maze" puzzle. Players can look at the chart
- in the control room for an idea of how their ride will go, but this part
- is mostly trial and error. Solution: yellow and red levers pulled down,
- left dial on green, right dial on red. (The achievement doesn't require
- getting it right on the first try.)
- When I say a lever is pulled down, it's visibly leaning toward the mine bike.
- By default, all levers start pulled down; the dials both start on yellow. If
- all goes well, the bike leaves the junkyard and continues to the final area.
- _
- |_| ACHIEVEMENT: HUSSA - GET ON WITH THE PLOT!
- Reach Lower Ascension Station. This can't be missed.
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- 5) LOWER ASCENSION STATION [WK05]
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- Rufus begins in a candy shop, item-less to begin the final chapter.
- • Inspect chewing gum dispenser
- • Obtain Chewing Gum (automatic)
- • Use gum from inventory (obtain Chewed Gum)
- • Inspect anchovy machine
- • Take Anchovies on a Stick
- • Use item from inventory (obtain Stick)
- • Inspect blue shelf
- • Inspect plug, turning the cotton candy machine back on
- _
- |_| ACHIEVEMENT: GOURMET
- Eat all kinds of cotton candy (neutral, calzone, phosphor) by dipping the
- anchovy Stick into the batch. The left-hand lever changes the flavor.
- _
- |_| ACHIEVEMENT: LEVER LOVER
- Operate the seemingly pointless light switches twenty times. This can be
- done with all three or just a single one.
- • Obtain Phosphor Cotton Candy
- • Enter the lobby
- • Enter the concourse
- • Take Mosaic Stone from floor
- • Take Pebble from pile (right-hand side)
- • Use Phosphor Cotton Candy on hanging light
- • Obtain Glowing Phosphor Cotton Candy (automatic)
- • Enter next-door elevator
- • Open utility cabinet
- • Take Soap
- • Take Mop
- • Take Bucket
- • Return to Lobby
- • Enter the Tower area
- • Use Bucket on green water pool (obtain Bucket with Water)
- • Add Soap to Bucket of Water (obtain Bucket with Soapy Water)
- • Add Mop to water bucket (obtain Mop with Soapy Water)
- _
- |_| ACHIEVEMENT: PARADOX
- Try throwing a pebble into the pool for a funny scene.
- • Return to the concourse
- • Use soapy mop on the dirty mosaic
- • Reobtain Mop (automatic)
- _
- |_| ACHIEVEMENT: HISTORY OF DEPONIA
- Observe all three mosaic depictions -- there's one in the lobby and two
- in the concourse. (To observe them, stick the glowing phosphor cotton
- candy in their open hatches to illuminate the pictures. Just observing
- the dirty images doesn't count.) Naturally, the dirty mosaic must be
- cleaned first to have its hatch accessible.
- • Illuminate the recently cleaned mosaic
- • Combine Chewed Gum and Mosaic Piece (obtain Mosaic Stone with Chewing Gum)
- • Use the gummed-up mosaic piece on illuminated mosaic's hole
- This begins a mosaic-mending minigame [http://i.imgur.com/50GstzY.png] with
- multi-colored pieces. Each is part of a diagram, so it only goes in one
- correct space. Basic strategy is to find border pieces first, then build
- inwards. The last piece is the yellow gum-stuck one -- it doesn't fit. Try
- mashing it in repeatedly to break the mosaic, ending the puzzle.
- • Inspect mosaic pieces (obtain Chewed Gum)
- • Inspect fusebox behind mosaic
- • Take Torch Light from within fusebox
- • Reboot the fusebox to make the next-door elevator operable
- • Visit the elevator area
- • Operate rebooted controls
- • Visit rooftops (automatic)
- • See horizon scene (automatic)
- • Operate flagpole controls
- • Steal Flag
- • Take pointy Embellishment on guard railing
- • Return to concourse (automatic scene)
- • Return to roof platform
- • Speak to Cletus (any options), then pick "I'll go get Goal" to end convo.
- • Return to concourse
- • Combine Chewed Gum and Embellishment (obtain Slingshot)
- • Combine Slingshot and Pebble (obtain Slingshot with Pebble)
- • Used loaded slingshot to destroy hanging lamp, darkening the room
- This still won't be enough to pass by Argus. Only disguising as Cletus works.
- Some of the inventory items' descriptions mention Cletus, so it's not hard
- to figure out which ones. (Right-clicking Cletus even gives a harsh summary
- of his appearance.)
- • Combine Embellishment and Mop Handle (obtain Hook)
- • Use Hook on fallen Lampshade
- • Combine Lampshade and Flag (obtain Organon Getup)
- • Revisit elevator
- • Use Mop on Oil Tank Lid (obtain Greasy Mop)
- • Combine Organon Getup and Greasy Mop (obtain Improvised Cletus Costume)
- • Return to concourse
- • Don the Cletus costume (only possible in this dark environment)
- • Try passing by Argus
- • Return to rooftops
- • Pick "What's the agreement between you and the Organon?"
- • Do all the ensuing options about hating Deponia, wanting to leave, etc.
- • Pick "The Organons said something about a backup cartridge..."
- • Pick "I need the backup cartridge."
- • Pick "Goal is unconscious."
- • Obtain Backup Cartridge (automatic)
- • Sneak through concourse while disguised (automatic scene)
- • Return to candy shop
- • Use Torch Light to make puddle of phosphor trail glow
- • Get another Anchovy on a Stick from machine (don't eat it)
- • Enter lobby and repeat process until trail leads into Tower area
- • Repeat process in Tower area
- • Inspect the piece of fence where the trail stops
- • Exit behind the tower
- • Inspect stack of needles (obtain Straw)
- • Use Anchovy on a Stick with phosphor puddle (obtain Bait)
- • Use Torch Light with Bait (obtain Glowing Bait)
- • Use hook on tunnel grating
- • Enter cable chute
- • Use Glowing Bait on whale
- • Continue down chute to the docks
- • Enter cable boat
- • View scene with Goal, Doc and Captain Bozo (automatic)
- • Press slot on Goal's temple
- • Obtain cartridge (automatic)
- • Take Duster by couch
- • Take Bozo's Key by couch
- • Exit boat
- • Use key to unlock, then inspect, the chest
- • Obtain Degreaser (automatic)
- • Obtain Steel Brush (automatic)
- • Right-click cartridge in inventory to start minigame
- • Dust Contact Pins
- • Dust Reading Head
- • Dust Chip
- • Use Degreaser on Contact Pins, Reading Head and Chip
- • Use Duster on Contact Pins, Reading Head and Chip
- • Use Steel Brush on Contact Pins, Reading Head, and Chip
- • Show Doc the cleaned cartridge (automatic)
- • Speak to Goal about various things (automatic)
- • Return to the Tower to find it guarded
- • Use Straw on Pool
- • Enter trunk
- • Enter left window
- • Use crank
- • Enter French door
- • Take Fork
- • Enter pipe
- • Use Fork on the squeaky Horn
- • Squeeze horn to shoot fork
- • Enter canopy top
- • Walk over platypus toy
- • Take platypus toy
- • Walk back towards canopy top
- • Put platypus toy back
- • Walk over it a second time, diverting the flashlight
- • Walk to crane (automatic)
- • Operate controls
- • Return to elevator (automatic)
- • Return to roof platform (automatic scene)
- • End conversation
- • Inspect Cletus' bag from earlier
- • Obtain Cletus' Rags (automatic)
- • Don said rags
- • Speak to the squabblers
- • Pick "Don't make me laugh!"
- • Inspect Cletus' speedo
- • Tie it to the flagpole
- • Speak to Goal (automatic)
- • Press Goal's consciousness slot
- • See scene (automatic)
- • Enter lifeboat (automatic)
- • Pick "Say, Goal..."
- • Pick "It's like this..."
- • Pick "Well..."
- • Pick "It's just that..."
- • Pick "Alright then. I'm going to tell you now..."
- _
- |_| ACHIEVEMENT: LOVING THE TRUTH
- Tell Goal the unvarnished truth. This is mandatory using options above.
- • Return to tower roof (automatic)
- • Obtain Backup Cartridge (automatic)
- • Return to concourse (automatic scene)
- • Take cartridge from the machine
- • Visit elevator (automatic scene)
- • Pick the bottom dialogue option
- • Turn to face Ulysses
- • Inspect Ulysses' handle
- The end! Note that the final achievement can only be done after completing
- the game.
- _
- |_| ACHIEVEMENT: HUSSA - THE CHORUS-GUYS RULE!
- Complete the game.
- _
- |_| ACHIEVEMENT: DROGGELJUG
- After beating the game, go into the options and check the box next to
- the silly face. This is the Droggeljug option -- it changes all items,
- descriptions and dialogue to "Droggeljug," which naturally complicates
- events. Complete the game with this mode active to get the achievement.
- Also: for those playing "Deponia: The Complete Journey," finishing the first
- game immediately leads into the second, "Chaos on Deponia".
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- III. ACHIEVEMENTS [ACHV]
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- There are nineteen achievements to find in Deponia. All except one can be
- done during the first playthrough. (On the PS4 version, the Droggeljug trophy
- is omitted and replaced with the platinum "Deponia unlocked!" trophy.) A 20th
- achievement spanning all acts is added to the "Complete Journey" version of
- the game.
- Legend:
- B - Bronze
- S - Silver
- G - Gold
- P - Platinum
- ________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- ALL ACTS [1 ACHIEVEMENT]
- ________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- This achievement is only present in "Deponia: The Complete Journey," taking
- the place of "Droggeljug". It requires finding pointless junk items hidden
- around the world to construct a metal Rufus head (see under Sculpture part
- of bonus section). These items don't appear in the inventory, only the bonus
- section.
- _
- |_| JUNKYARD KING
- Find the eleven junk items hidden around the world. These aren't actual
- items, as mentioned above, and thus aren't highlighted using Mouse 3. A
- special SFX plays when they're found, however.
- 01) Kuvaq: https://i.imgur.com/uRipQdv.png
- 02) Kuvaq: https://i.imgur.com/WQrR6DI.png
- 03) Kuvaq: https://i.imgur.com/uWtxZbc.png
- 04) Kuvaq: https://i.imgur.com/rt9lQ20.png
- 05) Kuvaq: https://i.imgur.com/BFNRIrt.png
- 06) Garbage Mines: https://i.imgur.com/jzJdDsE.png
- 07) Garbage Mines: https://i.imgur.com/LdyUbXI.png
- 08) Upper Ascension Station: https://i.imgur.com/7mr6oY6.png
- 09) Upper Ascension Station: https://i.imgur.com/1OH0W2j.png
- 10) Upper Ascension Station: https://i.imgur.com/HXCYD5D.png
- 11) Upper Ascension Station: https://i.imgur.com/OEdwJUv.png
- ______________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- KUVAQ [8 ACHIEVEMENTS]
- ______________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- _
- |B| KINDERGARTEN
- ¯ Complete the tutorial. As with some achievements in this game, skipping
- the event/minigame may NOT trigger it, so first-timers should avoid those
- shortcuts.
- _
- |S| BRUSHHUNTER
- ¯ Capture the rogue toothbrush in Toni's house, by: (1) taking bathroom
- plunger (2) using plunger to pry open closet by fridge sink (3) reaching
- in to take the mousetrap (3) baiting mousetrap with peas (4) putting the
- baited trap in the toothbrush's corner.
- _
- |S| BULLSEYE [http://i.imgur.com/jPnFCoi.gif]
- ¯ Complete the calibration minigame on the launchpad at Toni's house, i.e.
- without skipping it entirely. A solution (left-down, up-right, left-down,
- up-right, down-right, up-right, left-down, left-down, up-right) is given
- here and shown in the GIF file above.
- _
- |G| DEMOLITION EXPERT
- ¯ When using the detonation plan chart outside Lonzo's bar for the first
- time, correctly blow up all correct houses. This image shows the right
- markers: http://i.imgur.com/c7qllCq.png
- _
- |G| STAND-IN WAITER
- ¯ Brew the wake-up espresso for Goal. This long, complicated process is
- listed in the walkthrough and is mandatory to complete.
- _
- |G| THAT SEEMS ABOUT RIGHT...
- ¯ Complete the pigeon sabotage minigame without skipping it. The goal's to
- screw up the birds' magnetic guidance systems, done by swapping the big
- bird's sensors with the smallest. As the video above shows, only four
- of the wheels can be rotated: the entire middle row (A, B, C) and the
- middle on the third row (D). Do the following circles with the listed
- number of 90-degree rotations: C-1, B-2, A-1, B-2, C-1, B-2, D-1. This
- file shows the correct route, too: http://i.imgur.com/a0I68mo.mp4
- _
- |G| MISSING POSTAGE
- ¯ Tweak the post office's white and orange cats with tranquilizer and
- espresso, respectively, then try mailing a package through postbot (via
- voucher). This must be done before postbot freaks out in his bubblewrap
- frenzy.
- _
- |S| HUSSA - WHO'S GONNA CARE?
- ¯ Escape Kuvaq with Goal. This is mandatory.
- _____________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- GARBAGE MINE [4 ACHIEVEMENTS]
- _____________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- _
- |G| ACHIEVEMENT: DIY'ER
- ¯ Correctly put all three inverters back together properly near the mine
- bike. This is mandatory to complete. The solution for the forgetful:
- Conical -: Cobalt Muff + Clamp Bushing + 2-Spoke Bevel
- Spherical: Emerald Muff + Screw-on Bushing + 4-Spoke Bevel
- Cubical -: Mauve Muff + Push-on Bushing + 3-Spoke Bevel
- _
- |S| ACHIEVEMENT: Newton Would Be Proud
- ¯ Install one of the inverters into the crane's maintenance box, just to
- see what happens. This must be done before loading Goal into the bike's
- garbage tray.
- _
- |G| ACHIEVEMENT: MASTER OF SWITCHES
- ¯ Solve the "unbeatable mine maze" puzzle with the following control room
- configuration: yellow and red levers pulled down, left dial on green,
- right dial on red. (The achievement doesn't require getting it right on
- the first try.) This is mandatory in the long run.
- _
- |S| ACHIEVEMENT: HUSSA - GET ON WITH THE PLOT!
- ¯ Reach Lower Ascension Station. This can't be missed.
- _________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- LOWER ASCENSION STATION [6-7 ACHIEVEMENTS]
- _________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- _
- |G| ACHIEVEMENT: GOURMET
- ¯ Eat all kinds of cotton candy (neutral, calzone, phosphor) by dipping the
- anchovy Stick into the batch. The left-hand lever changes the flavor. It
- isn't necessary to chew the gum as well, though it doesn't hurt anything.
- _
- |B| ACHIEVEMENT: LEVER LOVER
- ¯ Operate the seemingly pointless light switches on the cotton candy rig
- twenty times total. It doesn't matter which switch(es) are screwed with.
- _
- |G| ACHIEVEMENT: PARADOX
- ¯ Try throwing a pebble into the tower's pool. The pebble is on the ground
- in the concourse.
- _
- |S| ACHIEVEMENT: HISTORY OF DEPONIA
- ¯ Observe all three mosaic depictions -- there's one in the lobby and two
- in the concourse. (To observe them, stick the glowing phosphor cotton
- candy in their open hatches to illuminate the pictures, then right-click
- on their images.) The dirty mosaic must be cleaned first before its hatch
- is accessible.
- _
- |S| ACHIEVEMENT: LOVING THE TRUTH
- ¯ Tell Goal the truth in the lifeboat. This is mandatory to continue.
- _
- |G| ACHIEVEMENT: HUSSA - THE CHORUS-GUYS RULE!
- ¯ Complete the game.
- _
- |P| ACHIEVEMENT: DEPONIA UNLOCKED!
- ¯ Obtain all other achievements/trophies. This is a PS4-only trophy.
- ______________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- POST-GAME ONLY [1 ACHIEVEMENT]
- ______________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- The following trophy isn't found on PS4, only the base game of Deponia. It's
- not present in "Deponia: the Complete Journey" collection either, oddly...
- _
- |_| ACHIEVEMENT: DROGGELJUG
- After beating the game, go into the options and check the box next to
- the silly face. This is the Droggeljug option -- it changes all items,
- descriptions and dialogue to "Droggeljug," which is both funny and a huge
- complication for repeat players. Completing the game with the option
- enabled earns the achievement...though it's said to be glitched, so it
- may all be for naught.
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- V. FREQUENTLY ASKED QUESTIONS [FAQZ]
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- [Q] - Do you have an image album I can look at?
- [A] - Sure, use this: https://imgur.com/a/eajsz
- I also keep hard copies in case the links break, so email me if this
- occurs.
- [Q] - I didn't get the achievement for the minigame!
- [A] - Skipping those portions may not trigger the achievement, so reload an
- earlier save and do 'em legitimately.
- [Q] - Goal won't drink the coffee!
- [A] - Make sure to place the funnel first. It's located on the launch pad at
- Toni's house.
- [Q] - I can't take Doc's booze while he meditates!
- [A] - Players are supposed to use the Empty Bottle to steal some slyly, not
- nick his flask. The empty bottle's in the viaduct's tunnel, near the
- broken lever Rufus must take.
- [Q] - What do the suspicious lights in the candy store do/indicate?
- [A] - Nothing, to my knowledge. If they have a function, feel free to write
- in and tell me.
- [Q] - What does Deponia mean?
- [A] - I believe it's a play on "deponie," a German word for junkyards. This
- makes more sense since the developers are German.
- [Q] - Are the other Deponia games worth getting?
- [A] - Haven't played any other ones yet, but based on how enjoyable this one
- was, my spidey senses are saying "yes".
- [Q] - Does this game have a developer commentary?
- [A] - It does, but only in the Deponia: The Complete Journey version, or so
- I'm told.
- [Q] - Where can I find system requirements for PC?
- [A] - Assuming it's for the Steam version -- which the guide used -- just use
- the Deponia steam page: store.steampowered.com/app/214340/Deponia/
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- VI. UPDATES & CONTRIBUTORS [UPDT]
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- 9-2-17 ----------------------------+ Started guide
- 9-4-17 ----------------------------+ Finished guide
- THANKS TO...
- ¯¯¯¯¯¯¯¯¯¯¯¯
- • Sailor/Ceej, for hostin' my stuff
- • Captain Bozo, the best pirate on the Red Rust Sea
- NOTES TO SELF / THINGS I NEED
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- • Droggeljug shortcutting info. I've heard players can just load saves that
- are mostly complete after turning the option on, then beating the game
- that way, but it didn't work for me. Maybe there's a cut-off point...?
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- VII. LEGALITY [LGLT]
- _______________________________________________________________________________
- ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- This document is intended for private home use ONLY, and may not be reproduced
- through electronic or commercial means without the expressed consent of the
- author (P. Summers). It cannot be hosted, edited, or distributed for profit,
- and may not be given away as an add-in/gift to bought items. All rights are
- reserved to respective parties, even those not explicitly stated herein. Those
- who find this document on sites not listed below should e-mail the author (me).
- Thanks for reading this, and thanks for respectin' FAQ authors.
- Allowed Sites: Disallowed Sites:
- • Gametalk.com • cheatcc.com
- • GameFAQs.com • gamershell.com
- • MyCheats.com
- • Neoseeker.com
- • Gamesradar.com
- • Supercheats.com
- • Cheathappens.com
- • Honestgamers.com
- • Chaptercheats.com E-mail me for permissions ~
- • Cavesofnarshe.com shotgunnova (a+) gmail (d0t) com.
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- HUZZAH! Document © Shotgunnova, 1997-2017 (and countin'!)
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