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- Before Enchanted Dominion on World Map:
- equip exp 0
- turn off ven d-link
- Enchanted Dominion chests: blizzard, zero gravity, ether, ether
- Dwarf Woodlands:
- Grab flame salvo, fission chest using sliding dash
- After Magic Mirror return to courtyard:
- moogle
- sell- everything but zero gravity, stun edge
- buy x3 magnet, x2 thunder x2 fire, bind, aero (1060 munny needed)
- After moogle change deck to: equip flame salvo (note fire most reach level 3 at end of escort)
- magnet
- magnet
- magnet
- zero gravity
- thunder
- thunder
- Castle of Dreams chests:
- pulsing chest before Cinderella escort (for safety/no resets)
- grab soothing crystal, thunder chests after Cinderella escort
- if you get a bind drop, congrats, skip a menu! otherwise buy 1 bind before the thunder chest
- Mysterious Tower:
- Grab cure chest
- Meld: zero gravity + magnet + random crystal (save pulsings, fleetings, wellsprings) = thundara (could meld this after RG FF if no crystal)
- magnet + magnet = magnera
- magnet + stun edge + fleeting (if possible) = magnera (attack haste)
- Change Deck to: equip counter hammer, air slide
- magnera
- magnera
- thunder
- fire
- fire
- bind
- bind
- Radiant Garden
- Pick up Esuna, surge, fleeting chests on way to Trinity
- After binds are level 3:
- meld- fire + bind + soothing (if poss) or pulsing = ignite (hp boost) or (leaf bracer)
- meld- fire + bind + soothing (if poss) or pulsing = ignite (hp boost) or (leaf bracer)
- thunder + thunder + hungry if possible, use any other crystal otherwise (save pulsings, fleetings, wellsprings) = thundara (treasure magnet)
- Change Deck to:
- magnera
- magnera
- thundara
- thundara
- ignite
- ignite
- thunder surge
- after Trinity Armor:
- moogle: buy x2 fire dashes, aero
- kill two waves on way to Braig
- Pick up fira chest on way to Braig for safety/no resets (munny)
- Disney Town Change Deck to:
- ignite
- ignite
- magnera
- magnera
- thundara
- thundara
- aero
- cure
- GO TO DEEP SPACE FIRST
- grab wellspring chest if have to, grab fleeting crystal chest
- Olympus
- Level Stitch d-link in FF, 10 rounds (need max Stitch after 10 rounds)
- before Zack:
- moogle-
- sell both thundaras anything extra (need maximum 2320, minimum 2100)
- buy- x2 thunder surge, cura, aero, balloon letter, block (can buy fire surge instead of thunder and skip balloon letter if necessary for munny reasons)
- meld-
- magnera + magnera + wellspring = magenga (once more)
- block + esuna + fleeting crystal = renewal block (attack haste)
- Meld: cure + aero + fleeting = cura (attack haste)
- Change Deck to: equip renewal, sonic impact
- ignite
- ignite
- magnenga
- fire dash
- fire dash
- thunder surge
- thunder surge
- thunder surge
- Zack 2 loop: https://www.youtube.com/watch?v=EWz4y5fXIiY&ab_channel=Pessilist
- Neverland:
- Kill full forced fight on spawn in with Stitch d-link (idea of what that looks like here: https://www.youtube.com/watch?v=r5zHilNzEjo )
- After FF kill 1 ape next to tree hide out for levels and to get d-link back
- Do enchanted step movement for ars chest
- If you didn't have enough munny for a balloon letter earlier, jump across the way for the megalixir chest
- Before Pan
- Change Deck to:
- ignite
- ignite
- cura
- cura
- magnera
- balloon letter (megalixir)
- ars
- ars
- use balloon letter (megalixir) during Pan like so: https://youtu.be/yHvLOaq9xV8
- Jellies- use magenega to open and get into Stitch d-link as quickly as possible, kill the rest with Stitch and everything should get to max level. Worst case land in NL or RG and start grinding.
- After Neverland:
- meld-
- ignite + fire dash + fleeting crystal if you have it = fire surge (attack haste)
- ignite + fire dash + fleeting crystal if you have it = fire surge (attack haste)
- cura + cura + pulsing crystal = curaga (second chance)
- Change Deck to:
- thunder surge
- thunder surge
- thunder surge
- fire surge
- fire surge
- ars
- ars
- curaga
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