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stupidfathobbit

SovRace

Jul 18th, 2018
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  1. #Sovereign Filter by StupidFatHobbit updated 8/2/18 ♦ Incursion League ♦ 3.3.3 - GENERAL VERSION (RACE)
  2. #Update Notes: Incursion League Update III - Race & Leaguestart Improvements
  3. #defaultcolors:
  4. #uniqueitem rgb(175,96,37)
  5. #rareitem rgb(255,255,119)
  6. #magicitem rgb(136,136,255)
  7. #whiteitem rgb(200,200,200)
  8. #gemitem rgb(27,162,155)
  9. #currencyitem rgb(170,158,130)
  10. #questitem rgb(74,230,58)
  11. #defaultfontsize: 32 (18-45)
  12.  
  13. #New Color Guide:
  14. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  15. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  16.  
  17. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  18. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  19. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  20. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  21. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  22. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  23.  
  24. #General is reccommended for start of leagues and racing. Strict is for endgame mapping and when you're no longer doing chaos recipe. Uberstrict is meant for going extremely quickly and only picking up the bare minimums.
  25. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  26.  
  27. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  28. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  29. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  30. #Special thanks to GucciPradas, Yovu, BiggestE, RaizQT, RichJMoney, and any others I may have forgotten for helping test the filter and provide valuable feedback.
  31.  
  32. #######################################################################################################
  33. #notes for me / random info / stuff you probably shouldn't be reading
  34. #docks/lake levels: 29/34, 51/55, 64/67
  35. #oriath: lake 34, harvest 40, church 45, bridge 60
  36. #-------------------------
  37. #SOUND 2.0
  38. #1 - clashgong - levelling 4L's, 5L
  39. #2 - stone drop - mid tier currency / div card
  40. #3 - sour stone drop - currency / div card
  41. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  42. #5 - rising metal - high value unique
  43. #6 - sharper rising metal? - top tier currency / div card / unique
  44. #7 - ALIENS - unique jewel, unique map
  45. #8 - dadadadada - red tier map
  46. #9 - quieter #8 - all other maps
  47. #ORIATH SOUNDS
  48. #10 - hard metal drop - (unused)
  49. #11 - soft metal drop - high value nets (temp)
  50. #12 - crystal drop - quality gems
  51. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  52. #14 - metal echo - levelling flasks
  53. #15 - rapid metal echo - max tier maps
  54. #16 - muffled drop - shaped/elder items
  55.  
  56. #############################################################################################
  57. ############################## --- Table of Contents --- ####################################
  58. #############################################################################################
  59. #Note: Ctrl+F a section i.e. "Section 5" to jump to that area
  60. #Options and Customization Blocks:
  61. #Section 0 - Racing Options & Overrides
  62. #Section 1 - Chance Items, Priority Highlight, Link Options
  63. #High Priority Blocks:
  64. #Section 2 - League & Zone Specific
  65. #Section 3 - Maps
  66. #Section 4 - Currency
  67. #Section 5 - Jewels
  68. #Section 6 - Shaper/Elder
  69. #Section 7 - Sockets
  70. #Section 8 - Uniques
  71. #Section 9 - Divination Cards
  72. #Basetype Highlighting Blocks:
  73. #Section 10 - Top Tier Craft
  74. #Section 11 - Rare Highlighting
  75. #Section 12 - Miscellaneous
  76. #Levelling Blocks:
  77. #Section 13 - Global Levelling
  78. #Section 14 - Caster Weapons
  79. #Section 15 - Melee Weapons
  80. #Section 16 - Ranged Weapons
  81. #Section 17 - Armour
  82. #Section 18 - Flasks
  83. #Other Blocks:
  84. #Section 19 - Gems
  85. #Section 20 - Safety Nets & Catch-Alls
  86. #Section 21 - Animate Weapon
  87. #Section 22 - Global Hide
  88.  
  89. #INSTRUCTIONS FOR SETTING UP A RACE FILTER
  90. #Step 1 - Remove the #'s in front of the lines in the Race Overrides Block (Section 0A)
  91. #Step 2 - Set your preferred archetype link colors (melee, caster, bow) in Section 1
  92. #Step 3 - [OPTIONAL] Delete the archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 15 and 16.
  93. #Step 4 - Save As a different filter
  94.  
  95. ##################################################
  96. ########## Section 0A - Race Overrides ###########
  97. ##################################################
  98. #RACE OVERRIDES - Enable all these blocks for racing. WARNING: Has lots of sounds on low tier currency, and retiers / hides some otherwise valuable currency that is useless in racing
  99. Show
  100. BaseType "Orb of Transmutation" "Orb of Alteration" "Blacksmith's Whetstone" "Orb of Regret"
  101. Class Currency
  102. SetTextColor 0 0 0
  103. SetBackgroundColor 0 200 0
  104. SetBorderColor 0 0 0
  105. SetFontSize 45
  106. PlayAlertSound 3 50
  107. Show
  108. BaseType "Orb of Alchemy" "Chaos Orb" "Vaal Orb"
  109. Class Currency
  110. SetTextColor 0 0 0
  111. SetBackgroundColor 0 225 225
  112. SetBorderColor 0 0 0
  113. PlayAlertSound 2 100
  114. SetFontSize 45
  115. Show
  116. BaseType "Scroll of Wisdom"
  117. SetFontSize 45
  118. Show
  119. BaseType "Portal Scroll"
  120. SetFontSize 45
  121. SetTextColor 100 150 200
  122. Show
  123. BaseType "Essence"
  124. Class Currency
  125. SetBorderColor 0 0 0
  126. SetTextColor 0 250 250
  127. SetBackgroundColor 0 75 75
  128. SetFontSize 45
  129. Show
  130. BaseType "Chance to Bleed" "Double Strike" "Viper Strike" "Heavy Strike" "Burning Arrow" "Onslaught" "Pierce" "Cleave" "Ground Slam" "Shrapnel Shot" "Lesser Poison Support"
  131. SetFontSize 40
  132. Show
  133. Class "Gem"
  134. Hide
  135. BaseType "Silver Coin" "Engineer's Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard" "Annulment Shard" "Binding Shard" "Chaos Shard" "Regal Shard" "Exalted Shard"
  136. Class Currency
  137.  
  138. ##################################################
  139. ########## Section 0B - SSF Overrides ############
  140. ##################################################
  141. #Show
  142. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy"
  143. # Class Currency
  144. # SetTextColor 0 0 0
  145. # SetBackgroundColor 0 200 0
  146. # SetBorderColor 0 0 0
  147. # SetFontSize 45
  148. # PlayAlertSound 3 100
  149. #Show
  150. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance" "Blacksmith's Whetstone"
  151. # Class Currency
  152. # SetBackgroundColor 170 158 130
  153. # SetTextColor 0 0 0
  154. # SetBorderColor 0 0 0
  155. # SetFontSize 40
  156. #Show
  157. # BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard"
  158. # Class Currency
  159. # SetFontSize 40
  160. #Show
  161. # BaseType "Portal Scroll"
  162. # SetFontSize 40
  163. # SetTextColor 100 150 200
  164. #Show
  165. # BaseType "Scroll of Wisdom"
  166. # SetFontSize 40
  167. #Show
  168. # BaseType "Bone Spirit Shield"
  169. # Rarity Normal Magic Rare
  170. # SetFontSize 34
  171. # SetBackgroundColor 200 200 200
  172. # SetTextColor 0 0 0
  173. # SetBorderColor 255 0 0
  174. # ItemLevel <= 50
  175.  
  176. ##################################################################
  177. ###### Section 1 - Chance, Priority Highlight, Link Options ######
  178. ##################################################################
  179. #Set your preferred chance basetype(s) here.
  180. Show
  181. BaseType "Glorious Plate"
  182. Rarity Normal
  183. ShaperItem False
  184. ElderItem False
  185. Corrupted False
  186. Sockets < 6
  187. # SetBorderColor 255 100 0
  188. SetBorderColor 200 80 0
  189. ItemLevel >= 48
  190. SetFontSize 36
  191.  
  192. #Priority Highlight Blocks
  193. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  194. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  195. #Show
  196. # BaseType "Rubber Ducky"
  197. # SetTextColor 0 0 0
  198. # SetBorderColor 0 0 0
  199. # SetBackgroundColor 255 255 255
  200. # Rarity Normal Magic Rare
  201. # ShaperItem False
  202. # ElderItem False
  203. # Corrupted False
  204. # Sockets < 6
  205. # PlayAlertSound 1 150
  206. # ItemLevel >= 1
  207. #Show
  208. # BaseType "Crude Bow"
  209. # SetTextColor 0 0 0
  210. # SetBorderColor 255 0 0
  211. # SetBackgroundColor 255 255 255
  212. # Rarity Normal Magic Rare
  213. # ShaperItem False
  214. # ElderItem False
  215. # Corrupted False
  216. # Sockets < 6
  217. # ItemLevel >= 50
  218. # PlayAlertSound 1 150
  219.  
  220. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  221. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  222.  
  223. #Set preferred 4L colors in the SocketGroup lines in the next two blocks. Note that multiple color groups can be entered, i.e. RRG RGG. If no colors are entered then the lines will apply to all 2L/3L/4L that drop. (maybe just default to race meta stuff only?)
  224. Show
  225. Class "Gloves" "Helm"
  226. ItemLevel <= 47
  227. LinkedSockets = 4
  228. Rarity Normal Magic Rare
  229. SocketGroup RRRG BBBG GGGR GGRR
  230. SetBorderColor 0 250 250
  231. SetBackgroundColor 0 65 65
  232. SetFontSize 45
  233. PlayAlertSound 1 100
  234. Show
  235. Class "Gloves" "Helm" "Boots" "Body Armour"
  236. ItemLevel <= 47
  237. LinkedSockets = 4
  238. Rarity Normal Magic Rare
  239. SocketGroup RRRG BBBG GGGR GGRR
  240. SetBorderColor 0 250 250
  241. SetBackgroundColor 0 65 65
  242. SetFontSize 38
  243. PlayAlertSound 1 100
  244.  
  245. #Set your preferred 3L colors in this next block
  246. #note: melee RGG RRG, caster BBG BGG RGB, ranged GGG GGR
  247. Show
  248. Class "Gloves" "Helm" "Boots" "Body Armour"
  249. ItemLevel <= 25
  250. LinkedSockets = 3
  251. Rarity Normal Magic Rare
  252. SocketGroup GGG GGR BBG BGG RRG
  253. SetBorderColor 0 200 0
  254. SetBackgroundColor 0 35 0
  255. SetFontSize 45
  256. PlayAlertSound 1 100
  257. Show
  258. Class "Gloves" "Helm"
  259. ItemLevel <= 47
  260. LinkedSockets = 3
  261. Rarity Normal Magic Rare
  262. SocketGroup GGG GGR BBG BGG RRG
  263. SetBorderColor 0 200 0
  264. SetBackgroundColor 0 35 0
  265. SetFontSize 45
  266.  
  267. #2L colors go here
  268. #note: melee RG RR, caster BB BG, ranger GG RG
  269. Show
  270. Class "Gloves" "Helm" "Boots"
  271. ItemLevel <= 25
  272. LinkedSockets = 2
  273. Rarity Normal Magic Rare
  274. SocketGroup BB RG GG RR BG
  275. SetBorderColor 75 75 250
  276. SetBackgroundColor 0 0 75
  277. SetFontSize 45
  278.  
  279. #Archetype-specific blocks
  280. #Caster Links
  281. Show
  282. Class "Wand" "Sceptre"
  283. ItemLevel <= 25
  284. LinkedSockets = 3
  285. SocketGroup BBB BBG BGG
  286. SetBorderColor 150 200 250
  287. SetBackgroundColor 50 60 70
  288. SetFontSize 45
  289. PlayAlertSound 1 100
  290. #offhand weapon links for sunder racing meta
  291. Show
  292. Class "One Hand" "Claw" "Dagger"
  293. SocketGroup RRG
  294. LinkedSockets >= 3
  295. SetBorderColor 100 0 0
  296. SetBackgroundColor 50 0 0
  297. SetFontSize 38
  298. ItemLevel <= 25
  299.  
  300. #Safety Blocks (Don't need to modify these for normal use)
  301. Show
  302. Class "Gloves" "Helm"
  303. ItemLevel <= 67
  304. LinkedSockets = 4
  305. Rarity Normal Magic Rare
  306. SetBorderColor 0 250 250
  307. SetBackgroundColor 0 65 65
  308. SetFontSize 36
  309. Show
  310. Class "Gloves" "Helm" "Boots"
  311. ItemLevel <= 15
  312. LinkedSockets = 3
  313. Rarity Magic Rare
  314. SetBorderColor 0 200 0
  315. SetBackgroundColor 0 35 0
  316. SetFontSize 45
  317. Show
  318. Class "Gloves" "Helm" "Boots"
  319. ItemLevel <= 25
  320. LinkedSockets = 3
  321. Rarity Normal
  322. SetBorderColor 0 200 0
  323. SetBackgroundColor 0 35 0
  324. SetFontSize 40
  325. Show
  326. Class "Gloves" "Helm"
  327. ItemLevel <= 47
  328. LinkedSockets = 3
  329. Rarity Normal Magic Rare
  330. SetBorderColor 0 200 0
  331. SetBackgroundColor 0 35 0
  332. SetFontSize 34
  333.  
  334. ##################################################
  335. ####### Section 2 - League & Zone Specific #######
  336. ##################################################
  337. #Note:(White Text/Border, Solid Color Backgrounds)
  338. #Talisman - Maroon
  339. Show
  340. BaseType "Talisman"
  341. Class Amulet
  342. Rarity Unique
  343. SetBackgroundColor 100 0 0
  344. SetBorderColor 225 100 0
  345. SetTextColor 225 100 0
  346. SetFontSize 38
  347. PlayAlertSound 4 100
  348. Show
  349. BaseType "Talisman"
  350. Class Amulet
  351. SetBackgroundColor 100 0 0
  352. SetBorderColor 200 200 200
  353. #Perandus - Orange
  354. Show
  355. BaseType "Perandus Coin"
  356. Class Currency
  357. SetTextColor 200 200 200
  358. SetBorderColor 200 200 200
  359. SetBackgroundColor 150 50 0
  360. SetFontSize 40
  361. #Prophecy - Purple
  362. Show
  363. BaseType "Silver Coin" "Prophecy"
  364. Class Currency
  365. SetTextColor 200 200 200
  366. SetBorderColor 200 200 200
  367. SetBackgroundColor 75 0 125
  368. SetFontSize 40
  369. Show
  370. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  371. SetTextColor 200 200 200
  372. SetBorderColor 200 200 200
  373. SetBackgroundColor 75 0 125
  374. SetFontSize 40
  375. #Essence - Raised Colors (Green, Teal, Red)
  376. Show
  377. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  378. Class Currency
  379. SetTextColor 250 0 125
  380. SetBackgroundColor 80 0 40
  381. SetBorderColor 250 250 250
  382. SetFontSize 45
  383. Show
  384. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  385. Class Currency
  386. SetTextColor 250 0 125
  387. SetBackgroundColor 80 0 40
  388. SetBorderColor 0 0 0
  389. SetFontSize 45
  390. Show
  391. BaseType "Screaming Essence"
  392. Class Currency
  393. SetBorderColor 0 0 0
  394. SetTextColor 0 250 250
  395. SetBackgroundColor 0 75 75
  396. SetFontSize 40
  397. Show
  398. BaseType "Wailing Essence"
  399. Class Currency
  400. SetBorderColor 0 0 0
  401. # SetTextColor 0 250 0
  402. SetTextColor 0 250 175
  403. SetBackgroundColor 0 75 50
  404. # SetBackgroundColor 0 75 0
  405. SetFontSize 38
  406. Show
  407. BaseType "Essence"
  408. Class Currency
  409. SetBorderColor 0 0 0
  410. SetTextColor 0 250 0
  411. SetBackgroundColor 0 75 0
  412. SetFontSize 34
  413. #Breach - Bright text on darker background, colored by breach type
  414. Show
  415. BaseType "Blessing of Chayula" "Chayula's Breachstone"
  416. SetBorderColor 250 250 250
  417. SetTextColor 200 100 250
  418. SetBackgroundColor 40 0 80
  419. SetFontSize 45
  420. PlayAlertSound 6 200
  421. Show
  422. BaseType "Splinter of Chayula"
  423. SetBorderColor 0 0 0
  424. SetTextColor 200 100 250
  425. SetBackgroundColor 40 0 80
  426. SetFontSize 45
  427. Show
  428. BaseType "Blessing of Esh" "Esh's Breachstone"
  429. SetBorderColor 250 250 250
  430. SetTextColor 175 225 250
  431. SetBackgroundColor 40 40 80
  432. SetFontSize 45
  433. PlayAlertSound 2 200
  434. Show
  435. BaseType "Splinter of Esh"
  436. # SetTextColor 150 200 250
  437. SetTextColor 175 225 250
  438. SetBackgroundColor 40 40 80
  439. SetFontSize 40
  440. Show
  441. BaseType "Blessing of Xoph" "Xoph's Breachstone"
  442. SetBorderColor 250 250 250
  443. SetTextColor 225 0 0
  444. SetBackgroundColor 40 0 0
  445. SetFontSize 45
  446. PlayAlertSound 2 200
  447. Show
  448. BaseType "Splinter of Xoph"
  449. SetTextColor 225 0 0
  450. SetBackgroundColor 40 0 0
  451. SetFontSize 40
  452. Show
  453. BaseType "Blessing of Uul-Netol" "Uul-Netol's Breachstone"
  454. SetBorderColor 250 250 250
  455. SetTextColor 225 225 225
  456. SetBackgroundColor 40 40 40
  457. SetFontSize 45
  458. PlayAlertSound 2 200
  459. Show
  460. BaseType "Splinter of Uul-Netol"
  461. SetTextColor 225 225 225
  462. SetBackgroundColor 40 40 40
  463. SetFontSize 40
  464. Show
  465. BaseType "Blessing of Tul" "Tul's Breachstone"
  466. SetBorderColor 250 250 250
  467. SetTextColor 50 175 250
  468. SetBackgroundColor 0 0 75
  469. SetFontSize 45
  470. PlayAlertSound 2 200
  471. Show
  472. BaseType "Splinter of Tul"
  473. # SetTextColor 0 150 250
  474. SetTextColor 50 175 250
  475. SetBackgroundColor 0 0 75
  476. SetFontSize 40
  477. #Legacy - Lime
  478. Show
  479. Class Leaguestone
  480. SetBackgroundColor 150 250 50
  481. SetBorderColor 0 0 0
  482. SetTextColor 0 0 0
  483. PlayAlertSound 3 100
  484. SetFontSize 40
  485. Show
  486. BaseType "Ancient Reliquary Key"
  487. SetBackgroundColor 0 75 0
  488. SetBorderColor 250 250 250
  489. SetTextColor 0 250 0
  490. SetFontSize 45
  491. PlayAlertSound 2 200
  492. #Labyrinth - Green
  493. Show
  494. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  495. SetTextColor 250 250 250
  496. SetBorderColor 250 250 250
  497. SetBackgroundColor 0 80 0
  498. SetFontSize 45
  499. Show
  500. BaseType "Offering to the Goddess"
  501. SetTextColor 250 250 250
  502. SetBorderColor 250 250 250
  503. SetBackgroundColor 0 80 0
  504. SetFontSize 45
  505. #Pantheon - Raised Light Blue
  506. Show
  507. BaseType "Divine Vessel"
  508. SetBackgroundColor 50 75 100
  509. SetBorderColor 250 250 250
  510. SetTextColor 150 200 250
  511. SetFontSize 45
  512. PlayAlertSound 4 100
  513. Show
  514. Class "Pantheon Soul"
  515. SetBackgroundColor 50 75 100
  516. SetBorderColor 250 250 250
  517. SetTextColor 150 200 250
  518. SetFontSize 45
  519. PlayAlertSound 4 100
  520. #Harbinger
  521. Show
  522. Class "Piece"
  523. SetBackgroundColor 100 50 0
  524. SetBorderColor 250 250 250
  525. SetTextColor 250 150 0
  526. SetFontSize 45
  527. PlayAlertSound 4 100
  528. Show
  529. BaseType "Orb of Horizons" "Harbinger's Orb" "Ancient Orb"
  530. SetTextColor 0 0 0
  531. SetBackgroundColor 190 0 240
  532. SetBorderColor 0 0 0
  533. PlayAlertSound 2 150
  534. SetFontSize 45
  535. Show
  536. BaseType "Orb of Binding" "Engineer's Orb"
  537. # SetBackgroundColor 150 250 50
  538. SetBackgroundColor 0 225 125
  539. SetBorderColor 0 0 0
  540. SetTextColor 0 0 0
  541. PlayAlertSound 3 100
  542. SetFontSize 45
  543. Show
  544. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard"
  545. SetTextColor 0 0 0
  546. SetBackgroundColor 0 200 200
  547. SetBorderColor 0 0 0
  548. PlayAlertSound 3 125
  549. SetFontSize 45
  550. Show
  551. BaseType "Horizon Shard" "Binding Shard" "Engineer's Shard"
  552. SetBorderColor 170 158 130
  553. SetFontSize 40
  554. #Abyss
  555. Show
  556. BaseType "Stygian Vise"
  557. Rarity Unique
  558. SetTextColor 0 0 0
  559. SetBackgroundColor 225 100 0
  560. SetBorderColor 255 255 255
  561. SetFontSize 42
  562. PlayAlertSound 5 150
  563. Show
  564. BaseType "Stygian Vise"
  565. ItemLevel >= 86
  566. SetBackgroundColor 65 0 65
  567. SetBorderColor 250 200 150
  568. SetFontSize 45
  569. PlayAlertSound 16 200
  570. Show
  571. BaseType "Stygian Vise"
  572. ItemLevel >= 85
  573. SetBackgroundColor 65 0 65
  574. SetBorderColor 200 150 0
  575. SetFontSize 40
  576. PlayAlertSound 16 200
  577. Show
  578. BaseType "Stygian Vise"
  579. Rarity Rare
  580. SetBorderColor 225 0 225
  581. SetBackgroundColor 65 0 65
  582. SetFontSize 38
  583. # PlayAlertSound 16 200
  584. Show
  585. BaseType "Stygian Vise"
  586. Rarity Magic
  587. SetBorderColor 225 0 225
  588. SetBackgroundColor 65 0 65
  589. SetFontSize 38
  590. # PlayAlertSound 16 200
  591. Show
  592. BaseType "Stygian Vise"
  593. SetBorderColor 225 0 225
  594. SetBackgroundColor 65 0 65
  595. SetFontSize 38
  596. # PlayAlertSound 16 200
  597. #Bestiary - "Dirty" Green
  598. Show
  599. BaseType "Thaumaturgical Net" "Necromancy Net"
  600. SetTextColor 250 250 250
  601. SetBorderColor 250 250 250
  602. SetBackgroundColor 125 175 0
  603. SetFontSize 40
  604. PlayAlertSound 11 100
  605. Show
  606. BaseType "Strong Steel Net"
  607. # SetTextColor 125 200 40
  608. SetTextColor 125 225 0
  609. # SetBorderColor 75 150 0
  610. SetFontSize 40
  611. DisableDropSound
  612. Show
  613. BaseType "Simple Steel Net" "Reinforced Steel Net"
  614. SetTextColor 100 200 0
  615. SetFontSize 36
  616. DisableDropSound
  617. Show
  618. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  619. SetTextColor 75 175 0
  620. SetFontSize 36
  621. DisableDropSound
  622. Show
  623. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  624. SetTextColor 50 150 0
  625. SetFontSize 34
  626. DisableDropSound
  627. Show
  628. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  629. SetTextColor 0 0 0
  630. SetBackgroundColor 175 200 0
  631. SetBorderColor 0 0 0
  632. PlayAlertSound 2 150
  633. SetFontSize 45
  634. #Incursion - Dark Red
  635. Show
  636. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  637. SetBackgroundColor 250 250 250
  638. SetBorderColor 0 0 0
  639. SetTextColor 200 0 0
  640. SetFontSize 45
  641. PlayAlertSound 6 250
  642. Show
  643. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of Transcendence"
  644. SetBackgroundColor 200 0 0
  645. SetBorderColor 0 0 0
  646. SetTextColor 0 0 0
  647. SetFontSize 45
  648. PlayAlertSound 11 200
  649. Show
  650. BaseType "Stone of Passage" "Flashpowder Keg"
  651. SetBackgroundColor 100 0 0
  652. SetBorderColor 225 225 225
  653. SetTextColor 225 225 225
  654. SetBorderColor 225 225 225
  655. SetFontSize 45
  656. PlayAlertSound 10 150
  657. Show
  658. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  659. SetTextColor 225 0 0
  660. SetFontSize 40
  661. Show
  662. Quality >= 26
  663. DropLevel >= 60
  664. SetBorderColor 250 250 250
  665. SetFontSize 45
  666. Show
  667. Quality >= 21
  668. DropLevel >= 60
  669. SetBorderColor 200 200 200
  670. SetFontSize 40
  671.  
  672. ##################################################
  673. ############### Section 3 - Maps #################
  674. ##################################################
  675. #Other Endgame
  676. Show
  677. BaseType "Fragment"
  678. Class "Map Fragments"
  679. # SetBackgroundColor 255 221 153
  680. # SetBorderColor 125 80 40
  681. # SetTextColor 125 80 40
  682. SetBackgroundColor 60 40 0
  683. SetTextColor 250 225 150
  684. SetBorderColor 250 250 250
  685. SetFontSize 42
  686. Show
  687. BaseType "Mortal"
  688. Class "Map Fragments"
  689. # SetBackgroundColor 255 221 153
  690. # SetBorderColor 125 80 40
  691. # SetTextColor 125 80 40
  692. SetBackgroundColor 60 40 0
  693. SetTextColor 250 225 150
  694. SetBorderColor 250 250 250
  695. SetFontSize 42
  696. Show
  697. Class "Map Fragments"
  698. # SetBackgroundColor 255 221 153
  699. # SetBorderColor 125 80 40
  700. # SetTextColor 125 80 40
  701. SetBackgroundColor 60 40 0
  702. SetTextColor 250 225 150
  703. SetBorderColor 0 0 0
  704. SetFontSize 40
  705. Show
  706. Class Map
  707. Rarity Unique
  708. SetBackgroundColor 225 100 0
  709. SetBorderColor 255 221 153
  710. SetTextColor 0 0 0
  711. PlayAlertSound 7 200
  712. SetFontSize 38
  713. #guardian and elder maps (pink)
  714. Show
  715. Class Map
  716. ElderMap True
  717. SetTextColor 240 0 240
  718. SetBorderColor 0 250 250
  719. SetBackgroundColor 255 221 153
  720. PlayAlertSound 15 200
  721. SetFontSize 45
  722. Show
  723. Class Map
  724. DropLevel >= 83
  725. SetTextColor 240 0 240
  726. SetBorderColor 255 0 255
  727. SetBackgroundColor 255 221 153
  728. PlayAlertSound 15 200
  729. SetFontSize 45
  730. #top tier (red)
  731. Show
  732. Class Map
  733. ShapedMap True
  734. DropLevel >= 73
  735. SetTextColor 240 0 0
  736. SetBorderColor 0 200 200
  737. SetBackgroundColor 255 221 153
  738. SetFontSize 40
  739. PlayAlertSound 8 150
  740. Show
  741. Class Map
  742. DropLevel >= 78
  743. SetTextColor 240 0 0
  744. SetBackgroundColor 255 221 153
  745. SetBorderColor 255 0 0
  746. SetFontSize 40
  747. PlayAlertSound 8 150
  748. #non-top tier shaped maps (teal)
  749. Show
  750. Class Map
  751. ShapedMap True
  752. SetTextColor 0 200 200
  753. SetBackgroundColor 255 221 153
  754. SetBorderColor 0 200 200
  755. SetFontSize 38
  756. PlayAlertSound 9 150
  757. #exception for vaal maps
  758. Show
  759. Class Map
  760. HasExplicitMod "Vaal" "Zana's"
  761. SetTextColor 175 0 0
  762. SetBackgroundColor 255 221 153
  763. SetBorderColor 175 0 0
  764. SetFontSize 38
  765. #exception for burial/volcano dropping at low levels
  766. Show
  767. Class Map
  768. BaseType "Volcano" "Burial Chambers"
  769. ItemLevel <= 73
  770. SetTextColor 0 180 180
  771. SetBackgroundColor 255 221 153
  772. SetBorderColor 0 150 150
  773. SetFontSize 38
  774. PlayAlertSound 9 150
  775. #mid tier (3 blue and 2 purple)
  776. Show
  777. Class Map
  778. DropLevel >= 76
  779. SetTextColor 150 0 255
  780. SetBackgroundColor 255 221 153
  781. SetBorderColor 150 0 255
  782. SetFontSize 38
  783. PlayAlertSound 9 150
  784. Show
  785. Class Map
  786. DropLevel >= 73
  787. ItemLevel <= 79
  788. SetTextColor 0 150 250
  789. SetBackgroundColor 255 221 153
  790. SetBorderColor 0 150 250
  791. PlayAlertSound 9 125
  792. SetFontSize 36
  793. Show
  794. Class Map
  795. DropLevel >= 73
  796. SetTextColor 0 150 250
  797. SetBackgroundColor 255 221 153
  798. SetBorderColor 0 150 250
  799. PlayAlertSound 9 125
  800. SetFontSize 36
  801. #bottom tier (3 black and 2 green)
  802. Show
  803. Class Map
  804. DropLevel >= 71
  805. ItemLevel <= 79
  806. SetTextColor 0 175 0
  807. SetBackgroundColor 255 221 153
  808. SetBorderColor 0 175 0
  809. PlayAlertSound 9 100
  810. SetFontSize 34
  811. Show
  812. Class Map
  813. DropLevel >= 71
  814. SetTextColor 0 175 0
  815. SetBackgroundColor 255 221 153
  816. SetBorderColor 0 175 0
  817. SetFontSize 34
  818. Show
  819. Class Map
  820. ItemLevel <= 74
  821. SetTextColor 0 0 0
  822. SetBackgroundColor 255 221 153
  823. SetBorderColor 0 0 0
  824. PlayAlertSound 9 100
  825. SetFontSize 34
  826. Show
  827. Class Map
  828. SetTextColor 0 0 0
  829. SetBackgroundColor 255 221 153
  830. SetBorderColor 0 0 0
  831. SetFontSize 34
  832.  
  833. ##################################################
  834. ############# Section 4 - Currency ###############
  835. ##################################################
  836. Show
  837. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint"
  838. SetBorderColor 0 0 0
  839. SetBackgroundColor 250 250 250
  840. SetTextColor 250 0 0
  841. SetFontSize 45
  842. PlayAlertSound 6 250
  843. Show
  844. BaseType "Exalted Orb"
  845. SetBackgroundColor 250 0 125
  846. SetTextColor 0 0 0
  847. SetBorderColor 0 0 0
  848. PlayAlertSound 6 250
  849. SetFontSize 45
  850. Show
  851. BaseType "Cartographer's Sextant" "Divine Orb" "Orb of Annulment"
  852. SetTextColor 0 0 0
  853. SetBackgroundColor 190 0 240
  854. SetBorderColor 0 0 0
  855. PlayAlertSound 2 150
  856. SetFontSize 45
  857. Show
  858. BaseType "Chaos Shard" "Regal Shard"
  859. SetBorderColor 0 200 200
  860. SetFontSize 40
  861. Show
  862. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret" "Orb of Scouring" "Stacked Deck" "Exalted Shard"
  863. SetTextColor 0 0 0
  864. SetBackgroundColor 0 200 200
  865. SetBorderColor 0 0 0
  866. PlayAlertSound 3 125
  867. SetFontSize 45
  868. Show
  869. BaseType "Cartographer's Seal" "Unshaping Orb"
  870. SetTextColor 0 0 0
  871. SetBackgroundColor 150 0 250
  872. SetBorderColor 0 0 0
  873. PlayAlertSound 3 125
  874. SetFontSize 45
  875. Show
  876. BaseType "Vaal Orb" "Blessed Orb"
  877. SetTextColor 0 0 0
  878. SetBackgroundColor 0 175 0
  879. SetBorderColor 0 0 0
  880. SetFontSize 45
  881. PlayAlertSound 3 100
  882. Show
  883. BaseType "Orb of Fusing" "Orb of Alchemy"
  884. SetTextColor 0 0 0
  885. SetBackgroundColor 0 175 0
  886. SetBorderColor 0 0 0
  887. SetFontSize 45
  888. PlayAlertSound 3 100
  889. Show
  890. BaseType "Cartographer's Chisel"
  891. SetBackgroundColor 0 175 0
  892. SetTextColor 0 0 0
  893. SetBorderColor 0 0 0
  894. SetFontSize 45
  895. PlayAlertSound 3 100
  896. Show
  897. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  898. SetBackgroundColor 170 158 130
  899. SetTextColor 0 0 0
  900. SetBorderColor 0 0 0
  901. SetFontSize 45
  902. Show
  903. BaseType "Portal Scroll"
  904. SetFontSize 40
  905. SetTextColor 100 150 200
  906. Show
  907. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  908. SetFontSize 45
  909. Show
  910. BaseType "Scroll of Wisdom"
  911. SetFontSize 38
  912.  
  913. ##################################################
  914. ############## Section 5 - Jewels ################
  915. ##################################################
  916. Show
  917. BaseType "Searching Eye Jewel"
  918. Class "Abyss Jewel"
  919. ItemLevel >= 82
  920. SetBackgroundColor 250 125 150
  921. SetBorderColor 0 250 250
  922. SetTextColor 0 0 0
  923. SetFontSize 45
  924. PlayAlertSound 13 250
  925. Show
  926. Class "Abyss Jewel"
  927. ItemLevel >= 82
  928. Rarity Rare
  929. SetBackgroundColor 250 225 100
  930. SetTextColor 0 0 0
  931. SetBorderColor 0 250 250
  932. SetFontSize 42
  933. PlayAlertSound 12 200
  934. Show
  935. Class "Abyss Jewel"
  936. ItemLevel >= 82
  937. Rarity Magic
  938. SetBackgroundColor 150 125 250
  939. SetTextColor 0 0 0
  940. SetBorderColor 0 250 250
  941. SetFontSize 42
  942. PlayAlertSound 12 200
  943. Show
  944. Class "Abyss Jewel"
  945. ItemLevel >= 82
  946. SetBackgroundColor 150 125 225
  947. SetTextColor 0 0 0
  948. SetBorderColor 0 250 250
  949. SetFontSize 42
  950. PlayAlertSound 12 200
  951. Show
  952. Class "Abyss Jewel"
  953. Rarity Rare
  954. # SetBackgroundColor 225 175 125
  955. # SetBackgroundColor 250 200 100
  956. # SetBackgroundColor 250 150 100
  957. # SetBackgroundColor 250 200 0
  958. SetBackgroundColor 250 225 100
  959. # SetBackgroundColor 250 200 100
  960. SetTextColor 0 0 0
  961. SetBorderColor 0 0 0
  962. SetFontSize 40
  963. # PlayAlertSound 12 200
  964. Show
  965. Class "Abyss Jewel"
  966. Rarity Magic
  967. SetBackgroundColor 150 125 250
  968. SetTextColor 0 0 0
  969. SetBorderColor 0 0 0
  970. SetFontSize 38
  971. # PlayAlertSound 12 200
  972. Show
  973. Class "Abyss Jewel"
  974. SetBackgroundColor 150 125 225
  975. SetTextColor 0 0 0
  976. SetBorderColor 0 0 0
  977. # PlayAlertSound 12 200
  978. Show
  979. Class Jewel
  980. Rarity Unique
  981. SetTextColor 0 0 0
  982. SetBackgroundColor 250 150 0
  983. SetBorderColor 0 0 0
  984. SetFontSize 40
  985. PlayAlertSound 7 150
  986. Show
  987. Class Jewel
  988. Rarity Rare
  989. SetTextColor 0 0 0
  990. SetBackgroundColor 225 225 110
  991. SetBorderColor 0 0 0
  992. SetFontSize 40
  993. Show
  994. Class Jewel
  995. Rarity Magic
  996. SetBackgroundColor 135 135 254
  997. SetTextColor 0 0 0
  998. SetBorderColor 0 0 0
  999. SetFontSize 38
  1000. Show
  1001. Class Jewel
  1002. SetBackgroundColor 135 135 254
  1003. SetTextColor 0 0 0
  1004. SetBorderColor 0 0 0
  1005.  
  1006. ##################################################
  1007. ########## Section 6 - Shaper/Elder ##############
  1008. ##################################################
  1009. Show
  1010. Rarity Unique
  1011. ElderItem True
  1012. SetTextColor 0 0 0
  1013. SetBackgroundColor 225 100 0
  1014. SetBorderColor 250 250 250
  1015. SetFontSize 42
  1016. PlayAlertSound 5 150
  1017. Show
  1018. Rarity Unique
  1019. ShaperItem True
  1020. SetTextColor 0 0 0
  1021. SetBackgroundColor 225 100 0
  1022. SetBorderColor 250 250 250
  1023. SetFontSize 42
  1024. PlayAlertSound 5 150
  1025. Show
  1026. ShaperItem True
  1027. LinkedSockets = 6
  1028. SetBackgroundColor 250 250 250
  1029. SetBorderColor 0 0 0
  1030. SetTextColor 0 200 200
  1031. SetFontSize 45
  1032. PlayAlertSound 6 200
  1033. Show
  1034. ElderItem True
  1035. LinkedSockets = 6
  1036. SetBackgroundColor 250 250 250
  1037. SetBorderColor 0 0 0
  1038. SetTextColor 0 200 200
  1039. SetFontSize 45
  1040. PlayAlertSound 6 200
  1041. #max value (white background, raspberry text) - very rare and/or high demand bases, max tier sound
  1042. Show
  1043. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1044. ShaperItem True
  1045. SetBackgroundColor 250 250 250
  1046. SetTextColor 250 0 125
  1047. SetBorderColor 0 0 0
  1048. SetFontSize 45
  1049. PlayAlertSound 6 250
  1050. Show
  1051. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1052. ElderItem True
  1053. SetBackgroundColor 250 250 250
  1054. SetTextColor 250 0 125
  1055. SetBorderColor 0 0 0
  1056. SetFontSize 45
  1057. PlayAlertSound 6 250
  1058. Show
  1059. BaseType "Imbued Wand"
  1060. ShaperItem True
  1061. ItemLevel >= 85
  1062. SetBackgroundColor 250 250 250
  1063. SetTextColor 250 0 125
  1064. SetBorderColor 0 0 0
  1065. SetFontSize 45
  1066. PlayAlertSound 6 250
  1067. Show
  1068. BaseType "Leather Belt"
  1069. ElderItem True
  1070. ItemLevel >= 75
  1071. SetBackgroundColor 250 250 250
  1072. SetTextColor 250 0 125
  1073. SetBorderColor 0 0 0
  1074. SetFontSize 45
  1075. PlayAlertSound 6 250
  1076. #other high value shaper/elder bases - white background, violet text
  1077. Show
  1078. Class Amulet
  1079. ShaperItem True
  1080. ItemLevel >= 85
  1081. SetBackgroundColor 250 250 250
  1082. SetTextColor 250 0 125
  1083. SetBorderColor 0 0 0
  1084. SetFontSize 45
  1085. PlayAlertSound 6 250
  1086. Show
  1087. Class Sceptre
  1088. ShaperItem True
  1089. ItemLevel >= 85
  1090. SetBackgroundColor 250 250 250
  1091. SetTextColor 250 0 125
  1092. SetBorderColor 0 0 0
  1093. SetFontSize 45
  1094. PlayAlertSound 6 250
  1095. Show
  1096. BaseType "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1097. ShaperItem True
  1098. ItemLevel >= 80
  1099. SetBorderColor 0 0 0
  1100. SetBackgroundColor 250 250 250
  1101. SetTextColor 125 0 250
  1102. SetFontSize 45
  1103. PlayAlertSound 6 250
  1104. Show
  1105. BaseType "Eternal Burgonet" "Royal Burgonet"
  1106. ElderItem True
  1107. ItemLevel >= 84
  1108. SetBorderColor 0 0 0
  1109. SetBackgroundColor 250 250 250
  1110. SetTextColor 125 0 250
  1111. SetFontSize 45
  1112. PlayAlertSound 6 250
  1113. #high value basic armor shaper/elder bases - white background, brown text
  1114. Show
  1115. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1116. ShaperItem True
  1117. ItemLevel >= 84
  1118. SetBackgroundColor 250 250 250
  1119. SetTextColor 150 100 0
  1120. SetBorderColor 0 0 0
  1121. SetFontSize 45
  1122. PlayAlertSound 6 200
  1123. Show
  1124. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1125. ElderItem True
  1126. ItemLevel >= 84
  1127. SetBackgroundColor 250 250 250
  1128. SetTextColor 150 100 0
  1129. SetBorderColor 0 0 0
  1130. SetFontSize 45
  1131. PlayAlertSound 6 200
  1132. #all other bases - borders depending on rarity
  1133. Show
  1134. ShaperItem True
  1135. Sockets = 6
  1136. SetBackgroundColor 0 200 200
  1137. SetBorderColor 250 0 125
  1138. SetTextColor 0 0 0
  1139. SetFontSize 40
  1140. PlayAlertSound 16 200
  1141. Show
  1142. ElderItem True
  1143. Sockets = 6
  1144. SetBackgroundColor 0 200 200
  1145. SetBorderColor 250 0 125
  1146. SetTextColor 0 0 0
  1147. SetFontSize 40
  1148. PlayAlertSound 16 200
  1149. Show
  1150. ShaperItem True
  1151. ItemLevel >= 84
  1152. SetBackgroundColor 50 0 25
  1153. SetBorderColor 250 175 0
  1154. SetFontSize 45
  1155. PlayAlertSound 16 200
  1156. Show
  1157. ElderItem True
  1158. ItemLevel >= 84
  1159. SetBackgroundColor 50 0 25
  1160. SetBorderColor 250 175 0
  1161. SetFontSize 45
  1162. PlayAlertSound 16 200
  1163. Show
  1164. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1165. ShaperItem True
  1166. SetBackgroundColor 50 0 25
  1167. SetBorderColor 250 0 250
  1168. SetFontSize 45
  1169. PlayAlertSound 16 250
  1170. Show
  1171. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1172. ElderItem True
  1173. SetBackgroundColor 50 0 25
  1174. SetBorderColor 250 0 250
  1175. SetFontSize 45
  1176. PlayAlertSound 16 250
  1177. #wagglefoils
  1178. Show
  1179. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  1180. ShaperItem True
  1181. SetBackgroundColor 50 0 25
  1182. SetBorderColor 250 0 250
  1183. SetFontSize 45
  1184. PlayAlertSound 16 250
  1185. ItemLevel >= 80
  1186. Show
  1187. Class Sceptre
  1188. ShaperItem True
  1189. SetBackgroundColor 50 0 25
  1190. SetBorderColor 250 0 250
  1191. SetFontSize 45
  1192. PlayAlertSound 16 250
  1193. ItemLevel >= 75
  1194. Show
  1195. Class Quiver
  1196. ShaperItem True
  1197. SetBackgroundColor 50 0 25
  1198. SetBorderColor 250 0 250
  1199. SetFontSize 45
  1200. PlayAlertSound 16 250
  1201. ItemLevel >= 80
  1202. Show
  1203. Class Ring Amulet
  1204. ShaperItem True
  1205. SetBackgroundColor 50 0 25
  1206. SetBorderColor 250 0 250
  1207. SetFontSize 45
  1208. PlayAlertSound 16 250
  1209. ItemLevel >= 75
  1210. Show
  1211. Class Ring Amulet
  1212. ElderItem True
  1213. SetBackgroundColor 50 0 25
  1214. SetBorderColor 250 0 250
  1215. SetFontSize 45
  1216. PlayAlertSound 16 250
  1217. ItemLevel >= 75
  1218. Show
  1219. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1220. ShaperItem True
  1221. ItemLevel >= 80
  1222. SetBackgroundColor 50 0 25
  1223. SetBorderColor 0 250 250
  1224. SetFontSize 45
  1225. PlayAlertSound 16 250
  1226. Show
  1227. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1228. ElderItem True
  1229. ItemLevel >= 80
  1230. SetBackgroundColor 50 0 25
  1231. SetBorderColor 0 250 250
  1232. SetFontSize 45
  1233. PlayAlertSound 16 250
  1234. Show
  1235. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1236. ShaperItem True
  1237. SetBackgroundColor 50 0 25
  1238. SetBorderColor 0 250 250
  1239. SetFontSize 45
  1240. Show
  1241. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1242. ElderItem True
  1243. SetBackgroundColor 50 0 25
  1244. SetBorderColor 0 250 250
  1245. SetFontSize 45
  1246. Show
  1247. ShaperItem True
  1248. SetBackgroundColor 50 0 25
  1249. SetBorderColor 200 0 100
  1250. SetFontSize 40
  1251. DropLevel >= 60
  1252. PlayAlertSound 16 200
  1253. Show
  1254. ElderItem True
  1255. SetBackgroundColor 50 0 25
  1256. SetBorderColor 200 0 100
  1257. SetFontSize 40
  1258. DropLevel >= 60
  1259. PlayAlertSound 16 200
  1260. Show
  1261. ShaperItem True
  1262. SetBackgroundColor 50 0 25
  1263. SetBorderColor 200 0 100
  1264. SetFontSize 40
  1265. Show
  1266. ElderItem True
  1267. SetBackgroundColor 50 0 25
  1268. SetBorderColor 200 0 100
  1269. SetFontSize 40
  1270.  
  1271. ##################################################
  1272. ############# Section 7 - Sockets ################
  1273. ##################################################
  1274. Show
  1275. LinkedSockets = 6
  1276. DropLevel >= 60
  1277. ItemLevel >= 84
  1278. Class "Body Armour"
  1279. SetTextColor 0 200 200
  1280. SetBackgroundColor 250 250 250
  1281. SetBorderColor 0 0 0
  1282. PlayAlertSound 6 250
  1283. SetFontSize 45
  1284. Show
  1285. LinkedSockets = 6
  1286. SetTextColor 0 0 0
  1287. SetBackgroundColor 190 0 240
  1288. SetBorderColor 250 250 250
  1289. PlayAlertSound 2 200
  1290. SetFontSize 45
  1291. Show
  1292. LinkedSockets >= 5
  1293. Rarity Unique
  1294. SetBackgroundColor 0 255 255
  1295. SetBorderColor 255 255 255
  1296. SetTextColor 225 100 0
  1297. PlayAlertSound 4 150
  1298. SetFontSize 45
  1299. Show
  1300. Sockets = 6
  1301. Rarity Unique
  1302. SetBackgroundColor 0 150 150
  1303. SetTextColor 225 100 0
  1304. SetBorderColor 225 100 0
  1305. PlayAlertSound 4 100
  1306. SetFontSize 45
  1307. Show
  1308. LinkedSockets >= 5
  1309. BaseType "Astral Plate" "Vaal Regalia"
  1310. ItemLevel >= 84
  1311. SetBorderColor 255 255 255
  1312. SetBackgroundColor 0 255 255
  1313. SetTextColor 150 100 0
  1314. PlayAlertSound 1 200
  1315. SetFontSize 45
  1316. Show
  1317. Sockets = 6
  1318. BaseType "Astral Plate" "Vaal Regalia" "Vaal Axe"
  1319. ItemLevel >= 84
  1320. SetBorderColor 255 255 255
  1321. SetBackgroundColor 0 255 255
  1322. SetTextColor 150 100 0
  1323. PlayAlertSound 3 80
  1324. SetFontSize 45
  1325. Show
  1326. Rarity Normal Magic Rare
  1327. Class "Body Armour"
  1328. DropLevel >= 60
  1329. Sockets = 5
  1330. LinkedSockets = 5
  1331. SetBorderColor 0 250 250
  1332. SetBackgroundColor 0 150 150
  1333. PlayAlertSound 1 100
  1334. SetFontSize 45
  1335. Show
  1336. Rarity Normal Magic Rare
  1337. Class "Staves"
  1338. ItemLevel >= 55
  1339. Sockets = 5
  1340. LinkedSockets = 5
  1341. SetBorderColor 0 250 250
  1342. SetBackgroundColor 0 150 150
  1343. PlayAlertSound 1 100
  1344. SetFontSize 45
  1345. Show
  1346. Rarity Normal Magic Rare
  1347. Sockets = 5
  1348. LinkedSockets = 5
  1349. SetBorderColor 0 250 250
  1350. SetBackgroundColor 0 150 150
  1351. PlayAlertSound 1 100
  1352. SetFontSize 45
  1353. Show
  1354. Sockets = 6
  1355. SetTextColor 0 0 0
  1356. SetBackgroundColor 0 200 200
  1357. SetBorderColor 0 0 0
  1358. SetFontSize 38
  1359. PlayAlertSound 3 65
  1360. SetFontSize 45
  1361.  
  1362. ##################################################
  1363. ############## Section 8 - Uniques ###############
  1364. ##################################################
  1365. #Exceptions for Guardian drops (Shaper drops covered by ShapedItem now)
  1366. Show
  1367. BaseType "Terror Claw" "Sapphire Ring" "Gladiator Plate" "Citrine Amulet" "Meatgrinder" "Midnight Blade" "Harbinger Bow" "Lion Pelt" "Ruby Flask"
  1368. Rarity Unique
  1369. ItemLevel >= 85
  1370. SetTextColor 0 0 0
  1371. SetBackgroundColor 225 100 0
  1372. SetBorderColor 255 255 255
  1373. SetFontSize 42
  1374. PlayAlertSound 5 150
  1375. #Prophecy valuable uniques
  1376. Show
  1377. BaseType "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves"
  1378. Rarity Unique
  1379. SetTextColor 0 0 0
  1380. SetBackgroundColor 225 100 0
  1381. SetBorderColor 255 255 255
  1382. SetFontSize 42
  1383. PlayAlertSound 5 150
  1384. #Maximum Tier - Only uniques with VERY high (~150c+) value and no shared basetypes.
  1385. Show
  1386. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Rawhide Tower Shield" "Sorcerer Boots"
  1387. Rarity Unique
  1388. SetBorderColor 0 0 0
  1389. SetTextColor 250 125 0
  1390. SetBackgroundColor 250 250 250
  1391. SetFontSize 45
  1392. PlayAlertSound 6 250
  1393. #High Tier - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum.
  1394. Show
  1395. BaseType "Citrine Amulet" "Conjurer Gloves" "Hubris Circlet" "Deicide Mask" "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Exquisite Leather" "Titan Greaves" "Champion Kite Shield" "Titanium Spirit Shield" "Topaz Flask" "Ruby Flask" "Granite Flask" "Stibnite Flask" "Bismuth Flask" "Vaal Sceptre" "Prophecy Wand" "Void Axe" "Cutlass" "Crystal Belt" "Jewelled Foil" "Highborn Staff" "Arcanist Gloves" "Murder Boots" "Callous Mask" "Nubuck Gloves" "Nightmare Mace" "Cardinal Round Shield" "Demon Dagger" "Stygian Vise" "Siege Axe" "Full Wyrmscale"
  1396. Rarity Unique
  1397. SetTextColor 0 0 0
  1398. SetBackgroundColor 225 100 0
  1399. SetBorderColor 255 255 255
  1400. SetFontSize 42
  1401. PlayAlertSound 5 150
  1402. #Upper Multiple Basetype Tier (THINK OF A BETTER NAME) - basetypes with multiple uniques where at least one drops in main game and has high value - all others should in regular variable value tier. 10-15c+?
  1403. #Multiple Basetypes - uniques with multiple bases but with at least one with consistent high value (at least 1 exalt) that drops in the main game (not league-specific). Teal border. Examples: Bisco's, Windripper, Hegemony's
  1404. Show
  1405. BaseType "Gold Amulet" "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand"
  1406. Rarity Unique
  1407. SetTextColor 0 0 0
  1408. SetBorderColor 0 250 250
  1409. SetBackgroundColor 225 100 0
  1410. SetFontSize 40
  1411. PlayAlertSound 4 100
  1412. #Multiple Basetypes / Variable Value Tier - Basetypes with both valuable and worthless uniques. Also includes lower value but still easily sellable uniques.
  1413. #Variable Value Tier - unqiues that are relatively low value or only have value with high rolls (clean up this wording)
  1414. #Variable/Mid value tier. Uniques worth <10c or with multiple bases where the valuable uniques are also 10c or less.
  1415. Show
  1416. BaseType "Gold Ring" "Paua Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Iron Ring" "Marble Amulet" "Steel Ring" "Opal Ring" "Steelscale Gauntlets" "Crusader Gloves" "Ezomyte Burgonet" "Abyssal Axe" "Ezomyte Tower Shield" "Ebony Tower Shield" "Praetor Crown" "Goathide Boots" "Spike-Point Arrow Quiver" "Stealth Boots" "Royal Burgonet" "Ancient Greaves" "Prophet Crown" "Sorcerer Gloves" "Auric Mace" "Heavy Belt" "Ancient Gauntlets" "Serpentscale Gauntlets" "Tornado Wand" "Imperial Staff" "Carnal Armour" "Steelscale Gauntlets" "Midnight Blade" "Jingling Spirit Shield" "Close Helmet" "Nubuck Boots" "Wool Gloves" "Vanguard Belt" "Pinnacle Tower Shield" "Judgement Staff" "Eternal Burgonet" "Corrugated Buckler" "Silk Slippers" "Blue Pearl Amulet" "Saintly Chainmail" "Nightmare Bascinet" "Varnished Coat" "Ruby Flask" "Abyssal Axe"
  1417. Rarity Unique
  1418. SetTextColor 0 0 0
  1419. SetBorderColor 0 0 0
  1420. SetBackgroundColor 225 100 0
  1421. SetFontSize 38
  1422. PlayAlertSound 4 100
  1423. Show
  1424. BaseType "Archon Kite Shield" "Vaal Axe" "Rawhide Boots" "Coiled Staff" "Broadhead Arrow Quiver" "Slaughter Knife" "Deerskin Gloves" "Gavel" "Opal Wand" "Spine Bow" "Sage Wand" "Penetrating Arrow Quiver" "Strapped Mitts" "Imperial Claw" "Eternal Sword" "War Sword" "Terror Maul" "Vaal Axe" "Fiend Dagger" "Sinner Tricorne" "Astral Plate" "Vaal Regalia" "Imperial Skean" "War Sword" "Opal Sceptre" "Silver Flask" "Corsair Sword" "Coronal Leather" "Assassin's Garb" "Destiny Leather" "Mirrored Spiked Shield" "Karui Sceptre" "Necromancer Silks" "Ambush Mitts" "Silken Hood" "Assassin Bow"
  1425. Rarity Unique
  1426. SetTextColor 0 0 0
  1427. SetBorderColor 0 0 0
  1428. SetBackgroundColor 225 100 0
  1429. SetFontSize 38
  1430. PlayAlertSound 4 100
  1431. Show
  1432. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "War Hammer"
  1433. Rarity Unique
  1434. SetTextColor 0 0 0
  1435. SetBorderColor 0 0 0
  1436. SetBackgroundColor 225 100 0
  1437. SetFontSize 38
  1438. PlayAlertSound 4 100
  1439. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  1440. #Breach specific uniques in first block (so the other blocks can be easily deleted if desired)
  1441. Show
  1442. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Spiraled Wand" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield"
  1443. Rarity Unique
  1444. SetTextColor 75 75 75
  1445. SetBorderColor 100 100 100
  1446. SetBackgroundColor 225 100 0
  1447. SetFontSize 38
  1448. PlayAlertSound 4 100
  1449. #Low value league specific uniques (highlighting but no sound on these basetypes)
  1450. Show
  1451. BaseType "Bronzescale Gauntlets" "Great Mallet" "Turquoise Amulet" "Shadow Sceptre"
  1452. Rarity Unique
  1453. SetTextColor 75 75 75
  1454. SetBorderColor 100 100 100
  1455. SetBackgroundColor 225 100 0
  1456. SetFontSize 36
  1457. #All other league-specific uniques
  1458. Show
  1459. BaseType "Vaal Blade" "Rustic Sash" "Agate Amulet" "Diamond Ring" "Moonstone Ring" "Amethyst Ring" "Sapphire Ring" "Leather Belt" "Praetor Crown" "Bronzescale Gauntlets" "Sanctified Life Flask" "Sanctified Mana Flask" "Grand Mana Flask"
  1460. Rarity Unique
  1461. SetTextColor 75 75 75
  1462. SetBorderColor 100 100 100
  1463. SetBackgroundColor 225 100 0
  1464. SetFontSize 38
  1465. PlayAlertSound 4 100
  1466. Show
  1467. BaseType "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Legion Gloves" "Topaz Ring" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots"
  1468. Rarity Unique
  1469. SetTextColor 75 75 75
  1470. SetBorderColor 100 100 100
  1471. SetBackgroundColor 225 100 0
  1472. SetFontSize 38
  1473. PlayAlertSound 4 100
  1474. #TEMPORARY INCURSION LEAGUE UNIQUE BLOCKS - will be moved/deleted once values are known
  1475. Show
  1476. BaseType "Paua Amulet" "Crusader Helmet" "Shackled Boots"
  1477. Rarity Unique
  1478. SetTextColor 75 75 75
  1479. SetBorderColor 100 100 100
  1480. SetBackgroundColor 225 100 0
  1481. SetFontSize 38
  1482. PlayAlertSound 4 100
  1483. #Maelstrom staves are fun (Taryn's)
  1484. Show
  1485. BaseType Staff
  1486. Rarity Unique
  1487. DropLevel = 64
  1488. SetTextColor 0 0 0
  1489. SetBorderColor 0 0 0
  1490. SetBackgroundColor 225 100 0
  1491. SetFontSize 38
  1492. PlayAlertSound 4 100
  1493. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  1494. Show
  1495. Rarity Unique
  1496. ItemLevel <= 67
  1497. BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword"
  1498. SetTextColor 0 0 0
  1499. SetBorderColor 0 0 0
  1500. SetBackgroundColor 225 100 0
  1501. SetFontSize 38
  1502. PlayAlertSound 4 80
  1503. #Loreweave Block (all rings have sound and show up in normal unique tier)
  1504. Show
  1505. Class Ring
  1506. Rarity Unique
  1507. SetTextColor 0 0 0
  1508. # SetBorderColor 100 175 255
  1509. # SetBorderColor 75 150 255
  1510. SetBackgroundColor 225 100 0
  1511. SetFontSize 38
  1512. PlayAlertSound 4 100
  1513. #Fated-capable uniques have a purple border
  1514. Show
  1515. Rarity Unique
  1516. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Iron Ring" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  1517. SetTextColor 0 0 0
  1518. SetBorderColor 0 0 0
  1519. SetBorderColor 150 0 250
  1520. SetBackgroundColor 200 75 0
  1521. #All other low value, mostly shit uniques (no sound, darker background)
  1522. Show
  1523. Rarity Unique
  1524. SetTextColor 0 0 0
  1525. SetBorderColor 0 0 0
  1526. SetBackgroundColor 200 75 0
  1527. SetFontSize 36
  1528.  
  1529. ##################################################
  1530. ######### Section 9 - Divination Cards ###########
  1531. ##################################################
  1532. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  1533. #Note: All div cards make sounds by default. There are 3 categories.
  1534. #Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos. NOTE: This block must be above the other tiers because of Wolf and Wolf's Shadow
  1535. Show
  1536. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Wolf's Shadow" "The Lion" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Wolf's Shadow" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Lunaris Priestess" "The Conduit" "The Coming Storm" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit"
  1537. Class "Divination Card"
  1538. SetTextColor 0 0 0
  1539. SetBorderColor 0 0 0
  1540. # SetBackgroundColor 150 200 250
  1541. # SetBackgroundColor 125 175 225
  1542. SetBackgroundColor 110 160 210
  1543. SetFontSize 36
  1544. #Maximum Tier: Extreme Value only (always hundreds of chaos). White background. Really just HH and mirror cards.
  1545. Show
  1546. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve"
  1547. SetBorderColor 0 0 0
  1548. SetTextColor 240 0 240
  1549. SetBackgroundColor 250 250 250
  1550. SetFontSize 45
  1551. PlayAlertSound 6 250
  1552. #Top Tier: VERY high and consistent value (15-20c+), very few cards should be in this tier. Fuschia background and max tier sound. Cutoff to lavender tier is whatever Abandoned Wealth is worth that league.
  1553. Show
  1554. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "The Last One Standing" "Hunter's Reward" "The Formless Sea" "The Immortal" "Mawr Blaid" "The Celestial Justicar" "The Brittle Emperor" "Wealth and Power" "The Hunger" "The Polymath" "Abandoned Wealth" "The World Eater" "The Iron Bard" "The Undisputed" "Perfection" "The Master" "The Samurai's Eye" "The Celestial Stone" "The Wolven King's Bite" "The Wind"
  1555. Class "Divination Card"
  1556. SetTextColor 0 0 0
  1557. SetBorderColor 0 0 0
  1558. SetBackgroundColor 250 100 200
  1559. PlayAlertSound 6 200
  1560. SetFontSize 45
  1561. #High Tier: 3c or higher per card. Lavender background, mid tier sound.
  1562. Show
  1563. BaseType "The Devastator" "The Ethereal" "The Spark and the Flame" "The Dragon's Heart" "The Artist" "The Enlightened" "The Queen" "The Saint's Treasure" "The Thaumaturgist" "The Dapper Prodigy" "The Void" "Bowyer's Dream" "The Sephirot" "The Warlord" "The Porcupine" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Cursed King" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "Last Hope" "The Harvester" "The Dark Mage" "The Soul" "Earth Drinker" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Standoff" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Mayor" "The Jeweller's Boon" "The Darkest Dream" "The Hale Heart" "The Beast"
  1564. Class "Divination Card"
  1565. SetTextColor 0 0 0
  1566. SetBorderColor 0 0 0
  1567. SetBackgroundColor 200 150 250
  1568. PlayAlertSound 2 125
  1569. SetFontSize 45
  1570. #Beyond trash tier: Actually hidden, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  1571. Hide
  1572. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade"
  1573. Class "Divination Card"
  1574. SetTextColor 0 0 0
  1575. SetBorderColor 0 0 0
  1576. # SetBackgroundColor 150 200 250
  1577. # SetBackgroundColor 125 175 225
  1578. SetBackgroundColor 110 160 210
  1579. #All the rest: light blue color and sound, usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  1580. Show
  1581. Class "Divination Card"
  1582. SetTextColor 0 0 0
  1583. SetBorderColor 0 0 0
  1584. SetBackgroundColor 150 200 250
  1585. PlayAlertSound 3 125
  1586. SetFontSize 40
  1587.  
  1588. ##################################################
  1589. ####### Section 10 - Basetypes & Crafting ########
  1590. ##################################################
  1591. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  1592. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  1593. Show
  1594. BaseType "Lion Pelt"
  1595. ItemLevel >= 84
  1596. SetBorderColor 150 100 0
  1597. SetFontSize 40
  1598.  
  1599. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  1600. Show
  1601. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  1602. SetTextColor 200 0 250
  1603. SetFontSize 40
  1604.  
  1605. #ID'd craft with good mods, will be expanded or reduced depending on how spammy it winds up being
  1606. Show
  1607. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  1608. HasExplicitMod "Tyrannical" "Merciless"
  1609. SetBorderColor 250 175 0
  1610. SetTextColor 150 50 250
  1611. SetFontSize 36
  1612. Show
  1613. BaseType "Jewelled Foil" "Spiraled Foil"
  1614. HasExplicitMod "Electrocuting"
  1615. SetBorderColor 250 175 0
  1616. SetTextColor 150 50 250
  1617. SetFontSize 36
  1618. Show
  1619. BaseType "Void Sceptre" "Opal Sceptre"
  1620. HasExplicitMod "Glyphic" "Runic"
  1621. SetBorderColor 250 175 0
  1622. SetTextColor 150 50 250
  1623. SetFontSize 36
  1624. Show
  1625. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  1626. HasExplicitMod "of Unmaking" "of Ruin"
  1627. SetBorderColor 250 175 0
  1628. SetTextColor 150 50 250
  1629. SetFontSize 36
  1630. Show
  1631. BaseType "Vaal Regalia"
  1632. HasExplicitMod "Resplendent"
  1633. SetBorderColor 250 175 0
  1634. SetTextColor 150 50 250
  1635. SetFontSize 36
  1636. Show
  1637. BaseType "Titanium Spirit Shield"
  1638. HasExplicitMod "Incandescent"
  1639. SetBorderColor 250 175 0
  1640. SetTextColor 150 50 250
  1641. SetFontSize 36
  1642. Show
  1643. BaseType "Astral Plate"
  1644. HasExplicitMod "Rapturous" "Prime"
  1645. SetBorderColor 250 175 0
  1646. SetTextColor 150 50 250
  1647. SetFontSize 36
  1648. Show
  1649. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield"
  1650. HasExplicitMod "Vigorous"
  1651. SetBorderColor 250 175 0
  1652. SetTextColor 150 50 250
  1653. SetFontSize 36
  1654. Show
  1655. BaseType "Leather Belt" "Heavy Belt"
  1656. HasExplicitMod "Fecund" "Overpowering"
  1657. SetBorderColor 250 175 0
  1658. SetBackgroundColor 75 40 0
  1659. SetTextColor 150 50 250
  1660. SetFontSize 36
  1661. Show
  1662. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring"
  1663. HasExplicitMod "Virile" "Overpowering"
  1664. SetBorderColor 250 175 0
  1665. SetBackgroundColor 75 40 0
  1666. SetTextColor 150 50 250
  1667. SetFontSize 36
  1668. Show
  1669. Class Jewel
  1670. HasExplicitMod "Vivid"
  1671. SetBorderColor 250 175 0
  1672. SetBackgroundColor 75 40 0
  1673. SetTextColor 150 50 250
  1674. SetFontSize 36
  1675. Show
  1676. BaseType "Breach Ring"
  1677. HasExplicitMod "of Exile" "of Bameth"
  1678. SetTextColor 150 50 250
  1679. SetBorderColor 75 150 255
  1680. SetBackgroundColor 0 50 100
  1681. SetFontSize 36
  1682. Show
  1683. BaseType "Unset Ring"
  1684. HasExplicitMod "Flawless"
  1685. SetTextColor 150 50 250
  1686. SetBorderColor 75 150 255
  1687. SetBackgroundColor 0 50 100
  1688. SetFontSize 36
  1689. Show
  1690. BaseType "Quicksilver Flask" "Basalt Flask" "Jade Flask" "Diamond Flask" "Quartz Flask"
  1691. HasExplicitMod "Chemist's"
  1692. Corrupted False
  1693. SetTextColor 200 150 250
  1694. SetFontSize 36
  1695.  
  1696. #i86 Highlight Blocks
  1697. #Rare i86 Jewellery - Bright Tan Border, brown background
  1698. Show
  1699. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1700. Rarity Rare
  1701. ItemLevel >= 86
  1702. SetBackgroundColor 75 40 0
  1703. SetBorderColor 250 200 150
  1704. SetFontSize 42
  1705. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1706. Show
  1707. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  1708. Rarity Rare
  1709. ItemLevel >= 86
  1710. SetBorderColor 250 200 150
  1711. SetFontSize 40
  1712. Show
  1713. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  1714. Rarity Rare
  1715. ItemLevel >= 86
  1716. SetBorderColor 250 200 150
  1717. SetFontSize 40
  1718. #All the rest - Bright Tan Border, large font
  1719. Show
  1720. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1721. ItemLevel >= 86
  1722. SetBorderColor 250 200 150
  1723. SetFontSize 40
  1724. Show
  1725. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1726. ItemLevel >= 86
  1727. SetBorderColor 250 200 150
  1728. SetFontSize 40
  1729. Show
  1730. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1731. ItemLevel >= 86
  1732. SetBorderColor 250 200 150
  1733. SetFontSize 40
  1734. Show
  1735. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1736. ItemLevel >= 86
  1737. SetBorderColor 250 200 150
  1738. SetFontSize 40
  1739. Show
  1740. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1741. ItemLevel >= 86
  1742. SetBorderColor 250 200 150
  1743. SetFontSize 40
  1744. Show
  1745. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1746. ItemLevel >= 86
  1747. SetBorderColor 250 200 150
  1748. SetFontSize 40
  1749. #awkward items (maelstrom staff, sai)
  1750. Show
  1751. BaseType Staff
  1752. DropLevel = 64
  1753. ItemLevel >= 86
  1754. SetBorderColor 250 200 150
  1755. SetFontSize 40
  1756. Show
  1757. BaseType "Sai"
  1758. Class Dagger
  1759. ItemLevel >= 86
  1760. SetBorderColor 250 200 150
  1761. SetFontSize 40
  1762.  
  1763. #i85 Highlight Blocks
  1764. #Rare Top level Jewellery - Bright brown border, brown background
  1765. Show
  1766. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1767. Rarity Rare
  1768. ItemLevel >= 85
  1769. SetBackgroundColor 75 40 0
  1770. SetBorderColor 250 175 0
  1771. SetFontSize 40
  1772. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1773. Show
  1774. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  1775. Rarity Rare
  1776. ItemLevel >= 85
  1777. SetBorderColor 200 150 0
  1778. SetFontSize 38
  1779. Show
  1780. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  1781. Rarity Rare
  1782. ItemLevel >= 85
  1783. SetBorderColor 200 150 0
  1784. SetFontSize 36
  1785. #All the rest - Bright Brown Border, slightly larger font
  1786. Show
  1787. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1788. ItemLevel >= 85
  1789. SetBorderColor 200 150 0
  1790. SetFontSize 36
  1791. Show
  1792. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1793. ItemLevel >= 85
  1794. SetBorderColor 200 150 0
  1795. SetFontSize 36
  1796. Show
  1797. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1798. ItemLevel >= 85
  1799. SetBorderColor 200 150 0
  1800. SetFontSize 36
  1801. Show
  1802. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1803. ItemLevel >= 85
  1804. SetBorderColor 200 150 0
  1805. SetFontSize 36
  1806. Show
  1807. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1808. ItemLevel >= 85
  1809. SetBorderColor 200 150 0
  1810. SetFontSize 36
  1811. Show
  1812. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1813. ItemLevel >= 85
  1814. SetBorderColor 200 150 0
  1815. SetFontSize 36
  1816. #awkward items (maelstrom staff, sai)
  1817. Show
  1818. BaseType Staff
  1819. DropLevel = 64
  1820. ItemLevel >= 85
  1821. SetBorderColor 200 150 0
  1822. SetFontSize 36
  1823. Show
  1824. BaseType "Sai"
  1825. Class Dagger
  1826. ItemLevel >= 85
  1827. SetBorderColor 200 150 0
  1828. SetFontSize 36
  1829.  
  1830. #i84 Highlight Blocks
  1831. #Rare Top level Jewellery - Bright brown border, brown background
  1832. Show
  1833. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1834. Rarity Rare
  1835. ItemLevel >= 84
  1836. SetBackgroundColor 75 50 0
  1837. SetBorderColor 225 150 0
  1838. SetFontSize 38
  1839. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  1840. Show
  1841. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  1842. Rarity Rare
  1843. ItemLevel >= 84
  1844. SetBorderColor 150 100 0
  1845. SetFontSize 36
  1846. Show
  1847. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  1848. Rarity Rare
  1849. ItemLevel >= 84
  1850. SetBorderColor 150 100 0
  1851. #All the rest - Dim Brown Border
  1852. Show
  1853. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  1854. ItemLevel >= 84
  1855. SetBorderColor 150 100 0
  1856. Show
  1857. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  1858. ItemLevel >= 84
  1859. SetBorderColor 150 100 0
  1860. Show
  1861. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1862. ItemLevel >= 84
  1863. SetBorderColor 150 100 0
  1864. Show
  1865. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  1866. ItemLevel >= 84
  1867. SetBorderColor 150 100 0
  1868. Show
  1869. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  1870. ItemLevel >= 84
  1871. SetBorderColor 150 100 0
  1872. Show
  1873. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield"
  1874. ItemLevel >= 84
  1875. SetBorderColor 150 100 0
  1876. #awkward items (maelstrom staff, sai)
  1877. Show
  1878. BaseType Staff
  1879. DropLevel = 64
  1880. ItemLevel >= 84
  1881. SetBorderColor 150 100 0
  1882. Show
  1883. BaseType "Sai"
  1884. Class Dagger
  1885. ItemLevel >= 84
  1886. SetBorderColor 150 100 0
  1887.  
  1888. #Scarce Atlas jewellery bases in top tier despite not 84+ because they're worth a fucking shitload, also code priority issues with putting them any lower
  1889. Show
  1890. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet"
  1891. SetBorderColor 225 0 225
  1892. SetBackgroundColor 65 0 65
  1893. SetFontSize 40
  1894. SetTextColor 0 255 255
  1895. PlayAlertSound 13 250
  1896. Show
  1897. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  1898. ItemLevel >= 84
  1899. SetBorderColor 200 0 200
  1900. SetBackgroundColor 75 0 75
  1901. SetFontSize 40
  1902. PlayAlertSound 13 250
  1903. Show
  1904. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1905. ItemLevel >= 84
  1906. SetBorderColor 200 0 200
  1907. SetBackgroundColor 75 0 75
  1908. SetFontSize 40
  1909. PlayAlertSound 13 250
  1910.  
  1911. ##################################################
  1912. ######## Section 11 - Rare Highlighting ##########
  1913. ##################################################
  1914. #Violet borders on t1 bases, blue borders on t2 bases, faint yellow on chaos recipe rares
  1915. Show
  1916. BaseType "Astral Plate" "Vaal Regalia"
  1917. Rarity Rare
  1918. SetBorderColor 150 0 255
  1919. SetFontSize 34
  1920. Show
  1921. BaseType "Assassin's Garb"
  1922. Rarity Rare
  1923. SetBorderColor 75 150 255
  1924. Show
  1925. BaseType "Archon Kite Shield" "Titanium Spirit Shield" "Ezomyte Tower Shield"
  1926. Rarity Rare
  1927. SetBorderColor 150 0 255
  1928. SetFontSize 34
  1929. Show
  1930. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  1931. Rarity Rare
  1932. SetBorderColor 150 0 255
  1933. SetFontSize 36
  1934. Show
  1935. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  1936. Rarity Rare
  1937. SetBorderColor 200 0 200
  1938. SetFontSize 38
  1939. #light blue borders on caster weapons
  1940. #note: removed border from eclipse staff due to zero demand
  1941. Show
  1942. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  1943. Rarity Rare
  1944. SetBorderColor 150 200 250
  1945. SetFontSize 36
  1946. Show
  1947. BaseType "Profane Wand" "Opal Wand" "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  1948. Rarity Rare
  1949. SetBorderColor 150 200 250
  1950. SetFontSize 34
  1951. #lime green on ranged weapons
  1952. Show
  1953. BaseType "Imbued Wand"
  1954. Rarity Rare
  1955. SetBorderColor 125 200 40
  1956. SetFontSize 34
  1957. Show
  1958. BaseType "Harbinger Bow"
  1959. Rarity Rare
  1960. # SetBorderColor 150 250 50
  1961. SetBorderColor 125 200 40
  1962. #maroon on melee weapons
  1963. Show
  1964. BaseType "Vaal Axe"
  1965. Rarity Rare
  1966. SetBorderColor 128 0 0
  1967. SetFontSize 34
  1968. Show
  1969. BaseType "Coronal Maul"
  1970. Rarity Rare
  1971. SetBorderColor 128 0 0
  1972. #note: removed border from sai, spiked point arrow quiver, thicket bow, gemini claw due to low demand (sai mainly used for delirium)
  1973. Show
  1974. BaseType "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet"
  1975. Rarity Rare
  1976. SetBorderColor 128 0 0
  1977. SetFontSize 34
  1978. Show
  1979. BaseType "Imperial Skean" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Spiraled Foil" "Behemoth Mace"
  1980. Rarity Rare
  1981. SetBorderColor 128 0 0
  1982. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  1983. #bigger font sizes and purple highlighting at low levels - general filter only
  1984. Show
  1985. ItemLevel <= 25
  1986. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Rustic Sash" "Iron Ring"
  1987. Rarity Rare
  1988. SetBorderColor 175 75 255
  1989. SetBackgroundColor 50 0 100
  1990. SetFontSize 45
  1991. Show
  1992. ItemLevel <= 47
  1993. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Prismatic Ring"
  1994. Rarity Rare
  1995. SetBorderColor 175 75 255
  1996. SetBackgroundColor 50 0 100
  1997. SetFontSize 45
  1998. Show
  1999. ItemLevel <= 47
  2000. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2001. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2002. Height = 1
  2003. Rarity Rare
  2004. SetBorderColor 75 150 255
  2005. SetBackgroundColor 0 50 100
  2006. SetFontSize 40
  2007. #good basetype jewellery highlighting - purple
  2008. Show
  2009. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Diamond Ring" "Unset Ring" "Leather Belt" "Heavy Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet"
  2010. Rarity Rare
  2011. SetBorderColor 175 75 255
  2012. SetBackgroundColor 50 0 100
  2013. SetFontSize 38
  2014. #blue highlighting for 2nd tier
  2015. Show
  2016. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2017. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2018. Height = 1
  2019. Rarity Rare
  2020. SetBorderColor 75 150 255
  2021. SetBackgroundColor 0 50 100
  2022. SetFontSize 36
  2023. Show
  2024. BaseType "Breach Ring"
  2025. SetBorderColor 75 150 255
  2026. SetBackgroundColor 0 50 100
  2027. SetFontSize 34
  2028. DisableDropSound
  2029. #Second-Tier 2x2 highlighting
  2030. #blue border exceptions (only applies in strict version)
  2031. Show
  2032. BaseType "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Fossilised Spirit Shield" "Nightmare Bascinet" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  2033. Rarity Rare
  2034. Height = 2
  2035. Width = 2
  2036. SetBorderColor 75 150 255
  2037. SetFontSize 36
  2038. #Expanded 2nd tier gloves, boots, shields due to meta demand
  2039. Show
  2040. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets"
  2041. Rarity Rare
  2042. Height = 2
  2043. Width = 2
  2044. SetBorderColor 75 150 255
  2045. SetFontSize 36
  2046. Show
  2047. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  2048. Rarity Rare
  2049. Height = 2
  2050. Width = 2
  2051. SetBorderColor 75 150 255
  2052. SetFontSize 36
  2053. Show
  2054. BaseType "Ivory Spirit Shield" "Bone Spirit Shield" "Angelic Kite Shield"
  2055. Rarity Rare
  2056. SetBorderColor 75 150 255
  2057. SetFontSize 36
  2058. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  2059. #new: blue borders on all droplevel 60+ boots
  2060. Show
  2061. Class "Boots"
  2062. Rarity Rare
  2063. DropLevel >= 60
  2064. SetBorderColor 75 150 255
  2065. SetFontSize 36
  2066. #Show
  2067. # BaseType "Mind Cage" "Sinner Tricorne" "Ezomyte Burgonet"
  2068. # Class "Helm"
  2069. # Rarity Rare
  2070. # DropLevel >= 60
  2071. # SetBorderColor 75 150 255
  2072.  
  2073. ##################################################
  2074. ########## Section 12 - Miscellaneous ############
  2075. ##################################################
  2076. #Common Atlas bases (magic included due to rarity here)
  2077. Show
  2078. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2079. Rarity Normal Magic
  2080. SetBorderColor 200 0 200
  2081. Show
  2082. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2083. Rarity Normal Magic
  2084. SetBorderColor 200 0 200
  2085.  
  2086. #Oddball items & items that should never normally drop
  2087. Show
  2088. Class "Quest Items"
  2089. SetTextColor 0 250 0
  2090. SetBorderColor 0 250 0
  2091. SetFontSize 45
  2092. Show
  2093. Class "Amulet"
  2094. Identified True
  2095. Corrupted True
  2096. SetBorderColor 175 0 0
  2097. Show
  2098. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  2099. SetFontSize 42
  2100. SetBackgroundColor 100 66 0
  2101. SetBorderColor 0 255 255
  2102. Show
  2103. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  2104. SetFontSize 42
  2105. SetBackgroundColor 100 66 0
  2106. SetBorderColor 0 255 255
  2107.  
  2108. #Lavender border around 75+ jewellery
  2109. Show
  2110. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2111. ItemLevel >= 75
  2112. Rarity Normal
  2113. SetBorderColor 150 120 255
  2114. Show
  2115. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2116. ItemLevel >= 72
  2117. Rarity Normal
  2118.  
  2119. #3CL - Ridiculously specific spot b/c of code prioritization. Bigger at race levels.
  2120. Show
  2121. ItemLevel <= 25
  2122. Sockets >= 3
  2123. SocketGroup RGB
  2124. SetBorderColor 150 150 150
  2125. SetBackgroundColor 40 40 40
  2126. SetFontSize 40
  2127. Show
  2128. ItemLevel <= 47
  2129. Sockets >= 3
  2130. SocketGroup RGB
  2131. SetBorderColor 150 150 150
  2132. SetBackgroundColor 40 40 40
  2133. SetFontSize 36
  2134. Show
  2135. Sockets >= 3
  2136. SocketGroup RGB
  2137. Width = 2
  2138. Height = 2
  2139. SetBorderColor 150 150 150
  2140. SetBackgroundColor 40 40 40
  2141. Show
  2142. Sockets >= 3
  2143. SocketGroup RGB
  2144. Width = 1
  2145. Height = 3
  2146. SetBorderColor 150 150 150
  2147. SetBackgroundColor 40 40 40
  2148. Show
  2149. Sockets >= 3
  2150. ItemLevel <= 74
  2151. SocketGroup RGB
  2152. SetBorderColor 150 150 150
  2153. SetBackgroundColor 40 40 40
  2154.  
  2155. ##################################################
  2156. ######### Section 13 - Global Levelling ##########
  2157. ##################################################
  2158. #High priority items that affect all archetypes
  2159. #mervail
  2160. Show
  2161. BaseType "Sapphire Ring"
  2162. ItemLevel <= 14
  2163. SetBorderColor 150 120 255
  2164. SetBackgroundColor 50 40 80
  2165. SetFontSize 45
  2166. PlayAlertSound 13 150
  2167. #fidelitas
  2168. Show
  2169. BaseType "Topaz Ring"
  2170. ItemLevel <= 16
  2171. SetBorderColor 150 120 255
  2172. SetBackgroundColor 50 40 80
  2173. SetFontSize 45
  2174. PlayAlertSound 13 150
  2175. #act 3 resist ring shuffle
  2176. Show
  2177. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  2178. Rarity Magic Rare
  2179. ItemLevel >= 20
  2180. ItemLevel <= 35
  2181. SetBorderColor 150 120 255
  2182. SetBackgroundColor 50 40 80
  2183. SetFontSize 45
  2184. PlayAlertSound 13 100
  2185. Show
  2186. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  2187. ItemLevel >= 20
  2188. ItemLevel <= 35
  2189. SetBorderColor 150 120 255
  2190. SetBackgroundColor 50 40 80
  2191. SetFontSize 45
  2192. Show
  2193. ItemLevel <= 35
  2194. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2195. SetBorderColor 150 120 255
  2196. SetFontSize 45
  2197. Show
  2198. ItemLevel <= 47
  2199. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2200. SetBorderColor 150 120 255
  2201. SetFontSize 40
  2202. Show
  2203. ItemLevel <= 67
  2204. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  2205. Rarity Magic
  2206. SetBorderColor 150 120 255
  2207. SetFontSize 40
  2208. Show
  2209. ItemLevel <= 15
  2210. BaseType "Leather Belt" "Coral Ring"
  2211. Rarity Magic
  2212. SetBorderColor 255 204 102
  2213. SetFontSize 45
  2214. Show
  2215. ItemLevel <= 35
  2216. BaseType "Leather Belt" "Coral Ring"
  2217. SetBorderColor 255 204 102
  2218. SetFontSize 45
  2219. Show
  2220. ItemLevel <= 47
  2221. BaseType "Leather Belt" "Coral Ring"
  2222. SetBorderColor 255 204 102
  2223. SetFontSize 40
  2224. Show
  2225. ItemLevel <= 15
  2226. BaseType "Rustic Sash"
  2227. SetBorderColor 200 80 0
  2228. SetFontSize 45
  2229. Show
  2230. ItemLevel <= 47
  2231. BaseType "Rustic Sash"
  2232. Rarity Magic
  2233. SetBorderColor 250 100 0
  2234. SetFontSize 45
  2235. Show
  2236. ItemLevel <= 47
  2237. BaseType "Rustic Sash"
  2238. SetBorderColor 200 80 0
  2239. SetFontSize 40
  2240. Show
  2241. ItemLevel <= 15
  2242. BaseType "Iron Ring"
  2243. SetBorderColor 200 80 0
  2244. SetFontSize 45
  2245. Show
  2246. ItemLevel <= 25
  2247. BaseType "Iron Ring"
  2248. SetBorderColor 200 80 0
  2249. SetFontSize 40
  2250. Show
  2251. ItemLevel <= 15
  2252. BaseType "Heavy Belt"
  2253. SetBorderColor 200 0 200
  2254. SetFontSize 45
  2255. Show
  2256. ItemLevel <= 25
  2257. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  2258. SetBorderColor 200 0 200
  2259. SetBackgroundColor 35 0 35
  2260. SetFontSize 45
  2261. Show
  2262. ItemLevel <= 35
  2263. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  2264. SetBorderColor 200 0 200
  2265. SetFontSize 40
  2266. Show
  2267. ItemLevel <= 15
  2268. BaseType "Amber Amulet"
  2269. SetBorderColor 200 0 200
  2270. SetBackgroundColor 35 0 35
  2271. SetFontSize 45
  2272. PlayAlertSound 16 150
  2273. Show
  2274. ItemLevel <= 15
  2275. BaseType "Jade Amulet" "Lapis Amulet"
  2276. SetBorderColor 200 0 200
  2277. SetBackgroundColor 35 0 35
  2278. SetFontSize 45
  2279. Show
  2280. ItemLevel <= 25
  2281. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  2282. SetBorderColor 200 0 200
  2283. SetFontSize 38
  2284. Show
  2285. ItemLevel <= 69
  2286. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  2287. Rarity Normal Magic
  2288. Show
  2289. ItemLevel <= 69
  2290. BaseType "Rustic Sash"
  2291. Rarity Normal Magic
  2292. Show
  2293. ItemLevel <= 47
  2294. BaseType "Heavy Belt" "Iron Ring"
  2295. Show
  2296. Class "Ring" "Amulet" "Belt"
  2297. ItemLevel <= 15
  2298. Rarity Magic
  2299. SetFontSize 45
  2300. Show
  2301. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  2302. ItemLevel <= 11
  2303. SetFontSize 42
  2304.  
  2305. Show #is this particular catchall block still necessary? very narrow pretty sure reundant with 20/21
  2306. Class "Gloves" "Helm" "Body Armour"
  2307. ItemLevel <= 59
  2308. LinkedSockets = 4
  2309. SetBorderColor 0 200 200
  2310.  
  2311. #tan border on magic and rare levelling boots
  2312. Show
  2313. HasExplicitMod "Runner's" "Sprinter's"
  2314. ItemLevel <= 25
  2315. SetTextColor 250 0 125
  2316. SetBorderColor 255 204 102
  2317. SetFontSize 45
  2318. Show
  2319. Class "Boots"
  2320. ItemLevel <= 25
  2321. Rarity Magic Rare
  2322. SetBorderColor 255 204 102
  2323. SetFontSize 45
  2324. Show
  2325. Class "Boots"
  2326. ItemLevel < 47
  2327. Rarity Magic
  2328. SetBorderColor 255 204 102
  2329. SetFontSize 40
  2330. Show
  2331. Class "Boots"
  2332. Rarity Rare
  2333. ItemLevel < 67
  2334. SetBorderColor 255 204 102
  2335. SetFontSize 40
  2336.  
  2337. ##################################################
  2338. ########## Section 14 - Caster Weapons ###########
  2339. ##################################################
  2340. Show
  2341. BaseType "Quartz Sceptre" "Shadow Sceptre"
  2342. ItemLevel <= 47
  2343. LinkedSockets = 3
  2344. SetBorderColor 150 200 250
  2345. SetBackgroundColor 50 60 70
  2346. SetFontSize 40
  2347. Show
  2348. BaseType "Crystal Sceptre" "Abyssal Sceptre"
  2349. ItemLevel <= 61
  2350. LinkedSockets = 3
  2351. SetBorderColor 150 200 250
  2352. SetBackgroundColor 50 60 70
  2353. SetFontSize 34
  2354. Show
  2355. BaseType "Opal Sceptre" "Void Sceptre"
  2356. ItemLevel <= 69
  2357. LinkedSockets = 3
  2358. SetBorderColor 150 200 250
  2359. SetBackgroundColor 50 60 70
  2360. SetFontSize 34
  2361. Show
  2362. Class "Wand" "Sceptre" "Dagger"
  2363. Rarity Magic Rare
  2364. ItemLevel <= 15
  2365. SetBorderColor 150 200 250
  2366. SetFontSize 45
  2367. Show
  2368. Class "Wand" "Sceptre"
  2369. ItemLevel <= 47
  2370. LinkedSockets = 3
  2371. SetBorderColor 150 200 250
  2372. Show
  2373. BaseType "Quartz Sceptre" "Shadow Sceptre"
  2374. ItemLevel <= 47
  2375. SetBorderColor 100 150 200
  2376. Show
  2377. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Pagan Wand"
  2378. ItemLevel <= 59
  2379. SetBorderColor 100 150 200
  2380. Show
  2381. BaseType "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Heathen Wand"
  2382. ItemLevel <= 72
  2383. SetBorderColor 100 150 200
  2384. Show
  2385. Class "Wand" "Sceptre"
  2386. Rarity Rare
  2387. ItemLevel <= 47
  2388. SetBorderColor 150 200 250
  2389. SetFontSize 40
  2390. Show
  2391. Class "Wand" "Sceptre" "Dagger"
  2392. Rarity Magic
  2393. ItemLevel <= 25
  2394. SetBorderColor 150 200 250
  2395. Show
  2396. Class "Wand" "Sceptre"
  2397. ItemLevel <= 47
  2398. Show
  2399. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2400. SetBorderColor 100 150 200
  2401. ItemLevel <= 72
  2402. #Extra shields as shield charge is not going away anytime soon it seems
  2403. Show
  2404. BaseType "War Buckler" "Copper Tower Shield" "Bone Spirit Shield"
  2405. ItemLevel <= 40
  2406. Show
  2407. BaseType "Ceremonial Kite Shield" "Bronze Tower Shield" "Ivory Spirit Shield"
  2408. ItemLevel <= 67
  2409. Show
  2410. BaseType "Angelic Kite Shield" "Archon Kite Shield" "Ezomyte Tower Shield" "Fossilised Spirit Shield"
  2411. ItemLevel <= 72
  2412.  
  2413. ##################################################
  2414. ######## Section 15.1 - 2H Melee Weapons #########
  2415. ##################################################
  2416. #Axes are the only ones ever given borders after the start. Mace/Sword are shown as the backups. Level ranges are much tighter than the other blocks as it's better to use offtype than a lower base
  2417. #only 2h are shown after brutus as 1h builds level w/2h anyways. this may change in oriath and needs to be seen
  2418. #favors axes, shows swords, and hides maces by end of levelling phase
  2419. #NOTE: Now disabled by default due to dominance of 1h meta via movement skills, needs to be disabled not hidden or it will hide rares
  2420. #Show
  2421. # BaseType "Corroded Blade" "Driftwood Maul"
  2422. # ItemLevel < 8
  2423. #Show
  2424. # BaseType "Stone Axe"
  2425. # ItemLevel < 9
  2426. # SetBorderColor 128 0 0
  2427. #Show
  2428. # BaseType "Longsword" "Tribal Maul"
  2429. # ItemLevel < 12
  2430. #Show
  2431. # BaseType "Jade Chopper"
  2432. # ItemLevel <= 15
  2433. # SetBorderColor 128 0 0
  2434. #Show
  2435. # BaseType "Bastard Sword" "Mallet"
  2436. # ItemLevel < 17
  2437. #Show
  2438. # BaseType "Woodsplitter"
  2439. # ItemLevel < 18
  2440. # SetBorderColor 128 0 0
  2441. #Show
  2442. # BaseType "Two-Handed Sword" "Sledgehammer"
  2443. # ItemLevel < 22
  2444. #Show
  2445. # BaseType "Poleaxe"
  2446. # ItemLevel <= 25
  2447. # SetBorderColor 128 0 0
  2448. #Show
  2449. # BaseType "Etched Greatsword" "Jagged Maul"
  2450. # ItemLevel < 27
  2451. #Show
  2452. # BaseType "Double Axe"
  2453. # ItemLevel < 28
  2454. # SetBorderColor 128 0 0
  2455. #Show
  2456. # BaseType "Gilded Axe"
  2457. # ItemLevel <= 35
  2458. # SetBorderColor 128 0 0
  2459. #Show
  2460. # BaseType "Shadow Axe"
  2461. # ItemLevel < 37
  2462. # SetBorderColor 128 0 0
  2463. #Show
  2464. # BaseType "Jasper Chopper"
  2465. # ItemLevel < 41
  2466. # SetBorderColor 128 0 0
  2467. #Show
  2468. # BaseType "Timber Axe"
  2469. # ItemLevel < 45
  2470. # SetBorderColor 128 0 0
  2471. #Show
  2472. # BaseType "Headsman Axe"
  2473. # ItemLevel < 49
  2474. # SetBorderColor 128 0 0
  2475. #Show
  2476. # BaseType "Labrys"
  2477. # ItemLevel < 53
  2478. # SetBorderColor 128 0 0
  2479. #Show
  2480. # BaseType "Noble Axe"
  2481. # ItemLevel < 57
  2482. # SetBorderColor 128 0 0
  2483. #Show
  2484. # BaseType "Abyssal Axe"
  2485. # ItemLevel < 58
  2486. # SetBorderColor 128 0 0
  2487. #Show
  2488. # BaseType "Karui Chopper" "Sundering Axe" "Ezomyte Axe"
  2489. # ItemLevel < 63
  2490. # SetBorderColor 128 0 0
  2491. #Show
  2492. # BaseType "Vaal Axe" "Coronal Maul"
  2493. # ItemLevel <= 72
  2494. # SetBorderColor 128 0 0
  2495.  
  2496. ##################################################
  2497. ######## Section 15.2 - 1H Melee Weapons #########
  2498. ##################################################
  2499. #note: shows mainly axes for groundslam/sunder/frostblades. some maces and swords are shown early as backups, then transitions to only axes
  2500. Show
  2501. BaseType "Rusted Hatchet" "Driftwood Club"
  2502. ItemLevel <= 3
  2503. SetBorderColor 128 0 0
  2504. SetFontSize 45
  2505. Show
  2506. BaseType "Rusted Hatchet" "Driftwood Club" "Rusted Spike"
  2507. ItemLevel <= 5
  2508. SetBorderColor 128 0 0
  2509. SetFontSize 40
  2510. Show
  2511. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  2512. ItemLevel <= 11
  2513. Rarity Magic Rare
  2514. SetBorderColor 128 0 0
  2515. SetFontSize 45
  2516. Show
  2517. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  2518. ItemLevel <= 11
  2519. SetBorderColor 128 0 0
  2520. SetFontSize 40
  2521. Show
  2522. BaseType "Jade Hatchet"
  2523. ItemLevel <= 15
  2524. SetBorderColor 128 0 0
  2525. SetFontSize 45
  2526. Show
  2527. BaseType "Sabre" "Spiked Club"
  2528. ItemLevel <= 15
  2529. Rarity Magic Rare
  2530. SetBorderColor 128 0 0
  2531. SetFontSize 45
  2532. Show
  2533. BaseType "Sabre" "Spiked Club"
  2534. ItemLevel <= 15
  2535. SetBorderColor 128 0 0
  2536. SetFontSize 40
  2537. Show
  2538. BaseType "Boarding Axe"
  2539. ItemLevel <= 17
  2540. SetBorderColor 128 0 0
  2541. SetFontSize 45
  2542. Show
  2543. BaseType "Cleaver"
  2544. ItemLevel <= 25
  2545. SetBorderColor 128 0 0
  2546. SetFontSize 45
  2547. Show
  2548. BaseType "Broad Axe"
  2549. ItemLevel <= 27
  2550. SetBorderColor 128 0 0
  2551. SetFontSize 45
  2552. Show
  2553. BaseType "Arming Axe"
  2554. ItemLevel <= 30
  2555. SetBorderColor 128 0 0
  2556. SetFontSize 40
  2557. Show
  2558. BaseType "Decorative Axe"
  2559. ItemLevel < 33
  2560. SetBorderColor 128 0 0
  2561. SetFontSize 40
  2562. Show
  2563. BaseType "Spectral Axe"
  2564. ItemLevel < 36
  2565. SetBorderColor 128 0 0
  2566. SetFontSize 40
  2567. Show
  2568. BaseType "Jasper Axe" "Etched Hatchet"
  2569. ItemLevel <= 40
  2570. SetBorderColor 128 0 0
  2571. SetFontSize 40
  2572. Show
  2573. BaseType "Tomahawk"
  2574. ItemLevel < 42
  2575. SetBorderColor 128 0 0
  2576. SetFontSize 40
  2577. Show
  2578. BaseType "Wrist Chopper"
  2579. ItemLevel <= 47
  2580. SetBorderColor 128 0 0
  2581. SetFontSize 40
  2582. Show
  2583. BaseType "War Axe"
  2584. ItemLevel <= 48
  2585. SetBorderColor 128 0 0
  2586. SetFontSize 40
  2587. Show
  2588. BaseType "Chest Splitter"
  2589. ItemLevel < 51
  2590. SetBorderColor 128 0 0
  2591. SetFontSize 38
  2592. Show
  2593. BaseType "Ceremonial Axe"
  2594. ItemLevel < 57
  2595. SetBorderColor 128 0 0
  2596. SetFontSize 38
  2597. Show
  2598. BaseType "Wraith Axe"
  2599. ItemLevel < 58
  2600. SetBorderColor 128 0 0
  2601. SetFontSize 38
  2602. Show
  2603. BaseType "Engraved Hatchet" "Karui Axe"
  2604. ItemLevel < 59
  2605. SetBorderColor 128 0 0
  2606. SetFontSize 38
  2607. Show
  2608. BaseType "Vaal Hatchet"
  2609. ItemLevel < 69
  2610. SetBorderColor 128 0 0
  2611. SetFontSize 38
  2612. Show
  2613. BaseType "Siege Axe" "Runic Hatchet"
  2614. ItemLevel <= 72
  2615. SetBorderColor 128 0 0
  2616. SetFontSize 40
  2617.  
  2618. ##################################################
  2619. ########## Section 16 - Ranged Weapons ###########
  2620. ##################################################
  2621. Show
  2622. BaseType "Quiver"
  2623. Rarity Magic Rare
  2624. SetBorderColor 125 200 40
  2625. ItemLevel <= 15
  2626. SetFontSize 45
  2627. Show
  2628. BaseType "Serrated Arrow Quiver"
  2629. ItemLevel <= 15
  2630. SetBorderColor 125 200 40
  2631. SetBackgroundColor 60 100 20
  2632. SetFontSize 45
  2633. # PlayAlertSound 16 150
  2634. Show
  2635. BaseType "Serrated Arrow Quiver"
  2636. ItemLevel <= 25
  2637. SetBorderColor 125 200 40
  2638. SetFontSize 45
  2639. Show
  2640. BaseType "Broadhead Arrow Quiver"
  2641. ItemLevel <= 30
  2642. SetBorderColor 125 200 40
  2643. SetBackgroundColor 60 100 20
  2644. SetFontSize 45
  2645. # PlayAlertSound 16 150
  2646. Show
  2647. BaseType "Broadhead Arrow Quiver" "Fire Arrow Quiver"
  2648. ItemLevel <= 47
  2649. SetBorderColor 125 200 40
  2650. SetFontSize 40
  2651. Show
  2652. BaseType "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver" "Penetrating Arrow Quiver" "Fire Arrow Quiver"
  2653. ItemLevel <= 67
  2654. SetBorderColor 125 200 40
  2655. Show
  2656. BaseType "Short Bow"
  2657. ItemLevel <= 11
  2658. SetBorderColor 125 200 40
  2659. SetFontSize 45
  2660. Show
  2661. BaseType "Long Bow"
  2662. ItemLevel <= 15
  2663. SetBorderColor 125 200 40
  2664. SetFontSize 45
  2665. Show
  2666. BaseType "Composite Bow"
  2667. ItemLevel <= 25
  2668. SetBorderColor 125 200 40
  2669. SetFontSize 45
  2670. Show
  2671. BaseType "Recurve Bow"
  2672. ItemLevel <= 25
  2673. SetBorderColor 125 200 40
  2674. SetFontSize 40
  2675. Show
  2676. BaseType "Bone Bow"
  2677. ItemLevel <= 30
  2678. SetBorderColor 125 200 40
  2679. SetFontSize 45
  2680. Show
  2681. BaseType "Royal Bow"
  2682. ItemLevel <= 35
  2683. SetBorderColor 125 200 40
  2684. SetFontSize 40
  2685. Show
  2686. BaseType "Death Bow"
  2687. ItemLevel <= 40
  2688. SetBorderColor 125 200 40
  2689. SetFontSize 45
  2690. Show
  2691. BaseType "Grove Bow" "Reflex Bow"
  2692. ItemLevel <= 40
  2693. SetBorderColor 125 200 40
  2694. SetFontSize 40
  2695. Show
  2696. BaseType "Decurve Bow"
  2697. ItemLevel <= 47
  2698. SetBorderColor 125 200 40
  2699. SetFontSize 45
  2700. Show
  2701. BaseType "Compound Bow"
  2702. ItemLevel < 44
  2703. SetBorderColor 125 200 40
  2704. SetFontSize 40
  2705. Show
  2706. BaseType "Sniper Bow"
  2707. ItemLevel < 47
  2708. SetBorderColor 125 200 40
  2709. SetFontSize 40
  2710. Show
  2711. BaseType "Ivory Bow"
  2712. ItemLevel < 50
  2713. SetBorderColor 125 200 40
  2714. SetFontSize 38
  2715. Show
  2716. BaseType "Highborn Bow"
  2717. ItemLevel < 53
  2718. SetBorderColor 125 200 40
  2719. SetFontSize 38
  2720. Show
  2721. BaseType "Steelwood Bow"
  2722. ItemLevel < 60
  2723. SetBorderColor 125 200 40
  2724. SetFontSize 38
  2725. Show
  2726. BaseType "Citadel Bow"
  2727. ItemLevel <= 65
  2728. SetBorderColor 125 200 40
  2729. SetFontSize 40
  2730. Show
  2731. BaseType "Assassin Bow"
  2732. ItemLevel < 67
  2733. SetBorderColor 125 200 40
  2734. Show
  2735. BaseType "Spine Bow"
  2736. ItemLevel < 67
  2737. SetBorderColor 125 200 40
  2738. SetFontSize 38
  2739. Show
  2740. BaseType "Decimation Bow"
  2741. ItemLevel < 67
  2742. SetBorderColor 125 200 40
  2743. SetFontSize 38
  2744. Show
  2745. BaseType "Thicket Bow"
  2746. ItemLevel <= 72
  2747. SetBorderColor 125 200 40
  2748. Show
  2749. BaseType "Harbinger Bow"
  2750. ItemLevel <= 72
  2751. SetBorderColor 125 200 40
  2752. SetFontSize 38
  2753.  
  2754. ##################################################
  2755. ############## Section 17 - Armour ###############
  2756. ##################################################
  2757. #effectively ends at 68 maps, other sections take over.
  2758. Show
  2759. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2760. ItemLevel <= 5
  2761. Rarity Magic Rare
  2762. SetFontSize 45
  2763. Show
  2764. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  2765. ItemLevel <= 3
  2766. SetFontSize 40
  2767. Show
  2768. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  2769. ItemLevel <= 11
  2770. Rarity Magic Rare
  2771. SetBorderColor 150 100 0
  2772. SetFontSize 45
  2773. Show
  2774. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  2775. ItemLevel <= 11
  2776. SetBorderColor 150 100 0
  2777. SetFontSize 45
  2778. Show
  2779. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  2780. Rarity Magic Rare
  2781. ItemLevel <= 15
  2782. SetBorderColor 150 100 0
  2783. SetFontSize 45
  2784. Show
  2785. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  2786. ItemLevel <= 15
  2787. SetFontSize 40
  2788. #BRUTUS RACES END HERE'ish
  2789. Show
  2790. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  2791. ItemLevel <= 15
  2792. SetBorderColor 150 100 0
  2793. Rarity Magic Rare
  2794. SetFontSize 45
  2795. Show
  2796. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  2797. ItemLevel <= 15
  2798. SetBorderColor 150 100 0
  2799. SetFontSize 40
  2800. Show
  2801. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  2802. ItemLevel <= 18
  2803. SetFontSize 36
  2804. Show
  2805. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2806. ItemLevel <= 15
  2807. SetBorderColor 150 100 0
  2808. Rarity Magic Rare
  2809. SetFontSize 45
  2810. Show
  2811. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2812. ItemLevel <= 15
  2813. SetBorderColor 150 100 0
  2814. SetFontSize 40
  2815. Show
  2816. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  2817. ItemLevel <= 18
  2818. SetFontSize 36
  2819. #MERVAIL RACES END HERE
  2820. Show
  2821. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  2822. ItemLevel <= 25
  2823. SetBorderColor 150 100 0
  2824. Rarity Magic Rare
  2825. SetFontSize 45
  2826. Show
  2827. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  2828. ItemLevel <= 25
  2829. SetBorderColor 150 100 0
  2830. SetFontSize 40
  2831. #VAAL RACES END HERE
  2832. Show
  2833. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  2834. ItemLevel <= 30
  2835. SetBorderColor 150 100 0
  2836. Rarity Rare
  2837. SetFontSize 40
  2838. Show
  2839. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  2840. ItemLevel <= 30
  2841. SetBorderColor 150 100 0
  2842. SetFontSize 38
  2843. #DOMINUS/IZARO RACES GENERALLY END HERE
  2844. #note - docks/lunaris normal 29
  2845. Show
  2846. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2847. ItemLevel <= 35
  2848. SetBorderColor 150 100 0
  2849. Rarity Rare
  2850. SetFontSize 40
  2851. Show
  2852. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2853. ItemLevel <= 35
  2854. SetBorderColor 150 100 0
  2855. SetFontSize 38
  2856. Show
  2857. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  2858. ItemLevel <= 37
  2859. Show
  2860. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2861. ItemLevel <= 37
  2862. SetBorderColor 150 100 0
  2863. Rarity Rare
  2864. SetFontSize 40
  2865. Show
  2866. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2867. ItemLevel <= 37
  2868. SetBorderColor 150 100 0
  2869. SetFontSize 38
  2870. Show
  2871. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  2872. ItemLevel <= 39
  2873. Show
  2874. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2875. ItemLevel <= 40
  2876. SetBorderColor 150 100 0
  2877. Rarity Rare
  2878. SetFontSize 40
  2879. Show
  2880. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2881. ItemLevel <= 40
  2882. SetBorderColor 150 100 0
  2883. SetFontSize 38
  2884. Show
  2885. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  2886. ItemLevel <= 42
  2887. Show
  2888. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2889. ItemLevel <= 43
  2890. SetBorderColor 150 100 0
  2891. Rarity Rare
  2892. SetFontSize 40
  2893. Show
  2894. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2895. ItemLevel <= 43
  2896. SetBorderColor 150 100 0
  2897. SetFontSize 38
  2898. Show
  2899. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  2900. ItemLevel <= 45
  2901. Show
  2902. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2903. ItemLevel <= 45
  2904. SetBorderColor 150 100 0
  2905. Rarity Rare
  2906. SetFontSize 40
  2907. Show
  2908. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2909. ItemLevel <= 45
  2910. SetBorderColor 150 100 0
  2911. SetFontSize 38
  2912. Show
  2913. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  2914. ItemLevel <= 47
  2915. Show
  2916. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2917. ItemLevel <= 47
  2918. SetBorderColor 150 100 0
  2919. Rarity Rare
  2920. SetFontSize 40
  2921. Show
  2922. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2923. ItemLevel <= 47
  2924. SetBorderColor 150 100 0
  2925. SetFontSize 38
  2926. Show
  2927. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  2928. ItemLevel <= 50
  2929. Show
  2930. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2931. ItemLevel <= 48
  2932. SetBorderColor 150 100 0
  2933. Rarity Rare
  2934. SetFontSize 40
  2935. Show
  2936. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2937. ItemLevel <= 48
  2938. SetBorderColor 150 100 0
  2939. SetFontSize 38
  2940. Show
  2941. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  2942. ItemLevel <= 51
  2943. Show
  2944. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2945. ItemLevel <= 51
  2946. SetBorderColor 150 100 0
  2947. Rarity Rare
  2948. SetFontSize 40
  2949. Show
  2950. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2951. ItemLevel <= 51
  2952. SetBorderColor 150 100 0
  2953. SetFontSize 38
  2954. Show
  2955. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  2956. ItemLevel <= 53
  2957. #note: font size increases stop shortly after kitava
  2958. Show
  2959. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  2960. ItemLevel <= 53
  2961. SetBorderColor 150 100 0
  2962. Show
  2963. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  2964. ItemLevel <= 56
  2965. Show
  2966. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  2967. ItemLevel <= 56
  2968. SetBorderColor 150 100 0
  2969. Show
  2970. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  2971. ItemLevel <= 59
  2972. Show
  2973. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  2974. ItemLevel <= 59
  2975. SetBorderColor 150 100 0
  2976. Show
  2977. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  2978. ItemLevel <= 62
  2979. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  2980. Show
  2981. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  2982. ItemLevel <= 62
  2983. SetBorderColor 150 100 0
  2984. Show
  2985. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  2986. ItemLevel <= 66
  2987. Show
  2988. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  2989. ItemLevel <= 70
  2990. SetBorderColor 150 100 0
  2991. Show
  2992. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  2993. ItemLevel <= 70
  2994. Show
  2995. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb"
  2996. ItemLevel <= 72
  2997. SetBorderColor 150 100 0
  2998. Show
  2999. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3000. ItemLevel <= 72
  3001. SetBorderColor 150 100 0
  3002. Show
  3003. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3004. Rarity Normal
  3005. ItemLevel <= 72
  3006. SetBorderColor 150 100 0
  3007.  
  3008. ##################################################
  3009. ############## Section 18 - Flasks ###############
  3010. ##################################################
  3011. #Levelling flasks w/sounds
  3012. Show
  3013. BaseType "Quicksilver Flask" "Silver Flask"
  3014. SetTextColor 250 0 125
  3015. ItemLevel <= 25
  3016. PlayAlertSound 14 200
  3017. SetFontSize 45
  3018. Show
  3019. BaseType "Quicksilver Flask" "Silver Flask" "Bismuth Flask"
  3020. SetTextColor 250 0 125
  3021. ItemLevel <= 67
  3022. PlayAlertSound 14 150
  3023. SetFontSize 40
  3024. Show
  3025. BaseType "Basalt Flask" "Diamond Flask" "Granite Flask"
  3026. ItemLevel <= 67
  3027. SetTextColor 200 150 250
  3028. PlayAlertSound 14 150
  3029. SetFontSize 36
  3030. #Quality Flask Highlighting
  3031. Show
  3032. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  3033. Quality = 20
  3034. SetTextColor 250 0 125
  3035. SetBorderColor 255 204 102
  3036. SetFontSize 34
  3037. Show
  3038. BaseType "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  3039. Quality >= 10
  3040. SetTextColor 200 150 250
  3041. SetBorderColor 255 204 102
  3042. SetFontSize 34
  3043. Show
  3044. Class Flask
  3045. ItemLevel >= 75
  3046. Quality >= 10
  3047. SetBorderColor 75 150 255
  3048. Show
  3049. Class Flask
  3050. ItemLevel >= 43
  3051. ItemLevel <= 74
  3052. Quality > 7
  3053. SetBorderColor 75 150 255
  3054. Show
  3055. ItemLevel <= 42
  3056. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  3057. # SetBorderColor 150 25 250
  3058. SetTextColor 200 150 250
  3059. Show
  3060. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  3061. ItemLevel <= 77
  3062. SetTextColor 200 150 250
  3063. Show
  3064. BaseType "Granite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Quicksilver Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  3065. ItemLevel < 79
  3066. Show
  3067. BaseType "Bismuth Flask" "Aquamarine Flask"
  3068. ItemLevel < 72
  3069. #Some specific early boss-targeted highlighting for race minmaxing
  3070. Show
  3071. BaseType "Medium Life Flask"
  3072. ItemLevel <= 8
  3073. SetBorderColor 250 0 0
  3074. SetFontSize 45
  3075. Show
  3076. BaseType "Medium Mana Flask"
  3077. ItemLevel <= 8
  3078. SetBorderColor 75 150 255
  3079. SetFontSize 45
  3080. Show
  3081. BaseType "Large Life Flask"
  3082. ItemLevel <= 15
  3083. SetBorderColor 250 0 0
  3084. SetFontSize 45
  3085. Show
  3086. BaseType "Large Mana Flask"
  3087. ItemLevel <= 20
  3088. SetBorderColor 75 150 255
  3089. SetFontSize 45
  3090. Show
  3091. BaseType "Greater Life Flask"
  3092. ItemLevel <= 25
  3093. SetBorderColor 250 0 0
  3094. SetFontSize 45
  3095. Show
  3096. BaseType "Grand Mana Flask"
  3097. ItemLevel <= 30
  3098. SetBorderColor 75 150 255
  3099. SetFontSize 45
  3100. Show
  3101. BaseType "Colossal Mana Flask"
  3102. ItemLevel <= 30
  3103. SetBorderColor 75 150 255
  3104. SetFontSize 40
  3105. Show
  3106. BaseType "Hallowed Life Flask" "Divine Life Flask"
  3107. ItemLevel <= 67
  3108. SetBorderColor 250 0 0
  3109. SetFontSize 40
  3110. #Level-Based Flask Highlighting
  3111. Show
  3112. Class "Life Flasks"
  3113. DropLevel >= 0
  3114. ItemLevel <= 5
  3115. SetBorderColor 200 0 0
  3116. SetFontSize 38
  3117. Show
  3118. Class "Mana Flasks"
  3119. DropLevel >= 0
  3120. ItemLevel <= 5
  3121. SetBorderColor 75 150 255
  3122. SetFontSize 36
  3123. Show
  3124. Class "Life Flasks"
  3125. DropLevel >= 3
  3126. ItemLevel <= 12
  3127. SetBorderColor 200 0 0
  3128. SetFontSize 38
  3129. Show
  3130. Class "Mana Flasks"
  3131. DropLevel >= 3
  3132. ItemLevel <= 12
  3133. SetBorderColor 75 150 255
  3134. SetFontSize 36
  3135. Show
  3136. Class "Life Flasks"
  3137. DropLevel >= 6
  3138. ItemLevel <= 18
  3139. SetBorderColor 200 0 0
  3140. SetFontSize 38
  3141. Show
  3142. Class "Mana Flasks"
  3143. DropLevel >= 6
  3144. ItemLevel <= 18
  3145. SetBorderColor 75 150 255
  3146. SetFontSize 36
  3147. Show
  3148. Class "Life Flasks"
  3149. DropLevel >= 12
  3150. ItemLevel <= 24
  3151. SetBorderColor 200 0 0
  3152. SetFontSize 38
  3153. Show
  3154. Class "Mana Flasks"
  3155. DropLevel >= 12
  3156. ItemLevel <= 24
  3157. SetBorderColor 75 150 255
  3158. SetFontSize 36
  3159. Show
  3160. Class "Life Flasks"
  3161. DropLevel >= 18
  3162. ItemLevel <= 30
  3163. SetBorderColor 200 0 0
  3164. SetFontSize 38
  3165. Show
  3166. Class "Mana Flasks"
  3167. DropLevel >= 18
  3168. ItemLevel <= 30
  3169. SetBorderColor 75 150 255
  3170. SetFontSize 36
  3171. Show
  3172. Class "Life Flasks"
  3173. DropLevel >= 24
  3174. ItemLevel <= 36
  3175. SetBorderColor 200 0 0
  3176. SetFontSize 38
  3177. Show
  3178. Class "Mana Flasks"
  3179. DropLevel >= 24
  3180. ItemLevel <= 36
  3181. SetBorderColor 75 150 255
  3182. SetFontSize 36
  3183. Show
  3184. Class "Life Flasks"
  3185. DropLevel >= 30
  3186. ItemLevel <= 42
  3187. SetBorderColor 200 0 0
  3188. SetFontSize 38
  3189. Show
  3190. Class "Mana Flasks"
  3191. DropLevel >= 30
  3192. ItemLevel <= 42
  3193. SetBorderColor 75 150 255
  3194. SetFontSize 36
  3195. Show
  3196. Class "Life Flasks"
  3197. DropLevel >= 36
  3198. ItemLevel <= 50
  3199. Show
  3200. Class "Mana Flasks"
  3201. DropLevel >= 36
  3202. ItemLevel <= 50
  3203. Show
  3204. Class "Life Flasks" "Mana Flasks"
  3205. DropLevel >= 42
  3206. ItemLevel <= 66
  3207. Show
  3208. ItemLevel < 72
  3209. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  3210. Show
  3211. ItemLevel < 75
  3212. Rarity Magic
  3213. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  3214. #racing vendor recipe safety net
  3215. Show
  3216. Class Flask
  3217. ItemLevel <= 11
  3218.  
  3219. ##################################################
  3220. ############### Section 19 - Gems ################
  3221. ##################################################
  3222. Show
  3223. BaseType "Empower" "Enlighten" "Vaal Breach" "Item Quantity"
  3224. Class Gem
  3225. # SetBackgroundColor 27 162 155
  3226. # SetTextColor 255 204 102
  3227. SetTextColor 250 125 0
  3228. SetBorderColor 250 250 250
  3229. # SetTextColor 0 200 200
  3230. SetFontSize 40
  3231. PlayAlertSound 12 200
  3232. Show
  3233. BaseType "Portal" "Detonate Mines"
  3234. Quality >= 5
  3235. Class Gem
  3236. SetTextColor 250 125 0
  3237. SetBorderColor 250 250 250
  3238. SetFontSize 40
  3239. PlayAlertSound 12 200
  3240. Show
  3241. BaseType "Portal" "Detonate Mines"
  3242. Class Gem
  3243. SetTextColor 250 125 0
  3244. SetBorderColor 150 150 150
  3245. SetFontSize 40
  3246. PlayAlertSound 12 200
  3247. Show
  3248. Class Gem
  3249. Quality >= 15
  3250. BaseType "Vaal"
  3251. Corrupted True
  3252. SetBorderColor 250 125 125
  3253. SetFontSize 40
  3254. PlayAlertSound 12 200
  3255. Show
  3256. Class Gem
  3257. Quality >= 10
  3258. BaseType "Vaal"
  3259. Corrupted True
  3260. SetBorderColor 225 125 125
  3261. SetFontSize 36
  3262. Show
  3263. Class Gem
  3264. Quality >= 15
  3265. SetBorderColor 255 204 102
  3266. SetTextColor 0 200 200
  3267. SetFontSize 40
  3268. PlayAlertSound 12 200
  3269. Show
  3270. Class Gem
  3271. Quality >= 10
  3272. SetBorderColor 255 204 102
  3273. SetFontSize 36
  3274. Show
  3275. Class Gem
  3276. Quality > 7
  3277. SetBorderColor 255 204 102
  3278. Show
  3279. BaseType "Enhance" "Added Chaos"
  3280. SetTextColor 0 200 200
  3281. SetFontSize 36
  3282. Class Gem
  3283. Show
  3284. BaseType "Vaal Haste" "Vaal Grace"
  3285. SetBorderColor 200 0 0
  3286. SetTextColor 0 200 200
  3287. SetFontSize 36
  3288. Class Gem
  3289. Show
  3290. Class Gem
  3291. BaseType "Vaal"
  3292. Corrupted True
  3293. SetBorderColor 200 0 0
  3294. Show
  3295. Class "Active Skill Gems"
  3296. GemLevel >= 20
  3297. SetBorderColor 250 250 250
  3298. Show
  3299. Class "Active Skill Gems"
  3300. GemLevel >= 19
  3301. SetBorderColor 100 100 100
  3302. Show
  3303. Class Gem
  3304.  
  3305. ###################################################
  3306. ###### Section 20 - Safety Nets & Catch-Alls ######
  3307. ###################################################
  3308. #Race Worst Case Scenario Insurance
  3309. #rare/magic bigger at race level (border is currently same as chaos recipe one - maybe change it?)
  3310. Show
  3311. Class "Gloves" "Helm" "Boots"
  3312. Rarity Rare
  3313. ItemLevel <= 25
  3314. SetBorderColor 100 100 50
  3315. SetFontSize 45
  3316. Show
  3317. Class "Gloves" "Helm" "Boots"
  3318. Rarity Rare
  3319. ItemLevel <= 47
  3320. # SetBorderColor 150 150 75
  3321. SetBorderColor 100 100 50
  3322. SetFontSize 38
  3323. Show
  3324. Rarity Rare
  3325. ItemLevel <= 25
  3326. SetFontSize 45
  3327. Show
  3328. Rarity Rare
  3329. ItemLevel <= 47
  3330. SetFontSize 36
  3331. Show
  3332. ItemLevel <= 15
  3333. Rarity Magic
  3334. SetFontSize 42
  3335. Show
  3336. ItemLevel <= 25
  3337. Class Ring Amulet Belt
  3338. Rarity Magic
  3339. SetFontSize 45
  3340. Show
  3341. ItemLevel <= 25
  3342. Rarity Magic
  3343. SetFontSize 40
  3344. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  3345. Show
  3346. Rarity Normal
  3347. ItemLevel = 1
  3348. Sockets = 3
  3349. SetFontSize 45
  3350. Show
  3351. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  3352. Rarity Normal
  3353. ItemLevel = 1
  3354. LinkedSockets = 2
  3355. SetFontSize 45
  3356. Show
  3357. Class "Gloves" "Boots" "Helm"
  3358. ItemLevel <= 5
  3359. SetFontSize 40
  3360. Show
  3361. Class "Gloves" "Boots" "Helm"
  3362. ItemLevel <= 10
  3363. SetFontSize 36
  3364. Show
  3365. Class "Gloves" "Boots" "Helm"
  3366. ItemLevel <= 25
  3367. Show
  3368. ItemLevel <= 3
  3369. SetFontSize 36
  3370. Show
  3371. ItemLevel <= 5
  3372. Show
  3373. Class Shield
  3374. ItemLevel <= 11
  3375. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  3376. Show
  3377. Class "Gloves" "Helm"
  3378. ItemLevel <= 69
  3379. LinkedSockets = 4
  3380. Show
  3381. Class "Gloves" "Helm"
  3382. ItemLevel <= 59
  3383. LinkedSockets >= 3
  3384. #note: disabling to reduce clutter, really doesn't feel necessary
  3385. #Show
  3386. # Class "Gloves" "Helm"
  3387. # ItemLevel <= 33
  3388. # LinkedSockets >= 2
  3389. Show
  3390. Class "Gloves" "Helm"
  3391. ItemLevel <= 59
  3392. Sockets = 4
  3393. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later
  3394. Show
  3395. Class "Gloves" "Helm"
  3396. ItemLevel <= 25
  3397. Sockets >= 3
  3398. Show
  3399. Class "Body Armour"
  3400. LinkedSockets >= 3
  3401. ItemLevel <= 36
  3402. Show
  3403. Class "Body Armour" "Boots"
  3404. LinkedSockets = 4
  3405. ItemLevel <= 62
  3406.  
  3407. #Race Whetstone Recipe Toggle - On by default.
  3408. Show
  3409. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  3410. ItemLevel <= 46
  3411. Quality >= 10
  3412. SetBorderColor 100 100 100
  3413. Show
  3414. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  3415. ItemLevel <= 46
  3416. Quality > 7
  3417. Show
  3418. ItemLevel <= 35
  3419. Rarity Magic
  3420. Show
  3421. ItemLevel <= 47
  3422. Rarity Magic
  3423. Height <= 3
  3424. Width <= 2
  3425. Show
  3426. ItemLevel <= 66
  3427. Rarity Magic
  3428. Height 1
  3429. Width 1
  3430. Show
  3431. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  3432. Height = 1
  3433. Rarity Magic
  3434. ItemLevel <= 66
  3435.  
  3436. Hide
  3437. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard"
  3438. Show
  3439. Class Currency
  3440. #Chisel recipe - off by default
  3441. Hide
  3442. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  3443. ItemLevel > 66
  3444. Rarity Normal
  3445. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  3446. Show
  3447. Class "Gloves" "Helm" "Boots"
  3448. Rarity Rare
  3449. SetBorderColor 150 150 75
  3450. #fading out of low droplevel rares at higher levels (doesn't apply to chaos recipe 2x2's)
  3451. Show
  3452. Rarity Rare
  3453. ItemLevel >= 68
  3454. DropLevel <= 60
  3455. SetTextColor 255 255 119 185
  3456. SetBackgroundColor 0 0 0 185
  3457. Show
  3458. Rarity Rare
  3459. #Show
  3460. # Class "Hideout Doodads" "Microtransactions"
  3461.  
  3462. ##################################################
  3463. ########## Section 21 - Animate Weapon ###########
  3464. ##################################################
  3465. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  3466. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  3467. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  3468. #Hide
  3469. # Class "Wands"
  3470. # Rarity Normal
  3471. # SetFontSize 32
  3472. # SetBorderColor 100 100 100
  3473. # SetBackgroundColor 50 0 0
  3474. #Hide
  3475. # Height >= 3
  3476. # Width = 1
  3477. # Rarity Normal
  3478. # SetFontSize 30
  3479. # SetBorderColor 100 100 100
  3480. # SetBackgroundColor 50 0 0
  3481. #Hide
  3482. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  3483. # Rarity Normal
  3484. # SetFontSize 34
  3485. # SetBorderColor 100 100 100
  3486. # SetBackgroundColor 50 0 0
  3487.  
  3488. ##################################################
  3489. ########### Section 22 - Global Hide #############
  3490. ##################################################
  3491. #Global Hide Block
  3492. Hide
  3493. Rarity Normal Magic
  3494. SetFontSize 25
  3495. SetBackgroundColor 0 0 0 200
  3496. Hide
  3497. ##################################################
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