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- clear
- sv_cheats 1
- //Equip BINDS
- bind z "use weapon_hegrenade"
- bind x "use weapon_flashbang"
- bind c "use weapon_smokegrenade"
- bind 5 "use weapon_c4";
- bind v "use weapon_knife;use weapon_molotov;use weapon_incgrenade"
- bind 4 "use weapon_decoy
- //BUY BINDS
- bind "KP_HOME" "buy ak47; buy m4a4;"
- bind "KP_UPARROW" "buy awp;"
- bind "KP_PGUP" "buy galilar; buy famas;"
- bind "KP_LEFTARROW" "buy deagle;"
- bind "KP_END" "buy hegrenade;"
- bind "KP_DOWNARROW" " buy flashbang;"
- bind "KP_PGDN" "buy smokegrenade;"
- bind "KP_ENTER" "buy molotov; buy incgrenade"
- bind "KP_INS" "buy vesthelm; buy vest;"
- bind "KP_DEL" "buy defuser;"
- bind "KP_5" "buy tec9; buy fiveseven"
- bind "KP_RIGHTARROW" " buy p250;"
- // repositions the gunmodel to mimic CSS more closely.
- viewmodel_presetpos "0"
- viewmodel_fov "70"
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "1"
- viewmodel_offset_z "-1.500000"
- // removes the shifting of the arm when crouching down.
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- m_mousespeed 0
- ////
- // removes the bobbing of the weapon back and forth, when you run.
- cl_bob_lower_amt "0"
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- // scales the HUD depending on what resolution you use, 1 is max.
- hud_scaling ".7"
- // lowers delay between sounds.
- snd_mixahead "0.05"
- snd_musicvolume "0.4"
- snd_headphone_pan_exponent "2"
- snd_headphone_pan_radial_weight "2
- snd_legacy_surround "0"
- snd_pitchquality "1"
- dsp_enhance_stereo "0"
- echo Sound Config Loaded!
- // causes the scope to move less while moving scoped and reduces bobbing effect
- cl_bobcycle "2"
- //RADAR
- cl_color 2
- cl_radar_always_centered "0"
- cl_radar_icon_scale_min "0.4"
- cl_radar_rotate "1"
- cl_radar_scale "1.3"
- hud_scaling .7
- FPS//
- closeonbuy "0"
- cl_forcepreload "1"
- cl_showhelp 0
- cl_lagcompensation "1"
- cl_predictweapons "1"
- cl_resend "6"
- cl_timeout "9999999"
- r_dynamic "0"
- r_eyegloss "0"
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- muzzleflash_light "0"
- sys_antialiasing "0"
- sys_aspectratio "-1"
- sys_refldetail "0"
- mat_queue_mode 2
- r_drawtracers_firstperson 0
- cl_disablefreezecam 1
- cl_disablehtmlmotd 1
- mat_monitorgamma 1.6
- mat_monitorgamma_tv_enabled 0
- sensitivity 1.8
- //No clip Bind -
- bind l"noclip";
- //Volume Bind -
- bind PGUP "volume 0.6";
- bind PGDN "volume 0.2";
- //Clutch Time Boyz Sound
- alias "clutch" "clutchon"
- alias "clutchon" "voice_enable 0;playvol buttons\weapon_confirm 0.5; say_team Voice Disabled, I can't hear anyone now; alias clutch clutchoff"
- alias "clutchoff" "voice_enable 1;playvol buttons\button2 0.5; say_team Voice Enabled, I can hear you now; alias clutch clutchon"
- bind KP_PLUS clutch
- //USE MIC -
- bind ALT "+voicerecord";
- //Show netgraph when checking scoreboard
- net_graph "1"
- net_graphheight "9999"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet"
- //Display Damage Script
- con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1;
- //Bomb Drop
- bind "6" "use weapon_c4;drop; slot1"
- //Jumpthrow bind
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "j" "+jumpthrow"
- ECHO ================================================
- ECHO ===[ Autoexec CFG loaded! ]=====
- ECHO ===[ Goodluck have fun! ]=====
- ECHO ================================================
- EXTRA BINDS!
- //Enable Game Instructor
- bind "h" "toggle gameinstructor_enable"
- //MousewheelBind
- bind "mwheeldown" "+jump"
- //DC Bind
- bind "F8" "disconnect"
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