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- #include <sourcemod>
- #include <freak_fortress_2>
- #include <freak_fortress_2_subplugin>
- #define PLUGIN_VERSION "1.0.0"
- public Plugin:myinfo = {
- name = "Example Plugin",
- author = "Akuba",
- description = "Example for Castlemario",
- version = PLUGIN_VERSION
- };
- public void OnPluginStart()
- {
- }
- public Action FF2_OnAbility2(boss, const String:plugin_name[], const String:ability_name[], status)
- {
- if (!strcmp(ability_name, "rage_gravity", true))
- {
- Rage_Gravity();
- }
- return Plugin_Continue;
- }
- Rage_Gravity()
- {
- PrintCenterTextAll("Do you want to have a bad time?");
- }
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