Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- hlcsg v3.4 VL34 (Aug 17 2015)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlcsg -----
- Command line: C:\Users\MPS\DOCUME~1\Mod\ZHLT\hlcsg.exe c:\users\mps\documents\mod\maps\insecure05 -cliptype precise
- Arguments: c:\users\mps\documents\mod\maps\insecure05 -cliptype precise -low -wadautodetect
- Entering c:\users\mps\documents\mod\maps\insecure05.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- reset logfile [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 50331648 ] [ 50331648 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ off ] [ off ]
- clip hull type [ precise ] [ simple ]
- onlyents [ off ] [ off ]
- wadtextures [ on ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- wad configuration file[ None ] [ None ]
- wad.cfg group name [ None ] [ None ]
- nullfile [ None ] [ None ]
- nullify trigger [ on ] [ on ]
- min surface area [ 0.000 ] [ 0.000 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- map scaling [ None ] [ None ]
- light name optimize [ on ] [ on ]
- convert game_text [ on ] [ on ]
- Using mapfile wad configuration
- Wadfiles not in use by the map will be excluded
- Wadinclude list :
- [zhlt.wad]
- CreateBrush:
- (0.06 seconds)
- CSGBrush:
- (0.26 seconds)
- added 7 additional animating textures.
- Including Wadfile: \program files (x86)\steam\steamapps\common\half-life\insecure\zhlt.wad
- - Contains 1 used texture, 1.20 percent of map (19 textures in wad)
- Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\valve\halflife.wad
- - Contains 74 used textures, 89.16 percent of map (3116 textures in wad)
- Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\insecure\barney.wad
- - Contains 4 used textures, 4.82 percent of map (408 textures in wad)
- Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\insecure\insecure.wad
- - Contains 2 used textures, 2.41 percent of map (48 textures in wad)
- Using Wadfile: \program files (x86)\steam\steamapps\common\half-life\insecure\opfor.wad
- - Contains 2 used textures, 2.41 percent of map (332 textures in wad)
- Wad files required to run the map: "halflife.wad;barney.wad;insecure.wad;opfor.wad;"
- Texture usage is at 0.91 mb (of 32.00 mb MAX)
- 0.63 seconds elapsed
- ----- END hlcsg -----
- hlbsp v3.4 VL34 (Aug 17 2015)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlbsp -----
- Command line: C:\Users\MPS\DOCUME~1\Mod\ZHLT\hlbsp.exe c:\users\mps\documents\mod\maps\insecure05
- Arguments: c:\users\mps\documents\mod\maps\insecure05 -low -chart
- Current hlbsp Settings
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ on ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- nofill [ off ] [ off ]
- noinsidefill [ off ] [ off ]
- noopt [ off ] [ off ]
- no clipnode merging [ off ] [ off ]
- null tex. stripping [ on ] [ on ]
- notjunc [ off ] [ off ]
- nobrink [ off ] [ off ]
- subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
- max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
- remove hull 2 [ off ] [ off ]
- SolidBSP [hull 0] 475 (0.10 seconds)
- BSP generation successful, writing portal file 'c:\users\mps\documents\mod\maps\insecure05.prt'
- SolidBSP [hull 1] 318 (0.08 seconds)
- SolidBSP [hull 2] 352 (0.07 seconds)
- SolidBSP [hull 3] 362 (0.09 seconds)
- Reduced 1076 clipnodes to 1044
- Reduced 472 texinfos to 306
- Reduced 83 texdatas to 76 (4768 bytes to 3348)
- Reduced 2828 planes to 771
- FixBrinks:
- Increased 1044 clipnodes to 1055.
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 12/512 768/32768 ( 2.3%)
- planes 771/32768 15420/655360 ( 2.4%)
- vertexes 1183/65535 14196/786420 ( 1.8%)
- nodes 490/32767 11760/786408 ( 1.5%)
- texinfos 306/32767 12240/1310680 ( 0.9%)
- faces 807/65535 16140/1310700 ( 1.2%)
- * worldfaces 656/32768 0/0 ( 2.0%)
- clipnodes 1055/32767 8440/262136 ( 3.2%)
- leaves 337/32760 9436/917280 ( 1.0%)
- * worldleaves 228/8192 0/0 ( 2.8%)
- marksurfaces 1269/65535 2538/131070 ( 1.9%)
- surfedges 3753/512000 15012/2048000 ( 0.7%)
- edges 1954/256000 7816/1024000 ( 0.8%)
- texdata [variable] 3348/33554432 ( 0.0%)
- lightdata [variable] 0/50331648 ( 0.0%)
- visdata [variable] 0/8388608 ( 0.0%)
- entdata [variable] 5460/2097152 ( 0.3%)
- * AllocBlock 1/64 0/0 ( 1.6%)
- 76 textures referenced
- === Total BSP file data space used: 122574 bytes ===
- Wad files required to run the map: "halflife.wad;barney.wad;insecure.wad;opfor.wad;"
- 0.93 seconds elapsed
- ----- END hlbsp -----
- hlvis v3.4 VL34 (Aug 17 2015)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlvis -----
- Command line: C:\Users\MPS\DOCUME~1\Mod\ZHLT\hlvis.exe c:\users\mps\documents\mod\maps\insecure05 -full
- Arguments: c:\users\mps\documents\mod\maps\insecure05 -full -low
- 44 portalleafs
- 97 numportals
- -= Current hlvis Settings =-
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max vis distance [ 0 ] [ 0 ]
- priority [ Low ] [ Normal ]
- fast vis [ off ] [ off ]
- full vis [ on ] [ off ]
- BasePortalVis:
- (0.00 seconds)
- LeafThread:
- (0.05 seconds)
- average leafs visible: 37
- g_visdatasize:1258 compressed from 264
- 0.08 seconds elapsed
- ----- END hlvis -----
- hlrad v3.4 VL34 (Aug 17 2015)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlrad -----
- Command line: C:\Users\MPS\DOCUME~1\Mod\ZHLT\hlrad.exe c:\users\mps\documents\mod\maps\insecure05 -extra
- Arguments: c:\users\mps\documents\mod\maps\insecure05 -extra -low
- -= Current hlrad Settings =-
- Name | Setting | Default
- --------------------|---------------------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 50331648 ] [ 50331648 ]
- priority [ Low ] [ Normal ]
- fast rad [ off ] [ off ]
- vismatrix algorithm [ Sparse ] [ Sparse ]
- oversampling (-extra)[ on ] [ off ]
- bounces [ 8 ] [ 8 ]
- ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
- light limit threshold[ 188.000 ] [ 188.000 ]
- circus mode [ off ] [ off ]
- smoothing threshold [ 50.000 ] [ 50.000 ]
- smoothing threshold 2[ no change ] [ no change ]
- direct threshold [ 10.000 ] [ 10.000 ]
- direct light scale [ 1.000 ] [ 1.000 ]
- coring threshold [ 0.010 ] [ 0.010 ]
- patch interpolation [ on ] [ on ]
- texscale [ on ] [ on ]
- patch subdividing [ on ] [ on ]
- chop value [ 64.000 ] [ 64.000 ]
- texchop value [ 32.000 ] [ 32.000 ]
- global fade [ 1.000 ] [ 1.000 ]
- global texlight gap [ 0.000 ] [ 0.000 ]
- global light scale [ 2.000 2.000 2.000 ] [ 2.000 2.000 2.000 ]
- global gamma [ 0.550 0.550 0.550 ] [ 0.550 0.550 0.550 ]
- global light scale [ 2.000 ] [ 2.000 ]
- global sky diffusion [ 1.000 ] [ 1.000 ]
- spread angles [ on ] [ on ]
- opaque entities [ on ] [ on ]
- sky lighting fix [ on ] [ on ]
- incremental [ off ] [ off ]
- dump [ off ] [ off ]
- colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- custom shadows with bounce light
- [ off ] [ off ]
- rgb transfers [ off ] [ off ]
- minimum final light [ 0 ] [ 0 ]
- size of transfer [ 1 (16bit) ] [ 1 (16bit) ]
- size of rgbtransfer [ 2 (32bit) ] [ 2 (32bit) ]
- soft sky [ on ] [ on ]
- translucent depth [ 2.000 ] [ 2.000 ]
- block opaque [ on ] [ on ]
- ignore textures [ off ] [ off ]
- reflectivity gamma [ 1.760 ] [ 1.760 ]
- reflectivity scale [ 0.700 ] [ 0.700 ]
- blur size [ 1.500 ] [ 1.500 ]
- no emitter range [ off ] [ off ]
- wall bleeding fix [ on ] [ on ]
- Load Textures:
- Using Wadfile: c:\users\mps\documents\mod\maps\insecure05.wa_
- 76 textures referenced
- Reading texlights from 'C:\Users\MPS\DOCUME~1\Mod\ZHLT\lights.rad'
- 1 opaque models
- 75 opaque faces
- 807 faces
- Create Patches : 1317 base patches
- 12903 square feet [1858101.25 square inches]
- 38 direct lights and 0 fast direct lights
- 1 light styles
- FindFacePositions:
- (0.20 seconds)
- BuildFacelights:
- (3.42 seconds)
- BuildVisLeafs:
- (0.27 seconds)
- visibility matrix : 0.2 megs
- MakeScales:
- (0.50 seconds)
- Transfer Lists : 395262 : 395.26k transfers
- Indices : 421248 : 411.38k bytes
- Data : 794367 : 775.75k bytes
- Bounce 1 GatherLight:
- (0.02 seconds)
- Bounce 2 GatherLight:
- (0.02 seconds)
- Bounce 3 GatherLight:
- (0.02 seconds)
- Bounce 4 GatherLight:
- (0.02 seconds)
- Bounce 5 GatherLight:
- (0.02 seconds)
- Bounce 6 GatherLight:
- (0.02 seconds)
- Bounce 7 GatherLight:
- (0.02 seconds)
- Bounce 8 GatherLight:
- (0.02 seconds)
- CreateTriangulations:
- (0.02 seconds)
- AddPatchLights:
- (0.20 seconds)
- FinalLightFace:
- (0.01 seconds)
- 5.98 seconds elapsed
- ----- END hlrad -----
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement