Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class CameraController : MonoBehaviour
- {
- public GameObject cameraDock = null;
- public float speed = 0;
- // Start is called before the first frame update
- void Start()
- {
- }
- // Update is called once per frame
- void Update()
- {
- transform.position = Vector3.Lerp(transform.position, cameraDock.transform.position, Time.deltaTime * speed);
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement