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Mar 27th, 2017
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  1. #//............................................................
  2. #//....QQQQQQQQ....UUUU...UUUU..BBBBBBBBBB..IIIIIXXXXX..XXXXX..
  3. #//...QQQQQQQQQQ...UUUU...UUUU..BBBBBBBBBBB.IIIIIXXXXXXXXXXX...
  4. #//..QQQQQQQQQQQQ..UUUU...UUUU..BBBBBBBBBBB.IIIII.XXXXXXXXXX...
  5. #//.QQQQQQQQQQQQQQ.UUUU...UUUU..BBBB...BBBB.IIIII..XXXXXXXX....
  6. #//.QQQQQ....QQQQQ.UUUU...UUUU..BBBB..BBBBB.IIIII..XXXXXXXX....
  7. #//.QQQQ......QQQQ.UUUU...UUUU..BBBBBBBBBBB.IIIII...XXXXXX.....
  8. #//.QQQQ......QQQQ.UUUU...UUUU..BBBBBBBBBBB.IIIII...XXXXXX.....
  9. #//.QQQQ..QQQQQQQQ.UUUU...UUUU..BBBBBBBBBBBBIIIII...XXXXXX.....
  10. #//.QQQQQ.QQQQQQQQ.UUUU...UUUU..BBBB...BBBBBIIIII..XXXXXXXX....
  11. #//.QQQQQQQQQQQQQ..UUUUU.UUUUU..BBBB...BBBBBIIIII.XXXXXXXXXX...
  12. #//..QQQQQQQQQQQQ..UUUUUUUUUUU..BBBBBBBBBBBBIIIII.XXXXXXXXXX...
  13. #//...QQQQQQQQQQQQ.UUUUUUUUUUU..BBBBBBBBBBB.IIIIIXXXXX..XXXXX..
  14. #//....QQQQQQQQQQQ..UUUUUUUUU...BBBBBBBBBBB.IIIIIXXXX...XXXXX..
  15. #//...........QQQQ.............................................
  16. #//............................................................
  17. #
  18. #
  19. #
  20. #
  21. # This Skript is Hard Coded for my server. If you somehow got this Skript, DM me on twitter @DarkShard_ for the rest of the server files.
  22.  
  23. #Skript Version: 1.0
  24. Options:
  25. P: &bQubix&7 »&r #<<Your Servers Prefix
  26. CC: &b #<<Your Servers Normal Chat Colour
  27. HC: &d #<<Your Servers Highlighted Chat Colour
  28. World: UHC #<<UHC Wolrd
  29. Radius: 100 #<<Clear Trees
  30. permission: muteall.op #<<MUTEALL
  31. Perm: cleartrees.op #<<Clear Trees
  32. specchat: &8[&5SC&8]&7 #<<SPEC
  33. perms: lb.op #<<Lobby Board
  34.  
  35. #...................................................................................................................................................................................................
  36. #......AAAAAAA.......RRRRRRRRRRRRR....EEEEEEEEEEEEEE..NNNNNN....NNNNN......AAAAAAA.............TTTTTTTTTTTTTTO...OOOOOOOOOO.........GGGGGGGGGG........GGGGGGGGGGG.....LLLL..........EEEEEEEEEEEEEE..
  37. #......AAAAAAA.......RRRRRRRRRRRRRR...EEEEEEEEEEEEEE..NNNNNN....NNNNN......AAAAAAA.............TTTTTTTTTTTTTTO.OOOOOOOOOOOOO......GGGGGGGGGGGGGG.....GGGGGGGGGGGGG....LLLL..........EEEEEEEEEEEEEE..
  38. #.....AAAAAAAA.......RRRRRRRRRRRRRR...EEEEEEEEEEEEEE..NNNNNNN...NNNNN.....AAAAAAAA.............TTTTTTTTTTTTTTOOOOOOOOOOOOOOOO....GGGGGGGGGGGGGGG....GGGGGGGGGGGGGGG...LLLL..........EEEEEEEEEEEEEE..
  39. #.....AAAAAAAAA......RRRR....RRRRRRR..EEEEE...........NNNNNNN...NNNNN.....AAAAAAAAA.................TTTTT.....OOOOOOO.OOOOOOOO..GGGGGGGG.GGGGGGGG..GGGGGGGG.GGGGGGG...LLLL..........EEEEE...........
  40. #.....AAAAAAAAA......RRRR......RRRRR..EEEEE...........NNNNNNNN..NNNNN.....AAAAAAAAA.................TTTTT....OOOOOO.....OOOOOO..GGGGGG.....GGGGG..GGGGGG......GGGGG...LLLL..........EEEEE...........
  41. #....AAAAAAAAAAA.....RRRR......RRRRR..EEEEE...........NNNNNNNNN.NNNNN....AAAAAAAAAAA................TTTTT....OOOOO.......OOOOO..GGGGG.............GGGGG...............LLLL..........EEEEE...........
  42. #....AAAAA.AAAAA.....RRRR....RRRRRRR..EEEEE...........NNNNNNNNN.NNNNN....AAAAA.AAAAA................TTTTT....OOOOO.......OOOOOOOGGGG..............GGGGG...............LLLL..........EEEEE...........
  43. #...AAAAAA.AAAAA.....RRRRRRRRRRRRRR...EEEEEEEEEEEEE...NNNNNNNNNNNNNNN...AAAAAA.AAAAA................TTTTT....OOOOO........OOOOOOGGGG..............GGGGG...............LLLL..........EEEEEEEEEEEEEE..
  44. #...AAAAA..AAAAAA....RRRRRRRRRRRRRR...EEEEEEEEEEEEE...NNNNNNNNNNNNNNN...AAAAA..AAAAAA...............TTTTT....OOOOO........OOOOOOGGGG....GGGGGGGGG.GGGGG...GGGGGGGGG...LLLL..........EEEEEEEEEEEEEE..
  45. #...AAAAA...AAAAA....RRRRRRRRRRRR.....EEEEEEEEEEEEE...NNNNNNNNNNNNNNN...AAAAA...AAAAA...............TTTTT....OOOOO........OOOOOOGGGG....GGGGGGGGG.GGGGG...GGGGGGGGG...LLLL..........EEEEEEEEEEEEEE..
  46. #..AAAAAAAAAAAAAA....RRRR.RRRRRRR.....EEEEE...........NNNNN.NNNNNNNNN..AAAAAAAAAAAAAA...............TTTTT....OOOOO.......OOOOOOOGGGGG...GGGGGGGGG.GGGGG...GGGGGGGGG...LLLL..........EEEEE...........
  47. #..AAAAAAAAAAAAAAA...RRRR...RRRRRR....EEEEE...........NNNNN.NNNNNNNNN..AAAAAAAAAAAAAAA..............TTTTT....OOOOOO......OOOOO..GGGGG.......GGGGG.GGGGGG.......GGGG...LLLL..........EEEEE...........
  48. #..AAAAAAAAAAAAAAA...RRRR...RRRRRRR...EEEEE...........NNNNN..NNNNNNNN..AAAAAAAAAAAAAAA..............TTTTT....OOOOOO.....OOOOOO..GGGGGG......GGGGG.GGGGGG......GGGGG...LLLL..........EEEEE...........
  49. #.AAAAAA.....AAAAAA..RRRR....RRRRRR...EEEEE...........NNNNN...NNNNNNN.NAAAAA.....AAAAAA.............TTTTT.....OOOOOOO.OOOOOOOO..GGGGGGGG.GGGGGGGG..GGGGGGGG.GGGGGGG...LLLL..........EEEEE...........
  50. #.AAAAA......AAAAAA..RRRR.....RRRRRR..EEEEEEEEEEEEEE..NNNNN...NNNNNNN.NAAAA......AAAAAA.............TTTTT.....OOOOOOOOOOOOOOO....GGGGGGGGGGGGGGGG...GGGGGGGGGGGGGGG...LLLLLLLLLLLLL.EEEEEEEEEEEEEE..
  51. #.AAAAA.......AAAAA..RRRR.....RRRRRRR.EEEEEEEEEEEEEE..NNNNN....NNNNNN.NAAAA.......AAAAA.............TTTTT......OOOOOOOOOOOOO......GGGGGGGGGGGGGG.....GGGGGGGGGGGGG....LLLLLLLLLLLLL.EEEEEEEEEEEEEE..
  52. #.AAAAA.......AAAAAA.RRRR......RRRRRR.EEEEEEEEEEEEEE..NNNNN....NNNNNNNNAAAA.......AAAAAA............TTTTT........OOOOOOOOOO.........GGGGGGGGGG........GGGGGGGGGG......LLLLLLLLLLLLL.EEEEEEEEEEEEEE..
  53. #...................................................................................................................................................................................................
  54.  
  55. command /uhcarena <text>:
  56. aliases: /uarena, /ua
  57. usage: /uhcarena <On/Enable | Off/Disable>
  58. permission: skript.op
  59. trigger:
  60. if arg 1 is "on" or "enable":
  61. broadcast "{@P} {@CC}PvP Arena {@HC}Enabled!"
  62. broadcast "{@P} {@CC}Use {@HC}/a {@CC}to join!"
  63. command "sk enable arena"
  64. command "pvparena enable"
  65. else if arg 1 is "off" or "disable":
  66. broadcast "{@P} {@CC}PvP Arena {@HC}Disabled!"
  67. loop all players:
  68. world of loop-player is "Arena"
  69. command "/spawn %loop-player%"
  70. heal loop-player
  71. clear inventory of loop-player
  72. command "pvparena disable"
  73. command "sk disable arena"
  74.  
  75. on load:
  76. set {cleartrees.plants} to false
  77. #............................................................................................................................................................................
  78. #.....CCCCCCCCCC.....LLLL..........EEEEEEEEEEEEEE......AAAAAAA.......RRRRRRRRRRRRR..........TTTTTTTTTTTTTTRRRRRRRRRRRRRRR...EEEEEEEEEEEEEEE.EEEEEEEEEEEEEEE...SSSSSSSSSS.....
  79. #....CCCCCCCCCCCC....LLLL..........EEEEEEEEEEEEEE......AAAAAAA.......RRRRRRRRRRRRRR.........TTTTTTTTTTTTTTRRRRRRRRRRRRRRRR..EEEEEEEEEEEEEEE.EEEEEEEEEEEEEEE..SSSSSSSSSSSS....
  80. #...CCCCCCCCCCCCCC...LLLL..........EEEEEEEEEEEEEE.....AAAAAAAA.......RRRRRRRRRRRRRR.........TTTTTTTTTTTTTTRRRRRRRRRRRRRRRR..EEEEEEEEEEEEEEE.EEEEEEEEEEEEEEE.SSSSSSSSSSSSSS...
  81. #..CCCCCCCCCCCCCCCC..LLLL..........EEEEE..............AAAAAAAAA......RRRR....RRRRRRR.............TTTTT.....RRRRR....RRRRRR..EEEEE...........EEEEE...........SSSSSSS.SSSSSS...
  82. #..CCCCCC....CCCCC...LLLL..........EEEEE..............AAAAAAAAA......RRRR......RRRRR.............TTTTT.....RRRRR.....RRRRR..EEEEE...........EEEEE...........SSSSS....SSSSS...
  83. #..CCCCC.............LLLL..........EEEEE.............AAAAAAAAAAA.....RRRR......RRRRR.............TTTTT.....RRRRR.....RRRRR..EEEEE...........EEEEE...........SSSSSSS..........
  84. #.CCCCCC.............LLLL..........EEEEE.............AAAAA.AAAAA.....RRRR....RRRRRRR.............TTTTT.....RRRRR....RRRRRR..EEEEE...........EEEEE...........SSSSSSSSSSS......
  85. #.CCCCC..............LLLL..........EEEEEEEEEEEEEE...AAAAAA.AAAAA.....RRRRRRRRRRRRRR..............TTTTT.....RRRRRRRRRRRRRRR..EEEEEEEEEEEEEE..EEEEEEEEEEEEEE...SSSSSSSSSSSS....
  86. #.CCCCC..............LLLL..........EEEEEEEEEEEEEE...AAAAA..AAAAAA....RRRRRRRRRRRRRR..............TTTTT.....RRRRRRRRRRRRRR...EEEEEEEEEEEEEE..EEEEEEEEEEEEEE....SSSSSSSSSSSS...
  87. #.CCCCC..............LLLL..........EEEEEEEEEEEEEE...AAAAA...AAAAA....RRRRRRRRRRRR................TTTTT.....RRRRRRRRRRRRR....EEEEEEEEEEEEEE..EEEEEEEEEEEEEE......SSSSSSSSSSS..
  88. #.CCCCCC.............LLLL..........EEEEE...........AAAAAAAAAAAAAA....RRRR.RRRRRRR................TTTTT.....RRRRR.RRRRRRR....EEEEE...........EEEEE...................SSSSSSS..
  89. #..CCCCC.............LLLL..........EEEEE...........AAAAAAAAAAAAAAA...RRRR...RRRRRR...............TTTTT.....RRRRR..RRRRRRR...EEEEE...........EEEEE..........ESSSSS.....SSSSS..
  90. #..CCCCCC....CCCCCC..LLLL..........EEEEE...........AAAAAAAAAAAAAAA...RRRR...RRRRRRR..............TTTTT.....RRRRR...RRRRRR...EEEEE...........EEEEE...........SSSSS.....SSSSS..
  91. #..CCCCCCCCCCCCCCCC..LLLL..........EEEEE..........AAAAAA.....AAAAAA..RRRR....RRRRRR..............TTTTT.....RRRRR....RRRRRR..EEEEE...........EEEEE...........SSSSSSS.SSSSSSS..
  92. #...CCCCCCCCCCCCCC...LLLLLLLLLLLLL.EEEEEEEEEEEEEEEAAAAA......AAAAAA..RRRR.....RRRRRR.............TTTTT.....RRRRR....RRRRRRR.EEEEEEEEEEEEEEE.EEEEEEEEEEEEEEE.SSSSSSSSSSSSSS...
  93. #....CCCCCCCCCCCCC...LLLLLLLLLLLLL.EEEEEEEEEEEEEEEAAAAA.......AAAAA..RRRR.....RRRRRRR............TTTTT.....RRRRR.....RRRRRR.EEEEEEEEEEEEEEE.EEEEEEEEEEEEEEE..SSSSSSSSSSSSS...
  94. #.....CCCCCCCCCC.....LLLLLLLLLLLLL.EEEEEEEEEEEEEEEAAAAA.......AAAAAA.RRRR......RRRRRR............TTTTT.....RRRRR......RRRRRREEEEEEEEEEEEEEE.EEEEEEEEEEEEEEE...SSSSSSSSSS.....
  95. #............................................................................................................................................................................
  96.  
  97. command /cleartrees [<text>] [<text>]:
  98. permission: {@Perm}
  99. trigger:
  100. if arg-2 is set:
  101. if arg-1 is "plants":
  102. if arg-2 is "enable" or "true" or "on":
  103. if {cleartrees.plants} is false:
  104. set {cleartrees.plants} to true
  105. message "{@P} You have enabled plants to be cleared around 0,0!"
  106. stop
  107. else:
  108. message "{@P} Plants are already enabled to be cleared around 0,0!"
  109. stop
  110. if arg-2 is "disable" or "false" or "off":
  111. if {cleartrees.plants} is true:
  112. set {cleartrees.plants} to false
  113. message "{@P} You have disabled plants to be cleared around 0,0!"
  114. stop
  115. else:
  116. message "{@P} Plants are already disabled to be cleared around 0,0!"
  117. stop
  118. if arg-1 is "clear":
  119. if {cleartrees.plants} is true:
  120. message "{@P} &bClearing trees and plants around 0,0!"
  121. make player execute command "/world %arg-2%"
  122. make player execute command "/gmc"
  123. make player execute command "/tppos 0 80 0"
  124. make player execute command "//replacenear {@Radius} 78,31,32,37,38,39,40,99,100,17,18,161,162,175 air"
  125. wait 12 ticks
  126. message "{@P} &bTrees and plants have been cleared"
  127. make player execute command "/top"
  128. stop
  129. if {cleartrees.plants} is false:
  130. message "{@P} &bClearing trees around 0,0"
  131. make player execute command "/world %arg-2%"
  132. make player execute command "/gmc"
  133. make player execute command "/tppos 0 80 0"
  134. make player execute command "//replacenear {@Radius} 78,99,100,17,18,161,162 air"
  135. wait 12 ticks
  136. message "{@P} &bTrees cleared"
  137. make player execute command "/top"
  138. stop
  139. if arg-1 is "help":
  140. message "{@P} Correct Usage: /cleartrees <Clear|Help|Plants> <World|Enable:Disable>" to the command sender
  141. stop
  142. else:
  143. message "{@P} Correct Usage: /cleartrees <Clear|Help|Plants> <World|Enable:Disable>" to the command sender
  144. stop
  145.  
  146. command /iforest <world>:
  147. permission:{@Perm}
  148. trigger:
  149. message "{@P} &bClearing trees and plants around 0,0!"
  150. make player execute command "/world %arg-1%"
  151. make player execute command "/gmc"
  152. make player execute command "/tppos 0 80 0"
  153. make player execute command "//pos1"
  154. make player execute command "//pos2"
  155. make player execute command "//expand 100 n,s,e,w"
  156. make player execute command "//expand vert"
  157. make player execute command "//forest"
  158. wait 12 ticks
  159. message "{@P} &bTrees and plants have been cleared"
  160. make player execute command "/top"
  161. stop
  162. command /uclear:
  163. trigger:
  164. make player execute command "/cleartrees clear {@World}"
  165. #......................................
  166. #.DDDDDDDDDDDDD........QQQQQQQQQQ......
  167. #.DDDDDDDDDDDDDD.....QQQQQQQQQQQQQ.....
  168. #.DDDDDDDDDDDDDDD...QQQQQQQQQQQQQQQ....
  169. #.DDDDD..DDDDDDDD...QQQQQQQ.QQQQQQQQ...
  170. #.DDDDD.....DDDDDD.DQQQQQ.....QQQQQQ...
  171. #.DDDDD.....DDDDDD.DQQQQ.......QQQQQQ..
  172. #.DDDDD......DDDDD.DQQQQ.......QQQQQQ..
  173. #.DDDDD......DDDDD.DQQQQ........QQQQQ..
  174. #.DDDDD......DDDDD.DQQQQ........QQQQQ..
  175. #.DDDDD......DDDDD.DQQQQ........QQQQQ..
  176. #.DDDDD......DDDDD.DQQQQ.......QQQQQ...
  177. #.DDDDD.....DDDDDD.DQQQQ...QQQQQQQQQ...
  178. #.DDDDD.....DDDDDD.DQQQQQ.QQQQQQQQQQ...
  179. #.DDDDD...DDDDDDD...QQQQQQQQQQQQQQQ....
  180. #.DDDDDDDDDDDDDDD...QQQQQQQQQQQQQQQQQ..
  181. #.DDDDDDDDDDDDDD.....QQQQQQQQQQQQQQQQ..
  182. #.DDDDDDDDDDDD.........QQQQQQQQQQQQQQ..
  183. #...............................QQQQ...
  184. #......................................
  185.  
  186. command /dq <player> <text>:
  187. usage: /dq <player> <reason>
  188. permission: b.dq
  189. trigger:
  190. broadcast "&bIncoming &dDQ&b in &d3"
  191. loop all players:
  192. command "/playsound random.click %loop-player% ~ ~ ~ 1 0.5 1"
  193. wait 20 ticks
  194. broadcast "&bIncoming &dDQ&b in &d2"
  195. loop all players:
  196. command "/playsound random.click %loop-player% ~ ~ ~ 1 0.5 1"
  197. wait 20 ticks
  198. broadcast "&bIncoming &dDQ&b in &d1"
  199. loop all players:
  200. command "/playsound random.click %loop-player% ~ ~ ~ 1 0.5 1"
  201. wait 20 ticks
  202. broadcast "&d%arg-1%&b DQ'ed due to &d%arg-2%"
  203. loop all players:
  204. command "/playsound random.explode %loop-player% ~ ~ ~ 1 0.5 1"
  205. kill arg-1
  206. command "/kick %arg-1% &4&l%arg-2%"
  207. command "/wl remove %arg-1%"
  208.  
  209. command /bmute <player> <text>:
  210. usage: /bmute <player> <reason>
  211. permission: b.mute
  212. trigger:
  213. broadcast "&4%arg-1%&6 muted due to &4%arg-2%"
  214. loop all players:
  215. command "/playsound random.orb %loop-player% ~ ~ ~ 1 0.5 1"
  216. command sender command "/mute %arg-1%"
  217.  
  218. #//...........................................................................................................................
  219. #//.MMMMMMM....MMMMMMM..UUUUU.....UUUUU..UTTTTTTTTTTTTTTEEEEEEEEEEEEEE.............AAAAAA.......LLLLL..........LLLLL..........
  220. #//.MMMMMMM....MMMMMMM..UUUUU.....UUUUU..UTTTTTTTTTTTTTTEEEEEEEEEEEEEE............AAAAAAAA......LLLLL..........LLLLL..........
  221. #//.MMMMMMM....MMMMMMM..UUUUU.....UUUUU..UTTTTTTTTTTTTTTEEEEEEEEEEEEEE............AAAAAAAA......LLLLL..........LLLLL..........
  222. #//.MMMMMMMM...MMMMMMM..UUUUU.....UUUUU.......TTTTT.....EEEEE.....................AAAAAAAAA.....LLLLL..........LLLLL..........
  223. #//.MMMMMMMM..MMMMMMMM..UUUUU.....UUUUU.......TTTTT.....EEEEE....................AAAAAAAAAA.....LLLLL..........LLLLL..........
  224. #//.MMMMMMMM..MMMMMMMM..UUUUU.....UUUUU.......TTTTT.....EEEEE....................AAAAAAAAAA.....LLLLL..........LLLLL..........
  225. #//.MMMMMMMM..MMMMMMMM..UUUUU.....UUUUU.......TTTTT.....EEEEE....................AAAAAAAAAAA....LLLLL..........LLLLL..........
  226. #//.MMMMMMMMMMMMMMMMMM..UUUUU.....UUUUU.......TTTTT.....EEEEEEEEEEEEEE..........AAAAA..AAAAA....LLLLL..........LLLLL..........
  227. #//.MMMMMMMMMMMMMMMMMM..UUUUU.....UUUUU.......TTTTT.....EEEEEEEEEEEEEE..........AAAAA..AAAAA....LLLLL..........LLLLL..........
  228. #//.MMMMMMMMMMMMMMMMMM..UUUUU.....UUUUU.......TTTTT.....EEEEEEEEEEEEEE..........AAAAA...AAAAA...LLLLL..........LLLLL..........
  229. #//.MMMMMMMMMMMMMMMMMM..UUUUU.....UUUUU.......TTTTT.....EEEEE..................AAAAAAAAAAAAAA...LLLLL..........LLLLL..........
  230. #//.MMMMMMMMMMMMMMMMMM..UUUUU.....UUUUU.......TTTTT.....EEEEE..................AAAAAAAAAAAAAAA..LLLLL..........LLLLL..........
  231. #//.MMMMM.MMMMMMMMMMMM..UUUUUU....UUUUU.......TTTTT.....EEEEE..................AAAAAAAAAAAAAAA..LLLLL..........LLLLL..........
  232. #//.MMMMM.MMMMMM.MMMMM..UUUUUUU.UUUUUUU.......TTTTT.....EEEEE................. AAAAA.....AAAAA..LLLLL..........LLLLL..........
  233. #//.MMMMM.MMMMMM.MMMMM...UUUUUUUUUUUUU........TTTTT.....EEEEEEEEEEEEEEE....... AAAA......AAAAAA.LLLLLLLLLLLLLL.LLLLLLLLLLLLL..
  234. #//.MMMMM.MMMMMM.MMMMM...UUUUUUUUUUUUU........TTTTT.....EEEEEEEEEEEEEEE...... AAAA.......AAAAA.LLLLLLLLLLLLLL.LLLLLLLLLLLLL..
  235. #//.MMMMM..MMMMM..MMMM.....UUUUUUUUUU.........TTTTT.....EEEEEEEEEEEEEEE...... AAAA.......AAAAA.LLLLLLLLLLLLLL.LLLLLLLLLLLLL..
  236. #//...........................................................................................................................
  237.  
  238. command /muteall:
  239. description: Mutes/unmutes all players
  240. usage: /muteall
  241. permission: {@permission}
  242. permission message: &5You don't have permission to use this command!
  243. executable by: players and console
  244. trigger:
  245. if {muteall} is not set:
  246. set {muteall} to true
  247. broadcast "{@P} All players muted!"
  248. else:
  249. delete {muteall}
  250. broadcast "{@P} All players unmuted!"
  251.  
  252. on chat:
  253. {muteall} is true
  254. player does not have permission "{@permission}"
  255. cancel the event
  256. message "&bQubix&7»&r All players are muted!"
  257. message "&bQubix&7»&r All players are muted!"
  258.  
  259. on command:
  260. command is equal to "me", "bukkit:me", "minecraft:me", "afk", "helpop", "msg", "w", "mail", "m", "t", "whisper", "emsg", "tell", "email", "etell" or "ewhisper"
  261. {muteall} is true
  262. player does not have permission "{@permission}"
  263. cancel the event
  264. message "{{@P}} All players are muted!"
  265. #....................................................................
  266. #....SSSSSSSSSS....PPPPPPPPPPPPP...EEEEEEEEEEEEEE.....CCCCCCCCCC.....
  267. #...SSSSSSSSSSSS...PPPPPPPPPPPPPP..EEEEEEEEEEEEEE....CCCCCCCCCCCC....
  268. #..SSSSSSSSSSSSS...PPPPPPPPPPPPPP..EEEEEEEEEEEEEE...CCCCCCCCCCCCCC...
  269. #..SSSSSS.SSSSSSS..PPPPP..PPPPPPPP.EEEEE...........CCCCCCCCCCCCCCCC..
  270. #..SSSSS....SSSSS..PPPPP....PPPPPP.EEEEE...........CCCCCC....CCCCC...
  271. #..SSSSSSS.........PPPPP.....PPPPP.EEEEE...........CCCCC.............
  272. #..SSSSSSSSSS......PPPPP....PPPPPP.EEEEE..........ECCCCC.............
  273. #...SSSSSSSSSSSS...PPPPP..PPPPPPPP.EEEEEEEEEEEEEE.ECCCC..............
  274. #....SSSSSSSSSSSS..PPPPPPPPPPPPPP..EEEEEEEEEEEEEE.ECCCC..............
  275. #......SSSSSSSSSS..PPPPPPPPPPPPP...EEEEEEEEEEEEEE.ECCCC..............
  276. #..........SSSSSS..PPPPPPPPPPPP....EEEEE..........ECCCCC.............
  277. #.SSSSS......SSSSS.PPPPP...........EEEEE...........CCCCC.............
  278. #.SSSSSS....SSSSSS.PPPPP...........EEEEE...........CCCCCC....CCCCCC..
  279. #..SSSSSSSSSSSSSS..PPPPP...........EEEEE...........CCCCCCCCCCCCCCCC..
  280. #..SSSSSSSSSSSSSS..PPPPP...........EEEEEEEEEEEEEEE..CCCCCCCCCCCCCC...
  281. #...SSSSSSSSSSSS...PPPPP...........EEEEEEEEEEEEEEE...CCCCCCCCCCCCC...
  282. #....SSSSSSSSSS....PPPPP...........EEEEEEEEEEEEEEE....CCCCCCCCCC.....
  283. #....................................................................
  284.  
  285. command /t [<player>]:
  286. usage: /t [<player>]
  287. trigger:
  288. if {spec::%command sender%} is true:
  289. if arg-1 is not set:
  290. loop all players:
  291. {spec::%loop-player%} is not set
  292. add loop-player to {_tp::*}
  293. set {_player} to (a random element out of {_tp::*})
  294. if {_player} is not set:
  295. send "{@P} Nobody to teleport to."
  296. send "{@P} Teleported to %{_player}%"
  297. teleport command sender to {_player}
  298. else:
  299. send "{@P} Teleported to %arg-1%"
  300. teleport command sender to arg-1
  301. else:
  302. send "{@P} You are not spectating!"
  303.  
  304. command /unspec [<player>]:
  305. usage: /unspec [<player>]
  306. trigger:
  307. if {spec::%command sender%} is set:
  308. command "/unspec %command sender%"
  309. arg-1 is not set
  310. send "{@P} You have unspec-ed yourself!"
  311. stop trigger
  312. if command sender does not have permission "skript.op":
  313. send "{@P} You are not spectating, nor do you have permissions!"
  314. stop trigger
  315. if arg-1 is set:
  316. set {_player} to arg-1
  317. else:
  318. set {_player} to command sender
  319. if {spec::%{_player}%} is true:
  320. delete {spec::%{_player}%}
  321. command "/rea %{_player}%"
  322. set {_player}'s gamemode to survival
  323. clear the inventory of {_player}
  324. command "/spawn %{_player}%"
  325. command "/effect %{_player}% clear"
  326. command "/speed walk 1 %{_player}%"
  327. command "/speed fly 1 %{_player}%"
  328. else:
  329. send "{@P} %{_player}% is not spectating!"
  330.  
  331. command /spec [<player>]:
  332. usage: /spec [<player>]
  333. permission: skript.spec
  334. trigger:
  335. if arg-1 is set:
  336. set {_player} to arg-1
  337. else:
  338. set {_player} to command sender
  339. if {spec::%{_player}%} is not set:
  340. send "&f-----------------------" to {_player}
  341. send "{@P} You are now spectating!" to {_player}
  342. send "{@P} You can use /t [<player=random>] to teleport to players!" to {_player}
  343. send "{@P} You can use the following tools by right clicking!" to {_player}
  344. send "{@P} You can now use /invsee <player>" to {_player}
  345. send "{@P} To talk to other spectators, do /sc." to {_player}
  346. send "{@P} To see who else spectating use /seespecs." to {_player}
  347. send "&f-----------------------" to {_player}
  348. set {_player}'s gamemode to creative
  349. clear {_player}'s inventory
  350. set {spec::%{_player}%} to true
  351. command "/van %{_player}%"
  352. command "/vanflag %{_player}% +chat"
  353. command "/vanflag %{_player}% -see"
  354. clear inventory of {_player}
  355. give 1 glowstone named "&fApply Night Vision" to {_player}
  356. give 1 glass bottle named "&fClear Potion Effects" to {_player}
  357. give 1 nether star named "&fNearby Players" to {_player}
  358. give 1 golden apple named "&fTeleport to 0,0" to {_player}
  359. give 1 player head named "&fTeleport to Random Player" to {_player}
  360. give 1 nether quartz named "&fPlayers in Nether" to {_player}
  361. give 1 spider eye named "&fSpeed 1" to {_player}
  362. give 1 sugar named "&fSpeed 2" to {_player}
  363. give 1 redstone named "&fInv/Chest/Furnance Opener" to {_player}
  364. else:
  365. send "{@P} %arg-1% is already spectating."
  366.  
  367. on right click on entity:
  368. {spec::%event-player%} is true
  369. name of event-player's tool is "&fInv/Chest/Furnance Opener"
  370. entity is a player
  371. distance between event-player and entity is less than 5
  372. event-player command "/inv %entity%"
  373.  
  374. on right click on furnace:
  375. {spec::%event-player%} is true
  376. name of event-player's tool is "&fInv/Chest/Furnance Opener"
  377. distance between event-player and event-block is less than 5
  378. open event-block to event-player
  379.  
  380. on right click on chest:
  381. {spec::%event-player%} is true
  382. name of event-player's tool is "&fInv/Chest/Furnance Opener"
  383. distance between event-player and event-block is less than 5
  384. set (player's ender chest) to (inventory of event-block)
  385. open (player's ender chest) to (event-player)
  386.  
  387. on command "/tp":
  388. {spec::%command sender%} is set
  389. command sender does not have permission "skript.op"
  390. cancel the event
  391. command sender command "/t %arguments%"
  392.  
  393. on command "/invsee":
  394. {spec::%command sender%} is set
  395. command sender does not have permission "skript.op"
  396. cancel the event
  397. command sender command "/inv %arguments%"
  398.  
  399. command /inv <player>:
  400. trigger:
  401. if {spec::%command sender%} is true:
  402. open arg 1's inventory to command sender
  403. message "{@P} Opened %arg-1%'s inventory."
  404. else:
  405. message "{@P} Your not spectating!"
  406.  
  407. command /seespecs:
  408. trigger:
  409. if {spec::%command sender%} is not set:
  410. send "{@P} You are not spectating!"
  411. stop trigger
  412. if {spec::*} is set:
  413. send "{@P} Current Spectators:"
  414. loop {spec::*}:
  415. send " &f- &c%loop-index%"
  416. else:
  417. send "{@P} No current spectators!"
  418.  
  419. on gamemode change:
  420. {spec::%event-player%} is set
  421. cancel the event
  422.  
  423. command /sc <text>:
  424. aliases: /specchat, /specc
  425. trigger:
  426. if {spec::%command sender%} is not set:
  427. send "{@P} You are not spectating!"
  428. stop trigger
  429. loop all players:
  430. {spec::%loop-player%} is true
  431. send "{@specchat} %command sender%: %arg-1%" to loop-player
  432.  
  433. on quit:
  434. {spec::%player%} is true
  435. command "/unspec %player%"
  436.  
  437. #----------------------#
  438. # TOOLS #
  439. #----------------------#
  440.  
  441. on rightclick holding nether quartz:
  442. name of player's tool is "&fPlayers in Nether"
  443. {spec::%player%} is true
  444. loop all players:
  445. loop-player's biome is hell
  446. {spec::%loop-player%} is not set
  447. add loop-player to {_Nether::*}
  448. if {_Nether::*} is not set:
  449. send "{@P} No players in the nether."
  450. stop
  451. send "{@P} Players in Nether: &c%{_Nether::*}%"
  452.  
  453. on rightclick holding glowstone:
  454. name of player's tool is "&fApply Night Vision"
  455. {spec::%player%} is true
  456. apply night vision to player for 999 days
  457. send "{@P} Night Vision applied."
  458.  
  459. on rightclick holding glass bottle:
  460. name of player's tool is "&fClear Potion Effects"
  461. {spec::%player%} is true
  462. command "/effect %player% clear"
  463. send "{@P} Potion effects cleared."
  464.  
  465. on rightclick holding sugar:
  466. {spec::%player%} is true
  467. name of player's tool is "&fSpeed 2"
  468. send "{@P} Fly/Walk Speed 2 applied"
  469. command "/speed walk 2 %player%"
  470. command "/speed fly 2 %player%"
  471.  
  472. on rightclick holding a spider eye:
  473. name of player's tool is "&fSpeed 1"
  474. {spec::%player%} is true
  475. send "{@P} Fly/Walk Speed normalized"
  476. command "/speed walk 1 %player%"
  477. command "/speed fly 1 %player%"
  478.  
  479. on rightclick holding player head:
  480. name of player's tool is "&fTeleport to Random Player"
  481. {spec::%player%} is true
  482. loop all players:
  483. {spec::%loop-player%} is not set
  484. add loop-player to {_tp::*}
  485. set {_player} to (a random element out of {_tp::*})
  486. teleport player to {_player}
  487. if {_player} is not set:
  488. send "{@P} Nobody to teleport to."
  489. stop
  490. send "{@P} Teleported to &c%{_player}%"
  491.  
  492. on rightclick holding a golden apple:
  493. name of player's tool is "&fTeleport to 0,0"
  494. {spec::%player%} is true
  495. set {_pos} to (location at 0, 250, 0)
  496. while block at location 2 below {_pos} is air:
  497. set {_pos} to (location 2 below {_pos})
  498. teleport the command sender to (location 15 above {_pos})
  499. send "{@P} Teleported to 0,0"
  500.  
  501. on rightclick holding a nether star:
  502. name of player's tool is "&fNearby Players"
  503. {spec::%player%} is true
  504. loop players in radius 200 around player:
  505. {spec::%loop-player%} is not set
  506. loop-player is not player
  507. add "&7%loop-player%&f(&c%round(distance between player and loop-player)%m&f)" to {_nearby::*}
  508. if {_nearby::*} is not set:
  509. send "{@P} No Nearby Players"
  510. stop
  511. send "{@P} Nearby Players: &c%{_nearby::*}%"
  512. #.................................................................................
  513. #.RRRRRRRRRRRRRR.......AAAAAAA.....AATTTTTTTTTTTTTTTEEEEEEEEEEEE...ESSSSSSSSS.....
  514. #.RRRRRRRRRRRRRRR......AAAAAAA.....AATTTTTTTTTTTTTTTEEEEEEEEEEEE..EESSSSSSSSSS....
  515. #.RRRRRRRRRRRRRRR......AAAAAAAA....AATTTTTTTTTTTTTTTEEEEEEEEEEEE..EESSSSSSSSSSS...
  516. #.RRRRR....RRRRRR.....AAAAAAAAA.........TTTTT....TTTEE...........EEESSSS.SSSSSS...
  517. #.RRRRR.....RRRRR.....AAAAAAAAA.........TTTTT....TTTEE...........EEESS....SSSSS...
  518. #.RRRRR.....RRRRR.....AAAAAAAAAA........TTTTT....TTTEE...........EEESSSS..........
  519. #.RRRRR....RRRRRR....AAAAA.AAAAA........TTTTT....TTTEE............EESSSSSSSS......
  520. #.RRRRRRRRRRRRRRR....AAAAA.AAAAAA.......TTTTT....TTTEEEEEEEEEEE...EESSSSSSSSSS....
  521. #.RRRRRRRRRRRRRR....AAAAAA..AAAAA.......TTTTT....TTTEEEEEEEEEEE....ESSSSSSSSSSS...
  522. #.RRRRRRRRRRRRR.....AAAAA...AAAAA.......TTTTT....TTTEEEEEEEEEEE......SSSSSSSSSSS..
  523. #.RRRRR.RRRRRRR.....AAAAAAAAAAAAAA......TTTTT....TTTEE...................SSSSSSS..
  524. #.RRRRR..RRRRRRR...RAAAAAAAAAAAAAA......TTTTT....TTTEE...........EEESS.....SSSSS..
  525. #.RRRRR...RRRRRR...RAAAAAAAAAAAAAA......TTTTT....TTTEE...........EEESS.....SSSSS..
  526. #.RRRRR....RRRRRR..RAAAA.....AAAAAA.....TTTTT....TTTEE...........EEESSSS.SSSSSSS..
  527. #.RRRRR....RRRRRRRRRAAAA......AAAAA.....TTTTT....TTTEEEEEEEEEEEE..EESSSSSSSSSSSS..
  528. #.RRRRR.....RRRRRRRRAAA.......AAAAAA....TTTTT....TTTEEEEEEEEEEEE..EESSSSSSSSSSS...
  529. #.RRRRR......RRRRRRRAAA.......AAAAAA....TTTTT....TTTEEEEEEEEEEEE....SSSSSSSSSS....
  530. #.................................................................................
  531.  
  532. command /apples [<text>] [<int>]:
  533. permission: skript.rates
  534. aliases: /applerates, /arates, /appler
  535. usage: /apples [<set:reset>] [<rate (1-100)>]
  536. trigger:
  537. if arg-1 is "reset":
  538. broadcast "{@P} Apple Rates set to Vanilla!"
  539. delete {rates::apples}
  540. loop all players:
  541. command "/playsound random.pop %loop-player% ~ ~ ~ 1 0.5 1"
  542. else if arg-1 is "set":
  543. if arg-2 is not set:
  544. send "{@P} You must specify a rate to set it to!" to command sender
  545. command "/playsound random.break %command sender% ~ ~ ~ 1 0.5 1"
  546. stop
  547. else if arg-2 is less than 0:
  548. send "{@P} No number lower than 0!" to command sender
  549. command "/playsound random.break %command sender% ~ ~ ~ 1 0.5 1"
  550. stop
  551. else if arg-2 is greater than 100:
  552. send "{@P} No number higher than 100!" to command sender
  553. command "/playsound random.break %command sender% ~ ~ ~ 1 0.5 1"
  554. stop
  555. set {rates::apples} to arg-2
  556. broadcast "{@P} Apple Rates set to %arg-2%%%!"
  557. loop all players:
  558. command "/playsound random.pop %loop-player% ~ ~ ~ 1 0.5 1"
  559. else:
  560. if {rates::apples} is set:
  561. send "{@P} Current Apple Rates&8: %{rates::apples}%%%!"
  562. else:
  563. send "{@P} Current Apple Rates&8: Vanilla"
  564. send "{@P}Rates /apples [<set:reset>] [<rate (1-100)>]"
  565. command "/playsound random.explode %command sender% ~ ~ ~ 1 0.5 1"
  566.  
  567. command /flint [<text>] [<int>]:
  568. permission: skript.rates
  569. aliases: /flintrates, /flintr, /frates
  570. usage: /flintrates [<set:reset>] [<rate (1-100)>]
  571. trigger:
  572. if arg-1 is "reset":
  573. broadcast "{@P} Flint Rates set to Vanilla!"
  574. delete {rates::flint}
  575. loop all players:
  576. command "/playsound random.pop %loop-player% ~ ~ ~ 1 0.5 1"
  577. else if arg-1 is "set":
  578. if arg-2 is not set:
  579. send "{@P} You must specify a rate to set it to!" to command sender
  580. command "/playsound random.break %command sender% ~ ~ ~ 1 0.5 1"
  581. stop
  582. else if arg-2 is less than 0:
  583. send "{@P} No number lower than 0!" to command sender
  584. command "/playsound random.break %command sender% ~ ~ ~ 1 0.5 1"
  585. stop
  586. else if arg-2 is greater than 100:
  587. send "{@P} No number higher than 100!" to command sender
  588. command "/playsound random.break %command sender% ~ ~ ~ 1 0.5 1"
  589. stop
  590. set {rates::flint} to arg-2
  591. broadcast "{@P} Flint Rates set to %arg-2%%%!"
  592. loop all players:
  593. command "/playsound random.pop %loop-player% ~ ~ ~ 1 0.5 1"
  594. else:
  595. if {rates::flint} is set:
  596. send "{@P} Current Flint Rates&8: %{rates::flint}%%%"
  597. else:
  598. send "{@P} Current Flint Rates&8: Vanilla"
  599. send "{@P} /flint [<set:reset>] [<rate (1-100)>]"
  600. command "/playsound random.break %command sender% ~ ~ ~ 1 0.5 1"
  601.  
  602. on break of gravel:
  603. event-player's gamemode is survival
  604. world is not "pvparena" or "spawn" or "musim"
  605. if {rates::flint} is not set:
  606. stop
  607. cancel the event
  608. set the event-block to air
  609. set {_chance} to a random integer between 1 and 100
  610. if {_chance} is between -1 and {rates::flint}:
  611. drop 1 flint at event-block
  612. else:
  613. drop 1 gravel at event-block
  614.  
  615. on leaves decay:
  616. world is not "pvparena" or "spawn" or "musim"
  617. if {rates::apples} is not set:
  618. stop
  619. if event-block is oak leaves:
  620. chance of {rates::apples}%:
  621. drop 1 apple at event-block
  622. chance of 5%:
  623. drop 1 oak sapling at event-block
  624. else if event-block is spruce leaves:
  625. chance of 5%
  626. drop 1 spruce sapling at event-block
  627. else if event-block is birch leaves:
  628. chance of 5%
  629. drop 1 birch sapling at event-block
  630. else if event-block is jungle leaves:
  631. chance of 5%
  632. drop 1 jungle sapling at event-block
  633. else if event-block is acacia leaves:
  634. chance of {rates::apples}%:
  635. drop 1 apple at event-block
  636. chance of 5%:
  637. drop 1 acacia sapling at event-block
  638. else if event-block is dark oak leaves:
  639. chance of {rates::apples}%:
  640. drop 1 apple at event-block
  641. chance of 5%:
  642. drop 1 dark oak sapling at event-block
  643.  
  644. on break of leaves:
  645. event-player's gamemode is survival
  646. world is not "pvparena" or "spawn" or "musim"
  647. if {rates::apples} is not set:
  648. stop
  649. if event-block is not oak leaves or dark oak leaves:
  650. stop
  651. cancel the event
  652. set the event-block to air
  653. chance of {rates::apples}%:
  654. drop 1 apple at event-block
  655. if event-block is oak leaves:
  656. chance of 5%
  657. drop 1 oak sapling at event-block
  658. else if event-block is spruce leaves:
  659. chance of 5%
  660. drop 1 spruce sapling at event-block
  661. else if event-block is birch leaves:
  662. chance of 5%
  663. drop 1 birch sapling at event-block
  664. else if event-block is jungle leaves:
  665. chance of 5%
  666. drop 1 jungle sapling at event-block
  667. else if event-block is acacia leaves:
  668. chance of 5%
  669. drop 1 acacia sapling at event-block
  670. else if event-block is dark oak leaves:
  671. chance of 5%
  672. drop 1 dark oak sapling at event-block
  673.  
  674.  
  675.  
  676. command /maxhealth <integer> [<offlineplayer>]:
  677. usage: /maxhealth <health 1-100> [<player>]
  678. permission: skript.op
  679. trigger:
  680. if arg-1 is more than 5000:
  681. send "{@P} You cant do more than 5000 health!"
  682. command "/playsound random.break %command sender% ~ ~ ~ 1 0.5 1"
  683. stop trigger
  684. else if arg-1 is less than 1:
  685. send "{@P} You cant do less than 1 health!"
  686. command "/playsound random.break %command sender% ~ ~ ~ 1 0.5 1"
  687. stop trigger
  688. if arg-2 is not set:
  689. send "{@P} Your max health was set to %arg-1%!"
  690. set the command sender's max health to (arg-1/10)
  691. else if arg-2 is "*" or "all" or "**":
  692. loop all players:
  693. set the loop-player's max health to (arg-1/10)
  694. command "/playsound random.pop %loop-player% ~ ~ ~ 1 0.5 1"
  695. broadcast "{@P} Everyones max health is now set to %arg-1%!"
  696. else:
  697. if arg-2 is not online:
  698. command "/playsound random.break %command sender% ~ ~ ~ 1 0.5 1"
  699. send "{@P} You must specify a online player!"
  700. stop
  701. send "{@P} You set %arg-2%'s max health to %arg-1%!"
  702. send "{@P} Your max health is now set to %arg-1%" to arg-2
  703. set arg-2's max health to (arg-1/10)
  704. command "/playsound random.pop %command sender% ~ ~ ~ 1 0.5 1"
  705. command "/playsound random.pop %arg-2% ~ ~ ~ 1 0.5 1"
  706.  
  707. command /sethealth <int> [<offlineplayer>]:
  708. usage: /sethealth <health 1-100> [<player>]
  709. permission: skript.op
  710. trigger:
  711. if arg-1 is more than 5000:
  712. send "{@P} You cant do more than 5000 health!"
  713. command "/playsound random.break %command sender% ~ ~ ~ 1 0.5 1"
  714. stop trigger
  715. else if arg-1 is less than 1:
  716. send "{@P} You cant do less than 1 health!"
  717. command "/playsound random.break %command sender% ~ ~ ~ 1 0.5 1"
  718. stop trigger
  719. if arg-2 is not set:
  720. send "{@P} Your health was set to %arg-1%!"
  721. set the command sender's health to (arg-1/10)
  722. else if arg-2 is "*" or "all" or "**":
  723. loop all players:
  724. set the loop-player's health to (arg-1/10)
  725. command "/playsound random.pop %loop-player% ~ ~ ~ 1 0.5 1"
  726. broadcast "{@P} Everyones health is now set to %arg-1%!"
  727. else:
  728. if arg-2 is not online:
  729. command "/playsound random.break %command sender% ~ ~ ~ 1 0.5 1"
  730. send "{@P} You must specify a online player!"
  731. stop
  732. send "{@P} You set %arg-2%'s health to %arg-1%!"
  733. send "{@P} Your health is now set to %arg-1%!" to arg-2
  734. set arg-2's health to arg-1/10
  735. command "/playsound random.pop %command sender% ~ ~ ~ 1 0.5 1"
  736. command "/playsound random.pop %arg-2% ~ ~ ~ 1 0.5 1"
  737.  
  738. #.................................................................................................................................................
  739. #....SSSSSSSSSS.......CCCCCCCCCC....EEEEEEEEEEEEEEE..NNNNN.....NNNN.......AAAAAA.......RRRRRRRRRRRRRR...IIIII.....OOOOOOOOOO........SSSSSSSSS.....
  740. #...SSSSSSSSSSSS.....CCCCCCCCCCCC...EEEEEEEEEEEEEEE..NNNNNN....NNNN......AAAAAAAA......RRRRRRRRRRRRRRR..IIIII....OOOOOOOOOOOOO.....SSSSSSSSSSSS...
  741. #..SSSSSSSSSSSSS....CCCCCCCCCCCCCC..EEEEEEEEEEEEEEE..NNNNNN....NNNN......AAAAAAAA......RRRRRRRRRRRRRRR..IIIII...OOOOOOOOOOOOOOO...SSSSSSSSSSSSS...
  742. #..SSSSSS.SSSSSSS..CCCCCCCCCCCCCCCC.EEEEE............NNNNNNN...NNNN......AAAAAAAAA.....RRRRR....RRRRRR..IIIII..OOOOOOOO.OOOOOOO...SSSSSS.SSSSSSS..
  743. #..SSSSS....SSSSS..CCCCCC....CCCCC..EEEEE............NNNNNNN...NNNN.....AAAAAAAAAA.....RRRRR.....RRRRR..IIIII..OOOOOO.....OOOOOO..SSSSS....SSSSS..
  744. #..SSSSSSS.........CCCCC............EEEEE............NNNNNNNN..NNNN.....AAAAAAAAAA.....RRRRR.....RRRRR..IIIII..OOOOO.......OOOOO..SSSSSS..........
  745. #..SSSSSSSSSS.....SCCCCC............EEEEE............NNNNNNNNN.NNNN.....AAAAAAAAAAA....RRRRR....RRRRRR..IIIII.IOOOOO.......OOOOO..SSSSSSSSSS......
  746. #...SSSSSSSSSSSS..SCCCC.............EEEEEEEEEEEEEE...NNNNNNNNN.NNNN....AAAAA..AAAAA....RRRRRRRRRRRRRRR..IIIII.IOOOO........OOOOO..SSSSSSSSSSSS....
  747. #....SSSSSSSSSSSS.SCCCC.............EEEEEEEEEEEEEE...NNNNNNNNNNNNNN....AAAAA..AAAAA....RRRRRRRRRRRRRR...IIIII.IOOOO........OOOOO....SSSSSSSSSSS...
  748. #......SSSSSSSSSS.SCCCC.............EEEEEEEEEEEEEE...NNNN.NNNNNNNNN....AAAAA...AAAAA...RRRRRRRRRRRRR....IIIII.IOOOO........OOOOO......SSSSSSSSSS..
  749. #..........SSSSSS.SCCCCC............EEEEE............NNNN.NNNNNNNNN...AAAAAAAAAAAAAA...RRRRR.RRRRRRR....IIIII.IOOOOO.......OOOOO..........SSSSSS..
  750. #.SSSSS......SSSSS.CCCCC............EEEEE............NNNN..NNNNNNNN...AAAAAAAAAAAAAAA..RRRRR..RRRRRRR...IIIII..OOOOO.......OOOOO.SSSSS.....SSSSS..
  751. #.SSSSSS....SSSSSS.CCCCCC....CCCCCC.EEEEE............NNNN..NNNNNNNN...AAAAAAAAAAAAAAA..RRRRR...RRRRRR...IIIII..OOOOOO.....OOOOOO.SSSSSS....SSSSS..
  752. #..SSSSSSSSSSSSSS..CCCCCCCCCCCCCCCC.EEEEE............NNNN...NNNNNNN..AAAAAA.....AAAAA..RRRRR....RRRRRR..IIIII..OOOOOOOO.OOOOOOO..SSSSSSSSSSSSSSS..
  753. #..SSSSSSSSSSSSSS...CCCCCCCCCCCCCC..EEEEEEEEEEEEEEE..NNNN....NNNNNN..AAAAA......AAAAAA.RRRRR....RRRRRRR.IIIII...OOOOOOOOOOOOOOO...SSSSSSSSSSSSSS..
  754. #...SSSSSSSSSSSS.....CCCCCCCCCCCCC..EEEEEEEEEEEEEEE..NNNN....NNNNNN.NAAAAA.......AAAAA.RRRRR.....RRRRRR.IIIII....OOOOOOOOOOOOO.....SSSSSSSSSSSS...
  755. #....SSSSSSSSSS.......CCCCCCCCCC....EEEEEEEEEEEEEEE..NNNN.....NNNNN.NAAAAA.......AAAAA.RRRRR......RRRRRRIIIII.....OOOOOOOOOO........SSSSSSSSSS....
  756. #.................................................................................................................................................
  757.  
  758. command /cutclean:
  759. usage: /cutclean
  760. aliases: /cc
  761. trigger:
  762. make player execute command "/scenario cutclean"
  763.  
  764. command /timebomb:
  765. usage: /timebomb
  766. trigger:
  767. make player execute command "/scenario timebomb"
  768.  
  769. command /ureset:
  770. usage: /ureset
  771. trigger:
  772. make player execute command "/scenario reset"
  773. make player execute command "/vs disable"
  774. make player execute command "/lootcrate stop"
  775. make player execute command "/genie disable"
  776.  
  777. #................................................................................................................................................................................................................................
  778. #.LLLLL.................OOOOOOOOOOO........OBBBBBBBBBBBBBBB......BBBBBBBBBBBBBBBB...BBBYYYY........YYYYYYY......... BBBBBBBBBBBBBBB..........OOOOOOOOOOO.............AAAAAAAA........ARRRRRRRRRRRRRRRR.....RDDDDDDDDDDDDDD.......
  779. #.LLLLL................OOOOOOOOOOOOOO......OBBBBBBBBBBBBBBBB.....BBBBBBBBBBBBBBBBB...BBYYYYY......YYYYYYY.......... BBBBBBBBBBBBBBBB.......OOOOOOOOOOOOOOO...........AAAAAAAA........ARRRRRRRRRRRRRRRRR....RDDDDDDDDDDDDDDDD.....
  780. #.LLLLL...............OOOOOOOOOOOOOOOO.....OBBBBBBBBBBBBBBBBB....BBBBBBBBBBBBBBBBBB...BYYYYY......YYYYYY........... BBBBBBBBBBBBBBBBB.....OOOOOOOOOOOOOOOOO..........AAAAAAAAA.......ARRRRRRRRRRRRRRRRRR...RDDDDDDDDDDDDDDDDD....
  781. #.LLLLL..............OOOOOOOOOOOOOOOOOO....OBBBBBBBBBBBBBBBBBB...BBBBBBBBBBBBBBBBBB...BYYYYYY....YYYYYYY........... BBBBBBBBBBBBBBBBB.....OOOOOOOOOOOOOOOOOO........AAAAAAAAAA.......ARRRRRRRRRRRRRRRRRR...RDDDDDDDDDDDDDDDDD....
  782. #.LLLLL.............LOOOOOOOOOOOOOOOOOOO...OBBBBB.....BBBBBBBB...BBBBB......BBBBBBB....YYYYYYY...YYYYYY............ BBBB......BBBBBBB....OOOOOOOOO.OOOOOOOOO........AAAAAAAAAA.......ARRRRR.....RRRRRRRR...RDDDDD...DDDDDDDDDD...
  783. #.LLLLL.............LOOOOOO......OOOOOOO...OBBBBB.......BBBBBB...BBBBB.......BBBBBB....YYYYYYY..YYYYYY............. BBBB.......BBBBBB...BOOOOOOO.....OOOOOOOO.......AAAAAAAAAAA......ARRRRR.......RRRRRR...RDDDDD......DDDDDDD...
  784. #.LLLLL............LLOOOOO........OOOOOOO..OBBBBB.......BBBBBB...BBBBB........BBBBB.....YYYYYYYYYYYYYY............. BBBB........BBBBB...BOOOOOO.......OOOOOOO......AAAAAAAAAAAA......ARRRRR.......RRRRRR...RDDDDD.......DDDDDD...
  785. #.LLLLL............LLOOOOO........OOOOOOO..OBBBBB.......BBBBBB...BBBBB.......BBBBBB......YYYYYYYYYYYY.............. BBBB.......BBBBBB...BOOOOO.........OOOOOO......AAAAAAAAAAAA......ARRRRR.......RRRRRR...RDDDDD.......DDDDDDD..
  786. #.LLLLL............LLOOOO..........OOOOOO..OBBBBB.....BBBBBBB....BBBBB.....BBBBBBBB......YYYYYYYYYYYY.............. BBBB.....BBBBBBBB...BOOOOO.........OOOOOOO....AAAAAA..AAAAAA.....ARRRRR.....RRRRRRRR...RDDDDD........DDDDDD..
  787. #.LLLLL............LLOOOO..........OOOOOO..OBBBBBBBBBBBBBBBBB....BBBBBBBBBBBBBBBBB........YYYYYYYYYY............... BBBBBBBBBBBBBBBB....BOOOOO..........OOOOOO....AAAAAA..AAAAAA.....ARRRRRRRRRRRRRRRRRR...RDDDDD........DDDDDD..
  788. #.LLLLL............LLOOOO..........OOOOOO..OBBBBBBBBBBBBBBBB.....BBBBBBBBBBBBBBBB.........YYYYYYYYY................ BBBBBBBBBBBBBBB.....BOOOOO..........OOOOOO....AAAAAA..AAAAAAA....ARRRRRRRRRRRRRRRRR....RDDDDD........DDDDDD..
  789. #.LLLLL............LLOOOO..........OOOOOO..OBBBBBBBBBBBBBBBBB....BBBBBBBBBBBBBBBBBB........YYYYYYYY................ BBBBBBBBBBBBBBBBB...BOOOOO..........OOOOOO...AAAAAA....AAAAAA....ARRRRRRRRRRRRRRRR.....RDDDDD........DDDDDD..
  790. #.LLLLL............LLOOOO..........OOOOOO..OBBBBBBBBBBBBBBBBBB...BBBBBBBBBBBBBBBBBBB........YYYYYY................. BBBBBBBBBBBBBBBBBB..BOOOOO..........OOOOOO...AAAAAA....AAAAAA....ARRRRRRRRRRRRRR.......RDDDDD........DDDDDD..
  791. #.LLLLL............LLOOOO..........OOOOOO..OBBBBB.....BBBBBBBBB..BBBBB.....BBBBBBBBB........YYYYYY................. BBBB.....BBBBBBBBB..BOOOOO.........OOOOOOO...AAAAAAAAAAAAAAAAA...ARRRRR.RRRRRRRRR......RDDDDD........DDDDDD..
  792. #.LLLLL............LLOOOOO........OOOOOOO..OBBBBB.......BBBBBBB..BBBBB........BBBBBB........YYYYYY................. BBBB........BBBBBB..BOOOOO.........OOOOOO...OAAAAAAAAAAAAAAAAA...ARRRRR...RRRRRRRR.....RDDDDD.......DDDDDDD..
  793. #.LLLLL............LLOOOOO........OOOOOOO..OBBBBB........BBBBBB..BBBBB........BBBBBB........YYYYYY................. BBBB........BBBBBB..BOOOOOO.......OOOOOOO...OAAAAAAAAAAAAAAAAA...ARRRRR....RRRRRRR.....RDDDDD.......DDDDDDD..
  794. #.LLLLL.............LOOOOOO......OOOOOOO...OBBBBB........BBBBBB..BBBBB........BBBBBB........YYYYYY................. BBBB........BBBBBB..BOOOOOOO.....OOOOOOOO..OOAAAAAAAAAAAAAAAAAA..ARRRRR.....RRRRRRR....RDDDDD......DDDDDDD...
  795. #.LLLLL.............LOOOOOOOOOOOOOOOOOOO...OBBBBB......BBBBBBBB..BBBBB......BBBBBBBB........YYYYYY................. BBBB......BBBBBBBB...OOOOOOOOO.OOOOOOOOO...OOAAAA........AAAAAA..ARRRRR.....RRRRRRRR...RDDDDD....DDDDDDDDD...
  796. #.LLLLLLLLLLLLLLLL...OOOOOOOOOOOOOOOOOO....OBBBBBBBBBBBBBBBBBBB..BBBBBBBBBBBBBBBBBBB........YYYYYY................. BBBBBBBBBBBBBBBBBB....OOOOOOOOOOOOOOOOOO...OOAAAA........AAAAAA..ARRRRR......RRRRRRR...RDDDDDDDDDDDDDDDDD....
  797. #.LLLLLLLLLLLLLLLL....OOOOOOOOOOOOOOOO.....OBBBBBBBBBBBBBBBBBB...BBBBBBBBBBBBBBBBBBB........YYYYYY................. BBBBBBBBBBBBBBBBBB....OOOOOOOOOOOOOOOOO...OOOAAA.........AAAAAAA.ARRRRR.......RRRRRRR..RDDDDDDDDDDDDDDDDD....
  798. #.LLLLLLLLLLLLLLLL.....OOOOOOOOOOOOOO......OBBBBBBBBBBBBBBBBB....BBBBBBBBBBBBBBBBBB.........YYYYYY................. BBBBBBBBBBBBBBBBB.......OOOOOOOOOOOOOO....OOOAAA..........AAAAAA.ARRRRR.......RRRRRRRR.RDDDDDDDDDDDDDDDD.....
  799. #.LLLLLLLLLLLLLLLL.......OOOOOOOOOO........OBBBBBBBBBBBBBBBB.....BBBBBBBBBBBBBBBB...........YYYYYY................. BBBBBBBBBBBBBBB..........OOOOOOOOOOO......OOOAAA..........AAAAAAAARRRRR........RRRRRRR.RDDDDDDDDDDDDDD.......
  800. #................................................................................................................................................................................................................................
  801.  
  802. command /sbwhitelist <text>:
  803. permission: skript.op
  804. trigger:
  805. if arg-1 is "on":
  806. set {whitelist::option} to "&aEnabled"
  807. if arg-1 is "off":
  808. set {whitelist::option} to "&cDisabled"
  809.  
  810.  
  811.  
  812.  
  813.  
  814. command /sbhost <text>:
  815. permission: {@perms}
  816. trigger:
  817. set {host} to text-argument
  818. execute console command "/lobbyboard on"
  819. command /sbscenario <text>:
  820. permission: {@perms}
  821. trigger:
  822. set {god} to text-argument
  823. execute console command "/lobbyboard on"
  824. command /teamsize <text>:
  825. permission: {@perms}
  826. trigger:
  827. set {god1} to text-argument
  828. execute console command "/lobbyboard on"
  829.  
  830. command /sbborder <text>:
  831. permission: {@perms}
  832. trigger:
  833. set {border} to "%text-argument%x%text-argument%"
  834. execute console command "/lobbyboard on"
  835.  
  836. command /lobbyboard <text>:
  837. aliases: /lb
  838. permission: {@perms}
  839. trigger:
  840. if arg 1 is "on":
  841. set {lobby} to true
  842. set {_Jesus::*} to all players
  843. set {_Yolker} to size of {_Jesus::*}
  844. execute console command "/scoreboard objectives remove lobbyboard"
  845. execute console command "/scoreboard objectives add lobbyboard dummy &b&lQubix"
  846. execute console command "/scoreboard objectives setdisplay sidebar lobbyboard"
  847. execute console command "/scoreboard players add &b&n&lScenario: lobbyboard 12"
  848. execute console command "/scoreboard players add &d&o%{god}%&3 lobbyboard 11"
  849. execute console command "/scoreboard players add &b lobbyboard 10"
  850. execute console command "/scoreboard players add &b&n&lTeamsize: lobbyboard 9"
  851. execute console command "/scoreboard players add &d&o%{god1}%&2 lobbyboard 8"
  852. execute console command "/scoreboard players add &6 ----------lobbyboard 7"
  853. execute console command "/scoreboard players add &b&n&lHost: lobbyboard 6"
  854. execute console command "/scoreboard players add &d&o%{host}%&1 lobbyboard 5"
  855. execute console command "/scoreboard players add &b&n&lBorder: lobbyboard 4"
  856. execute console command "/scoreboard players add &d&o%{border}% lobbyboard 2"
  857. if arg 1 is "off":
  858. set {lobby} to false
  859. execute console command "/scoreboard objectives remove lobbyboard"
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