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- As i said here is the information the triggers:
- ^Lucky! You gain an extra (\d+) training session(?s)!$
- local trains = zs.param(1)
- trainadd(trains)
- ^You gain (\d+) extra train.? daily blessing bonus
- trainadd(zs.param(1))
- ^You gain (\d+) hit points, (\d+) mana, (\d+) moves, (\d+) practices and (\d+) trains\.
- mylevelconvert()
- timeDiff(os.time(),levelinfo.oldtimestamp,levelinfo)
- mylevelepoch()
- statadd(zs.param(1),zs.param(2),zs.param(3),zs.param(4),zs.param(5))
- zs.cmd.alarm("+0.501","levelreport")
- zs.var.EXPTracker_DB = levelinfo
- zs.var.sellinggold_DB = sellinggold
- ^You gain a bonus (\a+) point!
- local stat = zs.param(1)
- if stat == "Strength" then
- stat = "Str"
- elseif stat == "Intelligence" then
- stat = "Int"
- elseif stat == "Wisdom" then
- stat = "Wis"
- elseif stat == "Dexterity" then
- stat = "Dex"
- elseif stat == "Constitution" then
- stat = "Con"
- elseif stat == "Luck" then
- stat = "Lck"
- end
- bonusstatadd(stat)
- Now alias:
- LevelReport
- levelreport(zs.sys.gmcp.char.status.level,zs.param(1))
- zs.cmd.send(mylevelreport.channel.." "..mylevelreport.message)
- lua files, please read the README in the archive
- http://aardwolfbootcamp.com/hadar/lua.zip
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