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- private ["_humanity"];
- _humanity = (player getVariable["humanity",0]);
- if (_humanity => -5000) then {
- cutText [format["Welcome Terrorist %1", name player], "PLAIN DOWN"];
- } else {
- cutText [format["%1, Get out now, this zone is terrorist only!.", name player], "PLAIN DOWN"];
- sleep 5;
- cutText [format["%1, Get out now or you will get killed!", name player], "PLAIN DOWN"];
- sleep 5;
- cutText [format["%1, Last chance, you have 10 seconds to leave or you will get killed!", name player], "PLAIN DOWN"];
- sleep 10;
- player setDamage 1;
- };
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