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Jun 22nd, 2017
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  1. PointMod.Items[84] = { "Clam", "Clam", "trails/Clam.vmt", "Clam", 10000, "PlayerLoadout",
  2. function( ply )
  3. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  4.  
  5. "trails/Clam.vmt")
  6.  
  7. end }
  8.  
  9. PointMod.Items[85] = { "Coffee", "Coffee", "trails/Coffee.vmt", "Coffee", 10500, "PlayerLoadout",
  10. function( ply )
  11. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  12.  
  13. "trails/Coffee.vmt")
  14.  
  15. end }
  16.  
  17. PointMod.Items[86] = { "Endlessmap", "Endlessmap", "trails/Endlessmap.vmt", "Endlessmap", 11000, "PlayerLoadout",
  18. function( ply )
  19. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  20.  
  21. "trails/Endlessmap.vmt")
  22.  
  23. end }
  24.  
  25. PointMod.Items[87] = { "Flag_Australia", "Flag_Australia", "trails/Flag_Australia.vmt", "Flag_Australia", 11500, "PlayerLoadout",
  26. function( ply )
  27. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  28.  
  29. "trails/Flag_Australia.vmt")
  30.  
  31. end }
  32.  
  33. PointMod.Items[88] = { "Flag_Canada", "Flag_Canada", "trails/Flag_Canada.vmt", "Flag_Canada", 12000, "PlayerLoadout",
  34. function( ply )
  35. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  36.  
  37. "trails/Flag_Canada.vmt")
  38.  
  39. end }
  40.  
  41. PointMod.Items[89] = { "Flag_germany", "Flag_germany", "trails/Flag_germany.vmt", "Flag_germany", 12500, "PlayerLoadout",
  42. function( ply )
  43. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  44.  
  45. "trails/Flag_germany.vmt")
  46.  
  47. end }
  48.  
  49. PointMod.Items[90] = { "Flag_italy", "Flag_italy", "trails/Flag_italy.vmt", "Flag_italy", 13000, "PlayerLoadout",
  50. function( ply )
  51. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  52.  
  53. "trails/Flag_italy.vmt")
  54.  
  55. end }
  56.  
  57. PointMod.Items[91] = { "Flag_poland", "Flag_poland", "trails/Flag_poland.vmt", "Flag_poland", 13500, "PlayerLoadout",
  58. function( ply )
  59. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  60.  
  61. "trails/Flag_poland.vmt")
  62.  
  63. end }
  64.  
  65. PointMod.Items[92] = { "Flag_scotland", "Flag_scotland", "trails/Flag_scotland.vmt", "Flag_scotland", 14000, "PlayerLoadout",
  66. function( ply )
  67. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  68.  
  69. "trails/Flag_scotland.vmt")
  70.  
  71. end }
  72.  
  73. PointMod.Items[93] = { "Flag_uk", "Flag_uk", "trails/Flag_uk.vmt", "Flag_uk", 14500, "PlayerLoadout",
  74. function( ply )
  75. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  76.  
  77. "trails/Flag_uk.vmt")
  78.  
  79. end }
  80.  
  81. PointMod.Items[94] = { "Flag_usa", "Flag_usa", "trails/Flag_usa.vmt", "Flag_usa", 15000, "PlayerLoadout",
  82. function( ply )
  83. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  84.  
  85. "trails/Flag_usa.vmt")
  86.  
  87. end }
  88.  
  89. PointMod.Items[95] = { "Frenchtoast", "Frenchtoast", "trails/Frenchtoast.vmt", "Frenchtoast", 15500, "PlayerLoadout",
  90. function( ply )
  91. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  92.  
  93. "trails/Frenchtoast.vmt")
  94.  
  95. end }
  96.  
  97. PointMod.Items[96] = { "Netherlands", "Netherlands", "trails/Netherlands.vmt", "Netherlands", 16000, "PlayerLoadout",
  98. function( ply )
  99. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  100.  
  101. "trails/Netherlands.vmt")
  102.  
  103. end }
  104.  
  105. PointMod.Items[97] = { "skorea", "skorea", "trails/skorea.vmt", "skorea", 16500, "PlayerLoadout",
  106. function( ply )
  107. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  108.  
  109. "trails/skorea.vmt")
  110.  
  111. end }
  112.  
  113. PointMod.Items[98] = { "Speed3", "Speed3", "trails/Speed3.vmt", "Speed3", 17000, "PlayerLoadout",
  114. function( ply )
  115. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  116.  
  117. "trails/Speed3.vmt")
  118.  
  119. end }
  120.  
  121. PointMod.Items[99] = { "Waffle4", "Waffle4", "trails/Waffle4.vmt", "Waffle4", 17500, "PlayerLoadout",
  122. function( ply )
  123. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  124.  
  125. "trails/Waffle4.vmt")
  126.  
  127. end }
  128.  
  129. PointMod.Items[100] = { "xmastree", "xmastree", "trails/xmastree.vmt", "xmastree", 18000, "PlayerLoadout",
  130. function( ply )
  131. local trail = util.SpriteTrail(ply, 0, Color(255,255,255), false, 15, 1, 4, 1/(15+1)*0.5,
  132.  
  133. "trails/xmastree.vmt")
  134.  
  135. end }
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