Advertisement
wamandnj

Untitled

Sep 19th, 2018
255
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 161.21 KB | None | 0 0
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. ---------Rainbow Titan edited by Gooby----------------
  87. local p = owner
  88. local char = p.Character
  89. local larm = char["Left Arm"]
  90. local rarm = char["Right Arm"]
  91. local lleg = char["Left Leg"]
  92. local rleg = char["Right Leg"]
  93. local hed = char.Head
  94. local torso = char.Torso
  95. local hum = char.Humanoid
  96. local cam = game.Workspace.CurrentCamera
  97. local root = char.HumanoidRootPart
  98. local deb = false
  99. local shot = 0
  100. local l = game:GetService("Lighting")
  101. local rs = game:GetService("RunService").RenderStepped
  102. local stanceToggle = "Normal"
  103. math.randomseed(os.time())
  104. hum.WalkSpeed = 7
  105. char.Health:Destroy()
  106. hum.MaxHealth = 50000
  107. wait(0.1)
  108. hum.Health = 50000
  109. ----------------------------------------------------
  110. pcall(function()char.Shirt:Destroy()
  111. char.Pants:Destroy()
  112. end)
  113. shirt = Instance.new("Shirt", char)
  114. shirt.Name = "Shirt"
  115. pants = Instance.new("Pants", char)
  116. pants.Name = "Pants"
  117. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=184045061"
  118. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=219558126"
  119. ----------------------------------------------------
  120. Debounces = {
  121. on = false;
  122. ks = false;
  123. CanAttack = true;
  124. CanJoke = true;
  125. NoIdl = false;
  126. Slashing = false;
  127. Slashed = false;
  128. Grabbing = false;
  129. Grabbed = false;
  130. }
  131. local Touche = {char.Name, }
  132. ----------------------------------------------------
  133. function lerp(a, b, t) -- Linear interpolation
  134. return a + (b - a)*t
  135. end
  136.  
  137. function slerp(a, b, t) --Spherical interpolation
  138. dot = a:Dot(b)
  139. if dot > 0.99999 or dot < -0.99999 then
  140. return t <= 0.5 and a or b
  141. else
  142. r = math.acos(dot)
  143. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  144. end
  145. end
  146.  
  147. function matrixInterpolate(a, b, t)
  148. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  149. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  150. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  151. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  152. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  153. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  154. local t = v1:Dot(v2)
  155. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  156. return CFrame.new()
  157. end
  158. return CFrame.new(
  159. v0.x, v0.y, v0.z,
  160. v1.x, v1.y, v1.z,
  161. v2.x, v2.y, v2.z,
  162. v3.x, v3.y, v3.z)
  163. end
  164. ----------------------------------------------------
  165. function genWeld(a,b)
  166. local w = Instance.new("Weld",a)
  167. w.Part0 = a
  168. w.Part1 = b
  169. return w
  170. end
  171. function weld(a, b)
  172. local weld = Instance.new("Weld")
  173. weld.Name = "W"
  174. weld.Part0 = a
  175. weld.Part1 = b
  176. weld.C0 = a.CFrame:inverse() * b.CFrame
  177. weld.Parent = a
  178. return weld;
  179. end
  180. ----------------------------------------------------
  181. function Lerp(c1,c2,al)
  182. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  183. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  184. for i,v in pairs(com1) do
  185. com1[i] = v+(com2[i]-v)*al
  186. end
  187. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  188. end
  189. ----------------------------------------------------
  190. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  191. local wld = Instance.new("Weld", wp1)
  192. wld.Part0 = wp0
  193. wld.Part1 = wp1
  194. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  195. end
  196. ----------------------------------------------------
  197. for i,v in pairs(char:children()) do
  198. if v:IsA("Hat") then
  199. v:Destroy()
  200. end
  201. end
  202. for i,v in pairs(hed:children()) do
  203. if v:IsA("Sound") then
  204. v:Destroy()
  205. end
  206. end
  207. ----------------------------------------------------
  208. function HasntTouched(plrname)
  209. local ret = true
  210. for _, v in pairs(Touche) do
  211. if v == plrname then
  212. ret = false
  213. end
  214. end
  215. return ret
  216. end
  217. ----------------------------------------------------
  218. larm.Size = larm.Size * 2
  219. rarm.Size = rarm.Size * 2
  220. lleg.Size = lleg.Size * 2
  221. rleg.Size = rleg.Size * 2
  222. torso.Size = torso.Size * 2
  223. hed.Size = hed.Size * 2
  224. root.Size = root.Size * 2
  225. ----------------------------------------------------
  226. newWeld(torso, larm, -1.5, 0.5, 0)
  227. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  228. newWeld(torso, rarm, 1.5, 0.5, 0)
  229. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  230. newWeld(torso, hed, 0, 1.5, 0)
  231. newWeld(torso, lleg, -0.5, -1, 0)
  232. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  233. newWeld(torso, rleg, 0.5, -1, 0)
  234. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  235. newWeld(root, torso, 0, -1, 0)
  236. torso.Weld.C1 = CFrame.new(0, -1, 0)
  237. ----------------------------------------------------
  238. game:service'InsertService':LoadAsset(335080396):children()[1].Parent=char
  239. char.RainbowWings.Handle.Mesh.Scale = char.RainbowWings.Handle.Mesh.Scale * 1.8
  240. char.RainbowWings.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  241. hed.face.Texture = "rbxassetid://127498555"
  242. z=Instance.new('Decal',hed)
  243. z.Face = 'Front'
  244. z.Texture='rbxassetid://32298878'
  245. hed.BrickColor = BrickColor.new("Light blue")
  246. lite = Instance.new("PointLight", torso)
  247. lite.Brightness = 14
  248. lite.Range = 10
  249. lite.Color = Color3.new(1, 0, 0)
  250. --[[local hed2 = hed:Clone()
  251. hed2.CanCollide = false
  252. hed2.Parent = char
  253. hed2:ClearAllChildren()
  254. hed2.Transparency = 1
  255. hed2.Name = "DARP"
  256. local w = Instance.new("Weld",hed2)
  257. w.Part0 = hed
  258. w.Part1 = hed2
  259. w.C0 = CFrame.new(0,0,-0.175)
  260. z=Instance.new("SurfaceGui",hed2)
  261. z.Enabled = true
  262. z.Face = "Front"
  263. z.Adornee = hed2
  264. z.CanvasSize = Vector2.new(100,100)
  265. local face = Instance.new("ImageLabel",z)
  266. face.Size = UDim2.new(1,-30,1,0)
  267. face.Position = UDim2.new(0,15,0,0)
  268. face.BackgroundTransparency = 1
  269. face.Image='rbxassetid://46282671']]--
  270. ----------------------------------------------------
  271. game:service'InsertService':LoadAsset(82332012):children()[1].Parent=char
  272. char.RainbowFedora.Handle.Mesh.Scale = char.RainbowFedora.Handle.Mesh.Scale * 1.8
  273. char.RainbowFedora.Handle.Mesh.VertexColor = Vector3.new(4,2,2)
  274. char.RainbowFedora.Handle.Mesh.Offset = Vector3.new(0,0.6,0)
  275. ----------------------------------------------------
  276.  
  277. z = Instance.new("Sound", char)
  278. z.SoundId = "rbxassetid://138103237 "--242463565
  279. z.Looped = true
  280. z.Pitch = 1
  281. z.Volume = 1
  282. wait(.01)
  283. z:Play()
  284. ----------------------------------------------------
  285. local m = Instance.new("Model")
  286. m.Name = "Absolution"
  287. p1 = Instance.new("Part", m)
  288. p1.BrickColor = BrickColor.new("New Yeller")
  289. p1.FormFactor = Enum.FormFactor.Custom
  290. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  291. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  292. p1.CanCollide = false
  293. p1.Locked = true
  294. p1.Elasticity = 0
  295. p1.BottomSurface = Enum.SurfaceType.Smooth
  296. p1.TopSurface = Enum.SurfaceType.Smooth
  297. b1 = Instance.new("SpecialMesh", p1)
  298. b1.MeshType = Enum.MeshType.Wedge
  299. b1.Name = "Mesh"
  300. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  301. p2 = Instance.new("Part", m)
  302. p2.BrickColor = BrickColor.new("Institutional white")
  303. p2.FormFactor = Enum.FormFactor.Custom
  304. p2.Size = Vector3.new(1, 2.9000001, 1)
  305. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  306. p2.CanCollide = false
  307. p2.Locked = true
  308. p2.Elasticity = 0
  309. p2.BottomSurface = Enum.SurfaceType.Smooth
  310. p2.TopSurface = Enum.SurfaceType.Smooth
  311. b2 = Instance.new("BlockMesh", p2)
  312. b2.Name = "Mesh"
  313. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  314. p3 = Instance.new("Part", m)
  315. p3.BrickColor = BrickColor.new("New Yeller")
  316. p3.FormFactor = Enum.FormFactor.Custom
  317. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  318. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  319. p3.CanCollide = false
  320. p3.Locked = true
  321. p3.Elasticity = 0
  322. p3.BottomSurface = Enum.SurfaceType.Smooth
  323. p3.TopSurface = Enum.SurfaceType.Smooth
  324. b3 = Instance.new("SpecialMesh", p3)
  325. b3.MeshType = Enum.MeshType.Wedge
  326. b3.Name = "Mesh"
  327. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  328. p4 = Instance.new("Part", m)
  329. p4.BrickColor = BrickColor.new("New Yeller")
  330. p4.FormFactor = Enum.FormFactor.Custom
  331. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  332. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  333. p4.CanCollide = false
  334. p4.Locked = true
  335. p4.Elasticity = 0
  336. p4.BottomSurface = Enum.SurfaceType.Smooth
  337. p4.TopSurface = Enum.SurfaceType.Smooth
  338. b4 = Instance.new("SpecialMesh", p4)
  339. b4.MeshType = Enum.MeshType.Wedge
  340. b4.Name = "Mesh"
  341. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  342. p5 = Instance.new("Part", m)
  343. p5.BrickColor = BrickColor.new("New Yeller")
  344. p5.FormFactor = Enum.FormFactor.Custom
  345. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  346. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  347. p5.CanCollide = false
  348. p5.Locked = true
  349. p5.Elasticity = 0
  350. p5.BottomSurface = Enum.SurfaceType.Smooth
  351. p5.TopSurface = Enum.SurfaceType.Smooth
  352. b5 = Instance.new("SpecialMesh", p5)
  353. b5.MeshType = Enum.MeshType.Wedge
  354. b5.Name = "Mesh"
  355. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  356. p6 = Instance.new("Part", m)
  357. p6.Name = "Handle"
  358. p6.BrickColor = BrickColor.new("Institutional white")
  359. p6.FormFactor = Enum.FormFactor.Custom
  360. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  361. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  362. p6.CanCollide = false
  363. p6.Locked = true
  364. p6.Elasticity = 0
  365. p6.BottomSurface = Enum.SurfaceType.Smooth
  366. p6.TopSurface = Enum.SurfaceType.Smooth
  367. b6 = Instance.new("BlockMesh", p6)
  368. b6.Name = "Mesh"
  369. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  370. p7 = Instance.new("Part", m)
  371. p7.BrickColor = BrickColor.new("Cyan")
  372. p7.FormFactor = Enum.FormFactor.Custom
  373. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  374. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  375. p7.CanCollide = false
  376. p7.Locked = true
  377. p7.Elasticity = 0
  378. p7.BottomSurface = Enum.SurfaceType.Smooth
  379. p7.TopSurface = Enum.SurfaceType.Smooth
  380. b7 = Instance.new("SpecialMesh", p7)
  381. b7.MeshType = Enum.MeshType.Wedge
  382. b7.Name = "Mesh"
  383. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  384. p8 = Instance.new("Part", m)
  385. p8.BrickColor = BrickColor.new("New Yeller")
  386. p8.FormFactor = Enum.FormFactor.Custom
  387. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  388. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  389. p8.CanCollide = false
  390. p8.Locked = true
  391. p8.Elasticity = 0
  392. p8.BottomSurface = Enum.SurfaceType.Smooth
  393. p8.TopSurface = Enum.SurfaceType.Smooth
  394. b8 = Instance.new("SpecialMesh", p8)
  395. b8.MeshType = Enum.MeshType.Wedge
  396. b8.Name = "Mesh"
  397. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  398. p9 = Instance.new("Part", m)
  399. p9.BrickColor = BrickColor.new("Institutional white")
  400. p9.FormFactor = Enum.FormFactor.Custom
  401. p9.Size = Vector3.new(1, 1.07999957, 1)
  402. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  403. p9.CanCollide = false
  404. p9.Locked = true
  405. p9.Elasticity = 0
  406. p9.BottomSurface = Enum.SurfaceType.Smooth
  407. p9.TopSurface = Enum.SurfaceType.Smooth
  408. b9 = Instance.new("BlockMesh", p9)
  409. b9.Name = "Mesh"
  410. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  411. p10 = Instance.new("Part", m)
  412. p10.BrickColor = BrickColor.new("Institutional white")
  413. p10.FormFactor = Enum.FormFactor.Custom
  414. p10.Size = Vector3.new(1, 1.41999948, 1)
  415. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  416. p10.CanCollide = false
  417. p10.Locked = true
  418. p10.Elasticity = 0
  419. p10.BottomSurface = Enum.SurfaceType.Smooth
  420. p10.TopSurface = Enum.SurfaceType.Smooth
  421. b10 = Instance.new("BlockMesh", p10)
  422. b10.Name = "Mesh"
  423. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  424. p11 = Instance.new("Part", m)
  425. p11.BrickColor = BrickColor.new("Institutional white")
  426. p11.FormFactor = Enum.FormFactor.Custom
  427. p11.Size = Vector3.new(1, 1.50999951, 1)
  428. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  429. p11.CanCollide = false
  430. p11.Locked = true
  431. p11.Elasticity = 0
  432. p11.BottomSurface = Enum.SurfaceType.Smooth
  433. p11.TopSurface = Enum.SurfaceType.Smooth
  434. b11 = Instance.new("BlockMesh", p11)
  435. b11.Name = "Mesh"
  436. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  437. p12 = Instance.new("Part", m)
  438. p12.Name = "BladeCenter"
  439. p12.BrickColor = BrickColor.new("Dark stone grey")
  440. p12.Material = Enum.Material.Concrete
  441. p12.FormFactor = Enum.FormFactor.Symmetric
  442. p12.Size = Vector3.new(1, 2, 2)
  443. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  444. p12.CanCollide = false
  445. p12.Locked = true
  446. p12.BottomSurface = Enum.SurfaceType.Smooth
  447. p12.TopSurface = Enum.SurfaceType.Smooth
  448. b12 = Instance.new("SpecialMesh", p12)
  449. b12.MeshType = Enum.MeshType.Brick
  450. b12.Name = "Mesh"
  451. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  452. p13 = Instance.new("Part", m)
  453. p13.BrickColor = BrickColor.new("Institutional white")
  454. p13.FormFactor = Enum.FormFactor.Custom
  455. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  456. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  457. p13.CanCollide = false
  458. p13.Locked = true
  459. p13.Elasticity = 0
  460. p13.BottomSurface = Enum.SurfaceType.Smooth
  461. p13.TopSurface = Enum.SurfaceType.Smooth
  462. b13 = Instance.new("BlockMesh", p13)
  463. b13.Name = "Mesh"
  464. b13.Scale = Vector3.new(1, 1, 0.400000006)
  465. p14 = Instance.new("Part", m)
  466. p14.BrickColor = BrickColor.new("Institutional white")
  467. p14.FormFactor = Enum.FormFactor.Custom
  468. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  469. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  470. p14.CanCollide = false
  471. p14.Locked = true
  472. p14.Elasticity = 0
  473. p14.BottomSurface = Enum.SurfaceType.Smooth
  474. p14.TopSurface = Enum.SurfaceType.Smooth
  475. b14 = Instance.new("BlockMesh", p14)
  476. b14.Name = "Mesh"
  477. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  478. p15 = Instance.new("Part", m)
  479. p15.BrickColor = BrickColor.new("Institutional white")
  480. p15.FormFactor = Enum.FormFactor.Custom
  481. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  482. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  483. p15.CanCollide = false
  484. p15.Locked = true
  485. p15.Elasticity = 0
  486. p15.BottomSurface = Enum.SurfaceType.Smooth
  487. p15.TopSurface = Enum.SurfaceType.Smooth
  488. b15 = Instance.new("BlockMesh", p15)
  489. b15.Name = "Mesh"
  490. b15.Scale = Vector3.new(1, 1, 0.400000006)
  491. p16 = Instance.new("Part", m)
  492. p16.BrickColor = BrickColor.new("Institutional white")
  493. p16.FormFactor = Enum.FormFactor.Custom
  494. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  495. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  496. p16.CanCollide = false
  497. p16.Locked = true
  498. p16.Elasticity = 0
  499. p16.BottomSurface = Enum.SurfaceType.Smooth
  500. p16.TopSurface = Enum.SurfaceType.Smooth
  501. b16 = Instance.new("BlockMesh", p16)
  502. b16.Name = "Mesh"
  503. b16.Scale = Vector3.new(1, 1, 0.400000006)
  504. p17 = Instance.new("Part", m)
  505. p17.BrickColor = BrickColor.new("Institutional white")
  506. p17.FormFactor = Enum.FormFactor.Custom
  507. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  508. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  509. p17.CanCollide = false
  510. p17.Locked = true
  511. p17.Elasticity = 0
  512. p17.BottomSurface = Enum.SurfaceType.Smooth
  513. p17.TopSurface = Enum.SurfaceType.Smooth
  514. b17 = Instance.new("BlockMesh", p17)
  515. b17.Name = "Mesh"
  516. b17.Scale = Vector3.new(1, 1, 0.400000006)
  517. p18 = Instance.new("WedgePart", m)
  518. p18.BrickColor = BrickColor.new("Dark stone grey")
  519. p18.Name = "BladePart1"
  520. p18.Material = Enum.Material.Concrete
  521. p18.Name = "Wedge"
  522. p18.FormFactor = Enum.FormFactor.Symmetric
  523. p18.Size = Vector3.new(1, 4, 2)
  524. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  525. p18.CanCollide = false
  526. p18.Locked = true
  527. p18.BottomSurface = Enum.SurfaceType.Smooth
  528. p18.TopSurface = Enum.SurfaceType.Smooth
  529. b18 = Instance.new("SpecialMesh", p18)
  530. b18.MeshType = Enum.MeshType.Wedge
  531. b18.Name = "Mesh"
  532. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  533. p19 = Instance.new("WedgePart", m)
  534. p19.BrickColor = BrickColor.new("Dark stone grey")
  535. p19.Name = "BladePart2"
  536. p19.Material = Enum.Material.Concrete
  537. p19.Name = "Wedge"
  538. p19.FormFactor = Enum.FormFactor.Symmetric
  539. p19.Size = Vector3.new(1, 4, 2)
  540. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  541. p19.CanCollide = false
  542. p19.Locked = true
  543. p19.BottomSurface = Enum.SurfaceType.Smooth
  544. p19.TopSurface = Enum.SurfaceType.Smooth
  545. b19 = Instance.new("SpecialMesh", p19)
  546. b19.MeshType = Enum.MeshType.Wedge
  547. b19.Name = "Mesh"
  548. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  549. p20 = Instance.new("Part", m)
  550. p20.BrickColor = BrickColor.new("Cyan")
  551. p20.FormFactor = Enum.FormFactor.Custom
  552. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  553. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  554. p20.CanCollide = false
  555. p20.Locked = true
  556. p20.Elasticity = 0
  557. p20.BottomSurface = Enum.SurfaceType.Smooth
  558. p20.TopSurface = Enum.SurfaceType.Smooth
  559. b20 = Instance.new("BlockMesh", p20)
  560. b20.Name = "Mesh"
  561. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  562. p21 = Instance.new("Part", m)
  563. p21.BrickColor = BrickColor.new("New Yeller")
  564. p21.FormFactor = Enum.FormFactor.Custom
  565. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  566. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  567. p21.CanCollide = false
  568. p21.Locked = true
  569. p21.Elasticity = 0
  570. p21.BottomSurface = Enum.SurfaceType.Smooth
  571. p21.TopSurface = Enum.SurfaceType.Smooth
  572. b21 = Instance.new("SpecialMesh", p21)
  573. b21.MeshType = Enum.MeshType.Wedge
  574. b21.Name = "Mesh"
  575. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  576. w1 = Instance.new("Weld", p1)
  577. w1.Name = "Part_Weld"
  578. w1.Part0 = p1
  579. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  580. w1.Part1 = p2
  581. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  582. w2 = Instance.new("Weld", p2)
  583. w2.Name = "Part_Weld"
  584. w2.Part0 = p2
  585. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  586. w2.Part1 = p3
  587. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  588. w3 = Instance.new("Weld", p3)
  589. w3.Name = "Part_Weld"
  590. w3.Part0 = p3
  591. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  592. w3.Part1 = p4
  593. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  594. w4 = Instance.new("Weld", p4)
  595. w4.Name = "Part_Weld"
  596. w4.Part0 = p4
  597. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  598. w4.Part1 = p5
  599. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  600. w5 = Instance.new("Weld", p5)
  601. w5.Name = "Part_Weld"
  602. w5.Part0 = p5
  603. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  604. w5.Part1 = p6
  605. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  606. w6 = Instance.new("Weld", p6)
  607. w6.Name = "Part_Weld"
  608. w6.Part0 = p6
  609. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  610. w6.Part1 = p7
  611. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  612. w7 = Instance.new("Weld", p7)
  613. w7.Name = "Part_Weld"
  614. w7.Part0 = p7
  615. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  616. w7.Part1 = p8
  617. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  618. w8 = Instance.new("Weld", p8)
  619. w8.Name = "Part_Weld"
  620. w8.Part0 = p8
  621. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  622. w8.Part1 = p9
  623. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  624. w9 = Instance.new("Weld", p9)
  625. w9.Name = "Part_Weld"
  626. w9.Part0 = p9
  627. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  628. w9.Part1 = p10
  629. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  630. w10 = Instance.new("Weld", p10)
  631. w10.Name = "Part_Weld"
  632. w10.Part0 = p10
  633. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  634. w10.Part1 = p11
  635. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  636. w11 = Instance.new("Weld", p11)
  637. w11.Name = "Part_Weld"
  638. w11.Part0 = p11
  639. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  640. w11.Part1 = p12
  641. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  642. w12 = Instance.new("Weld", p12)
  643. w12.Name = "Part_Weld"
  644. w12.Part0 = p12
  645. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  646. w12.Part1 = p13
  647. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  648. w13 = Instance.new("Weld", p13)
  649. w13.Name = "Part_Weld"
  650. w13.Part0 = p13
  651. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  652. w13.Part1 = p14
  653. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  654. w14 = Instance.new("Weld", p14)
  655. w14.Name = "Part_Weld"
  656. w14.Part0 = p14
  657. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  658. w14.Part1 = p15
  659. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  660. w15 = Instance.new("Weld", p15)
  661. w15.Name = "Part_Weld"
  662. w15.Part0 = p15
  663. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  664. w15.Part1 = p16
  665. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  666. w16 = Instance.new("Weld", p16)
  667. w16.Name = "Part_Weld"
  668. w16.Part0 = p16
  669. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  670. w16.Part1 = p17
  671. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  672. w17 = Instance.new("Weld", p17)
  673. w17.Name = "Wedge_Weld"
  674. w17.Part0 = p17
  675. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  676. w17.Part1 = p18
  677. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  678. w18 = Instance.new("Weld", p18)
  679. w18.Name = "Wedge_Weld"
  680. w18.Part0 = p18
  681. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  682. w18.Part1 = p19
  683. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  684. w19 = Instance.new("Weld", p19)
  685. w19.Name = "Part_Weld"
  686. w19.Part0 = p19
  687. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  688. w19.Part1 = p20
  689. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  690. w20 = Instance.new("Weld", p20)
  691. w20.Name = "Part_Weld"
  692. w20.Part0 = p20
  693. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  694. w20.Part1 = p21
  695. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  696. m.Parent = char
  697. m:MakeJoints()
  698. ----------------------------------------------------
  699. local cor = Instance.new("Part", char.Absolution)
  700. cor.Name = "Thingy"
  701. cor.Locked = true
  702. cor.BottomSurface = 0
  703. cor.CanCollide = false
  704. cor.Size = Vector3.new(1, 13, 1)
  705. cor.Transparency = 1
  706. cor.TopSurface = 0
  707. corw = Instance.new("Weld", cor)
  708. corw.Part0 = rarm
  709. corw.Part1 = cor
  710. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  711. corw.C1 = CFrame.new(0, 0, 0)
  712. weld1 = Instance.new("Weld", char.Absolution)
  713. weld1.Part0 = cor
  714. weld1.Part1 = p6
  715. weld1.C0 = CFrame.new(0, 0, 0)
  716. ----------------------------------------------------
  717. hitb = Instance.new("Part", char.Absolution)
  718. hitb.Name = "Thingy2"
  719. hitb.Locked = true
  720. hitb.BottomSurface = 0
  721. hitb.CanCollide = false
  722. hitb.Size = Vector3.new(0, 8, 6)
  723. hitb.Transparency = 1
  724. hitb.TopSurface = 0
  725. weld2 = Instance.new("Weld", char.Absolution)
  726. weld2.Part0 = hitb
  727. weld2.Part1 = p12
  728. weld2.C0 = CFrame.new(0, .6, 1)
  729. ----------------------------------------------------
  730. local m = Instance.new("Model")
  731. m.Name = "Claw"
  732. p1 = Instance.new("Part", m)
  733. p1.BrickColor = BrickColor.new("Institutional white")
  734. p1.FormFactor = Enum.FormFactor.Custom
  735. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  736. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  737. p1.CanCollide = false
  738. p1.Locked = true
  739. p1.BottomSurface = Enum.SurfaceType.Smooth
  740. p1.TopSurface = Enum.SurfaceType.Smooth
  741. b1 = Instance.new("BlockMesh", p1)
  742. b1.Name = "Mesh"
  743. p2 = Instance.new("WedgePart", m)
  744. p2.BrickColor = BrickColor.new("Institutional white")
  745. p2.Name = "Wedge"
  746. p2.FormFactor = Enum.FormFactor.Custom
  747. p2.Size = Vector3.new(3, 1, 0.5)
  748. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  749. p2.CanCollide = false
  750. p2.Locked = true
  751. p2.BottomSurface = Enum.SurfaceType.Smooth
  752. p2.TopSurface = Enum.SurfaceType.Smooth
  753. p3 = Instance.new("Part", m)
  754. p3.BrickColor = BrickColor.new("Institutional white")
  755. p3.FormFactor = Enum.FormFactor.Custom
  756. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  757. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  758. p3.CanCollide = false
  759. p3.Locked = true
  760. p3.BottomSurface = Enum.SurfaceType.Smooth
  761. p3.TopSurface = Enum.SurfaceType.Smooth
  762. b2 = Instance.new("BlockMesh", p3)
  763. b2.Name = "Mesh"
  764. p4 = Instance.new("WedgePart", m)
  765. p4.BrickColor = BrickColor.new("Institutional white")
  766. p4.Name = "Wedge"
  767. p4.FormFactor = Enum.FormFactor.Custom
  768. p4.Size = Vector3.new(3, 1, 0.5)
  769. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  770. p4.CanCollide = false
  771. p4.Locked = true
  772. p4.BottomSurface = Enum.SurfaceType.Smooth
  773. p4.TopSurface = Enum.SurfaceType.Smooth
  774. p5 = Instance.new("Part", m)
  775. p5.BrickColor = BrickColor.new("Institutional white")
  776. p5.FormFactor = Enum.FormFactor.Custom
  777. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  778. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  779. p5.CanCollide = false
  780. p5.Locked = true
  781. p5.BottomSurface = Enum.SurfaceType.Smooth
  782. p5.TopSurface = Enum.SurfaceType.Smooth
  783. b3 = Instance.new("BlockMesh", p5)
  784. b3.Name = "Mesh"
  785. p6 = Instance.new("Part", m)
  786. p6.BrickColor = BrickColor.new("Institutional white")
  787. p6.FormFactor = Enum.FormFactor.Custom
  788. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  789. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  790. p6.CanCollide = false
  791. p6.Locked = true
  792. p6.BottomSurface = Enum.SurfaceType.Smooth
  793. p6.TopSurface = Enum.SurfaceType.Smooth
  794. b4 = Instance.new("BlockMesh", p6)
  795. b4.Name = "Mesh"
  796. p7 = Instance.new("Part", m)
  797. p7.BrickColor = BrickColor.new("Institutional white")
  798. p7.FormFactor = Enum.FormFactor.Custom
  799. p7.Size = Vector3.new(3, 1, 1.20000005)
  800. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  801. p7.CanCollide = false
  802. p7.Locked = true
  803. p7.BottomSurface = Enum.SurfaceType.Smooth
  804. p7.TopSurface = Enum.SurfaceType.Smooth
  805. b5 = Instance.new("BlockMesh", p7)
  806. b5.Name = "Mesh"
  807. p8 = Instance.new("Part", m)
  808. p8.BrickColor = BrickColor.new("New Yeller")
  809. p8.FormFactor = Enum.FormFactor.Symmetric
  810. p8.Size = Vector3.new(1, 1, 1)
  811. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  812. p8.CanCollide = false
  813. p8.Locked = true
  814. b6 = Instance.new("SpecialMesh", p8)
  815. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  816. b6.TextureId = ""
  817. b6.MeshType = Enum.MeshType.FileMesh
  818. b6.Name = "Mesh"
  819. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  820. p9 = Instance.new("Part", m)
  821. p9.BrickColor = BrickColor.new("Institutional white")
  822. p9.FormFactor = Enum.FormFactor.Custom
  823. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  824. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  825. p9.CanCollide = false
  826. p9.Locked = true
  827. p9.BottomSurface = Enum.SurfaceType.Smooth
  828. p9.TopSurface = Enum.SurfaceType.Smooth
  829. b7 = Instance.new("BlockMesh", p9)
  830. b7.Name = "Mesh"
  831. p10 = Instance.new("Part", m)
  832. p10.BrickColor = BrickColor.new("New Yeller")
  833. p10.FormFactor = Enum.FormFactor.Symmetric
  834. p10.Size = Vector3.new(1, 1, 1)
  835. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  836. p10.CanCollide = false
  837. p10.Locked = true
  838. b8 = Instance.new("SpecialMesh", p10)
  839. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  840. b8.TextureId = ""
  841. b8.MeshType = Enum.MeshType.FileMesh
  842. b8.Name = "Mesh"
  843. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  844. p11 = Instance.new("Part", m)
  845. p11.BrickColor = BrickColor.new("Institutional white")
  846. p11.FormFactor = Enum.FormFactor.Custom
  847. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  848. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  849. p11.CanCollide = false
  850. p11.Locked = true
  851. p11.BottomSurface = Enum.SurfaceType.Smooth
  852. p11.TopSurface = Enum.SurfaceType.Smooth
  853. b9 = Instance.new("BlockMesh", p11)
  854. b9.Name = "Mesh"
  855. p12 = Instance.new("Part", m)
  856. p12.BrickColor = BrickColor.new("Institutional white")
  857. p12.FormFactor = Enum.FormFactor.Custom
  858. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  859. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  860. p12.CanCollide = false
  861. p12.Locked = true
  862. p12.BottomSurface = Enum.SurfaceType.Smooth
  863. p12.TopSurface = Enum.SurfaceType.Smooth
  864. b10 = Instance.new("BlockMesh", p12)
  865. b10.Name = "Mesh"
  866. p13 = Instance.new("Part", m)
  867. p13.BrickColor = BrickColor.new("Institutional white")
  868. p13.FormFactor = Enum.FormFactor.Custom
  869. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  870. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  871. p13.CanCollide = false
  872. p13.Locked = true
  873. p13.BottomSurface = Enum.SurfaceType.Smooth
  874. p13.TopSurface = Enum.SurfaceType.Smooth
  875. b11 = Instance.new("BlockMesh", p13)
  876. b11.Name = "Mesh"
  877. p14 = Instance.new("Part", m)
  878. p14.BrickColor = BrickColor.new("New Yeller")
  879. p14.FormFactor = Enum.FormFactor.Symmetric
  880. p14.Size = Vector3.new(1, 1, 1)
  881. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  882. p14.CanCollide = false
  883. p14.Locked = true
  884. b12 = Instance.new("SpecialMesh", p14)
  885. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  886. b12.TextureId = ""
  887. b12.MeshType = Enum.MeshType.FileMesh
  888. b12.Name = "Mesh"
  889. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  890. p15 = Instance.new("Part", m)
  891. p15.BrickColor = BrickColor.new("Medium stone grey")
  892. p15.Transparency = 1
  893. p15.Name = "ArmPart"
  894. p15.FormFactor = Enum.FormFactor.Custom
  895. p15.Size = Vector3.new(2, 1, 1)
  896. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  897. p15.CanCollide = false
  898. p15.Locked = true
  899. p15.BottomSurface = Enum.SurfaceType.Smooth
  900. p15.TopSurface = Enum.SurfaceType.Smooth
  901. b13 = Instance.new("BlockMesh", p15)
  902. b13.Name = "Mesh"
  903. p16 = Instance.new("Part", m)
  904. p16.BrickColor = BrickColor.new("Institutional white")
  905. p16.FormFactor = Enum.FormFactor.Custom
  906. p16.Size = Vector3.new(3, 1, 2.4000001)
  907. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  908. p16.CanCollide = false
  909. p16.Locked = true
  910. p16.BottomSurface = Enum.SurfaceType.Smooth
  911. p16.TopSurface = Enum.SurfaceType.Smooth
  912. b14 = Instance.new("BlockMesh", p16)
  913. b14.Name = "Mesh"
  914. p17 = Instance.new("Part", m)
  915. p17.BrickColor = BrickColor.new("Institutional white")
  916. p17.FormFactor = Enum.FormFactor.Custom
  917. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  918. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  919. p17.CanCollide = false
  920. p17.Locked = true
  921. p17.BottomSurface = Enum.SurfaceType.Smooth
  922. p17.TopSurface = Enum.SurfaceType.Smooth
  923. b15 = Instance.new("BlockMesh", p17)
  924. b15.Name = "Mesh"
  925. p18 = Instance.new("Part", m)
  926. p18.BrickColor = BrickColor.new("New Yeller")
  927. p18.FormFactor = Enum.FormFactor.Symmetric
  928. p18.Size = Vector3.new(1, 1, 1)
  929. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  930. p18.CanCollide = false
  931. p18.Locked = true
  932. b16 = Instance.new("SpecialMesh", p18)
  933. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  934. b16.TextureId = ""
  935. b16.MeshType = Enum.MeshType.FileMesh
  936. b16.Name = "Mesh"
  937. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  938. p19 = Instance.new("Part", m)
  939. p19.BrickColor = BrickColor.new("New Yeller")
  940. p19.FormFactor = Enum.FormFactor.Symmetric
  941. p19.Size = Vector3.new(1, 1, 1)
  942. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  943. p19.CanCollide = false
  944. p19.Locked = true
  945. b17 = Instance.new("SpecialMesh", p19)
  946. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  947. b17.TextureId = ""
  948. b17.MeshType = Enum.MeshType.FileMesh
  949. b17.Name = "Mesh"
  950. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  951. p20 = Instance.new("Part", m)
  952. p20.BrickColor = BrickColor.new("Institutional white")
  953. p20.FormFactor = Enum.FormFactor.Custom
  954. p20.Size = Vector3.new(3, 1, 2.4000001)
  955. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  956. p20.CanCollide = false
  957. p20.Locked = true
  958. p20.BottomSurface = Enum.SurfaceType.Smooth
  959. p20.TopSurface = Enum.SurfaceType.Smooth
  960. b18 = Instance.new("BlockMesh", p20)
  961. b18.Name = "Mesh"
  962. p21 = Instance.new("Part", m)
  963. p21.BrickColor = BrickColor.new("Institutional white")
  964. p21.FormFactor = Enum.FormFactor.Custom
  965. p21.Size = Vector3.new(3, 1, 1.19999993)
  966. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  967. p21.CanCollide = false
  968. p21.Locked = true
  969. p21.BottomSurface = Enum.SurfaceType.Smooth
  970. p21.TopSurface = Enum.SurfaceType.Smooth
  971. b19 = Instance.new("BlockMesh", p21)
  972. b19.Name = "Mesh"
  973. p22 = Instance.new("WedgePart", m)
  974. p22.BrickColor = BrickColor.new("Institutional white")
  975. p22.Name = "Wedge"
  976. p22.FormFactor = Enum.FormFactor.Custom
  977. p22.Size = Vector3.new(3, 1, 0.5)
  978. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  979. p22.CanCollide = false
  980. p22.Locked = true
  981. p22.BottomSurface = Enum.SurfaceType.Smooth
  982. p22.TopSurface = Enum.SurfaceType.Smooth
  983. p23 = Instance.new("Part", m)
  984. p23.BrickColor = BrickColor.new("Institutional white")
  985. p23.FormFactor = Enum.FormFactor.Custom
  986. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  987. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  988. p23.CanCollide = false
  989. p23.Locked = true
  990. p23.BottomSurface = Enum.SurfaceType.Smooth
  991. p23.TopSurface = Enum.SurfaceType.Smooth
  992. b20 = Instance.new("BlockMesh", p23)
  993. b20.Name = "Mesh"
  994. p24 = Instance.new("WedgePart", m)
  995. p24.BrickColor = BrickColor.new("Institutional white")
  996. p24.Name = "Wedge"
  997. p24.FormFactor = Enum.FormFactor.Custom
  998. p24.Size = Vector3.new(3, 1, 0.5)
  999. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  1000. p24.CanCollide = false
  1001. p24.Locked = true
  1002. p24.BottomSurface = Enum.SurfaceType.Smooth
  1003. p24.TopSurface = Enum.SurfaceType.Smooth
  1004. p25 = Instance.new("Part", m)
  1005. p25.BrickColor = BrickColor.new("New Yeller")
  1006. p25.FormFactor = Enum.FormFactor.Symmetric
  1007. p25.Size = Vector3.new(1, 1, 1)
  1008. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  1009. p25.CanCollide = false
  1010. p25.Locked = true
  1011. p25.BottomSurface = Enum.SurfaceType.Smooth
  1012. p25.TopSurface = Enum.SurfaceType.Smooth
  1013. b21 = Instance.new("SpecialMesh", p25)
  1014. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1015. b21.TextureId = ""
  1016. b21.MeshType = Enum.MeshType.FileMesh
  1017. b21.Name = "Mesh"
  1018. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  1019. p26 = Instance.new("Part", m)
  1020. p26.BrickColor = BrickColor.new("Institutional white")
  1021. p26.FormFactor = Enum.FormFactor.Symmetric
  1022. p26.Size = Vector3.new(1, 1, 1)
  1023. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  1024. p26.CanCollide = false
  1025. p26.Locked = true
  1026. p26.BottomSurface = Enum.SurfaceType.Smooth
  1027. p26.TopSurface = Enum.SurfaceType.Smooth
  1028. b22 = Instance.new("SpecialMesh", p26)
  1029. b22.MeshType = Enum.MeshType.Brick
  1030. b22.Name = "Mesh"
  1031. w1 = Instance.new("Weld", p1)
  1032. w1.Name = "Wedge_Weld"
  1033. w1.Part0 = p1
  1034. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  1035. w1.Part1 = p2
  1036. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  1037. w2 = Instance.new("Weld", p2)
  1038. w2.Name = "Part_Weld"
  1039. w2.Part0 = p2
  1040. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  1041. w2.Part1 = p3
  1042. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  1043. w3 = Instance.new("Weld", p3)
  1044. w3.Name = "Wedge_Weld"
  1045. w3.Part0 = p3
  1046. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  1047. w3.Part1 = p4
  1048. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  1049. w4 = Instance.new("Weld", p4)
  1050. w4.Name = "Part_Weld"
  1051. w4.Part0 = p4
  1052. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  1053. w4.Part1 = p5
  1054. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  1055. w5 = Instance.new("Weld", p5)
  1056. w5.Name = "Part_Weld"
  1057. w5.Part0 = p5
  1058. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  1059. w5.Part1 = p6
  1060. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  1061. w6 = Instance.new("Weld", p6)
  1062. w6.Name = "Part_Weld"
  1063. w6.Part0 = p6
  1064. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  1065. w6.Part1 = p7
  1066. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  1067. w7 = Instance.new("Weld", p7)
  1068. w7.Name = "Part_Weld"
  1069. w7.Part0 = p7
  1070. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  1071. w7.Part1 = p8
  1072. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  1073. w8 = Instance.new("Weld", p8)
  1074. w8.Name = "Part_Weld"
  1075. w8.Part0 = p8
  1076. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  1077. w8.Part1 = p9
  1078. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  1079. w9 = Instance.new("Weld", p9)
  1080. w9.Name = "Part_Weld"
  1081. w9.Part0 = p9
  1082. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  1083. w9.Part1 = p10
  1084. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  1085. w10 = Instance.new("Weld", p10)
  1086. w10.Name = "Part_Weld"
  1087. w10.Part0 = p10
  1088. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  1089. w10.Part1 = p11
  1090. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1091. w11 = Instance.new("Weld", p11)
  1092. w11.Name = "Part_Weld"
  1093. w11.Part0 = p11
  1094. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1095. w11.Part1 = p12
  1096. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1097. w12 = Instance.new("Weld", p12)
  1098. w12.Name = "Part_Weld"
  1099. w12.Part0 = p12
  1100. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1101. w12.Part1 = p13
  1102. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1103. w13 = Instance.new("Weld", p13)
  1104. w13.Name = "Part_Weld"
  1105. w13.Part0 = p13
  1106. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1107. w13.Part1 = p14
  1108. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1109. w14 = Instance.new("Weld", p14)
  1110. w14.Name = "ArmPart_Weld"
  1111. w14.Part0 = p14
  1112. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1113. w14.Part1 = p15
  1114. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1115. w15 = Instance.new("Weld", p15)
  1116. w15.Name = "Part_Weld"
  1117. w15.Part0 = p15
  1118. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1119. w15.Part1 = p16
  1120. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1121. w16 = Instance.new("Weld", p16)
  1122. w16.Name = "Part_Weld"
  1123. w16.Part0 = p16
  1124. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1125. w16.Part1 = p17
  1126. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1127. w17 = Instance.new("Weld", p17)
  1128. w17.Name = "Part_Weld"
  1129. w17.Part0 = p17
  1130. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1131. w17.Part1 = p18
  1132. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1133. w18 = Instance.new("Weld", p18)
  1134. w18.Name = "Part_Weld"
  1135. w18.Part0 = p18
  1136. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1137. w18.Part1 = p19
  1138. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1139. w19 = Instance.new("Weld", p19)
  1140. w19.Name = "Part_Weld"
  1141. w19.Part0 = p19
  1142. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1143. w19.Part1 = p20
  1144. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1145. w20 = Instance.new("Weld", p20)
  1146. w20.Name = "Part_Weld"
  1147. w20.Part0 = p20
  1148. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1149. w20.Part1 = p21
  1150. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1151. w21 = Instance.new("Weld", p21)
  1152. w21.Name = "Wedge_Weld"
  1153. w21.Part0 = p21
  1154. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1155. w21.Part1 = p22
  1156. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1157. w22 = Instance.new("Weld", p22)
  1158. w22.Name = "Part_Weld"
  1159. w22.Part0 = p22
  1160. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1161. w22.Part1 = p23
  1162. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1163. w23 = Instance.new("Weld", p23)
  1164. w23.Name = "Wedge_Weld"
  1165. w23.Part0 = p23
  1166. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1167. w23.Part1 = p24
  1168. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1169. w24 = Instance.new("Weld", p24)
  1170. w24.Name = "Part_Weld"
  1171. w24.Part0 = p24
  1172. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1173. w24.Part1 = p25
  1174. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1175. w25 = Instance.new("Weld", p25)
  1176. w25.Name = "Part_Weld"
  1177. w25.Part0 = p25
  1178. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1179. w25.Part1 = p26
  1180. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1181. m.Parent = char
  1182. m:MakeJoints()
  1183. ----------------------------------------------------
  1184. local cor2 = Instance.new("Part", char.Claw)
  1185. cor2.Name = "Thingy"
  1186. cor2.Locked = true
  1187. cor2.BottomSurface = 0
  1188. cor2.CanCollide = false
  1189. cor2.Size = Vector3.new(2, 1, 1)
  1190. cor2.Transparency = 1
  1191. cor2.TopSurface = 0
  1192. corw2 = Instance.new("Weld", cor2)
  1193. corw2.Part0 = larm
  1194. corw2.Part1 = cor2
  1195. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1196. corw2.C1 = CFrame.new(0, 0, 0)
  1197. weld2 = Instance.new("Weld", char.Claw)
  1198. weld2.Part0 = cor2
  1199. weld2.Part1 = char.Claw.ArmPart
  1200. weld2.C0 = CFrame.new(0, 0, 0)
  1201. ----------------------------------------------------
  1202. function weld5(part0, part1, c0, c1)
  1203. weeld=Instance.new("Weld", part0)
  1204. weeld.Part0=part0
  1205. weeld.Part1=part1
  1206. weeld.C0=c0
  1207. weeld.C1=c1
  1208. return weeld
  1209. end
  1210. ----------------------------------------------------
  1211. function newRay(start,face,range,wat)
  1212. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1213. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1214. return rey,hit,pos
  1215. end
  1216. ----------------------------------------------------
  1217. mod5 = Instance.new("Model",char)
  1218.  
  1219. function FindNearestTorso(Position,Distance,SinglePlayer)
  1220. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1221. local List = {}
  1222. for i,v in pairs(workspace:GetChildren())do
  1223. if v:IsA("Model")then
  1224. if v:findFirstChild("Torso")then
  1225. if v ~= char then
  1226. if(v.Torso.Position -Position).magnitude <= Distance then
  1227. table.insert(List,v)
  1228. end
  1229. end
  1230. end
  1231. end
  1232. end
  1233. return List
  1234. end
  1235.  
  1236. function Landing()
  1237. part=Instance.new('Part',mod5)
  1238. part.Anchored=true
  1239. part.CanCollide=false
  1240. part.FormFactor='Custom'
  1241. part.Size=Vector3.new(.2,.2,.2)
  1242. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1243. part.Transparency=.7
  1244. part.BrickColor=BrickColor.new('Institutional white')
  1245. mesh=Instance.new('SpecialMesh',part)
  1246. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1247. mesh.Scale=Vector3.new(10,5,10)
  1248.  
  1249. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1250. if v:FindFirstChild('Humanoid') then
  1251. v.Humanoid:TakeDamage(math.random(20,30))
  1252. v.Humanoid.PlatformStand = true
  1253. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1254. end
  1255. end
  1256.  
  1257. coroutine.resume(coroutine.create(function()
  1258. for i=0,3.8,0.05 do
  1259. wait()
  1260. part.CFrame=part.CFrame
  1261. part.Transparency=i
  1262. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1263. end
  1264. part.Parent = nil
  1265. end))
  1266. end
  1267. ----------------------------------------------------
  1268. mod4 = Instance.new("Model",char)
  1269.  
  1270. ptez = {0.7, 0.8, 0.9, 1}
  1271.  
  1272. function FindNearestTorso(Position,Distance,SinglePlayer)
  1273. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1274. local List = {}
  1275. for i,v in pairs(workspace:GetChildren())do
  1276. if v:IsA("Model")then
  1277. if v:findFirstChild("Torso")then
  1278. if v ~= char then
  1279. if(v.Torso.Position -Position).magnitude <= Distance then
  1280. table.insert(List,v)
  1281. end
  1282. end
  1283. end
  1284. end
  1285. end
  1286. return List
  1287. end
  1288.  
  1289. function GroundPound()
  1290. part=Instance.new('Part',mod4)
  1291. part.Anchored=true
  1292. part.CanCollide=false
  1293. part.FormFactor='Custom'
  1294. part.Size=Vector3.new(.2,.2,.2)
  1295. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1296. part.Transparency=.7
  1297. part.BrickColor=BrickColor.new('Institutional white')
  1298. mesh=Instance.new('SpecialMesh',part)
  1299. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1300. mesh.Scale=Vector3.new(3,3,3)
  1301. part2=Instance.new('Part',mod4)
  1302. part2.Anchored=true
  1303. part2.CanCollide=false
  1304. part2.FormFactor='Custom'
  1305. part2.Size=Vector3.new(.2,.2,.2)
  1306. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1307. part2.Transparency=.7
  1308. part2.BrickColor=BrickColor.new('Really red')
  1309. mesh2=Instance.new('SpecialMesh',part2)
  1310. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1311. mesh2.Scale=Vector3.new(3,1.5,3)
  1312. x = Instance.new("Sound",char)
  1313. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1314. x.Pitch = ptez[math.random(1,#ptez)]
  1315. x.Volume = 1
  1316. wait(.1)
  1317. x:Play()
  1318. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1319. if v:FindFirstChild('Humanoid') then
  1320. v.Humanoid:TakeDamage(math.random(8,15))
  1321. end
  1322. end
  1323. coroutine.resume(coroutine.create(function()
  1324. for i=0,0.62,0.13 do
  1325. wait()
  1326. part.CFrame=part.CFrame
  1327. part.Transparency=i
  1328. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1329. part2.CFrame=part2.CFrame
  1330. part2.Transparency=i
  1331. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1332. end
  1333. part.Parent=nil
  1334. part2.Parent=nil
  1335. x:Destroy()
  1336. end))
  1337. end
  1338. ----------------------------------------------------
  1339. mod=Instance.new('Model',char)
  1340.  
  1341. function charge()
  1342. hed.Velocity=hed.CFrame.lookVector*200
  1343. part=Instance.new('Part',mod)
  1344. part.Anchored=true
  1345. part.CanCollide=false
  1346. part.FormFactor='Custom'
  1347. part.Size=Vector3.new(.2,.2,.2)
  1348. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1349. part.Transparency=.7
  1350. part.BrickColor=BrickColor.new('New Yeller')
  1351. mesh=Instance.new('SpecialMesh',part)
  1352. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1353. mesh.Scale=Vector3.new(10,5,10)
  1354. part2=part:clone()
  1355. part2.Parent=mod
  1356. part2.BrickColor=BrickColor.new('Bright red')
  1357. mesh2=mesh:clone()
  1358. mesh2.Parent=part2
  1359. mesh2.Scale=Vector3.new(20,10,20)
  1360. part3=part2:clone()
  1361. part3.Parent = mod
  1362. part3.BrickColor=BrickColor.new('Institutional white')
  1363. mesh3=mesh2:clone()
  1364. mesh2.Parent=part3
  1365. mesh3.Scale=Vector3.new(30,15,30)
  1366. coroutine.resume(coroutine.create(function()
  1367. for i=0,1,0.1 do
  1368. wait()
  1369. part.CFrame=part.CFrame
  1370. part.Transparency=i
  1371. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1372. part2.CFrame=part2.CFrame
  1373. part2.Transparency=i
  1374. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1375. part3.CFrame=part3.CFrame
  1376. part3.Transparency=i
  1377. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1378. end
  1379. part.Parent=nil
  1380. part2.Parent=nil
  1381. part3.Parent = nil
  1382. end))
  1383. end
  1384. ----------------------------------------------------
  1385. function FindNearestTorso(Position,Distance,SinglePlayer)
  1386. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1387. local List = {}
  1388. for i,v in pairs(workspace:GetChildren())do
  1389. if v:IsA("Model")then
  1390. if v:findFirstChild("Torso")then
  1391. if v ~= char then
  1392. if(v.Torso.Position -Position).magnitude <= Distance then
  1393. table.insert(List,v)
  1394. end
  1395. end
  1396. end
  1397. end
  1398. end
  1399. return List
  1400. end
  1401.  
  1402. mod3 = Instance.new("Model",rleg)
  1403.  
  1404. function Stomp()
  1405. part=Instance.new('Part',mod3)
  1406. part.Anchored=true
  1407. part.CanCollide=false
  1408. part.FormFactor='Custom'
  1409. part.Size=Vector3.new(.2,.2,.2)
  1410. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1411. part.Transparency=.7
  1412. part.BrickColor=BrickColor.new('Bright green')
  1413. mesh=Instance.new('SpecialMesh',part)
  1414. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1415. mesh.Scale=Vector3.new(25,25,25)
  1416. part2=part:clone()
  1417. part2.Parent=mod3
  1418. part2.BrickColor=BrickColor.new('Bright green')
  1419. mesh2=mesh:clone()
  1420. mesh2.Parent=part2
  1421. mesh2.Scale=Vector3.new(15,15,15)
  1422. part3=part:clone()
  1423. part3.Parent=mod3
  1424. part3.TopSurface=0
  1425. part3.BottomSurface=0
  1426. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1427. mesh3=Instance.new('SpecialMesh',part3)
  1428. mesh3.MeshType = 3
  1429. mesh3.Scale=Vector3.new(12,12,12)
  1430. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1431. if v:FindFirstChild('Humanoid') then
  1432. v.Humanoid:TakeDamage(math.random(20,60))
  1433. v.Humanoid.PlatformStand = true
  1434. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1435. end
  1436. end
  1437. coroutine.resume(coroutine.create(function()
  1438. for i=0,3.8,0.05 do
  1439. wait()
  1440. part.CFrame=part.CFrame
  1441. part.Transparency=i
  1442. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1443. part2.CFrame=part2.CFrame
  1444. part2.Transparency=i
  1445. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1446. part3.CFrame=part3.CFrame
  1447. part3.Transparency=i
  1448. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1449. end
  1450. end))
  1451. end
  1452. ----------------------------------------------------
  1453.  
  1454. local acos = math.acos
  1455. local sqrt = math.sqrt
  1456. local Vec3 = Vector3.new
  1457. local fromAxisAngle = CFrame.fromAxisAngle
  1458.  
  1459. local function toAxisAngle(CFr)
  1460. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1461. local Angle = math.acos((R00+R11+R22-1)/2)
  1462. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1463. A = A == 0 and 0.00001 or A
  1464. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1465. B = B == 0 and 0.00001 or B
  1466. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1467. C = C == 0 and 0.00001 or C
  1468. local x = (R21-R12)/sqrt(A)
  1469. local y = (R02-R20)/sqrt(B)
  1470. local z = (R10-R01)/sqrt(C)
  1471. return Vec3(x,y,z),Angle
  1472. end
  1473.  
  1474. function ApplyTrig(Num,Func)
  1475. local Min,Max = Func(0),Func(1)
  1476. local i = Func(Num)
  1477. return (i-Min)/(Max-Min)
  1478. --[[if Func == "sin" then
  1479. return (math.sin((1-Num)*math.pi)+1)/2
  1480. elseif Func == "cos" then
  1481. return (math.cos((1-Num)*math.pi)+1)/2
  1482. end]]
  1483. end
  1484.  
  1485. function LerpCFrame(CFrame1,CFrame2,Num)
  1486. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1487. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1488. end
  1489.  
  1490. function Crater(Torso,Radius)
  1491. Spawn(function()
  1492. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1493. local Ignore = {}
  1494. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1495. if v.Character ~= nil then
  1496. Ignore[#Ignore+1] = v.Character
  1497. end
  1498. end
  1499. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1500. if Hit == nil then return end
  1501. local Parts = {}
  1502. for i = 1,360,10 do
  1503. local P = Instance.new("Part",Torso.Parent)
  1504. P.Anchored = true
  1505. P.FormFactor = "Custom"
  1506. P.BrickColor = Hit.BrickColor
  1507. P.Material = Hit.Material
  1508. P.TopSurface = "Smooth"
  1509. P.BottomSurface = "Smooth"
  1510. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1511. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1512. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1513. if math.random(0,5) == 0 then -- rubble
  1514. local P = Instance.new("Part",Torso.Parent)
  1515. P.Anchored = true
  1516. P.FormFactor = "Custom"
  1517. P.BrickColor = Hit.BrickColor
  1518. P.Material = Hit.Material
  1519. P.TopSurface = "Smooth"
  1520. P.BottomSurface = "Smooth"
  1521. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1522. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1523. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1524. end
  1525. end
  1526. for i = 0,1,0.05 do
  1527. for i2,v in pairs(Parts) do
  1528. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1529. end
  1530. wait(0.02)
  1531. end
  1532. for i,v in pairs(Parts) do
  1533. if v[1].Size.X > 2.1 then
  1534. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1535. end
  1536. v[1].Anchored = false
  1537. end
  1538. for i = 0,1,0.05 do
  1539. for i2,v in pairs(Parts) do
  1540. v[1].Transparency = i
  1541. if i == 1 then
  1542. v[1]:Destroy()
  1543. elseif i >= 0.25 then
  1544. v[1].CanCollide = false
  1545. end
  1546. end
  1547. wait(0.02)
  1548. end
  1549. Parts = nil
  1550. end)
  1551. end
  1552.  
  1553. ----------------------------------------------------
  1554. mouse.KeyDown:connect(function(key)
  1555. if key == "r" then
  1556. larm.BrickColor = BrickColor.new("Bright red")
  1557. rarm.BrickColor = BrickColor.new("Bright red")
  1558. if Debounces.CanAttack == true then
  1559. Debounces.CanAttack = false
  1560. Debounces.on = true
  1561. Debounces.NoIdl = true
  1562. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1563. hit = ht.Parent
  1564. if ht and hit:IsA("Model") then
  1565. if hit:FindFirstChild("Humanoid") then
  1566. if hit.Name ~= p.Name then
  1567. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1568. Debounces.Slashed = true]]--
  1569. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1570. wait(1)
  1571. --Debounces.Slashed = false
  1572. --end
  1573. end
  1574. end
  1575. elseif ht and hit:IsA("Hat") then
  1576. if hit.Parent.Name ~= p.Name then
  1577. if hit.Parent:FindFirstChild("Humanoid") then
  1578. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1579. Debounces.Slashed = true]]--
  1580. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1581. wait(1)
  1582. --Debounces.Slashed = false
  1583. end
  1584. end
  1585. end
  1586. end)
  1587. q = Instance.new("Sound",hed)
  1588. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1589. q.Pitch = 0.85
  1590. q.Looped = false
  1591. q1 = Instance.new("Sound",hed)
  1592. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1593. q1.Pitch = 0.85
  1594. q1.Looped = false
  1595. q:Play()
  1596. q1:Play()
  1597. for i = 1,20 do
  1598. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1600. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1601. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1602. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1603. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1604. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1605. if Debounces.on == false then break end
  1606. wait()
  1607. end
  1608. n = Instance.new("Sound",hed)
  1609. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1610. n.Pitch = 0.94
  1611. n.Looped = false
  1612. n1 = Instance.new("Sound",hed)
  1613. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1614. n1.Pitch = 0.94
  1615. n1.Looped = false
  1616. n:Play()
  1617. n1:Play()
  1618. b = Instance.new("Sound",hed)
  1619. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1620. b.Pitch = 0.94
  1621. b.Looped = false
  1622. b1 = Instance.new("Sound",hed)
  1623. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1624. b1.Pitch = 0.94
  1625. b1.Looped = false
  1626. b:Play()
  1627. b1:Play()
  1628. for i = 1,26 do
  1629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1635. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1636. if Debounces.on == false then break end
  1637. wait()
  1638. end
  1639. wait(.5)
  1640. to:disconnect()
  1641. q:Destroy()
  1642. q1:Destroy()
  1643. n:Destroy()
  1644. n1:Destroy()
  1645. larm.BrickColor = BrickColor.new("Institutional white")
  1646. rarm.BrickColor = BrickColor.new("Institutional white")
  1647. if Debounces.CanAttack == false then
  1648. Debounces.CanAttack = true
  1649. Debounces.on = false
  1650. Debounces.NoIdl = false
  1651. end
  1652. end
  1653. end
  1654. end)
  1655. ----------------------------------------------------
  1656. mouse.KeyDown:connect(function(key)
  1657. if key == "q" then
  1658. larm.BrickColor = BrickColor.new("Bright red")
  1659. rarm.BrickColor = BrickColor.new("Bright red")
  1660. if Debounces.CanAttack == true then
  1661. Debounces.CanAttack = false
  1662. Debounces.on = true
  1663. Debounces.NoIdl = true
  1664. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1665. hit = ht.Parent
  1666. if ht and hit:IsA("Model") then
  1667. if hit:FindFirstChild("Humanoid") then
  1668. if hit.Name ~= p.Name then
  1669. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1670. Debounces.Slashed = true]]--
  1671. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1672. wait(1)
  1673. --Debounces.Slashed = false
  1674. --end
  1675. end
  1676. end
  1677. elseif ht and hit:IsA("Hat") then
  1678. if hit.Parent.Name ~= p.Name then
  1679. if hit.Parent:FindFirstChild("Humanoid") then
  1680. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1681. Debounces.Slashed = true]]--
  1682. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1683. wait(1)
  1684. --Debounces.Slashed = false
  1685. end
  1686. end
  1687. end
  1688. end)
  1689. for i = 1, 20 do
  1690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1696. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1697. if Debounces.on == false then break end
  1698. wait()
  1699. end
  1700. z = Instance.new("Sound",hed)
  1701. z.SoundId = "rbxassetid://160069154"
  1702. z.Looped = false
  1703. z.Pitch = .9
  1704. z1 = Instance.new("Sound",hed)
  1705. z1.SoundId = "rbxassetid://160069154"
  1706. z1.Looped = false
  1707. z1.Pitch = .9
  1708. wait(0.01)
  1709. z:Play()
  1710. z1:Play()
  1711. for i = 1, 12 do
  1712. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1714. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1716. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1717. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1718. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1719. if Debounces.on == false then break end
  1720. wait()
  1721. end
  1722. for i = 1, 12 do
  1723. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1724. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1725. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1726. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1729. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1730. if Debounces.on == false then break end
  1731. wait()
  1732. end
  1733. z = Instance.new("Sound",hed)
  1734. z.SoundId = "rbxassetid://168586621"
  1735. z.Looped = false
  1736. z.Pitch = 1
  1737. z1 = Instance.new("Sound",hed)
  1738. z1.SoundId = "rbxassetid://168586621"
  1739. z1.Looped = false
  1740. z1.Pitch = 1
  1741. wait(0.01)
  1742. z:Play()
  1743. z1:Play()
  1744. for i = 1, 12 do
  1745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1751. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1752. if Debounces.on == false then break end
  1753. wait()
  1754. end
  1755. to:disconnect()
  1756. larm.BrickColor = BrickColor.new("Institutional white")
  1757. rarm.BrickColor = BrickColor.new("Institutional white")
  1758. if Debounces.CanAttack == false then
  1759. Debounces.CanAttack = true
  1760. Debounces.on = false
  1761. Debounces.NoIdl = false
  1762. end
  1763. end
  1764. end
  1765. end)
  1766. ----------------------------------------------------
  1767. Sit = false
  1768. mouse.KeyDown:connect(function(key)
  1769. if key == "v" then
  1770. if Sit == false then
  1771. Sit = true
  1772. hum.WalkSpeed = 0.001
  1773. stanceToggle = "Sitting"
  1774. elseif Sit == true then
  1775. Sit = false
  1776. hum.WalkSpeed = 7
  1777. stanceToggle = "Normal"
  1778. end
  1779. end
  1780. end)
  1781. ----------------------------------------------------
  1782. mouse.KeyDown:connect(function(key)
  1783. if key == "t" then
  1784. if Debounces.CanAttack == true then
  1785. Debounces.CanAttack = false
  1786. Debounces.on = true
  1787. Debounces.NoIdl = true
  1788. for i = 1, 20 do
  1789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1795. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1796. if Debounces.on == false then break end
  1797. wait()
  1798. end
  1799. Spawn(function()
  1800. local Parts = {}
  1801. for Y = -5,5 do
  1802. local P = Instance.new("Part",char)
  1803. P.Anchored = true
  1804. P.FormFactor = "Custom"
  1805. P.CanCollide = false
  1806. P.Size = Vector3.new(1,2,1)
  1807. P.TopSurface = "SmoothNoOutlines"
  1808. P.BottomSurface = "SmoothNoOutlines"
  1809. P.BrickColor = BrickColor.new("Toothpaste")
  1810. P.Name = tostring(Y)
  1811. local i = (Y+5)/(10)
  1812. i = 1-math.cos(math.pi*i-(math.pi/2))
  1813. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1814. --[[P.Touched:connect(function(ht)
  1815. local hit = ht.Parent
  1816. if hit:FindFirstChild("Humanoid") then
  1817. hit.Humanoid:TakeDamage(math.random(20,50))
  1818. end
  1819. end)]]--
  1820. s = Instance.new("Sound",P)
  1821. s.SoundId = "rbxassetid://228343271"
  1822. s.Volume = .7
  1823. s.Pitch = 0.9
  1824. s:Play()
  1825. P.Touched:connect(function(ht)
  1826. hit = ht.Parent
  1827. if ht and hit:IsA("Model") then
  1828. if hit:FindFirstChild("Humanoid") then
  1829. if hit.Name ~= p.Name then
  1830. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1831. Debounces.Slashed = true]]--
  1832. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1833. hit:FindFirstChild("Humanoid").PlatformStand = true
  1834. wait(1)
  1835. --Debounces.Slashed = false
  1836. --end
  1837. end
  1838. end
  1839. elseif ht and hit:IsA("Hat") then
  1840. if hit.Parent.Name ~= p.Name then
  1841. if hit.Parent:FindFirstChild("Humanoid") then
  1842. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1843. Debounces.Slashed = true]]--
  1844. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1845. hit:FindFirstChild("Humanoid").PlatformStand = true
  1846. wait(1)
  1847. --Debounces.Slashed = false
  1848. --end
  1849. end
  1850. end
  1851. end
  1852. end)
  1853. Parts[#Parts+1] = P
  1854. end
  1855. local BREAKIT = false
  1856. local CParts = {}
  1857. local Rocks = {}
  1858. local LastPos = nil
  1859. for i = 1,70 do
  1860. for i2,v in pairs(Parts) do
  1861. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1862. local cf = v.CFrame
  1863. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1864. v.CFrame = cf
  1865. v.Transparency = v.Transparency+0.02
  1866. if v.Transparency >= 0.975 then BREAKIT = true end
  1867. if v.Name == "0" then
  1868. local Ignore = {}
  1869. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1870. if v.Character ~= nil then
  1871. Ignore[#Ignore+1] = v.Character
  1872. end
  1873. end
  1874. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1875. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1876. if Hit ~= nil then
  1877. if #Rocks == 0 then
  1878. for i = 1,5 do
  1879. local P = Instance.new("Part",char)
  1880. Rocks[#Rocks+1] = P
  1881. P.Anchored = true
  1882. P.FormFactor = "Custom"
  1883. P.BrickColor = Hit.BrickColor
  1884. P.Material = Hit.Material
  1885. P.TopSurface = "Smooth"
  1886. P.BottomSurface = "Smooth"
  1887. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1888. end
  1889. end
  1890. for i,P in pairs(Rocks) do
  1891. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1892. end
  1893. local P = Instance.new("Part",char)
  1894. CParts[#CParts+1] = {P,tick()}
  1895. P.Anchored = true
  1896. P.FormFactor = "Custom"
  1897. P.BrickColor = Hit.BrickColor
  1898. P.Material = Hit.Material
  1899. P.TopSurface = "Smooth"
  1900. P.BottomSurface = "Smooth"
  1901. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1902. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1903. Pos = Pos.p
  1904. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1905. local P = P:Clone()
  1906. CParts[#CParts+1] = {P,tick()}
  1907. P.Parent = char
  1908. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1909. Pos = Pos.p
  1910. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1911. if LastPos ~= nil then
  1912. local P = P:Clone()
  1913. CParts[#CParts+1] = {P,tick()}
  1914. P.Parent = char
  1915. P.BrickColor = BrickColor.new("Lime green")
  1916. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1917. Pos = Pos.p
  1918. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1919. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1920. --P.Velocity = Vector3.new(0,-1000,0)
  1921. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1922. end
  1923. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1924. end
  1925. end
  1926. end
  1927. if BREAKIT then break end
  1928. wait(0.002)
  1929. end
  1930. for i,v in pairs(Rocks) do
  1931. CParts[#CParts+1] = {v,tick()}
  1932. end
  1933. for i,v in pairs(Parts) do
  1934. v:Destroy()
  1935. end
  1936. Parts = nil
  1937. while true do
  1938. local t = tick()
  1939. local p = nil
  1940. for i,v in pairs(CParts) do
  1941. if t-v[2] > 4 then
  1942. v[1].Transparency = v[1].Transparency+0.05
  1943. if v[1].Transparency >= 1 then
  1944. v[1]:Destroy()
  1945. CParts[i] = nil
  1946. end
  1947. end
  1948. p = v
  1949. end
  1950. if p == nil then break end
  1951. wait(0.002)
  1952. end
  1953. for i,v in pairs(CParts) do
  1954. v:Destroy()
  1955. end
  1956. CParts = {}
  1957. end)
  1958. for i = 1, 20 do
  1959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1960. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1961. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1962. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1963. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1964. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1965. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1966. if Debounces.on == false then break end
  1967. wait()
  1968. end
  1969. if Debounces.CanAttack == false then
  1970. Debounces.CanAttack = true
  1971. Debounces.on = false
  1972. Debounces.NoIdl = false
  1973. end
  1974. end
  1975. end
  1976. end)
  1977. ----------------------------------------------------
  1978. mouse.KeyDown:connect(function(key)
  1979. if key == "e" then
  1980. larm.BrickColor = BrickColor.new("Bright red")
  1981. rarm.BrickColor = BrickColor.new("Bright red")
  1982. if Debounces.CanAttack == true then
  1983. Debounces.CanAttack = false
  1984. Debounces.on = true
  1985. Debounces.NoIdl = true
  1986. for i = 1, 18 do
  1987. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1988. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1989. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1990. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1991. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1992. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1993. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1994. if Debounces.on == false then break end
  1995. wait()
  1996. end
  1997. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1998. local rng = Instance.new("Part", char.Absolution.Handle)
  1999. rng.Anchored = true
  2000. rng.BrickColor = BrickColor.new("New Yeller")
  2001. rng.CanCollide = true
  2002. rng.FormFactor = 3
  2003. rng.Name = "Ring"
  2004. rng.Size = Vector3.new(1, 1, 1)
  2005. rng.CanCollide = false
  2006. rng.Transparency = 0.35
  2007. rng.TopSurface = 0
  2008. rng.BottomSurface = 0
  2009. rng.CFrame = HandCF
  2010. local rngm = Instance.new("SpecialMesh", rng)
  2011. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2012. rngm.Scale = Vector3.new(1, 1, 2)
  2013. x = Instance.new("Sound", hed)
  2014. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2015. x.Looped = false
  2016. x.Pitch = .7
  2017. x.Volume = 1
  2018. x1 = Instance.new("Sound", hed)
  2019. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2020. x1.Looped = false
  2021. x1.Pitch = .7
  2022. x1.Volume = 1
  2023. x:Play()
  2024. x1:Play()
  2025. rngto = rng.Touched:connect(function(ht)
  2026. hit = ht.Parent
  2027. if ht and hit:IsA("Model") then
  2028. if hit:FindFirstChild("Humanoid") then
  2029. if hit.Name ~= p.Name then
  2030. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2031. Debounces.Slashed = true]]--
  2032. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  2033. hit:FindFirstChild("Humanoid").PlatformStand = true
  2034. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2035. --Debounces.Slashed = false
  2036. --end
  2037. end
  2038. end
  2039. elseif ht and hit:IsA("Hat") then
  2040. if hit.Parent.Name ~= p.Name then
  2041. if hit.Parent:FindFirstChild("Humanoid") then
  2042. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2043. Debounces.Slashed = true]]--
  2044. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  2045. hit:FindFirstChild("Humanoid").PlatformStand = true
  2046. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2047. --Debounces.Slashed = false
  2048. end
  2049. end
  2050. end
  2051. end)
  2052. coroutine.wrap(function()
  2053. for i = 1, 60, 2 do
  2054. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2055. rng.Size = rngm.Scale
  2056. rng.CFrame = HandCF
  2057. rng.Transparency = i/60
  2058. wait()
  2059. end
  2060. wait()
  2061. rng:Destroy()
  2062. end)()
  2063. for i = 1, 18 do
  2064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  2065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2066. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2067. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2068. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2070. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2071. if Debounces.on == false then break end
  2072. wait()
  2073. end
  2074. larm.BrickColor = BrickColor.new("Institutional white")
  2075. rarm.BrickColor = BrickColor.new("Institutional white")
  2076. x:Destroy()
  2077. x1:Destroy()
  2078. if Debounces.CanAttack == false then
  2079. Debounces.CanAttack = true
  2080. Debounces.on = false
  2081. Debounces.NoIdl = false
  2082. end
  2083. end
  2084. end
  2085. end)
  2086. ----------------------------------------------------
  2087. mouse.KeyDown:connect(function(key)
  2088. if key == "y" then
  2089. if Debounces.CanAttack == true then
  2090. Debounces.CanAttack = false
  2091. Debounces.on = true
  2092. Debounces.NoIdl = true
  2093. for i = 1, 15 do
  2094. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2095. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2096. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2097. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2098. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2099. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2100. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2101. if Debounces.on == false then break end
  2102. wait()
  2103. end
  2104. x = Instance.new("Sound",char)
  2105. x.SoundId = "rbxassetid://228343271"
  2106. x.Pitch = 1
  2107. x.Volume = .8
  2108. wait(.1)
  2109. x:Play()
  2110. Debounces.on = false
  2111. Debounces.Here = false
  2112. shot = shot + 1
  2113. local rng = Instance.new("Part", char)
  2114. rng.Anchored = true
  2115. rng.BrickColor = BrickColor.new("Really black")
  2116. rng.CanCollide = false
  2117. rng.FormFactor = 3
  2118. rng.Name = "Ring"
  2119. rng.Size = Vector3.new(1, 1, 1)
  2120. rng.Transparency = 0.35
  2121. rng.TopSurface = 0
  2122. rng.BottomSurface = 0
  2123. rng2 = rng:clone()
  2124. rng3 = rng2:clone()
  2125. rng4 = rng2:clone()
  2126. local rngm = Instance.new("SpecialMesh", rng)
  2127. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2128. rngm.Scale = Vector3.new(10, 10, 1)
  2129. rngm2 = rngm:clone()
  2130. rngm2.Scale = Vector3.new(5, 5, 1)
  2131. rngm3=rngm2:clone()
  2132. rngm3.Parent = rng3
  2133. rngm3.Scale = Vector3.new(8, 8, 1)
  2134. rngm4 = rngm2:clone()
  2135. rngm4.Parent = rng4
  2136. rngm4.Scale = Vector3.new(6, 6, 1)
  2137. local bem = Instance.new("Part", char)
  2138. bem.Anchored = true
  2139. bem.BrickColor = BrickColor.new("Institutional white")
  2140. bem.CanCollide = false
  2141. bem.FormFactor = 3
  2142. bem.Name = "Beam" .. shot
  2143. bem.Size = Vector3.new(1, 1, 1)
  2144. bem.Transparency = 0.35
  2145. bem.TopSurface = 0
  2146. bem.BottomSurface = 0
  2147. local bemm = Instance.new("SpecialMesh", bem)
  2148. bemm.MeshType = 4
  2149. bemm.Scale = Vector3.new(1, 4, 4)
  2150. local out = Instance.new("Part", char)
  2151. out.Anchored = true
  2152. out.BrickColor = BrickColor.new("Institutional white")
  2153. out.CanCollide = false
  2154. out.FormFactor = 3
  2155. out.Name = "Out"
  2156. out.Size = Vector3.new(4, 4, 4)
  2157. out.Transparency = 0.35
  2158. out.TopSurface = 0
  2159. out.BottomSurface = 0
  2160. local outm = Instance.new("SpecialMesh", out)
  2161. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2162. outm.Scale = Vector3.new(4, 4, 4)
  2163. local bnd = Instance.new("Part", char)
  2164. bnd.Anchored = true
  2165. bnd.BrickColor = BrickColor.new("Institutional white")
  2166. bnd.CanCollide = false
  2167. bnd.FormFactor = 3
  2168. bnd.Name = "Bend"
  2169. bnd.Size = Vector3.new(1, 1, 1)
  2170. bnd.Transparency = 1
  2171. bnd.TopSurface = 0
  2172. bnd.BottomSurface = 0
  2173. local bndm = Instance.new("SpecialMesh", bnd)
  2174. bndm.MeshType = 3
  2175. bndm.Scale = Vector3.new(8, 8, 8)
  2176. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2177. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2178. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2179. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2180. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2181. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2182. Debounces.Shewt = true
  2183. coroutine.wrap(function()
  2184. for i = 1, 20, 0.2 do
  2185. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2186. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2187. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2188. rng.Transparency = i/20
  2189. rng3.Transparency = 1/16
  2190. rng4.Transparency = i/12
  2191. wait()
  2192. end
  2193. wait()
  2194. rng:Destroy()
  2195. end)()
  2196. if Debounces.Shewt == true then
  2197. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2198. hit = ht.Parent
  2199. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2200. if HasntTouched(hit.Name) == true and deb == false then
  2201. deb = true
  2202. coroutine.wrap(function()
  2203. hit:FindFirstChild("Humanoid").PlatformStand = true
  2204. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2205. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2206. end)()
  2207. table.insert(Touche, hit.Name)
  2208. deb = false
  2209. end
  2210. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2211. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2212. deb = true
  2213. coroutine.wrap(function()
  2214. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2215. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2216. wait(1)
  2217. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2218. end)()
  2219. table.insert(Touche, hit.Parent.Name)
  2220. deb = false
  2221. for i, v in pairs(Touche) do
  2222. print(v)
  2223. end
  2224. end
  2225. end
  2226. end)
  2227. end
  2228. for i = 0, 260, 8 do
  2229. bem.Size = Vector3.new(i, 2, 2)
  2230. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2231. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2232. bnd.Size = Vector3.new(1,1,1)
  2233. bndm.Scale = Vector3.new(8,8,8)
  2234. if i % 10 == 0 then
  2235. local newRng = rng2:Clone()
  2236. newRng.Parent = char
  2237. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2238. local newRngm = rngm2:clone()
  2239. newRngm.Parent=newRng
  2240. coroutine.wrap(function()
  2241. for i = 1, 10, 0.2 do
  2242. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2243. newRng.Transparency = i/10
  2244. wait()
  2245. end
  2246. wait()
  2247. newRng:Destroy()
  2248. end)()
  2249. end
  2250. wait()
  2251. end
  2252. wait()
  2253. Debounces.Shewt = false
  2254. bem:Destroy()
  2255. out:Destroy()
  2256. bnd:Destroy()
  2257. Debounces.Ready = false
  2258. for i, v in pairs(Touche) do
  2259. table.remove(Touche, i)
  2260. end
  2261. wait()
  2262. table.insert(Touche, char.Name)
  2263. Debounces.NoIdl = false
  2264. if Debounces.CanAttack == false then
  2265. Debounces.CanAttack = true
  2266. end
  2267. end
  2268. end
  2269. end)
  2270. ----------------------------------------------------
  2271. sidz = {"231917888", "231917845", "231917806"}
  2272. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2273. mouse.KeyDown:connect(function(key)
  2274. if key == "f" then
  2275. larm.BrickColor = BrickColor.new("Bright red")
  2276. rarm.BrickColor = BrickColor.new("Bright red")
  2277. if Debounces.CanAttack == true then
  2278. Debounces.CanAttack = false
  2279. Debounces.on = true
  2280. Debounces.NoIdl = true
  2281. for i = 1, 10 do
  2282. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2283. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2284. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2285. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2286. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2287. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2288. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2289. if Debounces.on == false then break end
  2290. wait()
  2291. end
  2292. z = Instance.new("Sound",char)
  2293. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2294. z.Pitch = ptz[math.random(1,#ptz)]
  2295. z.Volume = 1
  2296. z1 = Instance.new("Sound",char)
  2297. z1.SoundId = z.SoundId
  2298. z1.Pitch = z.Pitch
  2299. z1.Volume = 1
  2300. wait(1)
  2301. z:Play()
  2302. z1:Play()
  2303. Stomp()
  2304. for i = 1, 20 do
  2305. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2306. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2307. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2308. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2309. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2310. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2311. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2312. if Debounces.on == false then break end
  2313. wait()
  2314. end
  2315. if Debounces.CanAttack == false then
  2316. Debounces.CanAttack = true
  2317. Debounces.on = false
  2318. Debounces.NoIdl = false
  2319. larm.BrickColor = BrickColor.new("Institutional white")
  2320. rarm.BrickColor = BrickColor.new("Institutional white")
  2321. end
  2322. end
  2323. end
  2324. end)
  2325. ----------------------------------------------------
  2326. mouse.KeyDown:connect(function(key)
  2327. if key == "g" then
  2328. larm.BrickColor = BrickColor.new("Bright red")
  2329. rarm.BrickColor = BrickColor.new("Bright red")
  2330. if Debounces.CanAttack == true then
  2331. Debounces.CanAttack = false
  2332. Debounces.on = true
  2333. Debounces.NoIdl = true
  2334. chrg = lleg.Touched:connect(function(ht)
  2335. hit = ht.Parent
  2336. if ht and hit:IsA("Model") then
  2337. if hit:FindFirstChild("Humanoid") then
  2338. if hit.Name ~= p.Name then
  2339. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2340. Debounces.Slashed = true]]--
  2341. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2342. hit:FindFirstChild("Humanoid").PlatformStand = true
  2343. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2344. --Debounces.Slashed = false
  2345. --end
  2346. end
  2347. end
  2348. elseif ht and hit:IsA("Hat") then
  2349. if hit.Parent.Name ~= p.Name then
  2350. if hit.Parent:FindFirstChild("Humanoid") then
  2351. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2352. Debounces.Slashed = true]]--
  2353. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2354. hit:FindFirstChild("Humanoid").PlatformStand = true
  2355. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2356. --Debounces.Slashed = false
  2357. end
  2358. end
  2359. end
  2360. end)
  2361. for i = 1, 14 do
  2362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2368. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2369. if Debounces.on == false then break end
  2370. wait()
  2371. end
  2372. charge()
  2373. z = Instance.new("Sound",char)
  2374. z.SoundId = "rbxassetid://200632875"
  2375. z.Volume = 1
  2376. z.Pitch = .8
  2377. z1 = Instance.new("Sound",char)
  2378. z1.SoundId = "rbxassetid://200632875"
  2379. z1.Volume = 1
  2380. z1.Pitch = .9
  2381. z:Play()
  2382. z1:Play()
  2383. wait(1)
  2384. z:Destroy()
  2385. z1:Destroy()
  2386. chrg:disconnect()
  2387. if Debounces.CanAttack == false then
  2388. Debounces.CanAttack = true
  2389. Debounces.on = false
  2390. Debounces.NoIdl = false
  2391. larm.BrickColor = BrickColor.new("Institutional white")
  2392. rarm.BrickColor = BrickColor.new("Institutional white")
  2393. end
  2394. end
  2395. end
  2396. end)
  2397. ----------------------------------------------------
  2398. pt = {0.7, 0.8, 0.9}
  2399. mouse.KeyDown:connect(function(key)
  2400. if key == "h" then
  2401. if Debounces.CanJoke == true then
  2402. Debounces.CanJoke = false
  2403. u = Instance.new("Sound")
  2404. u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2405. u.Parent = char
  2406. u.Looped = false
  2407. u.Pitch = pt[math.random(1,#pt)]
  2408. u.Volume = 1
  2409. u2 = Instance.new("Sound")
  2410. u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2411. u2.Parent = char
  2412. u2.Looped = false
  2413. u2.Pitch = u.Pitch
  2414. u2.Volume = 1
  2415. wait(.01)
  2416. u:Play()
  2417. u2:Play()
  2418. wait(6)
  2419. u:Destroy()
  2420. u2:Destroy()
  2421. if Debounces.CanJoke == false then
  2422. Debounces.CanJoke = true
  2423. end
  2424. end
  2425. end
  2426. end)
  2427. ----------------------------------------------------
  2428. mouse.KeyDown:connect(function(key)
  2429. if key == "l" then
  2430. if Debounces.CanJoke == true then
  2431. Debounces.CanJoke = false
  2432. z = Instance.new("Sound",char)
  2433. z.SoundId = "rbxassetid://233774928"
  2434. z.Pitch = .76
  2435. z.Volume = 1
  2436. wait()
  2437. z:Play()
  2438. wait(6)
  2439. z:Destroy()
  2440. if Debounces.CanJoke == false then
  2441. Debounces.CanJoke = true
  2442. end
  2443. end
  2444. end
  2445. end)
  2446. ----------------------------------------------------
  2447. mouse.KeyDown:connect(function(key)
  2448. if key == "j" then
  2449. if Debounces.CanJoke == true then
  2450. Debounces.CanJoke = false
  2451. z = Instance.new("Sound",char)
  2452. z.SoundId = "rbxassetid://135017456"
  2453. z.Pitch = .76
  2454. z.Volume = 1
  2455. wait()
  2456. z:Play()
  2457. wait(6)
  2458. z:Destroy()
  2459. if Debounces.CanJoke == false then
  2460. Debounces.CanJoke = true
  2461. end
  2462. end
  2463. end
  2464. end)
  2465. ----------------------------------------------------
  2466. mouse.KeyDown:connect(function(key)
  2467. if key == "n" then
  2468. if Debounces.CanJoke == true then
  2469. Debounces.CanJoke = false
  2470. z = Instance.new("Sound",char)
  2471. z.SoundId = "rbxassetid://130792236"
  2472. z.Pitch = .76
  2473. z.Volume = 1
  2474. wait()
  2475. z:Play()
  2476. wait(6)
  2477. z:Destroy()
  2478. if Debounces.CanJoke == false then
  2479. Debounces.CanJoke = true
  2480. end
  2481. end
  2482. end
  2483. end)
  2484. ----------------------------------------------------
  2485. mouse.KeyDown:connect(function(key)
  2486. if key == "k" then
  2487. if Debounces.CanJoke == true then
  2488. Debounces.CanJoke = false
  2489. z = Instance.new("Sound",char)
  2490. z.SoundId = "rbxassetid://135014184"
  2491. z.Pitch = .76
  2492. z.Volume = 1
  2493. wait()
  2494. z:Play()
  2495. wait(4)
  2496. z:Destroy()
  2497. if Debounces.CanJoke == false then
  2498. Debounces.CanJoke = true
  2499. end
  2500. end
  2501. end
  2502. end)
  2503. ----------------------------------------------------
  2504. mouse.KeyDown:connect(function(key)
  2505. if key == "x" then
  2506. if Debounces.CanAttack == true then
  2507. Debounces.CanAttack = false
  2508. Debounces.NoIdl = true
  2509. Debounces.on = true
  2510. Debounces.ks = true
  2511. for i = 1, 10 do
  2512. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2513. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2514. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2515. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2516. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2517. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2518. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2519. if Debounces.on == false then break end
  2520. wait()
  2521. end
  2522. z = Instance.new("Sound",hed)
  2523. z.SoundId = "rbxassetid://169445092"
  2524. z.Volume = 1
  2525. wait(0.1)
  2526. z:Play()
  2527. kik = rleg.Touched:connect(function(ht)
  2528. hit = ht.Parent
  2529. if ht and hit:IsA("Model") then
  2530. if hit:FindFirstChild("Humanoid") then
  2531. if hit.Name ~= p.Name then
  2532. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2533. Debounces.Slashed = true]]--
  2534. if Debounces.ks==true then
  2535. z = Instance.new("Sound",hed)
  2536. z.SoundId = "rbxassetid://169380525"
  2537. z.Volume = 1
  2538. z:Play()
  2539. Debounces.ks=false
  2540. end
  2541. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2542. hit:FindFirstChild("Humanoid").PlatformStand = true
  2543. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2544. --Debounces.Slashed = false
  2545. --end
  2546. end
  2547. end
  2548. elseif ht and hit:IsA("Hat") then
  2549. if hit.Parent.Name ~= p.Name then
  2550. if hit.Parent:FindFirstChild("Humanoid") then
  2551. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2552. Debounces.Slashed = true]]--
  2553. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2554. hit:FindFirstChild("Humanoid").PlatformStand = true
  2555. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2556. --Debounces.Slashed = false
  2557. --end
  2558. end
  2559. end
  2560. end
  2561. end)
  2562. for i = 1, 8 do
  2563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2569. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2570. if Debounces.on == false then break end
  2571. wait()
  2572. end
  2573. kik:disconnect()
  2574. if Debounces.CanAttack == false then
  2575. Debounces.CanAttack = true
  2576. Debounces.on = false
  2577. Debounces.NoIdl = false
  2578. end
  2579. end
  2580. end
  2581. end)
  2582. ----------------------------------------------------
  2583. mouse.KeyDown:connect(function(key)
  2584. if key == "c" then
  2585. if Debounces.CanAttack == true then
  2586. Debounces.CanAttack = false
  2587. Debounces.NoIdl = true
  2588. Debounces.on = true
  2589. SIDZ = {"231917744", "231917742"}
  2590. PTZ = {0.7, 0.8, 0.9, 1}
  2591. for i = 1, 20 do
  2592. wait()
  2593. for i,v in pairs(char.Absolution:children()) do
  2594. if v:IsA("Part") or v:IsA("WedgePart") then
  2595. v.Transparency = v.Transparency + 0.05
  2596. end
  2597. end
  2598. end
  2599. function FindNearestTorso(Position,Distance,SinglePlayer)
  2600. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2601. local List = {}
  2602. for i,v in pairs(workspace:GetChildren())do
  2603. if v:IsA("Model")then
  2604. if v:findFirstChild("Torso")then
  2605. if v ~= char then
  2606. if(v.Torso.Position -Position).magnitude <= Distance then
  2607. table.insert(List,v)
  2608. end
  2609. end
  2610. end
  2611. end
  2612. end
  2613. return List
  2614. end
  2615. GroundPound()
  2616. for i = 1, 5 do
  2617. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2618. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2619. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2620. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2621. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2623. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2624. if Debounces.on == false then break end
  2625. wait()
  2626. end
  2627. GroundPound()
  2628. for i = 1, 5 do
  2629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2635. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2636. if Debounces.on == false then break end
  2637. wait()
  2638. end
  2639. GroundPound()
  2640. for i = 1, 5 do
  2641. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2642. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2643. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2644. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2645. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2646. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2647. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2648. if Debounces.on == false then break end
  2649. wait()
  2650. end
  2651. GroundPound()
  2652. for i = 1, 5 do
  2653. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2654. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2655. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2656. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2659. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2660. if Debounces.on == false then break end
  2661. wait()
  2662. end
  2663. GroundPound()
  2664. for i = 1, 5 do
  2665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2671. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2672. if Debounces.on == false then break end
  2673. wait()
  2674. end
  2675. GroundPound()
  2676. for i = 1, 5 do
  2677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2683. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2684. if Debounces.on == false then break end
  2685. wait()
  2686. end
  2687. for i = 1, 18 do
  2688. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2689. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2690. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2692. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2693. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2694. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2695. if Debounces.on == false then break end
  2696. wait()
  2697. end
  2698. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2699. if v:FindFirstChild('Humanoid') then
  2700. v.Humanoid:TakeDamage(math.random(20,60))
  2701. v.Humanoid.PlatformStand = true
  2702. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2703. end
  2704. end
  2705. x = Instance.new("Sound",char)
  2706. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2707. x.Pitch = PTZ[math.random(1,#PTZ)]
  2708. x.Volume = 1
  2709. wait(0.1)
  2710. x:Play()
  2711. Crater(hed,20)
  2712. for i = 1, 14 do
  2713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2719. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2720. if Debounces.on == false then break end
  2721. wait()
  2722. end
  2723. if Debounces.CanAttack == false then
  2724. Debounces.CanAttack = true
  2725. Debounces.on = false
  2726. Debounces.NoIdl = false
  2727. for i = 1, 20 do
  2728. wait()
  2729. for i,v in pairs(char.Absolution:children()) do
  2730. if v:IsA("Part") or v:IsA("WedgePart") then
  2731. v.Transparency = v.Transparency - 0.05
  2732. end
  2733. end
  2734. end
  2735. end
  2736. end
  2737. end
  2738. end)
  2739. ----------------------------------------------------176349813
  2740. mouse.KeyDown:connect(function(key)
  2741. if key == "b" then
  2742. hum.WalkSpeed = 0.01
  2743. if Debounces.CanAttack == true then
  2744. Debounces.CanAttack = false
  2745. Debounces.NoIdl = true
  2746. Debounces.on = true
  2747. for i = 1,20 do
  2748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2754. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2755. if Debounces.on == false then break end
  2756. wait()
  2757. end
  2758. wait(1)
  2759. v = Instance.new("Sound")
  2760. v.SoundId = "rbxassetid://181384451"
  2761. v.Parent = char
  2762. v.Looped = false
  2763. v.Pitch = 1.04
  2764. v.Volume = 1
  2765. wait(.01)
  2766. v:Play()
  2767.  
  2768. if Daytime == true then
  2769. Daytime = false
  2770. l.TimeOfDay = 24
  2771. else
  2772. Daytime = true
  2773. l.TimeOfDay = 12
  2774. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2775. end
  2776.  
  2777. local Shockwave = function()
  2778. local rng1 = Instance.new("Part", char)
  2779. rng1.Anchored = true
  2780. rng1.BrickColor = BrickColor.new("Bright bluish green")
  2781. rng1.CanCollide = false
  2782. rng1.FormFactor = 3
  2783. rng1.Name = "Ring"
  2784. rng1.Size = Vector3.new(1, 1, 1)
  2785. rng1.Transparency = 0.35
  2786. rng1.TopSurface = 0
  2787. rng1.BottomSurface = 0
  2788. local rngm1 = Instance.new("SpecialMesh", rng)
  2789. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2790. rngm1.Scale = Vector3.new(10, 10, 1)
  2791. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2792. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2793. Wave.Name = "Shockwave"
  2794. Wave.BrickColor = BrickColor.new("Bright bluish green")
  2795. Wave.Size = Vector3.new(1, 1, 1)
  2796. Wave.Shape = "Ball"
  2797. Wave.CanCollide = false
  2798. Wave.Anchored = true
  2799. Wave.TopSurface = 0
  2800. Wave.BottomSurface = 0
  2801. Wave.Touched:connect(function(hit)
  2802. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2803. local Occlude = true
  2804. local NotOccludes = {
  2805. char.Name;
  2806. "Wings";
  2807. "Scythe";
  2808. "Thingy";
  2809. "Thingy2"; -- put all of the names in a table pls
  2810. }
  2811. for i,v in pairs(NotOccludes) do
  2812. if hit.Parent.Name == v then
  2813. Occlude = false
  2814. end
  2815. end
  2816. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2817. if Occlude then
  2818. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2819. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2820. end
  2821. end
  2822. end)
  2823.  
  2824. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2825.  
  2826. coroutine.wrap(function()
  2827. for i = 1, 20, 0.2 do
  2828. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2829. rng1.Transparency = i/20
  2830. wait()
  2831. end
  2832. wait()
  2833. rng1:Destroy()
  2834. end)()
  2835.  
  2836. Delay(0, function()
  2837.  
  2838. if Daytime == false then
  2839. for i = 1, 50, 1 do
  2840. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2841. Wave.CFrame = char.Torso.CFrame
  2842. local t = i / 50
  2843. Wave.Transparency = t
  2844. wait()
  2845. end
  2846. else
  2847. for i = 1, 50, 1 do
  2848. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2849. Wave.CFrame = char.Torso.CFrame
  2850. local t = i / 50
  2851. Wave.Transparency = t
  2852. wait()
  2853. end
  2854. end
  2855. Wave:Destroy()
  2856. end)
  2857. Delay(0, function()
  2858. while wait() do
  2859. if Wave ~= nil then
  2860. Wave.CFrame = char.Torso.CFrame
  2861. else
  2862. break
  2863. end
  2864. end
  2865. end)
  2866. end
  2867. Shockwave()
  2868. for i = 1, 15 do
  2869. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2870. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2871. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2872. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2873. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2874. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2875. if Debounces.on == false then break end
  2876. wait()
  2877. end
  2878. for i = 1, 15 do
  2879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2880. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2881. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2882. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2883. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2884. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2885. if Debounces.on == false then break end
  2886. wait()
  2887. end
  2888. for i = 1, 15 do
  2889. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2890. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2891. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2892. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2895. if Debounces.on == false then break end
  2896. wait()
  2897. end
  2898. for i = 1, 15 do
  2899. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2902. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2903. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2904. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2905. if Debounces.on == false then break end
  2906. wait()
  2907. end
  2908. for i = 1, 15 do
  2909. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2911. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2913. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2914. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2915. if Debounces.on == false then break end
  2916. wait()
  2917. end
  2918. for i = 1, 15 do
  2919. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2921. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2922. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2923. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2924. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2925. if Debounces.on == false then break end
  2926. wait()
  2927. end
  2928. wait(1.4)
  2929. Debounces.NoIdl = false
  2930. hum.WalkSpeed = 5
  2931. Debounces.on = false
  2932. wait()
  2933. if Debounces.CanAttack == false then
  2934. Debounces.CanAttack = true
  2935. v:Destroy()
  2936. end
  2937. end
  2938. end
  2939. end)
  2940. ----------------------------------------------------
  2941. mouse.KeyDown:connect(function(key)
  2942. if key == "m" then
  2943. hum.WalkSpeed = 0
  2944. if Debounces.CanAttack == true then
  2945. Debounces.CanAttack = false
  2946. Debounces.on = true
  2947. Debounces.NoIdl = true
  2948. --[[x = Instance.new("Sound",char)
  2949. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2950. x.Looped = false
  2951. x.Pitch = 1.1
  2952. x.Volume = 1
  2953. x:Play()
  2954. x2 = Instance.new("Sound",char)
  2955. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2956. x2.Looped = false
  2957. x2.Pitch = .7
  2958. x2.Volume = 1
  2959. wait(.1)
  2960. x:Play()
  2961. x2:Play()
  2962. for i = 1, 20 do
  2963. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2964. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2965. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2966. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2967. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2968. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2969. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2970. if Debounces.on == false then break end
  2971. wait()
  2972. x:Destroy()
  2973. x2:Destroy()
  2974. end
  2975. wait(1)]]--
  2976. local rng = Instance.new("Part", char)
  2977. rng.Anchored = true
  2978. rng.BrickColor = BrickColor.new("Gold")
  2979. rng.CanCollide = false
  2980. rng.FormFactor = 3
  2981. rng.Name = "Ring"
  2982. rng.Size = Vector3.new(1, 1, 1)
  2983. rng.Transparency = 0.35
  2984. rng.TopSurface = 0
  2985. rng.BottomSurface = 0
  2986. rng.Position = torso.Position - Vector3.new(0,2,0)
  2987. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2988. local rngm = Instance.new("SpecialMesh", rng)
  2989. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2990. rngm.Scale = Vector3.new(1, 1, 2)
  2991. x = Instance.new("Sound",char)
  2992. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2993. x.Looped = false
  2994. x.Pitch = .7
  2995. x.Volume = 1
  2996. x:Play()
  2997. coroutine.wrap(function()
  2998. for i = 1, 60, 2 do
  2999. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  3000. rng.Transparency = i/60
  3001. wait()
  3002. end
  3003. wait()
  3004. rng:Destroy()
  3005. end)()
  3006. hum.WalkSpeed = 50
  3007. BV = Instance.new("BodyVelocity", torso)
  3008. BV.maxForce = Vector3.new(0,200000,0)
  3009. BV.P = 100000
  3010. BV.velocity = Vector3.new(0,800,0)
  3011. for i = 1, 20 do
  3012. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  3013. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  3014. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  3015. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  3016. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  3017. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  3018. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3019. if Debounces.on == false then break end
  3020. wait()
  3021. end
  3022. x:Destroy()
  3023. BV:Destroy()
  3024. --[[for i = 1, 30 do
  3025. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3026. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  3027. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  3028. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  3029. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  3030. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  3031. if Debounces.on == false then break end
  3032. wait()
  3033. end]]--
  3034. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  3035. for i = 1, 30 do
  3036. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3037. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3038. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  3039. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  3040. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3042. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3043. if Debounces.on == false then break end
  3044. wait()
  3045. end
  3046. end
  3047. Debounces.on = false
  3048. Debounces.NoIdl = false
  3049. local ry,ht,ps=nil,nil,nil
  3050. while ht==nil do
  3051. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  3052. wait()
  3053. end
  3054. z = Instance.new("Sound",char)
  3055. z.SoundId = "rbxassetid://142070127"
  3056. z.Volume = 1
  3057. wait(.1)
  3058. z:Play()
  3059. Landing()
  3060. hum.WalkSpeed = 8
  3061. if Debounces.CanAttack == false then
  3062. Debounces.CanAttack = true
  3063. end
  3064. end
  3065. end
  3066. end)
  3067. ----------------------------------------------------
  3068. Grab = false
  3069. mouse.KeyDown:connect(function(key)
  3070. if key == "z" then
  3071. larm.BrickColor = BrickColor.new("Bright red")
  3072. rarm.BrickColor = BrickColor.new("Bright red")
  3073. Debounces.on = true
  3074. Debounces.NoIdl = true
  3075. if Grab == false then
  3076. gp = nil
  3077. con1=larm.Touched:connect(function(hit) -- this is grab
  3078. ht = hit.Parent
  3079. hum1=ht:FindFirstChild('Humanoid')
  3080. if hum1 ~= nil then
  3081. hum1.PlatformStand=true
  3082. gp = ht
  3083. Grab = true
  3084. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  3085. asd.Parent = larm
  3086. asd.Name = "asd"
  3087. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3088. elseif hum1 == nil then
  3089. con1:disconnect()
  3090. wait() return
  3091. end
  3092. end)
  3093. for i = 1, 18 do
  3094. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3095. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3096. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3097. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3098. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3099. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3100. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3101. if Debounces.on == false then break end
  3102. wait()
  3103. end
  3104. con1:disconnect()
  3105. Debounces.on = false
  3106. Debounces.NoIdl = false
  3107. elseif Grab == true then
  3108. Grab = false
  3109. for i = 1, 20 do
  3110. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3111. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3112. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3113. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3114. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3115. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3116. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3117. if Debounces.on == false then end
  3118. wait()
  3119. end
  3120. if gp ~= nil then
  3121. for i,v in pairs(larm:GetChildren()) do
  3122. if v.Name == "asd" and v:IsA("Weld") then
  3123. v:Remove()
  3124. end
  3125. end
  3126. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3127. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3128. bv.P = 125000
  3129. bv.velocity = char.Head.CFrame.lookVector * 200
  3130. for i = 1, 12 do
  3131. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3132. if Debounces.on == false then end
  3133. wait()
  3134. end
  3135. ht=nil
  3136. Spawn(function()
  3137. wait(0.5)
  3138. bv:Destroy()
  3139. end)
  3140. Debounces.on = false
  3141. Debounces.NoIdl = false
  3142. elseif ht == nil then wait()
  3143. Grab = false
  3144. Debounces.on = false
  3145. Debounces.NoIdl = false
  3146. end
  3147. end
  3148. end
  3149. end)
  3150. ----------------------------------------------------
  3151. mouse.KeyDown:connect(function(key)
  3152. if string.byte(key) == 52 then
  3153. char.Humanoid.WalkSpeed = 21
  3154. end
  3155. end)
  3156. mouse.KeyUp:connect(function(key)
  3157. if string.byte(key) == 52 then
  3158. char.Humanoid.WalkSpeed = 5
  3159. end
  3160. end)
  3161. ----------------------------------------------------
  3162. local animpose = "Idle"
  3163. local lastanimpose = "Idle"
  3164. local sine = 0
  3165. local change = 1
  3166. local val = 0
  3167. local ffing = false
  3168. ----------------------------------------------------
  3169. --[[x = Instance.new("Sound", char)
  3170. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3171. x.Looped = true
  3172. x.Volume = 1
  3173. x.Pitch = 1
  3174. local footsteps = false]]--
  3175. -------------------------------
  3176. game:GetService("RunService").RenderStepped:connect(function()
  3177. --[[if char.Humanoid.Jump == true then
  3178. jump = true
  3179. else
  3180. jump = false
  3181. end]]
  3182. char.Humanoid.FreeFalling:connect(function(f)
  3183. if f then
  3184. ffing = true
  3185. else
  3186. ffing = false
  3187. end
  3188. end)
  3189. sine = sine + change
  3190. if jumpn == true then
  3191. animpose = "Jumping"
  3192. elseif ffing == true then
  3193. animpose = "Freefalling"
  3194. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3195. animpose = "Idle"
  3196. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3197. animpose = "Walking"
  3198. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3199. animpose = "Running"
  3200. end
  3201. if animpose ~= lastanimpose then
  3202. sine = 0
  3203. if Debounces.NoIdl == false then
  3204. if animpose == "Idle" then
  3205. for i = 1, 2 do
  3206. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3207. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3208. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3209. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3210. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3211. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3212. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3213. end
  3214. elseif animpose == "Walking" then
  3215. for i = 1, 2 do
  3216. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3217. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3218. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3219. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3220. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3221. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3222. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3223. end
  3224. elseif animpose == "Running" then
  3225. for i = 1, 2 do
  3226. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3227. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3228. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3229. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3230. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3231. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3232. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3233. end
  3234. wait()
  3235. end
  3236. else
  3237. end
  3238. end
  3239. lastanimpose = animpose
  3240. if Debounces.NoIdl == false then
  3241. if animpose == "Idle" then
  3242. if stanceToggle == "Normal" then
  3243. change = 0.5
  3244. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3245. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3246. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3247. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3248. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3249. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3250. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3251. elseif stanceToggle == "Sitting" then
  3252. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3253. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3254. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3255. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3256. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3257. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3258. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3259. end
  3260. elseif animpose == "Walking" then
  3261. if stanceToggle == "Normal" then
  3262. change = 1
  3263. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3264. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3265. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3266. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3267. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3268. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3269. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3270. end
  3271. elseif animpose == "Running" then
  3272. change = 1
  3273. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3274. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3275. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3276. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3277. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3278. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3279. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3280. end
  3281. end
  3282. --[[if animpose == "Walking" then
  3283. if footsteps == false then
  3284. x:Play()
  3285. footsteps = true
  3286. end
  3287. x.Pitch = 1.1
  3288. elseif animpose == "Idle" then
  3289. x:Stop()
  3290. footsteps = false
  3291. elseif animpose == "Running" then
  3292. x.Pitch = 1.2
  3293. if footsteps == false then
  3294. x:Play()
  3295. footsteps = true
  3296. end
  3297. end]]--
  3298. end)
  3299. game.Players.LocalPlayer.Humanoid.MaxHealth = 10000000
  3300. wait()
  3301. game.Players.LocalPlayer.Humanoid.Health = 10000000
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement