PKMN-Rias

Pokemon Shuffle - New Main/Expert Stages 2/13/18 Update

Feb 13th, 2018
476
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 55.94 KB | None | 0 0
  1. Stage Index 671
  2. Pokemon: Deerling (Winter Form) (index 631)
  3. HP: 25725
  4. Moves: 12
  5. Experience: 12
  6. Catchability: 1% + 3%/move
  7. # of Support Pokemon: 4
  8. Default Supports: Pidgey, Happiny, Azurill, Pichu
  9. Pika-Difficulty: 0
  10. Rank Requirements: 6 / 3 / 1
  11. Coin reward (first clear): 100
  12. Coin reward (repeat clear): 30
  13. Background ID: 13
  14. Soundtrack: bgm-stage-normal
  15. Layout Index: 3595
  16. Cost to play the stage: 1 Heart
  17. Items Available: M+5, EXP, MS, C-1, DD
  18.  
  19. === Countdown 1 Index 2144 ===
  20. Switch countdown after disrupting 2 times. Do these disruptions in order every 2 moves:
  21. ** Disruption Index 3250
  22. Fill the 6x2 area at A3 with this:
  23. Deerling (Summer Form), Deerling (Summer Form), Nothing, Nothing, Nothing, Nothing
  24. Nothing, Nothing, Nothing, Nothing, Deerling (Autumn Form), Deerling (Autumn Form)
  25.  
  26. ** Disruption Index 3251
  27. Fill the 2x6 area at C1 with this:
  28. Nothing, Deerling (Spring Form)
  29. Nothing, Deerling (Spring Form)
  30. Nothing, Nothing
  31. Nothing, Nothing
  32. Deerling (Winter Form), Nothing
  33. Deerling (Winter Form), Nothing
  34.  
  35.  
  36. === Countdown 2 Index 2145 ===
  37. Do these disruptions in order every 3 moves:
  38. ** Disruption Index 3252
  39. Fill the 2x2 area at A1 with this:
  40. Deerling (Summer Form), Deerling (Autumn Form)
  41. Deerling (Spring Form), Deerling (Winter Form)
  42.  
  43. ** Disruption Index 3253
  44. Fill the 2x2 area at E5 with this:
  45. Deerling (Summer Form), Deerling (Autumn Form)
  46. Deerling (Spring Form), Deerling (Winter Form)
  47.  
  48.  
  49. Stage Index 672
  50. Pokemon: Honedge (index 739)
  51. HP: 9240
  52. Moves: 16
  53. Experience: 16
  54. Catchability: 9% + 6%/move
  55. # of Support Pokemon: 4
  56. Default Supports: Pidgey, Happiny, Azurill, Pichu
  57. Pika-Difficulty: 0
  58. Rank Requirements: 8 / 4 / 1
  59. Coin reward (first clear): 100
  60. Coin reward (repeat clear): 30
  61. Background ID: 13
  62. Soundtrack: bgm-stage-fun
  63. Layout Index: 3601
  64. Cost to play the stage: 1 Heart
  65. Drop Items: PSB / PSB / PSB
  66. Drop Rates: 0.25 / 0.125 / 0.0625
  67. Items Available: M+5, EXP, MS, C-1, DD
  68.  
  69. === Countdown 1 Index 2146 ===
  70. Switch countdown after disrupting 1 time. Choose one of these disruptions every 7 moves:
  71. ** Disruption Index 3254
  72. Disruption Pattern Index 672:
  73. Nothing, Rock, Nothing, Nothing, Rock, Nothing
  74. Nothing, Rock, Nothing, Nothing, Rock, Nothing
  75. Nothing, Rock, Nothing, Nothing, Rock, Nothing
  76. Nothing, Rock, Nothing, Nothing, Rock, Nothing
  77. Nothing, Rock, Nothing, Nothing, Rock, Nothing
  78. Nothing, Rock, Nothing, Nothing, Rock, Nothing
  79.  
  80.  
  81. === Countdown 2 Index 2147 ===
  82. Do these disruptions in order every 3 moves:
  83. ** Disruption Index 3255
  84. Fill the 6x2 area at A1 with this:
  85. Nothing, Nothing, Rock, Nothing, Nothing, Rock
  86. Nothing, Rock, Nothing, Nothing, Rock, Nothing
  87.  
  88. ** Disruption Index 3256
  89. Fill the 6x2 area at A1 with this:
  90. Nothing, Rock, Nothing, Nothing, Rock, Nothing
  91. Nothing, Nothing, Rock, Nothing, Nothing, Rock
  92.  
  93.  
  94. Stage Index 673
  95. Pokemon: Lillipup (index 548)
  96. HP: 12600
  97. Moves: 8
  98. Experience: 8
  99. Catchability: 9% + 8%/move
  100. # of Support Pokemon: 3
  101. Default Supports: Pidgey, Happiny, Azurill
  102. Pika-Difficulty: 0
  103. Rank Requirements: 4 / 2 / 1
  104. Coin reward (first clear): 100
  105. Coin reward (repeat clear): 30
  106. Background ID: 13
  107. Soundtrack: bgm-stage-easy
  108. Layout Index: 3607
  109. Cost to play the stage: 1 Heart
  110. Drop Items: PSB / PSB / PSB
  111. Drop Rates: 0.5 / 0.25 / 0.015625
  112. Items Available: M+5, EXP, MS, C-1, DD
  113.  
  114. === Countdown 1 Index 2148 ===
  115. Switch countdown after disrupting 1 time. Choose one of these disruptions every 2 moves:
  116. ** Disruption Index 3257
  117. Disruption Pattern Index 673:
  118. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  119. Nothing, Nothing, Nothing, Rock, Nothing, Nothing
  120. Nothing, Rock, Rock, Support #3, Rock, Rock
  121. Nothing, Rock, Support #2, Lillipup, Support #2, Rock
  122. Nothing, Rock, Rock, Support #3, Rock, Rock
  123. Nothing, Nothing, Nothing, Rock, Nothing, Nothing
  124.  
  125.  
  126. === Countdown 2 Index 45 ===
  127. Choose one of these disruptions every 3 moves:
  128. ** Disruption Index 138
  129. Fill a random 6x6 area with 3 Block
  130.  
  131.  
  132. Stage Index 674
  133. Pokemon: Sawsbuck (Winter Form) (index 635)
  134. HP: 46899
  135. Moves: 20
  136. Experience: 20
  137. Catchability: 7% + 7%/move
  138. # of Support Pokemon: 4
  139. Default Supports: Block, Buneary, Happiny, Minccino
  140. Pika-Difficulty: 3
  141. Rank Requirements: 10 / 5 / 1
  142. Coin reward (first clear): 100
  143. Coin reward (repeat clear): 30
  144. Background ID: 13
  145. Soundtrack: bgm-stage-hard
  146. Layout Index: 3619
  147. Cost to play the stage: 1 Heart
  148. Items Available: M+5, EXP, MS, C-1, DD
  149.  
  150. === Countdown 1 Index 2149 ===
  151. Switch countdown after disrupting 2 times. Do these disruptions in order if Combo >= 3:
  152. ** Disruption Index 3258
  153. Disruption Pattern Index 674:
  154. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  155. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  156. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing [Barrier]
  157. Nothing, Nothing, Nothing, Nothing [Barrier], Nothing [Barrier], Nothing
  158. Nothing, Nothing [Barrier], Nothing [Barrier], Nothing, Nothing, Nothing
  159. Nothing [Barrier], Nothing [Barrier], Nothing, Nothing, Nothing, Nothing
  160.  
  161. ** Disruption Index 3259
  162. Disruption Pattern Index 674:
  163. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  164. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  165. Nothing [Barrier], Nothing, Nothing, Nothing, Nothing, Nothing
  166. Nothing, Nothing [Barrier], Nothing [Barrier], Nothing, Nothing, Nothing
  167. Nothing, Nothing, Nothing, Nothing [Barrier], Nothing [Barrier], Nothing
  168. Nothing, Nothing, Nothing, Nothing, Nothing [Barrier], Nothing [Barrier]
  169.  
  170.  
  171. === Countdown 2 Index 77 ===
  172. Switch countdown after disrupting 2 times. Choose one of these disruptions every 3 moves:
  173. ** Disruption Index 181
  174. Fill a random 2x2 area with 4 Barrier
  175.  
  176.  
  177. === Countdown 3 Index 2150 ===
  178. Switch countdown after disrupting 2 times. Do these disruptions in order every 3 moves:
  179. ** Disruption Index 3260
  180. Disruption Pattern Index 674:
  181. Nothing [Barrier], Nothing, Nothing, Nothing, Nothing, Nothing [Barrier]
  182. Nothing [Barrier], Nothing, Nothing, Nothing, Nothing, Nothing [Barrier]
  183. Nothing [Barrier], Nothing, Nothing, Nothing, Nothing, Nothing [Barrier]
  184. Nothing [Barrier], Nothing, Nothing, Nothing, Nothing, Nothing [Barrier]
  185. Nothing [Barrier], Nothing, Nothing, Nothing, Nothing, Nothing [Barrier]
  186. Nothing [Barrier], Nothing, Nothing, Nothing, Nothing, Nothing [Barrier]
  187.  
  188. ** Disruption Index 3261
  189. Disruption Pattern Index 674:
  190. Nothing [Barrier], Nothing, Nothing, Nothing, Nothing [Barrier], Nothing
  191. Nothing, Nothing [Barrier], Nothing, Nothing, Nothing, Nothing
  192. Nothing, Nothing, Nothing [Barrier], Nothing, Nothing [Barrier], Nothing
  193. Nothing, Nothing [Barrier], Nothing, Nothing, Nothing, Nothing [Barrier]
  194. Nothing, Nothing, Nothing, Nothing, Nothing [Barrier], Nothing
  195. Nothing, Nothing [Barrier], Nothing, Nothing [Barrier], Nothing, Nothing
  196.  
  197.  
  198. Stage Index 675
  199. Pokemon: Doublade (index 740)
  200. HP: 19845
  201. Moves: 10
  202. Experience: 10
  203. Catchability: 8% + 6%/move
  204. # of Support Pokemon: 4
  205. Default Supports: Pidgey, Happiny, Azurill, Pichu
  206. Pika-Difficulty: 0
  207. Rank Requirements: 5 / 2 / 1
  208. Coin reward (first clear): 100
  209. Coin reward (repeat clear): 30
  210. Background ID: 13
  211. Soundtrack: bgm-stage-normal
  212. Layout Index: 3625
  213. Cost to play the stage: 1 Heart
  214. Drop Items: PSB / PSB / PSB
  215. Drop Rates: 0.25 / 0.125 / 0.0625
  216. Items Available: M+5, EXP, MS, C-1, DD
  217.  
  218. === Countdown 1 Index 2151 ===
  219. Switch countdown after disrupting 2 times. Do these disruptions in order every 3 moves:
  220. ** Disruption Index 3262
  221. Fill the 3x3 area at C4 with this:
  222. Nothing, Nothing, Block
  223. Nothing, Block, Nothing
  224. Block, Nothing, Nothing
  225.  
  226. ** Disruption Index 3263
  227. Fill the 3x3 area at B1 with this:
  228. Block, Nothing, Nothing
  229. Nothing, Block, Nothing
  230. Nothing, Nothing, Block
  231.  
  232.  
  233. === Countdown 2 Index 2152 ===
  234. Choose one of these disruptions every 2 moves:
  235. ** Disruption Index 3264
  236. Disruption Pattern Index 675:
  237. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  238. Nothing, Block, Block, Block, Block, Nothing
  239. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  240. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  241. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  242. Block, Block, Block, Block, Block, Block
  243.  
  244.  
  245. Stage Index 676
  246. Pokemon: Herdier (index 549)
  247. HP: 22740
  248. Moves: 10
  249. Experience: 10
  250. Catchability: 7% + 9%/move
  251. # of Support Pokemon: 4
  252. Default Supports: Pidgey, Happiny, Azurill, Pichu
  253. Pika-Difficulty: 0
  254. Rank Requirements: 5 / 2 / 1
  255. Coin reward (first clear): 100
  256. Coin reward (repeat clear): 30
  257. Background ID: 13
  258. Soundtrack: bgm-stage-fun
  259. Layout Index: 3637
  260. Cost to play the stage: 1 Heart
  261. Drop Items: PSB / PSB / PSB
  262. Drop Rates: 0.5 / 0.25 / 0.015625
  263. Items Available: M+5, EXP, MS, C-1, DD
  264.  
  265. === Countdown 1 Index 2153 ===
  266. Switch countdown after disrupting 1 time. Choose one of these disruptions if Combo >= 3:
  267. ** Disruption Index 3265
  268. Disruption Pattern Index 676:
  269. Nothing, Rock, Arcanine, Herdier, Rock, Nothing
  270. Nothing, Arcanine, Herdier, Herdier, Arcanine, Nothing
  271. Nothing, Arcanine, Herdier, Rock, Arcanine, Nothing
  272. Rock, Rock, Arcanine, Herdier, Rock, Rock
  273. Nothing, Arcanine, Arcanine, Herdier, Arcanine, Nothing
  274. Nothing, Rock, Herdier, Arcanine, Arcanine, Nothing
  275.  
  276.  
  277. === Countdown 2 Index 401 ===
  278. Switch countdown after disrupting 1 time. Choose one of these disruptions every 3 moves:
  279. ** Disruption Index 557
  280. Fill the 2x6 area at C1 with this:
  281. Rock, Nothing
  282. Nothing, Rock
  283. Rock, Nothing
  284. Nothing, Rock
  285. Rock, Nothing
  286. Nothing, Rock
  287.  
  288.  
  289. === Countdown 3 Index 29 ===
  290. Choose one of these disruptions every 3 moves:
  291. ** Disruption Index 108
  292. Fill the 6x1 area at A1 with this:
  293. Rock, Rock, Rock, Rock, Rock, Rock
  294.  
  295. ** Disruption Index 109
  296. Fill the 6x1 area at A2 with this:
  297. Rock, Rock, Rock, Rock, Rock, Rock
  298.  
  299. ** Disruption Index 110
  300. Fill the 6x1 area at A3 with this:
  301. Rock, Rock, Rock, Rock, Rock, Rock
  302.  
  303. ** Disruption Index 111
  304. Fill the 6x1 area at A4 with this:
  305. Rock, Rock, Rock, Rock, Rock, Rock
  306.  
  307. ** Disruption Index 112
  308. Fill the 6x1 area at A5 with this:
  309. Rock, Rock, Rock, Rock, Rock, Rock
  310.  
  311. ** Disruption Index 113
  312. Fill the 6x1 area at A6 with this:
  313. Rock, Rock, Rock, Rock, Rock, Rock
  314.  
  315.  
  316. Stage Index 677
  317. Pokemon: Elgyem (index 656)
  318. HP: 29920
  319. Moves: 16
  320. Experience: 16
  321. Catchability: 10% + 5%/move
  322. # of Support Pokemon: 3
  323. Default Supports: Pidgey, Happiny, Azurill
  324. Pika-Difficulty: 0
  325. Rank Requirements: 8 / 4 / 1
  326. Coin reward (first clear): 100
  327. Coin reward (repeat clear): 30
  328. Background ID: 13
  329. Soundtrack: bgm-stage-easy
  330. Layout Index: 0
  331. Cost to play the stage: 1 Heart
  332. Drop Items: PSB / PSB / PSB
  333. Drop Rates: 0.5 / 0.25 / 0.015625
  334. Items Available: M+5, EXP, MS, C-1, DD
  335.  
  336. === Countdown 1 Index 2154 ===
  337. Start counter at 0. Switch countdown after disrupting 2 times. Choose one of these disruptions every 3 moves:
  338. ** Disruption Index 3266
  339. Disruption Pattern Index 677:
  340. Nothing, Elgyem, Nothing, Nothing, Nothing, Elgyem
  341. Elgyem, Block, Elgyem, Nothing, Elgyem, Block
  342. Elgyem, Elgyem, Block, Nothing, Block, Elgyem
  343. Nothing, Elgyem, Elgyem, Nothing, Elgyem, Elgyem
  344. Nothing, Nothing, Elgyem, Nothing, Elgyem, Nothing
  345. Elgyem, Nothing, Nothing, Nothing, Nothing, Nothing
  346.  
  347.  
  348. === Countdown 2 Index 2155 ===
  349. Switch countdown after disrupting 1 time. Choose one of these disruptions every 3 moves:
  350. ** Disruption Index 3267
  351. Disruption Pattern Index 677:
  352. Nothing, Nothing, Elgyem, Nothing, Nothing, Nothing
  353. Nothing, Elgyem, Elgyem, Nothing, Nothing, Nothing
  354. Elgyem, Elgyem, Block, Elgyem, Nothing, Nothing
  355. Nothing, Nothing, Elgyem, Elgyem, Nothing, Nothing
  356. Nothing, Nothing, Nothing, Nothing, Elgyem, Elgyem
  357. Nothing, Nothing, Nothing, Elgyem, Nothing, Nothing
  358.  
  359.  
  360. === Countdown 3 Index 2156 ===
  361. Do these disruptions in order every 4 moves:
  362. ** Disruption Index 3268
  363. Disruption Pattern Index 677:
  364. Nothing, Nothing, Nothing, Elgyem, Elgyem, Nothing
  365. Nothing, Nothing, Elgyem, Rock, Rock, Rock
  366. Nothing, Nothing, Rock, Support #2, Support #3, Support #1
  367. Nothing, Nothing, Rock, Support #2, Support #3, Support #1
  368. Nothing, Nothing, Rock, Rock, Block, Rock
  369. Nothing, Nothing, Rock, Support #2, Support #3, Support #1
  370.  
  371. ** Disruption Index 3269
  372. Disruption Pattern Index 677:
  373. Nothing, Elgyem, Elgyem, Nothing, Nothing, Nothing
  374. Rock, Rock, Rock, Elgyem, Nothing, Nothing
  375. Support #2, Support #3, Support #1, Rock, Nothing, Nothing
  376. Support #2, Support #3, Support #1, Rock, Nothing, Nothing
  377. Rock, Block, Rock, Rock, Nothing, Nothing
  378. Support #2, Support #3, Support #1, Rock, Nothing, Nothing
  379.  
  380.  
  381. Stage Index 678
  382. Pokemon: Stoutland (index 550)
  383. HP: 15120
  384. Moves: 8
  385. Experience: 8
  386. Catchability: 7% + 8%/move
  387. # of Support Pokemon: 4
  388. Default Supports: Block, Buneary, Happiny, Minccino
  389. Pika-Difficulty: 3
  390. Rank Requirements: 4 / 2 / 1
  391. Coin reward (first clear): 100
  392. Coin reward (repeat clear): 30
  393. Background ID: 13
  394. Soundtrack: bgm-stage-hard
  395. Layout Index: 3643
  396. Cost to play the stage: 1 Heart
  397. Drop Items: PSB / PSB / PSB
  398. Drop Rates: 0.25 / 0.125 / 0.0625
  399. Items Available: M+5, EXP, MS, C-1, DD
  400.  
  401. === Countdown 1 Index 2157 ===
  402. Switch countdown after disrupting 2 times. Do these disruptions in order every 2 moves:
  403. ** Disruption Index 3270
  404. Disruption Pattern Index 678:
  405. Block, Block, Rock, Rock, Block, Block
  406. Block, Block, Rock, Rock, Block, Block
  407. Rock, Rock, Nothing, Nothing, Rock, Rock
  408. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  409. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  410. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  411.  
  412.  
  413. === Countdown 2 Index 2158 ===
  414. Choose one of these disruptions every 3 moves:
  415. ** Disruption Index 3271
  416. Disruption Pattern Index 678:
  417. Block, Block, Rock, Rock, Block, Block
  418. Block, Block, Rock, Rock, Block, Block
  419. Nothing, Block, Rock, Rock, Block, Nothing
  420. Nothing, Nothing, Rock, Rock, Nothing, Nothing
  421. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  422. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  423.  
  424.  
  425. Stage Index 679
  426. Pokemon: Drilbur (index 571)
  427. HP: 10500
  428. Moves: 10
  429. Experience: 10
  430. Catchability: 6% + 8%/move
  431. # of Support Pokemon: 4
  432. Default Supports: Pidgey, Happiny, Azurill, Pichu
  433. Pika-Difficulty: 0
  434. Rank Requirements: 5 / 2 / 1
  435. Coin reward (first clear): 100
  436. Coin reward (repeat clear): 30
  437. Background ID: 13
  438. Soundtrack: bgm-stage-normal
  439. Layout Index: 3649
  440. Cost to play the stage: 1 Heart
  441. Drop Items: PSB / PSB / PSB
  442. Drop Rates: 0.25 / 0.125 / 0.0625
  443. Items Available: M+5, EXP, MS, C-1, DD
  444.  
  445. === Countdown 1 Index 2159 ===
  446. Start counter at 0. Switch countdown after disrupting 2 times. Choose one of these disruptions every 3 moves:
  447. ** Disruption Index 3272
  448. Fill the 1x6 area at B1 with this:
  449. Rock
  450. Rock
  451. Rock
  452. Rock
  453. Rock
  454. Rock
  455.  
  456. ** Disruption Index 3273
  457. Fill the 1x6 area at E1 with this:
  458. Rock
  459. Rock
  460. Rock
  461. Rock
  462. Rock
  463. Rock
  464.  
  465.  
  466. === Countdown 2 Index 2160 ===
  467. Choose one of these disruptions every 4 moves:
  468. ** Disruption Index 3274
  469. Disruption Pattern Index 679:
  470. Rock, Nothing, Nothing, Nothing, Nothing, Rock
  471. Rock, Nothing, Nothing, Nothing, Nothing, Rock
  472. Rock, Rock, Nothing, Nothing, Rock, Rock
  473. Rock, Rock, Drilbur, Drilbur, Rock, Rock
  474. Rock, Rock, Drilbur, Drilbur, Rock, Rock
  475. Rock, Rock, Rock, Rock, Rock, Rock
  476.  
  477.  
  478. Stage Index 680
  479. Pokemon: Aegislash (index 741)
  480. HP: 32397
  481. Moves: 21
  482. Experience: 21
  483. Catchability: 8% + 9%/move
  484. # of Support Pokemon: 4
  485. Default Supports: Block, Buneary, Happiny, Minccino
  486. Pika-Difficulty: 4
  487. Rank Requirements: 10 / 5 / 1
  488. Coin reward (first clear): 100
  489. Coin reward (repeat clear): 30
  490. Background ID: 13
  491. Soundtrack: bgm-stage-hard
  492. Layout Index: 3655
  493. Cost to play the stage: 1 Heart
  494. Drop Items: PSB / PSB / PSB
  495. Drop Rates: 0.25 / 0.03125 / 0.015625
  496. Items Available: M+5, EXP, MS, C-1, DD
  497.  
  498. === Countdown 1 Index 2161 ===
  499. Switch countdown after disrupting 2 times. Do these disruptions in order every 2 moves:
  500. ** Disruption Index 3275
  501. Disruption Pattern Index 680:
  502. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  503. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  504. Nothing, Nothing, Aegislash, Aegislash, Nothing, Nothing
  505. Nothing, Nothing, Aegislash, Aegislash, Nothing, Nothing
  506. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  507. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  508.  
  509. ** Disruption Index 3276
  510. Disruption Pattern Index 680:
  511. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  512. Nothing, Nothing, Block, Block, Nothing, Nothing
  513. Nothing, Block, Aegislash, Aegislash, Block, Nothing
  514. Nothing, Block, Aegislash, Aegislash, Block, Nothing
  515. Nothing, Nothing, Block, Block, Nothing, Nothing
  516. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  517.  
  518.  
  519. === Countdown 2 Index 48 ===
  520. Switch countdown after disrupting 1 time. Choose one of these disruptions every 3 moves:
  521. ** Disruption Index 153
  522. Fill the 6x1 area at A1 with this:
  523. Block, Block, Block, Block, Block, Block
  524.  
  525. ** Disruption Index 154
  526. Fill the 6x1 area at A2 with this:
  527. Block, Block, Block, Block, Block, Block
  528.  
  529. ** Disruption Index 155
  530. Fill the 6x1 area at A3 with this:
  531. Block, Block, Block, Block, Block, Block
  532.  
  533. ** Disruption Index 156
  534. Fill the 6x1 area at A4 with this:
  535. Block, Block, Block, Block, Block, Block
  536.  
  537. ** Disruption Index 157
  538. Fill the 6x1 area at A5 with this:
  539. Block, Block, Block, Block, Block, Block
  540.  
  541. ** Disruption Index 158
  542. Fill the 6x1 area at A6 with this:
  543. Block, Block, Block, Block, Block, Block
  544.  
  545.  
  546. === Countdown 3 Index 2162 ===
  547. Switch countdown after disrupting 1 time. Choose one of these disruptions every 3 moves:
  548. ** Disruption Index 3277
  549. Disruption Pattern Index 680:
  550. Nothing, Block, Block, Block, Block, Nothing
  551. Nothing, Block, Block, Block, Block, Nothing
  552. Nothing, Nothing, Block, Block, Nothing, Nothing
  553. Nothing, Nothing, Block, Block, Nothing, Nothing
  554. Nothing, Nothing, Block, Block, Nothing, Nothing
  555. Nothing, Nothing, Block, Block, Nothing, Nothing
  556.  
  557.  
  558. Stage Index 681
  559. Pokemon: Beheeyem (index 657)
  560. HP: 22680
  561. Moves: 10
  562. Experience: 10
  563. Catchability: 5% + 8%/move
  564. # of Support Pokemon: 4
  565. Default Supports: Pidgey, Happiny, Azurill, Pichu
  566. Pika-Difficulty: 0
  567. Rank Requirements: 5 / 2 / 1
  568. Coin reward (first clear): 100
  569. Coin reward (repeat clear): 30
  570. Background ID: 13
  571. Soundtrack: bgm-stage-normal
  572. Layout Index: 3667
  573. Cost to play the stage: 1 Heart
  574. Drop Items: PSB / PSB / PSB
  575. Drop Rates: 0.5 / 0.25 / 0.015625
  576. Items Available: M+5, EXP, MS, C-1, DD
  577.  
  578. === Countdown 1 Index 67 ===
  579. Switch countdown after disrupting 2 times. Choose one of these disruptions every 2 moves:
  580. ** Disruption Index 176
  581. Fill a random 6x6 area with 3 Barrier
  582.  
  583.  
  584. === Countdown 2 Index 2163 ===
  585. Do these disruptions in order every 3 moves:
  586. ** Disruption Index 3278
  587. Fill the 4x2 area at B1 with this:
  588. Barrier, Nothing, Nothing, Barrier
  589. Barrier, Nothing, Nothing, Barrier
  590.  
  591. ** Disruption Index 3279
  592. Fill the 4x2 area at B5 with this:
  593. Barrier, Nothing, Nothing, Barrier
  594. Barrier, Nothing, Nothing, Barrier
  595.  
  596.  
  597. Stage Index 682
  598. Pokemon: Rufflet (index 678)
  599. HP: 14280
  600. Moves: 12
  601. Experience: 12
  602. Catchability: 7% + 5%/move
  603. # of Support Pokemon: 4
  604. Default Supports: Pidgey, Happiny, Azurill, Pichu
  605. Pika-Difficulty: 0
  606. Rank Requirements: 6 / 3 / 1
  607. Coin reward (first clear): 100
  608. Coin reward (repeat clear): 30
  609. Background ID: 13
  610. Soundtrack: bgm-stage-easy
  611. Layout Index: 3673
  612. Cost to play the stage: 1 Heart
  613. Drop Items: PSB / PSB / PSB
  614. Drop Rates: 0.25 / 0.125 / 0.0625
  615. Items Available: M+5, EXP, MS, C-1, DD
  616.  
  617. === Countdown 1 Index 2164 ===
  618. Switch countdown after disrupting 2 times. Do these disruptions in order every 1 move:
  619. ** Disruption Index 3280
  620. Disruption Pattern Index 682:
  621. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  622. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  623. Braviary, Nothing, Nothing, Braviary, Nothing, Nothing
  624. Braviary, Nothing, Nothing, Braviary, Nothing, Nothing
  625. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  626. Braviary, Nothing, Nothing, Braviary, Nothing, Nothing
  627.  
  628. ** Disruption Index 3281
  629. Disruption Pattern Index 682:
  630. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  631. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  632. Nothing, Nothing, Nothing, Braviary, Braviary, Nothing
  633. Nothing, Nothing, Nothing, Braviary, Braviary, Nothing
  634. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  635. Nothing, Nothing, Nothing, Braviary, Braviary, Nothing
  636.  
  637.  
  638. === Countdown 2 Index 2165 ===
  639. Do these disruptions in order every 3 moves:
  640. ** Disruption Index 3282
  641. Disruption Pattern Index 682:
  642. Rufflet, Nothing, Rufflet, Nothing, Nothing, Nothing
  643. Nothing, Rufflet, Rufflet, Nothing, Nothing, Nothing
  644. Rufflet, Rufflet, Rock, Nothing, Nothing, Nothing
  645. Nothing, Rock, Rufflet, Nothing, Nothing, Nothing
  646. Rufflet, Rufflet, Rock, Nothing, Nothing, Nothing
  647. Nothing, Rufflet, Rufflet, Nothing, Nothing, Nothing
  648.  
  649. ** Disruption Index 3283
  650. Disruption Pattern Index 682:
  651. Nothing, Nothing, Nothing, Rufflet, Nothing, Rufflet
  652. Nothing, Nothing, Nothing, Rufflet, Rufflet, Nothing
  653. Nothing, Nothing, Nothing, Rock, Rufflet, Rufflet
  654. Nothing, Nothing, Nothing, Rufflet, Rock, Nothing
  655. Nothing, Nothing, Nothing, Rock, Rufflet, Rufflet
  656. Nothing, Nothing, Nothing, Rufflet, Rufflet, Nothing
  657.  
  658.  
  659. Stage Index 683
  660. Pokemon: Excadrill (index 572)
  661. HP: 26950
  662. Moves: 15
  663. Experience: 15
  664. Catchability: 6% + 5%/move
  665. # of Support Pokemon: 4
  666. Default Supports: Block, Buneary, Happiny, Minccino
  667. Pika-Difficulty: 3
  668. Rank Requirements: 7 / 3 / 1
  669. Coin reward (first clear): 100
  670. Coin reward (repeat clear): 30
  671. Background ID: 13
  672. Soundtrack: bgm-stage-hard
  673. Layout Index: 3691
  674. Cost to play the stage: 1 Heart
  675. Drop Items: PSB / PSB / PSB
  676. Drop Rates: 0.25 / 0.125 / 0.0625
  677. Items Available: M+5, EXP, MS, C-1, DD
  678.  
  679. === Countdown 1 Index 2166 ===
  680. Start counter at 0. Switch countdown after disrupting 2 times. Choose one of these disruptions every 2 moves:
  681. ** Disruption Index 3284
  682. Disruption Pattern Index 683:
  683. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  684. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  685. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  686. Nothing, Nothing, Nothing, Block, Nothing, Nothing
  687. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  688. Block, Block, Block, Block, Block, Block
  689.  
  690.  
  691. === Countdown 2 Index 2167 ===
  692. Switch countdown after disrupting 2 times. Do these disruptions in order every 3 moves:
  693. ** Disruption Index 3285
  694. Fill the 3x3 area at D1 with this:
  695. Block, Block, Nothing
  696. Block, Block, Block
  697. Block, Nothing, Nothing
  698.  
  699. ** Disruption Index 3286
  700. Fill the 3x3 area at A4 with this:
  701. Block, Block, Nothing
  702. Block, Block, Block
  703. Block, Nothing, Nothing
  704.  
  705.  
  706. === Countdown 3 Index 2168 ===
  707. Switch countdown when HP <= 1. Choose one of these disruptions every 2 moves:
  708. ** Disruption Index 3287
  709. Fill the 4x2 area at B4 with this:
  710. Block, Rock, Block, Rock
  711. Block, Rock, Block, Rock
  712.  
  713.  
  714. Stage Index 684
  715. Pokemon: Braviary (index 679)
  716. HP: 23630
  717. Moves: 8
  718. Experience: 8
  719. Catchability: 5% + 10%/move
  720. # of Support Pokemon: 4
  721. Default Supports: Pidgey, Happiny, Azurill, Pichu
  722. Pika-Difficulty: 0
  723. Rank Requirements: 4 / 2 / 1
  724. Coin reward (first clear): 100
  725. Coin reward (repeat clear): 30
  726. Background ID: 13
  727. Soundtrack: bgm-stage-fun
  728. Layout Index: 3697
  729. Cost to play the stage: 1 Heart
  730. Drop Items: PSB / PSB / PSB
  731. Drop Rates: 0.25 / 0.03125 / 0.015625
  732. Items Available: M+5, EXP, MS, C-1, DD
  733.  
  734. === Countdown 1 Index 2169 ===
  735. Switch countdown after disrupting 1 time. Choose one of these disruptions every 4 moves:
  736. ** Disruption Index 3288
  737. Disruption Pattern Index 684:
  738. Nothing, Nothing, Unfezant (Male), Nothing, Nothing, Nothing
  739. Nothing, Rock, Unfezant (Male), Nothing, Nothing, Unfezant (Male)
  740. Rock, Braviary, Rock, Braviary, Braviary, Unfezant (Male)
  741. Braviary, Nothing, Braviary, Rock, Rock, Rock
  742. Rock, Braviary, Rock, Braviary, Braviary, Unfezant (Male)
  743. Braviary, Rock, Unfezant (Male), Braviary, Braviary, Nothing
  744.  
  745.  
  746. === Countdown 2 Index 10 ===
  747. Choose one of these disruptions if Combo >= 3:
  748. ** Disruption Index 9
  749. Fill a random 6x2 area with 4 Braviary
  750.  
  751.  
  752. Stage Index 685
  753. Pokemon: Rayquaza (Shiny) (index 833)
  754. HP: 62887
  755. Moves: 20
  756. Experience: 22
  757. Catchability: 8% + 5%/move
  758. # of Support Pokemon: 4
  759. Default Supports: Block, Buneary, Happiny, Minccino
  760. Pika-Difficulty: 5
  761. Rank Requirements: 10 / 5 / 1
  762. Coin reward (first clear): 100
  763. Coin reward (repeat clear): 30
  764. Background ID: 13
  765. Soundtrack: bgm-stage-legend
  766. Layout Index: 3709
  767. Cost to play the stage: 1 Heart
  768. Drop Items: PSB / PSB / PSB
  769. Drop Rates: 0.5 / 0.25 / 0.015625
  770. Items Available: M+5, EXP, MS, C-1, DD
  771.  
  772. === Countdown 1 Index 2170 ===
  773. Switch countdown after disrupting 2 times. Do these disruptions in order every 2 moves:
  774. ** Disruption Index 3289
  775. Disruption Pattern Index 685:
  776. Raikou, Raikou [Barrier], Nothing [Barrier], Nothing [Barrier], Nothing [Barrier], Raikou
  777. Nothing [Barrier], Nothing, Nothing, Nothing, Nothing, Nothing [Barrier]
  778. Nothing [Barrier], Nothing, Nothing, Nothing, Nothing, Nothing [Barrier]
  779. Nothing [Barrier], Nothing, Nothing, Nothing, Nothing, Nothing [Barrier]
  780. Nothing [Barrier], Nothing, Nothing, Nothing, Nothing, Nothing [Barrier]
  781. Raikou, Nothing [Barrier], Nothing [Barrier], Nothing [Barrier], Raikou [Barrier], Raikou
  782.  
  783. ** Disruption Index 3290
  784. Disruption Pattern Index 685:
  785. Nothing, Nothing, Nothing [Barrier], Nothing, Nothing, Nothing
  786. Nothing, Nothing, Nothing [Barrier], Raikou, Nothing, Nothing
  787. Nothing [Barrier], Nothing [Barrier], Nothing, Raikou, Nothing, Nothing
  788. Nothing, Nothing, Nothing, Nothing, Raikou [Barrier], Raikou [Barrier]
  789. Nothing, Nothing, Nothing, Raikou, Nothing, Nothing
  790. Nothing, Nothing, Nothing, Raikou, Nothing, Nothing
  791.  
  792.  
  793. === Countdown 2 Index 2171 ===
  794. Switch countdown after disrupting 2 times. Choose one of these disruptions if Combo >= 2:
  795. ** Disruption Index 182
  796. Fill a random 3x3 area with 3 Barrier
  797.  
  798. ** Disruption Index 449
  799. Fill a random 6x2 area with 4 Barrier
  800.  
  801.  
  802. === Countdown 3 Index 2172 ===
  803. Switch countdown after disrupting 2 times. Do these disruptions in order every 3 moves:
  804. ** Disruption Index 3291
  805. Disruption Pattern Index 685:
  806. Nothing, Raikou, Raikou, Nothing [Barrier], Nothing, Nothing
  807. Nothing, Nothing, Nothing, Nothing [Barrier], Nothing, Nothing
  808. Nothing, Nothing, Nothing, Nothing [Barrier], Nothing [Barrier], Nothing [Barrier]
  809. Nothing, Nothing, Nothing, Nothing [Barrier], Nothing [Barrier], Nothing [Barrier]
  810. Nothing, Nothing, Nothing, Nothing [Barrier], Nothing, Nothing
  811. Nothing, Raikou, Raikou, Nothing [Barrier], Nothing, Nothing
  812.  
  813. ** Disruption Index 3292
  814. Disruption Pattern Index 685:
  815. Nothing, Nothing, Raikou, Nothing, Raikou, Nothing
  816. Nothing [Barrier], Raikou [Barrier], Nothing, Raikou [Barrier], Nothing, Raikou [Barrier]
  817. Nothing [Barrier], Nothing [Barrier], Raikou [Barrier], Nothing [Barrier], Raikou [Barrier], Nothing [Barrier]
  818. Nothing [Barrier], Nothing [Barrier], Raikou [Barrier], Nothing [Barrier], Raikou [Barrier], Nothing [Barrier]
  819. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  820. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  821.  
  822.  
  823. Stage Index 686
  824. Pokemon: Lickitung (index 108)
  825. HP: 19250
  826. Moves: 12
  827. Experience: 12
  828. Catchability: 12% + 3%/move
  829. # of Support Pokemon: 4
  830. Default Supports: Pidgey, Happiny, Azurill, Pichu
  831. Pika-Difficulty: 0
  832. Rank Requirements: 6 / 3 / 1
  833. Coin reward (first clear): 100
  834. Coin reward (repeat clear): 30
  835. Background ID: 13
  836. Soundtrack: bgm-stage-fun
  837. Layout Index: 3715
  838. Cost to play the stage: 1 Heart
  839. Drop Items: PSB / PSB / PSB
  840. Drop Rates: 0.25 / 0.125 / 0.0625
  841. Items Available: M+5, EXP, MS, C-1, DD
  842.  
  843. === Countdown 1 Index 2173 ===
  844. Start counter at 0. Switch countdown after disrupting 1 time. Choose one of these disruptions if Combo >= 7:
  845. ** Disruption Index 3293
  846. Disruption Pattern Index 686:
  847. Munchlax, Lickitung, Munchlax, Grimer, Lickitung, Gastly
  848. Rock, Lickitung, Gastly, Grimer, Lickitung, Rock
  849. Munchlax, Gastly, Support #2, Gastly, Rock, Gastly
  850. Munchlax, Lickitung, Gastly, Grimer, Lickitung, Gastly
  851. Support #3, Lickitung, Munchlax, Rock, Support #3, Support #3
  852. Block [Barrier], Gastly, Munchlax, Grimer, Lickitung, Block [Barrier]
  853.  
  854.  
  855. === Countdown 2 Index 2174 ===
  856. Switch countdown after disrupting 1 time. Choose one of these disruptions if Combo >= 7:
  857. ** Disruption Index 3294
  858. Disruption Pattern Index 686:
  859. Support #2, Rock, Rock [Barrier], Munchlax, Grimer, Support #2
  860. Gastly, Gastly, Lickitung, Rock [Barrier], Grimer, Grimer
  861. Rock, Rock, Lickitung, Munchlax, Rock [Barrier], Rock [Barrier]
  862. Gastly, Gastly, Support #3, Rock, Grimer, Grimer
  863. Gastly, Gastly, Lickitung, Munchlax, Grimer, Grimer
  864. Rock, Grimer, Gastly, Lickitung, Munchlax, Rock
  865.  
  866.  
  867. === Countdown 3 Index 67 ===
  868. Choose one of these disruptions every 3 moves:
  869. ** Disruption Index 176
  870. Fill a random 6x6 area with 3 Barrier
  871.  
  872.  
  873. Stage Index 687
  874. Pokemon: Cleffa (index 173)
  875. HP: 17325
  876. Moves: 10
  877. Experience: 10
  878. Catchability: 8% + 7%/move
  879. # of Support Pokemon: 3
  880. Default Supports: Pidgey, Happiny, Azurill
  881. Pika-Difficulty: 0
  882. Rank Requirements: 5 / 2 / 1
  883. Coin reward (first clear): 100
  884. Coin reward (repeat clear): 30
  885. Background ID: 13
  886. Soundtrack: bgm-stage-easy
  887. Layout Index: 3733
  888. Cost to play the stage: 1 Heart
  889. Drop Items: PSB / PSB / PSB
  890. Drop Rates: 0.25 / 0.125 / 0.0625
  891. Items Available: M+5, EXP, MS, C-1, DD
  892.  
  893. === Countdown 1 Index 2175 ===
  894. Do these disruptions in order if Combo >= 3:
  895. ** Disruption Index 153
  896. Fill the 6x1 area at A1 with this:
  897. Block, Block, Block, Block, Block, Block
  898.  
  899. ** Disruption Index 3295
  900. Fill the 6x2 area at A3 with this:
  901. Block, Block, Block, Nothing, Nothing, Nothing
  902. Nothing, Nothing, Nothing, Block, Block, Block
  903.  
  904. ** Disruption Index 158
  905. Fill the 6x1 area at A6 with this:
  906. Block, Block, Block, Block, Block, Block
  907.  
  908.  
  909. Stage Index 688
  910. Pokemon: Burmy (Sandy Cloak) (index 442)
  911. HP: 16802
  912. Moves: 15
  913. Experience: 15
  914. Catchability: 7% + 6%/move
  915. # of Support Pokemon: 4
  916. Default Supports: Pidgey, Happiny, Azurill, Pichu
  917. Pika-Difficulty: 0
  918. Rank Requirements: 7 / 3 / 1
  919. Coin reward (first clear): 100
  920. Coin reward (repeat clear): 30
  921. Background ID: 13
  922. Soundtrack: bgm-stage-fun
  923. Layout Index: 3757
  924. Cost to play the stage: 1 Heart
  925. Items Available: M+5, EXP, MS, C-1, DD
  926.  
  927. === Countdown 1 Index 2176 ===
  928. Switch countdown after disrupting 1 time. Choose one of these disruptions every 3 moves:
  929. ** Disruption Index 3296
  930. Disruption Pattern Index 688:
  931. Burmy (Sandy Cloak), Nothing, Nothing, Nothing, Nothing, Burmy (Sandy Cloak)
  932. Cyndaquil, Burmy (Sandy Cloak), Burmy (Trash Cloak), Burmy (Plant Cloak), Burmy (Sandy Cloak), Cyndaquil
  933. Cyndaquil, Burmy (Sandy Cloak), Burmy (Trash Cloak), Burmy (Plant Cloak), Burmy (Sandy Cloak), Cyndaquil
  934. Rock, Burmy (Plant Cloak), Rock, Rock, Burmy (Trash Cloak), Rock
  935. Cyndaquil, Burmy (Sandy Cloak), Burmy (Trash Cloak), Burmy (Plant Cloak), Burmy (Sandy Cloak), Cyndaquil
  936. Burmy (Trash Cloak), Burmy (Sandy Cloak), Burmy (Trash Cloak), Burmy (Plant Cloak), Burmy (Sandy Cloak), Burmy (Trash Cloak)
  937.  
  938.  
  939. === Countdown 2 Index 2177 ===
  940. Switch countdown after disrupting 1 time. Choose one of these disruptions if Combo >= 3:
  941. ** Disruption Index 3297
  942. Disruption Pattern Index 688:
  943. Burmy (Plant Cloak), Burmy (Trash Cloak), Burmy (Sandy Cloak), Burmy (Sandy Cloak), Burmy (Trash Cloak), Burmy (Plant Cloak)
  944. Burmy (Sandy Cloak), Burmy (Sandy Cloak), Burmy (Plant Cloak), Burmy (Trash Cloak), Burmy (Sandy Cloak), Burmy (Sandy Cloak)
  945. Burmy (Sandy Cloak), Burmy (Sandy Cloak), Burmy (Trash Cloak), Burmy (Plant Cloak), Burmy (Sandy Cloak), Burmy (Sandy Cloak)
  946. Burmy (Plant Cloak), Burmy (Plant Cloak), Burmy (Sandy Cloak), Burmy (Sandy Cloak), Burmy (Plant Cloak), Burmy (Plant Cloak)
  947. Burmy (Sandy Cloak), Burmy (Sandy Cloak), Burmy (Trash Cloak), Burmy (Plant Cloak), Burmy (Sandy Cloak), Burmy (Sandy Cloak)
  948. Burmy (Sandy Cloak), Burmy (Sandy Cloak), Cyndaquil, Cyndaquil, Burmy (Sandy Cloak), Burmy (Sandy Cloak)
  949.  
  950.  
  951. === Countdown 3 Index 2178 ===
  952. Switch countdown after disrupting 1 time. Choose one of these disruptions every 3 moves:
  953. ** Disruption Index 3298
  954. Disruption Pattern Index 688:
  955. Nothing, Nothing, Cyndaquil, Cyndaquil, Nothing, Nothing
  956. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  957. Nothing, Nothing, Cyndaquil, Cyndaquil, Nothing, Nothing
  958. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  959. Nothing, Nothing, Cyndaquil, Cyndaquil, Nothing, Nothing
  960. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  961.  
  962.  
  963. Stage Index 689
  964. Pokemon: Barboach (index 366)
  965. HP: 7000
  966. Moves: 6
  967. Experience: 6
  968. Catchability: 7% + 6%/move
  969. # of Support Pokemon: 4
  970. Default Supports: Pidgey, Happiny, Azurill, Pichu
  971. Pika-Difficulty: 0
  972. Rank Requirements: 3 / 2 / 1
  973. Coin reward (first clear): 100
  974. Coin reward (repeat clear): 30
  975. Background ID: 13
  976. Soundtrack: bgm-stage-normal
  977. Layout Index: 3763
  978. Cost to play the stage: 1 Heart
  979. Drop Items: PSB / PSB / PSB
  980. Drop Rates: 0.25 / 0.125 / 0.0625
  981. Items Available: M+5, EXP, MS, C-1, DD
  982.  
  983. === Countdown 1 Index 2179 ===
  984. Switch countdown after disrupting 1 time. Do these disruptions in order every 2 moves:
  985. ** Disruption Index 3299
  986. Fill the 6x2 area at A3 with this:
  987. Rock, Nothing, Rock, Nothing, Rock, Nothing
  988. Nothing, Rock, Nothing, Rock, Nothing, Rock
  989.  
  990. ** Disruption Index 3300
  991. Fill the 6x2 area at A5 with this:
  992. Nothing, Rock, Nothing, Rock, Nothing, Rock
  993. Rock, Nothing, Rock, Nothing, Rock, Nothing
  994.  
  995.  
  996. === Countdown 2 Index 2180 ===
  997. Choose one of these disruptions every 2 moves:
  998. ** Disruption Index 3301
  999. Fill the 2x6 area at C1 with this:
  1000. Nothing, Rock
  1001. Rock, Nothing
  1002. Nothing, Rock
  1003. Nothing, Rock
  1004. Rock, Nothing
  1005. Nothing, Rock
  1006.  
  1007.  
  1008. Stage Index 690
  1009. Pokemon: Torterra (index 418)
  1010. HP: 55535
  1011. Moves: 20
  1012. Experience: 20
  1013. Catchability: 10% + 3%/move
  1014. # of Support Pokemon: 4
  1015. Default Supports: Block, Buneary, Happiny, Minccino
  1016. Pika-Difficulty: 4
  1017. Rank Requirements: 10 / 5 / 1
  1018. Coin reward (first clear): 100
  1019. Coin reward (repeat clear): 30
  1020. Background ID: 13
  1021. Soundtrack: bgm-stage-hard
  1022. Layout Index: 3769
  1023. Cost to play the stage: 1 Heart
  1024. Items Available: M+5, EXP, MS, C-1, DD
  1025.  
  1026. === Countdown 1 Index 2181 ===
  1027. Start counter at 0. Switch countdown after disrupting 3 times. Choose one of these disruptions if Combo <= 4:
  1028. ** Disruption Index 3302
  1029. Fill the 2x2 area at A3 with this:
  1030. Barrier, Barrier
  1031. Barrier, Barrier
  1032.  
  1033.  
  1034. === Countdown 2 Index 2182 ===
  1035. Switch countdown after disrupting 2 times. Do these disruptions in order every 3 moves:
  1036. ** Disruption Index 3303
  1037. Disruption Pattern Index 690:
  1038. Nothing, Rock [Barrier], Nothing, Nothing, Rock [Barrier], Nothing
  1039. Nothing, Rock [Barrier], Nothing, Nothing, Rock [Barrier], Nothing
  1040. Nothing, Rock [Barrier], Nothing, Nothing, Rock [Barrier], Nothing
  1041. Nothing, Rock [Barrier], Nothing, Nothing, Rock [Barrier], Nothing
  1042. Nothing, Rock [Barrier], Nothing, Nothing, Rock [Barrier], Nothing
  1043. Nothing, Rock [Barrier], Nothing, Nothing, Rock [Barrier], Nothing
  1044.  
  1045. ** Disruption Index 3304
  1046. Disruption Pattern Index 690:
  1047. Nothing, Nothing, Rock [Barrier], Rock [Barrier], Nothing, Nothing
  1048. Nothing, Nothing, Rock [Barrier], Rock [Barrier], Nothing, Nothing
  1049. Nothing, Nothing, Rock [Barrier], Rock [Barrier], Nothing, Nothing
  1050. Nothing, Nothing, Rock [Barrier], Rock [Barrier], Nothing, Nothing
  1051. Nothing, Nothing, Rock [Barrier], Rock [Barrier], Nothing, Nothing
  1052. Nothing, Nothing, Rock [Barrier], Rock [Barrier], Nothing, Nothing
  1053.  
  1054.  
  1055. === Countdown 3 Index 2183 ===
  1056. Switch countdown after disrupting 1 time. Choose one of these disruptions every 3 moves:
  1057. ** Disruption Index 3305
  1058. Disruption Pattern Index 690:
  1059. Rock [Barrier], Nothing [Barrier], Nothing [Barrier], Nothing [Barrier], Nothing [Barrier], Rock [Barrier]
  1060. Nothing, Rock [Barrier], Nothing [Barrier], Nothing [Barrier], Rock [Barrier], Nothing
  1061. Nothing, Rock, Rock [Barrier], Rock [Barrier], Rock, Nothing
  1062. Nothing, Nothing, Rock [Barrier], Rock [Barrier], Nothing, Nothing
  1063. Nothing, Nothing, Rock [Barrier], Rock [Barrier], Nothing, Nothing
  1064. Nothing, Nothing, Rock [Barrier], Rock [Barrier], Nothing, Nothing
  1065.  
  1066.  
  1067. Stage Index 691
  1068. Pokemon: Clefairy (index 35)
  1069. HP: 8975
  1070. Moves: 10
  1071. Experience: 10
  1072. Catchability: 8% + 4%/move
  1073. # of Support Pokemon: 4
  1074. Default Supports: Pidgey, Happiny, Azurill, Pichu
  1075. Pika-Difficulty: 0
  1076. Rank Requirements: 5 / 2 / 1
  1077. Coin reward (first clear): 100
  1078. Coin reward (repeat clear): 30
  1079. Background ID: 13
  1080. Soundtrack: bgm-stage-fun
  1081. Layout Index: 3775
  1082. Cost to play the stage: 1 Heart
  1083. Drop Items: PSB / PSB / PSB
  1084. Drop Rates: 0.25 / 0.125 / 0.0625
  1085. Items Available: M+5, EXP, MS, C-1, DD
  1086.  
  1087. === Countdown 1 Index 1783 ===
  1088. Switch countdown when HP <= 8025. Choose one of these disruptions if Combo >= 5:
  1089. ** Disruption Index 2631
  1090. Disruption Pattern Index 691:
  1091. Itself, Itself, Itself, Itself, Itself, Itself
  1092. Itself, Itself, Itself, Itself, Itself, Itself
  1093. Itself, Itself, Itself, Itself, Itself, Itself
  1094. Itself, Itself, Itself, Itself, Itself, Itself
  1095. Itself, Itself, Itself, Itself, Itself, Itself
  1096. Itself, Itself, Itself, Itself, Itself, Itself
  1097.  
  1098.  
  1099. === Countdown 2 Index 47 ===
  1100. Switch countdown after disrupting 1 time. Choose one of these disruptions every 3 moves:
  1101. ** Disruption Index 140
  1102. Fill a random 6x6 area with 5 Block
  1103.  
  1104.  
  1105. === Countdown 3 Index 2184 ===
  1106. Choose one of these disruptions every 3 moves:
  1107. ** Disruption Index 3306
  1108. Disruption Pattern Index 691:
  1109. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  1110. Nothing, Block, Nothing, Nothing, Block, Nothing
  1111. Block, Nothing, Block, Block, Nothing, Block
  1112. Block, Nothing, Nothing, Nothing, Nothing, Block
  1113. Nothing, Block, Nothing, Nothing, Block, Nothing
  1114. Nothing, Nothing, Block, Block, Nothing, Nothing
  1115.  
  1116.  
  1117. Stage Index 692
  1118. Pokemon: Mudkip (index 285)
  1119. HP: 8470
  1120. Moves: 8
  1121. Experience: 8
  1122. Catchability: 6% + 9%/move
  1123. # of Support Pokemon: 4
  1124. Default Supports: Pidgey, Happiny, Azurill, Pichu
  1125. Pika-Difficulty: 0
  1126. Rank Requirements: 4 / 2 / 1
  1127. Coin reward (first clear): 100
  1128. Coin reward (repeat clear): 30
  1129. Background ID: 13
  1130. Soundtrack: bgm-stage-fun
  1131. Layout Index: 3793
  1132. Cost to play the stage: 1 Heart
  1133. Drop Items: PSB / PSB / PSB
  1134. Drop Rates: 0.25 / 0.03125 / 0.015625
  1135. Items Available: M+5, EXP, MS, C-1, DD
  1136.  
  1137. === Countdown 1 Index 2185 ===
  1138. Switch countdown after disrupting 2 times. Choose one of these disruptions every 2 moves:
  1139. ** Disruption Index 3307
  1140. Disruption Pattern Index 692:
  1141. Nothing, Marshtomp, Nothing, Nothing, Sceptile, Sceptile
  1142. Marshtomp, Nothing, Marshtomp, Marshtomp, Nothing, Sceptile
  1143. Nothing, Marshtomp, Nothing, Nothing, Sceptile, Nothing
  1144. Nothing, Marshtomp, Nothing, Nothing, Sceptile, Nothing
  1145. Sceptile, Nothing, Sceptile, Sceptile, Nothing, Sceptile
  1146. Nothing, Marshtomp, Nothing, Nothing, Sceptile, Sceptile
  1147.  
  1148. ** Disruption Index 3308
  1149. Disruption Pattern Index 692:
  1150. Grovyle, Grovyle, Nothing, Nothing, Grovyle, Grovyle
  1151. Grovyle, Grovyle, Nothing, Nothing, Grovyle, Grovyle
  1152. Nothing, Nothing, Grovyle, Grovyle, Nothing, Nothing
  1153. Swampert, Swampert, Nothing, Nothing, Swampert, Swampert
  1154. Nothing, Nothing, Swampert, Swampert, Nothing, Nothing
  1155. Nothing, Nothing, Swampert, Swampert, Nothing, Nothing
  1156.  
  1157.  
  1158. === Countdown 2 Index 2186 ===
  1159. Choose one of these disruptions every 2 moves:
  1160. ** Disruption Index 3309
  1161. Disruption Pattern Index 692:
  1162. Mudkip, Nothing, Nothing, Nothing, Nothing, Treecko
  1163. Mudkip, Nothing, Nothing, Nothing, Nothing, Treecko
  1164. Rock, Treecko, Treecko, Nothing, Treecko, Rock
  1165. Mudkip, Nothing, Nothing, Nothing, Nothing, Treecko
  1166. Mudkip, Mudkip, Nothing, Mudkip, Nothing, Treecko
  1167. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  1168.  
  1169.  
  1170. Stage Index 693
  1171. Pokemon: Lickilicky (index 498)
  1172. HP: 21420
  1173. Moves: 18
  1174. Experience: 18
  1175. Catchability: 8% + 5%/move
  1176. # of Support Pokemon: 4
  1177. Default Supports: Block, Buneary, Happiny, Minccino
  1178. Pika-Difficulty: 3
  1179. Rank Requirements: 9 / 4 / 1
  1180. Coin reward (first clear): 100
  1181. Coin reward (repeat clear): 30
  1182. Background ID: 13
  1183. Soundtrack: bgm-stage-hard
  1184. Layout Index: 3799
  1185. Cost to play the stage: 1 Heart
  1186. Drop Items: PSB / PSB / PSB
  1187. Drop Rates: 0.5 / 0.25 / 0.015625
  1188. Items Available: M+5, EXP, MS, C-1, DD
  1189.  
  1190. === Countdown 1 Index 2187 ===
  1191. Switch countdown when HP <= 12000. Choose one of these disruptions every 3 moves:
  1192. ** Disruption Index 3310
  1193. Disruption Pattern Index 693:
  1194. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  1195. Nothing, Nothing, Lickilicky, Lickilicky, Nothing, Nothing
  1196. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  1197. Nothing, Rock, Lickilicky, Rock, Lickilicky, Nothing
  1198. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  1199. Rock, Lickilicky, Rock, Lickilicky, Rock, Lickilicky
  1200.  
  1201.  
  1202. === Countdown 2 Index 2188 ===
  1203. Switch countdown after disrupting 1 time. Choose one of these disruptions every 2 moves:
  1204. ** Disruption Index 3311
  1205. Disruption Pattern Index 693:
  1206. Nothing, Rock, Rock, Rock, Rock, Rock
  1207. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  1208. Rock, Nothing, Nothing, Nothing, Nothing, Nothing
  1209. Rock, Nothing, Rock, Rock, Rock, Nothing
  1210. Nothing, Nothing, Nothing, Nothing, Rock, Nothing
  1211. Nothing, Rock, Rock, Rock, Nothing, Nothing
  1212.  
  1213.  
  1214. === Countdown 3 Index 2189 ===
  1215. Switch countdown after disrupting 2 times. Do these disruptions in order every 3 moves:
  1216. ** Disruption Index 3312
  1217. Disruption Pattern Index 693:
  1218. Nothing, Lickilicky, Nothing, Nothing, Lickilicky, Nothing
  1219. Nothing, Lickilicky, Nothing, Nothing, Lickilicky, Nothing
  1220. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  1221. Rock, Nothing, Nothing, Nothing, Nothing, Rock
  1222. Nothing, Rock, Rock, Rock, Rock, Nothing
  1223. Rock, Nothing, Nothing, Nothing, Nothing, Rock
  1224.  
  1225. ** Disruption Index 3313
  1226. Fill a random 6x6 area with 3 Lickilicky
  1227.  
  1228.  
  1229. Stage Index 694
  1230. Pokemon: Wormadam (Sandy Cloak) (index 445)
  1231. HP: 26500
  1232. Moves: 10
  1233. Experience: 10
  1234. Catchability: 9% + 5%/move
  1235. # of Support Pokemon: 4
  1236. Default Supports: Pidgey, Happiny, Azurill, Pichu
  1237. Pika-Difficulty: 0
  1238. Rank Requirements: 5 / 2 / 1
  1239. Coin reward (first clear): 100
  1240. Coin reward (repeat clear): 30
  1241. Background ID: 13
  1242. Soundtrack: bgm-stage-normal
  1243. Layout Index: 3823
  1244. Cost to play the stage: 1 Heart
  1245. Items Available: M+5, EXP, MS, C-1, DD
  1246.  
  1247. === Countdown 1 Index 2190 ===
  1248. Switch countdown after disrupting 2 times. Do these disruptions in order every 2 moves:
  1249. ** Disruption Index 3314
  1250. Fill the 2x3 area at A1 with this:
  1251. Block, Block
  1252. Block, Block
  1253. Block, Block
  1254.  
  1255. ** Disruption Index 3315
  1256. Fill the 2x3 area at E4 with this:
  1257. Block, Block
  1258. Block, Block
  1259. Block, Block
  1260.  
  1261.  
  1262. === Countdown 2 Index 2191 ===
  1263. Choose one of these disruptions every 3 moves:
  1264. ** Disruption Index 3316
  1265. Fill the 2x6 area at C1 with this:
  1266. Block, Block
  1267. Block, Block
  1268. Block, Block
  1269. Block, Block
  1270. Block, Block
  1271. Block, Block
  1272.  
  1273.  
  1274. Stage Index 695
  1275. Pokemon: Marshtomp (index 286)
  1276. HP: 7280
  1277. Moves: 8
  1278. Experience: 8
  1279. Catchability: 9% + 5%/move
  1280. # of Support Pokemon: 4
  1281. Default Supports: Pidgey, Happiny, Azurill, Pichu
  1282. Pika-Difficulty: 0
  1283. Rank Requirements: 4 / 2 / 1
  1284. Coin reward (first clear): 100
  1285. Coin reward (repeat clear): 30
  1286. Background ID: 13
  1287. Soundtrack: bgm-stage-fun
  1288. Layout Index: 3829
  1289. Cost to play the stage: 1 Heart
  1290. Drop Items: PSB / PSB / PSB
  1291. Drop Rates: 0.25 / 0.125 / 0.0625
  1292. Items Available: M+5, EXP, MS, C-1, DD
  1293.  
  1294. === Countdown 1 Index 2192 ===
  1295. Do these disruptions in order if Combo >= 3:
  1296. ** Disruption Index 3317
  1297. Fill the 3x1 area at A2 with this:
  1298. Barrier, Barrier, Barrier
  1299.  
  1300. ** Disruption Index 3318
  1301. Fill the 3x1 area at D5 with this:
  1302. Barrier, Barrier, Barrier
  1303.  
  1304.  
  1305. Stage Index 696
  1306. Pokemon: Roselia (index 342)
  1307. HP: 44100
  1308. Moves: 10
  1309. Experience: 10
  1310. Catchability: 8% + 6%/move
  1311. # of Support Pokemon: 3
  1312. Default Supports: Pidgey, Happiny, Azurill
  1313. Pika-Difficulty: 0
  1314. Rank Requirements: 5 / 2 / 1
  1315. Coin reward (first clear): 100
  1316. Coin reward (repeat clear): 30
  1317. Background ID: 13
  1318. Soundtrack: bgm-stage-easy
  1319. Layout Index: 3877
  1320. Cost to play the stage: 1 Heart
  1321. Drop Items: PSB / PSB / PSB
  1322. Drop Rates: 0.5 / 0.25 / 0.015625
  1323. Items Available: M+5, EXP, MS, C-1, DD
  1324.  
  1325. === Countdown 1 Index 2193 ===
  1326. Switch countdown after disrupting 2 times. Do these disruptions in order every 3 moves:
  1327. ** Disruption Index 3319
  1328. Disruption Pattern Index 696:
  1329. Nothing, Nothing, Nothing, Nothing, Nothing, Block
  1330. Nothing, Nothing, Nothing, Nothing, Block, Block
  1331. Nothing, Nothing, Nothing, Block, Block, Nothing
  1332. Nothing, Nothing, Block, Block, Nothing, Nothing
  1333. Nothing, Block, Block, Nothing, Nothing, Nothing
  1334. Block, Block, Nothing, Nothing, Nothing, Nothing
  1335.  
  1336. ** Disruption Index 3320
  1337. Disruption Pattern Index 696:
  1338. Block, Nothing, Nothing, Nothing, Nothing, Nothing
  1339. Block, Block, Nothing, Nothing, Nothing, Nothing
  1340. Nothing, Block, Block, Nothing, Nothing, Nothing
  1341. Nothing, Nothing, Block, Block, Nothing, Nothing
  1342. Nothing, Nothing, Nothing, Block, Block, Nothing
  1343. Nothing, Nothing, Nothing, Nothing, Block, Block
  1344.  
  1345.  
  1346. === Countdown 2 Index 2194 ===
  1347. Choose one of these disruptions every 2 moves:
  1348. ** Disruption Index 3321
  1349. Fill the 4x2 area at B1 with this:
  1350. Block, Block, Block, Block
  1351. Block, Block, Block, Block
  1352.  
  1353.  
  1354. Stage Index 697
  1355. Pokemon: Clefable (index 36)
  1356. HP: 42562
  1357. Moves: 16
  1358. Experience: 16
  1359. Catchability: 9% + 4%/move
  1360. # of Support Pokemon: 4
  1361. Default Supports: Pidgey, Happiny, Azurill, Pichu
  1362. Pika-Difficulty: 0
  1363. Rank Requirements: 8 / 4 / 1
  1364. Coin reward (first clear): 100
  1365. Coin reward (repeat clear): 30
  1366. Background ID: 13
  1367. Soundtrack: bgm-stage-normal
  1368. Layout Index: 3883
  1369. Cost to play the stage: 1 Heart
  1370. Drop Items: PSB / PSB / PSB
  1371. Drop Rates: 0.25 / 0.125 / 0.0625
  1372. Items Available: M+5, EXP, MS, C-1, DD
  1373.  
  1374. === Countdown 1 Index 2195 ===
  1375. Switch countdown after disrupting 1 time. Choose one of these disruptions if Combo <= 3:
  1376. ** Disruption Index 3322
  1377. Disruption Pattern Index 697:
  1378. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  1379. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  1380. Clefable, Clefable, Nothing, Nothing, Clefable, Clefable
  1381. Clefable, Clefable, Nothing, Nothing, Clefable, Clefable
  1382. Nothing, Nothing, Clefable, Clefable, Nothing, Nothing
  1383. Nothing, Nothing, Clefable, Clefable, Nothing, Nothing
  1384.  
  1385.  
  1386. === Countdown 2 Index 2196 ===
  1387. Switch countdown after disrupting 2 times. Do these disruptions in order if Combo <= 3:
  1388. ** Disruption Index 3323
  1389. Disruption Pattern Index 697:
  1390. Nothing, Nothing, Clefable [Barrier], Clefable [Barrier], Nothing, Nothing
  1391. Nothing, Nothing, Clefable [Barrier], Clefable [Barrier], Nothing, Nothing
  1392. Nothing, Nothing, Nothing, Nothing, Clefable [Barrier], Clefable [Barrier]
  1393. Nothing, Nothing, Nothing, Nothing, Clefable [Barrier], Clefable [Barrier]
  1394. Nothing, Nothing, Clefable [Barrier], Clefable [Barrier], Nothing, Nothing
  1395. Nothing, Nothing, Clefable [Barrier], Clefable [Barrier], Nothing, Nothing
  1396.  
  1397. ** Disruption Index 3324
  1398. Disruption Pattern Index 697:
  1399. Clefable, Clefable, Nothing, Nothing, Nothing, Nothing
  1400. Clefable, Clefable, Nothing, Nothing, Nothing, Nothing
  1401. Nothing, Nothing, Clefable, Clefable, Nothing, Nothing
  1402. Nothing, Nothing, Clefable, Clefable, Nothing, Nothing
  1403. Clefable, Clefable, Nothing, Nothing, Nothing, Nothing
  1404. Clefable, Clefable, Nothing, Nothing, Nothing, Nothing
  1405.  
  1406.  
  1407. === Countdown 3 Index 2197 ===
  1408. Switch countdown after disrupting 2 times. Do these disruptions in order if Combo >= 2:
  1409. ** Disruption Index 3325
  1410. Disruption Pattern Index 697:
  1411. Clefable [Barrier], Clefable [Barrier], Nothing, Nothing, Clefable [Barrier], Clefable [Barrier]
  1412. Clefable [Barrier], Clefable [Barrier], Nothing, Nothing, Clefable [Barrier], Clefable [Barrier]
  1413. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  1414. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  1415. Clefable [Barrier], Clefable [Barrier], Nothing, Nothing, Clefable [Barrier], Clefable [Barrier]
  1416. Clefable [Barrier], Clefable [Barrier], Nothing, Nothing, Clefable [Barrier], Clefable [Barrier]
  1417.  
  1418. ** Disruption Index 3326
  1419. Disruption Pattern Index 697:
  1420. Nothing, Nothing, Clefable, Clefable, Nothing, Nothing
  1421. Nothing, Nothing, Clefable, Clefable, Nothing, Nothing
  1422. Clefable, Clefable, Nothing, Nothing, Clefable, Clefable
  1423. Clefable, Clefable, Nothing, Nothing, Clefable, Clefable
  1424. Nothing, Nothing, Clefable, Clefable, Nothing, Nothing
  1425. Nothing, Nothing, Clefable, Clefable, Nothing, Nothing
  1426.  
  1427.  
  1428. Stage Index 698
  1429. Pokemon: Roserade (index 436)
  1430. HP: 19600
  1431. Moves: 10
  1432. Experience: 10
  1433. Catchability: 7% + 6%/move
  1434. # of Support Pokemon: 4
  1435. Default Supports: Block, Buneary, Happiny, Minccino
  1436. Pika-Difficulty: 3
  1437. Rank Requirements: 5 / 2 / 1
  1438. Coin reward (first clear): 100
  1439. Coin reward (repeat clear): 30
  1440. Background ID: 13
  1441. Soundtrack: bgm-stage-hard
  1442. Layout Index: 3889
  1443. Cost to play the stage: 1 Heart
  1444. Drop Items: PSB / PSB / PSB
  1445. Drop Rates: 0.5 / 0.25 / 0.015625
  1446. Items Available: M+5, EXP, MS, C-1, DD
  1447.  
  1448. === Countdown 1 Index 2198 ===
  1449. Switch countdown after disrupting 2 times. Do these disruptions in order every 2 moves:
  1450. ** Disruption Index 3327
  1451. Fill the 6x2 area at A1 with this:
  1452. Nothing, Barrier, Barrier, Barrier, Barrier, Nothing
  1453. Barrier, Barrier, Barrier, Barrier, Barrier, Barrier
  1454.  
  1455. ** Disruption Index 3328
  1456. Disruption Pattern Index 698:
  1457. Nothing, Nothing, Nothing, Nothing, Nothing, Nothing
  1458. Jynx, Nothing, Nothing, Nothing, Nothing, Jynx
  1459. Jynx, Nothing, Nothing, Nothing, Nothing, Jynx
  1460. Nothing [Barrier], Nothing [Barrier], Nothing [Barrier], Nothing [Barrier], Nothing [Barrier], Nothing [Barrier]
  1461. Jynx, Nothing [Barrier], Nothing [Barrier], Nothing [Barrier], Nothing [Barrier], Jynx
  1462. Jynx, Nothing, Nothing [Barrier], Nothing [Barrier], Nothing, Jynx
  1463.  
  1464.  
  1465. === Countdown 2 Index 2199 ===
  1466. Switch countdown after disrupting 1 time. Choose one of these disruptions every 3 moves:
  1467. ** Disruption Index 3329
  1468. Fill the 6x2 area at A1 with this:
  1469. Barrier, Barrier, Nothing, Nothing, Barrier, Barrier
  1470. Barrier, Barrier, Nothing, Nothing, Barrier, Barrier
  1471.  
  1472.  
  1473. === Countdown 3 Index 2199 ===
  1474. Switch countdown after disrupting 1 time. Choose one of these disruptions every 2 moves:
  1475. ** Disruption Index 3329
  1476. Fill the 6x2 area at A1 with this:
  1477. Barrier, Barrier, Nothing, Nothing, Barrier, Barrier
  1478. Barrier, Barrier, Nothing, Nothing, Barrier, Barrier
  1479.  
  1480.  
  1481. Stage Index 699
  1482. Pokemon: Whiscash (index 367)
  1483. HP: 75960
  1484. Moves: 8
  1485. Experience: 8
  1486. Catchability: 12% + 4%/move
  1487. # of Support Pokemon: 3
  1488. Default Supports: Pidgey, Happiny, Azurill
  1489. Pika-Difficulty: 0
  1490. Rank Requirements: 4 / 2 / 1
  1491. Coin reward (first clear): 100
  1492. Coin reward (repeat clear): 30
  1493. Background ID: 13
  1494. Soundtrack: bgm-stage-easy
  1495. Layout Index: 3895
  1496. Cost to play the stage: 1 Heart
  1497. Drop Items: PSB / PSB / PSB
  1498. Drop Rates: 0.25 / 0.125 / 0.0625
  1499. Items Available: M+5, EXP, MS, C-1, DD
  1500.  
  1501. === Countdown 1 Index 2201 ===
  1502. Switch countdown after disrupting 2 times. Choose one of these disruptions every 2 moves:
  1503. ** Disruption Index 3332
  1504. Disruption Pattern Index 699:
  1505. Support #2, Whiscash, Support #3, Nothing, Support #3, Support #2
  1506. Support #2, Whiscash, Support #3, Nothing, Support #2, Support #3
  1507. Rock, Exeggcute, Rock, Nothing, Support #2, Support #3
  1508. Support #2, Whiscash, Support #3, Block, Exeggcute, Rock
  1509. Nothing, Exeggcute, Nothing, Exeggcute, Nothing, Support #3
  1510. Block, Exeggcute, Block, Block, Exeggcute, Block
  1511.  
  1512. ** Disruption Index 3333
  1513. Disruption Pattern Index 699:
  1514. Support #3, Support #2, Nothing, Support #2, Whiscash, Support #3
  1515. Support #2, Support #3, Nothing, Support #2, Whiscash, Support #3
  1516. Support #2, Support #3, Nothing, Rock, Exeggcute, Rock
  1517. Rock, Exeggcute, Block, Support #2, Whiscash, Support #3
  1518. Support #2, Nothing, Exeggcute, Nothing, Exeggcute, Nothing
  1519. Rock, Exeggcute, Block, Block, Exeggcute, Block
  1520.  
  1521.  
  1522. === Countdown 2 Index 2202 ===
  1523. Switch countdown after disrupting 1 time. Choose one of these disruptions every 1 move:
  1524. ** Disruption Index 3334
  1525. Disruption Pattern Index 699:
  1526. Nothing, Exeggcute, Nothing, Nothing, Exeggcute, Nothing
  1527. Exeggcute, Nothing, Exeggcute, Exeggcute, Nothing, Exeggcute
  1528. Nothing, Exeggcute, Nothing, Support #2, Exeggcute, Support #3
  1529. Whiscash, Exeggcute, Whiscash, Support #2, Exeggcute, Support #3
  1530. Exeggcute, Whiscash, Exeggcute, Exeggcute, Nothing, Exeggcute
  1531. Whiscash, Exeggcute, Whiscash, Support #2, Exeggcute, Support #3
  1532.  
  1533.  
  1534. === Countdown 3 Index 2201 ===
  1535. Switch countdown after disrupting 1 time. Choose one of these disruptions every 3 moves:
  1536. ** Disruption Index 3332
  1537. Disruption Pattern Index 699:
  1538. Support #2, Whiscash, Support #3, Nothing, Support #3, Support #2
  1539. Support #2, Whiscash, Support #3, Nothing, Support #2, Support #3
  1540. Rock, Exeggcute, Rock, Nothing, Support #2, Support #3
  1541. Support #2, Whiscash, Support #3, Block, Exeggcute, Rock
  1542. Nothing, Exeggcute, Nothing, Exeggcute, Nothing, Support #3
  1543. Block, Exeggcute, Block, Block, Exeggcute, Block
  1544.  
  1545. ** Disruption Index 3333
  1546. Disruption Pattern Index 699:
  1547. Support #3, Support #2, Nothing, Support #2, Whiscash, Support #3
  1548. Support #2, Support #3, Nothing, Support #2, Whiscash, Support #3
  1549. Support #2, Support #3, Nothing, Rock, Exeggcute, Rock
  1550. Rock, Exeggcute, Block, Support #2, Whiscash, Support #3
  1551. Support #2, Nothing, Exeggcute, Nothing, Exeggcute, Nothing
  1552. Rock, Exeggcute, Block, Block, Exeggcute, Block
  1553.  
  1554.  
  1555. Stage Index 700
  1556. Pokemon: Primal Kyogre (index 410)
  1557. HP: 56367
  1558. Moves: 23
  1559. Experience: 22
  1560. Catchability: 8% + 4%/move
  1561. # of Support Pokemon: 4
  1562. Default Supports: Primal Kyogre, Block, Rock, Togepi
  1563. Pika-Difficulty: 5
  1564. Rank Requirements: 11 / 5 / 1
  1565. Coin reward (first clear): 100
  1566. Coin reward (repeat clear): 30
  1567. Background ID: 13
  1568. Soundtrack: bgm-stage-boss2
  1569. Layout Index: 3901
  1570. Cost to play the stage: 1 Heart
  1571. Items Available: M+5, EXP, MS, C-1, DD
  1572. Initial clear reward: Raise Max Level x1
  1573.  
  1574. === Countdown 1 Index 2203 ===
  1575. Switch countdown after 12 moves. Do these disruptions in order if Combo >= 2:
  1576. ** Disruption Index 3335
  1577. Disruption Pattern Index 700:
  1578. Nothing, Rock [Barrier], Primal Kyogre, Primal Kyogre, Rock [Barrier], Nothing
  1579. Nothing, Rock [Barrier], Nothing, Nothing, Primal Kyogre, Nothing
  1580. Nothing, Rock [Barrier], Nothing, Nothing, Primal Kyogre, Nothing
  1581. Nothing, Nothing, Nothing, Nothing, Rock [Barrier], Nothing
  1582. Nothing, Nothing, Nothing, Nothing, Primal Kyogre, Nothing
  1583. Nothing, Nothing, Nothing, Nothing, Primal Kyogre, Nothing
  1584.  
  1585. ** Disruption Index 3336
  1586. Disruption Pattern Index 700:
  1587. Nothing, Nothing, Primal Kyogre, Primal Kyogre, Nothing, Nothing
  1588. Nothing, Rock [Barrier], Nothing, Nothing, Rock [Barrier], Nothing
  1589. Nothing, Rock [Barrier], Nothing, Nothing [Barrier], Rock [Barrier], Nothing
  1590. Nothing, Rock [Barrier], Nothing [Barrier], Nothing, Rock [Barrier], Nothing
  1591. Nothing, Rock [Barrier], Nothing, Nothing, Rock [Barrier], Nothing
  1592. Nothing, Nothing, Primal Kyogre, Primal Kyogre, Nothing, Nothing
  1593.  
  1594. ** Disruption Index 3337
  1595. Disruption Pattern Index 700:
  1596. Nothing, Nothing, Primal Kyogre, Primal Kyogre, Nothing, Nothing
  1597. Nothing, Rock [Barrier], Nothing, Nothing, Rock [Barrier], Nothing
  1598. Nothing, Rock [Barrier], Nothing, Nothing [Barrier], Rock [Barrier], Nothing
  1599. Nothing, Rock [Barrier], Nothing [Barrier], Nothing, Rock [Barrier], Nothing
  1600. Nothing, Rock [Barrier], Nothing, Nothing, Rock [Barrier], Nothing
  1601. Nothing, Nothing, Primal Kyogre, Primal Kyogre, Nothing, Nothing
  1602.  
  1603.  
  1604. === Countdown 2 Index 2204 ===
  1605. Switch countdown after disrupting 2 times. Do these disruptions in order every 2 moves:
  1606. ** Disruption Index 3338
  1607. Disruption Pattern Index 700:
  1608. Primal Kyogre, Groudon, Rock [Barrier], Rayquaza, Primal Kyogre, Groudon
  1609. Groudon, Primal Kyogre, Rock [Barrier], Rayquaza, Primal Kyogre, Groudon
  1610. Rock [Barrier], Rock [Barrier], Rayquaza, Primal Kyogre, Nothing, Nothing
  1611. Nothing, Nothing, Primal Kyogre, Rayquaza, Rock [Barrier], Rock [Barrier]
  1612. Groudon, Primal Kyogre, Rayquaza, Rock [Barrier], Primal Kyogre, Groudon
  1613. Groudon, Primal Kyogre, Rayquaza, Rock [Barrier], Groudon, Primal Kyogre
  1614.  
  1615. ** Disruption Index 3339
  1616. Disruption Pattern Index 700:
  1617. Rock [Barrier], Rock [Barrier], Rayquaza, Rayquaza, Rock [Barrier], Rock [Barrier]
  1618. Rock [Barrier], Rayquaza, Rayquaza, Nothing, Rayquaza, Rock [Barrier]
  1619. Rayquaza, Nothing, Nothing, Rayquaza, Rayquaza, Nothing
  1620. Nothing, Rayquaza, Rayquaza, Nothing, Nothing, Rayquaza
  1621. Rock [Barrier], Rayquaza, Nothing, Rayquaza, Rayquaza, Rock [Barrier]
  1622. Rock [Barrier], Rock [Barrier], Rayquaza, Rayquaza, Rock [Barrier], Rock [Barrier]
  1623.  
  1624.  
  1625. === Countdown 3 Index 2205 ===
  1626. Switch countdown after disrupting 3 times. Choose one of these disruptions if Combo >= 2:
  1627. ** Disruption Index 3340
  1628. Disruption Pattern Index 700:
  1629. Nothing, Groudon, Nothing, Nothing, Groudon, Nothing
  1630. Groudon, Nothing, Groudon, Groudon, Nothing, Groudon
  1631. Nothing, Groudon [Barrier], Nothing, Nothing, Groudon [Barrier], Nothing
  1632. Groudon [Barrier], Nothing, Groudon [Barrier], Groudon [Barrier], Nothing, Groudon [Barrier]
  1633. Nothing, Groudon [Barrier], Nothing, Nothing, Groudon [Barrier], Nothing
  1634. Groudon, Rock, Groudon, Groudon, Rock, Groudon
  1635.  
  1636. ** Disruption Index 3341
  1637. Disruption Pattern Index 700:
  1638. Rock, Groudon, Rock, Rock, Groudon, Rock
  1639. Groudon [Barrier], Nothing, Groudon [Barrier], Groudon [Barrier], Nothing, Groudon [Barrier]
  1640. Nothing, Groudon [Barrier], Nothing, Nothing, Groudon [Barrier], Nothing
  1641. Groudon [Barrier], Nothing, Groudon [Barrier], Groudon [Barrier], Nothing, Groudon [Barrier]
  1642. Nothing, Groudon, Nothing, Nothing, Groudon, Nothing
  1643. Groudon, Nothing, Groudon, Groudon, Nothing, Groudon
  1644.  
  1645.  
  1646. Stage Index 52
  1647. Pokemon: Primal Groudon (index 412)
  1648. HP: 33534
  1649. Seconds: 30
  1650. Experience: 10
  1651. Catchability: 1% + 6%/3sec
  1652. # of Support Pokemon: 5
  1653. Default Supports: Primal Groudon, Block, Rock, Togepi, Pichu
  1654. Pika-Difficulty: 5
  1655. Rank Requirements: 15 / 5 / 1
  1656. Coin reward (first clear): 300
  1657. Coin reward (repeat clear): 30
  1658. Background ID: 12
  1659. Soundtrack: bgm-stage-boss2
  1660. Layout Index: 511
  1661. Cost to play the stage: 1 Heart
  1662. Items Available: T+10, EXP, MS, C-1, DD
Add Comment
Please, Sign In to add comment