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- Countdown: When HP drops below 15%, the user latches on to the opponent and begins its countdown. Neither Pokemon are able to escape. At the end of the turn after the activation of this ability, a 250 BP, Steel-typed explosion is released. The explosion fails if target or user faint during the one turn countdown.
- Use Fairy Lock when below 15% HP
- Use Steel-type Explosion at end of second turn
- Electric / Steel
- Spiky Shield
- Magnet Bomb
- Gyro Ball
- Taunt
- Endure
- Spikes
- Wild Charge
- Zing Zap
- Electro Ball
- Zap Cannon
- Liquidation
- Hydro Pump
- Explosion
- Self-Destruct
- 70 / 105 / 110 / 95 / 100 / 20
- countdownmon @ Focus Sash
- Ability: Countdown
- EVs: 252 HP / 252 Atk / 4 SpA
- Brave Nature
- - Spikes
- - Spiky Shield
- - Endure
- - Gyro Ball / Hydro Pump / Wild Charge
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