Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- supermissile:<ind>
- \\icon: diamond_axe:160<ind>
- \\icon_disabled: diamond_hoe:160<ind>
- \\earns_sp: 70<ind>
- \\earns_cooldown: 10000<ind>
- \\upgrade_required_casts: 50<ind>
- \\actions:<ind>
- \\\\cast:<ind>
- \\\\- class: CustomProjectile<ind>
- \\\\\\actions:<ind>
- \\\\\\- class: Damage<ind>
- \\\\\\- class: BreakBlock<ind>
- \\\\\\\\ignore_result: true<ind>
- \\effects:<ind>
- \\\\cast:<ind>
- \\\\- class: EffectSingle<ind>
- \\\\\\sound: magic.zap_crack<ind>
- \\\\\\location: origin<ind>
- \\\\\\color: 800080<ind>
- \\\\\\effectlib:<ind>
- \\\\\\\\class: ConeEffect<ind>
- \\\\\\\\iterations: 10<ind>
- \\\\\\\\particle: redstone<ind>
- \\\\\\\\lengthGrow: 0.1<ind>
- \\\\\\\\radiusGrow: 0.003<ind>
- \\\\\\\\updateLocations: false<ind>
- \\\\\\\\updateDirections: false<ind>
- \\\\\\\\color: 800080<ind>
- \\\\\\\\particle_count: 8<ind>
- \\\\\\\\particle_offset_y: 0.1<ind>
- \\\\\\\\particle_offset_x: 0.1<ind>
- \\\\\\\\particle_offset_z: 0.1<ind>
- \\\\tick:<ind>
- \\\\- particle: redstone<ind>
- \\\\\\location: target<ind>
- \\\\\\color: 800080<ind>
- \\\\\\particle_count: 4<ind>
- \\\\\\particle_offset_y: 0.2<ind>
- \\\\\\particle_offset_x: 0.2<ind>
- \\\\\\particle_offset_z: 0.2<ind>
- \\\\\\particle_size: 1<ind>
- \\\\break:<ind>
- \\\\- class: EffectSingle<ind>
- \\\\\\location: target<ind>
- \\\\\\particle: block_crack<ind>
- \\\\\\particle_count: 100<ind>
- \\\\\\particle_offset_x: 0.6<ind>
- \\\\\\particle_offset_y: 0.6<ind>
- \\\\\\particle_offset_z: 0.6<ind>
- \\\\hit_block:<ind>
- \\\\- class: EffectSingle<ind>
- \\\\\\location: target<ind>
- \\\\\\particle: block_crack<ind>
- \\\\\\particle_count: 30<ind>
- \\\\\\particle_offset_x: 0.2<ind>
- \\\\\\particle_offset_y: 1<ind>
- \\\\\\particle_offset_z: 0.2<ind>
- \\\\hit_entity:<ind>
- \\\\- class: EffectSingle<ind>
- \\\\\\location: target<ind>
- \\\\\\particle: redstone<ind>
- \\\\\\particle_count: 30<ind>
- \\\\\\particle_offset_x: 0.2<ind>
- \\\\\\particle_offset_y: 0.2<ind>
- \\\\\\particle_offset_z: 0.2<ind>
- \\\\hit:<ind>
- \\\\- class: EffectSingle<ind>
- \\\\\\location: target<ind>
- \\\\\\particle: fireworks_spark<ind>
- \\\\\\particle_count: 10<ind>
- \\\\\\particle_offset_x: 0.3<ind>
- \\\\\\particle_offset_y: 0.3<ind>
- \\\\\\particle_offset_z: 0.3<ind>
- \\\\\\sound: magic.zap<ind>
- \\\\\\sound_volume: 0.3<ind>
- \\\\\\particle_data: 0.1<ind>
- \\\\headshot:<ind>
- \\\\- class: EffectSingle<ind>
- \\\\\\location: target<ind>
- \\\\\\particle: fireworks_spark<ind>
- \\\\\\particle_count: 20<ind>
- \\\\\\particle_offset_y: 0.2<ind>
- \\\\\\particle_offset_x: 0.2<ind>
- \\\\\\particle_offset_z: 0.2<ind>
- \\\\\\particle_data: 0.1<ind>
- \\\\\\sound: magic.zap<ind>
- \\\\\\sound_volume: 0.3<ind>
- \\\\- sound: entity_player_attack_crit<ind>
- \\\\\\sound_pitch: 0.8<ind>
- \\\\\\location: target<ind>
- \\\\\\particle: crit_magic<ind>
- \\\\\\particle_count: 30<ind>
- \\\\\\particle_offset_y: 1<ind>
- \\\\\\particle_offset_x: 1<ind>
- \\\\\\particle_offset_z: 1<ind>
- \\\\\\particle_data: 0.5<ind>
- \\headshot_parameters:<ind>
- \\\\damage_multiplier: 1.5<ind>
- \\parameters:<ind>
- \\\\allow_max_range: true<ind>
- \\\\velocity: 200<ind>
- \\\\range: 50<ind>
- \\\\hitbox: true<ind>
- \\\\target_type: Damageable<ind>
- \\\\player_damage: 1000<ind>
- \\\\entity_damage: 50000<ind>
- \\\\hit_count: 15 <ind>
- \\\\target_breakables: 1<ind>
- \\\\reorient: false<ind>
- \\\\destructible: solid<ind>
- \\\\destructible_durability: 50<ind>
- \\\\break_durability: 2<ind>
- \\\\undo: 10000<ind>
- \\costs:<ind>
- \\\\mana: 500<ind>
- <ind>
- supermissile|2:<ind>
- \\upgrade_required_casts: 50<ind>
- \\parameters:<ind>
- \\\\player_damage: 1000<ind>
- \\\\entity_damage: 100000<ind>
- \\\\hit_count: 15 <ind>
- \\costs:<ind>
- \\\\mana: 500<ind>
- <ind>
- supermissile|3:<ind>
- \\upgrade_required_casts: 50<ind>
- \\headshot_parameters:<ind>
- \\\\damage_multiplier: 2<ind>
- \\parameters:<ind>
- \\\\player_damage: 1000<ind>
- \\\\entity_damage: 200000<ind>
- \\\\hit_count: 15 <ind>
- \\costs:<ind>
- \\\\mana: 500<ind>
- supermissile|4:<ind>
- \\headshot_parameters:<ind>
- \\\\damage_multiplier: 2<ind>
- \\parameters:<ind>
- \\\\player_damage: 1000<ind>
- \\\\entity_damage: 400000<ind>
- \\\\hit_count: 15 <ind>
- \\costs:<ind>
- \\\\mana: 500<ind>
Advertisement
Add Comment
Please, Sign In to add comment