Shockingweirdohuser4

OXY U

Jan 25th, 2022 (edited)
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  1. local ADMINS = {}
  2. local BANS = {7355}
  3.  
  4. -- / stuff
  5.  
  6. local VERSION = '1.7.9'
  7. local UPDATED = '2/24/2017'
  8. local CHANGELOG = {
  9.     ' * changed control center look',
  10.     ' + added ;fun',
  11.     ' + added ;message [s]',
  12.     ' * fixed ;nograv [plr]',
  13.     ' - removed ;spam and ;nospam (updates)',
  14.     ' * hopefully fixed ;crash [plr]',
  15.     ' - removed ;fr [plr] and ;unfr [plr] (updates)',
  16.     ' + added ;control [plr] (beta)'
  17. }
  18.  
  19. local CREDITS = [[
  20.  Rocky2u - lol
  21.  veinyrox - ;crash and ;shutdown
  22.  Harkinian - half of the message function
  23. ]]
  24.  
  25. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  26. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  27.  
  28. local gCoreGui = game:GetService('CoreGui')
  29. local gLighting = game:GetService('Lighting')
  30. local gNetworkClient = game:GetService('NetworkClient')
  31. local gPlayers = game:GetService('Players')
  32. local gWorkspace = game:GetService('Workspace')
  33.  
  34. local LP = gPlayers.LocalPlayer
  35. local MOUSE = LP:GetMouse()
  36.  
  37. local SERVER_LOCKED = false
  38. local SHOWING_MESSAGE = false
  39.  
  40. local SERVICES = {}
  41. SERVICES.EVENTS = {}
  42.  
  43. local COMMANDS = {}
  44. local STD = {}
  45. local FRIEND_SPAM = {}
  46. local JAILED = {}
  47. local KICKS = {}
  48.  
  49. local C_PREFIX = ';'
  50. local SPLIT = ' '
  51.  
  52. local IP = gNetworkClient.ClientReplicator.MachineAddress
  53. local PORT = gNetworkClient.ClientReplicator.Port
  54.  
  55. local NEW = LoadLibrary('RbxUtility').Create
  56.  
  57. for i,v in pairs(gCoreGui:GetChildren()) do if v.Name == 'cmdbar_seth' or v.Name == 'notify_seth' then v:destroy() end end
  58.  
  59. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  60. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  61. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  62. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  63. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  64. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  65. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  66. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  67. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  68. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find('  ') then STRING = STRING:gsub('  ', ' ') end until not STRING:find('  ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  69. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  70.  
  71. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  72. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  73. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  74.  
  75. gPlayers.PlayerAdded:connect(function(PLAYER)
  76.     if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  77.     if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  78.     UPDATE_CHAT(PLAYER)
  79.     if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  80. end)
  81.  
  82. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  83.  
  84. function GET_PLAYER(NAME, SPEAKER)
  85.     local NAME_TABLE = {}
  86.     NAME = NAME:lower()
  87.     if NAME == 'me' then
  88.         table.insert(NAME_TABLE, SPEAKER.Name)
  89.     elseif NAME == 'others' then
  90.         for i,v in pairs(gPlayers:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  91.     elseif NAME == 'all' then
  92.         for i,v in pairs(gPlayers:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  93.     elseif NAME == 'random' then
  94.         table.insert(NAME_TABLE, gPlayers:GetPlayers()[math.random(1, #gPlayers:GetPlayers())].Name)
  95.     elseif NAME == 'team' then
  96.         for i,v in pairs(gPlayers:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  97.     elseif NAME == 'nonadmins' then
  98.         for i,v in pairs(gPlayers:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  99.     elseif NAME == 'admins' then
  100.         for i,v in pairs(gPlayers:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  101.     elseif NAME == 'nonfriends' then
  102.         for i,v in pairs(gPlayers:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  103.     elseif NAME == 'friends' then
  104.         for i,v in pairs(gPlayers:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  105.     elseif NAME == 'nonguests' then
  106.         for i,v in pairs(gPlayers:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
  107.     elseif NAME == 'guests' then
  108.         for i,v in pairs(gPlayers:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
  109.     elseif NAME == 'nbcs' then
  110.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  111.     elseif NAME == 'bcs' then
  112.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  113.     elseif NAME == 'tbcs' then
  114.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  115.     elseif NAME == 'obcs' then
  116.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  117.     else
  118.         for i,v in pairs(gPlayers:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  119.     end
  120.     return NAME_TABLE
  121. end
  122.  
  123. -- / stuff
  124.  
  125. STUFF = '[ Rocky2u\'s CMDs ] : '
  126.  
  127. local SI = 'rbxasset://textures/blackBkg_square.png'
  128.  
  129. function LOAD_DATA()
  130.     local DATA = Instance.new('Folder')
  131.    
  132.     LOOPED = Instance.new('Folder', DATA)
  133.     GUIS = Instance.new('Folder', DATA)
  134.     HUMANOIDS = Instance.new('Folder', DATA)
  135.     OTHER = Instance.new('Folder', DATA)
  136.    
  137.     MAIN_GUI = Instance.new('ScreenGui', GUIS)
  138.     MAIN_GUI.Name = 'seth_main'
  139.     NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  140.         NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  141.             local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  142.                 NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  143.                 NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  144.                 NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  145.                 NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  146.                 NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  147.                 NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  148.                 NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  149.                
  150.             local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  151.                 NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  152.                     NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  153.                     NEW'TextLabel'{Name = 'ip', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' IP Address | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  154.                     NEW'TextLabel'{Name = 'port', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Port | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  155.                     NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  156.                     NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  157.                     NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 150), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  158.                     NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 180), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  159.                 NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  160.                 NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  161.                 NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  162.                 NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  163.                 NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  164.                     local Y_CHANGES = 0
  165.                     for i,v in pairs(CHANGELOG) do
  166.                         NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  167.                         HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  168.                         Y_CHANGES = Y_CHANGES + 30
  169.                     end
  170.                 NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  171.                     NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  172.                 NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  173.                
  174.             NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  175.         NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  176.        
  177.     CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  178.     CMD_BAR_H.Name = 'cmdbar_seth'
  179.         NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  180.             NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  181.             NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  182.            
  183.     local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  184.     NOTIFY_H.Name = 'notify_seth'
  185.         local N = Instance.new('Frame', NOTIFY_H)
  186.         N.Name = 'notify'
  187.         N.BackgroundColor3 = C3(0, 0, 0)
  188.         N.BackgroundTransparency = 0.5
  189.         N.BorderSizePixel = 0
  190.         N.Position = UDim2.new(0, -225, 0.6, 0)
  191.         N.Size = UDim2.new(0, 225, 0, 30)
  192.             local BAR = Instance.new('Frame', N)
  193.             BAR.Name = ''
  194.             BAR.BackgroundColor3 = C3(255, 255, 255)
  195.             BAR.BackgroundTransparency = 0.5
  196.             BAR.BorderSizePixel = 0
  197.             BAR.Position = UDim2.new(0, 0, 1, 0)
  198.             BAR.Size = UDim2.new(1, 0, 0, 5)
  199.             local TEXT = Instance.new('TextLabel', N)
  200.             TEXT.Name = 'text'
  201.             TEXT.BackgroundTransparency = 1
  202.             TEXT.BorderSizePixel = 0
  203.             TEXT.Size = UDim2.new(1, 0, 1, 0)
  204.             TEXT.Font = 'SourceSansBold'
  205.             TEXT.TextColor3 = C3(255, 255, 255)
  206.             TEXT.TextSize = 18
  207.             TEXT.TextXAlignment = 'Left'
  208.            
  209.     PAPER_MESH = Instance.new('BlockMesh', OTHER)
  210.     PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  211.    
  212.     JAIL = Instance.new('Model', OTHER)
  213.     JAIL.Name = 'JAIL'
  214.         local B = Instance.new('Part', JAIL)
  215.         B.Name = 'BUTTOM'
  216.         B.BrickColor = BrickColor.new('Black')
  217.         B.Transparency = 0.5
  218.         B.Anchored = true
  219.         B.Locked = true
  220.         B.Size = Vector3.new(6, 1, 6)
  221.         B.TopSurface = 'Smooth'
  222.         B.BottomSurface = 'Smooth'
  223.         local M = Instance.new('Part', JAIL)
  224.         M.Name = 'MAIN'
  225.         M.BrickColor = BrickColor.new('Black')
  226.         M.Transparency = 1
  227.         M.Anchored = true
  228.         M.CanCollide = false
  229.         M.Locked = true
  230.         M.Position = B.Position + Vector3.new(0, 3, 0)
  231.         M.Size = Vector3.new(1, 1, 1)
  232.         local P1 = Instance.new('Part', JAIL)
  233.         P1.BrickColor = BrickColor.new('Black')
  234.         P1.Transparency = 1
  235.         P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  236.         P1.Rotation = Vector3.new(0, 90, 0)
  237.         P1.Anchored = true
  238.         P1.Locked = true
  239.         P1.Size = Vector3.new(1, 6, 6)
  240.         local P2 = Instance.new('Part', JAIL)
  241.         P2.BrickColor = BrickColor.new('Black')
  242.         P2.Transparency = 1
  243.         P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  244.         P2.Rotation = Vector3.new(-180, 0, -180)
  245.         P2.Anchored = true
  246.         P2.Locked = true
  247.         P2.Size = Vector3.new(1, 6, 4)
  248.         local P3 = Instance.new('Part', JAIL)
  249.         P3.BrickColor = BrickColor.new('Black')
  250.         P3.Transparency = 1
  251.         P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  252.         P3.Rotation = Vector3.new(0, 0, 0)
  253.         P3.Anchored = true
  254.         P3.Locked = true
  255.         P3.Size = Vector3.new(1, 6, 4)
  256.         local P4 = Instance.new('Part', JAIL)
  257.         P4.BrickColor = BrickColor.new('Black')
  258.         P4.Transparency = 1
  259.         P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  260.         P4.Rotation = Vector3.new(0, 90, 0)
  261.         P4.Anchored = true
  262.         P4.Locked = true
  263.         P4.Size = Vector3.new(1, 6, 4)
  264.         local TOP = Instance.new('Part', JAIL)
  265.         TOP.BrickColor = BrickColor.new('Black')
  266.         TOP.Transparency = 0.5
  267.         TOP.Position = B.Position + Vector3.new(0, 7, 0)
  268.         TOP.Rotation = Vector3.new(0, 0, 0)
  269.         TOP.Anchored = true
  270.         TOP.Locked = true
  271.         TOP.Size = Vector3.new(6, 1, 6)
  272.         TOP.TopSurface = 'Smooth'
  273.         TOP.BottomSurface = 'Smooth'
  274.        
  275.     ROCKET = Instance.new('Part', OTHER)
  276.     ROCKET.Name = 'rocket_seth'
  277.     ROCKET.CanCollide = false
  278.     ROCKET.Size = Vector3.new(2, 5, 2)
  279.         Instance.new('CylinderMesh', ROCKET)
  280.         local F = Instance.new('Part', ROCKET)
  281.         F.BrickColor = BrickColor.new('Black')
  282.         F.CanCollide = false
  283.         F.Size = Vector3.new(2, 0.2, 2)
  284.             Instance.new('CylinderMesh', F)
  285.             local PE = Instance.new('ParticleEmitter', F)
  286.             PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  287.             PE.Size = NumberSequence.new(0.2)
  288.             PE.Texture = 'rbxassetid://17238048'
  289.             PE.LockedToPart = true
  290.             PE.Lifetime = NumberRange.new(0.2)
  291.             PE.Rate = 50
  292.             PE.Speed = NumberRange.new(-20)
  293.         local TOP = Instance.new('Part', ROCKET)
  294.         TOP.CanCollide = false
  295.         TOP.Shape = 'Ball'
  296.         TOP.Size = Vector3.new(2, 2, 2)
  297.         TOP.TopSurface = 'Smooth'
  298.         TOP.BottomSurface = 'Smooth'
  299.         local BF = Instance.new('BodyForce', ROCKET)
  300.         BF.Name = 'force'
  301.         BF.Force = Vector3.new(0, 0, 0)
  302.         local W1 = Instance.new('Weld', ROCKET)
  303.         W1.Part0 = ROCKET
  304.         W1.Part1 = F
  305.         W1.C1 = CFrame.new(0, 2.6, 0)
  306.         local W2 = Instance.new('Weld', ROCKET)
  307.         W2.Part0 = ROCKET
  308.         W2.Part1 = TOP
  309.         W2.C1 = CFrame.new(0, -2.6, 0)
  310.        
  311.     ALIEN_H = Instance.new('Accessory', OTHER)
  312.         local H = Instance.new('Part', ALIEN_H)
  313.         H.Name = 'Handle'
  314.         H.Size = Vector3.new(2, 2.4, 2)
  315.             local HA = Instance.new('Attachment', H)
  316.             HA.Name = 'HatAttachment'
  317.             HA.Position = Vector3.new(0, 0.15, 0)
  318.             local SM = Instance.new('SpecialMesh', H)
  319.             SM.MeshId = 'rbxassetid://13827689'
  320.             SM.MeshType = 'FileMesh'
  321.             SM.Scale = Vector3.new(1, 1.02, 1)
  322.             SM.TextureId = 'rbxassetid://13827796'
  323.            
  324.     local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  325.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  326.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  327.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  328.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  329.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  330.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  331.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  332.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  333.         NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  334.    
  335.     CMD_BAR_H.Parent = gCoreGui
  336. end
  337.  
  338. local RS = game:GetService('RunService').RenderStepped
  339.  
  340. function OPEN_MAIN()
  341.     SETH_MAIN = MAIN_GUI:Clone()
  342.    
  343.     local BUTTONS = SETH_MAIN.main.holder.buttons
  344.     local HOLDERS = SETH_MAIN.main.holder.holders
  345.    
  346.     for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  347.         v.MouseButton1Down:connect(function(X, Y)
  348.             OPEN_TAB(v.Name)
  349.             if not v:FindFirstChild('circle') then
  350.                 local C = Instance.new('ImageLabel', v)
  351.                 C.BackgroundTransparency = 1
  352.                 C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  353.                 C.Size = UDim2.new(0, 0, 0, 0)
  354.                 C.ZIndex = v.ZIndex
  355.                 C.Image = 'rbxassetid://200182847'
  356.                 C.ImageColor3 = C3(0, 100, 255)
  357.                 C.Name = 'circle'
  358.                 C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  359.                 for i = 0, 1, 0.03 do
  360.                     C.ImageTransparency = i
  361.                     RS:wait()
  362.                 end
  363.                 C:destroy()
  364.             end
  365.         end)
  366.     end
  367.    
  368.     HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  369.     game:GetService('RunService').Stepped:connect(function()
  370.         if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  371.             if not gWorkspace.FilteringEnabled then
  372.                 HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  373.             else
  374.                 HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  375.             end
  376.             HOLDERS.server.ip.Text = ' IP Address | ' .. IP
  377.             HOLDERS.server.port.Text = ' Port | ' .. PORT
  378.             HOLDERS.server.players.Text = ' Players | ' .. gPlayers.NumPlayers .. '/' .. gPlayers.MaxPlayers
  379.             HOLDERS.server.time.Text = ' Time | ' .. gLighting.TimeOfDay
  380.             HOLDERS.server.gravity.Text = ' Gravity | ' .. gWorkspace.Gravity
  381.         end
  382.     end)
  383.    
  384.     function UPDATE_ADMINS()
  385.         HOLDERS.admins:ClearAllChildren()
  386.         HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  387.         local Y_ADMINS = 5
  388.         for i,v in pairs(ADMINS) do
  389.             NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  390.             NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  391.             HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  392.                 table.remove(ADMINS, i)
  393.                 UPDATE_ADMINS()
  394.             end)
  395.             HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  396.             Y_ADMINS = Y_ADMINS + 30
  397.         end
  398.         HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  399.         spawn(function()
  400.             for i,v in pairs(HOLDERS.admins:GetChildren()) do
  401.                 v.Text = ' ' .. gPlayers:GetNameFromUserIdAsync(v.Name)
  402.             end
  403.         end)
  404.     end
  405.     UPDATE_ADMINS()
  406.    
  407.     function UPDATE_BANS()
  408.         HOLDERS.bans:ClearAllChildren()
  409.         HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  410.         local Y_BANS = 5
  411.         for i,v in pairs(BANS) do
  412.             NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  413.             NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  414.             HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  415.                 table.remove(BANS, i)
  416.                 UPDATE_BANS()
  417.             end)
  418.             HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  419.             Y_BANS = Y_BANS + 30
  420.         end
  421.         HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  422.         spawn(function()
  423.             for i,v in pairs(HOLDERS.bans:GetChildren()) do
  424.                 v.Text = ' ' .. gPlayers:GetNameFromUserIdAsync(v.Name)
  425.             end
  426.         end)
  427.     end
  428.     UPDATE_BANS()
  429.    
  430.     local function DISPLAY_CMDS()
  431.         local Y_COMMANDS = 0
  432.         for i,v in pairs(COMMANDS) do
  433.             NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  434.             HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  435.             Y_COMMANDS = Y_COMMANDS + 25
  436.         end
  437.     end
  438.     DISPLAY_CMDS()
  439.    
  440.     HOLDERS.search.Changed:connect(function()
  441.         if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  442.         if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  443.             if HOLDERS.search.Text ~= '' then
  444.                 if not HOLDERS.search.Text:find(' ') then
  445.                     HOLDERS.cmds:ClearAllChildren()
  446.                     HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  447.                     local Y_COMMANDS = 0
  448.                     for i,v in pairs(COMMANDS) do
  449.                         if v.N:find(HOLDERS.search.Text) then
  450.                             HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  451.                             NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  452.                             HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  453.                             Y_COMMANDS = Y_COMMANDS + 25
  454.                         end
  455.                     end
  456.                 end
  457.             else
  458.                 HOLDERS.cmds:ClearAllChildren()
  459.                 HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  460.                 DISPLAY_CMDS()
  461.             end
  462.         end
  463.         end
  464.     end)
  465.    
  466.     local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  467.     local Y_FUN = 5
  468.     for i,v in pairs(FUN) do
  469.         NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  470.         HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  471.         Y_FUN = Y_FUN + 30
  472.     end
  473.     HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  474.     for i,v in pairs(HOLDERS.fun:GetChildren()) do
  475.         NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  476.         v.load.MouseButton1Down:connect(function()
  477.             if v.Name == 'balefire' then LOAD_BALEFIRE()
  478.             elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = gWorkspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  479.             elseif v.Name == 'trowel' then LOAD_TROWEL()
  480.             elseif v.Name == 'path giver' then LOAD_PATH()
  481.             elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  482.             end
  483.         end)
  484.     end
  485.    
  486.     SETH_MAIN.main.close.MouseButton1Down:connect(function()
  487.         SETH_MAIN:destroy()
  488.     end)
  489.    
  490.     SETH_MAIN.Parent = gCoreGui
  491. end
  492.  
  493. LOAD_DATA()
  494.  
  495. --/ TOOLS
  496.  
  497. function LOAD_BALEFIRE()
  498.     local HB = Instance.new('HopperBin', LP.Backpack)
  499.     HB.Name = 'balefire'
  500.    
  501.     local function BF(P)
  502.         for i = 1, 50 do
  503.             local E = Instance.new('Explosion', gWorkspace)
  504.             E.BlastRadius = 3
  505.             E.BlastPressure = 999999
  506.             E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  507.         end
  508.     end
  509.    
  510.     FIRED = false
  511.     local function FIRE(M)
  512.         if not FIRED then
  513.             FIRED = true
  514.             BF(M.Hit.p)
  515.             wait(0.25)
  516.             FIRED = false
  517.         end
  518.     end
  519.    
  520.     HB.Selected:connect(function(M)
  521.         M.Button1Down:connect(function()
  522.             FIRE(M)
  523.         end)
  524.     end)
  525. end
  526.  
  527. function LOAD_TROWEL()
  528.     local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  529.     NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  530.     NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  531.     NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  532.    
  533.     local HEIGHT = 5
  534.     local SPEED = 0.05
  535.     local WIDTH = 15
  536.    
  537.     function BRICK(CF, P, C)
  538.         local B = Instance.new('Part')
  539.         B.BrickColor = C
  540.         B.CFrame = CF * CFrame.new(P + B.Size / 2)
  541.         B.Parent = game.Workspace
  542.         B:MakeJoints()
  543.         B.Material = 'Neon'
  544.         return  B, P + B.Size
  545.     end
  546.    
  547.     function BW(CF)
  548.         local BC = BrickColor.Random()
  549.         local B = {}
  550.         assert(WIDTH > 0)
  551.         local Y = 0
  552.         while Y < HEIGHT do
  553.             local P
  554.             local X = -WIDTH / 2
  555.             while X < WIDTH / 2 do
  556.                 local brick
  557.                 brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  558.                 X = P.x
  559.                 table.insert(B, brick)
  560.                 wait(SPEED)
  561.             end
  562.             Y = P.y
  563.         end
  564.         return B
  565.     end
  566.    
  567.     function S(A)
  568.         if math.abs(A.x) > math.abs(A.z) then
  569.             if A.x > 0 then
  570.                 return Vector3.new(1, 0, 0)
  571.             else
  572.                 return Vector3.new(-1, 0, 0)
  573.             end
  574.         else
  575.             if A.z > 0 then
  576.                 return Vector3.new(0, 0, 1)
  577.             else
  578.                 return Vector3.new(0, 0, -1)
  579.             end
  580.         end
  581.     end
  582.    
  583.     T.Enabled = true
  584.     T.Activated:connect(function()
  585.         if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  586.             T.Enabled = false
  587.             T.Handle.build:Play()
  588.             BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  589.             T.Enabled = true
  590.         end
  591.     end)
  592. end
  593.  
  594. function LOAD_PATH()
  595.     local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  596.    
  597.     local function PATH(M, C)
  598.         if ENABLED and LP.Character then
  599.             if not gWorkspace:FindFirstChild('paths_seth') then Instance.new('Folder', gWorkspace).Name = 'paths_seth' end
  600.             local hit = M.Target
  601.             local point = M.Hit.p
  602.             local P = Instance.new('Part', gWorkspace.paths_seth)
  603.             P.BrickColor = C
  604.             P.Material = 'Neon'
  605.             P.Transparency = 0.75
  606.             P.Anchored = true
  607.             P.Size = Vector3.new(20, 1, 20)
  608.             P.Velocity = M.Hit.lookVector * 75
  609.             P.BottomSurface = 'Smooth'
  610.             P.TopSurface = 'Smooth'
  611.             P.CFrame = CFrame.new(LP.Character.Head.Position)
  612.             P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  613.             P.CFrame = CFrame.new(P.Position, point)
  614.             wait()
  615.             PATH(M, C)
  616.         end
  617.     end
  618.    
  619.     local function SELECTED(M)
  620.         M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  621.         M.Button1Up:connect(function() ENABLED = false end)
  622.         M.KeyDown:connect(function(K) if K == 'r' then if gWorkspace:FindFirstChild('paths_seth') then gWorkspace.paths_seth:destroy() end end end)
  623.     end
  624.    
  625.     HB.Selected:connect(SELECTED)
  626. end
  627.  
  628. function LOAD_STRIKE()
  629.     local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  630.    
  631.     local function SHOOT(T)
  632.         if ENABLED then
  633.             local P0 = CFrame.new(0, 1500, 0)
  634.             P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  635.             local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  636.             SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  637.            
  638.             local M = Instance.new('Model', gWorkspace)
  639.             NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  640.             NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  641.             NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = gWorkspace}
  642.            
  643.             for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  644.             M:destroy()
  645.         end
  646.     end
  647.    
  648.     HB.Selected:connect(function(M)
  649.         if not gWorkspace:FindFirstChild('orbital_seth') then
  650.             SATELITE = Instance.new('Part', gWorkspace)
  651.             SATELITE.Name = 'orbital_seth'
  652.             SATELITE.Position = Vector3.new(0, 1500, 0)
  653.             SATELITE.Anchored = true
  654.             SATELITE.CanCollide = false
  655.             SATELITE.Size = Vector3.new(5, 16.8, 5)
  656.             NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  657.         end
  658.         M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  659.         M.Button1Up:connect(function() ENABLED = false end)
  660.     end)
  661. end
  662.  
  663. function FIND_IN_TABLE(TABLE, NAME)
  664.     for i,v in pairs(TABLE) do
  665.         if v == NAME then
  666.             return true
  667.         end
  668.     end
  669.     return false
  670. end
  671.  
  672. function GET_IN_TABLE(TABLE, NAME)
  673.     for i = 1, #TABLE do
  674.         if TABLE[i] == NAME then
  675.             return i
  676.         end
  677.     end
  678.     return false
  679. end
  680.  
  681. local NOCLIP, JESUSFLY, SWIM = false, false, false
  682.  
  683. game:GetService('RunService').Stepped:connect(function()
  684.     if NOCLIP then
  685.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  686.     elseif JESUSFLY then
  687.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  688.     elseif SWIM then
  689.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  690.     end
  691.     for i,v in pairs(gPlayers:GetPlayers()) do if FIND_IN_TABLE(KICKS, v) then KICK(v) end end
  692. end)
  693.  
  694. local NOTIFY_1 = false
  695. local NOTIFY_2 = false
  696.  
  697. function NOTIFY(M, R, G, B)
  698.     spawn(function()
  699.         repeat wait() until not NOTIFY_1
  700.         local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = gCoreGui
  701.         if NOTIFY_SETH then
  702.             NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  703.             NOTIFY_SETH.notify.text.Text = ' ' .. M
  704.             repeat wait() until not NOTIFY_1
  705.             NOTIFY_1 = true
  706.             wait(0.5)
  707.             NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  708.             wait(0.5)
  709.             repeat wait() until not NOTIFY_2
  710.             NOTIFY_1 = false
  711.             NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  712.             wait(0.5)
  713.             NOTIFY_2 = true
  714.             wait(2.5)
  715.             NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  716.         end
  717.         wait(1)
  718.         NOTIFY_SETH:destroy()
  719.         NOTIFY_2 = false
  720.     end)
  721. end
  722.  
  723. function KICK(P)
  724.     spawn(function()
  725.         for i = 1,5 do
  726.             if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  727.                 P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  728.                 local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  729.                 spawn(function()
  730.                     repeat wait()
  731.                         if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  732.                     until not gPlayers:FindFirstChild(P.Name)
  733.                 end)
  734.                 P.Character.Torso.Anchored = true
  735.             end
  736.         end
  737.     end)
  738. end
  739.  
  740. gPlayers.PlayerRemoving:connect(function(P)
  741.     if FIND_IN_TABLE(KICKS, P) then
  742.         for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  743.         NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  744.     end
  745.     if FIND_IN_TABLE(JAILED, P.Name) then
  746.         for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  747.     end
  748. end)
  749.  
  750. function FIX_LIGHTING()
  751.     gLighting.Ambient = C3(0.5, 0.5, 0.5)
  752.     gLighting.Brightness = 1
  753.     gLighting.GlobalShadows = true
  754.     gLighting.Outlines = false
  755.     gLighting.TimeOfDay = 14
  756.     gLighting.FogEnd = 100000
  757. end
  758.  
  759. function COLOR(PLAYER, BCOLOR)
  760.     for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  761.     for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  762.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  763.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  764.             v.BrickColor = BrickColor.new(BCOLOR)
  765.         elseif v:IsA('Accessory') then
  766.             v.Handle.BrickColor = BrickColor.new(BCOLOR)
  767.             for a,b in pairs(v.Handle:GetChildren()) do
  768.                 if b:IsA('SpecialMesh') then
  769.                     b.TextureId = ''
  770.                 end
  771.             end
  772.         end
  773.     end
  774. end
  775.  
  776. function LAG(PLAYER)
  777.     local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  778.     spawn(function()
  779.         repeat wait()
  780.             if PLAYER and PLAYER.Character then
  781.                 PLAYER.CameraMode = 'LockFirstPerson'
  782.                 PLAYER.Character.HumanoidRootPart.CFrame = POS
  783.                 PLAYER.Character.Torso.Anchored = true
  784.                 Instance.new('ForceField', PLAYER.Character)
  785.                 Instance.new('Smoke', PLAYER.Character.Head)
  786.             end
  787.         until not gPlayers:FindFirstChild(PLAYER.Name)
  788.     end)
  789. end
  790.  
  791. local FLYING = false
  792.  
  793. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  794.     LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  795. end
  796.  
  797. function sFLY()
  798.     repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  799.     repeat wait() until MOUSE
  800.    
  801.     local T = LP.Character.Torso
  802.     local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  803.     local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  804.     local SPEED = 0
  805.    
  806.     local function FLY()
  807.         FLYING = true
  808.         local BG = Instance.new('BodyGyro', T)
  809.         local BV = Instance.new('BodyVelocity', T)
  810.         BG.P = 9e4
  811.         BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  812.         BG.cframe = T.CFrame
  813.         BV.velocity = Vector3.new(0, 0.1, 0)
  814.         BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  815.         spawn(function()
  816.             repeat wait()
  817.                 LP.Character.Humanoid.PlatformStand = true
  818.                 if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  819.                     SPEED = 50
  820.                 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  821.                     SPEED = 0
  822.                 end
  823.                 if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  824.                     BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  825.                     lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  826.                 elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  827.                     BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  828.                 else
  829.                     BV.velocity = Vector3.new(0, 0.1, 0)
  830.                 end
  831.                 BG.cframe = gWorkspace.CurrentCamera.CoordinateFrame
  832.             until not FLYING
  833.             CONTROL = {F = 0, B = 0, L = 0, R = 0}
  834.             lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  835.             SPEED = 0
  836.             BG:destroy()
  837.             BV:destroy()
  838.             LP.Character.Humanoid.PlatformStand = false
  839.         end)
  840.     end
  841.    
  842.     MOUSE.KeyDown:connect(function(KEY)
  843.         if KEY:lower() == 'w' then
  844.             CONTROL.F = 1
  845.         elseif KEY:lower() == 's' then
  846.             CONTROL.B = -1
  847.         elseif KEY:lower() == 'a' then
  848.             CONTROL.L = -1
  849.         elseif KEY:lower() == 'd' then
  850.             CONTROL.R = 1
  851.         end
  852.     end)
  853.    
  854.     MOUSE.KeyUp:connect(function(KEY)
  855.         if KEY:lower() == 'w' then
  856.             CONTROL.F = 0
  857.         elseif KEY:lower() == 's' then
  858.             CONTROL.B = 0
  859.         elseif KEY:lower() == 'a' then
  860.             CONTROL.L = 0
  861.         elseif KEY:lower() == 'd' then
  862.             CONTROL.R = 0
  863.         end
  864.     end)
  865.     FLY()
  866. end
  867.  
  868. function NOFLY()
  869.     FLYING = false
  870.     LP.Character.Humanoid.PlatformStand = false
  871. end
  872.  
  873. function RESET_MODEL(MODEL)
  874.     for i,v in pairs(MODEL:GetChildren()) do
  875.         if v:IsA('Seat') and v.Name == 'FakeTorso' then
  876.             v:destroy()
  877.         elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  878.             v:destroy()
  879.         elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  880.             v.Transparency = 0
  881.         elseif v:IsA('ShirtGraphic') then
  882.             v.Archivable = false
  883.             v.Graphic = ''
  884.         end
  885.     end
  886.     for i,v in pairs(MODEL.Torso:GetChildren()) do
  887.         if v:IsA('SpecialMesh') then
  888.             v:destroy()
  889.         end
  890.     end
  891.     if MODEL.Head:FindFirstChild('Mesh') then
  892.         MODEL.Head.Mesh:destroy()
  893.     end
  894.     if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  895.     if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  896.     if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  897.     if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  898.     if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  899. end
  900.  
  901. function UPDATE_MODEL(MODEL, USERNAME)
  902.     local AppModel = gPlayers:GetCharacterAppearanceAsync(gPlayers:GetUserIdFromNameAsync(USERNAME))
  903.     MODEL.Name = USERNAME
  904.     for i,v in pairs(AppModel:GetChildren()) do
  905.         if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  906.             v.Parent = MODEL.Head
  907.         elseif v:IsA('Decal') then
  908.             if MODEL.Head:FindFirstChild('face') then
  909.                 MODEL.Head.face.Texture = v.Texture
  910.             else
  911.                 local FACE = Instance.new('Decal', MODEL.Head)
  912.                 FACE.Texture = v.Texture
  913.             end
  914.         elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  915.             if MODEL:FindFirstChild('Body Colors') then
  916.                 MODEL['Body Colors']:destroy()
  917.             end
  918.             v.Parent = MODEL
  919.         elseif v:IsA('Accessory') then
  920.             v.Parent = MODEL
  921.             v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  922.         end
  923.     end
  924.     if not MODEL.Head:FindFirstChild('Mesh') then
  925.         local SM = Instance.new('SpecialMesh', MODEL.Head)
  926.         SM.MeshType = Enum.MeshType.Head
  927.         SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  928.     end
  929. end
  930.  
  931. function CREEPER(PLAYER)
  932.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  933.         if v:IsA('Shirt') or v:IsA('Pants') then
  934.             v:destroy()
  935.         elseif v:IsA('ShirtGraphic') then
  936.             v.Archivable = false
  937.             v.Graphic = ''
  938.         end
  939.     end
  940.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  941.         if v:IsA('Accessory') then
  942.             v:destroy()
  943.         end
  944.     end
  945.     PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  946.     PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  947.     PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  948.     PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  949.     PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  950.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  951.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  952.             v.BrickColor = BrickColor.new('Bright green')
  953.         end
  954.     end
  955. end
  956.  
  957. function SHREK(PLAYER)
  958.     COLOR(PLAYER, 'Bright green')
  959.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  960.         if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  961.             v:destroy()
  962.         elseif v:IsA('ShirtGraphic') then
  963.             v.Archivable = false
  964.             v.Graphic = ''
  965.         end
  966.     end
  967.     for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  968.         if v:IsA('Decal') or v:IsA('SpecialMesh') then
  969.             v:destroy()
  970.         end
  971.     end
  972.     if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  973.         PLAYER.Character['Shirt Graphic'].Archivable = false
  974.         PLAYER.Character['Shirt Graphic'].Graphic = ''
  975.     end
  976.     local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  977.     local S = Instance.new('Shirt', PLAYER.Character)
  978.     local P = Instance.new('Pants', PLAYER.Character)
  979.     M.MeshType = 'FileMesh'
  980.     M.MeshId = 'rbxassetid://19999257'
  981.     M.Offset = Vector3.new(-0.1, 0.1, 0)
  982.     M.TextureId = 'rbxassetid://156397869'
  983.     S.ShirtTemplate = 'rbxassetid://133078194'
  984.     P.PantsTemplate = 'rbxassetid://133078204'
  985. end
  986.  
  987. function DUCK(PLAYER)
  988.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  989.         if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  990.             v.Transparency = 1
  991.         elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  992.             v:destroy()
  993.         elseif v:IsA('ShirtGraphic') then
  994.             v.Archivable = false
  995.             v.Graphic = ''
  996.         end
  997.     end
  998.     local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  999.     DUCK.MeshType = 'FileMesh'
  1000.     DUCK.MeshId = 'rbxassetid://9419831'
  1001.     DUCK.TextureId = 'rbxassetid://9419827'
  1002.     DUCK.Scale = Vector3.new(5, 5, 5)
  1003.     if PLAYER.Character.Head:FindFirstChild('face') then
  1004.         PLAYER.Character.Head.face.Transparency = 1
  1005.     end
  1006. end
  1007.  
  1008. function DOG(PLAYER)
  1009.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1010.         if v:IsA('Shirt') or v:IsA('Pants') then
  1011.             v:destroy()
  1012.         elseif v:IsA('ShirtGraphic') then
  1013.             v.Archivable = false
  1014.             v.Graphic = ''
  1015.         end
  1016.     end
  1017.     PLAYER.Character.Torso.Transparency = 1
  1018.     PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  1019.     PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  1020.     PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1021.     PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  1022.     PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1023.     local FakeTorso = Instance.new('Seat', PLAYER.Character)
  1024.     local BF = Instance.new('BodyForce', FakeTorso)
  1025.     local W = Instance.new('Weld', PLAYER.Character.Torso)
  1026.     FakeTorso.Name = 'FakeTorso'
  1027.     FakeTorso.TopSurface = 0
  1028.     FakeTorso.BottomSurface = 0
  1029.     FakeTorso.Size = Vector3.new(3,1,4)
  1030.     FakeTorso.BrickColor = BrickColor.new('Brown')
  1031.     FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  1032.     BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  1033.     W.Part0 = PLAYER.Character.Torso
  1034.     W.Part1 = FakeTorso
  1035.     W.C0 = CFrame.new(0, -0.5, 0)
  1036.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1037.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1038.             v.BrickColor = BrickColor.new('Brown')
  1039.         end
  1040.     end
  1041. end
  1042.  
  1043. function ALIEN(PLAYER)
  1044.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1045.         if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1046.             v:destroy()
  1047.         elseif v:IsA('ShirtGraphic') then
  1048.             v.Archivable = false
  1049.             v.Graphic = ''
  1050.         elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1051.             v.BrickColor = BrickColor.new('Fossil')
  1052.         end
  1053.     end
  1054.     ALIEN_H:Clone().Parent = PLAYER.Character
  1055. end
  1056.  
  1057. function DECALSPAM(INSTANCE, ID)
  1058.     for i,v in pairs(INSTANCE:GetChildren()) do
  1059.         if v:IsA('BasePart') then
  1060.             spawn(function()
  1061.                 local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  1062.                 local CURRENT_FACE = 1
  1063.                 for i = 1, 6 do
  1064.                     local DECAL = Instance.new('Decal', v)
  1065.                     DECAL.Name = 'decal_seth'
  1066.                     DECAL.Texture = 'rbxassetid://' .. ID - 1
  1067.                     DECAL.Face = FACES[CURRENT_FACE]
  1068.                     CURRENT_FACE = CURRENT_FACE + 1
  1069.                 end
  1070.             end)
  1071.         end
  1072.         DECALSPAM(v, ID)
  1073.     end
  1074. end
  1075.  
  1076. function UNDECALSPAM(INSTANCE)
  1077.     for i,v in pairs(INSTANCE:GetChildren()) do
  1078.         if v:IsA('BasePart') then
  1079.             for a,b in pairs(v:GetChildren()) do
  1080.                 if b:IsA('Decal') and b.Name == 'decal_seth' then
  1081.                     b:destroy()
  1082.                 end
  1083.             end
  1084.         end
  1085.         UNDECALSPAM(v)
  1086.     end
  1087. end
  1088.  
  1089. function CREATE_DONG(PLAYER, DONG_COLOR)
  1090.     if PLAYER.Character:FindFirstChild('DONG') then
  1091.         PLAYER.Character.DONG:destroy()
  1092.     end
  1093.     local D = Instance.new('Model', PLAYER.Character)
  1094.     D.Name = 'DONG'
  1095.    
  1096.     local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  1097.     local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  1098.     local M1 = Instance.new('CylinderMesh', MAIN)
  1099.     local W1 = Instance.new('Weld', PLAYER.Character.Head)
  1100.     local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  1101.     local M2 = Instance.new('SpecialMesh', P1)
  1102.     local W2 = Instance.new('Weld', P1)
  1103.     local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  1104.     local M3 = Instance.new('SpecialMesh', B1)
  1105.     local W3 = Instance.new('Weld', B1)
  1106.     local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  1107.     local M4 = Instance.new('SpecialMesh', B2)
  1108.     local W4 = Instance.new('Weld', B2)
  1109.     MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  1110.     W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  1111.     P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  1112.     M2.MeshType = 'Sphere'
  1113.     W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  1114.     B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  1115.     M3.Parent = B1 M3.MeshType = 'Sphere'
  1116.     W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  1117.     B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  1118.     M4.MeshType = 'Sphere'
  1119.     W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  1120. end
  1121.  
  1122. function SCALE(C, S)
  1123.     if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  1124.    
  1125.     local HAT_CLONE = {}
  1126.    
  1127.     for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  1128.    
  1129.     local HEAD = C.Head
  1130.     local TORSO = C.Torso
  1131.     local LA = C['Left Arm']
  1132.     local RA = C['Right Arm']
  1133.     local LL = C['Left Leg']
  1134.     local RL = C['Right Leg']
  1135.     local HRP = C.HumanoidRootPart
  1136.    
  1137.     HEAD.Size = Vector3.new(S * 2, S, S)
  1138.     TORSO.Size = Vector3.new(S * 2, S * 2, S)
  1139.     LA.Size = Vector3.new(S, S * 2, S)
  1140.     RA.Size = Vector3.new(S, S * 2, S)
  1141.     LL.Size = Vector3.new(S, S * 2, S)
  1142.     RL.Size = Vector3.new(S, S * 2, S)
  1143.     HRP.Size = Vector3.new(S * 2, S * 2, S)
  1144.    
  1145.     local M1 = Instance.new('Motor6D', TORSO)
  1146.     local M2 = Instance.new('Motor6D', TORSO)
  1147.     local M3 = Instance.new('Motor6D', TORSO)
  1148.     local M4 = Instance.new('Motor6D', TORSO)
  1149.     local M5 = Instance.new('Motor6D', TORSO)
  1150.     local M6 = Instance.new('Motor6D', HRP)
  1151.    
  1152.     M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1153.     M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1154.     M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1155.     M4.Name  = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1156.     M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1157.     M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1158.    
  1159.     for i,v in pairs(HAT_CLONE) do v.Parent = C end
  1160. end
  1161.  
  1162. function CAPE(COLOR)
  1163.     if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  1164.    
  1165.     repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  1166.    
  1167.     local T = LP.Character.Torso
  1168.    
  1169.     local C = Instance.new('Part', T.Parent)
  1170.     C.Name = 'cape_seth'
  1171.     C.Anchored = false
  1172.     C.CanCollide = false
  1173.     C.TopSurface = 0
  1174.     C.BottomSurface = 0
  1175.     C.BrickColor = BrickColor.new(COLOR)
  1176.     C.Material = 'Neon'
  1177.     C.Size = Vector3.new(0.2, 0.2, 0.2)
  1178.    
  1179.     local M = Instance.new('BlockMesh', C)
  1180.     M.Scale = Vector3.new(9, 17.5, 0.5)
  1181.    
  1182.     local M1 = Instance.new('Motor', C)
  1183.     M1.Part0 = C
  1184.     M1.Part1 = T
  1185.     M1.MaxVelocity = 1
  1186.     M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  1187.     M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  1188.    
  1189.     local WAVE = false
  1190.    
  1191.     repeat wait(1 / 44)
  1192.         local ANG = 0.2
  1193.         local oldMag = T.Velocity.magnitude
  1194.         local MV = 0.1
  1195.        
  1196.         if WAVE then
  1197.             ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  1198.             WAVE = false
  1199.         else
  1200.             WAVE = false
  1201.         end
  1202.         ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  1203.         M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  1204.         M1.DesiredAngle = -ANG
  1205.         if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  1206.             M1.MaxVelocity = 0.04
  1207.         end
  1208.         repeat
  1209.             wait()
  1210.         until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag)  >= (T.Velocity.magnitude / 10) + 1
  1211.         if T.Velocity.magnitude < 0.1 then
  1212.             wait(0.1)
  1213.         end
  1214.     until not C or C.Parent ~= T.Parent
  1215. end
  1216.  
  1217. function INFECT(PLAYER)
  1218.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  1219.         Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  1220.         if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  1221.             v:destroy()
  1222.         elseif v:IsA('ShirtGraphic') then
  1223.             v.Archivable = false
  1224.             v.Graphic = ''
  1225.         end
  1226.     end
  1227.    
  1228.     if PLAYER.Character.Head:FindFirstChild('face') then
  1229.         PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  1230.     end
  1231.    
  1232.     for i,v in pairs (PLAYER.Character:GetChildren()) do
  1233.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1234.             if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  1235.                 v.BrickColor = BrickColor.new('Medium green')
  1236.             elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  1237.                 v.BrickColor = BrickColor.new('Brown')
  1238.             end
  1239.         end
  1240.     end
  1241.    
  1242.     local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  1243.         if not TC.Parent:FindFirstChild('infected_seth') then
  1244.             local GPFC = gPlayers:GetPlayerFromCharacter(TC.Parent)
  1245.             if GPFC then
  1246.                 INFECT(GPFC)
  1247.             end
  1248.         end
  1249.     end)
  1250. end
  1251.  
  1252. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  1253.     local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  1254.     if (zCoco) then
  1255.         funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1256.     else
  1257.         funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1258.     end
  1259.     return funcw
  1260. end
  1261.  
  1262. function BANG(VICTIM)
  1263.     spawn(function()
  1264.         local P1 = gPlayers.LocalPlayer.Character.Torso
  1265.         local V1 = gPlayers[VICTIM].Character.Torso
  1266.        
  1267.         V1.Parent.Humanoid.PlatformStand = true
  1268.        
  1269.         P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  1270.        
  1271.         P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  1272.        
  1273.         V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  1274.        
  1275.         V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  1276.        
  1277.         V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  1278.        
  1279.         V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  1280.        
  1281.         local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  1282.        
  1283.         local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  1284.        
  1285.         fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  1286.        
  1287.         local D2 = D:Clone() D2.Parent = P1
  1288.        
  1289.         fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  1290.        
  1291.         local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  1292.        
  1293.         fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  1294.        
  1295.         local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  1296.        
  1297.         fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  1298.        
  1299.         local CM = Instance.new('CylinderMesh', C)
  1300.        
  1301.         local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  1302.        
  1303.         local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  1304.        
  1305.         fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  1306.        
  1307.         local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  1308.        
  1309.         local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  1310.        
  1311.         fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  1312.        
  1313.         local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  1314.        
  1315.         local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  1316.        
  1317.         fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  1318.        
  1319.         local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  1320.        
  1321.         local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  1322.        
  1323.         fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  1324.        
  1325.         LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  1326.         LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  1327.         LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  1328.        
  1329.         if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  1330.        
  1331.         WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  1332.        
  1333.         local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  1334.     end)
  1335.     spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  1336. end
  1337.  
  1338. function RESPAWN(PLAYER)
  1339.     local M = Instance.new('Model', gWorkspace) M.Name = 'respawn_seth'
  1340.     local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1341.     Instance.new('Humanoid', M)
  1342.     PLAYER.Character = M
  1343. end
  1344.  
  1345. function LOAD_MESSAGE(STRING)
  1346.     gPlayers.LocalPlayer.CharacterAppearanceId = 20018
  1347.     RESPAWN(LP)
  1348.    
  1349.     R = false
  1350.     LP.CharacterAdded:connect(function()
  1351.         if not R then
  1352.             wait(0.5)
  1353.             if LP.Character:FindFirstChild('Humanoid') then
  1354.                 MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  1355.             end
  1356.             R = true
  1357.         end
  1358.     end)
  1359.     repeat wait() until R
  1360.     RESPAWN(LP)
  1361.     LP.CharacterAppearanceId = 0
  1362.    
  1363.     if MAIN_HAT then
  1364.         MAIN_HAT.Handle.CanCollide = true
  1365.         local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  1366.         local P = Instance.new('Part')
  1367.         M.Disabled = false
  1368.         M.Parent = P
  1369.         MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  1370.         MAIN_HAT:destroy()
  1371.         P.Parent = LP.Character
  1372.         repeat wait() until LP:FindFirstChild('ChessMsg')
  1373.         MG = LP:FindFirstChild('ChessMsg')
  1374.         MG.Name = 'message_seth'
  1375.         MG.Text = ''
  1376.         MG.Parent = gWorkspace
  1377.         MESSAGE(STRING)
  1378.         P:destroy()
  1379.         for i,v in pairs(gWorkspace:GetChildren()) do
  1380.             if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  1381.                 if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  1382.                     v:destroy()
  1383.                 end
  1384.             end
  1385.         end
  1386.     end
  1387. end
  1388.  
  1389. function MESSAGE(STRING)
  1390.     if not SHOWING_MESSAGE then
  1391.         spawn(function()
  1392.             SHOWING_MESSAGE = true
  1393.             MG.Text = STRING
  1394.             wait(5)
  1395.             MG.Text = ''
  1396.             SHOWING_MESSAGE = false
  1397.         end)
  1398.     end
  1399. end
  1400.  
  1401. _G.CLICK_TP = false
  1402. local M_CTRL = false
  1403.  
  1404. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  1405. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  1406. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  1407.  
  1408. gLighting.Outlines = false -- / outlines are gross
  1409.  
  1410. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  1411.  
  1412. for i,v in pairs(gPlayers:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  1413.  
  1414. -- / commands
  1415.  
  1416. ADD_COMMAND('ff','ff [plr]', {},
  1417. function(ARGS, SPEAKER)
  1418.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1419.     for i,v in pairs(PLAYERS) do
  1420.         Instance.new('ForceField', gPlayers[v].Character)
  1421.     end
  1422. end)
  1423.  
  1424. ADD_COMMAND('unff','unff [plr]',{},
  1425. function(ARGS, SPEAKER)
  1426.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1427.     for i,v in pairs(PLAYERS) do
  1428.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1429.             if v:IsA('ForceField') then
  1430.                 v:destroy()
  1431.             end
  1432.         end
  1433.     end
  1434. end)
  1435.  
  1436. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  1437. function(ARGS, SPEAKER)
  1438.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1439.     for i,v in pairs(PLAYERS) do
  1440.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1441.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1442.                 local F = Instance.new('Fire', v)
  1443.                 if ARGS[2] and ARGS[3] and ARGS[4] then
  1444.                     F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1445.                     F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
  1446.                 end
  1447.             end
  1448.         end
  1449.     end
  1450. end)
  1451.  
  1452. ADD_COMMAND('unfire','unfire [plr]',{},
  1453. function(ARGS, SPEAKER)
  1454.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1455.     for i,v in pairs(PLAYERS) do
  1456.         local PCHAR = gPlayers[v].Character
  1457.         for i,v in pairs(PCHAR:GetChildren()) do
  1458.             for i,v in pairs(v:GetChildren()) do
  1459.                 if v:IsA('Fire') then
  1460.                     v:destroy()
  1461.                 end
  1462.             end
  1463.         end
  1464.     end
  1465. end)
  1466.  
  1467. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  1468. function(ARGS, SPEAKER)
  1469.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1470.     for i,v in pairs(PLAYERS) do
  1471.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1472.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1473.                 if ARGS[2] and ARGS[3] and ARGS[4] then
  1474.                     Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1475.                 else
  1476.                     Instance.new('Sparkles', v)
  1477.                 end
  1478.             end
  1479.         end
  1480.     end
  1481. end)
  1482.  
  1483. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  1484. function(ARGS, SPEAKER)
  1485.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1486.     for i,v in pairs(PLAYERS) do
  1487.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1488.             for i,v in pairs(v:GetChildren()) do
  1489.                 if v:IsA('Sparkles') then
  1490.                     v:destroy()
  1491.                 end
  1492.             end
  1493.         end
  1494.     end
  1495. end)
  1496.  
  1497. ADD_COMMAND('smoke','smoke [plr]',{},
  1498. function(ARGS, SPEAKER)
  1499.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1500.     for i,v in pairs(PLAYERS) do
  1501.         Instance.new('Smoke', gPlayers[v].Character.Torso)
  1502.     end
  1503. end)
  1504.  
  1505. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1506. function(ARGS, SPEAKER)
  1507.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1508.     for i,v in pairs(PLAYERS) do
  1509.         for i,v in pairs(gPlayers[v].Character.Torso:GetChildren()) do
  1510.             if v:IsA('Smoke') then
  1511.                 v:destroy()
  1512.             end
  1513.         end
  1514.     end
  1515. end)
  1516.  
  1517. ADD_COMMAND('btools','btools [plr]',{},
  1518. function(ARGS, SPEAKER)
  1519.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1520.     for i,v in pairs(PLAYERS) do
  1521.         Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 2
  1522.         Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 3
  1523.         Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 4
  1524.     end
  1525. end)
  1526.  
  1527. ADD_COMMAND('god','god [plr]',{},
  1528. function(ARGS, SPEAKER)
  1529.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1530.     for i,v in pairs(PLAYERS) do
  1531.         local PCHAR = gPlayers[v].Character
  1532.         if PCHAR:FindFirstChild('Humanoid') then
  1533.             PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1534.         end
  1535.     end
  1536. end)
  1537.  
  1538. ADD_COMMAND('sgod','sgod [plr]',{},
  1539. function(ARGS, SPEAKER)
  1540.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1541.     for i,v in pairs(PLAYERS) do
  1542.         local PCHAR = gPlayers[v].Character
  1543.         if PCHAR:FindFirstChild('Humanoid') then
  1544.             PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1545.         end
  1546.     end
  1547. end)
  1548.  
  1549. ADD_COMMAND('ungod','ungod [plr]',{},
  1550. function(ARGS, SPEAKER)
  1551.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1552.     for i,v in pairs(PLAYERS) do
  1553.         local PCHAR = gPlayers[v].Character
  1554.         if PCHAR:FindFirstChild('Humanoid') then
  1555.             PCHAR.Humanoid.MaxHealth = 100
  1556.         end
  1557.     end
  1558. end)
  1559.  
  1560. ADD_COMMAND('heal','heal [plr]',{},
  1561. function(ARGS, SPEAKER)
  1562.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1563.     for i,v in pairs(PLAYERS) do
  1564.         local PCHAR = gPlayers[v].Character
  1565.         if PCHAR:FindFirstChild('Humanoid') then
  1566.             PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1567.         end
  1568.     end
  1569. end)
  1570.  
  1571. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1572. function(ARGS, SPEAKER)
  1573.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1574.     for i,v in pairs(PLAYERS) do
  1575.         for i,v in pairs(PLAYERS) do
  1576.             local PCHAR = gPlayers[v].Character
  1577.             for i,v in pairs(PCHAR:GetChildren()) do
  1578.                 if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1579.                     v.Anchored = true
  1580.                 end
  1581.             end
  1582.         end
  1583.     end
  1584. end)
  1585.  
  1586. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1587. function(ARGS, SPEAKER)
  1588.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1589.     for i,v in pairs(PLAYERS) do
  1590.         for i,v in pairs(PLAYERS) do
  1591.             for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1592.                 if v:IsA('Part') then
  1593.                     v.Anchored = false
  1594.                 end
  1595.             end
  1596.         end
  1597.     end
  1598. end)
  1599.  
  1600. ADD_COMMAND('kill','kill [plr]',{},
  1601. function(ARGS, SPEAKER)
  1602.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1603.     for i,v in pairs(PLAYERS) do
  1604.         gPlayers[v].Character:BreakJoints()
  1605.     end
  1606. end)
  1607.  
  1608. ADD_COMMAND('sound','sound [id]',{},
  1609. function(ARGS, SPEAKER)
  1610.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
  1611.     if ARGS[1]:lower() ~= 'off' then
  1612.         local S = Instance.new('Sound', gWorkspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
  1613.     end
  1614. end)
  1615.  
  1616. ADD_COMMAND('volume','volume [int]',{},
  1617. function(ARGS, SPEAKER)
  1618.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1619. end)
  1620.  
  1621. ADD_COMMAND('pitch','pitch [int]',{},
  1622. function(ARGS, SPEAKER)
  1623.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1624. end)
  1625.  
  1626. ADD_COMMAND('explode','explode [plr]',{},
  1627. function(ARGS, SPEAKER)
  1628.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1629.     for i,v in pairs(PLAYERS) do
  1630.         local PCHAR = gPlayers[v].Character
  1631.         if PCHAR:FindFirstChild('Torso') then
  1632.             Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position                   
  1633.         end
  1634.     end
  1635. end)
  1636.  
  1637. ADD_COMMAND('invis','invis [plr]',{},
  1638. function(ARGS, SPEAKER)
  1639.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1640.     for i,v in pairs(PLAYERS) do
  1641.         local PCHAR = gPlayers[v].Character
  1642.         for i,v in pairs(PCHAR:GetChildren()) do
  1643.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1644.                 v.Transparency = 1
  1645.             end
  1646.             if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1647.                 v.Handle.Transparency = 1
  1648.             end
  1649.         end
  1650.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1651.     end
  1652. end)
  1653.  
  1654. ADD_COMMAND('vis','vis [plr]',{},
  1655. function(ARGS, SPEAKER)
  1656.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1657.     for i,v in pairs(PLAYERS) do
  1658.         local PCHAR = gPlayers[v].Character
  1659.         for i,v in pairs(PCHAR:GetChildren()) do
  1660.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1661.                 v.Transparency = 0
  1662.             end
  1663.             if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1664.                 v.Handle.Transparency = 0
  1665.             end
  1666.         end
  1667.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1668.     end
  1669. end)
  1670.  
  1671. ADD_COMMAND('goto','goto [plr]',{},
  1672. function(ARGS, SPEAKER)
  1673.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1674.     for i,v in pairs(PLAYERS) do
  1675.         local PCHAR = gPlayers[v].Character
  1676.         if PCHAR then
  1677.             SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame
  1678.         end
  1679.     end
  1680. end)
  1681.  
  1682. ADD_COMMAND('bring','bring [plr]',{},
  1683. function(ARGS, SPEAKER)
  1684.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1685.     for i,v in pairs(PLAYERS) do
  1686.         local PCHAR = gPlayers[v].Character
  1687.         spawn(function()
  1688.             for i = 0, 4 do
  1689.                 if PCHAR then
  1690.                     PCHAR.HumanoidRootPart.CFrame = SPEAKER.Character.HumanoidRootPart.CFrame
  1691.                 end
  1692.             end
  1693.         end)
  1694.     end
  1695. end)
  1696.  
  1697. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1698. function(ARGS, SPEAKER)
  1699.     local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1700.     for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1701.         spawn(function()
  1702.             for i = 0, 3 do
  1703.                 if gPlayers[v].Character and gPlayers[b].Character then
  1704.                     gPlayers[v].Character.HumanoidRootPart.CFrame = gPlayers[b].Character.HumanoidRootPart.CFrame
  1705.                 end
  1706.             end
  1707.         end)
  1708.     end end
  1709. end)
  1710.  
  1711. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1712. function(ARGS, SPEAKER)
  1713.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1714.     for i,v in pairs(PLAYERS) do
  1715.         gPlayers[v].CharacterAppearanceId = ARGS[2]
  1716.         gPlayers[v].Character:BreakJoints()
  1717.     end
  1718. end)
  1719.  
  1720. ADD_COMMAND('ws','ws [plr] [int]',{},
  1721. function(ARGS, SPEAKER)
  1722.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1723.     for i,v in pairs(PLAYERS) do
  1724.         local PCHAR = gPlayers[v].Character
  1725.         if PCHAR:FindFirstChild('Humanoid') then
  1726.             PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1727.         end
  1728.     end
  1729. end)
  1730.  
  1731. ADD_COMMAND('time','time [int]',{},
  1732. function(ARGS, SPEAKER)
  1733.     gLighting:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1734. end)
  1735.  
  1736. ADD_COMMAND('kick','kick [plr]',{},
  1737. function(ARGS, SPEAKER)
  1738.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1739.     for i,v in pairs(PLAYERS) do
  1740.         table.insert(KICKS, gPlayers[v])
  1741.     end
  1742. end)
  1743.  
  1744. ADD_COMMAND('ban','ban [plr]',{},
  1745. function(ARGS, SPEAKER)
  1746.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1747.     for i,v in pairs(PLAYERS) do
  1748.         table.insert(BANS, gPlayers[v].userId)
  1749.         table.insert(KICKS, gPlayers[v])
  1750.         UPDATE_BANS()
  1751.     end
  1752. end)
  1753.  
  1754. ADD_COMMAND('unban','unban [username]',{},
  1755. function(ARGS, SPEAKER)
  1756.     if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1757.         table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1758.     end
  1759. end)
  1760.  
  1761. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1762. function(ARGS, SPEAKER)
  1763.     local function UNLOCK(INSTANCE)
  1764.         for i,v in pairs(INSTANCE:GetChildren()) do
  1765.             if v:IsA('BasePart') then
  1766.                 v.Locked = false
  1767.             end
  1768.             UNLOCK(v)
  1769.         end
  1770.     end
  1771.     UNLOCK(gWorkspace)
  1772. end)
  1773.  
  1774. ADD_COMMAND('lockws','lock',{'lock'},
  1775. function(ARGS, SPEAKER)
  1776.     local function LOCK(INSTANCE)
  1777.         for i,v in pairs(INSTANCE:GetChildren()) do
  1778.             if v:IsA('BasePart') then
  1779.                 v.Locked = true
  1780.             end
  1781.             LOCK(v)
  1782.         end
  1783.     end
  1784.     LOCK(gWorkspace)
  1785. end)
  1786.  
  1787. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  1788. function(ARGS, SPEAKER)
  1789.    local function UNANCHOR(INSTANCE)
  1790.         for i,v in pairs(INSTANCE:GetChildren()) do
  1791.             if v:IsA('BasePart') then
  1792.                 v.Anchored = false
  1793.             end
  1794.             UNANCHOR(v)
  1795.         end
  1796.     end
  1797.     UNANCHOR(gWorkspace)
  1798. end)
  1799.  
  1800. ADD_COMMAND('anchorws','anchor',{'anchor'},
  1801. function(ARGS, SPEAKER)
  1802.    local function ANCHOR(INSTANCE)
  1803.         for i,v in pairs(INSTANCE:GetChildren()) do
  1804.             if v:IsA('BasePart') then
  1805.                 v.Anchored = true
  1806.             end
  1807.             ANCHOR(v)
  1808.         end
  1809.     end
  1810.     ANCHOR(gWorkspace)
  1811. end)
  1812.  
  1813. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  1814. function(ARGS, SPEAKER)
  1815.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1816.     for i,v in pairs(PLAYERS) do
  1817.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1818.             if v:IsA('Accessory') then
  1819.                 for a,b in pairs(v.Handle:GetChildren()) do
  1820.                     if b:IsA('SpecialMesh') then
  1821.                         b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  1822.                     end
  1823.                 end
  1824.             end
  1825.         end
  1826.     end
  1827. end)
  1828.  
  1829. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  1830. function(ARGS, SPEAKER)
  1831.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1832.     for i,v in pairs(PLAYERS) do
  1833.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1834.             if v:IsA('Accessory') then
  1835.                 v.Parent = SPEAKER.Character
  1836.             end
  1837.         end
  1838.     end
  1839. end)
  1840.  
  1841. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  1842. function(ARGS, SPEAKER)
  1843.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1844.     for i,v in pairs(PLAYERS) do
  1845.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1846.             if v:IsA('Accessory') then
  1847.                 v:destroy()
  1848.             end
  1849.         end
  1850.     end
  1851. end)
  1852.  
  1853. ADD_COMMAND('firstp','firstp [plr]',{},
  1854. function(ARGS, SPEAKER)
  1855.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1856.     for i,v in pairs(PLAYERS) do
  1857.         gPlayers[v].CameraMode = 'LockFirstPerson'
  1858.     end
  1859. end)
  1860.  
  1861. ADD_COMMAND('thirdp','thirdp [plr]',{},
  1862. function(ARGS, SPEAKER)
  1863.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1864.     for i,v in pairs(PLAYERS) do
  1865.         gPlayers[v].CameraMode = 'Classic'
  1866.     end
  1867. end)
  1868.  
  1869. ADD_COMMAND('chat','chat [plr] [string]',{},
  1870. function(ARGS, SPEAKER)
  1871.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1872.     for i,v in pairs(PLAYERS) do
  1873.         game.Chat:Chat(gPlayers[v].Character.Head, GLS(false, 1))
  1874.     end
  1875. end)
  1876.  
  1877. ADD_COMMAND('name','name [plr] [string]',{},
  1878. function(ARGS, SPEAKER)
  1879.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1880.     for i,v in pairs(PLAYERS) do
  1881.         gPlayers[v].Character.Name = GLS(false, 1)
  1882.     end
  1883. end)
  1884.  
  1885. ADD_COMMAND('unname','unname [plr]',{},
  1886. function(ARGS, SPEAKER)
  1887.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1888.     for i,v in pairs(PLAYERS) do
  1889.         gPlayers[v].Character.Name = gPlayers[v].Name
  1890.     end
  1891. end)
  1892.  
  1893. ADD_COMMAND('noname','noname [plr]',{},
  1894. function(ARGS, SPEAKER)
  1895.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1896.     for i,v in pairs(PLAYERS) do
  1897.         gPlayers[v].Character.Name = ''
  1898.     end
  1899. end)
  1900.  
  1901. ADD_COMMAND('stun','stun [plr]',{},
  1902. function(ARGS, SPEAKER)
  1903.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1904.     for i,v in pairs(PLAYERS) do
  1905.         local PCHAR = gPlayers[v].Character
  1906.         PCHAR.Humanoid.PlatformStand = true
  1907.     end
  1908. end)
  1909.  
  1910. ADD_COMMAND('unstun','unstun [plr]',{},
  1911. function(ARGS, SPEAKER)
  1912.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1913.     for i,v in pairs(PLAYERS) do
  1914.         local PCHAR = gPlayers[v].Character
  1915.         PCHAR.Humanoid.PlatformStand = false
  1916.     end
  1917. end)
  1918.  
  1919. ADD_COMMAND('guest','guest [plr]',{},
  1920. function(ARGS, SPEAKER)
  1921.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1922.     for i,v in pairs(PLAYERS) do
  1923.         local PCHAR = gPlayers[v].Character
  1924.         gPlayers[v].CharacterAppearanceId = 1
  1925.         PCHAR:BreakJoints()
  1926.     end
  1927. end)
  1928.  
  1929. ADD_COMMAND('noob','noob [plr]',{},
  1930. function(ARGS, SPEAKER)
  1931.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1932.     for i,v in pairs(PLAYERS) do
  1933.         local PCHAR = gPlayers[v].Character
  1934.         gPlayers[v].CharacterAppearanceId = 155902847
  1935.         PCHAR:BreakJoints()
  1936.     end
  1937. end)
  1938.  
  1939. ADD_COMMAND('damage','damage [plr] [int]',{},
  1940. function(ARGS, SPEAKER)
  1941.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1942.     for i,v in pairs(PLAYERS) do
  1943.         local PCHAR = gPlayers[v].Character
  1944.         PCHAR.Humanoid.Health = PCHAR.Humanoid.Health - ARGS[2]
  1945.     end
  1946. end)
  1947.  
  1948. ADD_COMMAND('view','view [plr]',{},
  1949. function(ARGS, SPEAKER)
  1950.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1951.     for i,v in pairs(PLAYERS) do
  1952.         local PCHAR = gPlayers[v].Character
  1953.         gWorkspace.CurrentCamera.CameraSubject = PCHAR
  1954.     end
  1955. end)
  1956.  
  1957. ADD_COMMAND('unview','unview',{},
  1958. function()
  1959.     gWorkspace.CurrentCamera.CameraSubject = gPlayers.LocalPlayer.Character
  1960. end)
  1961.  
  1962. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  1963. function(ARGS, SPEAKER)
  1964.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1965.     for i,v in pairs(PLAYERS) do
  1966.         local PCHAR = gPlayers[v].Character
  1967.         for i,v in pairs(PCHAR:GetChildren()) do
  1968.             if v:IsA('Part') and v.Name ~= 'Head' and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  1969.                 v:destroy()
  1970.             end
  1971.         end
  1972.     end
  1973. end)
  1974.  
  1975. ADD_COMMAND('box','box [plr]',{},
  1976. function(ARGS, SPEAKER)
  1977.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1978.     for i,v in pairs(PLAYERS) do
  1979.         local PCHAR = gPlayers[v].Character
  1980.         local SB = Instance.new('SelectionBox', PCHAR)
  1981.         SB.Adornee = SB.Parent
  1982.         SB.Color = BrickColor.new('' .. (ARGS[2]))
  1983.     end
  1984. end)
  1985.  
  1986. ADD_COMMAND('unbox','nobox [plr]',{},
  1987. function(ARGS, SPEAKER)
  1988.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1989.     for i,v in pairs(PLAYERS) do
  1990.         local PCHAR = gPlayers[v].Character
  1991.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1992.             if v:IsA('SelectionBox') then
  1993.                 v:destroy()
  1994.             end
  1995.         end
  1996.     end
  1997. end)
  1998.  
  1999. ADD_COMMAND('ghost','ghost [plr]',{},
  2000. function(ARGS, SPEAKER)
  2001.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2002.     for i,v in pairs(PLAYERS) do
  2003.         local PCHAR = gPlayers[v].Character
  2004.         for i,v in pairs(PCHAR:GetChildren()) do
  2005.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2006.                 v.Transparency = 0.5
  2007.             elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
  2008.                 v.Handle.Transparency = 0.5
  2009.             elseif PCHAR.Head:FindFirstChild('face') then
  2010.                 PCHAR.Head.face.Transparency = 0.5
  2011.             end
  2012.         end
  2013.     end
  2014. end)
  2015.  
  2016. ADD_COMMAND('sphere','sphere [plr]',{},
  2017. function(ARGS, SPEAKER)
  2018.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2019.     for i,v in pairs(PLAYERS) do
  2020.         local PCHAR=gPlayers[v].Character
  2021.         local SS = Instance.new('SelectionSphere', PCHAR)
  2022.         SS.Adornee = SS.Parent
  2023.     end
  2024. end)
  2025.  
  2026. ADD_COMMAND('sky','sky [id]',{},
  2027. function(ARGS, SPEAKER)
  2028.     if ARGS[1] then
  2029.         for i,v in pairs(gLighting:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  2030.         local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  2031.         local SKY = Instance.new('Sky', gLighting)
  2032.         for i,v in pairs(SKIES) do
  2033.             SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  2034.         end
  2035.     end
  2036. end)
  2037.  
  2038. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  2039. function(ARGS, SPEAKER)
  2040.     if ARGS[1] and ARGS[2] and ARGS[3] then
  2041.         gLighting.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
  2042.     end
  2043. end)
  2044.  
  2045. ADD_COMMAND('jail','jail [plr]',{},
  2046. function(ARGS, SPEAKER)
  2047.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2048.     for i,v in pairs(PLAYERS) do
  2049.         if FIND_IN_TABLE(JAILED, gPlayers[v].Name) then return end
  2050.         table.insert(JAILED, gPlayers[v].Name)
  2051.         local PCHAR = gPlayers[v].Character
  2052.         local J = JAIL:Clone() J.Parent = gWorkspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. gPlayers[v].Name
  2053.         repeat wait()
  2054.             PCHAR = gPlayers[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
  2055.         until not FIND_IN_TABLE(JAILED, gPlayers[v].Name)
  2056.     end
  2057. end)
  2058.  
  2059. ADD_COMMAND('unjail','unjail [plr]',{},
  2060. function(ARGS, SPEAKER)
  2061.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2062.     for i,v in pairs(PLAYERS) do
  2063.         for a,b in pairs(JAILED) do if b == gPlayers[v].Name then table.remove(JAILED, a) end end
  2064.         if gWorkspace:FindFirstChild('JAIL_' .. gPlayers[v].Name) then gWorkspace['JAIL_' .. gPlayers[v].Name]:destroy() end
  2065.     end
  2066. end)
  2067.  
  2068. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  2069. function(ARGS, SPEAKER)
  2070.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2071.     for i,v in pairs(PLAYERS) do
  2072.         local ID = ARGS[2]
  2073.         if ARGS[2] == 'climb' then ID = '180436334' end
  2074.         if ARGS[2] == 'fall' then ID = '180436148' end
  2075.         if ARGS[2] == 'jump' then ID = '125750702' end
  2076.         if ARGS[2] == 'sit' then ID = '178130996' end
  2077.         for a,b in pairs(gPlayers[v].Character.Animate:GetChildren()) do
  2078.             if b:IsA('StringValue') then
  2079.                 for c,d in pairs(b:GetChildren()) do
  2080.                     if d:IsA('Animation') then
  2081.                         d.AnimationId = 'rbxassetid://' .. ID
  2082.                     end
  2083.                 end
  2084.             end
  2085.         end
  2086.     end
  2087. end)
  2088.  
  2089. ADD_COMMAND('fix','fix [plr]',{},
  2090. function(ARGS, SPEAKER)
  2091.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2092.     for i,v in pairs(PLAYERS) do
  2093.         local PCHAR = gPlayers[v].Character
  2094.         RESET_MODEL(PCHAR)
  2095.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2096.     end
  2097. end)
  2098.  
  2099. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  2100. function(ARGS, SPEAKER)
  2101.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2102.     for i,v in pairs(PLAYERS) do
  2103.         CREEPER(gPlayers[v])
  2104.     end
  2105. end)
  2106.  
  2107. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  2108. function(ARGS, SPEAKER)
  2109.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2110.     for i,v in pairs(PLAYERS) do
  2111.         local PCHAR = gPlayers[v].Character
  2112.         RESET_MODEL(PCHAR)
  2113.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2114.     end
  2115. end)
  2116.  
  2117. ADD_COMMAND('shrek','shrek [plr]',{},
  2118. function(ARGS, SPEAKER)
  2119.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2120.     for i,v in pairs(PLAYERS) do
  2121.         SHREK(gPlayers[v])
  2122.     end
  2123. end)
  2124.  
  2125. ADD_COMMAND('unshrek','unshrek [plr]',{},
  2126. function(ARGS, SPEAKER)
  2127.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2128.     for i,v in pairs(PLAYERS) do
  2129.         local PCHAR = gPlayers[v].Character
  2130.         RESET_MODEL(PCHAR)
  2131.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2132.     end
  2133. end)
  2134.  
  2135. ADD_COMMAND('nuke','nuke [plr]',{},
  2136. function(ARGS, SPEAKER)
  2137.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2138.     for i,v in pairs(PLAYERS) do
  2139.         local PCHAR = gPlayers[v].Character
  2140.         spawn(function()
  2141.             if gPlayers[v] and PCHAR and PCHAR:FindFirstChild('Torso')  then
  2142.                 local N = Instance.new('Part', gWorkspace)
  2143.                 N.Name = 'nuke_seth'
  2144.                 N.Anchored = true
  2145.                 N.CanCollide = false
  2146.                 N.Shape = 'Ball'
  2147.                 N.Size = Vector3.new(1, 1, 1)
  2148.                 N.BrickColor = BrickColor.new('New Yeller')
  2149.                 N.Transparency = 0.5
  2150.                 N.Reflectance = 0.2
  2151.                 N.TopSurface = 0
  2152.                 N.BottomSurface = 0
  2153.                 N.Touched:connect(function(T)
  2154.                     if T and T.Parent then
  2155.                         local E = Instance.new('Explosion', gWorkspace)
  2156.                         E.Position = T.Position
  2157.                         E.BlastRadius = 20
  2158.                         E.BlastPressure = math.huge
  2159.                     end
  2160.                 end)
  2161.                 local CF = PCHAR.Torso.CFrame
  2162.                 N.CFrame = CF
  2163.                 for i = 1,30 do
  2164.                     N.Size = N.Size + Vector3.new(5, 5, 5)
  2165.                     N.CFrame = CF
  2166.                     wait(1 / 44)
  2167.                 end
  2168.                 N:destroy()
  2169.             end
  2170.         end)
  2171.     end
  2172. end)
  2173.  
  2174. ADD_COMMAND('unnuke','nonuke',{},
  2175. function(ARGS, SPEAKER)
  2176.     for i,v in pairs(gWorkspace:GetChildren()) do
  2177.         if v:IsA('Part') and v.Name == 'nuke_seth' then
  2178.             v:destroy()
  2179.         end
  2180.     end
  2181. end)
  2182.  
  2183. ADD_COMMAND('infect','infect [plr]',{},
  2184. function(ARGS, SPEAKER)
  2185.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2186.     for i,v in pairs(PLAYERS) do
  2187.         INFECT(gPlayers[v])
  2188.     end
  2189. end)
  2190.  
  2191. ADD_COMMAND('uninfect','uninfect [plr]',{},
  2192. function(ARGS, SPEAKER)
  2193.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2194.     for i,v in pairs(PLAYERS) do
  2195.         local PCHAR = gPlayers[v].Character
  2196.         RESET_MODEL(PCHAR)
  2197.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2198.     end
  2199. end)
  2200.  
  2201. ADD_COMMAND('duck','duck [plr]',{},
  2202. function(ARGS, SPEAKER)
  2203.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2204.     for i,v in pairs(PLAYERS) do
  2205.         DUCK(gPlayers[v])
  2206.     end
  2207. end)
  2208.  
  2209. ADD_COMMAND('unduck','unduck [plr]',{},
  2210. function(ARGS, SPEAKER)
  2211.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2212.     for i,v in pairs(PLAYERS) do
  2213.         local PCHAR = gPlayers[v].Character
  2214.         RESET_MODEL(PCHAR)
  2215.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2216.     end
  2217. end)
  2218.  
  2219. ADD_COMMAND('disable','disable [plr]',{},
  2220. function(ARGS, SPEAKER)
  2221.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2222.     for i,v in pairs(PLAYERS) do
  2223.         local PCHAR = gPlayers[v].Character
  2224.         if PCHAR:FindFirstChild('Humanoid') then
  2225.             PCHAR.Humanoid.Name = 'HUMANOID_' .. gPlayers[v].Name
  2226.             local humanoid = PCHAR['HUMANOID_' .. gPlayers[v].Name]
  2227.             humanoid.Parent = HUMANOIDS
  2228.         end
  2229.     end
  2230. end)
  2231.  
  2232. ADD_COMMAND('enable','enable [plr]',{},
  2233. function(ARGS, SPEAKER)
  2234.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2235.     for i,v in pairs(PLAYERS) do
  2236.         local PCHAR = gPlayers[v].Character
  2237.         if PCHAR:FindFirstChild('Humanoid') then
  2238.             return
  2239.         else
  2240.             if HUMANOIDS:FindFirstChild('HUMANOID_' .. gPlayers[v].Name) then
  2241.                 local humanoid = HUMANOIDS['HUMANOID_' .. gPlayers[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  2242.             end
  2243.         end
  2244.     end
  2245. end)
  2246.  
  2247. ADD_COMMAND('size','size [plr] [int]',{},
  2248. function(ARGS, SPEAKER)
  2249.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2250.     for i,v in pairs(PLAYERS) do
  2251.         SCALE(gPlayers[v].Character, ARGS[2])
  2252.     end
  2253. end)
  2254.  
  2255. ADD_COMMAND('clone','clone [plr]',{},
  2256. function(ARGS, SPEAKER)
  2257.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2258.     for i,v in pairs(PLAYERS) do
  2259.         local PCHAR = gPlayers[v].Character PCHAR.Archivable = true
  2260.         local C = PCHAR:Clone() C.Parent = gWorkspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  2261.         PCHAR.Archivable = false
  2262.     end
  2263. end)
  2264.  
  2265. ADD_COMMAND('spin','spin [plr]',{},
  2266. function(ARGS, SPEAKER)
  2267.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2268.     for i,v in pairs(PLAYERS) do
  2269.         local PCHAR = gPlayers[v].Character
  2270.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2271.             if v.Name == 'SPIN' then
  2272.                 v:destroy()
  2273.             end
  2274.         end
  2275.         local T = PCHAR.Torso
  2276.         local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  2277.         spawn(function()
  2278.             repeat wait(1/44)
  2279.                 BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  2280.             until not BG or BG.Parent ~= T
  2281.         end)
  2282.     end
  2283. end)
  2284.  
  2285. ADD_COMMAND('unspin','unspin [plr]',{},
  2286. function(ARGS, SPEAKER)
  2287.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2288.     for i,v in pairs(PLAYERS) do
  2289.         local PCHAR = gPlayers[v].Character
  2290.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2291.             if v.Name == 'SPIN' then
  2292.                 v:destroy()
  2293.             end
  2294.         end
  2295.     end
  2296. end)
  2297.  
  2298. ADD_COMMAND('dog','dog [plr]',{},
  2299. function(ARGS, SPEAKER)
  2300.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2301.     for i,v in pairs(PLAYERS) do
  2302.         DOG(gPlayers[v])
  2303.     end
  2304. end)
  2305.  
  2306. ADD_COMMAND('undog','undog [plr]',{},
  2307. function(ARGS, SPEAKER)
  2308.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2309.     for i,v in pairs(PLAYERS) do
  2310.         local PCHAR = gPlayers[v].Character
  2311.         RESET_MODEL(PCHAR)
  2312.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2313.     end
  2314. end)
  2315.  
  2316. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  2317. function(ARGS, SPEAKER)
  2318.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2319.     for i,v in pairs(PLAYERS) do
  2320.         local PCHAR = gPlayers[v].Character
  2321.         if LOOPED:FindFirstChild(gPlayers[v].Name .. '_heal') then
  2322.             LOOPED[gPlayers[v].Name .. '_heal']:destroy()
  2323.         else
  2324.             local loopheal = Instance.new('StringValue', LOOPED)
  2325.             loopheal.Name = gPlayers[v].Name .. '_heal'
  2326.             spawn(function() while wait() do
  2327.                 if LOOPED:FindFirstChild(gPlayers[v].Name .. '_heal') then
  2328.                     PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  2329.                 end
  2330.             end end)
  2331.         end
  2332.     end
  2333. end)
  2334.  
  2335. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  2336. function(ARGS, SPEAKER)
  2337.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2338.     for i,v in pairs(PLAYERS) do
  2339.         local PCHAR = gPlayers[v].Character
  2340.         if LOOPED:FindFirstChild(gPlayers[v].Name .. '_heal') then
  2341.             LOOPED[gPlayers[v].Name .. '_heal']:destroy()
  2342.         end
  2343.     end
  2344. end)
  2345.  
  2346. ADD_COMMAND('fling','fling [plr]',{},
  2347. function(ARGS, SPEAKER)
  2348.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2349.     for i,v in pairs(PLAYERS) do
  2350.         local PCHAR = gPlayers[v].Character
  2351.         if PCHAR:FindFirstChild('Humanoid') then
  2352.             local X
  2353.             local Z
  2354.             repeat
  2355.                 X = math.random(-9999, 9999)
  2356.             until math.abs(X) >= 5555
  2357.             repeat
  2358.                 Z = math.random(-9999, 9999)
  2359.             until math.abs(Z) >= 5555
  2360.             PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  2361.             local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  2362.         end
  2363.     end
  2364. end)
  2365.  
  2366. ADD_COMMAND('alien','alien [plr]',{},
  2367. function(ARGS, SPEAKER)
  2368.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2369.     for i,v in pairs(PLAYERS) do
  2370.         ALIEN(gPlayers[v])
  2371.     end
  2372. end)
  2373.  
  2374. ADD_COMMAND('nograv','nograv [plr]',{},
  2375. function(ARGS, SPEAKER)
  2376.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2377.     for i,v in pairs(PLAYERS) do
  2378.         if not gPlayers[v].Character.Torso:FindFirstChild('nograv_seth') then
  2379.             NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(gPlayers[v].Character) * 196.2, 0), Parent = gPlayers[v].Character.Torso}
  2380.         end
  2381.     end
  2382. end)
  2383.  
  2384. ADD_COMMAND('grav','grav [plr]',{},
  2385. function(ARGS, SPEAKER)
  2386.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2387.     for i,v in pairs(PLAYERS) do
  2388.         if gPlayers[v].Character.Torso:FindFirstChild('nograv_seth') then
  2389.             gPlayers[v].Character.Torso.nograv_seth:destroy()
  2390.         end
  2391.     end
  2392. end)
  2393.  
  2394. ADD_COMMAND('cape','cape [brick color]',{},
  2395. function(ARGS, SPEAKER)
  2396.     spawn(function()
  2397.         if LP.Character:FindFirstChild('Cape') then
  2398.             LP.Character.Cape:destroy()
  2399.         end
  2400.         if not ARGS[1] then
  2401.             ARGS[1] = 'Deep blue'
  2402.         end
  2403.         CAPE(GLS(false, 1))
  2404.     end)
  2405. end)
  2406.  
  2407. ADD_COMMAND('uncape','uncape',{},
  2408. function(ARGS, SPEAKER)
  2409.     if LP.Character:FindFirstChild('cape_seth') then
  2410.         LP.Character.cape_seth:destroy()
  2411.     end
  2412. end)
  2413.  
  2414. ADD_COMMAND('paper','paper [plr]',{},
  2415. function(ARGS, SPEAKER)
  2416.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2417.     for i,v in pairs(PLAYERS) do
  2418.         local PCHAR = gPlayers[v].Character
  2419.         for i,v in pairs(PCHAR:GetChildren()) do
  2420.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2421.                 PAPER_MESH:Clone().Parent = v
  2422.             end
  2423.         end
  2424.     end
  2425. end)
  2426.  
  2427. ADD_COMMAND('punish','punish [plr]',{},
  2428. function(ARGS, SPEAKER)
  2429.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2430.     for i,v in pairs(PLAYERS) do
  2431.         local PCHAR = gPlayers[v].Character
  2432.         PCHAR.Parent = gLighting
  2433.     end
  2434. end)
  2435.  
  2436. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2437. function(ARGS, SPEAKER)
  2438.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2439.     for i,v in pairs(PLAYERS) do
  2440.         local PCHAR = gLighting['' .. gPlayers[v].Name]
  2441.         PCHAR.Parent = gWorkspace
  2442.     end
  2443. end)
  2444.  
  2445. local DISCO = false
  2446.  
  2447. ADD_COMMAND('disco','disco',{},
  2448. function(ARGS, SPEAKER)
  2449.     DISCO = true
  2450.     if not DISCO then
  2451.         spawn(function()
  2452.             repeat wait(1) gLighting.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
  2453.         end)
  2454.     end
  2455. end)
  2456.  
  2457. ADD_COMMAND('undisco','undisco',{},
  2458. function(ARGS, SPEAKER)
  2459.     DISCO = false
  2460. end)
  2461.  
  2462. ADD_COMMAND('team','team [plr] [team]',{},
  2463. function(ARGS, SPEAKER)
  2464.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2465.     for i,v in pairs(PLAYERS) do
  2466.         for a,b in pairs(game.Teams:GetChildren()) do
  2467.             if string.lower(b.Name) == GLS(true, 1) then
  2468.                 gPlayers[v].Team = b
  2469.             end
  2470.         end
  2471.     end
  2472. end)
  2473.  
  2474. ADD_COMMAND('jp','jp [plr] [int]',{},
  2475. function(ARGS, SPEAKER)
  2476.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2477.     for i,v in pairs(PLAYERS) do
  2478.         local PCHAR = gPlayers[v].Character
  2479.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2480.     end
  2481. end)
  2482.  
  2483. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2484. function(ARGS, SPEAKER)
  2485.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2486.     for i,v in pairs(PLAYERS) do
  2487.         local PCHAR = gPlayers[v].Character
  2488.         PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2489.         PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2490.     end
  2491. end)
  2492.  
  2493. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2494. function(ARGS, SPEAKER)
  2495.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2496.     for i,v in pairs(PLAYERS) do
  2497.         local PCHAR = gPlayers[v].Character
  2498.         PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2499.         PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2500.     end
  2501. end)
  2502.  
  2503. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2504. function(ARGS, SPEAKER)
  2505.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2506.     for i,v in pairs(PLAYERS) do
  2507.         local PCHAR = gPlayers[v].Character
  2508.         if ARGS[2] == 1 then
  2509.             PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2510.             PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2511.         else
  2512.             PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2513.         end
  2514.     end
  2515. end)
  2516.  
  2517. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2518. function(ARGS, SPEAKER)
  2519.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2520.     for i,v in pairs(PLAYERS) do
  2521.         local PCHAR = gPlayers[v].Character
  2522.         PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2523.         PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2524.         PCHAR.Head.Transparency = 0
  2525.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2526.     end
  2527. end)
  2528.  
  2529. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2530. function(ARGS, SPEAKER)
  2531.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2532.     for i,v in pairs(PLAYERS) do
  2533.         local PCHAR = gPlayers[v].Character
  2534.         PCHAR.Head.Transparency = 1
  2535.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2536.     end
  2537. end)
  2538.  
  2539. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2540. function(ARGS, SPEAKER)
  2541.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2542.     for i,v in pairs(PLAYERS) do
  2543.         for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2544.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2545.                 v.Parent = LP.Backpack
  2546.             end
  2547.         end
  2548.     end
  2549. end)
  2550.  
  2551. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2552. function(ARGS, SPEAKER)
  2553.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2554.     for i,v in pairs(PLAYERS) do
  2555.         for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2556.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2557.                 v:destroy()
  2558.             end
  2559.         end
  2560.     end
  2561. end)
  2562.  
  2563. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2564. function(ARGS, SPEAKER)
  2565.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2566.     for i,v in pairs(PLAYERS) do
  2567.         for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2568.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2569.                 v:Clone().Parent = LP.Backpack
  2570.             end
  2571.         end
  2572.     end
  2573. end)
  2574.  
  2575. ADD_COMMAND('dong','dong [plr]',{},
  2576. function(ARGS, SPEAKER)
  2577.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2578.     for i,v in pairs(PLAYERS) do
  2579.         local PCHAR = gPlayers[v].Character
  2580.         if ARGS[2] == 'black' then
  2581.             CREATE_DONG(gPlayers[v], 'Brown')
  2582.         end
  2583.         if ARGS[2] == 'asian' then
  2584.             CREATE_DONG(gPlayers[v], 'Cool yellow')
  2585.         end
  2586.         if ARGS[2] == 'alien' then
  2587.             CREATE_DONG(gPlayers[v], 'Lime green')
  2588.         end
  2589.         if ARGS[2] == 'frozen' then
  2590.             CREATE_DONG(gPlayers[v], 1019)
  2591.         end
  2592.         if not ARGS[2] then
  2593.             CREATE_DONG(gPlayers[v], 'Pastel brown')
  2594.         end
  2595.     end
  2596. end)
  2597.  
  2598. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2599. function(ARGS, SPEAKER)
  2600.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2601.     for i,v in pairs(PLAYERS) do
  2602.         local PCHAR = gPlayers[v].Character
  2603.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2604.             if v:IsA('ParticleEmitter') then
  2605.                 v:destroy()
  2606.             end
  2607.         end
  2608.         Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
  2609.     end
  2610. end)
  2611.  
  2612. ADD_COMMAND('rocket','rocket [plr]',{},
  2613. function(ARGS, SPEAKER)
  2614.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2615.     for i,v in pairs(PLAYERS) do
  2616.         local PCHAR = gPlayers[v].Character
  2617.         spawn(function()
  2618.             local R = ROCKET:Clone()
  2619.             R.Parent = gWorkspace
  2620.             local W = Instance.new('Weld', R)
  2621.             W.Part0 = W.Parent
  2622.             W.Part1 = PCHAR.Torso
  2623.             W.C1 = CFrame.new(0, 0.5, 1)
  2624.             R.force.Force = Vector3.new(0, 15000, 0)
  2625.             wait()
  2626.             PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2627.             wait(5)
  2628.             Instance.new('Explosion', R).Position = R.Position
  2629.             wait(1)
  2630.             R:destroy()
  2631.         end)
  2632.     end
  2633. end)
  2634.  
  2635. ADD_COMMAND('blackify','blackify [plr]',{},
  2636. function(ARGS, SPEAKER)
  2637.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2638.     for i,v in pairs(PLAYERS) do
  2639.         COLOR(gPlayers[v], 'Really black')
  2640.     end
  2641. end)
  2642.  
  2643. ADD_COMMAND('whitify','whitify [plr]',{},
  2644. function(ARGS, SPEAKER)
  2645.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2646.     for i,v in pairs(PLAYERS) do
  2647.         COLOR(gPlayers[v], 'White')
  2648.     end
  2649. end)
  2650.  
  2651. ADD_COMMAND('color','color [plr] [brick color]',{},
  2652. function(ARGS, SPEAKER)
  2653.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2654.     for i,v in pairs(PLAYERS) do
  2655.         COLOR(gPlayers[v], GLS(false, 1))
  2656.     end
  2657. end)
  2658.  
  2659. ADD_COMMAND('sword','sword [plr]',{},
  2660. function(ARGS, SPEAKER)
  2661.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2662.     for i,v in pairs(PLAYERS) do
  2663.         ECOMMAND('gear ' .. gPlayers[v].Name .. ' 125013769')
  2664.     end
  2665. end)
  2666.  
  2667. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2668. function(ARGS, SPEAKER)
  2669.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2670.     for i,v in pairs(PLAYERS) do
  2671.         if gPlayers[v]:FindFirstChild('leaderstats') then
  2672.             for i,v in pairs(gPlayers[v].leaderstats:GetChildren()) do
  2673.                 if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2674.                     if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2675.                 elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2676.                     v.Value = GLS(false, 2)
  2677.                 end
  2678.             end
  2679.         end
  2680.     end
  2681. end)
  2682.  
  2683. ADD_COMMAND('bait','bait',{},
  2684. function(ARGS, SPEAKER)
  2685.     spawn(function()
  2686.         local M = Instance.new('Model', gWorkspace) M.Name = 'Touch For Admin!'
  2687.         local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2688.         local H = Instance.new('Humanoid', M)
  2689.         P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2690.     end)
  2691. end)
  2692.  
  2693. ADD_COMMAND('naked','naked [plr]',{},
  2694. function(ARGS, SPEAKER)
  2695.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2696.     for i,v in pairs(PLAYERS) do
  2697.         local PCHAR = gPlayers[v].Character
  2698.         for i,v in pairs(PCHAR:GetChildren()) do
  2699.             if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2700.                 v:destroy()
  2701.             end
  2702.             for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2703.                 if v:IsA('Decal') then
  2704.                     v:destroy()
  2705.                 end
  2706.             end
  2707.         end
  2708.     end
  2709. end)
  2710.  
  2711. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2712. function(ARGS, SPEAKER)
  2713.     if ARGS[1] then
  2714.         DECALSPAM(gWorkspace, ARGS[1])
  2715.     end
  2716. end)
  2717.  
  2718. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2719. function(ARGS, SPEAKER)
  2720.     if ARGS[1] then
  2721.         UNDECALSPAM(gWorkspace)
  2722.     end
  2723. end)
  2724.  
  2725. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2726. function(ARGS, SPEAKER)
  2727.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2728.     for i,v in pairs(PLAYERS) do
  2729.         BANG(gPlayers[v].Name)
  2730.     end
  2731. end)
  2732.  
  2733. ADD_COMMAND('lag','lag [plr]',{},
  2734. function(ARGS, SPEAKER)
  2735.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2736.     for i,v in pairs(PLAYERS) do
  2737.         LAG(gPlayers[v])
  2738.     end
  2739. end)
  2740.  
  2741. ADD_COMMAND('respawn','respawn [plr]',{},
  2742. function(ARGS, SPEAKER)
  2743.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2744.     for i,v in pairs(PLAYERS) do
  2745.         RESPAWN(gPlayers[v])
  2746.     end
  2747. end)
  2748.  
  2749. ADD_COMMAND('face','face [plr] [decal]',{},
  2750. function(ARGS, SPEAKER)
  2751.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2752.     for i,v in pairs(PLAYERS) do
  2753.         local PCHAR = gPlayers[v].Character
  2754.         for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  2755.         local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  2756.     end
  2757. end)
  2758.  
  2759. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  2760. function(ARGS, SPEAKER)
  2761.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2762.     for i,v in pairs(PLAYERS) do
  2763.         local PCHAR = gPlayers[v].Character
  2764.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  2765.         local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2766.     end
  2767. end)
  2768.  
  2769. ADD_COMMAND('pants','pants [plr] [decal]',{},
  2770. function(ARGS, SPEAKER)
  2771.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2772.     for i,v in pairs(PLAYERS) do
  2773.         local PCHAR = gPlayers[v].Character
  2774.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  2775.         local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2776.     end
  2777. end)
  2778.  
  2779. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  2780. function(ARGS, SPEAKER)
  2781.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2782.     for i,v in pairs(PLAYERS) do
  2783.         local PCHAR = gPlayers[v].Character
  2784.         RESET_MODEL(PCHAR)
  2785.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2786.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  2787.         if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  2788.         local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  2789.         local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  2790.         local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  2791.     end
  2792. end)
  2793.  
  2794. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  2795. function(ARGS, SPEAKER)
  2796.     local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  2797.     for i,v in pairs(PLAYERS1) do
  2798.         RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, gPlayers[v].Name)
  2799.     end
  2800. end)
  2801.  
  2802. ADD_COMMAND('baseplate','baseplate',{'bp'},
  2803. function(ARGS, SPEAKER)
  2804.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  2805.     local BP = Instance.new('Part', gWorkspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  2806. end)
  2807.  
  2808. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  2809. function(ARGS, SPEAKER)
  2810.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2811.     for i,v in pairs(PLAYERS) do
  2812.         local PCHAR = gPlayers[v].Character
  2813.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  2814.     end
  2815. end)
  2816.  
  2817. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  2818. function(ARGS, SPEAKER)
  2819.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2820.     for i,v in pairs(PLAYERS) do
  2821.         local PCHAR = gPlayers[v].Character
  2822.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  2823.     end
  2824. end)
  2825.  
  2826. ADD_COMMAND('admin','admin [plr]',{},
  2827. function(ARGS, SPEAKER)
  2828.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2829.     for i,v in pairs(PLAYERS) do
  2830.         if not CHECK_ADMIN(gPlayers[v]) then
  2831.             table.insert(ADMINS, gPlayers[v].userId)
  2832.             UPDATE_ADMINS()
  2833.             spawn(function()
  2834.                 game.Chat:Chat(gPlayers[v].Character.Head, STUFF .. 'You\'re now an admin!')
  2835.                 wait(3)
  2836.                 game.Chat:Chat(gPlayers[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  2837.             end)
  2838.         end
  2839.     end
  2840. end)
  2841.  
  2842. ADD_COMMAND('unadmin','unadmin [plr]',{},
  2843. function(ARGS, SPEAKER)
  2844.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2845.     for i,v in pairs(PLAYERS) do
  2846.         if CHECK_ADMIN(gPlayers[v]) then
  2847.             if FIND_IN_TABLE(ADMINS, gPlayers[v].userId) then
  2848.                 table.remove(ADMINS, GET_IN_TABLE(ADMINS, gPlayers[v].userId))
  2849.                 UPDATE_ADMINS()
  2850.                 game.Chat:Chat(gPlayers[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
  2851.             end
  2852.         end
  2853.     end
  2854. end)
  2855.  
  2856. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  2857. function(ARGS, SPEAKER)
  2858.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2859.     for i,v in pairs(PLAYERS) do
  2860.         gPlayers[v].CameraMinZoomDistance = ARGS[2]
  2861.     end
  2862. end)
  2863.  
  2864. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  2865. function(ARGS, SPEAKER)
  2866.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2867.     for i,v in pairs(PLAYERS) do
  2868.         gPlayers[v].CameraMaxZoomDistance = ARGS[2]
  2869.     end
  2870. end)
  2871.  
  2872. ADD_COMMAND('age','age [plr]',{},
  2873. function(ARGS, SPEAKER)
  2874.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2875.     for i,v in pairs(PLAYERS) do
  2876.         NOTIFY(gPlayers[v].Name .. ' | ' .. gPlayers[v].AccountAge, 255, 255, 255)
  2877.     end
  2878. end)
  2879.  
  2880. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  2881. function(ARGS, SPEAKER)
  2882.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2883.     for i,v in pairs(PLAYERS) do
  2884.         local PCHAR = gPlayers[v].Character
  2885.         if PCHAR:FindFirstChild('Torso') then
  2886.             local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  2887.             if ARGS[2] and ARGS[3] and ARGS[4] then
  2888.                 HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  2889.             end
  2890.         end
  2891.     end
  2892. end)
  2893.  
  2894. ADD_COMMAND('unhl','unhl [plr]',{},
  2895. function(ARGS, SPEAKER)
  2896.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2897.     for i,v in pairs(PLAYERS) do
  2898.         local PCHAR = gPlayers[v].Character
  2899.         if PCHAR:FindFirstChild('Torso') then
  2900.             for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2901.                 if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  2902.                     v:destroy()
  2903.                 end
  2904.             end
  2905.         end
  2906.     end
  2907. end)
  2908.  
  2909. ADD_COMMAND('crash','crash [plr]',{},
  2910. function(ARGS, SPEAKER)
  2911.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2912.     for i,v in pairs(PLAYERS) do
  2913.         local PCHAR = gPlayers[v].Character
  2914.         PCHAR.Torso.Anchored = true
  2915.         for i,v in pairs(PCHAR:GetChildren()) do
  2916.             if v:IsA('Humanoid') then
  2917.                 for i = 1,10 do
  2918.                     v.HipHeight = 1/0*0
  2919.                 end
  2920.             end
  2921.         end
  2922.     end
  2923. end)
  2924.  
  2925. ADD_COMMAND('shutdown','shutdown',{},
  2926. function(ARGS, SPEAKER)
  2927.     gWorkspace.Gravity = 1/0*0
  2928. end)
  2929.  
  2930. ADD_COMMAND('smite','smite [plr]',{},
  2931. function(ARGS, SPEAKER)
  2932.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2933.     for i,v in pairs(PLAYERS) do
  2934.         local PCHAR = gPlayers[v].Character
  2935.         spawn(function()
  2936.             local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
  2937.            
  2938.             local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
  2939.             local S = Instance.new('Sound', gWorkspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
  2940.             local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
  2941.            
  2942.             local P1 = Instance.new('Part', game.Workspace)
  2943.             P1.BrickColor = BrickColor.new('Institutional white')
  2944.             P1.Material = 'Neon'
  2945.             P1.Transparency = 0.9
  2946.             P1.Anchored = true
  2947.             P1.CanCollide = false
  2948.             P1.Size = Vector3.new(0.2, 0.2, 0.2)
  2949.             P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
  2950.             Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
  2951.            
  2952.             local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
  2953.             for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
  2954.         end)
  2955.     end
  2956. end)
  2957.  
  2958. ADD_COMMAND('skydive','skydive [plr]',{},
  2959. function(ARGS, SPEAKER)
  2960.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2961.     for i,v in pairs(PLAYERS) do
  2962.         local PCHAR = gPlayers[v].Character
  2963.         spawn(function()
  2964.             for i = 0, 3 do
  2965.                 if PCHAR then
  2966.                     PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
  2967.                 end
  2968.             end
  2969.         end)
  2970.     end
  2971. end)
  2972.  
  2973. ADD_COMMAND('message','message [string]',{'m'},
  2974. function(ARGS, SPEAKER)
  2975.     spawn(function()
  2976.         if MG then
  2977.             MESSAGE(GLS(false, 0))
  2978.         else
  2979.             LOAD_MESSAGE(GLS(false, 0))
  2980.         end
  2981.     end)
  2982. end)
  2983.  
  2984. ADD_COMMAND('control','control [plr]',{},
  2985. function(ARGS, SPEAKER)
  2986.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2987.     for i,v in pairs(PLAYERS) do
  2988.         local PCHAR = gPlayers[v].Character
  2989.         local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = gPlayers[v].Name
  2990.         local CONTROL_ENABLED = false
  2991.         local function CONTROL(P, V3)
  2992.             if CONTROL_ENABLED then
  2993.                 if P.Character and P.Character:FindFirstChild('Humanoid') then
  2994.                     P.Character.Humanoid:MoveTo(V3)
  2995.                 end
  2996.             end
  2997.         end
  2998.         HB.Selected:connect(function(M)
  2999.             M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(gPlayers:FindFirstChild(HB.Name), M.Hit.p) end)
  3000.             M.Button1Up:connect(function() CONTROL_ENABLED = false end)
  3001.         end)
  3002.     end
  3003. end)
  3004.  
  3005. -- / extra
  3006.  
  3007. ADD_COMMAND('gravity','gravity [int]',{},
  3008. function(ARGS, SPEAKER)
  3009.     gWorkspace.Gravity = ARGS[1]
  3010. end)
  3011.  
  3012. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  3013. function(ARGS, SPEAKER)
  3014.     FIX_LIGHTING()
  3015. end)
  3016.  
  3017. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  3018. function(ARGS, SPEAKER)
  3019.     gLighting.FogColor = C3(191, 191, 191)
  3020.     gLighting.FogEnd = 100000000
  3021.     gLighting.FogStart = 0
  3022. end)
  3023.  
  3024. ADD_COMMAND('day','day',{},
  3025. function(ARGS, SPEAKER)
  3026.     gLighting.TimeOfDay = 14
  3027. end)
  3028.  
  3029. ADD_COMMAND('night','night',{},
  3030. function(ARGS, SPEAKER)
  3031.     gLighting.TimeOfDay = 24
  3032. end)
  3033.  
  3034. ADD_COMMAND('serverlock','serverlock',{'slock'},
  3035. function(ARGS, SPEAKER)
  3036.     SERVER_LOCKED = true
  3037. end)
  3038.  
  3039. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  3040. function(ARGS, SPEAKER)
  3041.     SERVER_LOCKED = false
  3042. end)
  3043.  
  3044. ADD_COMMAND('fogend','fogend [int]',{},
  3045. function(ARGS, SPEAKER)
  3046.     gLighting.FogEnd = ARGS[1]
  3047. end)
  3048.  
  3049. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  3050. function(ARGS, SPEAKER)
  3051.     if ARGS[1] and ARGS[2] and ARGS[3] then
  3052.         gLighting.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
  3053.     end
  3054. end)
  3055.  
  3056. ADD_COMMAND('noclip','noclip',{},
  3057. function(ARGS, SPEAKER)
  3058.     NOCLIP = true
  3059.     JESUSFLY = false
  3060.     SWIM = false
  3061. end)
  3062.  
  3063. ADD_COMMAND('clip','clip',{},
  3064. function(ARGS, SPEAKER)
  3065.     NOCLIP = false
  3066. end)
  3067.  
  3068. ADD_COMMAND('jesusfly','jesusfly',{},
  3069. function(ARGS, SPEAKER)
  3070.     NOCLIP = false
  3071.     JESUSFLY = true
  3072.     SWIM = false
  3073. end)
  3074.  
  3075. ADD_COMMAND('nojfly','nojfly',{},
  3076. function(ARGS, SPEAKER)
  3077.     JESUSFLY = false
  3078. end)
  3079.  
  3080. ADD_COMMAND('swim','swim',{},
  3081. function(ARGS, SPEAKER)
  3082.     NOCLIP = false
  3083.     JESUSFLY = false
  3084.     SWIM = true
  3085. end)
  3086.  
  3087. ADD_COMMAND('noswim','noswim',{},
  3088. function(ARGS, SPEAKER)
  3089.     SWIM = false
  3090. end)
  3091.  
  3092. ADD_COMMAND('fly','fly',{},
  3093. function(ARGS, SPEAKER)
  3094.     sFLY()
  3095. end)
  3096.  
  3097. ADD_COMMAND('unfly','unfly',{},
  3098. function(ARGS, SPEAKER)
  3099.     NOFLY()
  3100. end)
  3101.  
  3102. ADD_COMMAND('prefix','prefix [string]',{},
  3103. function(ARGS, SPEAKER)
  3104.     if ARGS[1] then
  3105.         C_PREFIX = ARGS[1]
  3106.         NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  3107.     end
  3108. end)
  3109.  
  3110. ADD_COMMAND('version','version',{},
  3111. function(ARGS, SPEAKER)
  3112.     NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  3113. end)
  3114.  
  3115. ADD_COMMAND('fe','fe',{},
  3116. function(ARGS, SPEAKER)
  3117.     spawn(function()
  3118.         CHECK_FE()
  3119.     end)
  3120. end)
  3121.  
  3122. ADD_COMMAND('loadmap','loadmap [id]',{},
  3123. function(ARGS, SPEAKER)
  3124.     if ARGS[1] then
  3125.         spawn(function()
  3126.             game.Workspace.Terrain:Clear()
  3127.             for i,v in pairs(game.Workspace:GetChildren()) do if not v:IsA('Camera') and not v:IsA('Terrain') then v:destroy() end end
  3128.             wait()
  3129.             local GO = game:GetObjects('http://www.roblox.com/asset/?id=' .. (ARGS[1]))[1]
  3130.             GO.Parent = game.Workspace
  3131.             GO:MakeJoints()
  3132.             wait()
  3133.             for i,v in pairs(game.Players:GetPlayers()) do
  3134.                 local M = Instance.new('Model', game.Workspace) M.Name = 'respawn_seth'
  3135.                 local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  3136.                 Instance.new('Humanoid', M)
  3137.                 v.Character = M
  3138.             end
  3139.         end)
  3140.     end
  3141. end)
  3142.  
  3143. function OPEN_COMMANDS()
  3144.     SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  3145.     SETH_MAIN.main.holder.holders.search.Visible = true
  3146. end
  3147.  
  3148. function CLOSE_COMMANDS()
  3149.     SETH_MAIN.main.holder.holders.search.Visible = false
  3150.     SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  3151. end
  3152.  
  3153. function OPEN_TAB(TAB)
  3154.     if not gCoreGui:FindFirstChild('seth_main') then OPEN_MAIN() end
  3155.     for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  3156.         if b.Name ~= TAB then
  3157.             b.Visible = false
  3158.         else
  3159.             b.Visible = true
  3160.         end
  3161.         if TAB ~= 'cmds' then
  3162.             CLOSE_COMMANDS()
  3163.         else
  3164.             OPEN_COMMANDS()
  3165.         end
  3166.     end
  3167. end
  3168.  
  3169. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  3170. function(ARGS, SPEAKER)
  3171.     OPEN_TAB('server')
  3172. end)
  3173.  
  3174. ADD_COMMAND('admins','admins',{},
  3175. function(ARGS, SPEAKER)
  3176.     OPEN_TAB('admins')
  3177. end)
  3178.  
  3179. ADD_COMMAND('cmds','cmds',{'commands'},
  3180. function(ARGS, SPEAKER)
  3181.     OPEN_TAB('cmds')
  3182. end)
  3183.  
  3184. ADD_COMMAND('bans','bans',{},
  3185. function(ARGS, SPEAKER)
  3186.     OPEN_TAB('bans')
  3187. end)
  3188.  
  3189. ADD_COMMAND('fun','fun',{},
  3190. function(ARGS, SPEAKER)
  3191.     OPEN_TAB('fun')
  3192. end)
  3193.  
  3194. ADD_COMMAND('changelog','changelog',{},
  3195. function(ARGS, SPEAKER)
  3196.     OPEN_TAB('changelog')
  3197. end)
  3198.  
  3199. ADD_COMMAND('credits','credits',{},
  3200. function(ARGS, SPEAKER)
  3201.     OPEN_TAB('credits')
  3202. end)
  3203.  
  3204. MOUSE.KeyDown:connect(function(key)
  3205.     if key:byte() == 29 then
  3206.         if not NOCLIP then
  3207.             ECOMMAND('noclip')
  3208.         elseif NOCLIP then
  3209.             ECOMMAND('clip')
  3210.         end
  3211.     elseif key:byte() == 30 then
  3212.         if not JESUSFLY then
  3213.             ECOMMAND('jesusfly')
  3214.         elseif JESUSFLY then
  3215.             ECOMMAND('nojfly')
  3216.         end
  3217.     end
  3218. end)
  3219.  
  3220. -- / after loaded
  3221.  
  3222. function CHECK_FE()
  3223.     if not gWorkspace.FilteringEnabled then
  3224.         NOTIFY('Filtering is disabled', 50, 255, 50)
  3225.     elseif gWorkspace.FilteringEnabled then
  3226.         NOTIFY('Filtering is ENABLED', 255, 50, 50)
  3227.     end
  3228. end
  3229.  
  3230. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3231.  
  3232. local GOING_IN = true
  3233. CMD_BAR_H.bar.Changed:connect(function()
  3234.     if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  3235.         if CMD_BAR_H.bar.Text ~= '' then
  3236.             if not CMD_BAR_H.bar.Text:find(' ') then
  3237.                 CMD_BAR_H.bar.commands.Visible = true
  3238.                 CMD_BAR_H.bar.commands:ClearAllChildren()
  3239.                 CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3240.                 local Y_COMMANDS = 0
  3241.                 for i,v in pairs(COMMANDS) do
  3242.                     if v.N:find(CMD_BAR_H.bar.Text) then
  3243.                         CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  3244.                         CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  3245.                         local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  3246.                         COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  3247.                         COMMANDS_C.Visible = true
  3248.                         COMMANDS_C.Text = ' ' .. v.D
  3249.                         COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  3250.                         Y_COMMANDS = Y_COMMANDS + 20
  3251.                     end
  3252.                 end
  3253.             end
  3254.         else
  3255.             CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3256.             CMD_BAR_H.bar.commands:ClearAllChildren()
  3257.             CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3258.         end
  3259.     end
  3260. end)
  3261.  
  3262. CMD_BAR_H.bar.FocusLost:connect(function()
  3263.     GOING_IN = true
  3264.     if CMD_BAR_H.bar.Text ~= '' then
  3265.         spawn(function()
  3266.             ECOMMAND(CMD_BAR_H.bar.Text, LP)
  3267.         end)
  3268.     end
  3269.     CMD_BAR_H.bar.commands:ClearAllChildren()
  3270.     CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3271.     CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3272.     CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  3273. end)
  3274.  
  3275. MOUSE.KeyDown:connect(function(K)
  3276.     if K:byte() == 59 then
  3277.         GOING_IN = false
  3278.         CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3279.         CMD_BAR_H.bar:CaptureFocus()
  3280.     end
  3281. end)
  3282.  
  3283. NOTIFY('Hello, ' .. gPlayers.LocalPlayer.Name, 255, 255, 255)
  3284. CHECK_FE()
  3285.  
  3286. print(#COMMANDS)
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