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  1. #ifndef ANALOGLITERALS_HPP
  2. #define ANALOGLITERALS_HPP
  3.  
  4. namespace analog_literals {
  5.  
  6. typedef unsigned int uint;
  7.  
  8. // Symbols
  9.  
  10. enum line_end { o, I };
  11. enum Lsymbol { L };
  12.  
  13. // Intermediary types used during construction
  14.  
  15. struct eLsymbol {};
  16. eLsymbol operator! (Lsymbol) { return eLsymbol(); }
  17.  
  18. struct gen { template <typename T> operator T () const { return T(); } };
  19.  
  20. template <typename T, uint n> struct excls { excls<T, n + 1> operator! () const { return gen(); } };
  21.  
  22. template <typename T, uint n> struct dashes: excls<dashes<T, n>, 0>
  23. { dashes<T, n + 1> operator-- (int) const { return gen(); } };
  24.  
  25. template <typename, uint> struct L_symbols {}; // represents a L|L|L|.. series
  26. template <typename T, uint n> L_symbols<T, n + 1> operator| (L_symbols<T, n>, Lsymbol) { return gen(); }
  27.  
  28. template <typename, uint> struct eL_symbols {}; // represents a !L|!L|!L|.. series
  29. template <typename T, uint n> eL_symbols<T, n + 1> operator| (eL_symbols<T, n>, eLsymbol) { return gen(); }
  30.  
  31. dashes<line_end, 1> operator-- (line_end, int) { return gen(); }
  32. excls<line_end, 1> operator! (line_end) { return gen(); }
  33.  
  34. // Result types
  35.  
  36. template <uint len> struct line: L_symbols<line<len>, 0>
  37. { static uint const length; operator uint () const { return len; } };
  38. template <uint x, uint y> struct rectangle { static uint const width, height, area; };
  39. template <uint x, uint y, uint z> struct cuboid { static uint const width, height, depth, volume; };
  40.  
  41. // Static members
  42.  
  43. template <uint len> uint const line<len>::length = len;
  44.  
  45. template <uint x, uint y> uint const rectangle<x, y>::width = x;
  46. template <uint x, uint y> uint const rectangle<x, y>::height = y;
  47. template <uint x, uint y> uint const rectangle<x, y>::area = x * y;
  48.  
  49. template <uint x, uint y, uint z> uint const cuboid<x, y, z>::width = x;
  50. template <uint x, uint y, uint z> uint const cuboid<x, y, z>::height = y;
  51. template <uint x, uint y, uint z> uint const cuboid<x, y, z>::depth = z;
  52. template <uint x, uint y, uint z> uint const cuboid<x, y, z>::volume = x * y * z;
  53.  
  54. template <uint x, uint y, uint z> rectangle<x, y> front (cuboid<x, y, z>) { return gen(); }
  55. template <uint x, uint y, uint z> rectangle<z, y> side (cuboid<x, y, z>) { return gen(); }
  56. template <uint x, uint y, uint z> rectangle<x, z> top (cuboid<x, y, z>) { return gen(); }
  57.  
  58. // Equality
  59.  
  60. template <uint ax, uint bx> bool operator== (line<ax>, line<bx>) { return ax == bx; }
  61.  
  62. template <uint ax, uint ay, uint bx, uint by> bool operator== (rectangle<ax, ay>, rectangle<bx, by>)
  63. { return ax == bx && ay == by; }
  64.  
  65. template <uint ax, uint ay, uint az, uint bx, uint by, uint bz>
  66. bool operator== (cuboid<ax, ay, az>, cuboid<bx, by, bz>) { return ax == bx && ay == by && az == bz; }
  67.  
  68. // Construction
  69.  
  70. // line
  71.  
  72. line<0> operator- (line_end, line_end) { return gen(); }
  73. template <uint x> line<x> operator- (dashes<line_end, x>, line_end) { return gen(); }
  74.  
  75. // rectangle
  76.  
  77. template <uint x, uint y> struct lower_rectangle {}; // with lower right corner
  78.  
  79. template <uint excl_marks, uint x>
  80. lower_rectangle<x, (excl_marks + 1) / 2> operator- (excls<dashes<line_end, x>, excl_marks>, line_end)
  81. { return gen(); }
  82.  
  83. template <uint x, uint y> rectangle<x, y> operator| (line<x>, lower_rectangle<x, y>) { return gen(); }
  84.  
  85. // cuboid
  86.  
  87. template <uint x, uint y, uint z> struct cuboid_top {};
  88. template <uint x, uint y, uint z> struct half_cuboid {};
  89. // dimensions of complete cuboid known, rest is for show
  90.  
  91. template <uint x, uint n>
  92. cuboid_top<x, n + 1, n> operator| (L_symbols<line<x>, n>, line<x>) { return gen(); }
  93.  
  94. template <uint x, uint y, uint z, uint n>
  95. eL_symbols<half_cuboid<x, y + (n + 1) / 3, z>, 0> // todo: assert: n%3=2
  96. operator| (cuboid_top<x, y, z>, excls<line_end, n>) { return gen(); }
  97.  
  98. template <uint x, uint y, uint z>
  99. cuboid<x, y, z> operator| (eL_symbols<half_cuboid<x, y, z>, z>, lower_rectangle<x, 1>) { return gen(); }
  100.  
  101. // Convenience namespaces that can be "using namespace"'d:
  102.  
  103. namespace symbols
  104. {
  105. using analog_literals::o;
  106. using analog_literals::I;
  107. using analog_literals::L;
  108. }
  109.  
  110. namespace shapes
  111. {
  112. using analog_literals::line;
  113. using analog_literals::rectangle;
  114. using analog_literals::cuboid;
  115. }
  116.  
  117. } // analog_literals
  118.  
  119. #endif // header guard
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