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- With the highest defense stats out of the twelve classes, the Guardian has the ability to hold back enemies and is usually the cornerstone of the front line. One of the main roles of the Guardian is to draw the attention of the enemy and take the most damage of the group. Guardians can equip nearly all kinds of armor and weapons, but most players choose heavy plate armor, a shield, and a one-handed weapon (such as a sword, axe or mace), as this configuration best suits a Guardian's strengths and battle role.
- The Guardian class supports the front line and has many skills to draw aggro. For example, the Guardian is the only class that has multiple skills for the shield as well as skills that nullify damage for a set amount of time. However, the Guardian's potential to directly deal damage is not very high. A Guardian needs high quality gear to be useful, which is one of the class' main weaknesses.
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- <img src=http://vignette1.wikia.nocookie.net/log-horizon/images/0/0e/Guardian_Logo.png/revision/latest/scale-to-width-down/250?cb=20131120220756>
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- <img src=http://vignette4.wikia.nocookie.net/log-horizon/images/1/15/Anchor_Howl.gif/revision/latest?cb=20131028023305>
- <div style="padding:10px;background:#f5f5f5;width:200px;height:340px;font-family:tahoma;line-height:155%;letter-spacing:1px;font-size:9px;color:#444;"><font size="+2">Anchor Howl (Learned at Level 10)
- <font size="-1">The user lets out a defiant roar and is surrounded by green light. All enemies within a certain radius are forced to attack the user. If they ignore the call, they will trigger a powerful counterattack. This spell also increases defense of the user for a short duration.</div></font>
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- <img src=http://vignette2.wikia.nocookie.net/log-horizon/images/f/fc/Castle_of_Stone.gif/revision/latest?cb=20131028023429>
- <div style="padding:10px;background:#f5f5f5;width:200px;height:400px;font-family:tahoma;line-height:155%;letter-spacing:1px;font-size:9px;color:#444;"><font size="+2">Castle of Stone (Learned at Level 15)
- <font size="-1">This is a special defensive skill available only to Guardians. Once the spell is cast, the user is surrounded by a yellow light and is invulnerable to attacks (does not take damage). However, he is also completely immobilized for the duration of the skill. This spell only lasts for ten seconds, and because its cooldown time is ten minutes, it is generally viewed as an emergency defensive measure that can only be used once in a particular battle.</div></font>
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