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- ## Pokémon Infinite Fusion #
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- # Changelog 4.4-6 #
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- 4.5.6
- Made ruins of alph puzzle a bit more difficult and also optional to get raicune
- instead it now leads to a room where you can learn hidden power of a specific type
- Fixed Eusine glitch
- Morty can now be challenged before getting the spring boots
- Moved Magnet Stone outside the power plant
- Pokemon are now sent to the PC when unfusing with a full party
- Removed Alolan types on self-fusions
- Added Sevii Islands map / fast travel
- Added overworld sprite for Genesect encounter
- Added option for randomized trainers to only use Pokémon that have Custom sprites
- Added option to skip the intro
- Added more custom sprites to the base download
- (only available if you have beaten the game at least once for now)
- Hidden abilities can now be passed on to fusions
- Pokemon with their hidden abilities will appear in a random map.
- Resets every 1500 steps.
- A NPC on boon island tells you which map
- 4.5.5
- Added option to randomize held items
- Eviolite now also acts as an Everstone
- Added option for setting icons style
- Added back support for custom icons
- Added simple karma system (used for Darkrai and Arceus)
- Nerfed Brock and Erika slightly
- Added icons for triple fusions
- Debug mode now carries over to new games.
- (You need to activate it once + save
- before starting a new game if you obtained
- it in an earlier version)
- 4.5.4
- Old amber quest can now only be done after getting Cut. Adjusted the levels accordingly.
- Custom sprites now appear in fusion preview screen
- Party screen icons now use the icons from both fused pokemon
- Removed rival double battle in Lavender Tower
- Made the Fuschia city surf race a bit easier
- Added hard mode new game option (beta feature)
- Trainers always use the best AI
- Adds a few levels to everything
- Gives an healing item to every trainer
- Only available after beating the game once
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