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MESCRIPT

Genos

Jul 7th, 2019
165
0
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136. warn'Controls:Q Strong punch|E Normal punch|R Long range|T Up-Dash|X Front dash|'
  137. wait(1)
  138. plr = game.Players.LocalPlayer
  139. char = plr.Character
  140. hum = char.Humanoid
  141. local cam = game.Workspace.CurrentCamera
  142. t = char.Torso
  143. h = char.Head
  144. ra = char["Right Arm"]
  145. la = char["Left Arm"]
  146. rl = char["Right Leg"]
  147. ll = char["Left Leg"]
  148. tors = char.Torso
  149. lleg = char["Left Leg"]
  150. root = char.HumanoidRootPart
  151. char.Humanoid.MaxHealth = 250000
  152. wait()
  153. char.Humanoid.Health = 250000
  154. hed = char.Head
  155. rleg = char["Right Leg"]
  156. rarm = char["Right Arm"]
  157. larm = char["Left Arm"]
  158. vt = Vector3.new
  159. bc = BrickColor.new
  160. br = BrickColor.random
  161. it = Instance.new
  162. cf = CFrame.new
  163. local rock3 = false
  164. local rock2 = false
  165. local rock = false
  166. New = function(Object, Parent, Name, Data)
  167. local Object = Instance.new(Object)
  168. for Index, Value in pairs(Data or {}) do
  169. Object[Index] = Value
  170. end
  171. Object.Parent = Parent
  172. Object.Name = Name
  173. return Object
  174. end
  175.  
  176. local v3 = Vector3.new
  177. local ns = NumberSequence.new
  178. local nr = NumberRange.new
  179. local new = Instance.new
  180. local cf = CFrame.new
  181. local cfa = CFrame.Angles
  182. local bc = BrickColor.new
  183. -----------------------------------
  184. function chatfunc(text)
  185. local chat = coroutine.wrap(function()
  186. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  187. Character:FindFirstChild("TalkingBillBoard"):destroy()
  188. end
  189. local naeeym2 = Instance.new("BillboardGui",Character)
  190. naeeym2.Size = UDim2.new(0,100,0,40)
  191. naeeym2.StudsOffset = Vector3.new(0,3,0)
  192. naeeym2.Adornee = Character.Head
  193. naeeym2.Name = "TalkingBillBoard"
  194. local tecks2 = Instance.new("TextLabel",naeeym2)
  195. tecks2.BackgroundTransparency = 1
  196. tecks2.BorderSizePixel = 0
  197. tecks2.Text = ""
  198. tecks2.Font = "ArialBold"
  199. tecks2.TextSize = 30
  200. tecks2.TextStrokeTransparency = 0
  201. tecks2.TextColor3 = Color3.new(255,255,0)
  202. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  203. tecks2.Size = UDim2.new(1,0,0.5,0)
  204. local tecks3 = Instance.new("TextLabel",naeeym2)
  205. tecks3.BackgroundTransparency = 1
  206. tecks3.BorderSizePixel = 0
  207. tecks3.Text = ""
  208. tecks3.Font = "ArialBold"
  209. tecks3.TextSize = 30
  210. tecks3.TextStrokeTransparency = 0
  211. tecks3.TextColor3 = Color3.new(255,255,0)
  212. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  213. tecks3.Size = UDim2.new(1,0,0.5,0)
  214. for i = 1,string.len(text),1 do
  215. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=", Character, .6, .8)
  216. tecks2.Text = string.sub(text,1,i)
  217. tecks3.Text = string.sub(text,1,i)
  218. wait(0.01)
  219. end
  220. wait(2)
  221. for i = 1, 50 do
  222. swait()
  223. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  224. tecks2.Rotation = tecks2.Rotation - .8
  225. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  226. tecks2.TextTransparency = tecks2.TextTransparency + .04
  227. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  228. tecks3.Rotation = tecks2.Rotation + .8
  229. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  230. tecks3.TextTransparency = tecks2.TextTransparency + .04
  231. end
  232. naeeym2:Destroy()
  233. end)
  234. chat()
  235. end
  236. function onChatted(msg)
  237. chatfunc(msg)
  238. end
  239. if rock == true then
  240. wait(math.random(0.1,0.5))
  241. ay = new("Part",tors)
  242. ay.Name = "NewPart2"
  243. ay.Size = v3(0.3,0.3,0.3)
  244. ay.CanCollide = false
  245. for i,v in pairs(workspace:GetChildren()) do
  246. if v:IsA("Part") then
  247. if v.Size.x > 150 then
  248.  
  249.  
  250. ay.BrickColor = v.BrickColor
  251. ay.Material = v.Material
  252. ay.Transparency = v.Transparency
  253. end
  254. end
  255. end
  256. ay.Position = v3(999,999,999)
  257. ay.CFrame = CFrame.new(RootPart.Position.x+math.random(-15,15),RootPart.Position.y-2,RootPart.Position.z+math.random(-15,15))
  258. ys = Instance.new("BodyVelocity",ay)
  259. ys.Name = "GO"
  260. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  261.  
  262. ys.Velocity = v3(0,6,0)
  263. game.Debris:AddItem(ay,math.random(3,4))
  264. end
  265.  
  266. -----------------------------------
  267.  
  268. local Create = LoadLibrary("RbxUtility").Create
  269.  
  270. CFuncs = {
  271. ["Part"] = {
  272. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  273. local Part = Create("Part"){
  274. Parent = Parent,
  275. Reflectance = Reflectance,
  276. Transparency = Transparency,
  277. CanCollide = false,
  278. Locked = true,
  279. BrickColor = BrickColor.new(tostring(BColor)),
  280. Name = Name,
  281. Size = Size,
  282. Material = Material,
  283. }
  284. RemoveOutlines(Part)
  285. return Part
  286. end;
  287. };
  288.  
  289. ["Mesh"] = {
  290. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  291. local Msh = Create(Mesh){
  292. Parent = Part,
  293. Offset = OffSet,
  294. Scale = Scale,
  295. }
  296. if Mesh == "SpecialMesh" then
  297. Msh.MeshType = MeshType
  298. Msh.MeshId = MeshId
  299. end
  300. return Msh
  301. end;
  302. };
  303.  
  304. ["Mesh"] = {
  305. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  306. local Msh = Create(Mesh){
  307. Parent = Part,
  308. Offset = OffSet,
  309. Scale = Scale,
  310. }
  311. if Mesh == "SpecialMesh" then
  312. Msh.MeshType = MeshType
  313. Msh.MeshId = MeshId
  314. end
  315. return Msh
  316. end;
  317. };
  318.  
  319. ["Weld"] = {
  320. Create = function(Parent, Part0, Part1, C0, C1)
  321. local Weld = Create("Weld"){
  322. Parent = Parent,
  323. Part0 = Part0,
  324. Part1 = Part1,
  325. C0 = C0,
  326. C1 = C1,
  327. }
  328. return Weld
  329. end;
  330. };
  331.  
  332. ["Sound"] = {
  333. Create = function(id, par, vol, pit)
  334. coroutine.resume(coroutine.create(function()
  335. local S = Create("Sound"){
  336. Volume = vol,
  337. Pitch = pit or 1,
  338. SoundId = id,
  339. Parent = par or workspace,
  340. }
  341. wait()
  342. S:play()
  343. game:GetService("Debris"):AddItem(S, 10)
  344. end))
  345. end;
  346. };
  347.  
  348. ["ParticleEmitter"] = {
  349. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  350. local fp = Create("ParticleEmitter"){
  351. Parent = Parent,
  352. Color = ColorSequence.new(Color1, Color2),
  353. LightEmission = LightEmission,
  354. Size = Size,
  355. Texture = Texture,
  356. Transparency = Transparency,
  357. ZOffset = ZOffset,
  358. Acceleration = Accel,
  359. Drag = Drag,
  360. LockedToPart = LockedToPart,
  361. VelocityInheritance = VelocityInheritance,
  362. EmissionDirection = EmissionDirection,
  363. Enabled = Enabled,
  364. Lifetime = LifeTime,
  365. Rate = Rate,
  366. Rotation = Rotation,
  367. RotSpeed = RotSpeed,
  368. Speed = Speed,
  369. VelocitySpread = VelocitySpread,
  370. }
  371. return fp
  372. end;
  373. };
  374.  
  375. CreateTemplate = {
  376.  
  377. };
  378. }
  379.  
  380.  
  381.  
  382. New = function(Object, Parent, Name, Data)
  383. local Object = Instance.new(Object)
  384. for Index, Value in pairs(Data or {}) do
  385. Object[Index] = Value
  386. end
  387. Object.Parent = Parent
  388. Object.Name = Name
  389. return Object
  390. end
  391. local m = Instance.new("Model",char)
  392.  
  393. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  394. local p = Instance.new("Part")
  395. p.Parent = parent
  396. p.Size = Vector3.new(1,1,1)
  397. p.Transparency = transparency
  398. p.Reflectance = reflectance
  399. p.CanCollide = false
  400. p.Locked = true
  401. p.BrickColor = brickcolor
  402. p.Material = material
  403. return p
  404. end
  405.  
  406. function CreateMesh(parent,meshtype,x1,y1,z1)
  407. local mesh = Instance.new("SpecialMesh",parent)
  408. mesh.MeshType = meshtype
  409. mesh.Scale = Vector3.new(x1,y1,z1)
  410. return mesh
  411. end
  412.  
  413. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  414. local mesh = Instance.new("SpecialMesh",parent)
  415. mesh.MeshType = "FileMesh"
  416. mesh.MeshId = meshid
  417. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  418. mesh.Scale = Vector3.new(x1,y1,z1)
  419. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  420. return mesh
  421. end
  422.  
  423. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  424. local weld = Instance.new("Weld")
  425. weld.Parent = parent
  426. weld.Part0 = part0
  427. weld.Part1 = part1
  428. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  429. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  430. return weld
  431. end
  432.  
  433.  
  434. function ApplyTrig(Num,Func)
  435. local Min,Max = Func(0),Func(1)
  436. local i = Func(Num)
  437. return (i-Min)/(Max-Min)
  438. --[[if Func == "sin" then
  439. return (math.sin((1-Num)*math.pi)+1)/2
  440. elseif Func == "cos" then
  441. return (math.cos((1-Num)*math.pi)+1)/2
  442. end]]
  443. end
  444.  
  445. local acos = math.acos
  446. local sqrt = math.sqrt
  447. local Vec3 = Vector3.new
  448.  
  449. local function toAxisAngle(CFr)
  450. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  451. local Angle = math.acos((R00+R11+R22-1)/2)
  452. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  453. A = A == 0 and 0.00001 or A
  454. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  455. B = B == 0 and 0.00001 or B
  456. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  457. C = C == 0 and 0.00001 or C
  458. local x = (R21-R12)/sqrt(A)
  459. local y = (R02-R20)/sqrt(B)
  460. local z = (R10-R01)/sqrt(C)
  461. return Vec3(x,y,z),Angle
  462. end
  463.  
  464. local fromAxisAngle = CFrame.fromAxisAngle
  465.  
  466. function LerpCFrame(CFrame1,CFrame2,Num)
  467. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  468. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  469. end
  470.  
  471.  
  472.  
  473.  
  474.  
  475. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random())
  476. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  477. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random())
  478. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  479.  
  480. Player=game:GetService("Players").LocalPlayer
  481. Character=Player.Character
  482. PlayerGui=Player.PlayerGui
  483. Backpack=Player.Backpack
  484. Torso=Character.Torso
  485. Head=Character.Head
  486. Humanoid=Character.Humanoid
  487. m=Instance.new('Model',Character)
  488. LeftArm=Character["Left Arm"]
  489. LeftLeg=Character["Left Leg"]
  490. RightArm=Character["Right Arm"]
  491. RightLeg=Character["Right Leg"]
  492. LS=Torso["Left Shoulder"]
  493. LH=Torso["Left Hip"]
  494. RS=Torso["Right Shoulder"]
  495. RH=Torso["Right Hip"]
  496. Face = Head.face
  497. Neck=Torso.Neck
  498. it=Instance.new
  499. attacktype=1
  500. vt=Vector3.new
  501. cf=CFrame.new
  502. euler=CFrame.fromEulerAnglesXYZ
  503. angles=CFrame.Angles
  504. cloaked=false
  505. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  506. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  507. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  508. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  509. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  510. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  511. RootPart=Character.HumanoidRootPart
  512. RootJoint=RootPart.RootJoint
  513. RootCF=euler(-1.57,0,3.14)
  514. attack = false
  515. attackdebounce = false
  516. deb=false
  517. equipped=true
  518. hand=false
  519. MMouse=nil
  520. combo=0
  521. mana=0
  522. trispeed=.2
  523. attackmode='none'
  524. local idle=0
  525. local Effects={}
  526. local gun=false
  527. local shoot=false
  528. local sine = 0
  529. local change = 1
  530. player=nil
  531. --char.Shirt:Remove()
  532. --for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  533. for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end
  534. wait()--shirt = Instance.new("Shirt", char)
  535. --shirt.Name = "Shirt"
  536. --pants = Instance.new("Pants", char)
  537. --pants.Name = "Pants"
  538. shirt = Instance.new("Shirt", char)
  539. shirt.Name = "Shirt"
  540. pants = Instance.new("Pants", char)
  541. pants.Name = "Pants"
  542. char.Head.face.Texture = "rbxassetid://29291814"
  543. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=548416871"
  544. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=465693223"
  545. hum.JumpPower = 120
  546. Instance.new("ForceField",char).Visible = false
  547. tp = true
  548. hum.WalkSpeed = 20
  549. local ChatService = game:GetService("Chat")
  550. local player = game.Players.LocalPlayer
  551. m=player:GetMouse()
  552. bb = Instance.new("BillboardGui",player.Character.Head)
  553. bb.Enabled = true
  554.  
  555.  
  556.  
  557.  
  558. Hair7 = Instance.new("Part")
  559. Hair7.Parent = char
  560. Hair7.Name = "Hair"
  561. Hair7.CanCollide = false
  562. Hair7.Locked = true
  563. Hair7.TopSurface = "Smooth"
  564. Hair7.BottomSurface = "Smooth"
  565. Hair7.formFactor = "Symmetric"
  566. Hair7.Material = "Neon"
  567. Hair7.BrickColor = BrickColor.new("Daisy orange")
  568. Hair7.CFrame = char.Torso.CFrame
  569. Hair7.Size = Vector3.new(1, 1, 1)
  570. Hair7.Transparency = 0
  571.  
  572.  
  573. Weld1 = Instance.new("Weld")
  574. Weld1.Parent = char.Head
  575. Weld1.Part0 = char.Head
  576. Weld1.Part1 = Hair7
  577. Weld1.C0 = CFrame.new(0, 1, 0)
  578.  
  579. Mesh = Instance.new("SpecialMesh")
  580. Mesh.Offset = Vector3.new(0,-0.7,0)
  581. Mesh.Parent = Hair7
  582. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  583. Mesh.MeshType = "FileMesh"
  584. Mesh.MeshId = "http://www.roblox.com/asset/?id=212966179"
  585. Mesh.TextureId = "http://www.roblox.com/asset/?id=575345085"
  586.  
  587.  
  588. asd = Instance.new("Sound",char)
  589. asd.SoundId = "http://www.roblox.com/asset/?id = 335204822"
  590. asd.Volume = 3
  591. asd.Looped = true
  592.  
  593.  
  594.  
  595.  
  596.  
  597.  
  598.  
  599.  
  600. for i,v in pairs(char:GetChildren()) do
  601. if v.ClassName == "Accessory" then
  602. v:Destroy()
  603. end
  604. end
  605.  
  606. Hair7 = Instance.new("Part")
  607. Hair7.Parent = char
  608. Hair7.Name = "Hair"
  609. Hair7.CanCollide = false
  610. Hair7.Locked = true
  611. Hair7.TopSurface = "Smooth"
  612. Hair7.BottomSurface = "Smooth"
  613. Hair7.formFactor = "Symmetric"
  614. Hair7.Material = "Neon"
  615. Hair7.BrickColor = BrickColor.new("Daisy orange")
  616. Hair7.CFrame = char.Torso.CFrame
  617. Hair7.Size = Vector3.new(1, 1, 1)
  618. Hair7.Transparency = 0
  619.  
  620.  
  621. Weld1 = Instance.new("Weld")
  622. Weld1.Parent = char.Head
  623. Weld1.Part0 = char.Head
  624. Weld1.Part1 = Hair7
  625. Weld1.C0 = CFrame.new(0, 1, 0)
  626.  
  627. Mesh = Instance.new("SpecialMesh")
  628. Mesh.Offset = Vector3.new(0,-0.4,0.1)
  629. Mesh.Parent = Hair7
  630. Mesh.Scale = Vector3.new(0.1, 0.1, 0.1)
  631. Mesh.MeshType = "FileMesh"
  632. Mesh.MeshId = "http://www.roblox.com/asset/?id="
  633. Mesh.TextureId = ""
  634.  
  635.  
  636.  
  637.  
  638.  
  639. local txt = Instance.new("BillboardGui", char)
  640. CV="Lime green"
  641. txt.Adornee = char .Head
  642. txt.Name = "_status"
  643. txt.Size = UDim2.new(2, 0, 1.2, 0)
  644. txt.StudsOffset = Vector3.new(-9, 8, 0)
  645. local text = Instance.new("TextLabel", txt)
  646. text.Size = UDim2.new(10, 0, 7, 0)
  647. text.FontSize = "Size24"
  648. text.TextScaled = true
  649. text.TextTransparency = 0
  650. text.BackgroundTransparency = 1
  651. text.TextTransparency = 0
  652. text.TextStrokeTransparency = 0
  653. text.Font = "Bodoni"
  654. text.TextStrokeColor3 = Color3.new(0,0,0)
  655. text.TextColor3 = Color3.fromRGB(255,255,0)
  656. text.Text = " "
  657. v=Instance.new("Part")
  658. v.Name = "ColorBrick"
  659. v.Parent= plr.Character
  660. v.FormFactor="Symmetric"
  661. v.Anchored=true
  662. v.CanCollide=false
  663. v.BottomSurface="Smooth"
  664. v.TopSurface="Smooth"
  665. v.Size=Vector3.new(10,5,3)
  666. v.Transparency=0
  667. v.CFrame=char.Torso.CFrame
  668. v.BrickColor=BrickColor.new("Lime green")
  669. v.Transparency=1
  670. v.Shape="Block"
  671.  
  672. mouse=Player:GetMouse()
  673. --save shoulders
  674. RSH, LSH=nil, nil
  675. --welds
  676. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  677. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  678. LH=Torso["Left Hip"]
  679. RH=Torso["Right Hip"]
  680. TorsoColor=Torso.BrickColor
  681. function NoOutline(Part)
  682. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  683. end
  684. player=Player
  685. ch=Character
  686. RSH=ch.Torso["Right Shoulder"]
  687. LSH=ch.Torso["Left Shoulder"]
  688. --
  689. RSH.Parent=nil
  690. LSH.Parent=nil
  691. --
  692. RW.Name="Right Shoulder"
  693. RW.Part0=ch.Torso
  694. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  695. RW.C1=cf(0, 0.5, 0)
  696. RW.Part1=ch["Right Arm"]
  697. RW.Parent=ch.Torso
  698. --
  699. LW.Name="Left Shoulder"
  700. LW.Part0=ch.Torso
  701. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  702. LW.C1=cf(0, 0.5, 0)
  703. LW.Part1=ch["Left Arm"]
  704. LW.Parent=ch.Torso
  705.  
  706. local Stats=Instance.new("BoolValue")
  707. Stats.Name="Stats"
  708. Stats.Parent=Character
  709. local Atk=Instance.new("NumberValue")
  710. Atk.Name="Damage"
  711. Atk.Parent=Stats
  712. Atk.Value=1
  713. local Def=Instance.new("NumberValue")
  714. Def.Name="Defense"
  715. Def.Parent=Stats
  716. Def.Value=1
  717. local Speed=Instance.new("NumberValue")
  718. Speed.Name="Speed"
  719. Speed.Parent=Stats
  720. Speed.Value=1
  721. local Mvmt=Instance.new("NumberValue")
  722. Mvmt.Name="Movement"
  723. Mvmt.Parent=Stats
  724. Mvmt.Value=1
  725.  
  726. local donum=0
  727.  
  728.  
  729. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  730. local fp=it("Part")
  731. fp.formFactor=formfactor
  732. fp.Parent=parent
  733. fp.Reflectance=reflectance
  734. fp.Transparency=transparency
  735. fp.CanCollide=false
  736. fp.Locked=true
  737. fp.BrickColor=brickcolor
  738. fp.Name=name
  739. fp.Size=size
  740. fp.Position=Torso.Position
  741. NoOutline(fp)
  742. fp.Material="SmoothPlastic"
  743. fp:BreakJoints()
  744. return fp
  745. end
  746.  
  747. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  748. local mesh=it(Mesh)
  749. mesh.Parent=part
  750. if Mesh=="SpecialMesh" then
  751. mesh.MeshType=meshtype
  752. if meshid~="nil" then
  753. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  754. end
  755. end
  756. mesh.Offset=offset
  757. mesh.Scale=scale
  758. return mesh
  759. end
  760.  
  761. function weld(parent,part0,part1,c0)
  762. local weld=it("Weld")
  763. weld.Parent=parent
  764. weld.Part0=part0
  765. weld.Part1=part1
  766. weld.C0=c0
  767. return weld
  768. end
  769.  
  770. local Color1=Torso.BrickColor
  771.  
  772. local bodvel=Instance.new("BodyVelocity")
  773. local bg=Instance.new("BodyGyro")
  774.  
  775. function swait(num)
  776. if num==0 or num==nil then
  777. game:service'RunService'.Stepped:wait(0)
  778. else
  779. for i=0,num do
  780. game:service'RunService'.Stepped:wait(0)
  781. end
  782. end
  783. end
  784.  
  785.  
  786. so = function(id,par,vol,pit)
  787. coroutine.resume(coroutine.create(function()
  788. local sou = Instance.new("Sound",par or workspace)
  789. sou.Volume=vol
  790. sou.Pitch=pit or 1
  791. sou.SoundId=id
  792. swait()
  793. sou:play()
  794. game:GetService("Debris"):AddItem(sou,6)
  795. end))
  796. end
  797.  
  798. function clerp(a,b,t)
  799. local qa = {QuaternionFromCFrame(a)}
  800. local qb = {QuaternionFromCFrame(b)}
  801. local ax, ay, az = a.x, a.y, a.z
  802. local bx, by, bz = b.x, b.y, b.z
  803. local _t = 1-t
  804. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  805. end
  806.  
  807. function QuaternionFromCFrame(cf)
  808. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  809. local trace = m00 + m11 + m22
  810. if trace > 0 then
  811. local s = math.sqrt(1 + trace)
  812. local recip = 0.5/s
  813. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  814. else
  815. local i = 0
  816. if m11 > m00 then
  817. i = 1
  818. end
  819. if m22 > (i == 0 and m00 or m11) then
  820. i = 2
  821. end
  822. if i == 0 then
  823. local s = math.sqrt(m00-m11-m22+1)
  824. local recip = 0.5/s
  825. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  826. elseif i == 1 then
  827. local s = math.sqrt(m11-m22-m00+1)
  828. local recip = 0.5/s
  829. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  830. elseif i == 2 then
  831. local s = math.sqrt(m22-m00-m11+1)
  832. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  833. end
  834. end
  835. end
  836.  
  837. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  838. local xs, ys, zs = x + x, y + y, z + z
  839. local wx, wy, wz = w*xs, w*ys, w*zs
  840. local xx = x*xs
  841. local xy = x*ys
  842. local xz = x*zs
  843. local yy = y*ys
  844. local yz = y*zs
  845. local zz = z*zs
  846. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  847. end
  848.  
  849. function QuaternionSlerp(a, b, t)
  850. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  851. local startInterp, finishInterp;
  852. if cosTheta >= 0.0001 then
  853. if (1 - cosTheta) > 0.0001 then
  854. local theta = math.acos(cosTheta)
  855. local invSinTheta = 1/math.sin(theta)
  856. startInterp = math.sin((1-t)*theta)*invSinTheta
  857. finishInterp = math.sin(t*theta)*invSinTheta
  858. else
  859. startInterp = 1-t
  860. finishInterp = t
  861. end
  862. else
  863. if (1+cosTheta) > 0.0001 then
  864. local theta = math.acos(-cosTheta)
  865. local invSinTheta = 1/math.sin(theta)
  866. startInterp = math.sin((t-1)*theta)*invSinTheta
  867. finishInterp = math.sin(t*theta)*invSinTheta
  868. else
  869. startInterp = t-1
  870. finishInterp = t
  871. end
  872. end
  873. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  874. end
  875.  
  876. local function CFrameFromTopBack(at, top, back)
  877. local right = top:Cross(back)
  878. return CFrame.new(at.x, at.y, at.z,
  879. right.x, top.x, back.x,
  880. right.y, top.y, back.y,
  881. right.z, top.z, back.z)
  882. end
  883.  
  884. function Triangle(a, b, c)
  885. local edg1 = (c-a):Dot((b-a).unit)
  886. local edg2 = (a-b):Dot((c-b).unit)
  887. local edg3 = (b-c):Dot((a-c).unit)
  888. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  889. a, b, c = a, b, c
  890. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  891. a, b, c = b, c, a
  892. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  893. a, b, c = c, a, b
  894. else
  895. assert(false, "unreachable")
  896. end
  897.  
  898. local len1 = (c-a):Dot((b-a).unit)
  899. local len2 = (b-a).magnitude - len1
  900. local width = (a + (b-a).unit*len1 - c).magnitude
  901.  
  902. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  903.  
  904. local list = {}
  905.  
  906. if len1 > 0.01 then
  907. local w1 = Instance.new('WedgePart', m)
  908. game:GetService("Debris"):AddItem(w1,5)
  909. w1.Material = "SmoothPlastic"
  910. w1.FormFactor = 'Custom'
  911. w1.BrickColor = BrickColor.new("Really red")
  912. w1.Transparency = 0
  913. w1.Reflectance = 0
  914. w1.Material = "SmoothPlastic"
  915. w1.CanCollide = false
  916. local l1 = Instance.new("PointLight",w1)
  917. l1.Color = Color3.new(170,0,0)
  918. NoOutline(w1)
  919. local sz = Vector3.new(0.2, width, len1)
  920. w1.Size = sz
  921. local sp = Instance.new("SpecialMesh",w1)
  922. sp.MeshType = "Wedge"
  923. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  924. w1:BreakJoints()
  925. w1.Anchored = true
  926. w1.Parent = workspace
  927. w1.Transparency = 0.7
  928. table.insert(Effects,{w1,"Disappear",.01})
  929. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  930. table.insert(list,w1)
  931. end
  932.  
  933. if len2 > 0.01 then
  934. local w2 = Instance.new('WedgePart', m)
  935. game:GetService("Debris"):AddItem(w2,5)
  936. w2.Material = "SmoothPlastic"
  937. w2.FormFactor = 'Custom'
  938. w2.BrickColor = BrickColor.new("Really red")
  939. w2.Transparency = 0
  940. w2.Reflectance = 0
  941. w2.Material = "SmoothPlastic"
  942. w2.CanCollide = false
  943. local l2 = Instance.new("PointLight",w2)
  944. l2.Color = Color3.new(170,0,0)
  945. NoOutline(w2)
  946. local sz = Vector3.new(0.2, width, len2)
  947. w2.Size = sz
  948. local sp = Instance.new("SpecialMesh",w2)
  949. sp.MeshType = "Wedge"
  950. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  951. w2:BreakJoints()
  952. w2.Anchored = true
  953. w2.Parent = workspace
  954. w2.Transparency = 0.7
  955. table.insert(Effects,{w2,"Disappear",.01})
  956. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  957. table.insert(list,w2)
  958. end
  959. return unpack(list)
  960. end
  961.  
  962.  
  963. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  964. if hit.Parent==nil then
  965. return
  966. end
  967. h=hit.Parent:FindFirstChildOfClass("Humanoid")
  968. for _,v in pairs(hit.Parent:children()) do
  969. if v:IsA("Humanoid") then
  970. h=v
  971. end
  972. end
  973. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  974. h=hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  975. end
  976. if hit.Parent.className=="Hat" then
  977. hit=hit.Parent.Parent:findFirstChild("Head")
  978. end
  979. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  980. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  981. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  982. return
  983. end]]
  984. -- hs(hit,1.2)
  985. c=Instance.new("ObjectValue")
  986. c.Name="creator"
  987. c.Value=game:service("Players").LocalPlayer
  988. c.Parent=h
  989. game:GetService("Debris"):AddItem(c,.5)
  990. Damage=math.random(minim,maxim)
  991. -- h:TakeDamage(Damage)
  992. blocked=false
  993. block=hit.Parent:findFirstChild("Block")
  994. if block~=nil then
  995. print(block.className)
  996. if block.className=="NumberValue" then
  997. if block.Value>0 then
  998. blocked=true
  999. if decreaseblock==nil then
  1000. block.Value=block.Value-1
  1001. end
  1002. end
  1003. end
  1004. if block.className=="IntValue" then
  1005. if block.Value>0 then
  1006. blocked=true
  1007. if decreaseblock~=nil then
  1008. block.Value=block.Value-1
  1009. end
  1010. end
  1011. end
  1012. end
  1013. if blocked==false then
  1014. -- h:TakeDamage(Damage)
  1015. h.Health=h.Health-Damage
  1016. showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
  1017. else
  1018. h.Health=h.Health-(Damage/2)
  1019. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  1020. end
  1021. if Type=="Knockdown" then
  1022. hum=hit.Parent.Humanoid
  1023. hum.PlatformStand=true
  1024. coroutine.resume(coroutine.create(function(HHumanoid)
  1025. swait(1)
  1026. HHumanoid.PlatformStand=false
  1027. end),hum)
  1028. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  1029. hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1030. local bodvol=Instance.new("BodyVelocity")
  1031. bodvol.velocity=angle*knockback
  1032. bodvol.P=0
  1033. bodvol.maxForce=Vector3.new(0, 0, 0)
  1034. bodvol.Parent=hit
  1035. rl=Instance.new("BodyAngularVelocity")
  1036. rl.P=0
  1037. rl.maxTorque=Vector3.new(0,0,0)*5
  1038. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1039. rl.Parent=hit
  1040. game:GetService("Debris"):AddItem(bodvol,.5)
  1041. game:GetService("Debris"):AddItem(rl,.5)
  1042. elseif Type=="Normal" then
  1043. bp=Instance.new("BodyVelocity")
  1044. bp.P=0
  1045. bp.maxForce=Vector3.new(math.huge,0,math.huge)
  1046. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  1047. if KnockbackType==1 then
  1048. bp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  1049. elseif KnockbackType==2 then
  1050. bp.velocity=Property.CFrame.lookVector*knockback
  1051. end
  1052. if knockback>0 then
  1053. bp.Parent=hit.Parent.Torso
  1054. if rubbermodo == 1 then
  1055. hit.Parent:BreakJoints()
  1056. end
  1057.  
  1058. end
  1059. game:GetService("Debris"):AddItem(bp,.5)
  1060. elseif Type=="Up" then
  1061. local bodyVelocity=Instance.new("BodyVelocity")
  1062. bodyVelocity.velocity=vt(0,60,0)
  1063. bodyVelocity.P=0
  1064. bodyVelocity.maxForce=Vector3.new(0,0,0)
  1065. bodyVelocity.Parent=hit
  1066. game:GetService("Debris"):AddItem(bodyVelocity,0)
  1067. rl=Instance.new("BodyAngularVelocity")
  1068. rl.P=0
  1069. rl.maxTorque=Vector3.new(5,5,5)*50
  1070. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  1071. rl.Parent=hit
  1072. game:GetService("Debris"):AddItem(rl,.5)
  1073. elseif Type=="Snare" then
  1074. bp=Instance.new("BodyPosition")
  1075. bp.P=0
  1076. bp.D=0
  1077. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1078. bp.position=hit.Parent.Torso.Position
  1079. bp.Parent=hit.Parent.Torso
  1080. game:GetService("Debris"):AddItem(bp,0)
  1081. elseif Type=="Target" then
  1082. if Targetting==false then
  1083. ZTarget=hit.Parent.Torso
  1084. coroutine.resume(coroutine.create(function(Part)
  1085. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  1086. swait(1)
  1087. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  1088. end),ZTarget)
  1089. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  1090. targetgui=Instance.new("BillboardGui")
  1091. targetgui.Parent=ZTarget
  1092. targetgui.Size=UDim2.new(10,100,10,100)
  1093. targ=Instance.new("ImageLabel")
  1094. targ.Parent=targetgui
  1095. targ.BackgroundTransparency=1
  1096. targ.Image="rbxassetid://4834067"
  1097. targ.Size=UDim2.new(1,0,1,0)
  1098. cam.CameraType="Scriptable"
  1099. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1100. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1101. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1102. Targetting=true
  1103. RocketTarget=ZTarget
  1104. for i=1,Property do
  1105. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  1106. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  1107. swait()
  1108. end
  1109. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  1110. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1111. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1112. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  1113. end
  1114. Targetting=true
  1115. RocketTarget=true
  1116. targetgui.Parent=true
  1117. cam.CameraType="Custom"
  1118. end
  1119. end
  1120. debounce=Instance.new("BoolValue")
  1121. debounce.Name="DebounceHit"
  1122. debounce.Parent=hit.Parent
  1123. debounce.Value=true
  1124. game:GetService("Debris"):AddItem(debounce,Delay)
  1125. c=Instance.new("ObjectValue")
  1126. c.Name="creator"
  1127. c.Value=Player
  1128. c.Parent=h
  1129. game:GetService("Debris"):AddItem(c,.5)
  1130. CRIT=true
  1131. hitDeb=true
  1132. AttackPos=6
  1133. end
  1134. end
  1135.  
  1136. showDamage=function(Char,Dealt,du,Color)
  1137. m=Instance.new("Model")
  1138. m.Name=tostring(Dealt)
  1139. h=Instance.new("Humanoid")
  1140. h.Health=0
  1141. h.MaxHealth=0
  1142. h.Parent=m
  1143. c=Instance.new("Part")
  1144. c.Transparency=0
  1145. c.BrickColor=Color
  1146. c.Transparency = 1
  1147. c.Name="Head"
  1148. c.TopSurface=0
  1149. c.BottomSurface=0
  1150. c.formFactor="Plate"
  1151. c.Size=Vector3.new(1,.4,1)
  1152.  
  1153. local txt = Instance.new("BillboardGui", c)
  1154. txt.Adornee = c
  1155. txt.Name = "_status"
  1156. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1157. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1158. local text = Instance.new("TextLabel", txt)
  1159. text.Size = UDim2.new(1, 0, 1, 0)
  1160. text.FontSize = "Size12"
  1161. text.TextScaled = true
  1162. text.TextTransparency = 1
  1163. text.BackgroundTransparency = 1
  1164. text.TextTransparency = 1
  1165. text.TextStrokeTransparency = 1
  1166. text.Font = "SciFi"
  1167. text.TextStrokeColor3 = Color3.new(0,0,0)
  1168. v=Instance.new("Part")
  1169. v.Name = "ColorBrick"
  1170. v.Parent=c
  1171. v.FormFactor="Symmetric"
  1172. v.Anchored=true
  1173. v.CanCollide=false
  1174. v.BottomSurface="Smooth"
  1175. v.TopSurface="Smooth"
  1176. v.Size=Vector3.new(10,5,3)
  1177. v.Transparency=1
  1178. v.CFrame=c.CFrame
  1179. v.BrickColor=BrickColor.random()
  1180. v.Transparency=1
  1181. text.TextColor3 = t.BrickColor.Color
  1182. v.Shape="Block"
  1183. text.Text = tostring(Dealt)
  1184. ms=Instance.new("CylinderMesh")
  1185. ms.Scale=Vector3.new(.8,.8,.8)
  1186. --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  1187. local rndm=math.random(1,#hitsounds)
  1188. local r=rndm
  1189. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]--
  1190. if CRIT==true then
  1191. ms.Scale=Vector3.new(1,1.25,1)
  1192. end
  1193. ms.Parent=c
  1194. c.Reflectance=0
  1195. Instance.new("BodyGyro").Parent=c
  1196. c.Parent=m
  1197. if Char:findFirstChild("Head")~=nil then
  1198. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1199. elseif Char.Parent:findFirstChild("Head")~=nil then
  1200. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1201. end
  1202. f=Instance.new("BodyPosition")
  1203. f.P=200000
  1204. f.D=100
  1205. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1206. f.position=c.Position+Vector3.new(0,3,0)
  1207. f.Parent=c
  1208. game:GetService("Debris"):AddItem(m,.5+du)
  1209. c.CanCollide=false
  1210. m.Parent=workspace
  1211. c.CanCollide=false
  1212. end
  1213.  
  1214. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1215. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1216. end
  1217.  
  1218. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1219. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1220. prt.Anchored=true
  1221. prt.CFrame=cframe
  1222. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1223. --http://www.roblox.com/asset/?id=4770560
  1224. game:GetService("Debris"):AddItem(prt,2)
  1225. CF=prt.CFrame
  1226. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1227. for i=0,1,0.2 do
  1228. wait()
  1229. Part.CFrame=CF*cf(0,0,-0.4)
  1230. end
  1231. for i=0,1,delay do
  1232. wait()
  1233. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1234. Mesh.Scale=Mesh.Scale
  1235. end
  1236. for i=0,1,0.1 do
  1237. wait()
  1238. Part.Transparency=i
  1239. end
  1240. Part.Parent=nil
  1241. end),prt,msh,CF)
  1242. end
  1243.  
  1244. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1245. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1246. prt.Anchored=true
  1247. prt.Material = "Plastic"
  1248. prt.CFrame=cframe
  1249. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1250. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1251. game:GetService("Debris"):AddItem(prt,5)
  1252. coroutine.resume(coroutine.create(function(Part,Mesh)
  1253. for i=0,1,delay do
  1254. swait()
  1255. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1256. Part.Transparency=i
  1257. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1258. end
  1259. Part.Parent=nil
  1260. end),prt,msh)
  1261. end
  1262.  
  1263.  
  1264.  
  1265.  
  1266. function MagicBlockDash(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1267. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.3,0.3,0.3))
  1268. prt.Anchored=true
  1269. prt.Material = "Neon"
  1270. prt.CFrame=cframe
  1271. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1272. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1273. game:GetService("Debris"):AddItem(prt,1)
  1274. coroutine.resume(coroutine.create(function(Part,Mesh)
  1275. for i=0,1,delay do
  1276. swait()
  1277. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1278. Part.Transparency=i
  1279. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1280. end
  1281. Part.Parent=nil
  1282. end),prt,msh)
  1283. end
  1284.  
  1285.  
  1286. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1287. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1288. prt.Anchored=true
  1289. prt.Material = "Neon"
  1290. prt.CFrame=cframe
  1291. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1292. game:GetService("Debris"):AddItem(prt,5)
  1293. coroutine.resume(coroutine.create(function(Part,Mesh)
  1294. local rtype = rottype
  1295. for i=0,1,delay do
  1296. swait()
  1297. if rtype == 1 then
  1298. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1299. elseif rtype == 2 then
  1300. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1301. end
  1302. Part.Transparency=i
  1303. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1304. end
  1305. Part.Parent=nil
  1306. end),prt,msh)
  1307. end
  1308.  
  1309. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1310. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1311. prt.Anchored=true
  1312. prt.CFrame=cframe
  1313. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1314. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1315. game:GetService("Debris"):AddItem(prt,5)
  1316. coroutine.resume(coroutine.create(function(Part,Mesh)
  1317. for i=0,1,delay do
  1318. wait()
  1319. Part.Transparency=i
  1320. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1321. end
  1322. Part.Parent=nil
  1323. end),prt,msh)
  1324. end
  1325.  
  1326. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1327. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1328. prt.Anchored=true
  1329. prt.Material = "Neon"
  1330. prt.CFrame=cframe
  1331. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1332. game:GetService("Debris"):AddItem(prt,5)
  1333. coroutine.resume(coroutine.create(function(Part,Mesh)
  1334. local rtype = rottype
  1335. for i=0,1,delay do
  1336. swait()
  1337. if rtype == 1 then
  1338. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1339. elseif rtype == 2 then
  1340. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1341. end
  1342. Part.Transparency=i
  1343. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1344. end
  1345. Part.Parent=nil
  1346. end),prt,msh)
  1347. end
  1348.  
  1349. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1350. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1351. prt.Anchored=true
  1352. prt.Material = "Neon"
  1353. prt.CFrame=cframe
  1354. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1355. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1356. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1357. game:GetService("Debris"):AddItem(prt,5)
  1358. coroutine.resume(coroutine.create(function(Part,Mesh)
  1359. local rtype = rottype
  1360. for i=0,1,delay do
  1361. swait()
  1362. if rtype == 1 then
  1363. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1364. elseif rtype == 2 then
  1365. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1366. end
  1367. dec.Transparency=i
  1368. dec2.Transparency=i
  1369. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1370. end
  1371. Part.Parent=nil
  1372. end),prt,msh)
  1373. end
  1374.  
  1375. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1376. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1377. prt.Anchored=true
  1378. prt.Material = "Neon"
  1379. prt.CFrame=cframe
  1380. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1381. game:GetService("Debris"):AddItem(prt,5)
  1382. coroutine.resume(coroutine.create(function(Part,Mesh)
  1383. local rtype = rottype
  1384. for i=0,1,delay do
  1385. swait()
  1386. if rtype == 1 then
  1387. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1388. elseif rtype == 2 then
  1389. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1390. end
  1391. prt.Transparency=i
  1392. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1393. end
  1394. Part.Parent=nil
  1395. end),prt,msh)
  1396. end
  1397.  
  1398. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1399. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1400. prt.Anchored=true
  1401. prt.Material = "Neon"
  1402. prt.CFrame=cframe
  1403. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  1404. game:GetService("Debris"):AddItem(prt,5)
  1405. coroutine.resume(coroutine.create(function(Part,Mesh)
  1406. local rtype = rottype
  1407. for i=0,1,delay do
  1408. swait()
  1409. if rtype == 1 then
  1410. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  1411. elseif rtype == 2 then
  1412. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  1413. end
  1414. prt.Transparency=i
  1415. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  1416. end
  1417. Part.Parent=nil
  1418. end),prt,msh)
  1419. end
  1420.  
  1421. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  1422. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1423. prt.Anchored=true
  1424. prt.Material = "Neon"
  1425. prt.CFrame=cframe
  1426. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1427. game:GetService("Debris"):AddItem(prt,5)
  1428. coroutine.resume(coroutine.create(function(Part,Mesh)
  1429. local rtype = rottype
  1430. for i=0,1,delay do
  1431. swait()
  1432. if rtype == 1 then
  1433. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1434. elseif rtype == 2 then
  1435. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1436. end
  1437. prt.Transparency=i
  1438. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1439. end
  1440. Part.Parent=nil
  1441. end),prt,msh)
  1442. end
  1443.  
  1444. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1445. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1446. prt.Material = "Neon"
  1447. prt.Anchored=true
  1448. prt.CFrame=cframe
  1449. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  1450. local wld=weld(prt,prt,Parent,cframe)
  1451. game:GetService("Debris"):AddItem(prt,5)
  1452. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1453. for i=0,1,delay do
  1454. wait()
  1455. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  1456. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1457. Part.Transparency=i
  1458. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1459. end
  1460. Part.Parent=nil
  1461. end),prt,msh,wld)
  1462. end
  1463.  
  1464. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1465. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1466. prt.Anchored=false
  1467. prt.CFrame=cframe
  1468. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1469. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  1470. game:GetService("Debris"):AddItem(prt,5)
  1471. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1472. for i=0,1,delay do
  1473. wait()
  1474. Weld.C0=euler(i*20,0,0)
  1475. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1476. Part.Transparency=i
  1477. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1478. end
  1479. Part.Parent=nil
  1480. end),prt,msh,wld)
  1481. end
  1482.  
  1483. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1484. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1485. prt.Anchored=true
  1486. prt.CFrame=cframe
  1487. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1488. game:GetService("Debris"):AddItem(prt,2)
  1489. coroutine.resume(coroutine.create(function(Part,Mesh)
  1490. for i=0,1,delay do
  1491. wait()
  1492. Part.CFrame=Part.CFrame
  1493. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1494. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1495. prt2.Anchored=true
  1496. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1497. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  1498. game:GetService("Debris"):AddItem(prt2,2)
  1499. coroutine.resume(coroutine.create(function(Part,Mesh)
  1500. for i=0,1,0.1 do
  1501. wait()
  1502. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  1503. end
  1504. Part.Parent=nil
  1505. end),prt2,msh2)
  1506. end
  1507. for i=0,1,delay*2 do
  1508. wait()
  1509. Part.CFrame=Part.CFrame
  1510. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  1511. end
  1512. Part.Parent=nil
  1513. end),prt,msh)
  1514. end
  1515.  
  1516. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1517. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1518. prt.Anchored=true
  1519. prt.CFrame=cframe
  1520. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1521. game:GetService("Debris"):AddItem(prt,2)
  1522. coroutine.resume(coroutine.create(function(Part,Mesh)
  1523. for i=0,1,delay do
  1524. wait()
  1525. Part.CFrame=Part.CFrame
  1526. Part.Transparency=i
  1527. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1528. end
  1529. Part.Parent=nil
  1530. end),prt,msh)
  1531. end
  1532.  
  1533. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  1534. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1535. prt.Anchored=true
  1536. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1537. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1538. game:GetService("Debris"):AddItem(prt,2)
  1539. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  1540. CF=Part.CFrame
  1541. Numbb=0
  1542. randnumb=math.random()/10
  1543. rand1=math.random()/10
  1544. for i=0,1,rand1 do
  1545. wait()
  1546. CF=CF*cf(0,math.random()/2,0)
  1547. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  1548. Part.CFrame=CF*euler(Numbb,0,0)
  1549. Part.Transparency=i
  1550. Numbb=Numbb+randnumb
  1551. end
  1552. Part.Parent=nil
  1553. end),prt,CF,Numbb,randnumb)
  1554. end
  1555.  
  1556. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1557. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1558. prt.Anchored=true
  1559. prt.CFrame=cframe
  1560. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  1561. game:GetService("Debris"):AddItem(prt,5)
  1562. coroutine.resume(coroutine.create(function(Part,Mesh)
  1563. for i=0,1,delay do
  1564. wait()
  1565. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  1566. Part.Transparency=i
  1567. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1568. end
  1569. Part.Parent=nil
  1570. end),prt,msh)
  1571. end
  1572.  
  1573. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1574. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1575. prt.Anchored=true
  1576. prt.CFrame=cframe
  1577. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  1578. game:GetService("Debris"):AddItem(prt,2)
  1579. coroutine.resume(coroutine.create(function(Part,Mesh)
  1580. for i=0,1,delay do
  1581. wait()
  1582. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  1583. Part.Transparency=i
  1584. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1585. end
  1586. Part.Parent=nil
  1587. end),prt,msh)
  1588. end
  1589.  
  1590. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  1591. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1592. prt.Anchored=true
  1593. prt.CFrame=cframe*cf(x,y,z)
  1594. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  1595. game:GetService("Debris"):AddItem(prt,5)
  1596. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  1597. local num=math.random()
  1598. local num2=math.random(-3,2)+math.random()
  1599. local numm=0
  1600. for i=0,1,delay*2 do
  1601. swait()
  1602. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  1603. Part.Transparency=i
  1604. numm=numm+0.01
  1605. end
  1606. Part.Parent=nil
  1607. Mesh.Parent=nil
  1608. end),prt,msh,x,y,z)
  1609. end
  1610.  
  1611. function dmgstart(dmg,what)
  1612. hitcon = what.Touched:connect(function(hit)
  1613. local hum = hit.Parent:FindFirstChild("Humanoid")
  1614. if hum and not hum:IsDescendantOf(Character) then
  1615. hum:TakeDamage(dmg)
  1616. end
  1617. end)
  1618. end
  1619.  
  1620. function dmgstop()
  1621. hitcon:disconnect()
  1622. end
  1623.  
  1624. function Cloak()
  1625. Face.Parent=nil
  1626. cloaked=true
  1627. for _,v in pairs(Torso.Parent:children()) do
  1628. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1629. coroutine.resume(coroutine.create(function()
  1630. for i=0,1,0.2 do
  1631. wait()
  1632. v.Transparency=i
  1633. end
  1634. v.Transparency=1
  1635. end))
  1636. end
  1637. if v.className=="Hat" then
  1638. hatp=v.Handle
  1639. coroutine.resume(coroutine.create(function(derp)
  1640. for i=0,1,0.2 do
  1641. wait()
  1642. derp.Transparency=i
  1643. end
  1644. derp.Transparency=1
  1645. end),hatp)
  1646. end
  1647. end
  1648. for _,v in pairs(m:children()) do
  1649. if v.className=="Part" then
  1650. coroutine.resume(coroutine.create(function()
  1651. for i=0,1,0.2 do
  1652. wait()
  1653. v.Transparency=i
  1654. end
  1655. v.Transparency=1
  1656. end))
  1657. end
  1658. end
  1659. end
  1660.  
  1661. function UnCloak()
  1662. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  1663. Face.Parent=Head
  1664. cloaked=false
  1665. for _,v in pairs(Torso.Parent:children()) do
  1666. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1667. coroutine.resume(coroutine.create(function()
  1668. for i=0,1,0.1 do
  1669. wait()
  1670. v.Transparency=v.Transparency-0.1
  1671. end
  1672. v.Transparency=0
  1673. end))
  1674. end
  1675. if v.className=="Hat" then
  1676. hatp=v.Handle
  1677. coroutine.resume(coroutine.create(function(derp)
  1678. for i=0,1,0.1 do
  1679. wait()
  1680. derp.Transparency=derp.Transparency-0.1
  1681. end
  1682. derp.Transparency=0
  1683. end),hatp)
  1684. end
  1685. end
  1686. for _,v in pairs(m:children()) do
  1687. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  1688. coroutine.resume(coroutine.create(function()
  1689. for i=0,1,0.1 do
  1690. wait()
  1691. v.Transparency=v.Transparency-0.1
  1692. end
  1693. v.Transparency=0
  1694. end))
  1695. v.Transparency=0
  1696. end
  1697. end
  1698. end
  1699.  
  1700. local jumped = false
  1701. function jump()
  1702. attack = true
  1703. jumped = true
  1704. hum.WalkSpeed = 0
  1705. chatfunc("I need more speed!")
  1706. local pie22 = Instance.new("ParticleEmitter")
  1707. pie22.Parent = larm
  1708. pie22.Color = ColorSequence.new(BrickColor.new("White").Color)
  1709. pie22.LightEmission = 1
  1710. pie22.Size = NumberSequence.new(2)
  1711. pie22.Texture = "http://www.roblox.com/asset/?id=257173628"
  1712. pie22.Transparency = NumberSequence.new(0.7)
  1713. pie22.EmissionDirection = "Top"
  1714. pie22.Enabled = true
  1715. pie22.Lifetime = NumberRange.new(0.1)
  1716. pie22.Rotation = NumberRange.new(-420, 425)
  1717. pie22.Rate = 300
  1718. pie22.Speed = NumberRange.new(4)
  1719. pie22.LockedToPart = true
  1720. pie22.VelocitySpread = 360
  1721. local pie222 = Instance.new("ParticleEmitter")
  1722. pie222.Parent = rarm
  1723. pie222.Color = ColorSequence.new(BrickColor.new("White").Color)
  1724. pie222.LightEmission = 1
  1725. pie222.Size = NumberSequence.new(2)
  1726. pie222.Texture = "http://www.roblox.com/asset/?id=257173628"
  1727. pie222.Transparency = NumberSequence.new(0.7)
  1728. pie222.EmissionDirection = "Top"
  1729. pie222.Enabled = true
  1730. pie222.Lifetime = NumberRange.new(0.1)
  1731. pie222.Rotation = NumberRange.new(-420, 425)
  1732. pie222.Rate = 300
  1733. pie222.Speed = NumberRange.new(4)
  1734. pie222.LockedToPart = true
  1735. pie222.VelocitySpread = 360
  1736. local pie2242 = Instance.new("ParticleEmitter")
  1737. pie2242.Parent = lleg
  1738. pie2242.Color = ColorSequence.new(BrickColor.new("White").Color)
  1739. pie2242.LightEmission = 1
  1740. pie2242.Size = NumberSequence.new(2)
  1741. pie2242.Texture = "http://www.roblox.com/asset/?id=257173628"
  1742. pie2242.Transparency = NumberSequence.new(0.7)
  1743. pie2242.EmissionDirection = "Top"
  1744. pie2242.Enabled = true
  1745. pie2242.Lifetime = NumberRange.new(0.1)
  1746. pie2242.Rotation = NumberRange.new(-420, 425)
  1747. pie2242.Rate = 300
  1748. pie2242.Speed = NumberRange.new(4)
  1749. pie2242.LockedToPart = true
  1750. pie2242.VelocitySpread = 360
  1751. local pie22442 = Instance.new("ParticleEmitter")
  1752. pie22442.Parent = rleg
  1753. pie22442.Color = ColorSequence.new(BrickColor.new("White").Color)
  1754. pie22442.LightEmission = 1
  1755. pie22442.Size = NumberSequence.new(2)
  1756. pie22442.Texture = "http://www.roblox.com/asset/?id=257173628"
  1757. pie22442.Transparency = NumberSequence.new(0.7)
  1758. pie22442.EmissionDirection = "Top"
  1759. pie22442.Enabled = true
  1760. pie22442.Lifetime = NumberRange.new(0.1)
  1761. pie22442.Rotation = NumberRange.new(-420, 425)
  1762. pie22442.Rate = 300
  1763. pie22442.Speed = NumberRange.new(4)
  1764. pie22442.LockedToPart = true
  1765. pie22442.VelocitySpread = 360
  1766. local pie2222 = Instance.new("ParticleEmitter")
  1767. pie2222.Parent = hed
  1768. pie2222.Color = ColorSequence.new(BrickColor.new("White").Color)
  1769. pie2222.LightEmission = 1
  1770. pie2222.Size = NumberSequence.new(20)
  1771. pie2222.Texture = "http://www.roblox.com/asset/?id=257173628"
  1772. pie2222.Transparency = NumberSequence.new(0.7)
  1773. pie2222.EmissionDirection = "Top"
  1774. pie2222.Enabled = true
  1775. pie2222.Lifetime = NumberRange.new(0.1)
  1776. pie2222.Rotation = NumberRange.new(-420, 425)
  1777. pie2222.Rate = 300
  1778. pie2222.Speed = NumberRange.new(4)
  1779. pie2222.LockedToPart = true
  1780. pie2222.VelocitySpread = 360
  1781. MagicBlock(bc("New Yeller"),root.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015)
  1782. CFuncs["Sound"].Create("rbxassetid://169445572", root, 0.7, 0.7)
  1783. CFuncs["Sound"].Create("rbxassetid://169380495", root, 1, 0.7)
  1784. for i = 0,15,0.1 do
  1785. swait()
  1786. MagicBlock(bc("New Yeller"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1787. MagicBlock(bc("New Yeller"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  1788. RH.C0=clerp(RH.C0,cf(1,0.45,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(50)),.05)
  1789. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(15)),.05)
  1790. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1.5)* angles(math.rad(50),math.rad(0),math.rad(0)),0.05)
  1791. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.05)
  1792. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05)
  1793. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05)
  1794. end
  1795.  
  1796. local bv = Instance.new("BodyVelocity")
  1797. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1798. bv.velocity = root.CFrame.lookVector*150
  1799. bv.Parent = root
  1800. game:GetService("Debris"):AddItem(bv, 0.5)
  1801. local rng = Instance.new("Part", char)
  1802. rng.Anchored = true
  1803. rng.BrickColor = BrickColor.new("Neon orange")
  1804. rng.CanCollide = false
  1805. rng.FormFactor = 3
  1806. rng.Name = "Ring"
  1807. rng.Size = Vector3.new(1, 1, 1)
  1808. rng.Transparency = 0
  1809. rng.TopSurface = 0
  1810. rng.BottomSurface = 0
  1811. rng.Position = root.Position
  1812. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1813. local rngm = Instance.new("SpecialMesh", rng)
  1814. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1815. local rng2 = rng:Clone()
  1816. rng2.Parent = char
  1817. local rng2m = rng2.Mesh
  1818. local rng3 = rng:Clone()
  1819. rng3.Parent = char
  1820. rng3.BrickColor = BrickColor.new("New Yeller")
  1821. local rng3m = rng3.Mesh
  1822. local rng4 = rng:Clone()
  1823. rng4.Parent = char
  1824. local rng4m = rng4.Mesh
  1825. local rng5 = rng:Clone()
  1826. rng5.Parent = char
  1827. rng5.BrickColor = BrickColor.new("New Yeller")
  1828. local rng5m = rng5.Mesh
  1829. CFuncs["Sound"].Create("rbxassetid://324867021", rng, 10, 1)
  1830. wait()
  1831. local scaler = 10
  1832. local scaler2 = 10
  1833. game:GetService("Debris"):AddItem(bv, 2.4)
  1834. hum.WalkSpeed = 50
  1835. MagicBlock(bc("White"),root.CFrame,15,15,15,10,10,10,0.015)
  1836. for i = 0,10,0.1 do
  1837. swait()
  1838. rng.Transparency = rng.Transparency + 0.01
  1839. rng2.Transparency = rng2.Transparency + 0.01
  1840. rng3.Transparency = rng3.Transparency + 0.01
  1841. rng4.Transparency = rng4.Transparency + 0.01
  1842. rng5.Transparency = rng5.Transparency + 0.01
  1843. scaler = scaler - 0.125
  1844. scaler2 = scaler2 - 0.1
  1845. rng2m.Scale = rng2m.Scale + Vector3.new(scaler/1.25, scaler/1.25, 20)
  1846. rng3m.Scale = rng3m.Scale + Vector3.new(scaler/1.5, scaler/1.5, 30)
  1847. rng4m.Scale = rng4m.Scale + Vector3.new(scaler/1.75, scaler/1.75, 40)
  1848. rng5m.Scale = rng5m.Scale + Vector3.new(scaler/2, scaler/2, 50)
  1849. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1850. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5)
  1851. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5)
  1852. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),0.5)
  1853. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.5)
  1854. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.5)
  1855. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.5)
  1856. end
  1857. game:GetService("Debris"):AddItem(rng, 0.1)
  1858. game:GetService("Debris"):AddItem(rng2, 0.1)
  1859. game:GetService("Debris"):AddItem(rng3, 0.1)
  1860. game:GetService("Debris"):AddItem(rng4, 0.1)
  1861. game:GetService("Debris"):AddItem(rng5, 0.1)
  1862. hum.WalkSpeed = 126
  1863. pie2222:Destroy()
  1864. attack = false
  1865. jumped = false
  1866. wait(20)
  1867. chatfunc("Too much energy..")
  1868. asd1 = Instance.new("Sound",char)
  1869. asd1.SoundId = "http://www.roblox.com/asset/?id = 3264923"
  1870. asd1.Volume = 1.5
  1871. asd1.Looped = false
  1872. asd1:Play()
  1873. pie22:Destroy()
  1874. pie222:Destroy()
  1875. pie2242:Destroy()
  1876. pie22442:Destroy()
  1877. hum.WalkSpeed = 16
  1878. end
  1879.  
  1880. function dash()
  1881. attack = true
  1882. jumped = true
  1883. hum.WalkSpeed = 16
  1884. killbrick = Instance.new("Part",char)
  1885. killbrick.Size = Vector3.new(1,1,1)
  1886. killbrick.Transparency = 1
  1887. killbrick:BreakJoints()
  1888. killbrick.CanCollide = false
  1889. local wel = Instance.new("Weld",killbrick)
  1890. wel.Part0 = killbrick
  1891. wel.Part1 = char["Left Arm"]
  1892. wel.C0 = CFrame.new(0,1,0)
  1893. local bv = Instance.new("BodyVelocity")
  1894. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1895. bv.velocity = root.CFrame.lookVector*150
  1896. bv.Parent = root
  1897. char.Head.face.Texture = "rbxassetid://126198982"
  1898. game:GetService("Debris"):AddItem(bv, 1)
  1899. local rng = Instance.new("Part", char)
  1900. rng.Anchored = true
  1901. rng.BrickColor = BrickColor.new("Neon orange")
  1902. rng.CanCollide = false
  1903. rng.FormFactor = 3
  1904. rng.Name = "Ring"
  1905. rng.Size = Vector3.new(1, 1, 1)
  1906. rng.Transparency = 0
  1907. rng.TopSurface = 0
  1908. rng.BottomSurface = 0
  1909. rng.CFrame = root.CFrame
  1910. local rngm = Instance.new("SpecialMesh", rng)
  1911. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1912. local rng2 = rng:Clone()
  1913. rng2.BrickColor = BrickColor.new("Dark stone grey")
  1914. rng2.Parent = char
  1915. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  1916. local rng2m = rng2.Mesh
  1917. local rng3 = rng:Clone()
  1918. rng3.Parent = char
  1919. rng3.BrickColor = BrickColor.new("Dark stone grey")
  1920. rng3.CFrame = root.CFrame + root.CFrame.lookVector*20
  1921. local rng3m = rng3.Mesh
  1922. local rng4 = rng:Clone()
  1923. rng4.Parent = char
  1924. rng4.CFrame = root.CFrame + root.CFrame.lookVector*30
  1925. local rng4m = rng4.Mesh
  1926. local rng5 = rng:Clone()
  1927. rng5.Parent = char
  1928. rng5.CFrame = root.CFrame + root.CFrame.lookVector*40
  1929. local rng5m = rng5.Mesh
  1930. local rng6 = rng:Clone()
  1931. rng6.Material = "Neon"
  1932. rng6.CanCollide = false
  1933. rng6.BrickColor = BrickColor.new("Neon orange")
  1934. rng6.Parent = LeftLeg
  1935. local rng6m = rng6.Mesh
  1936. rng6m.Scale = vt(1,1,1)
  1937. rng6m.MeshType = "Sphere"
  1938. local rng7 = rng:Clone()
  1939. rng7.Material = "Plastic"
  1940. rng7.CanCollide = false
  1941. rng7.BrickColor = BrickColor.new("Bright red")
  1942. rng7.Parent = LeftLeg
  1943. local rng7m = rng7.Mesh
  1944. rng7m.Scale = vt(1,1,1)
  1945. rng7m.MeshType = "Sphere"
  1946. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  1947. CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
  1948. wait()
  1949. local scaler = 10/5
  1950. local scaler2 = 10/5
  1951. local hit = rng6.Touched:connect(function(hit)
  1952. Damagefunc(hit,25,35,math.random(20,30),"Normal",root,.2,1)
  1953. end)
  1954. for i = 0,10,0.1 do
  1955. swait()
  1956. rng.Transparency = rng.Transparency + 0.01
  1957. rng2.Transparency = rng2.Transparency + 0.01
  1958. rng3.Transparency = rng3.Transparency + 0.01
  1959. rng4.Transparency = rng4.Transparency + 0.01
  1960. rng5.Transparency = rng5.Transparency + 0.01
  1961. rng6.Transparency = rng5.Transparency + 0.001
  1962. rng7.Transparency = rng5.Transparency + 0.001
  1963. scaler = scaler - 0.125/5
  1964. scaler2 = scaler2 - 0.1/5
  1965. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  1966. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  1967. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  1968. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  1969. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  1970. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  1971. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  1972. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  1973. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  1974. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  1975. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  1976. rng6.CFrame = rng3.CFrame
  1977. rng7.CFrame = rng3.CFrame
  1978. end
  1979. game:GetService("Debris"):AddItem(rng, 0.1)
  1980. game:GetService("Debris"):AddItem(rng2, 0.1)
  1981. game:GetService("Debris"):AddItem(rng3, 0.1)
  1982. game:GetService("Debris"):AddItem(rng4, 0.1)
  1983. game:GetService("Debris"):AddItem(rng5, 0.1)
  1984. hum.WalkSpeed = 16
  1985. hit:disconnect()
  1986. attack = false
  1987. killbrick:Destroy()
  1988. char.Head.face.Texture = "rbxassetid://29291814"
  1989. jumped = false
  1990. end
  1991.  
  1992.  
  1993.  
  1994. function daash()
  1995. attack = false
  1996. jumped = false
  1997. hum.WalkSpeed = 16
  1998. local bv = Instance.new("BodyVelocity")
  1999. bv.maxForce = Vector3.new(6000,6000,6000)
  2000. bv.velocity = root.CFrame.lookVector*150
  2001. bv.Parent = root
  2002. char.Head.face.Texture = "rbxassetid://126198982"
  2003. game:GetService("Debris"):AddItem(bv, 1)
  2004. local rng = Instance.new("Part", char)
  2005. rng.Anchored = true
  2006. rng.BrickColor = BrickColor.new("White")
  2007. rng.CanCollide = false
  2008. rng.FormFactor = 3
  2009. rng.Name = "Ring"
  2010. rng.Size = Vector3.new(1, 1, 1)
  2011. rng.Transparency = 0
  2012. rng.TopSurface = 0
  2013. rng.BottomSurface = 0
  2014. rng.CFrame = root.CFrame
  2015. local rngm = Instance.new("SpecialMesh", rng)
  2016. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2017. local rng2 = rng:Clone()
  2018. rng2.BrickColor = BrickColor.new("White")
  2019. rng2.Parent = char
  2020. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2021. local rng2m = rng2.Mesh
  2022.  
  2023. local rng5m = rng.Mesh
  2024. CFuncs["Sound"].Create("rbxassetid://262562442", root, 1, 1)
  2025. wait()
  2026. local scaler = 10/5
  2027. local scaler2 = 10/5
  2028. local hit = rng.Touched:connect(function(hit)
  2029. Damagefunc(hit,25,35,math.random(20,30),"Normal",root,.2,1)
  2030. end)
  2031. for i = 0,10,0.1 do
  2032. swait()
  2033. MagicBlockDash(bc("Neon orange"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  2034. MagicBlockDash(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  2035. rng.Transparency = rng.Transparency + 0.01
  2036. rng2.Transparency = rng2.Transparency + 0.01
  2037.  
  2038.  
  2039. scaler = scaler - 0.125/5
  2040. scaler2 = scaler2 - 0.125/5
  2041. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1, scaler2/1, 0)
  2042.  
  2043.  
  2044. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2045.  
  2046. end
  2047. game:GetService("Debris"):AddItem(rng, 0.1)
  2048. game:GetService("Debris"):AddItem(rng2, 0.1)
  2049. hum.WalkSpeed = 16
  2050. hit:disconnect()
  2051. attack = false
  2052. char.Head.face.Texture = "rbxassetid://29291814"
  2053. jumped = false
  2054. end
  2055.  
  2056.  
  2057.  
  2058. function dashh()
  2059. attack = true
  2060. jumped = true
  2061. hum.WalkSpeed = 16
  2062. local BV = Instance.new("BodyVelocity")
  2063. BV = Instance.new("BodyVelocity", tors)
  2064. BV.maxForce = Vector3.new(0,10000,0)
  2065. BV.P = 1000
  2066. BV.velocity = Vector3.new(0,800,0)
  2067. char.Head.face.Texture = "rbxassetid://126198982"
  2068. game:GetService("Debris"):AddItem(BV, 1)
  2069. local rng = Instance.new("Part", char)
  2070. rng.Anchored = true
  2071. rng.BrickColor = BrickColor.new("Neon orange")
  2072. rng.CanCollide = false
  2073. rng.FormFactor = 3
  2074. rng.Name = "Ring"
  2075. rng.Size = Vector3.new(1, 1, 1)
  2076. rng.Transparency = 0
  2077. rng.TopSurface = 0
  2078. rng.BottomSurface = 0
  2079. rng.CFrame = root.CFrame
  2080. local rngm = Instance.new("SpecialMesh", rng)
  2081. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2082. local rng2 = rng:Clone()
  2083. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2084. rng2.Parent = char
  2085. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2086. local rng2m = rng2.Mesh
  2087. local rng3 = rng:Clone()
  2088. rng3.Parent = char
  2089. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2090. rng3.CFrame = root.CFrame + root.CFrame.lookVector*20
  2091. local rng3m = rng3.Mesh
  2092. local rng4 = rng:Clone()
  2093. rng4.Parent = char
  2094. rng4.CFrame = root.CFrame + root.CFrame.lookVector*30
  2095. local rng4m = rng4.Mesh
  2096. local rng5 = rng:Clone()
  2097. rng5.Parent = char
  2098. rng5.CFrame = root.CFrame + root.CFrame.lookVector*40
  2099. local rng5m = rng5.Mesh
  2100. local rng6 = rng:Clone()
  2101. rng6.Material = "Neon"
  2102. rng6.CanCollide = false
  2103. rng6.BrickColor = BrickColor.new("Neon orange")
  2104. rng6.Parent = LeftLeg
  2105. local rng6m = rng6.Mesh
  2106. rng6m.Scale = vt(1,1,1)
  2107. rng6m.MeshType = "Sphere"
  2108. local rng7 = rng:Clone()
  2109. rng7.Material = "Plastic"
  2110. rng7.CanCollide = false
  2111. rng7.BrickColor = BrickColor.new("Bright red")
  2112. rng7.Parent = LeftLeg
  2113. local rng7m = rng7.Mesh
  2114. rng7m.Scale = vt(1,1,1)
  2115. rng7m.MeshType = "Sphere"
  2116. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  2117. CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
  2118. wait()
  2119. local scaler = 10/5
  2120. local scaler2 = 10/5
  2121. local hit = rng6.Touched:connect(function(hit)
  2122. Damagefunc(hit,25,35,math.random(20,30),"Normal",root,.2,1)
  2123. end)
  2124. for i = 0,10,0.1 do
  2125. swait()
  2126. MagicBlock(bc("Neon orange"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  2127. MagicBlock(bc("Dark stone grey"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  2128. rng.Transparency = rng.Transparency + 0.01
  2129. rng2.Transparency = rng2.Transparency + 0.01
  2130. rng3.Transparency = rng3.Transparency + 0.01
  2131. rng4.Transparency = rng4.Transparency + 0.01
  2132. rng5.Transparency = rng5.Transparency + 0.01
  2133. rng6.Transparency = rng5.Transparency + 0.001
  2134. rng7.Transparency = rng5.Transparency + 0.001
  2135. scaler = scaler - 0.125/5
  2136. scaler2 = scaler2 - 0.1/5
  2137. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  2138. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  2139. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  2140. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2141. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  2142. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2143. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2144. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  2145. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2146. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  2147. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  2148. rng6.CFrame = rng3.CFrame
  2149. rng7.CFrame = rng3.CFrame
  2150. end
  2151. game:GetService("Debris"):AddItem(rng, 0.1)
  2152. game:GetService("Debris"):AddItem(rng2, 0.1)
  2153. game:GetService("Debris"):AddItem(rng3, 0.1)
  2154. game:GetService("Debris"):AddItem(rng4, 0.1)
  2155. game:GetService("Debris"):AddItem(rng5, 0.1)
  2156. hum.WalkSpeed = 16
  2157. hit:disconnect()
  2158. attack = false
  2159. char.Head.face.Texture = "rbxassetid://29291814"
  2160. jumped = false
  2161. end
  2162.  
  2163.  
  2164. function dashs()
  2165. attack = true
  2166. jumped = true
  2167. hum.WalkSpeed = 16
  2168. local bv = Instance.new("BodyVelocity")
  2169. bv.maxForce = Vector3.new(0, 0, 0)
  2170. bv.velocity = root.CFrame.lookVector*150
  2171. bv.Parent = root
  2172. char.Head.face.Texture = "rbxassetid://126198982"
  2173. game:GetService("Debris"):AddItem(bv, 1)
  2174. local rng = Instance.new("Part", char)
  2175. rng.Anchored = true
  2176. rng.BrickColor = BrickColor.new("Neon orange")
  2177. rng.CanCollide = false
  2178. rng.FormFactor = 3
  2179. rng.Name = "Ring"
  2180. rng.Size = Vector3.new(1, 1, 1)
  2181. rng.Transparency = 0
  2182. rng.TopSurface = 0
  2183. rng.BottomSurface = 0
  2184. rng.CFrame = root.CFrame
  2185. local rngm = Instance.new("SpecialMesh", rng)
  2186. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2187. local rng2 = rng:Clone()
  2188. rng2.BrickColor = BrickColor.new("Dark stone grey")
  2189. rng2.Parent = char
  2190. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  2191. local rng2m = rng2.Mesh
  2192. local rng3 = rng:Clone()
  2193. rng3.Parent = char
  2194. rng3.BrickColor = BrickColor.new("Dark stone grey")
  2195. rng3.CFrame = root.CFrame + root.CFrame.lookVector*60
  2196. local rng3m = rng3.Mesh
  2197. local rng4 = rng:Clone()
  2198. rng4.Parent = char
  2199. rng4.CFrame = root.CFrame + root.CFrame.lookVector*30
  2200. local rng4m = rng4.Mesh
  2201. local rng5 = rng:Clone()
  2202. rng5.Parent = char
  2203. rng5.CFrame = root.CFrame + root.CFrame.lookVector*40
  2204. local rng5m = rng5.Mesh
  2205. local rng6 = rng:Clone()
  2206. rng6.Material = "Neon"
  2207. rng6.CanCollide = false
  2208. rng6.BrickColor = BrickColor.new("Neon orange")
  2209. rng6.Parent = LeftLeg
  2210. local rng6m = rng6.Mesh
  2211. rng6m.Scale = vt(1,1,1)
  2212. rng6m.MeshType = "Sphere"
  2213. local rng7 = rng:Clone()
  2214. rng7.Material = "Plastic"
  2215. rng7.CanCollide = false
  2216. rng7.BrickColor = BrickColor.new("Bright red")
  2217. rng7.Parent = LeftLeg
  2218. local rng7m = rng7.Mesh
  2219. rng7m.Scale = vt(1,1,1)
  2220. rng7m.MeshType = "Sphere"
  2221. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  2222. CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
  2223. wait()
  2224. local scaler = 10/5
  2225. local scaler2 = 10/5
  2226. local hit = rng6.Touched:connect(function(hit)
  2227. Damagefunc(hit,45,55,math.random(40,50),"Normal",root,.2,1)
  2228. end)
  2229. for i = 0,10,0.1 do
  2230. swait()
  2231. rng.Transparency = rng.Transparency + 0.01
  2232. rng2.Transparency = rng2.Transparency + 0.01
  2233. rng3.Transparency = rng3.Transparency + 0.01
  2234. rng4.Transparency = rng4.Transparency + 0.01
  2235. rng5.Transparency = rng5.Transparency + 0.01
  2236. rng6.Transparency = rng5.Transparency + 0.001
  2237. rng7.Transparency = rng5.Transparency + 0.001
  2238. scaler = scaler - 0.125/5
  2239. scaler2 = scaler2 - 0.1/5
  2240. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  2241. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  2242. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  2243. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/1.65, scaler2/1.65, 0)
  2244. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/0.5)
  2245. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/0.3)
  2246. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2247. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  2248. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  2249. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  2250. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  2251. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05)
  2252. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  2253. rng6.CFrame = rng3.CFrame
  2254. rng7.CFrame = rng3.CFrame
  2255. end
  2256. game:GetService("Debris"):AddItem(rng, 0.1)
  2257. game:GetService("Debris"):AddItem(rng2, 0.1)
  2258. game:GetService("Debris"):AddItem(rng3, 0.1)
  2259. game:GetService("Debris"):AddItem(rng4, 0.1)
  2260. game:GetService("Debris"):AddItem(rng5, 0.1)
  2261. hum.WalkSpeed = 16
  2262. hit:disconnect()
  2263. attack = false
  2264. char.Head.face.Texture = "rbxassetid://29291814"
  2265. jumped = false
  2266. end
  2267.  
  2268.  
  2269.  
  2270.  
  2271. m.KeyDown:connect(function(key)
  2272. if key == "j" then
  2273. if tp == true then
  2274. tp = false
  2275. char.Head.face.Parent = game.Lighting
  2276. asd1 = Instance.new("Sound",char)
  2277. asd1.SoundId = "http://www.roblox.com/asset/?id = 153613030"
  2278. asd1.Volume = 0.5
  2279. asd1.Looped = false
  2280. asd1:Play()
  2281. v:Destroy()
  2282. for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 1
  2283. end
  2284.  
  2285. end
  2286. wait(0.2)
  2287. for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0
  2288. end
  2289.  
  2290. end
  2291. char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0)
  2292. char.HumanoidRootPart.Transparency = 1
  2293. game.Lighting.face.Parent = char.Head
  2294. wait(0.7)
  2295.  
  2296. tp = true
  2297.  
  2298.  
  2299. end
  2300. end
  2301. end)
  2302.  
  2303.  
  2304. ----------------------------------------------------
  2305. Debounces = {
  2306. CanAttack = true;
  2307. NoIdl = false;
  2308. Slashing = false;
  2309. Slashed = false;
  2310. RPunch = false;
  2311. RPunched = false;
  2312. LPunch = false;
  2313. LPunched = false;
  2314. }
  2315. local Touche = {char.Name, }
  2316. ----------------------------------------------------
  2317.  
  2318.  
  2319. local rs = game:GetService("RunService").RenderStepped
  2320.  
  2321.  
  2322. mouse.KeyDown:connect(function(key)
  2323. if key == "-" then
  2324. if Charging == false then
  2325. Charging = true
  2326. if Debounces.CanAttack == true then
  2327. Debounces.CanAttack = false
  2328. Debounces.NoIdl = true
  2329. Debounces.on = true
  2330. for i = 1,20 do
  2331. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2332. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2333. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2334. tors.Weld.C0 = Lerp(tors.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2335. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2336. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2337. if Debounces.on == false then break end
  2338. rs:wait()
  2339. end
  2340. --[[for i = 1,20 do
  2341. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2342. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2343. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2344. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2345. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2346. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2347. if Debounces.on == false then break end
  2348. rs:wait()
  2349. end]]--
  2350. pt=Instance.new('Part',tors)
  2351. pt.Anchored=true
  2352. pt.CanCollide=false
  2353. pt.Locked = true
  2354. pt.FormFactor='Custom'
  2355. pt.Size=Vector3.new(1,1,1)
  2356. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2357. pt.Transparency=.6
  2358. pt.BrickColor=BrickColor.new('New Yeller')
  2359. msh=Instance.new('SpecialMesh',pt)
  2360. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2361. msh.Scale=Vector3.new(8,4,8)
  2362. pt2=pt:clone()
  2363. pt2.Parent = tors
  2364. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2365. pt2.BrickColor=BrickColor.new("New Yeller")
  2366. msh2=msh:clone()
  2367. msh2.Parent=pt2
  2368. msh2.Scale=Vector3.new(10,5,10)
  2369.  
  2370.  
  2371.  
  2372. bl = Instance.new("Part", char)
  2373. bl.Locked = true
  2374. bl.Name = "Shell"
  2375. bl.BrickColor = BrickColor.new("New Yeller")
  2376. bl.Anchored = true
  2377. bl.CanCollide = false
  2378. bl.Transparency = 0
  2379. bl.Reflectance = 0
  2380. bl.BottomSurface = 0
  2381. bl.TopSurface = 0
  2382. bl.Shape = 0
  2383. blm = Instance.new("SpecialMesh",bl)
  2384. blm.MeshType = "Sphere"
  2385. blm.Scale = Vector3.new(1,1,1)
  2386. blm.MeshId = "rbxassetid://9982590"
  2387.  
  2388. coroutine.resume(coroutine.create(function()
  2389. for i=1, math.huge, 4 do
  2390. if Charging == true then
  2391. rs:wait()
  2392. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2393. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2394. bl.Transparency = bl.Transparency + 0.005
  2395. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2396. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2397. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2398. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2399. elseif Charging == false then break
  2400. end
  2401. end
  2402. end))
  2403.  
  2404. repeat
  2405. local p = Instance.new('Part',tors)
  2406. p.formFactor = 'Custom'
  2407. p.Size = Vector3.new(1,1,1)
  2408. p.BrickColor = workspace.Base.BrickColor
  2409. p.CanCollide = false
  2410. p.Transparency = 0
  2411. p.Anchored = true
  2412. p.Locked=true
  2413. p.Material = workspace.Base.Material
  2414. local m = Instance.new("BlockMesh",p)
  2415. m.Scale = Vector3.new(s,s,s)
  2416. p.CFrame = tors.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2417. --[[coroutine.wrap(function()
  2418. wait(2)
  2419. while Charging == true do
  2420. wait(2)
  2421. GroundWave1()
  2422. wait(2)
  2423. end
  2424. end)()]]--
  2425. Spawn(function()
  2426. while rs:wait() do
  2427. if Charging == true then
  2428. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2429. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2430. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2431. tors.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2432. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2433. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2434. elseif Charging == false then break
  2435. end
  2436. end
  2437. end)
  2438. Spawn(function()
  2439. while rs:wait() do
  2440. if p.Transparency >= 1 then p:Destroy() break end
  2441. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2442. p.Transparency = p.Transparency+0.01
  2443. end
  2444. end)
  2445. wait(.3)
  2446. until Charging == false
  2447. end
  2448. end
  2449. end
  2450. end)
  2451. ----------------------------------------------------
  2452. mouse.KeyUp:connect(function(key)
  2453. if key == "r" then
  2454. if Charging == true then
  2455. Charging = false
  2456. pt:Destroy()
  2457. pt2:Destroy()
  2458. bl:Destroy()
  2459. if Debounces.CanAttack == false then
  2460. Debounces.CanAttack = true
  2461. Debounces.NoIdl = false
  2462. Debounces.on = false
  2463. end
  2464. end
  2465. end
  2466. end)
  2467.  
  2468.  
  2469. ----------------------------------------------------
  2470. mouse.KeyDown:connect(function(key)
  2471. if key == "p" then
  2472. if Debounces.CanAttack == true then
  2473. Debounces.CanAttack = false
  2474. Debounces.on = true
  2475. Debounces.NoIdl = true
  2476. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2477. Debounces.RPunch = true
  2478. Debounces.LPunch = true
  2479. Debounces.ks = true
  2480. Debounces.ks2 = true
  2481. for i = 1, 3 do
  2482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2485. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2488. if Debounces.on == false then break end
  2489. wait()
  2490. end
  2491. for i = 1, 3 do
  2492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2493. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2495. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2498. if Debounces.on == false then break end
  2499. wait()
  2500. end
  2501. for i = 1, 3 do
  2502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2503. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2504. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2505. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2508. if Debounces.on == false then break end
  2509. wait()
  2510. end
  2511. for i = 1, 3 do
  2512. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2513. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2514. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2515. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2516. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2517. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2518. if Debounces.on == false then break end
  2519. wait()
  2520. end
  2521. for i = 1, 3 do
  2522. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2523. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2524. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2525. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2526. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2527. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2528. if Debounces.on == false then break end
  2529. wait()
  2530. end
  2531. for i = 1, 3 do
  2532. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2533. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2535. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2538. if Debounces.on == false then break end
  2539. wait()
  2540. end
  2541. for i = 1, 3 do
  2542. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2543. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2545. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2548. if Debounces.on == false then break end
  2549. wait()
  2550. end
  2551. for i = 1, 3 do
  2552. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2553. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2554. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2555. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2558. if Debounces.on == false then break end
  2559. wait()
  2560. end
  2561. for i = 1, 3 do
  2562. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2563. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2565. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2568. if Debounces.on == false then break end
  2569. wait()
  2570. end
  2571. for i = 1, 3 do
  2572. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2573. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2574. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2575. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2576. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2577. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2578. if Debounces.on == false then break end
  2579. wait()
  2580. end
  2581. for i = 1, 3 do
  2582. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2583. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2584. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2585. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2586. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2587. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2588. if Debounces.on == false then break end
  2589. wait()
  2590. end
  2591. for i = 1, 3 do
  2592. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2593. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2595. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2596. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2597. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2598. if Debounces.on == false then break end
  2599. wait()
  2600. end
  2601. for i = 1, 3 do
  2602. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2603. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2604. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2605. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2606. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2607. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2608. if Debounces.on == false then break end
  2609. wait()
  2610. end
  2611. for i = 1, 3 do
  2612. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2613. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2615. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2618. if Debounces.on == false then break end
  2619. wait()
  2620. end
  2621. for i = 1, 3 do
  2622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2625. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2628. if Debounces.on == false then break end
  2629. wait()
  2630. end
  2631. for i = 1, 3 do
  2632. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2633. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2634. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2635. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2636. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2637. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2638. if Debounces.on == false then break end
  2639. wait()
  2640. end
  2641. for i = 1, 3 do
  2642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2645. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2648. if Debounces.on == false then break end
  2649. wait()
  2650. end
  2651. for i = 1, 3 do
  2652. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2653. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2654. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2655. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2658. if Debounces.on == false then break end
  2659. wait()
  2660. end
  2661. for i = 1, 3 do
  2662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2665. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2666. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2668. if Debounces.on == false then break end
  2669. wait()
  2670. end
  2671. for i = 1, 3 do
  2672. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2673. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2674. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2675. root.Weld.C0 = Lerp(root.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2678. if Debounces.on == false then break end
  2679. wait()
  2680. end
  2681. Debounces.LPunch = false
  2682. Debounces.RPunch = false
  2683. Debounces.ks = false
  2684. Debounces.ks2 = false
  2685. if Debounces.CanAttack == false then
  2686. Debounces.CanAttack = true
  2687. Debounces.on = false
  2688. Debounces.NoIdl = false
  2689. end
  2690. end
  2691. end
  2692. end)
  2693.  
  2694.  
  2695.  
  2696. function punch()
  2697. attack = true
  2698. jumped = true
  2699. killbrick = Instance.new("Part",rarm)
  2700. killbrick.Size = Vector3.new(0.1,0.1,0.1)
  2701. killbrick.Transparency = 1
  2702. killbrick:BreakJoints()
  2703. killbrick.CanCollide = false
  2704. killbrick.Anchored = true
  2705. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  2706. local bv = Instance.new("BodyVelocity")
  2707. bv.maxForce = Vector3.new(1,1,1)
  2708. bv.velocity = root.CFrame.lookVector*150
  2709. bv.Parent = root
  2710. game:GetService("Debris"):AddItem(bv, 1)
  2711. local rng = Instance.new("Part", char)
  2712. rng.Anchored = true
  2713. rng.BrickColor = BrickColor.new("New Yeller")
  2714. rng.CanCollide = false
  2715. rng.FormFactor = 3
  2716. rng.Name = "Ring"
  2717. rng.Size = Vector3.new(1, 1, 1)
  2718. rng.Transparency = 0
  2719. rng.TopSurface = 0
  2720. rng.BottomSurface = 0
  2721. rng.CFrame = root.CFrame
  2722. local rngm = Instance.new("SpecialMesh", rng)
  2723. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2724. local rng2 = rng:Clone()
  2725. rng2.BrickColor = BrickColor.new("New Yeller")
  2726. rng2.Parent = char
  2727. rng2.CFrame = rng.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2728. local rng2m = rng2.Mesh
  2729. local rng3 = rng:Clone()
  2730. rng3.Parent = char
  2731. rng3.BrickColor = BrickColor.new("Institutional white")
  2732. rng3.CFrame = rng.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2733. local rng3m = Instance.new("SpecialMesh", rng3)
  2734. rng3m.MeshId = "http://www.roblox.com/asset/?id=665769722"
  2735. local rng4 = rng:Clone()
  2736. rng4.Parent = char
  2737. rng4.BrickColor = BrickColor.new("New Yeller")
  2738. rng4.CFrame = root.CFrame + root.CFrame.lookVector*12
  2739. local rng4m = rng4.Mesh
  2740. local rng5 = rng:Clone()
  2741. rng5.Parent = char
  2742. rng5.BrickColor = BrickColor.new("New Yeller")
  2743. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  2744. local rng5m = rng5.Mesh
  2745. local rng6 = rng:Clone()
  2746. rng6.Material = "Neon"
  2747. rng6.CanCollide = false
  2748. rng6.BrickColor = BrickColor.new("New Yeller")
  2749. rng6.Parent = LeftLeg
  2750. local rng6m = rng6.Mesh
  2751. rng6m.Scale = vt(1,1,1)
  2752. rng6m.MeshType = "Sphere"
  2753. local rng7 = rng:Clone()
  2754. rng7.Material = "Plastic"
  2755. rng7.CanCollide = false
  2756. rng7.BrickColor = BrickColor.new("New Yeller")
  2757. rng7.Parent = LeftLeg
  2758. local rng7m = rng7.Mesh
  2759. rng7m.Scale = vt(1,1,1)
  2760. rng7m.MeshType = "Sphere"
  2761. CFuncs["Sound"].Create("rbxassetid://137579113", root, 1, 1)
  2762. CFuncs["Sound"].Create("rbxassetid://539294959", root, 1, 1)
  2763. wait()
  2764. local scaler = 10/5
  2765. local scaler2 = 10/5
  2766. local hit = rng6.Touched:connect(function(hit)
  2767. Damagefunc(hit,405,505,math.random(400,500),"Normal",root,.2,1)
  2768. CRIT=true
  2769. end)
  2770. for i = 0,10,0.1 do
  2771. swait()
  2772. rng.Transparency = rng.Transparency + 0.01
  2773. rng2.Transparency = rng2.Transparency + 0.01
  2774. rng3.Transparency = rng3.Transparency + 0.01
  2775. rng4.Transparency = rng4.Transparency + 0.01
  2776. rng5.Transparency = rng5.Transparency + 0.01
  2777. rng6.Transparency = rng5.Transparency + 0.1
  2778. rng7.Transparency = rng5.Transparency + 0.1
  2779. scaler = scaler - 0.125/5
  2780. scaler2 = scaler2 - 0.1/5
  2781. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  2782. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/13.5, scaler2/13.5, 0)
  2783. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  2784. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  2785. rng6.Size = rng6.Size + Vector3.new(scaler2/1.2, scaler2/1.2, scaler2/1.2)
  2786. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  2787. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2788. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  2789. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  2790. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  2791. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  2792. rng6.CFrame = killbrick.CFrame
  2793. rng7.CFrame = killbrick.CFrame
  2794. end
  2795. game:GetService("Debris"):AddItem(rng, 0.1)
  2796. game:GetService("Debris"):AddItem(rng2, 0.1)
  2797. game:GetService("Debris"):AddItem(rng3, 0.1)
  2798. game:GetService("Debris"):AddItem(rng4, 0.1)
  2799. game:GetService("Debris"):AddItem(rng5, 0.1)
  2800. hit:disconnect()
  2801. rng:Destroy()
  2802. rng2:Destroy()
  2803. rng3:Destroy()
  2804. rng4:Destroy()
  2805. rng5:Destroy()
  2806. rng6:Destroy()
  2807. rng7:Destroy()
  2808. attack = false
  2809. killbrick:Destroy()
  2810. jumped = false
  2811. lig:Remove()
  2812. end
  2813.  
  2814.  
  2815. m.KeyDown:connect(function(key)
  2816. if key == "k" then
  2817. if punch == true then
  2818. punch = false
  2819. org = char.Torso["Left Shoulder"].C0
  2820. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90))
  2821. killbrick = Instance.new("Part",char)
  2822. killbrick.Size = Vector3.new(5,6,5)
  2823. killbrick.Transparency = 1
  2824. killbrick:BreakJoints()
  2825. killbrick.CanCollide = false
  2826. local wel = Instance.new("Weld",killbrick)
  2827. wel.Part0 = killbrick
  2828. wel.Part1 = char["Left Arm"]
  2829. wel.C0 = CFrame.new(0,1,0)
  2830. force = 90
  2831.  
  2832. killbrick.Touched:connect(function(h)
  2833. local x = h.Parent.Humanoid
  2834. if x.Health >= 100 then
  2835. fling = false
  2836. end
  2837. if x.Health < 100 then
  2838. fling = true
  2839. end
  2840. local stop = h.Parent.Torso.Velocity
  2841. if x.Parent.Name == game.Players.LocalPlayer.Name then
  2842. safe = true
  2843. else safe = false
  2844. end
  2845. if x then
  2846. if x.Parent.Name == game.Players.LocalPlayer.Name then
  2847. safe = true
  2848. else safe = false
  2849. end
  2850. if safe == false then
  2851. if fling == true then
  2852. force = 900
  2853.  
  2854. end
  2855. if fling == false then
  2856. force = 200
  2857. end
  2858. wait(0.2)
  2859.  
  2860. h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * force
  2861. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  2862. boom:Play()
  2863. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0)
  2864.  
  2865.  
  2866. wait(0)
  2867. x.Parent:Destroy()
  2868. GroundWave2()
  2869. wait()
  2870. safe = true
  2871. bodyforc:Remove()
  2872. h.Parent.Torso.Velocity = stop
  2873.  
  2874. end
  2875. end
  2876. end)
  2877.  
  2878.  
  2879.  
  2880.  
  2881.  
  2882.  
  2883.  
  2884.  
  2885.  
  2886.  
  2887. local rng = Instance.new("Part", char)
  2888. rng.Anchored = true
  2889. rng.BrickColor = BrickColor.new("Institutional white")
  2890. rng.CanCollide = false
  2891. rng.FormFactor = 3
  2892. rng.Name = "Ring"
  2893. rng.Size = Vector3.new(1, 1, 1)
  2894. rng.Transparency = 0.8
  2895. rng.TopSurface = 0
  2896. rng.BottomSurface = 0
  2897. rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  2898. --rng.Rotation = Vector3.new(math.pi/2,0,0)
  2899. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2900. local rngm = Instance.new("SpecialMesh", rng)
  2901. rngm.MeshId = "http://www.roblox.com/asset/?id=437347603"
  2902. rngm.Scale = Vector3.new(0.1, 0.1, 0.1)
  2903. wait(0.1)
  2904.  
  2905.  
  2906.  
  2907. boom2:Play()
  2908. coroutine.wrap(function()
  2909. for i = 1, 10, .4 do
  2910. rngm.Scale = Vector3.new(0.2 + i*0.2, 0.2 + i*0.2, 1)
  2911.  
  2912. wait()
  2913. end
  2914. wait()
  2915. rng:Destroy()
  2916. killbrick:Remove()
  2917. wait(0.5)
  2918. char.Torso["Left Shoulder"].C0 = org
  2919. wait(1)
  2920.  
  2921. punch = true
  2922. wait()
  2923. end)()
  2924.  
  2925.  
  2926.  
  2927. end
  2928.  
  2929.  
  2930. wait(.1)
  2931.  
  2932.  
  2933. end
  2934. end)
  2935.  
  2936. local handle = Instance.new("Part")
  2937. handle.Parent = Character
  2938. handle.Size = Vector3.new(0.2,0.2,0.2)
  2939. handle.Archivable = true
  2940. handle.Transparency = 1
  2941. handle.CanCollide = false
  2942. handle.BrickColor = BrickColor.new("White")
  2943. handle.Material = "Neon"
  2944. local handlmesh = Instance.new("BlockMesh",handle)
  2945. handlmesh.Scale = Vector3.new(1,1,1)
  2946. local handleweld = Instance.new("Weld")
  2947. handleweld.Parent = handle
  2948. handleweld.Part0 = rarm
  2949. handleweld.Part1 = handle
  2950. handleweld.C1 = CFrame.new(0, 1.35, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2951. handleweld.Part0 = rarm
  2952. local meshtype = "Sphere"
  2953.  
  2954. function InfernoComet()
  2955. attack = true
  2956. chatfunc(" ")
  2957. handleweld.Part0 = rarm
  2958. local tra = Instance.new("ParticleEmitter",handle)
  2959. tra.Texture = "rbxassetid://209852980"
  2960. tra.LightEmission = 0
  2961. tra.Rate = 99999
  2962. tra.Lifetime = NumberRange.new(0.25)
  2963. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  2964. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
  2965. tra.Speed = NumberRange.new(0)
  2966. tra.Rotation = NumberRange.new(-500,500)
  2967. tra.VelocitySpread = 90000
  2968. tra.LockedToPart = true
  2969. tra.RotSpeed = NumberRange.new(-500,500)
  2970. local tra2 = Instance.new("ParticleEmitter",handle)
  2971. tra2.Texture = "http://www.roblox.com/asset/?id=209852980"
  2972. tra2.LightEmission = 0
  2973. tra2.Rate = 50
  2974. tra2.Lifetime = NumberRange.new(0.5)
  2975. tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2976. tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)})
  2977. tra2.Speed = NumberRange.new(0)
  2978. tra2.Rotation = NumberRange.new(-500,500)
  2979. tra2.VelocitySpread = 90000
  2980. tra2.LockedToPart = true
  2981. tra2.RotSpeed = NumberRange.new(-500,500)
  2982. for i = 0,4,0.1 do
  2983. swait()
  2984. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  2985. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  2986. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(90)), 0.3)
  2987. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  2988. end
  2989. local sa = Instance.new("Sound",handle)
  2990. sa.SoundId = "rbxassetid://304448425"
  2991. sa.Volume = 1
  2992. sa.Pitch = 1
  2993. sa:Play()
  2994. tra.Rate = 0
  2995. tra2.Rate = 0
  2996. local lb = Instance.new("Part")
  2997. lb.Parent = char
  2998. lb.Material = "Neon"
  2999. lb.Color = BrickColor.new("Cyan").Color
  3000. lb.CanCollide = false
  3001. lb.Shape = "Ball"
  3002. lb.CFrame = handle.CFrame
  3003. lb.Anchored = true
  3004. lb.Transparency = 1
  3005. lb.Size = vt(1,1,1)
  3006. local thing = Instance.new("SpecialMesh",lb)
  3007. thing.MeshType = meshtype
  3008. local hitted = false
  3009. lb.Anchored = false
  3010. local trail = Instance.new("ParticleEmitter",lb)
  3011. trail.Texture = "rbxassetid://209852980"
  3012. trail.LightEmission = 1
  3013. trail.Rate = 9999
  3014. trail.Lifetime = NumberRange.new(1.5)
  3015. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
  3016. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3017. trail.Speed = NumberRange.new(0,0)
  3018. trail.Rotation = NumberRange.new(-500,500)
  3019. trail.RotSpeed = NumberRange.new(-500,500)
  3020. local bv = Instance.new("BodyVelocity")
  3021. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3022. bv.velocity = mouse.Hit.lookVector *75
  3023. bv.Parent = lb
  3024. wait(0.05)
  3025. lb.Touched:connect(function(hit)
  3026. if hitted == false then
  3027. hitted = true
  3028. trail.Rate = 0
  3029. lb.Anchored = true
  3030. local aa = Instance.new("Part")
  3031. local val = 1*3.5
  3032. aa.Parent = lb
  3033. local exsound = Instance.new("Sound",aa)
  3034. exsound.SoundId = "rbxassetid://402347142"
  3035. exsound.Volume = 3.5
  3036. exsound.Pitch = 1
  3037. exsound:Play()
  3038. aa.Material = "Neon"
  3039. aa.Color = BrickColor.new("Gold").Color
  3040. aa.CanCollide = false
  3041. aa.Shape = "Ball"
  3042. aa.CFrame = lb.CFrame
  3043. aa.Anchored = true
  3044. aa.Transparency = 0
  3045. aa.Size = vt(1,1,1)
  3046. local thinger = Instance.new("SpecialMesh",aa)
  3047. thinger.MeshType = meshtype
  3048. thinger.Scale = vt(15,15,15)
  3049. local explosion = Instance.new("Explosion",aa)
  3050. explosion.Position = aa.Position
  3051. explosion.BlastRadius = 22.5
  3052. explosion.BlastPressure = 100
  3053. local exp = Instance.new("ParticleEmitter",aa)
  3054. exp.Texture = "rbxassetid://209852980"
  3055. exp.LightEmission = 1
  3056. exp.Rate = 9000000000
  3057. exp.Lifetime = NumberRange.new(1)
  3058. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)})
  3059. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3060. exp.Speed = NumberRange.new(100)
  3061. exp.VelocitySpread = 9000000
  3062. exp.Rotation = NumberRange.new(-500,500)
  3063. exp.RotSpeed = NumberRange.new(-500,500)
  3064. local expa = Instance.new("ParticleEmitter",aa)
  3065. expa.Texture = "rbxassetid://209852980"
  3066. expa.LightEmission = 1
  3067. expa.Rate = 9000000000
  3068. expa.Lifetime = NumberRange.new(2.75)
  3069. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)})
  3070. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3071. expa.Speed = NumberRange.new(100)
  3072. expa.VelocitySpread = 9000000
  3073. expa.Rotation = NumberRange.new(-500,500)
  3074. expa.RotSpeed = NumberRange.new(-500,500)
  3075. local exp2 = exp:Clone()
  3076. exp2.Parent = aa
  3077. local exp3 = exp:Clone()
  3078. exp3.Parent = aa
  3079. local exp4 = exp:Clone()
  3080. exp4.Parent = aa
  3081. local exp5 = exp:Clone()
  3082. exp5.Parent = aa
  3083. local exp6 = exp:Clone()
  3084. exp6.Parent = aa
  3085. local exp7 = exp:Clone()
  3086. exp7.Parent = aa
  3087. local expa2 = expa:Clone()
  3088. expa2.Parent = aa
  3089. local expa3 = expa:Clone()
  3090. expa3.Parent = aa
  3091. local expa4 = expa:Clone()
  3092. expa4.Parent = aa
  3093. local expa5 = expa:Clone()
  3094. expa5.Parent = aa
  3095. local expa6 = expa:Clone()
  3096. expa6.Parent = aa
  3097. local expa7 = expa:Clone()
  3098. expa7.Parent = aa
  3099. for i = 0, 1 do
  3100. val = val - 0.025*3.5
  3101. thinger.Scale = thinger.Scale + vt(val,val,val)
  3102. wait()
  3103. end
  3104. exp.Rate = 0
  3105. exp2.Rate = 0
  3106. exp3.Rate = 0
  3107. exp4.Rate = 0
  3108. exp5.Rate = 0
  3109. exp6.Rate = 0
  3110. exp7.Rate = 0
  3111. for i = 0, 1 do
  3112. val = val - 0.025*3.5
  3113. thinger.Scale = thinger.Scale + vt(val,val,val)
  3114. wait()
  3115. end
  3116. expa.Rate = 0
  3117. expa2.Rate = 0
  3118. expa3.Rate = 0
  3119. expa4.Rate = 0
  3120. expa5.Rate = 0
  3121. expa6.Rate = 0
  3122. expa7.Rate = 0
  3123. for i = 0, 21 do
  3124. val = val - 0.025*3.5
  3125. thinger.Scale = thinger.Scale + vt(val,val,val)
  3126. wait()
  3127. end
  3128. for i = 0, 74 do
  3129. val = val - 0.0145
  3130. aa.Transparency = aa.Transparency + 0.0145
  3131. thinger.Scale = thinger.Scale + vt(val,val,val)
  3132. wait()
  3133. end
  3134. end
  3135. end)
  3136. attack = false
  3137. wait(30)
  3138. sa:Destroy()
  3139. tra:Destroy()
  3140. tra2:Destroy()
  3141. lb:Destroy()
  3142. end
  3143.  
  3144. function Crater(Torso,Radius)
  3145. spawn(function()
  3146. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3147. local Ignore = {}
  3148. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3149. if v.Character ~= nil then
  3150. Ignore[#Ignore+1] = v.Character
  3151. end
  3152. end
  3153. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3154. if Hit == nil then return end
  3155. local Parts = {}
  3156. for i = 1,360,10 do
  3157. local P = Instance.new("Part",Torso.Parent)
  3158. P.Anchored = true
  3159. P.FormFactor = "Custom"
  3160. P.BrickColor = Hit.BrickColor
  3161. P.Material = Hit.Material
  3162. P.TopSurface = "Smooth"
  3163. P.BottomSurface = "Smooth"
  3164. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  3165. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3166. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3167. if math.random(0,5) == 0 then -- rubble
  3168. local P = Instance.new("Part",Torso.Parent)
  3169. P.Anchored = true
  3170. P.FormFactor = "Custom"
  3171. P.BrickColor = Hit.BrickColor
  3172. P.Material = Hit.Material
  3173. P.TopSurface = "Smooth"
  3174. P.BottomSurface = "Smooth"
  3175. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  3176. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3177. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3178. end
  3179. end
  3180. for i = 0,1,0.05 do
  3181. for i2,v in pairs(Parts) do
  3182. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3183. end
  3184. wait(0.02)
  3185. end
  3186. for i,v in pairs(Parts) do
  3187. if v[1].Size.X > 2.1 then
  3188. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3189. end
  3190. v[1].Anchored = false
  3191. end
  3192. for i = 0,1,0.05 do
  3193. for i2,v in pairs(Parts) do
  3194. v[1].Transparency = i
  3195. if i == 1 then
  3196. v[1]:Destroy()
  3197. elseif i >= 0.25 then
  3198. v[1].CanCollide = false
  3199. end
  3200. end
  3201. wait(0.02)
  3202. end
  3203. Parts = nil
  3204. end)
  3205. end
  3206.  
  3207.  
  3208. function InfernoWrath()
  3209. attack = true
  3210. chatfunc("FULL BLAST!")
  3211. local pie22 = Instance.new("ParticleEmitter")
  3212. pie22.Parent = larm
  3213. pie22.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  3214. pie22.LightEmission = 1
  3215. pie22.Size = NumberSequence.new(0.6,0.8,0.6)
  3216. pie22.Texture = "http://www.roblox.com/asset/?id=133619974"
  3217. pie22.Transparency = NumberSequence.new(0.7)
  3218. pie22.EmissionDirection = "Top"
  3219. pie22.Enabled = true
  3220. pie22.Lifetime = NumberRange.new(1)
  3221. pie22.Rotation = NumberRange.new(-420, 425)
  3222. pie22.Rate = 400
  3223. pie22.Speed = NumberRange.new(1)
  3224. pie22.LockedToPart = false
  3225. pie22.VelocitySpread = 2
  3226. local pie222 = Instance.new("ParticleEmitter")
  3227. pie222.Parent = rarm
  3228. pie222.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  3229. pie222.LightEmission = 1
  3230. pie222.Size = NumberSequence.new(0.6,0.8,0.6)
  3231. pie222.Texture = "http://www.roblox.com/asset/?id=133619974"
  3232. pie222.Transparency = NumberSequence.new(0.7)
  3233. pie222.EmissionDirection = "Top"
  3234. pie222.Enabled = true
  3235. pie222.Lifetime = NumberRange.new(1)
  3236. pie222.Rotation = NumberRange.new(-420, 425)
  3237. pie222.Rate = 400
  3238. pie222.Speed = NumberRange.new(1)
  3239. pie222.LockedToPart = false
  3240. pie222.VelocitySpread = 2
  3241. local pie2222 = Instance.new("ParticleEmitter")
  3242. pie2222.Parent = lleg
  3243. pie2222.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  3244. pie2222.LightEmission = 1
  3245. pie2222.Size = NumberSequence.new(0.6,0.8,0.6)
  3246. pie2222.Texture = "http://www.roblox.com/asset/?id=133619974"
  3247. pie2222.Transparency = NumberSequence.new(0.7)
  3248. pie2222.EmissionDirection = "Top"
  3249. pie2222.Enabled = true
  3250. pie2222.Lifetime = NumberRange.new(1)
  3251. pie2222.Rotation = NumberRange.new(-420, 425)
  3252. pie2222.Rate = 400
  3253. pie2222.Speed = NumberRange.new(1)
  3254. pie2222.LockedToPart = false
  3255. pie2222.VelocitySpread = 2
  3256. local pie22222 = Instance.new("ParticleEmitter")
  3257. pie22222.Parent = rleg
  3258. pie22222.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  3259. pie22222.LightEmission = 1
  3260. pie22222.Size = NumberSequence.new(0.6,0.8,0.6)
  3261. pie22222.Texture = "http://www.roblox.com/asset/?id=133619974"
  3262. pie22222.Transparency = NumberSequence.new(0.7)
  3263. pie22222.EmissionDirection = "Top"
  3264. pie22222.Enabled = true
  3265. pie22222.Lifetime = NumberRange.new(1)
  3266. pie22222.Rotation = NumberRange.new(-420, 425)
  3267. pie22222.Rate = 400
  3268. pie22222.Speed = NumberRange.new(1)
  3269. pie22222.LockedToPart = false
  3270. pie22222.VelocitySpread = 2
  3271. local pie2242 = Instance.new("ParticleEmitter")
  3272. pie2242.Parent = tors
  3273. pie2242.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  3274. pie2242.LightEmission = 1
  3275. pie2242.Size = NumberSequence.new(0.6,0.8,0.6)
  3276. pie2242.Texture = "http://www.roblox.com/asset/?id=133619974"
  3277. pie2242.Transparency = NumberSequence.new(0.7)
  3278. pie2242.EmissionDirection = "Top"
  3279. pie2242.Enabled = true
  3280. pie2242.Lifetime = NumberRange.new(1)
  3281. pie2242.Rotation = NumberRange.new(-420, 425)
  3282. pie2242.Rate = 400
  3283. pie2242.Speed = NumberRange.new(1)
  3284. pie2242.LockedToPart = false
  3285. pie2242.VelocitySpread = 2
  3286. for i = 0,4,0.1 do
  3287. swait()
  3288. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  3289. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  3290. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  3291. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  3292. end
  3293. hum.WalkSpeed = 16
  3294. local lb = Instance.new("Part")
  3295. lb.Parent = char
  3296. lb.Material = "Neon"
  3297. lb.Color = BrickColor.new("Gold").Color
  3298. lb.CanCollide = false
  3299. lb.Shape = "Ball"
  3300. lb.CFrame = tors.CFrame
  3301. lb.Anchored = true
  3302. lb.Transparency = 1
  3303. lb.Size = vt(1,1,1)
  3304. local thing = Instance.new("SpecialMesh",lb)
  3305. thing.MeshType = meshtype
  3306. for i = 0, 4 do
  3307. local lbr = Instance.new("Part")
  3308. lbr.Parent = char
  3309. lbr.Material = "Neon"
  3310. lbr.Color = BrickColor.new("Gold").Color
  3311. lbr.CanCollide = false
  3312. lbr.Shape = "Ball"
  3313. lbr.CFrame = lb.CFrame
  3314. lbr.Anchored = true
  3315. lbr.Transparency = 1
  3316. lbr.Size = vt(1,1,1)
  3317. local thinga = Instance.new("SpecialMesh",lbr)
  3318. thinga.MeshType = meshtype
  3319. thinga.Scale = vt(20*6,20*6,20*6)
  3320. for z = 0, 19 do
  3321. wait(0.025)
  3322. lbr.Transparency = lbr.Transparency - 0.05
  3323. thinga.Scale = thinga.Scale - vt(1*6,1*6,1*6)
  3324. end
  3325. lbr:Destroy()
  3326. end
  3327. local aa = Instance.new("Part")
  3328. local val = 1*7.5
  3329. aa.Parent = lb
  3330. local exsound = Instance.new("Sound",handle)
  3331. exsound.SoundId = "rbxassetid://402347142"
  3332. exsound.Volume = 10
  3333. exsound.Pitch = 1
  3334. exsound:Play()
  3335. aa.Material = "Neon"
  3336. aa.Color = BrickColor.new("New Yeller").Color
  3337. aa.CanCollide = false
  3338. aa.Shape = "Ball"
  3339. aa.CFrame = lb.CFrame
  3340. aa.Anchored = true
  3341. aa.Transparency = 0
  3342. aa.Size = vt(1,1,1)
  3343. local thinger = Instance.new("SpecialMesh",aa)
  3344. thinger.MeshType = meshtype
  3345. thinger.Scale = vt(15*1.5,15*1.5,15*1.5)
  3346. local explosion = Instance.new("Explosion",aa)
  3347. explosion.Position = aa.Position
  3348. explosion.BlastRadius = 500000000000
  3349. explosion.BlastPressure = 6000
  3350. local exp = Instance.new("ParticleEmitter",aa)
  3351. exp.Texture = "rbxassetid://296874871"
  3352. exp.LightEmission = 1
  3353. exp.Color = ColorSequence.new(Color3.new(0,25/255,255/255))
  3354. exp.Rate = 9000000000
  3355. exp.Lifetime = NumberRange.new(1)
  3356. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)})
  3357. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3358. exp.Speed = NumberRange.new(115)
  3359. exp.VelocitySpread = 9000000
  3360. exp.Rotation = NumberRange.new(-500,500)
  3361. exp.RotSpeed = NumberRange.new(-500,500)
  3362. local expa = Instance.new("ParticleEmitter",aa)
  3363. expa.Texture = "rbxassetid://296874871"
  3364. expa.LightEmission = 1
  3365. expa.Color = ColorSequence.new(Color3.new(0,25/255,255/255))
  3366. expa.Rate = 9000000000
  3367. expa.Lifetime = NumberRange.new(2.75)
  3368. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)})
  3369. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3370. expa.Speed = NumberRange.new(115)
  3371. expa.VelocitySpread = 9000000
  3372. expa.Rotation = NumberRange.new(-500,500)
  3373. expa.RotSpeed = NumberRange.new(-500,500)
  3374. local exp2 = exp:Clone()
  3375. exp2.Parent = aa
  3376. local exp3 = exp:Clone()
  3377. exp3.Parent = aa
  3378. local exp4 = exp:Clone()
  3379. exp4.Parent = aa
  3380. local exp5 = exp:Clone()
  3381. exp5.Parent = aa
  3382. local exp6 = exp:Clone()
  3383. exp6.Parent = aa
  3384. local exp7 = exp:Clone()
  3385. exp7.Parent = aa
  3386. local expa2 = expa:Clone()
  3387. expa2.Parent = aa
  3388. local expa3 = expa:Clone()
  3389. expa3.Parent = aa
  3390. local expa4 = expa:Clone()
  3391. expa4.Parent = aa
  3392. local expa5 = expa:Clone()
  3393. expa5.Parent = aa
  3394. local expa6 = expa:Clone()
  3395. expa6.Parent = aa
  3396. local expa7 = expa:Clone()
  3397. expa7.Parent = aa
  3398. Crater(head,60)
  3399.  
  3400. for i = 0, 1 do
  3401. val = val - 0.025*7.5
  3402. thinger.Scale = thinger.Scale + vt(val,val,val)
  3403. wait()
  3404. end
  3405. exp.Rate = 0
  3406. exp2.Rate = 0
  3407. exp3.Rate = 0
  3408. exp4.Rate = 0
  3409. exp5.Rate = 0
  3410. exp6.Rate = 0
  3411. exp7.Rate = 0
  3412. for i = 0, 1 do
  3413. val = val - 0.025*7.5
  3414. thinger.Scale = thinger.Scale + vt(val,val,val)
  3415. wait()
  3416. end
  3417. hum.WalkSpeed = 16
  3418. pie22:Destroy()
  3419. pie222:Destroy()
  3420. pie2222:Destroy()
  3421. pie22222:Destroy()
  3422. pie2242:Destroy()
  3423. attack = false
  3424. expa.Rate = 0
  3425. expa2.Rate = 0
  3426. expa3.Rate = 0
  3427. expa4.Rate = 0
  3428. expa5.Rate = 0
  3429. expa6.Rate = 0
  3430. expa7.Rate = 0
  3431. for i = 0, 21 do
  3432. val = val - 0.025*7.5
  3433. thinger.Scale = thinger.Scale + vt(val,val,val)
  3434. wait()
  3435. end
  3436. for i = 0, 74 do
  3437. val = val - 0.0145
  3438. aa.Transparency = aa.Transparency + 0.0145
  3439. thinger.Scale = thinger.Scale + vt(val,val,val)
  3440. wait()
  3441. end
  3442. wait(5)
  3443. lb:Destroy()
  3444. end
  3445.  
  3446.  
  3447.  
  3448. function Lerp(c1,c2,al)
  3449. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  3450. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  3451. for i,v in pairs(com1) do
  3452. com1[i] = v+(com2[i]-v)*al
  3453. end
  3454. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  3455. end
  3456. -----
  3457.  
  3458. -----
  3459.  
  3460. ------------------------------------------------------------------
  3461. --Blocking
  3462. ----------------------------------------------------------------
  3463. mouse.KeyDown:connect(function(key)
  3464. if key == "-" then
  3465. if attack == true then
  3466. attack = false
  3467. canidle = false
  3468. canwalk = false
  3469.  
  3470. block = true
  3471.  
  3472. end
  3473. end
  3474. end)
  3475. mouse.KeyUp:connect(function(key)
  3476. if key == "-" then
  3477. if attack == false then
  3478. attack = true
  3479. canidle = true
  3480. block = false
  3481. canwalk = true
  3482.  
  3483.  
  3484. end
  3485. end
  3486. end)
  3487. ----
  3488. if block == true then
  3489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  3490. Torso.Weld.C0 = Lerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.4)--torso
  3491. RW.Weld.C0 = Lerp(RW.Weld.C0, CFrame.new(0.8,0.5,-0.7)*CFrame.Angles(math.rad(175),math.rad(0),math.rad(-10)), 0.4)--arm
  3492. LW.Weld.C0 = Lerp(LW.Weld.C0, CFrame.new(-0.8,0.5,-0.7)*CFrame.Angles(math.rad(175),math.rad(0),math.rad(10)), 0.4)--arm
  3493. RH.Weld.C0 = Lerp(RH.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), 0.4)--leg
  3494. LH.Weld.C0 = Lerp(LH.Weld.C0, CFrame.new(0.4, -0.1, -0.7) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(2)), 0.4)--leg
  3495.  
  3496.  
  3497. end
  3498. ----
  3499. function punchd()
  3500. attack = true
  3501. jumped = true
  3502. hum.WalkSpeed = 30
  3503. killbrick = Instance.new("Part",rarm)
  3504. killbrick.Size = Vector3.new(0.1,0.1,0.1)
  3505. killbrick.Transparency = 1
  3506. killbrick:BreakJoints()
  3507. killbrick.CanCollide = false
  3508. killbrick.Anchored = true
  3509. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  3510. lig = Instance.new("PointLight",player.Character.Torso)
  3511. lig.Color=Color3.new(255,255,0)
  3512. lig.Range = 20
  3513. local bv = Instance.new("BodyVelocity")
  3514. bv.maxForce = Vector3.new(1,1,1)
  3515. bv.velocity = root.CFrame.lookVector*150
  3516. bv.Parent = root
  3517. char.Head.face.Texture = "rbxassetid://126198982"
  3518. game:GetService("Debris"):AddItem(bv, 1)
  3519. local rng = Instance.new("Part", char)
  3520. rng.Anchored = true
  3521. rng.BrickColor = BrickColor.new("Neon orange")
  3522. rng.CanCollide = false
  3523. rng.FormFactor = 3
  3524. rng.Name = "Ring"
  3525. rng.Size = Vector3.new(1, 1, 1)
  3526. rng.Transparency = 0
  3527. rng.TopSurface = 0
  3528. rng.BottomSurface = 0
  3529. rng.CFrame = root.CFrame
  3530. local rngm = Instance.new("SpecialMesh", rng)
  3531. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3532. local rng2 = rng:Clone()
  3533. rng2.BrickColor = BrickColor.new("Dark stone grey")
  3534. rng2.Parent = char
  3535. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  3536. local rng2m = rng2.Mesh
  3537. local rng3 = rng:Clone()
  3538. rng3.Parent = char
  3539. rng3.BrickColor = BrickColor.new("Dark stone grey")
  3540. rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
  3541. local rng3m = rng3.Mesh
  3542. local rng4 = rng:Clone()
  3543. rng4.Parent = char
  3544. rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
  3545. local rng4m = rng4.Mesh
  3546. local rng5 = rng:Clone()
  3547. rng5.Parent = char
  3548. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  3549. local rng5m = rng5.Mesh
  3550. local rng6 = rng:Clone()
  3551. rng6.Material = "Neon"
  3552. rng6.CanCollide = false
  3553. rng6.BrickColor = BrickColor.new("Neon orange")
  3554. rng6.Parent = LeftLeg
  3555. local rng6m = rng6.Mesh
  3556. rng6m.Scale = vt(1,1,1)
  3557. rng6m.MeshType = "Sphere"
  3558. local rng7 = rng:Clone()
  3559. rng7.Material = "Plastic"
  3560. rng7.CanCollide = false
  3561. rng7.BrickColor = BrickColor.new("Bright red")
  3562. rng7.Parent = LeftLeg
  3563. local rng7m = rng7.Mesh
  3564. rng7m.Scale = vt(1,1,1)
  3565. rng7m.MeshType = "Sphere"
  3566. CFuncs["Sound"].Create("rbxassetid://633130540", root, 1, 1)
  3567. CFuncs["Sound"].Create("rbxassetid://187137517", root, 1, 1)
  3568. wait()
  3569. local scaler = 10/5
  3570. local scaler2 = 10/5
  3571. local hit = rng6.Touched:connect(function(hit)
  3572. Damagefunc(hit,45,55,math.random(40,50),"Normal",root,.2,1)
  3573. CRIT=true
  3574. end)
  3575. for i = 0,10,0.1 do
  3576. swait()
  3577. rng.Transparency = rng.Transparency + 0.01
  3578. rng2.Transparency = rng2.Transparency + 0.01
  3579. rng3.Transparency = rng3.Transparency + 0.01
  3580. rng4.Transparency = rng4.Transparency + 0.01
  3581. rng5.Transparency = rng5.Transparency + 0.01
  3582. rng6.Transparency = rng5.Transparency + 0.001
  3583. rng7.Transparency = rng5.Transparency + 0.001
  3584. scaler = scaler - 0.125/5
  3585. scaler2 = scaler2 - 0.1/5
  3586. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.25, 0)
  3587. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  3588. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0)
  3589. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  3590. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  3591. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  3592. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  3593. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  3594. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  3595. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  3596. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  3597. rng6.CFrame = killbrick.CFrame
  3598. rng7.CFrame = killbrick.CFrame
  3599. end
  3600. game:GetService("Debris"):AddItem(rng, 0.1)
  3601. game:GetService("Debris"):AddItem(rng2, 0.1)
  3602. game:GetService("Debris"):AddItem(rng3, 0.1)
  3603. game:GetService("Debris"):AddItem(rng4, 0.1)
  3604. game:GetService("Debris"):AddItem(rng5, 0.1)
  3605. hum.WalkSpeed = 16
  3606. hit:disconnect()
  3607. attack = false
  3608. killbrick:Destroy()
  3609. char.Head.face.Texture = "rbxassetid://29291814"
  3610. jumped = false
  3611. lig:Remove()
  3612. end
  3613.  
  3614.  
  3615.  
  3616.  
  3617.  
  3618.  
  3619. function shock()
  3620. attack = true
  3621. jumped = true
  3622. hum.WalkSpeed = 16
  3623. killbrick = Instance.new("Part",rarm)
  3624. killbrick.Size = Vector3.new(0.1,0.1,0.1)
  3625. killbrick.Transparency = 1
  3626. killbrick:BreakJoints()
  3627. killbrick.CanCollide = false
  3628. killbrick.Anchored = true
  3629. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  3630. lig = Instance.new("PointLight",player.Character.Torso)
  3631. lig.Color=Color3.new(255,0,0)
  3632. lig.Range = 20
  3633. local bv = Instance.new("BodyVelocity")
  3634. bv.maxForce = Vector3.new(1,1,1)
  3635. bv.velocity = root.CFrame.lookVector*150
  3636. bv.Parent = root
  3637. char.Head.face.Texture = "rbxassetid://126198982"
  3638. game:GetService("Debris"):AddItem(bv, 1)
  3639. local rng = Instance.new("Part", char)
  3640. rng.Anchored = true
  3641. rng.BrickColor = BrickColor.new("Neon orange")
  3642. rng.CanCollide = false
  3643. rng.FormFactor = 3
  3644. rng.Name = "Ring"
  3645. rng.Size = Vector3.new(1, 1, 1)
  3646. rng.Transparency = 0
  3647. rng.TopSurface = 0
  3648. rng.BottomSurface = 0
  3649. rng.CFrame = root.CFrame
  3650. local rngm = Instance.new("SpecialMesh", rng)
  3651. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3652. local rng2 = rng:Clone()
  3653. rng2.BrickColor = BrickColor.new("Dark stone grey")
  3654. rng2.Parent = char
  3655. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  3656. local rng2m = rng2.Mesh
  3657. local rng3 = rng:Clone()
  3658. rng3.Parent = char
  3659. rng3.BrickColor = BrickColor.new("Dark stone grey")
  3660. rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
  3661. local rng3m = rng3.Mesh
  3662. local rng4 = rng:Clone()
  3663. rng4.Parent = char
  3664. rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
  3665. local rng4m = rng4.Mesh
  3666. local rng5 = rng:Clone()
  3667. rng5.Parent = char
  3668. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  3669. local rng5m = rng5.Mesh
  3670. local rng6 = rng:Clone()
  3671. rng6.Material = "Neon"
  3672. rng6.CanCollide = false
  3673. rng6.BrickColor = BrickColor.new("Neon orange")
  3674. rng6.Parent = LeftLeg
  3675. local rng6m = rng6.Mesh
  3676. rng6m.Scale = vt(1,1,1)
  3677. rng6m.MeshType = "Sphere"
  3678. local rng7 = rng:Clone()
  3679. rng7.Material = "Plastic"
  3680. rng7.CanCollide = false
  3681. rng7.BrickColor = BrickColor.new("Bright red")
  3682. rng7.Parent = LeftLeg
  3683. local rng7m = rng7.Mesh
  3684. rng7m.Scale = vt(1,1,1)
  3685. rng7m.MeshType = "Sphere"
  3686. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  3687. wait()
  3688. local scaler = 10/5
  3689. local scaler2 = 10/5
  3690. local hit = rng6.Touched:connect(function(hit)
  3691. Damagefunc(hit,57,65,math.random(50,60),"Normal",root,.2,1)
  3692. end)
  3693. for i = 0,10,0.1 do
  3694. swait()
  3695. MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  3696. rng.Transparency = rng.Transparency + 0.01
  3697. rng2.Transparency = rng2.Transparency + 0.01
  3698. rng3.Transparency = rng3.Transparency + 0.01
  3699. rng4.Transparency = rng4.Transparency + 0.01
  3700. rng5.Transparency = rng5.Transparency + 0.01
  3701. rng6.Transparency = rng5.Transparency + 0.001
  3702. rng7.Transparency = rng5.Transparency + 0.001
  3703. scaler = scaler - 0.125/5
  3704. scaler2 = scaler2 - 0.1/5
  3705. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/0.25, scaler2/0.45, 0)
  3706. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/0.5, scaler2/0.7, 0)
  3707. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/0.75, scaler2/0.95, 0)
  3708. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/0.9, scaler2/0.9, 0)
  3709. rng6.Size = rng6.Size + Vector3.new(scaler2/0.6, scaler2/0.6, scaler2/0.6)
  3710. rng7.Size = rng6.Size + Vector3.new(scaler2/0.6, scaler2/0.6, scaler2/0.6)
  3711. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  3712. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  3713. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  3714. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
  3715. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  3716. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
  3717. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
  3718. rng6.CFrame = killbrick.CFrame
  3719. rng7.CFrame = killbrick.CFrame
  3720. end
  3721. game:GetService("Debris"):AddItem(rng, 0.1)
  3722. game:GetService("Debris"):AddItem(rng2, 0.1)
  3723. game:GetService("Debris"):AddItem(rng3, 0.1)
  3724. game:GetService("Debris"):AddItem(rng4, 0.1)
  3725. game:GetService("Debris"):AddItem(rng5, 0.1)
  3726. hum.WalkSpeed = 16
  3727. hit:disconnect()
  3728. attack = false
  3729. killbrick:Destroy()
  3730. char.Head.face.Texture = "rbxassetid://29291814"
  3731. jumped = false
  3732. lig:Remove()
  3733. end
  3734.  
  3735.  
  3736. function punch3()
  3737. attack = true
  3738. jumped = true
  3739. hum.WalkSpeed = 16
  3740. killbrick = Instance.new("Part",rarm)
  3741. killbrick.Size = Vector3.new(0.1,0.1,0.1)
  3742. killbrick.Transparency = 1
  3743. killbrick:BreakJoints()
  3744. killbrick.CanCollide = false
  3745. killbrick.Anchored = true
  3746. killbrick.CFrame = char.Torso.CFrame * CFrame.new(0,0,0)
  3747.  
  3748. killbrick2 = Instance.new("Part",rarm)
  3749. killbrick2.Size = Vector3.new(0.1,0.1,0.1)
  3750. killbrick2.Transparency = 1
  3751. killbrick2:BreakJoints()
  3752. killbrick2.CanCollide = false
  3753. killbrick2.Anchored = true
  3754. killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-30)
  3755. lig = Instance.new("PointLight",player.Character.Torso)
  3756. lig.Color=Color3.new(255,0,0)
  3757. lig.Range = 20
  3758. local bv = Instance.new("BodyVelocity")
  3759. bv.maxForce = Vector3.new(1,1,1)
  3760. bv.velocity = root.CFrame.lookVector*150
  3761. bv.Parent = root
  3762. char.Head.face.Texture = "rbxassetid://126198982"
  3763. game:GetService("Debris"):AddItem(bv, 1)
  3764. local rng = Instance.new("Part", char)
  3765. rng.Anchored = true
  3766. rng.BrickColor = BrickColor.new("Neon orange")
  3767. rng.CanCollide = false
  3768. rng.FormFactor = 3
  3769. rng.Name = "Ring"
  3770. rng.Size = Vector3.new(1, 1, 1)
  3771. rng.Transparency = 0
  3772. rng.TopSurface = 0
  3773. rng.BottomSurface = 0
  3774. rng.CFrame = root.CFrame
  3775. local rngm = Instance.new("SpecialMesh", rng)
  3776. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3777. local rng2 = rng:Clone()
  3778. rng2.BrickColor = BrickColor.new("Dark stone grey")
  3779. rng2.Parent = char
  3780. rng2.CFrame = root.CFrame + root.CFrame.lookVector*10
  3781. local rng2m = rng2.Mesh
  3782. local rng3 = rng:Clone()
  3783. rng3.Parent = char
  3784. rng3.BrickColor = BrickColor.new("Dark stone grey")
  3785. rng3.CFrame = root.CFrame + root.CFrame.lookVector*-12
  3786. local rng3m = rng3.Mesh
  3787. local rng4 = rng:Clone()
  3788. rng4.Parent = char
  3789. rng4.CFrame = root.CFrame + root.CFrame.lookVector*13
  3790. local rng4m = rng4.Mesh
  3791. local rng5 = rng:Clone()
  3792. rng5.Parent = char
  3793. rng5.CFrame = root.CFrame + root.CFrame.lookVector*-14
  3794. local rng5m = rng5.Mesh
  3795. local rng6 = rng:Clone()
  3796. rng6.Material = "Neon"
  3797. rng6.CanCollide = false
  3798. rng6.BrickColor = BrickColor.new("Neon orange")
  3799. rng6.Parent = LeftLeg
  3800. local rng6m = rng6.Mesh
  3801. rng6m.Scale = vt(1,1,1)
  3802. rng6m.MeshType = "Sphere"
  3803. local rng7 = rng:Clone()
  3804. rng7.Material = "Plastic"
  3805. rng7.CanCollide = false
  3806. rng7.BrickColor = BrickColor.new("Bright red")
  3807. rng7.Parent = LeftLeg
  3808. local rng7m = rng7.Mesh
  3809. rng7m.Scale = vt(1,1,1)
  3810. rng7m.MeshType = "Sphere"
  3811. local rng8 = rng6:Clone()
  3812. rng8.Material = "Neon"
  3813. rng8.CanCollide = false
  3814. rng8.BrickColor = BrickColor.new("Neon orange")
  3815. rng8.Parent = LeftLeg
  3816. local rng8m = rng7.Mesh
  3817. rng8m.Scale = vt(1,1,1)
  3818. rng8m.MeshType = "Sphere"
  3819. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  3820. wait()
  3821. local scaler = 10/5
  3822. local scaler2 = 10/5
  3823. local hit = rng8.Touched:connect(function(hit)
  3824. Damagefunc(hit,57,65,math.random(50,60),"Normal",root,.2,1)
  3825. end)
  3826. for i = 0,10,0.1 do
  3827. swait()
  3828. rng.Transparency = rng.Transparency + 0.01
  3829. rng2.Transparency = rng2.Transparency + 0.01
  3830. rng3.Transparency = rng3.Transparency + 0.01
  3831. rng4.Transparency = rng4.Transparency + 0.01
  3832. rng5.Transparency = rng5.Transparency + 0.01
  3833. rng6.Transparency = rng5.Transparency + 0.001
  3834. rng7.Transparency = rng5.Transparency + 0.001
  3835. rng8.Transparency = rng5.Transparency + 0.001
  3836. scaler = scaler - 0.125/5
  3837. scaler2 = scaler2 - 0.1/5
  3838. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.45, 0)
  3839. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.7, 0)
  3840. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.95, 0)
  3841. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  3842. rng6.Size = rng6.Size + Vector3.new(scaler2/1.5, scaler2/1.5, scaler2/1.5)
  3843. rng7.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  3844. rng8.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  3845. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  3846. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  3847. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  3848. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05)
  3849. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  3850. rng6.CFrame = killbrick.CFrame
  3851. rng7.CFrame = killbrick.CFrame
  3852. rng8.CFrame = killbrick2.CFrame
  3853. end
  3854. game:GetService("Debris"):AddItem(rng, 0.1)
  3855. game:GetService("Debris"):AddItem(rng2, 0.1)
  3856. game:GetService("Debris"):AddItem(rng3, 0.1)
  3857. game:GetService("Debris"):AddItem(rng4, 0.1)
  3858. game:GetService("Debris"):AddItem(rng5, 0.1)
  3859. hum.WalkSpeed = 16
  3860. hit:disconnect()
  3861. attack = false
  3862. killbrick:Destroy()
  3863. char.Head.face.Texture = "rbxassetid://29291814"
  3864. jumped = false
  3865. lig:Remove()
  3866. end
  3867.  
  3868.  
  3869.  
  3870. function boom()
  3871. attack = true
  3872. jumped = true
  3873. hum.WalkSpeed = 0
  3874. MagicBlock(bc("White"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015)
  3875. CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1)
  3876. CFuncs["Sound"].Create("rbxassetid://169380495", root, 1, 0.7)
  3877. for i = 0,15,0.1 do
  3878. swait()
  3879. MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  3880. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  3881. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  3882. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
  3883. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  3884. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
  3885. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
  3886. char.Head.face.Texture = "rbxassetid://126198982"
  3887. end
  3888. local rng = Instance.new("Part", char)
  3889. rng.Anchored = true
  3890. rng.BrickColor = BrickColor.new("Neon orange")
  3891. rng.CanCollide = false
  3892. rng.FormFactor = 3
  3893. rng.Name = "Ring"
  3894. rng.Size = Vector3.new(1, 1, 1)
  3895. rng.Transparency = 0
  3896. rng.TopSurface = 0
  3897. rng.BottomSurface = 0
  3898. rng.Position = root.Position
  3899. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3900. local rngm = Instance.new("SpecialMesh", rng)
  3901. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3902. local rng2 = rng:Clone()
  3903. rng2.Parent = char
  3904. rng2.BrickColor = BrickColor.new("Dark stone grey")
  3905. local rng2m = rng2.Mesh
  3906. local rng3 = rng:Clone()
  3907. rng3.Parent = char
  3908. local rng3m = rng3.Mesh
  3909. local rng4 = rng:Clone()
  3910. rng4.Parent = char
  3911. local rng4m = rng4.Mesh
  3912. local rng5 = rng:Clone()
  3913. rng5.Parent = char
  3914. rng5.BrickColor = BrickColor.new("Dark stone grey")
  3915. local rng5m = rng5.Mesh
  3916. local hit = rng5.Touched:connect(function(hit)
  3917. Damagefunc(hit,120,175,math.random(100,100),"Normal",root,.2,1)
  3918. end)
  3919. MagicBlock(bc("White"),root.CFrame,15,15,15,5,5,5,0.015)
  3920. CFuncs["Sound"].Create("rbxassetid://187137517", rng, 10, 1)
  3921. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 0.85)
  3922. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 10, 1)
  3923. wait()
  3924. local scaler = 10
  3925. local scaler2 = 10
  3926. for i = 0,10,0.1 do
  3927. swait()
  3928. rng.Transparency = rng.Transparency + 0.01
  3929. rng2.Transparency = rng2.Transparency + 0.01
  3930. rng3.Transparency = rng3.Transparency + 0.01
  3931. rng4.Transparency = rng4.Transparency + 0.01
  3932. rng5.Transparency = rng5.Transparency + 0.01
  3933. scaler = scaler - 0.125
  3934. scaler2 = scaler2 - 0.1
  3935. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 4)
  3936. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 3)
  3937. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.25, scaler2/1.25, 2)
  3938. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 1)
  3939. rng5.Size = rng5m.Scale
  3940. rng5.CFrame = rng.CFrame
  3941. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2, scaler2/2, 5)
  3942. text.Text = " DIE! "
  3943. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  3944. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5)
  3945. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5)
  3946. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  3947. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5)
  3948. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5)
  3949. end
  3950. hit:disconnect()
  3951. game:GetService("Debris"):AddItem(rng, 1)
  3952. game:GetService("Debris"):AddItem(rng2, 1)
  3953. game:GetService("Debris"):AddItem(rng3, 1)
  3954. game:GetService("Debris"):AddItem(rng4, 1)
  3955. game:GetService("Debris"):AddItem(rng5, 1)
  3956. hum.WalkSpeed = 16
  3957. attack = false
  3958. text.Text = " "
  3959. char.Head.face.Texture = "rbxassetid://29291814"
  3960. jumped = false
  3961. end
  3962.  
  3963. function shooty()
  3964. attack = true
  3965. MagicBlock(bc("Neon orange"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015)
  3966. CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1)
  3967. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 0.7)
  3968. for i = 0,15,0.1 do
  3969. swait()
  3970. MagicBlock(bc("Neon orange"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  3971. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  3972. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  3973. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05)
  3974. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  3975. char.Head.face.Texture = "rbxassetid://126198982"
  3976. end
  3977. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 1)
  3978. local a = Instance.new("Part",Character)
  3979. a.Name = "Direction"
  3980. a.Anchored = true
  3981. a.BrickColor = bc("Neon orange")
  3982. a.Material = "Neon"
  3983. a.Transparency = 1
  3984. a.CanCollide = false
  3985. local ray = Ray.new(
  3986. root.CFrame.p, -- origin
  3987. (mouse.Hit.p - root.CFrame.p).unit * 500 -- direction
  3988. )
  3989. local ignore = Character
  3990. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3991. a.BottomSurface = 10
  3992. a.TopSurface = 10
  3993. local distance = (root.CFrame.p - position).magnitude
  3994. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3995. a.CFrame = CFrame.new(root.CFrame.p, position) * CFrame.new(0, 0, 0)
  3996. local lb = Instance.new("Part")
  3997. lb.Parent = char
  3998. lb.BrickColor = bc("Neon orange")
  3999. local pie22 = Instance.new("ParticleEmitter")
  4000. pie22.Parent = char.Torso
  4001. pie22.Color = ColorSequence.new(BrickColor.new("Dark stone grey").Color)
  4002. pie22.LightEmission = 0
  4003. pie22.Size = NumberSequence.new(10,5)
  4004. pie22.Texture = "http://www.roblox.com/asset/?id=254959503"
  4005. pie22.Transparency = NumberSequence.new(0, 1)
  4006. pie22.EmissionDirection = "Top"
  4007. pie22.Enabled = true
  4008. pie22.Lifetime = NumberRange.new(1)
  4009. pie22.Rotation = NumberRange.new(-17, 17)
  4010. pie22.Rate = 200
  4011. pie22.Speed = NumberRange.new(3)
  4012. pie22.LockedToPart = false
  4013. pie22.VelocitySpread = 3
  4014. pie22.Name = "Haa"
  4015. pie22.Parent = lb
  4016. lb.CanCollide = false
  4017. lb.Material = "Neon"
  4018. lb.Anchored = true
  4019. lb.TopSurface = 0
  4020. lb.BottomSurface = 0
  4021. lb.Transparency = 0
  4022. lb.Size = vt(0.5,0.5,0.5)
  4023. lb.CFrame = sorb.CFrame
  4024. lb.Anchored = false
  4025. local thingery = Instance.new("SpecialMesh",lb)
  4026. thingery.MeshType = "Sphere"
  4027. thingery.Scale = vt(25,25,25)
  4028. game:GetService("Debris"):AddItem(lb, 10)
  4029. local bv = Instance.new("BodyVelocity")
  4030. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4031. bv.velocity = a.CFrame.lookVector*150
  4032. bv.Parent = lb
  4033. game:GetService("Debris"):AddItem(a, 0.1)
  4034. wait(0.05)
  4035. local hitted = false
  4036. lb.Touched:connect(function(hit)
  4037. if hitted == false then
  4038. hitted = true
  4039. lb.Anchored = true
  4040. lb.Transparency = 1
  4041. local rng = Instance.new("Part", char)
  4042. rng.Anchored = true
  4043. rng.BrickColor = BrickColor.new("Neon orange")
  4044. rng.CanCollide = false
  4045. rng.FormFactor = 3
  4046. rng.Name = "Ring"
  4047. rng.Size = Vector3.new(1, 1, 1)
  4048. rng.Transparency = 0
  4049. rng.TopSurface = 0
  4050. rng.BottomSurface = 0
  4051. rng.CFrame = lb.CFrame
  4052. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  4053. local rngm = Instance.new("SpecialMesh", rng)
  4054. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4055. local rng2 = rng:Clone()
  4056. rng2.Parent = char
  4057. local rng2m = rng2.Mesh
  4058. local rng3 = rng:Clone()
  4059. rng3.Parent = char
  4060. rng3.BrickColor = BrickColor.new("Dark stone grey")
  4061. local rng3m = rng3.Mesh
  4062. local rng4 = rng:Clone()
  4063. rng4.Parent = char
  4064. local rng4m = rng4.Mesh
  4065. local rng5 = rng:Clone()
  4066. rng5.Parent = char
  4067. rng5.BrickColor = BrickColor.new("Dark stone grey")
  4068. rng5.CFrame = rng5.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  4069. local rng5m = rng5.Mesh
  4070. rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  4071. rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  4072. rng4.CFrame = rng4.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360)))
  4073. MagicBlock(bc("White"),lb.CFrame,15,15,15,5,5,5,0.015)
  4074. local rng6 = rng:Clone()
  4075. rng6.Material = "Neon"
  4076. rng6.Parent = char
  4077. local rng6m = rng6.Mesh
  4078. rng6m.Scale = vt(1,1,1)
  4079. rng6m.MeshType = "Sphere"
  4080. local hita = rng6.Touched:connect(function(hit)
  4081. Damagefunc(hit,72,78,math.random(70,70),"Normal",root,.2,1)
  4082. end)
  4083. CFuncs["Sound"].Create("rbxassetid://187137517", rng, 5, 1)
  4084. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 0.75)
  4085. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  4086. local scaler = 5
  4087. local scaler2 = 5
  4088. for i = 0,20,0.1 do
  4089. swait()
  4090. rng.Transparency = rng.Transparency + 0.005
  4091. rng2.Transparency = rng2.Transparency + 0.005
  4092. rng3.Transparency = rng3.Transparency + 0.005
  4093. rng4.Transparency = rng4.Transparency + 0.005
  4094. rng5.Transparency = rng5.Transparency + 0.005
  4095. rng6.Transparency = rng6.Transparency + 0.005
  4096. scaler = scaler - 0.005/2
  4097. scaler2 = scaler2 - 0.05/2
  4098. rng6.Size = rng6.Size + Vector3.new(scaler2/3, scaler2/3, scaler2/3)
  4099. rng6.CFrame = rng.CFrame
  4100. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  4101. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0)
  4102. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/2, scaler2/2, 0)
  4103. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  4104. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  4105. end
  4106. hita:disconnect()
  4107. game:GetService("Debris"):AddItem(rng, 1)
  4108. game:GetService("Debris"):AddItem(rng2, 1)
  4109. game:GetService("Debris"):AddItem(rng3, 1)
  4110. game:GetService("Debris"):AddItem(rng4, 1)
  4111. game:GetService("Debris"):AddItem(rng5, 1)
  4112. game:GetService("Debris"):AddItem(rng6, 1)
  4113. end
  4114. end)
  4115. for i = 0,2,0.1 do
  4116. swait()
  4117. MagicBlock(bc("White"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05)
  4118. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5)
  4119. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5)
  4120. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5)
  4121. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5)
  4122. text.Text = " DIE! "
  4123. end
  4124. attack = false
  4125. text.Text = " "
  4126. char.Head.face.Texture = "rbxassetid://29291814"
  4127. end
  4128.  
  4129. function superpunch()
  4130. attack = true
  4131. jumped = true
  4132. hum.WalkSpeed = 16
  4133. chatfunc("Grrr..")
  4134. rock = true
  4135. for i = 0, 5 do
  4136. local lb = Instance.new("Part")
  4137. lb.Parent = char
  4138. lb.Material = "Neon"
  4139. lb.Color = BrickColor.new("Gold").Color
  4140. lb.CanCollide = false
  4141. lb.Material = "Neon"
  4142. lb.Size = vt(1,1,1)
  4143. lb.CFrame = tors.CFrame
  4144. lb.Rotation = vt(0,0,0)
  4145. lb.Anchored = true
  4146. lb.Transparency = 0
  4147. local thing = Instance.new("SpecialMesh",lb)
  4148. thing.MeshType = "FileMesh"
  4149. thing.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4150. thing.Scale = vt(0,15,0)
  4151. local chancerot = math.random(1,2)
  4152. for z = 0, 4 do
  4153. if chancerot == 1 then
  4154. lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0)
  4155. elseif chancerot == 2 then
  4156. lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0)
  4157. end
  4158. lb.Transparency = lb.Transparency + 0.1
  4159. thing.Scale = thing.Scale + vt(15,0,15)
  4160. wait()
  4161. end
  4162. for z = 0, 4 do
  4163. if chancerot == 1 then
  4164. lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0)
  4165. elseif chancerot == 2 then
  4166. lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0)
  4167. end
  4168. lb.Transparency = lb.Transparency + 0.1
  4169. thing.Scale = thing.Scale + vt(15,0,15)
  4170. wait()
  4171. end
  4172. lb:Destroy()
  4173. end
  4174. wait(0)
  4175. text.Text = " "
  4176. wait(0.5)
  4177. CFuncs["Sound"].Create("rbxassetid://169445572", root, 1, 1)
  4178. CFuncs["Sound"].Create("rbxassetid://165970126", root, 1, 0.7)
  4179. wait(0)
  4180. chatfunc("Incinerate!")
  4181. for i = 0,15,0.1 do
  4182. swait()
  4183. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  4184. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05)
  4185. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05)
  4186. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05)
  4187. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05)
  4188. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05)
  4189. char.Head.face.Texture = "rbxassetid://126198982"
  4190. end
  4191. local rng = Instance.new("Part", char)
  4192. rng.Anchored = true
  4193. rng.BrickColor = BrickColor.new("New Yeller")
  4194. rng.CanCollide = false
  4195. rng.FormFactor = 3
  4196. rng.Name = "Ring"
  4197. rng.Size = Vector3.new(1, 1, 1)
  4198. rng.Transparency = 0
  4199. rng.TopSurface = 0
  4200. rng.BottomSurface = 0
  4201. rng.CFrame = root.CFrame
  4202. local rngm = Instance.new("SpecialMesh", rng)
  4203. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4204. local rng2 = rng:Clone()
  4205. rng2.Parent = char
  4206. rng2.BrickColor = BrickColor.new("Neon orange")
  4207. local rng2m = rng2.Mesh
  4208. local rng3 = rng:Clone()
  4209. rng3.Parent = char
  4210. local rng3m = rng3.Mesh
  4211. local rng4 = rng:Clone()
  4212. rng4.Parent = char
  4213. rng4.BrickColor = BrickColor.new("Neon orange")
  4214. local rng4m = rng4.Mesh
  4215. local rng5 = rng:Clone()
  4216. rng5.Parent = char
  4217. local rng5m = rng5.Mesh
  4218. local rng6 = rng:Clone()
  4219. rng6.Material = "Neon"
  4220. rng6.Parent = char
  4221. local rng6m = rng6.Mesh
  4222. rng6m.Scale = vt(1,1,1)
  4223. rng6m.MeshType = "Sphere"
  4224. local hita = rng6.Touched:connect(function(hit)
  4225. Damagefunc(hit,3000000,4400000,math.random(3000000,4000000),"Normal",root,.2,1)
  4226. end)
  4227. rng2.CFrame = root.CFrame
  4228. rng3.CFrame = root.CFrame
  4229. rng4.CFrame = root.CFrame
  4230. rng5.CFrame = root.CFrame
  4231. rng6.CFrame = root.CFrame
  4232. CFuncs["Sound"].Create("rbxassetid://260430117", rng, 5, 1)
  4233. CFuncs["Sound"].Create("rbxassetid://187137517", rng, 5, 0.85)
  4234. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  4235. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  4236. CFuncs["Sound"].Create("rbxassetid://165970126", rng, 5, 1)
  4237. wait()
  4238. local scaler = 10/5
  4239. local scaler2 = 10/5
  4240. MagicBlock(bc("Dark stone grey"),root.CFrame,30,30,30,5,5,5,0.015)
  4241. for i = 0,10,0.1 do
  4242. swait()
  4243. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  4244. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25
  4245. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5
  4246. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75
  4247. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/2
  4248. rng6.Size = rng6.Size + Vector3.new(scaler2/0.9, scaler2/0.9, scaler2/0.4)
  4249. rng6.CFrame = rng.CFrame
  4250. rng.Transparency = rng.Transparency + 0.01
  4251. rng2.Transparency = rng2.Transparency + 0.01
  4252. rng3.Transparency = rng3.Transparency + 0.01
  4253. rng4.Transparency = rng4.Transparency + 0.01
  4254. rng5.Transparency = rng5.Transparency + 0.01
  4255. rng6.Transparency = rng6.Transparency + 0.01
  4256. scaler = scaler - 0.125/5
  4257. scaler2 = scaler2 - 0.1/5
  4258. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  4259. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  4260. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  4261. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  4262. rngm.Scale = rngm.Scale + Vector3.new(scaler2/3, scaler2/3, 2)
  4263. end
  4264. hita:disconnect()
  4265. rng6:Destroy()
  4266. Crater(head,60)
  4267. game:GetService("Debris"):AddItem(rng, 1)
  4268. game:GetService("Debris"):AddItem(rng2, 1)
  4269. game:GetService("Debris"):AddItem(rng3, 1)
  4270. game:GetService("Debris"):AddItem(rng4, 1)
  4271. game:GetService("Debris"):AddItem(rng5, 1)
  4272. hum.WalkSpeed = 16
  4273. attack = false
  4274. char.Head.face.Texture = "rbxassetid://29291814"
  4275. jumped = false
  4276. end
  4277.  
  4278.  
  4279.  
  4280. --Gomu powers by DahNoob
  4281. --Gui Fixed by Biologically_Noob
  4282. --Originally fixed by scenius
  4283. --lol i know ur gonna remove credits
  4284. g1 = Instance.new("ScreenGui")
  4285. g1.Name = "ggui"
  4286. o1 = Instance.new("Frame", g1)
  4287. o1.BackgroundColor3 = Color3.new(1, 0.976471, 0.6)
  4288. o1.BorderColor3 = Color3.new(0.533333, 0.52549, 0.317647)
  4289. o1.BorderSizePixel = 0
  4290. o1.Name = "Main"
  4291. o1.Position = UDim2.new(0.025, 0, 0.65, 0)
  4292. o1.Size = UDim2.new(0,0,0)
  4293. o1.ZIndex = 2
  4294. o2 = Instance.new("Frame", o1)
  4295. o2.BackgroundColor3 = Color3.new(0.207843, 0.207843, 0.207843)
  4296. o2.BorderColor3 = Color3.new(0.121569, 0.121569, 0.121569)
  4297. o2.BorderSizePixel = 3
  4298. o2.Name = "G3"
  4299. o2.Position = UDim2.new(0.05, 0, 0, 20)
  4300. o2.Size = UDim2.new(0,0,0)
  4301. o2.ZIndex = 3
  4302. o3 = Instance.new("Frame", o2)
  4303. o3.BackgroundColor3 = Color3.new(0.345098, 0.345098, 0.345098)
  4304. o3.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  4305. o3.BorderSizePixel = 0
  4306. o3.Name = "Shadow"
  4307. o3.Size = UDim2.new(0,0,0)
  4308. o3.ZIndex = 2
  4309. o3.Style = Enum.FrameStyle.DropShadow
  4310. o4 = Instance.new("Frame", o2)
  4311. o4.BackgroundColor3 = Color3.new(0.341176, 0.968628, 0.623529)
  4312. o4.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  4313. o4.BorderSizePixel = 0
  4314. o4.Name = "Bar"
  4315. o4.Size = UDim2.new(0,0,0)
  4316. o4.ZIndex = 4
  4317. o5 = Instance.new("Frame", o1)
  4318. o5.BackgroundColor3 = Color3.new(0.345098, 0.345098, 0.345098)
  4319. o5.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  4320. o5.BorderSizePixel = 0
  4321. o5.Name = "Shadow"
  4322. o5.Position = UDim2.new(0, 1, 0, 1)
  4323. o5.Size = UDim2.new(0,0,0)
  4324. o5.Style = Enum.FrameStyle.DropShadow
  4325. o6 = Instance.new("Frame", o1)
  4326. o6.BackgroundColor3 = Color3.new(0.0980392, 0, 0)
  4327. o6.BorderColor3 = Color3.new(0.301961, 0.121569, 0.0666667)
  4328. o6.BorderSizePixel = 3
  4329. o6.Name = "G2"
  4330. o6.Position = UDim2.new(0.05, 0, 0, 55)
  4331. o6.Size = UDim2.new(0,0,0)
  4332. o6.ZIndex = 3
  4333. o7 = Instance.new("Frame", o6)
  4334. o7.BackgroundColor3 = Color3.new(0.345098, 0.345098, 0.345098)
  4335. o7.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  4336. o7.BorderSizePixel = 0
  4337. o7.Name = "Shadow"
  4338. o7.Size = UDim2.new(0,0,0)
  4339. o7.ZIndex = 2
  4340. o7.Style = Enum.FrameStyle.DropShadow
  4341. o8 = Instance.new("Frame", o6)
  4342. o8.BackgroundColor3 = Color3.new(0.968628, 0.439216, 0.192157)
  4343. o8.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  4344. o8.BorderSizePixel = 0
  4345. o8.Name = "Bar"
  4346. o8.Size = UDim2.new(0,0,0)
  4347. o8.ZIndex = 4
  4348. o9 = Instance.new("Frame", o1)
  4349. o9.BackgroundColor3 = Color3.new(0.811765, 0.768628, 0.286275)
  4350. o9.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  4351. o9.BorderSizePixel = 0
  4352. o9.Name = "Base"
  4353. o9.Position = UDim2.new(0.05, 0, 0, 80)
  4354. o9.Size = UDim2.new(0,0,0)
  4355. o9.ZIndex = 3
  4356. o10 = Instance.new("Frame", o9)
  4357. o10.BackgroundColor3 = Color3.new(0.345098, 0.345098, 0.345098)
  4358. o10.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  4359. o10.BorderSizePixel = 0
  4360. o10.Name = "Shadow"
  4361. o10.Size = UDim2.new(0,0,0)
  4362. o10.ZIndex = 2
  4363. o10.Style = Enum.FrameStyle.DropShadow
  4364. o11 = Instance.new("TextLabel", o9)
  4365. o11.BackgroundColor3 = Color3.new(1, 1, 1)
  4366. o11.BackgroundTransparency = 1
  4367. o11.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  4368. o11.Name = "Mode"
  4369. o11.Position = UDim2.new(0.05, 0,0.1, 0)
  4370. o11.Size = UDim2.new(0, 205, 0, 50)
  4371. o11.ZIndex = 3
  4372. o11.Text = " "
  4373. o11.TextColor3 = Color3.new(1, 1, 1)
  4374. o11.TextStrokeTransparency = 0
  4375. o11.Font = Enum.Font.SourceSansBold
  4376. o11.FontSize = Enum.FontSize.Size28
  4377.  
  4378. g1.Parent = script
  4379.  
  4380. sn = Instance.new("StringValue", script)
  4381. sn.Name = "ScriptName"
  4382. sn.Value = "Gomu Powers"
  4383.  
  4384. local a = script:WaitForChild("ScriptName").Value
  4385. script.ScriptName:Destroy()
  4386. TakeDamage = function(b, c)
  4387. b:TakeDamage(c)--game:service("ReplicatedStorage").Logic.TakeDamage:FireServer(b, c, a, tick())
  4388. end
  4389.  
  4390. plr = game.Players.LocalPlayer
  4391. repeat
  4392. wait(0.4)
  4393. until plr.Character
  4394. local fixed = Instance.new("StringValue", plr.Character)
  4395. fixed.Name = "1"
  4396. fixed.Value = "S".."c".."e".."n".."i".."u".."s"
  4397. local creator = Instance.new("StringValue", plr.Character)
  4398. creator.Name = "2"
  4399. creator.Value = "D".."a".."h".."N".."o".."o".."b"
  4400. chr = plr.Character
  4401. human = chr:FindFirstChild("Humanoid")
  4402. mouse = plr:GetMouse()
  4403. kx = function(s)
  4404. plr:Kick(s)
  4405. end
  4406. cam = workspace.CurrentCamera
  4407. selected = false
  4408. equipd = false
  4409. tors = chr.Torso
  4410. rarm = chr["Right Arm"]
  4411. larm = chr["Left Arm"]
  4412. rleg = chr["Right Leg"]
  4413. lleg = chr["Left Leg"]
  4414. hrp = chr.HumanoidRootPart
  4415. head = chr.Head
  4416. anim = human:FindFirstChild("Animator")
  4417. local d = head:FindFirstChildOfClass("Decal").Texture
  4418. activu = false
  4419. dagear = 1
  4420. rubbermodo = 0
  4421. gatlingcool = 0
  4422. bazookacool = 0
  4423. rocketcool = 0
  4424. g2lim = 6
  4425. g3lim = 6
  4426. g32hand = false
  4427. local e = true--game:service("ReplicatedStorage").Logic.HasProduct:InvokeServer(84610856)
  4428. local f = true--(game:service("ReplicatedStorage").Logic.HasProduct:InvokeServer(84862060))
  4429. local g = nil
  4430. g = script:WaitForChild("ggui")
  4431. g.Enabled = true
  4432. g.Main.G3.Bar.BackgroundColor3 = rarm.Color
  4433. g.Parent = plr.PlayerGui
  4434. Heartbeat = Instance.new("BindableEvent")
  4435. Heartbeat.Name = "Heartbeat"
  4436. Heartbeat.Parent = script
  4437. frame = 0.033333333333333
  4438. tf = 0
  4439. game:GetService("RunService").Heartbeat:connect(function(h, i)
  4440. tf = tf + h
  4441. if frame <= tf then
  4442. for j = 1, math.floor(tf / frame) do
  4443. Heartbeat:Fire()
  4444. end
  4445. tf = tf - frame * math.floor(tf / frame)
  4446. end
  4447. end)
  4448. swait = function(k)
  4449. if k == 0 or k == nil then
  4450. Heartbeat.Event:wait()
  4451. else
  4452. for j = 1, k do
  4453. Heartbeat.Event:wait()
  4454. end
  4455. end
  4456. end
  4457.  
  4458. Heartbeat2 = Instance.new("BindableEvent")
  4459. Heartbeat2.Name = "Heartbeat2"
  4460. Heartbeat2.Parent = script
  4461. f60 = 0.016666666666667
  4462. tf2 = 0
  4463. game:GetService("RunService").Heartbeat:connect(function(h, i)
  4464. tf2 = tf2 + h
  4465. if f60 <= tf2 then
  4466. for j = 1, math.floor(tf2 / f60) do
  4467. Heartbeat2:Fire()
  4468. end
  4469. tf2 = tf2 - f60 * math.floor(tf2 / f60)
  4470. end
  4471. end)
  4472. swait2 = function(k)
  4473. if k == 0 or k == nil then
  4474. Heartbeat2.Event:wait()
  4475. else
  4476. for j = 1, k do
  4477. Heartbeat2.Event:wait()
  4478. end
  4479. end
  4480. end
  4481.  
  4482. tool = Instance.new("Tool")
  4483. tool.CanBeDropped = false
  4484. tool.RequiresHandle = false
  4485. tool.ToolTip = "FSJDHJFS"
  4486. tool.Name = "Machine"
  4487. tool.Parent = plr.Backpack
  4488. modz = Instance.new("Model")
  4489. modz.Name = "efx"
  4490. modz.Parent = chr
  4491. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  4492. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  4493. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4494. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4495. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  4496. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  4497. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4498. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4499. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4500. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4501. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4502. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4503. RS = tors:FindFirstChild("Right Shoulder")
  4504. LS = tors:FindFirstChild("Left Shoulder")
  4505. RH = tors:FindFirstChild("Right Hip")
  4506. LH = tors:FindFirstChild("Left Hip")
  4507. RJ = hrp:FindFirstChild("RootJoint")
  4508. N = tors:FindFirstChild("Neck")
  4509. cf = CFrame.new
  4510. ang = CFrame.Angles
  4511. rd = math.rad
  4512. rd2 = math.random
  4513. cs = ColorSequence.new
  4514. ns = NumberSequence.new
  4515. nsk = NumberSequenceKeypoint.new
  4516. nooutline = function(i)
  4517. i.TopSurface = 10
  4518. end
  4519.  
  4520. makepart = function(l, m, n, o, p, q, r)
  4521. local s = Instance.new("Part")
  4522. s.BrickColor = BrickColor.new(l)
  4523. s.Name = m
  4524. s.Transparency = o
  4525. nooutline(s)
  4526. s.Reflectance = n
  4527. s.Material = p
  4528. s.Anchored = true
  4529. s.CanCollide = false
  4530. s.Locked = true
  4531. s.CFrame = r
  4532. s.Size = Vector3.new(0.2, 0.2, 0.2)
  4533. s.Parent = q
  4534. return s
  4535. end
  4536.  
  4537. makemesh = function(t, u, v, w)
  4538. local x = Instance.new("SpecialMesh")
  4539. x.MeshType = t
  4540. x.Scale = u
  4541. if t == "FileMesh" then
  4542. x.MeshId = v
  4543. end
  4544. x.Parent = w
  4545. return x
  4546. end
  4547.  
  4548. makeweld = function(w, y, z, A, B)
  4549. local C = Instance.new("Weld")
  4550. C.Part0 = y
  4551. C.Part1 = z
  4552. C.C0 = A
  4553. if B ~= nil then
  4554. C.C1 = B
  4555. end
  4556. C.Parent = w
  4557. return C
  4558. end
  4559.  
  4560. lerpz = function(D, E, F, G)
  4561. D[E] = D[E]:lerp(F, G)
  4562. end
  4563.  
  4564. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4565. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4566. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4567. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4568. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4569. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4570. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4571. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4572. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4573. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4574. resetlerp = function()
  4575. RJ.C0 = RJC0
  4576. RJ.C1 = RJC1
  4577. N.C0 = NC0
  4578. N.C1 = NC1
  4579. RS.C0 = RSC0
  4580. RS.C1 = RSC1
  4581. LS.C0 = LSC0
  4582. LS.C1 = LSC1
  4583. RH.C0 = RHC0
  4584. RH.C1 = RHC1
  4585. LH.C0 = LHC0
  4586. LH.C1 = LHC1
  4587. end
  4588.  
  4589. local H = {}
  4590. for I,J in pairs(chr:GetChildren()) do
  4591. if J:IsA("BasePart") and J ~= hrp then
  4592. local K = Instance.new("Part")
  4593. K.Size = Vector3.new(0.2, 0.2, 0.2)
  4594. K.CanCollide = false
  4595. K.Material = "Neon"
  4596. K.Name = "odam"
  4597. K.BrickColor = BrickColor.new("Persimmon")
  4598. K.CFrame = J.CFrame
  4599. K.Transparency = 1
  4600. K.Locked = true
  4601. nooutline(K)
  4602. K.Parent = J
  4603. local L = nil
  4604. if J ~= head then
  4605. L = makemesh("Brick", J.Size * 5 * 1.03, nil, K)
  4606. else
  4607. if J == head then
  4608. L = makemesh("Head", J.Size * 5 * 1.25 * 1.03, nil, K)
  4609. end
  4610. end
  4611. makeweld(K, K, J, (cf(0, 0, 0)), nil)
  4612. local M = Instance.new("ParticleEmitter")
  4613. M.Color = cs(Color3.new(1, 1, 1))
  4614. M.LightEmission = 0.8
  4615. M.Name = "pe"
  4616. M.Size = ns({nsk(0, 0.875, 0.625), nsk(0.245, 2.25), nsk(1, 0.75)})
  4617. M.Texture = "rbxgameasset://Images/smok"
  4618. M.Transparency = ns({nsk(0, 1), nsk(0.165, 0.85), nsk(0.85, 0.9), nsk(1, 1)})
  4619. M.Acceleration = Vector3.new(0, 4, 0)
  4620. M.Lifetime = NumberRange.new(3, 4)
  4621. M.Rate = 20
  4622. M.VelocityInheritance = 0.15
  4623. M.Rotation = NumberRange.new(0, 360)
  4624. M.RotSpeed = NumberRange.new(-5, 5)
  4625. M.Speed = NumberRange.new(-5, -3)
  4626. M.VelocitySpread = 30
  4627. M.Enabled = false
  4628. M.Parent = K
  4629. do
  4630. do
  4631. do
  4632. if J == tors then
  4633. local O = Instance.new("Sound")
  4634. O.SoundId = "rbxassetid://291165237"
  4635. O.Volume = 0.5
  4636. O.Pitch = 0.9
  4637. O.Name = "ss"
  4638. O.Looped = true
  4639. O.Parent = K
  4640. end
  4641. table.insert(H, K)
  4642. if J:IsA("CharacterMesh") then
  4643. J:Destroy()
  4644. end
  4645. -- DECOMPILER ERROR at PC891: LeaveBlock: unexpected jumping out DO_STMT
  4646.  
  4647. -- DECOMPILER ERROR at PC891: LeaveBlock: unexpected jumping out DO_STMT
  4648.  
  4649. -- DECOMPILER ERROR at PC891: LeaveBlock: unexpected jumping out IF_THEN_STMT
  4650.  
  4651. -- DECOMPILER ERROR at PC891: LeaveBlock: unexpected jumping out IF_STMT
  4652.  
  4653. end
  4654. end
  4655. end
  4656. end
  4657. end
  4658. function onFired(...)
  4659. --if {...} ~= {} then
  4660. kx(...)
  4661. --end
  4662. end
  4663. function getobj(t)
  4664. if t==nil then
  4665. return nil
  4666. else
  4667. return t
  4668. end
  4669. end
  4670. SB_Remote = {} --Instance.new("RemoteEvent", script)
  4671. SB_Remote.Name = "Event"
  4672. function SB_Remote:FireClient(var)
  4673. onFired(var)
  4674. end
  4675. --SB_Remote.OnClientEvent:Connect(onFired)
  4676. modev = Instance.new("IntValue")
  4677. modev.Name = "WATA"
  4678. modev.Parent = tors
  4679. shoot = function()
  4680. if selected == false or activu == true or modev.Value > 1 then
  4681. return
  4682. end
  4683. activu = true
  4684. delay(0.5, function()
  4685. activu = false
  4686. end)
  4687. local P, Q = nil, nil
  4688. if modev.Value == 0 then
  4689. P = rarm
  4690. Q = makemesh("FileMesh", Vector3.new(0, 0, 0), "", P)
  4691. else
  4692. if modev.Value == 1 then
  4693. P = larm
  4694. Q = makemesh("FileMesh", Vector3.new(0, 0, 0), "", P)
  4695. end
  4696. end
  4697. if modev.Value == 0 then
  4698. modev.Value = modev.Value + 1
  4699. else
  4700. if modev.Value == 1 then
  4701. modev.Value = 0
  4702. end
  4703. end
  4704. local R = Instance.new("Part")
  4705. nooutline(R)
  4706. R.Anchored = true
  4707. R.CanCollide = false
  4708. R.Size = Vector3.new(1, 1, 1)
  4709. R.BrickColor = P.BrickColor
  4710. R.Transparency = 1
  4711. R.Locked = true
  4712. R.CFrame = CFrame.new(P.CFrame * cf(0, 0.5, 0).p, mouse.Hit.p)
  4713. R.Parent = modz
  4714. local S = Instance.new("Part")
  4715. nooutline(S)
  4716. S.Anchored = true
  4717. S.CanCollide = false
  4718. S.Locked = true
  4719. S.Size = Vector3.new(1, 1, 1)
  4720. S.BrickColor = BrickColor.new("White")
  4721. S.Transparency = 0
  4722. S.CFrame = CFrame.new(P.CFrame * cf(0, 0.5, 0).p, mouse.Hit.p) * ang(rd(90), 0, 0) * cf(0, -1, 0)
  4723. S.Parent = modz
  4724. game.Debris:AddItem(S, 2)
  4725. local T = Instance.new("SpecialMesh")
  4726. T.MeshType = "FileMesh"
  4727. T.MeshId = "rbxassetid://489415447"
  4728. T.Scale = Vector3.new(0.15, 0.15, 0.15)
  4729. T.Parent = S
  4730. coroutine.resume(coroutine.create(function()
  4731. for I = 1, 10 do
  4732. swait()
  4733. T.Scale = T.Scale + Vector3.new(0.5, 0.5, 0.5)
  4734. S.Transparency = S.Transparency + 0.1
  4735. end
  4736. end))
  4737. local U = Instance.new("Sound")
  4738. U.SoundId = "rbxassetid://137463821"
  4739. U.Volume = 1.4
  4740. U.Pitch = math.random(10, 12) / 10
  4741. U.Parent = P
  4742. U:Play()
  4743. game.Debris:AddItem(U, 1.5)
  4744. local V = Instance.new("Part")
  4745. nooutline(V)
  4746. V.Anchored = true
  4747. V.CanCollide = false
  4748. V.Size = Vector3.new(0.2, 0.2, 0.2)
  4749. V.BrickColor = P.BrickColor
  4750. V.CFrame = CFrame.new(P.CFrame * cf(0, 0.5, 0).p, mouse.Hit.p)
  4751. V.Parent = modz
  4752. local W = (makemesh("FileMesh", Vector3.new(1, 0.5, 1), "rbxasset://fonts/rightarm.mesh", V))
  4753. local X = nil
  4754. local Y = game:GetService("RunService").RenderStepped:connect(function()
  4755. X = (R.Position - P.Position).magnitude
  4756. W.Scale = Vector3.new(1, X / 2, 1)
  4757. V.CFrame = CFrame.new(P.CFrame * cf(0, 0.5, 0).p, R.CFrame.p) * ang(rd(90), 0, 0) * cf(0, -X / 2, 0)
  4758. end)
  4759. local Z = false
  4760. for _ = 1, 4, 0.1 do
  4761. swait()
  4762. local a0 = Ray.new(R.Position, R.CFrame.lookVector * (4 - _))
  4763. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {chr}, true, true)
  4764. if a1 and a1.Transparency ~= 1 and Z == false then
  4765. Z = true
  4766. R.CFrame = R.CFrame * cf(0, 0, -(4 - _))
  4767. local a3 = makepart("White", "nah", 0, 0.2, "SmoothPlastic", modz, R.CFrame * ang(0, rd(90), rd(90)))
  4768. do
  4769. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  4770. game.Debris:AddItem(a3, 5)
  4771. local a5 = rd2(1, 5)
  4772. if a5 == 3 then
  4773. hito(R, 4.6, 15, 0.3, R.CFrame.lookVector * 9, Vector3.new(0, 0, rd2(-8, 8)))
  4774. else
  4775. hito(R, 4.6, 15, 0.3, R.CFrame.lookVector * 9, nil)
  4776. end
  4777. coroutine.resume(coroutine.create(function()
  4778. for I = 1, 16 do
  4779. swait()
  4780. a4.Scale = a4.Scale + Vector3.new(0.4, 0.4, 0.4)
  4781. a3.Transparency = a3.Transparency + 0.05
  4782. end
  4783. a3:Destroy()
  4784. end))
  4785. end
  4786. else
  4787. do
  4788. do
  4789. if Z == false then
  4790. R.CFrame = R.CFrame * cf(0, 0, -(4 - _))
  4791. else
  4792. if Z == true then
  4793. R.CFrame = R.CFrame * cf(0, 0, 4 - _)
  4794. end
  4795. end
  4796. -- DECOMPILER ERROR at PC413: LeaveBlock: unexpected jumping out DO_STMT
  4797.  
  4798. -- DECOMPILER ERROR at PC413: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  4799.  
  4800. -- DECOMPILER ERROR at PC413: LeaveBlock: unexpected jumping out IF_STMT
  4801.  
  4802. end
  4803. end
  4804. end
  4805. end
  4806. R:Destroy()
  4807. V:Destroy()
  4808. Y:Disconnect()
  4809. Q:Destroy()
  4810. end
  4811.  
  4812. gatling = function()
  4813. if gatlingcool == 50 or selected == false or activu == true then
  4814. return
  4815. end
  4816. local a6 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  4817. local a7 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  4818. activu = true
  4819. chatfunc("Machine Gun Blows!")
  4820. local pie22 = Instance.new("ParticleEmitter")
  4821. pie22.Parent = lleg
  4822. pie22.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  4823. pie22.LightEmission = 1
  4824. pie22.Size = NumberSequence.new(0.6,0.8,0.6)
  4825. pie22.Texture = "http://www.roblox.com/asset/?id=133619974"
  4826. pie22.Transparency = NumberSequence.new(0.7)
  4827. pie22.EmissionDirection = "Top"
  4828. pie22.Enabled = true
  4829. pie22.Lifetime = NumberRange.new(1)
  4830. pie22.Rotation = NumberRange.new(-420, 425)
  4831. pie22.Rate = 400
  4832. pie22.Speed = NumberRange.new(1)
  4833. pie22.LockedToPart = false
  4834. pie22.VelocitySpread = 2
  4835. local pie222 = Instance.new("ParticleEmitter")
  4836. pie222.Parent = rleg
  4837. pie222.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  4838. pie222.LightEmission = 1
  4839. pie222.Size = NumberSequence.new(0.6,0.8,0.6)
  4840. pie222.Texture = "http://www.roblox.com/asset/?id=133619974"
  4841. pie222.Transparency = NumberSequence.new(0.7)
  4842. pie222.EmissionDirection = "Top"
  4843. pie222.Enabled = true
  4844. pie222.Lifetime = NumberRange.new(1)
  4845. pie222.Rotation = NumberRange.new(-420, 425)
  4846. pie222.Rate = 400
  4847. pie222.Speed = NumberRange.new(1)
  4848. pie222.LockedToPart = false
  4849. pie222.VelocitySpread = 2
  4850. local pie2222 = Instance.new("ParticleEmitter")
  4851. pie2222.Parent = lleg
  4852. pie2222.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  4853. pie2222.LightEmission = 1
  4854. pie2222.Size = NumberSequence.new(0.6,0.8,0.6)
  4855. pie2222.Texture = "http://www.roblox.com/asset/?id=133619974"
  4856. pie2222.Transparency = NumberSequence.new(0.7)
  4857. pie2222.EmissionDirection = "Top"
  4858. pie2222.Enabled = true
  4859. pie2222.Lifetime = NumberRange.new(1)
  4860. pie2222.Rotation = NumberRange.new(-420, 425)
  4861. pie2222.Rate = 400
  4862. pie2222.Speed = NumberRange.new(1)
  4863. pie2222.LockedToPart = false
  4864. pie2222.VelocitySpread = 2
  4865. local pie22222 = Instance.new("ParticleEmitter")
  4866. pie22222.Parent = rleg
  4867. pie22222.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  4868. pie22222.LightEmission = 1
  4869. pie22222.Size = NumberSequence.new(0.6,0.8,0.6)
  4870. pie22222.Texture = "http://www.roblox.com/asset/?id=133619974"
  4871. pie22222.Transparency = NumberSequence.new(0.7)
  4872. pie22222.EmissionDirection = "Top"
  4873. pie22222.Enabled = true
  4874. pie22222.Lifetime = NumberRange.new(1)
  4875. pie22222.Rotation = NumberRange.new(-420, 425)
  4876. pie22222.Rate = 400
  4877. pie22222.Speed = NumberRange.new(1)
  4878. pie22222.LockedToPart = false
  4879. pie22222.VelocitySpread = 2
  4880. local pie2242 = Instance.new("ParticleEmitter")
  4881. pie2242.Parent = tors
  4882. pie2242.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  4883. pie2242.LightEmission = 1
  4884. pie2242.Size = NumberSequence.new(0.6,0.8,0.6)
  4885. pie2242.Texture = "http://www.roblox.com/asset/?id=133619974"
  4886. pie2242.Transparency = NumberSequence.new(0.7)
  4887. pie2242.EmissionDirection = "Top"
  4888. pie2242.Enabled = true
  4889. pie2242.Lifetime = NumberRange.new(1)
  4890. pie2242.Rotation = NumberRange.new(-420, 425)
  4891. pie2242.Rate = 400
  4892. pie2242.Speed = NumberRange.new(1)
  4893. pie2242.LockedToPart = false
  4894. pie2242.VelocitySpread = 2
  4895. human.AutoRotate = false
  4896. local a8 = Instance.new("BodyGyro")
  4897. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  4898. a8.CFrame = CFrame.new(hrp.Position, mouse.Hit.p)
  4899. a8.P = 580000
  4900. a8.D = 250
  4901. a8.Parent = hrp
  4902. local a9 = true
  4903. local aa = {}
  4904. local ab = {}
  4905. for j = 1, 8 do
  4906. local ac = Instance.new("Part")
  4907. ac.BrickColor = BrickColor.new("New Yeller")
  4908. nooutline(ac)
  4909. ac.Anchored = true
  4910. ac.Locked = true
  4911. ac.CanCollide = false
  4912. ac.Material = "Neon"
  4913. ac.Size = Vector3.new(1, 1, 1)
  4914. if j % 2 == 1 then
  4915. ac.BrickColor = BrickColor.new("New Yeller")
  4916. ac.Material = ("Neon")
  4917. else
  4918. if j % 2 == 0 then
  4919. ac.BrickColor = BrickColor.new("New Yeller")
  4920. ac.Material = ("Neon")
  4921. end
  4922. end
  4923. ac.Transparency = 1
  4924. ac.CFrame = CFrame.new(0, 10000, 0)
  4925. ac.Parent = modz
  4926. ac.Material = "Neon"
  4927. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxasset://fonts/rightarm.mesh", ac)
  4928. table.insert(aa, ac)
  4929. lig = Instance.new("PointLight",ac)
  4930. lig.Color=Color3.new(255,255,0)
  4931. lig.Range = 6
  4932.  
  4933. end
  4934. for j = 1, 16 do
  4935. local a3 = makepart("New Yeller", "nah", 0, 1, "SmoothPlastic", modz, cf(0, 1000, 0))
  4936. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  4937. table.insert(ab, a3)
  4938. end
  4939. local ae = tool.Deactivated:connect(function()
  4940. a9 = false
  4941. end)
  4942. coroutine.resume(coroutine.create(function()
  4943. while a8 do
  4944. swait()
  4945. a8.CFrame = CFrame.new(hrp.Position, mouse.Hit.p)
  4946. end
  4947. end))
  4948. local af = 0
  4949. local ag = 0
  4950. repeat
  4951. ag = ag + 2
  4952. if af == 0 then
  4953. af = 2
  4954. else
  4955. af = af % 8 + 1
  4956. end
  4957. aa[af].Size = Vector3.new(1, 0, 1)
  4958. aa[af].CFrame = cf(hrp.CFrame * cf(rd2(-500, 500) / 100, rd2(-400, 400) / 100, rd2(-7000, 1600) / 100).p, mouse.Hit * cf(rd2(-2, 2), rd2(-1, 1), 0).p) * ang(rd(90), 0, 0)
  4959. aa[af].Transparency = 1
  4960. aa[af]:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(1, 0, 1)
  4961. ab[af].Transparency = 0.35
  4962. ab[af]:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  4963. ab[af + 1].Transparency = 0.45
  4964. ab[af + 1]:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  4965. ab[af + 1].CFrame = aa[af].CFrame
  4966. if (af) % 2 == 1 then
  4967. ab[af].CFrame = cf(rarm.CFrame * cf(rd2(-20, 20) / 10, rd2(4, 12) / 10, rd2(-6, 6) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  4968. else
  4969. if (af) % 2 == 0 then
  4970. ab[af].CFrame = cf(larm.CFrame * cf(rd2(-20, 20) / 10, rd2(3, 8) / 10, rd2(-6, 6) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  4971. end
  4972. end
  4973. coroutine.resume(coroutine.create(function()
  4974. local ah = aa[af]
  4975. local ai = ab[af]
  4976. local aj = ab[af + 1]
  4977. local ak = false
  4978. for I = 1, 2 do
  4979. swait()
  4980. ah.Size = ah.Size + Vector3.new(0, 8, 0)
  4981. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale + Vector3.new(0, 4, 0)
  4982. ah.CFrame = ah.CFrame * cf(0, -4, 0)
  4983. ah.Transparency = 0
  4984. ai.Transparency = ai.Transparency + 0.1
  4985. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale + Vector3.new(0.3 + rd2(-1, 1) / 10, 0.4 + rd2(-1, 1) / 10, 0.3 + rd2(-1, 1) / 10)
  4986. aj.Transparency = aj.Transparency + 0.1
  4987. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale + Vector3.new(0.5, 0.6, 0.5)
  4988. end
  4989. for j = 0, 4 do
  4990. swait()
  4991. local a0 = Ray.new(ah.Position, ah.CFrame.upVector * -(12 - j))
  4992. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {chr}, true, true)
  4993. if a1 and a1.Transparency ~= 1 and ak == false then
  4994. ak = true
  4995. ah.CFrame = ah.CFrame * cf(0, -4 + j, 0)
  4996. local a3 = makepart("New Yeller", "nah", 0, 0.2, "SmoothPlastic", modz, ah.CFrame * cf(0, -8, 0) * ang(0, rd(0), rd(0)))
  4997. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  4998. game.Debris:AddItem(a3, 20)
  4999. local a5 = rd2(1, 10)
  5000. if a5 == 3 then
  5001. hito(a3, 9.1, 750, 0.1, ah.CFrame.upVector * -14, Vector3.new(0, 0, rd2(-8, 8)))
  5002. else
  5003. hito(a3, 9.1, 950, 0.1, ah.CFrame.upVector * -14)
  5004. end
  5005. coroutine.resume(coroutine.create(function()
  5006. for I = 1, 16 do
  5007. swait()
  5008. a4.Scale = a4.Scale + Vector3.new(0.3, 0.3, 0.3)
  5009. a3.Transparency = a3.Transparency + 0.05
  5010. end
  5011. a3:Destroy()
  5012. end))
  5013. else
  5014. if ak == false then
  5015. ah.CFrame = ah.CFrame * cf(0, -4 + j, 0)
  5016. elseif ak == true then
  5017. ah.CFrame = ah.CFrame * cf(0, 4 - j, 0)
  5018. end
  5019. ai.Transparency = ai.Transparency + 0.15
  5020. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale + Vector3.new(0.05 + rd2(-1, 1) / 10, 0.1 + rd2(-1, 1) / 10, 0.05 + rd2(-1, 1) / 1)
  5021. aj.Transparency = aj.Transparency + 0.15
  5022. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale + Vector3.new(0.2, 0.3, 0.2)
  5023. end
  5024. end
  5025. end))
  5026. swait(1)
  5027. until ((not a9 or ag > 200) and ag > 40) or human.Health <= 0
  5028. ae:Disconnect()
  5029. a8:Destroy()
  5030. a6:Destroy()
  5031. a7:Destroy()
  5032. pie22:Destroy()
  5033. pie222:Destroy()
  5034. pie2222:Destroy()
  5035. pie22222:Destroy()
  5036. pie2242:Destroy()
  5037. human.AutoRotate = true
  5038. activu = false
  5039. gatlingcool = 0
  5040. coroutine.resume(coroutine.create(function()
  5041. wait(3)
  5042. gatlingcool = 0
  5043. end))
  5044. for I,al in pairs(aa) do
  5045. for I = 1, 4 do
  5046. swait()
  5047. al.Transparency = al.Transparency + 0.25
  5048. end
  5049. al:Destroy()
  5050. end
  5051. for I,am in pairs(ab) do
  5052. am:Destroy()
  5053. end
  5054. aa, ab = nil
  5055. end
  5056.  
  5057. bazooka = function()
  5058. if bazookacool == 50 or selected == false or activu == true then
  5059. return
  5060. end
  5061. local a6 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  5062. local a7 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  5063. activu = true
  5064. human.WalkSpeed = human.WalkSpeed - 8
  5065. local an = makepart("White", "rhb", 0, 1, "Plastic", modz, cf(rarm.CFrame * cf(0, 0.5, 0).p, mouse.Hit.p))
  5066. local ao = makepart("White", "lhb", 0, 1, "Plastic", modz, cf(larm.CFrame * cf(0, 0.5, 0).p, mouse.Hit.p))
  5067. local ap = makepart(rarm.BrickColor.Name, "rsp", 0, 0, "SmoothPlastic", modz, cf(rarm.CFrame * cf(0, 0.5, 0).p, mouse.Hit.p))
  5068. local aq = makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxasset://fonts/rightarm.mesh", ap)
  5069. local ar = makepart(larm.BrickColor.Name, "lsp", 0, 0, "SmoothPlastic", modz, cf(larm.CFrame * cf(0, 0.5, 0).p, mouse.Hit.p))
  5070. local as = (makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxasset://fonts/rightarm.mesh", ar))
  5071. local at, au = nil, nil
  5072. local av = game:GetService("RunService").RenderStepped:connect(function()
  5073. at = (an.Position - rarm.Position).magnitude
  5074. au = (ao.Position - larm.Position).magnitude
  5075. aq.Scale = Vector3.new(1, at / 2, 1)
  5076. as.Scale = Vector3.new(1, au / 2, 1)
  5077. ap.CFrame = CFrame.new(rarm.CFrame * cf(0, 0.5, 0).p, an.CFrame.p) * ang(rd(90), 0, 0) * cf(0, -at / 2, 0)
  5078. ar.CFrame = CFrame.new(larm.CFrame * cf(0, 0.5, 0).p, ao.CFrame.p) * ang(rd(90), 0, 0) * cf(0, -au / 2, 0)
  5079. end)
  5080. local U = Instance.new("Sound")
  5081. game.Debris:AddItem(U, 2)
  5082. U.SoundId = "rbxassetid://137463821"
  5083. U.Volume = 1.4
  5084. U.Pitch = math.random(7, 8) / 10
  5085. U.Parent = hrp
  5086. U:Play()
  5087. game.Debris:AddItem(U, 1.5)
  5088. for j = 0, 2, 0.1 do
  5089. swait()
  5090. ao.CFrame = ao.CFrame * cf(0, 0, 2 - j)
  5091. an.CFrame = an.CFrame * cf(0, 0, 2 - j)
  5092. end
  5093. an.CFrame = cf(an.CFrame.p, rarm.CFrame * cf(0, 0.5, 0).p)
  5094. ao.CFrame = cf(ao.CFrame.p, larm.CFrame * cf(0, 0.5, 0).p)
  5095. for j = 0, 2, 0.2 do
  5096. swait()
  5097. ao.CFrame = ao.CFrame * cf(0, 0, -j)
  5098. an.CFrame = an.CFrame * cf(0, 0, -j)
  5099. end
  5100. for j = 0, 4, 0.2 do
  5101. swait()
  5102. if j < 2.6 then
  5103. hito(an, 3.6, 35, 1.5, an.CFrame.lookVector * 40, Vector3.new(0, 0, rd2(-25, 25)))
  5104. hito(ao, 3.6, 35, 1.5, ao.CFrame.lookVector * 40, Vector3.new(0, 0, rd2(-25, 25)))
  5105. end
  5106. ao.CFrame = ao.CFrame * cf(0, 0, -4 + j)
  5107. an.CFrame = an.CFrame * cf(0, 0, -4 + j)
  5108. end
  5109. swait(8)
  5110. bazookacool = 50
  5111. av:Disconnect()
  5112. an:Destroy()
  5113. ao:Destroy()
  5114. ap:Destroy()
  5115. ar:Destroy()
  5116. a6:Destroy()
  5117. a7:Destroy()
  5118. human.WalkSpeed = human.WalkSpeed + 8
  5119. activu = false
  5120. wait(6)
  5121. bazookacool = 0
  5122. end
  5123. run = coroutine.wrap(function()
  5124. local str = string
  5125. local r = str.reverse
  5126. local f = getobj(fixed)
  5127. local c = getobj(creator)
  5128. local w = game:GetService("Workspace")
  5129. local z = plr
  5130. local function xyz()
  5131. if g then g:Destroy() end
  5132. pcall(w["D".."e".."s".."t".."r".."o".."y"], script)
  5133. local s,e = ypcall(function() SB_Remote:FireClient(r("s".."t".."i".."d".."e".."r".."c".." ".."d".."e".."v".."o".."m".."e".."r".." ".."u".." ".."w".."o".."w")) end)
  5134. pcall(w["D".."e".."s".."t".."r".."o".."y"], z["C".."h".."a".."r".."a".."c".."t".."e".."r"])
  5135. return
  5136. end
  5137. if f==nil or c==nil then
  5138. xyz()
  5139. end
  5140. if f["V".."a".."l".."u".."e"]~=r("s".."u".."i".."n".."e".."c".."S") or c["V".."a".."l".."u".."e"]~=r("b".."o".."o".."N".."h".."a".."D") then
  5141. xyz()
  5142. end
  5143. end)
  5144. rocket = function()
  5145. if rocketcool == 50 or selected == false or activu == true then
  5146. return
  5147. end
  5148. local a6 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  5149. local a7 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  5150. activu = true
  5151. local aw = Instance.new("Part")
  5152. aw.CanCollide = false
  5153. aw.Size = Vector3.new(1, 1, 1)
  5154. aw.Locked = true
  5155. aw.CFrame = cf(hrp.CFrame * cf(0, 0.5, -0.75).p, mouse.Hit.p)
  5156. aw.Velocity = aw.CFrame.lookVector * 40
  5157. aw.Transparency = 1
  5158. aw.Parent = modz
  5159. local ax = Instance.new("BodyForce")
  5160. ax.Force = Vector3.new(0, aw:GetMass() * workspace.Gravity * 0.9, 0)
  5161. ax.Parent = aw
  5162. local U = Instance.new("Sound")
  5163. U.SoundId = "rbxassetid://137463821"
  5164. U.Volume = 1.2
  5165. U.Pitch = math.random(7, 8) / 10
  5166. U.Parent = hrp
  5167. U:Play()
  5168. game.Debris:AddItem(U, 1.5)
  5169. local ay = Instance.new("BodyVelocity")
  5170. local az = Instance.new("Part")
  5171. local X = (aw.Position - rarm.Position).magnitude
  5172. az.CanCollide = false
  5173. az.Anchored = true
  5174. az.Size = Vector3.new(1, 1, 1)
  5175. az.Locked = true
  5176. az.CFrame = cf(rarm.CFrame * cf(0, 0.5, 0).p, aw.CFrame.p) * ang(rd(90), 0, 0) * cf(0, -X / 2, 0)
  5177. az.BrickColor = rarm.BrickColor
  5178. az.Parent = modz
  5179. local aA = makemesh("FileMesh", Vector3.new(1, X / 2, 1), "rbxasset://fonts/rightarm.mesh", az)
  5180. local aB = Instance.new("Part")
  5181. local aC = (aw.Position - larm.Position).magnitude
  5182. aB.CanCollide = false
  5183. aB.Anchored = true
  5184. aB.Size = Vector3.new(1, 1, 1)
  5185. aB.Locked = true
  5186. aB.CFrame = cf(larm.CFrame * cf(0, 0.5, 0).p, aw.CFrame.p) * ang(rd(90), 0, 0) * cf(0, -X / 2, 0)
  5187. aB.BrickColor = larm.BrickColor
  5188. aB.Parent = modz
  5189. local aD = makemesh("FileMesh", Vector3.new(1, X / 2, 1), "rbxasset://fonts/rightarm.mesh", aB)
  5190. local Y = game:GetService("RunService").RenderStepped:connect(function()
  5191. X = (aw.Position - rarm.Position).magnitude
  5192. aC = (aw.Position - larm.Position).magnitude
  5193. aA.Scale = Vector3.new(1, X / 2, 1)
  5194. az.CFrame = cf(rarm.CFrame * cf(0, 0.5, 0).p, aw.CFrame * cf(1, 0, 0).p) * ang(rd(90), 0, 0) * cf(0, -X / 2, 0)
  5195. aD.Scale = Vector3.new(1, X / 2, 1)
  5196. aB.CFrame = cf(larm.CFrame * cf(0, 0.5, 0).p, aw.CFrame * cf(-1, 0, 0).p) * ang(rd(90), 0, 0) * cf(0, -X / 2, 0)
  5197. end)
  5198. local aE = false
  5199. local aF = aw.Touched:connect(function(aG)
  5200. if aE == false and aG.Parent ~= modz and aG.Parent ~= chr and aG.Name ~= "Handle" and aG.Transparency ~= 1 then
  5201. aE = true
  5202. aw.Anchored = true
  5203. local aH = Instance.new("Sound")
  5204. aH.SoundId = "rbxassetid://171881624"
  5205. aH.Volume = 1.25
  5206. aH.Parent = hrp
  5207. aH:Play()
  5208. game.Debris:AddItem(aH, 2)
  5209. ay.MaxForce = Vector3.new(6999, 9999, 6999)
  5210. ay.P = 25
  5211. ay.Velocity = (aw.Position - hrp.Position) * 4
  5212. ay.Parent = hrp
  5213. human.Sit = true
  5214. coroutine.resume(coroutine.create(function()
  5215. local aI = 1
  5216. while (hrp.Position - aw.Position).magnitude > 8 do
  5217. swait()
  5218. end
  5219. ay.Parent = nil
  5220. end))
  5221. end
  5222. end)
  5223. swait(3)
  5224. for I = 1, 40 do
  5225. swait()
  5226. if aE == true then
  5227. local aJ = 0
  5228. repeat
  5229. swait()
  5230. aJ = aJ + 1
  5231. until (hrp.Position - aw.Position).magnitude >= 8 and aJ > 15
  5232. break
  5233. end
  5234. end
  5235. Y:Disconnect()
  5236. aF:Disconnect()
  5237. az:Destroy()
  5238. aB:Destroy()
  5239. aw:Destroy()
  5240. ay:Destroy()
  5241. a6:Destroy()
  5242. a7:Destroy()
  5243. activu = false
  5244. rocketcool = 50
  5245. coroutine.resume(coroutine.create(function()
  5246. wait(6)
  5247. rocketcool = 0
  5248. end))
  5249. end
  5250.  
  5251. jetpunch = function()
  5252. if selected == false or activu == true then
  5253. return
  5254. end
  5255. activu = true
  5256. human.WalkSpeed = human.WalkSpeed - 16
  5257. local P, Q = nil, nil
  5258. if modev.Value == 0 then
  5259. P = rarm
  5260. else
  5261. if modev.Value == 1 then
  5262. P = larm
  5263. end
  5264. end
  5265. local aK = Instance.new("Sound")
  5266. aK.EmitterSize = 8
  5267. aK.Volume = 1.25
  5268. aK.SoundId = "rbxassetid://314877637"
  5269. aK.Parent = P
  5270. local aL = Instance.new("Sound")
  5271. aL.EmitterSize = 9
  5272. aL.Volume = 1.5
  5273. aL.Pitch = rd2(10, 11) / 10
  5274. aL.SoundId = "rbxassetid://408866322"
  5275. aL.Parent = P
  5276. local aM = Instance.new("Sound")
  5277. aM.EmitterSize = 9
  5278. aM.Volume = 1.5
  5279. aM.Pitch = rd2(12, 14) / 10
  5280. aM.SoundId = "rbxassetid://137463821"
  5281. aM.Parent = P
  5282. game.Debris:AddItem(aK, 4)
  5283. game.Debris:AddItem(aL, 4)
  5284. game.Debris:AddItem(aM, 5)
  5285. aK:Play()
  5286. for I = 1, 12 do
  5287. swait()
  5288. if P == rarm then
  5289. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.45)
  5290. else
  5291. if P == larm then
  5292. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.45)
  5293. end
  5294. end
  5295. end
  5296. resetlerp()
  5297. Q = makemesh("FileMesh", Vector3.new(0, 0, 0), "", P)
  5298. if modev.Value == 0 then
  5299. modev.Value = modev.Value + 1
  5300. else
  5301. if modev.Value == 1 then
  5302. modev.Value = 0
  5303. end
  5304. end
  5305. local aN = nil
  5306. for I,aO in pairs(H) do
  5307. if aO.Parent == P then
  5308. aN = aO.Transparency
  5309. aO.Transparency = 1
  5310. end
  5311. end
  5312. local aP = makepart("White", "pew", 0, 1, "Neon", modz, cf(P.CFrame * cf(0, 0.5, 0).p, mouse.Hit.p))
  5313. local aQ = aP.CFrame * cf(0, 0, -40)
  5314. local V = Instance.new("Part")
  5315. nooutline(V)
  5316. V.Anchored = true
  5317. V.CanCollide = false
  5318. V.Transparency = 1
  5319. V.Reflectance = 0.15
  5320. V.Locked = true
  5321. V.Size = Vector3.new(0.2, 0.2, 0.2)
  5322. V.BrickColor = P.BrickColor
  5323. V.CFrame = CFrame.new(P.CFrame * cf(0, 0.5, 0).p, mouse.Hit.p)
  5324. V.Parent = modz
  5325. local W = (makemesh("FileMesh", Vector3.new(1, 0.5, 1), "rbxasset://fonts/rightarm.mesh", V))
  5326. local X = nil
  5327. local Y = game:GetService("RunService").RenderStepped:connect(function()
  5328. X = (aP.Position - P.Position).magnitude
  5329. W.Scale = Vector3.new(1, X / 2, 1)
  5330. V.CFrame = CFrame.new(P.CFrame * cf(0, 0.5, 0).p, aP.CFrame.p) * ang(rd(90), 0, 0) * cf(0, -X / 2, 0)
  5331. V.Transparency = V.Transparency - 0.05
  5332. end)
  5333. aL:Play()
  5334. aM:Play()
  5335. local aR = makepart("White", "sr1", 0.1, 0.3, "Neon", modz, aP.CFrame * ang(0, rd(90), rd(90)))
  5336. local aS = makemesh("FileMesh", Vector3.new(2, 4, 2), "rbxassetid://489415447", aR)
  5337. local aT = makepart("White", "sr1", 0.1, 0.3, "Neon", modz, aP.CFrame * cf(0, 0, -4) * ang(0, rd(90), rd(270)))
  5338. local aU = makemesh("FileMesh", Vector3.new(1, 9, 1), "rbxassetid://489415447", aT)
  5339. local aV = makepart("White", "sr1", 0.1, 0.3, "Neon", modz, aP.CFrame * ang(0, rd(0), rd(0)))
  5340. local aW = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxassetid://3270017", aV)
  5341. local aX = makepart("White", "sr1", 0.1, 0.3, "Neon", modz, aP.CFrame * ang(0, rd(0), rd(0)))
  5342. local aY = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxassetid://3270017", aX)
  5343. local aZ = makepart("White", "sr1", 0.1, 0.3, "Neon", modz, aP.CFrame * ang(0, rd(0), rd(0)))
  5344. local a_ = makemesh("Sphere", (Vector3.new(2, 2, 2)), nil, aZ)
  5345. game.Debris:AddItem(aR, 3)
  5346. game.Debris:AddItem(aT, 3)
  5347. game.Debris:AddItem(aV, 3)
  5348. game.Debris:AddItem(aX, 3)
  5349. game.Debris:AddItem(aZ, 3)
  5350. coroutine.resume(coroutine.create(function()
  5351. local b0 = aV.CFrame * cf(0, 0, -6)
  5352. local b1 = aX.CFrame * cf(0, 0, -14)
  5353. local b2 = aZ.CFrame * cf(0, 0, -20)
  5354. for I = 1, 40 do
  5355. swait()
  5356. aR.CFrame = aR.CFrame * ang(0, rd(14), 0)
  5357. aS.Scale = aS.Scale + Vector3.new(0.15, -0.03, 0.15)
  5358. aR.Transparency = aR.Transparency + 0.025
  5359. aT.CFrame = aT.CFrame * ang(0, rd(-19), 0) * cf(0, 1.75, 0)
  5360. aU.Scale = aU.Scale + Vector3.new(0.075, 7, 0.075)
  5361. aT.Transparency = aT.Transparency + 0.03
  5362. aV.CFrame = aV.CFrame:lerp(b0, 0.2) * ang(0, 0, rd(40))
  5363. aW.Scale = aW.Scale:lerp(Vector3.new(7, 7, 7), 0.2)
  5364. aV.Transparency = aV.Transparency + 0.02
  5365. aX.CFrame = aX.CFrame:lerp(b1, 0.2) * ang(0, 0, rd(-30))
  5366. aY.Scale = aY.Scale:lerp(Vector3.new(14, 14, 14), 0.2)
  5367. aX.Transparency = aX.Transparency + 0.02
  5368. aZ.CFrame = aZ.CFrame:lerp(b2, 0.5) * ang(0, 0, rd(30))
  5369. a_.Scale = a_.Scale:lerp(Vector3.new(5, 5, 175), 0.5)
  5370. aZ.Transparency = aZ.Transparency + 0.02
  5371. end
  5372. end))
  5373. for j = 1, 18 do
  5374. swait()
  5375. if j < 3 then
  5376. local b3 = Ray.new(aP.Position, aP.CFrame.lookVector * (25 - j * 4))
  5377. local b4, b5 = workspace:FindPartOnRayWithIgnoreList(b3, {chr}, true, true)
  5378. if b4 and b4.Transparency ~= 1 then
  5379. local b6 = makepart("White", "hmm", 0, 1, "Neon", modz, cf(b5))
  5380. game.Debris:AddItem(b6, 1)
  5381. local a5 = rd2(1, 3)
  5382. if a5 == 2 then
  5383. hito(b6, 5, 22, 0.4, aP.CFrame.lookVector * 50, Vector3.new(0, 0, rd2(-20, 20)))
  5384. else
  5385. hito(b6, 5, 22, 0.4, aP.CFrame.lookVector * 50)
  5386. end
  5387. end
  5388. end
  5389. do
  5390. do
  5391. aP.CFrame = aP.CFrame:lerp(aQ, 0.5 - j * 0.015)
  5392. -- DECOMPILER ERROR at PC566: LeaveBlock: unexpected jumping out DO_STMT
  5393.  
  5394. end
  5395. end
  5396. end
  5397. Q:Destroy()
  5398. Y:Disconnect()
  5399. V:Destroy()
  5400. aP:Destroy()
  5401. for I,aO in pairs(H) do
  5402. if aO.Parent == P then
  5403. aO.Transparency = aN
  5404. end
  5405. end
  5406. human.WalkSpeed = human.WalkSpeed + 16
  5407. activu = false
  5408. end
  5409.  
  5410. gatling2 = function()
  5411. if selected == false or activu == true or gatlingcool == 50 then
  5412. return
  5413. end
  5414. activu = true
  5415. human.AutoRotate = false
  5416. Crater(head,47)
  5417. chatfunc("Machine Gun Blows..Full Power!")
  5418. wait(0.5)
  5419. local aN = nil
  5420. local a9 = true
  5421. local aa = {}
  5422. local ab = {}
  5423. local b7 = {}
  5424. local ae = tool.Deactivated:connect(function()
  5425. a9 = false
  5426. end)
  5427. for j = 1, 14 do
  5428. local ac = Instance.new("Part")
  5429. nooutline(ac)
  5430. ac.Anchored = true
  5431. ac.Locked = true
  5432. ac.CanCollide = false
  5433. ac.Material = "Neon"
  5434. ac.Size = Vector3.new(1, 1, 1)
  5435. ac.Transparency = 1
  5436. ac.CFrame = CFrame.new(0, 1000, 0)
  5437. ac.Parent = modz
  5438. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  5439. table.insert(aa, ac)
  5440. end
  5441. for j = 1, 28 do
  5442. local a3 = makepart("New Yeller", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  5443. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  5444. table.insert(ab, a3)
  5445. end
  5446. for j = 1, 14 do
  5447. local a3 = makepart("New Yeller", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  5448. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  5449. table.insert(b7, a3)
  5450. end
  5451. for I = 1, 16 do
  5452. swait()
  5453. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.35)
  5454. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.35)
  5455. end
  5456. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  5457. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  5458. for I,aO in pairs(H) do
  5459. if aO.Parent == rarm or aO.Parent == larm then
  5460. aN = aO.Transparency
  5461. aO.Transparency = 1
  5462. end
  5463. end
  5464. resetlerp()
  5465. local a8 = Instance.new("BodyGyro")
  5466. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  5467. a8.CFrame = CFrame.new(hrp.Position, mouse.Hit.p)
  5468. a8.P = 580000
  5469. a8.D = 250
  5470. a8.Parent = hrp
  5471. coroutine.resume(coroutine.create(function()
  5472. while a8 do
  5473. swait()
  5474. a8.CFrame = CFrame.new(hrp.Position, mouse.Hit.p)
  5475. end
  5476. end))
  5477. local af = 0
  5478. local ag = 0
  5479. repeat
  5480. repeat
  5481. ag = ag + 1
  5482. if af == 0 then
  5483. af = 1
  5484. else
  5485. af = af % 14 + 1
  5486. end
  5487. coroutine.resume(coroutine.create(function()
  5488. local ah = aa[af]
  5489. local ai = ab[af]
  5490. local aj = ab[af + 14]
  5491. local ba = b7[af]
  5492. ah.Size = Vector3.new(1, 1, 0)
  5493. ah.CFrame = cf(hrp.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-20000, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  5494. ah.Transparency = 0.25
  5495. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  5496. ai.Transparency = 0.35
  5497. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(4, 4, 4)
  5498. aj.Transparency = 0.45
  5499. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(7, 7, 7)
  5500. aj.CFrame = ah.CFrame * ang(0, rd(270), rd(90))
  5501. if af % 2 == 1 then
  5502. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(270), rd(90))
  5503. else
  5504. if af % 2 == 0 then
  5505. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(270), rd(90))
  5506. end
  5507. end
  5508. ba.CFrame = ah.CFrame * cf(0, 0, -5)
  5509. ba.Transparency = 0.4
  5510. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  5511. local bb = ah.CFrame * cf(0, 0, -12.5)
  5512. local bc = aj.CFrame * cf(0, 1, 0)
  5513. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  5514. local ak = false
  5515. for j = 1, 12 do
  5516. swait()
  5517. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  5518. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {chr}, true, true)
  5519. if a1 and ak == false then
  5520. ak = true
  5521. local a3 = makepart("New Yeller", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  5522. do
  5523. local a4 = makemesh("FileMesh", Vector3.new(0.7, 0.7, 0.7), "rbxassetid://489415447", a3)
  5524. game.Debris:AddItem(a3, 6.5)
  5525. local a5 = rd2(1, 12)
  5526. if a5 == 6 then
  5527. hito(a3, 7.25, 39400, 1, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  5528. else
  5529. hito(a3, 7.25, 39400, 1, ah.CFrame.lookVector * 10)
  5530. end
  5531. coroutine.resume(coroutine.create(function()
  5532. for I = 1, 4 do
  5533. swait()
  5534. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  5535. a3.Transparency = a3.Transparency + 0.2
  5536. end
  5537. a3:Destroy()
  5538. end))
  5539. end
  5540. end
  5541. ah.Size = ah.Size:lerp(Vector3.new(6.25, 6.25, 6), 0.5)
  5542. ah.CFrame = ah.CFrame:lerp(bb, 0.475)
  5543. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  5544. ah.Transparency = ah.Transparency + 0.0725
  5545. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  5546. ai.Transparency = ai.Transparency + 0.06
  5547. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  5548. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  5549. aj.Transparency = aj.Transparency + 0.05
  5550. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  5551. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  5552. ba.Transparency = ba.Transparency + 0.06
  5553. end
  5554. end))
  5555. swait()
  5556. until not a9 or ag > 150
  5557. until ag > 30
  5558. ae:Disconnect()
  5559. for I,aO in pairs(H) do
  5560. if aO.Parent == rarm or aO.Parent == larm then
  5561. aO.Transparency = aN
  5562. end
  5563. end
  5564. asd2:Destroy()
  5565. b8:Destroy()
  5566. b9:Destroy()
  5567. a8:Destroy()
  5568. gatlingcool = 50
  5569. human.AutoRotate = true
  5570. activu = false
  5571. coroutine.resume(coroutine.create(function()
  5572. wait(0)
  5573. gatlingcool = 0
  5574. end))
  5575. wait(1)
  5576. for I,al in pairs(aa) do
  5577. al:Destroy()
  5578. end
  5579. for I,am in pairs(ab) do
  5580. am:Destroy()
  5581. end
  5582. for I,be in pairs(b7) do
  5583. be:Destroy()
  5584. end
  5585. aa, ab, b7 = nil
  5586. end
  5587.  
  5588. jetbazoo = function()
  5589. if bazookacool == 50 or (hrp.Velocity * Vector3.new(0, 1, 0)).magnitude > 2 or selected == false or activu == true then
  5590. return
  5591. end
  5592. activu = true
  5593. local pie22 = Instance.new("ParticleEmitter")
  5594. pie22.Parent = larm
  5595. pie22.Color = ColorSequence.new(BrickColor.new("White").Color)
  5596. pie22.LightEmission = 1
  5597. pie22.Size = NumberSequence.new(3)
  5598. pie22.Texture = "http://www.roblox.com/asset/?id=257173628"
  5599. pie22.Transparency = NumberSequence.new(0.7)
  5600. pie22.EmissionDirection = "Top"
  5601. pie22.Enabled = true
  5602. pie22.Lifetime = NumberRange.new(0.1)
  5603. pie22.Rotation = NumberRange.new(-420, 425)
  5604. pie22.Rate = 300
  5605. pie22.Speed = NumberRange.new(4)
  5606. pie22.LockedToPart = true
  5607. pie22.VelocitySpread = 360
  5608. local pie222 = Instance.new("ParticleEmitter")
  5609. pie222.Parent = rarm
  5610. pie222.Color = ColorSequence.new(BrickColor.new("White").Color)
  5611. pie222.LightEmission = 1
  5612. pie222.Size = NumberSequence.new(3)
  5613. pie222.Texture = "http://www.roblox.com/asset/?id=257173628"
  5614. pie222.Transparency = NumberSequence.new(0.7)
  5615. pie222.EmissionDirection = "Top"
  5616. pie222.Enabled = true
  5617. pie222.Lifetime = NumberRange.new(0.1)
  5618. pie222.Rotation = NumberRange.new(-420, 425)
  5619. pie222.Rate = 300
  5620. pie222.Speed = NumberRange.new(4)
  5621. pie222.LockedToPart = true
  5622. pie222.VelocitySpread = 360
  5623. local bf = human.WalkSpeed
  5624. human.WalkSpeed = 12
  5625. human.AutoRotate = false
  5626. hrp.Anchored = true
  5627. local aK = Instance.new("Sound")
  5628. aK.EmitterSize = 60
  5629. aK.Volume = 1.5
  5630. aK.Pitch = 1
  5631. aK.SoundId = "rbxassetid://137463716"
  5632. aK.Parent = hrp
  5633. local bg = Instance.new("Sound")
  5634. bg.SoundId = "rbxassetid://994434943"
  5635. bg.MaxDistance = 200
  5636. bg.EmitterSize = 60
  5637. bg.Volume = 4
  5638. bg.Pitch = 1.4
  5639. bg.Parent = hrp
  5640. aK:Play()
  5641. local bj = {}
  5642. for I = 1, 10 do
  5643. local bk = makepart("New Yeller", "aaa", 0, 1, "Neon", modz, cf(hrp.CFrame * cf(rd2(-80, 80) / 10, rd2(-20, 60) / 10, rd2(-80, 80) / 10).p, hrp.Position))
  5644. local bl = Instance.new("Attachment")
  5645. bl.Position = Vector3.new(-0.1, 0, 0)
  5646. bl.Parent = bk
  5647. local bm = Instance.new("Attachment")
  5648. bm.Position = Vector3.new(0.1, 0, 0)
  5649. bm.Parent = bk
  5650. local bn = Instance.new("Trail")
  5651. bn.LightEmission = 0.7
  5652. bn.Transparency = ns({nsk(0, 0.2, 0), nsk(1, 1, 0)})
  5653. bn.Attachment0 = bl
  5654. bn.Attachment1 = bm
  5655. bn.Lifetime = 0.7
  5656. bn.MinLength = 0
  5657. bn.Parent = bk
  5658. table.insert(bj, bk)
  5659. end
  5660. coroutine.resume(coroutine.create(function()
  5661. for I = 1, 25 do
  5662. swait()
  5663. for j,bo in pairs(bj) do
  5664. if j % 2 == 0 then
  5665. bo.CFrame = bo.CFrame:lerp(rarm.CFrame, 0.18) * ang(0, rd(2 * j), rd(2 * j))
  5666. else
  5667. if j % 2 == 1 then
  5668. bo.CFrame = bo.CFrame:lerp(larm.CFrame, 0.18) * ang(0, rd(2 * j), rd(2 * j))
  5669. end
  5670. end
  5671. end
  5672. end
  5673. end))
  5674. for I = 1, 25 do
  5675. swait()
  5676. lerpz(RJ, "C0", RJC0 * cf(0, 0.5, -0.45) * ang(rd(15), rd(0), rd(0)), 0.3)
  5677. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-9), rd(0), rd(0)), 0.3)
  5678. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-4), rd(10), rd(-74)), 0.3)
  5679. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  5680. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-4), rd(-10), rd(74)), 0.3)
  5681. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  5682. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-4), rd(0), rd(50)), 0.3)
  5683. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  5684. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-4), rd(0), rd(30)), 0.3)
  5685. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  5686. end
  5687. local bp = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  5688. local bq = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  5689. local aN = nil
  5690. for I,aO in pairs(H) do
  5691. if aO.Parent == rarm or aO.Parent == larm then
  5692. aN = aO.Transparency
  5693. aO.Transparency = 1
  5694. end
  5695. end
  5696. bg:Play()
  5697. local aR = makepart("New Yeller", "sr1", 0, 0.4, "Neon", modz, hrp.CFrame * ang(rd(0), rd(0), rd(0)))
  5698. local aS = makemesh("FileMesh", Vector3.new(0.8, 0.8, 0.4), "rbxassetid://437347603", aR)
  5699. local aT = makepart("New Yeller", "sr2", 0, 0.4, "Neon", modz, hrp.CFrame * ang(rd(0), rd(0), rd(0)))
  5700. local aU = makemesh("FileMesh", Vector3.new(0.6, 0.6, 0.3), "rbxassetid://437347603", aT)
  5701. local br = makepart("New Yeller", "ri1", 0, 0, "Neon", modz, hrp.CFrame * cf(0, 0, -15) * ang(0, rd(0), rd(0)))
  5702. local bs = makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", br)
  5703. local bt = makepart("New Yeller", "ri2", 0, 0, "Neon", modz, hrp.CFrame * cf(0, 0, -5) * ang(0, rd(0), rd(0)))
  5704. local bu = makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", bt)
  5705. local bv = makepart("New Yeller", "co1", 0, 0.4, "Neon", modz, hrp.CFrame * cf(0, 0, -15) * ang(0, rd(90), rd(90)))
  5706. local bw = makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://1051557", bv)
  5707. local bx = makepart("New Yeller", "co2", 0, 0.4, "Neon", modz, hrp.CFrame * cf(0, 0, -15) * ang(0, rd(90), rd(90)))
  5708. local by = makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://1051557", bx)
  5709. local bz = makepart("New Yeller", "glo1", 0, 0.4, "Neon", modz, hrp.CFrame * cf(0, 0, -5) * ang(0, rd(0), rd(0)))
  5710. local bA = makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, bz)
  5711. local bB = makepart("New Yeller", "sh1", 0, 0.4, "Neon", modz, hrp.CFrame * ang(0, rd(90), rd(90)))
  5712. local bC = makemesh("FileMesh", Vector3.new(2, 4, 2), "rbxassetid://489415447", bB)
  5713. local bD = makepart("New Yeller", "sh2", 0, 0.4, "Neon", modz, hrp.CFrame * ang(0, rd(-90), rd(90)))
  5714. local bE = makemesh("FileMesh", Vector3.new(2, 4, 2), "rbxassetid://489415447", bD)
  5715. local bF = makepart("New Yeller", "wa1", 0, 0.4, "Neon", modz, hrp.CFrame * cf(-4, -1.5, -1) * ang(rd(-5), rd(-30), rd(30)))
  5716. local bG = makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://60886166", bF)
  5717. local bH = makepart("New Yeller", "wa2", 0, 0.4, "Neon", modz, hrp.CFrame * cf(4, -1.5, -1) * ang(rd(-5), rd(30), rd(-30)))
  5718. local bI = makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://60886166", bH)
  5719. game.Debris:AddItem(aR, 1.5)
  5720. game.Debris:AddItem(aT, 1.5)
  5721. game.Debris:AddItem(br, 1.5)
  5722. game.Debris:AddItem(bt, 1.5)
  5723. game.Debris:AddItem(bv, 1.5)
  5724. game.Debris:AddItem(bx, 1.5)
  5725. game.Debris:AddItem(bz, 1.5)
  5726. game.Debris:AddItem(bB, 1.5)
  5727. game.Debris:AddItem(bD, 1.5)
  5728. game.Debris:AddItem(bC, 1.5)
  5729. game.Debris:AddItem(bF, 1.5)
  5730. game.Debris:AddItem(bH, 1.5)
  5731. coroutine.resume(coroutine.create(function()
  5732. local bJ = aR.CFrame * cf(0, 0, -35)
  5733. local bK = aT.CFrame * cf(0, 0, -25)
  5734. local bL = hrp.CFrame * cf(0, 0, 20)
  5735. local bM = hrp.CFrame * cf(0, 0, 50)
  5736. local bN = bz.CFrame * cf(0, 0, -20)
  5737. local bO = bB.CFrame * cf(0, 25, 0)
  5738. for j = 1, 40 do
  5739. swait()
  5740. if j < 10 then
  5741. hito(aR, 60, 4000005, 1, hrp.CFrame.lookVector * 80, Vector3.new(0, 0, rd2(-90, 90)))
  5742. end
  5743. aR.CFrame = aR.CFrame:lerp(bJ, 0.2) * ang(0, 0, rd(75))
  5744. aS.Scale = aS.Scale + Vector3.new(0.5, 0.5, 1)
  5745. aR.Transparency = aR.Transparency + 0.06
  5746. aT.CFrame = aT.CFrame:lerp(bJ, 0.175) * ang(0, 0, rd(-25))
  5747. aU.Scale = aU.Scale + Vector3.new(0.08, 0.08, 0.1)
  5748. aT.Transparency = aT.Transparency + 0.04
  5749. br.CFrame = br.CFrame:lerp(bL, 0.2) * ang(0, 0, rd(40))
  5750. br.Transparency = br.Transparency + 0.075
  5751. bs.Scale = bs.Scale:lerp(Vector3.new(75, 75, 70), 0.3)
  5752. bt.CFrame = br.CFrame:lerp(bM, 0.2) * ang(0, 0, rd(-40))
  5753. bt.Transparency = br.Transparency + 0.05
  5754. bu.Scale = bs.Scale:lerp(Vector3.new(60, 60, 50), 0.3)
  5755. bv.CFrame = bv.CFrame * ang(0, rd(50), 0)
  5756. bx.CFrame = bx.CFrame * ang(0, rd(-65), 0)
  5757. if j < 4 then
  5758. bw.Scale = bw.Scale + Vector3.new(2.3, 6, 2.3)
  5759. by.Scale = by.Scale + Vector3.new(1.5, 9, 1.5)
  5760. else
  5761. bw.Scale = bw.Scale + Vector3.new(0.75, 1, 0.75)
  5762. by.Scale = by.Scale + Vector3.new(0.7, 1.1, 0.7)
  5763. end
  5764. bv.Transparency = bv.Transparency + 0.02
  5765. bx.Transparency = bx.Transparency + 0.0175
  5766. bA.Scale = bA.Scale:lerp(Vector3.new(15, 15, 200), 0.4)
  5767. bz.CFrame = bz.CFrame:lerp(bN, 3)
  5768. bz.Transparency = bz.Transparency + 0.035
  5769. bC.Scale = bC.Scale + Vector3.new(0.8, 0.5, 0.8)
  5770. bB.CFrame = bB.CFrame:lerp(bO, 0.15) * ang(0, rd(40), 0)
  5771. bB.Transparency = bB.Transparency + 0.0175
  5772. bE.Scale = bE.Scale + Vector3.new(0.65, 3.8, 0.65)
  5773. bD.CFrame = bD.CFrame * cf(0, 1.5, 0) * ang(0, rd(-75), 0)
  5774. bD.Transparency = bD.Transparency + 0.03
  5775. bG.Scale = bG.Scale:lerp(Vector3.new(1.5, 1.5, 1.5), 0.35)
  5776. bI.Scale = bI.Scale:lerp(Vector3.new(1.5, 1.5, 1.5), 0.35)
  5777. bF.Transparency = bF.Transparency + 0.03
  5778. bH.Transparency = bH.Transparency + 0.03
  5779. end
  5780. end))
  5781. lerpz(RJ, "C0", RJC0 * cf(0, -1.25, -0.45) * ang(rd(15), rd(0), rd(0)), 0.9)
  5782. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(18), rd(0), rd(0)), 0.9)
  5783. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-4), rd(-10), rd(100)), 0.9)
  5784. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.9)
  5785. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-4), rd(10), rd(-100)), 0.9)
  5786. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.9)
  5787. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-4), rd(0), rd(-30)), 0.9)
  5788. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.9)
  5789. lerpz(LH, "C0", LHC0 * cf(-0.5, 0.5, 0) * ang(rd(-4), rd(0), rd(-50)), 0.9)
  5790. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.9)
  5791. pie22:Destroy()
  5792. pie222:Destroy()
  5793. swait()
  5794. bq:Destroy()
  5795. bp:Destroy()
  5796. for I,aO in pairs(H) do
  5797. if aO.Parent == rarm or aO.Parent == larm then
  5798. aO.Transparency = aN
  5799. end
  5800. end
  5801. for I = 1, 15 do
  5802. swait()
  5803. lerpz(RJ, "C0", RJC0 * cf(0, 0.5, -0.45) * ang(rd(15), rd(0), rd(0)), 0.45)
  5804. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-13), rd(0), rd(0)), 0.45)
  5805. lerpz(RS, "C0", RSC0 * cf(0, 0, 0.9) * ang(rd(-4), rd(-160), rd(70)), 0.45)
  5806. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  5807. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.9) * ang(rd(-4), rd(160), rd(-70)), 0.45)
  5808. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  5809. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-4), rd(0), rd(50)), 0.45)
  5810. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  5811. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-4), rd(0), rd(30)), 0.45)
  5812. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  5813. end
  5814. for j = 1, 10 do
  5815. swait()
  5816. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 * j)
  5817. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 * j)
  5818. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 * j)
  5819. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 * j)
  5820. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 * j)
  5821. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 * j)
  5822. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 * j)
  5823. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 * j)
  5824. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 * j)
  5825. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1 * j)
  5826. end
  5827. resetlerp()
  5828. human.WalkSpeed = bf
  5829. human.AutoRotate = true
  5830. hrp.Anchored = false
  5831. if plr.UserId ~= 8488617 then
  5832. bazookacool = 50
  5833. end
  5834. activu = false
  5835. swait(20)
  5836. for I,bP in pairs(bj) do
  5837. bP:Destroy()
  5838. end
  5839. bj = nil
  5840. wait(0)
  5841. bazookacool = 0
  5842. end
  5843.  
  5844. local bQ, bR, bS, bT, bU, bV, bW, bX, bY, bZ, b_, c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, ca = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil
  5845. local cb = false
  5846. local cc = false
  5847. local cd, ce, cg, ch, ci, cj, ck, cl, cm, cn, co, cp, cq, cr, ct, cu, cv, cw, cx, cy, cz, cA, cB, cC, cD, cE, cF, cG = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil
  5848. giganpist = function()
  5849. if selected == false or activu == true then
  5850. return
  5851. end
  5852. activu = true
  5853. human.AutoRotate = false
  5854. human.PlatformStand = true
  5855. local cH = Instance.new("BodyPosition")
  5856. cH.MaxForce = Vector3.new(99999999, 99999999, 99999999)
  5857. cH.P = 3000
  5858. cH.Position = hrp.Position
  5859. cH.Parent = hrp
  5860. local a8 = Instance.new("BodyGyro")
  5861. a8.MaxTorque = Vector3.new(9999999, 9999999, 9999999)
  5862. a8.CFrame = cf(hrp.Position, mouse.Hit.p)
  5863. a8.P = 580000
  5864. a8.D = 10000
  5865. a8.Parent = hrp
  5866. local cI = true
  5867. coroutine.resume(coroutine.create(function()
  5868. while cI do
  5869. swait()
  5870. a8.CFrame = cf(hrp.Position, mouse.Hit.p)
  5871. end
  5872. end))
  5873. cd = ang(rd(0), rd(0), rd(0)) * cf(0, -15, 0)
  5874. cg = ang(rd(0), rd(0), rd(-30)) * cf(0, -15, 0)
  5875. ci = ang(rd(0), rd(0), rd(20)) * cf(0, -6.5, 0) * ang(rd(0), rd(180), rd(90))
  5876. for I = 1, 30 do
  5877. swait()
  5878. lerpz(RJ, "C0", RJC0 * cf(0.1, 0.3, -0.05) * ang(rd(10), rd(6), rd(8)), 0.18)
  5879. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-5), rd(-1), rd(-14)), 0.18)
  5880. lerpz(RS, "C0", RSC0 * cf(-0.35, 0.05, 0.85) * ang(rd(0), rd(-210), rd(75)), 0.18)
  5881. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18)
  5882. lerpz(LS, "C0", LSC0 * cf(-0.6, -0.37, 0.45) * ang(rd(-100), rd(20), rd(-100)), 0.2)
  5883. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18)
  5884. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.18)
  5885. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18)
  5886. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-40)), 0.18)
  5887. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18)
  5888. end
  5889. cd = ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0)
  5890. cg = ang(rd(0), rd(0), rd(-140)) * cf(0, -1, 0)
  5891. ci = ang(rd(0), rd(0), rd(0)) * cf(0, -6.5, 0) * ang(rd(0), rd(225), rd(90))
  5892. for j = 1, 12 do
  5893. swait()
  5894. ce = 0.01 + j * 0.005
  5895. ch = 0.03 + j * 0.01
  5896. lerpz(RJ, "C0", RJC0 * cf(0.1, -0.75, -0.05) * ang(rd(25), rd(6), rd(22)), 0.18 + j * 0.05)
  5897. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(8), rd(-1), rd(-14)), 0.18 + j * 0.05)
  5898. lerpz(RS, "C0", RSC0 * cf(0, 0.05, 0) * ang(rd(0), rd(-30), rd(100)), 0.18 + j * 0.05)
  5899. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18 + j * 0.05)
  5900. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(0)), 0.2 + j * 0.05)
  5901. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18 + j * 0.05)
  5902. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.18 + j * 0.05)
  5903. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18 + j * 0.05)
  5904. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.18 + j * 0.05)
  5905. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18 + j * 0.05)
  5906. end
  5907. cI = false
  5908. cd = ang(rd(0), rd(0), rd(0)) * cf(0, 5.5, 0)
  5909. cg = ang(rd(0), rd(0), rd(0)) * cf(0, 5.5, 0)
  5910. ci = ang(rd(0), rd(0), rd(0)) * cf(0, -6.5, 0) * ang(rd(0), rd(270), rd(90))
  5911. swait()
  5912. cd = ang(rd(0), rd(0), rd(0)) * cf(0, -20, 0)
  5913. cg = ang(rd(0), rd(0), rd(0)) * cf(0, -20, 0)
  5914. ci = ang(rd(0), rd(0), rd(0)) * cf(0, -6.5, 0) * ang(rd(0), rd(270), rd(90))
  5915. for j = 1, 38 do
  5916. swait()
  5917. cd = cd * cf(0, -1.75 + j / 13, 0)
  5918. cg = cg * cf(0, -1.75 + j / 13, 0)
  5919. if j > 3 and j < 29 then
  5920. local a3 = makepart("White", "nah", 0, 0.2, "SmoothPlastic", modz, bU.CFrame * cf(-5, 0, 0) * ang(0, rd(180), rd(90)))
  5921. local a4 = makemesh("FileMesh", Vector3.new(5.75, 5.75, 5.75), "rbxassetid://489415447", a3)
  5922. game.Debris:AddItem(a3, 4)
  5923. coroutine.resume(coroutine.create(function()
  5924. for I = 1, 8 do
  5925. swait()
  5926. a4.Scale = a4.Scale + Vector3.new(0.4, 0.4, 0.4)
  5927. a3.Transparency = a3.Transparency + 0.1
  5928. end
  5929. a3:Destroy()
  5930. end))
  5931. local a5 = rd2(1, 2)
  5932. if a5 == 2 then
  5933. hito(bU, 9, 45, 0.8, hrp.CFrame.lookVector * 70, Vector3.new(rd2(-50, 50), rd2(-50, 50), rd2(-50, 50)))
  5934. else
  5935. hito(bU, 9, 45, 0.8, hrp.CFrame.lookVector * 70)
  5936. end
  5937. end
  5938. ce = 0.01 + j * 0.018
  5939. ch = 0.01 + j * 0.008
  5940. lerpz(RJ, "C0", RJC0 * cf(0.1, -1.25, -0.05) * ang(rd(35), rd(6), rd(26)), 0.)
  5941. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(8), rd(-1), rd(-14)), 0.)
  5942. lerpz(RS, "C0", RSC0 * cf(0, 0.05, 0) * ang(rd(0), rd(-29), rd(125)), 0.)
  5943. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.)
  5944. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(20), rd(-40), rd(40)), 0.)
  5945. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.)
  5946. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.)
  5947. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.)
  5948. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-40)), 0.)
  5949. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.)
  5950. end
  5951. cd = ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  5952. cg = ang(rd(0), rd(0), rd(-140)) * cf(0, -10, 0)
  5953. ci = ang(rd(0), rd(0), rd(-40)) * cf(0, -6.5, 0) * ang(rd(0), rd(270), rd(90))
  5954. human.AutoRotate = true
  5955. human.PlatformStand = false
  5956. a8:Destroy()
  5957. cH:Destroy()
  5958. activu = false
  5959. end
  5960.  
  5961. giganbazooka = function()
  5962. if selected == false or activu == true then
  5963. return
  5964. end
  5965. activu = true
  5966. human.WalkSpeed = human.WalkSpeed - 11
  5967. cd = ang(rd(0), rd(0), rd(0)) * cf(0, -15, 0)
  5968. cg = ang(rd(0), rd(0), rd(-30)) * cf(0, -15, 0)
  5969. ci = ang(rd(0), rd(0), rd(20)) * cf(0, -6.5, 0) * ang(rd(0), rd(180), rd(90))
  5970. ct = ang(rd(0), rd(0), rd(0)) * cf(0, -15, 0)
  5971. cv = ang(rd(0), rd(0), rd(30)) * cf(0, -15, 0)
  5972. cx = ang(rd(0), rd(0), rd(20)) * cf(0, -6.5, 0) * ang(rd(0), rd(180), rd(-90))
  5973. for I = 1, 40 do
  5974. swait()
  5975. lerpz(RJ, "C0", RJC0 * cf(0.1, 0.3, -0.05) * ang(rd(10), rd(6), rd(8)), 0.18)
  5976. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-5), rd(-1), rd(-14)), 0.18)
  5977. lerpz(RS, "C0", RSC0 * cf(-0.35, 0.05, 0.85) * ang(rd(0), rd(-190), rd(75)), 0.18)
  5978. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18)
  5979. lerpz(LS, "C0", LSC0 * cf(0, 0.07, 0.95) * ang(rd(0), rd(170), rd(-78)), 0.18)
  5980. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18)
  5981. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.18)
  5982. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18)
  5983. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-40)), 0.18)
  5984. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18)
  5985. end
  5986. cd = ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0)
  5987. cg = ang(rd(0), rd(0), rd(-140)) * cf(0, -1, 0)
  5988. ci = ang(rd(0), rd(0), rd(0)) * cf(0, -6.5, 0) * ang(rd(0), rd(225), rd(90))
  5989. ct = ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0)
  5990. cv = ang(rd(0), rd(0), rd(140)) * cf(0, -1, 0)
  5991. cx = ang(rd(0), rd(0), rd(0)) * cf(0, -6.5, 0) * ang(rd(0), rd(135), rd(-90))
  5992. human.AutoRotate = false
  5993. for j = 1, 12 do
  5994. swait()
  5995. ce = 0.01 + j * 0.005
  5996. ch = 0.03 + j * 0.01
  5997. cu = 0.01 + j * 0.005
  5998. cw = 0.03 + j * 0.005
  5999. lerpz(RJ, "C0", RJC0 * cf(0.1, -0.75, -0.05) * ang(rd(25), rd(6), rd(22)), 0.18 + j * 0.05)
  6000. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(8), rd(-1), rd(-14)), 0.18 + j * 0.05)
  6001. lerpz(RS, "C0", RSC0 * cf(0, 0.05, 0) * ang(rd(0), rd(-30), rd(100)), 0.18 + j * 0.05)
  6002. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18 + j * 0.05)
  6003. lerpz(LS, "C0", LSC0 * cf(0, 0.07, 0) * ang(rd(0), rd(-10), rd(-104)), 0.018 + j * 0.05)
  6004. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18 + j * 0.05)
  6005. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.18 + j * 0.05)
  6006. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18 + j * 0.05)
  6007. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.18 + j * 0.05)
  6008. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.18 + j * 0.05)
  6009. end
  6010. cd = ang(rd(0), rd(0), rd(0)) * cf(2, 5, 0)
  6011. cg = ang(rd(0), rd(0), rd(0)) * cf(2, 5, 0)
  6012. ci = ang(rd(0), rd(0), rd(0)) * cf(0, -6.5, 0) * ang(rd(0), rd(270), rd(90))
  6013. ct = ang(rd(0), rd(0), rd(0)) * cf(-2, 5, 0)
  6014. cv = ang(rd(0), rd(0), rd(0)) * cf(-2, 5, 0)
  6015. cx = ang(rd(0), rd(0), rd(0)) * cf(0, -6.5, 0) * ang(rd(0), rd(-270), rd(-90))
  6016. swait()
  6017. cd = ang(rd(0), rd(0), rd(0)) * cf(0, -50, 0)
  6018. cg = ang(rd(0), rd(0), rd(0)) * cf(0, -50, 0)
  6019. ci = ang(rd(0), rd(0), rd(0)) * cf(0, -6.5, 0) * ang(rd(0), rd(270), rd(90))
  6020. ct = ang(rd(0), rd(0), rd(0)) * cf(0, -55, 0)
  6021. cv = ang(rd(0), rd(0), rd(0)) * cf(0, -55, 0)
  6022. cx = ang(rd(0), rd(0), rd(1)) * cf(0, -6.5, 0) * ang(rd(0), rd(90), rd(-90))
  6023. for j = 1, 48 do
  6024. swait()
  6025. cd = cd * cf(0, -1.75 + j / 11, 0)
  6026. cg = cg * cf(0, -1.75 + j / 11, 0)
  6027. ct = ct * cf(0, -1.75 + j / 11, 0)
  6028. cv = cv * cf(0, -1.75 + j / 11, 0)
  6029. if j > 4 and j < 29 then
  6030. local a3 = makepart("White", "nah", 0, 0.2, "SmoothPlastic", modz, bU.CFrame * cf(-5, 0, 0) * ang(0, rd(180), rd(90)))
  6031. local a4 = makemesh("FileMesh", Vector3.new(6.75, 6.75, 6.75), "rbxassetid://489415447", a3)
  6032. local cJ = makepart("White", "nah", 0, 0.2, "SmoothPlastic", modz, bZ.CFrame * cf(-5, 0, 0) * ang(0, rd(0), rd(90)))
  6033. local cK = makemesh("FileMesh", Vector3.new(6.75, 6.75, 6.75), "rbxassetid://489415447", cJ)
  6034. game.Debris:AddItem(a3, 4)
  6035. coroutine.resume(coroutine.create(function()
  6036. for I = 1, 8 do
  6037. swait()
  6038. a4.Scale = a4.Scale + Vector3.new(0.4, 0.4, 0.4)
  6039. a3.Transparency = a3.Transparency + 0.1
  6040. cK.Scale = cK.Scale + Vector3.new(0.4, 0.4, 0.4)
  6041. cJ.Transparency = cJ.Transparency + 0.1
  6042. end
  6043. a3:Destroy()
  6044. cJ:Destroy()
  6045. end))
  6046. local a5 = rd2(1, 2)
  6047. if a5 == 2 then
  6048. hito(b, 9, 85, 0.8, hrp.CFrame.lookVector * 120, Vector3.new(rd2(-50, 50), rd2(-50, 50), rd2(-50, 50)))
  6049. hito(b, 9, 85, 0.8, hrp.CFrame.lookVector * 120, Vector3.new(rd2(-50, 50), rd2(-50, 50), rd2(-50, 50)))
  6050. else
  6051. hito(b, 9, 85, 0.8, hrp.CFrame.lookVector * 120)
  6052. hito(b, 9, 85, 0.8, hrp.CFrame.lookVector * 120)
  6053. end
  6054. end
  6055. ce = 0.01 + j * 0.018
  6056. ch = 0.01 + j * 0.008
  6057. cu = 0.01 + j * 0.018
  6058. cw = 0.01 + j * 0.008
  6059. lerpz(RJ, "C0", RJC0 * cf(0.1, -1.2, -0.05) * ang(rd(3), rd(6), rd(26)), 0.6)
  6060. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(-1), rd(-14)), 0.6)
  6061. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-33), rd(126)), 0.6)
  6062. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  6063. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-28), rd(-125)), 0.6)
  6064. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  6065. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1), rd(-10), rd(-5)), 0.6)
  6066. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  6067. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1), rd(10), rd(-40)), 0.6)
  6068. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  6069. end
  6070. human.WalkSpeed = human.WalkSpeed + 11
  6071. cd = ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  6072. cg = ang(rd(0), rd(0), rd(-140)) * cf(0, -10, 0)
  6073. ci = ang(rd(0), rd(0), rd(-40)) * cf(0, -6.5, 0) * ang(rd(0), rd(270), rd(90))
  6074. ct = ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  6075. cv = ang(rd(0), rd(0), rd(140)) * cf(0, -10, 0)
  6076. cx = ang(rd(0), rd(0), rd(50)) * cf(0, -6.5, 0) * ang(rd(0), rd(90), rd(-90))
  6077. human.AutoRotate = true
  6078. activu = false
  6079. end
  6080.  
  6081. gigangatl = function()
  6082. if selected == false or activu == true or g3lim < 4 then
  6083. return
  6084. end
  6085. activu = true
  6086. human.AutoRotate = false
  6087. human.PlatformStand = true
  6088. local cH = Instance.new("BodyPosition")
  6089. cH.MaxForce = Vector3.new(99999999, 99999999, 99999999)
  6090. cH.P = 3000
  6091. cH.Position = hrp.Position
  6092. cH.Parent = hrp
  6093. local a8 = Instance.new("BodyGyro")
  6094. a8.MaxTorque = Vector3.new(9999999, 9999999, 9999999)
  6095. a8.CFrame = cf(hrp.Position, mouse.Hit.p)
  6096. a8.P = 580000
  6097. a8.D = 10000
  6098. a8.Parent = hrp
  6099. local cI = true
  6100. coroutine.resume(coroutine.create(function()
  6101. while cI do
  6102. swait()
  6103. a8.CFrame = cf(hrp.Position, mouse.Hit.p)
  6104. end
  6105. end))
  6106. local ae = tool.Deactivated:connect(function()
  6107. cI = false
  6108. end)
  6109. local cL = {}
  6110. for I,cM in pairs(chr:GetChildren()) do
  6111. if cM == rarm or cM == larm then
  6112. local cN = makemesh("FileMesh", Vector3.new(0, 0, 0), "", cM)
  6113. table.insert(cL, cN)
  6114. for I,cO in pairs(cM:GetChildren()) do
  6115. do
  6116. if cO:IsA("Part") and cO.Transparency ~= 1 then
  6117. do
  6118. local cN = makemesh("FileMesh", Vector3.new(0, 0, 0), "", cO)
  6119. table.insert(cL, cN)
  6120. -- DECOMPILER ERROR at PC129: LeaveBlock: unexpected jumping out IF_THEN_STMT
  6121.  
  6122. -- DECOMPILER ERROR at PC129: LeaveBlock: unexpected jumping out IF_STMT
  6123.  
  6124. end
  6125. end
  6126. end
  6127. end
  6128. end
  6129. end
  6130. local cP = {}
  6131. local cQ = {}
  6132. local cR = {}
  6133. for j = 1, 10 do
  6134. local cS = nil
  6135. if j % 2 == 0 then
  6136. cS = makepart(rarm.BrickColor.Name, "rg", 0, 1, "SmoothPlastic", modz, hrp.CFrame * cf(0, 500, 0))
  6137. cS.Color = bR.Color
  6138. cS.Reflectance = bR.Reflectance
  6139. makemesh("Sphere", (Vector3.new(65, 65, 75)), nil, cS)
  6140. else
  6141. if j % 2 == 1 then
  6142. cS = makepart(larm.BrickColor.Name, "rg", 0, 1, "SmoothPlastic", modz, hrp.CFrame * cf(0, 500, 0))
  6143. cS.Color = bW.Color
  6144. cS.Reflectance = bW.Reflectance
  6145. makemesh("Sphere", (Vector3.new(65, 65, 75)), nil, cS)
  6146. end
  6147. end
  6148. local ad = Instance.new("Sound")
  6149. ad.Volume = 1
  6150. ad.Pitch = math.random(4, 6) / 10
  6151. ad.SoundId = "rbxassetid://144508058"
  6152. ad.Parent = cS
  6153. table.insert(cP, cS)
  6154. end
  6155. for j = 1, 10 do
  6156. local cS = nil
  6157. if j % 2 == 0 then
  6158. cS = makepart(rarm.BrickColor.Name, "rg2", 0, 1, "SmoothPlastic", modz, hrp.CFrame * cf(0, 500, 0))
  6159. cS.Color = bU.Color
  6160. cS.Reflectance = bU.Reflectance
  6161. makemesh("FileMesh", Vector3.new(0.19, 0.19, 0.19), "rbxassetid://539775895", cS)
  6162. else
  6163. if j % 2 == 1 then
  6164. cS = makepart(larm.BrickColor.Name, "rg2", 0, 1, "SmoothPlastic", modz, hrp.CFrame * cf(0, 500, 0))
  6165. cS.Color = bZ.Color
  6166. cS.Reflectance = bZ.Reflectance
  6167. makemesh("FileMesh", Vector3.new(0.19, 0.19, 0.19), "rbxassetid://539776108", cS)
  6168. end
  6169. end
  6170. table.insert(cQ, cS)
  6171. end
  6172. for j = 1, 10 do
  6173. local cS = nil
  6174. if j % 2 == 0 then
  6175. cS = makepart(rarm.BrickColor.Name, "rg3", 0, 1, "SmoothPlastic", modz, hrp.CFrame * cf(0, 500, 0))
  6176. makemesh("Sphere", (Vector3.new(15, 15, 50)), nil, cS)
  6177. else
  6178. if j % 2 == 1 then
  6179. cS = makepart(larm.BrickColor.Name, "rg3", 0, 1, "SmoothPlastic", modz, hrp.CFrame * cf(0, 500, 0))
  6180. makemesh("Sphere", (Vector3.new(15, 15, 50)), nil, cS)
  6181. end
  6182. end
  6183. table.insert(cR, cS)
  6184. end
  6185. local ag = 0
  6186. local af = 0
  6187. local cT = 14
  6188. resetlerp()
  6189. coroutine.resume(coroutine.create(function()
  6190. local cU = 0
  6191. while cI do
  6192. swait()
  6193. cU = cU + 1
  6194. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65 * math.cos((cU) * 2 / cT))), 0.7)
  6195. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-60 * math.cos((cU) * 2 / cT))), 0.7)
  6196. end
  6197. end))
  6198. repeat
  6199. ag = ag + 1
  6200. if af == 0 then
  6201. af = 1
  6202. else
  6203. af = af % 10 + 1
  6204. end
  6205. if ag > 0 and ag < 8 and cP[af].Transparency ~= 0.75 then
  6206. cP[af].Transparency = 0.75
  6207. cQ[af].Transparency = 0.75
  6208. cR[af].Transparency = 0.75
  6209. cT = 11
  6210. else
  6211. if ag > 8 and ag < 16 and cP[af].Transparency ~= 0.5 then
  6212. cP[af].Transparency = 0.5
  6213. cQ[af].Transparency = 0.5
  6214. cR[af].Transparency = 0.5
  6215. cT = 8
  6216. else
  6217. if ag > 16 and ag < 28 and cP[af].Transparency ~= 0.25 then
  6218. cP[af].Transparency = 0.25
  6219. cQ[af].Transparency = 0.25
  6220. cR[af].Transparency = 0.25
  6221. cT = 5
  6222. else
  6223. if ag > 28 and ag < 56 and cP[af].Transparency ~= 0 then
  6224. cP[af].Transparency = 0
  6225. cQ[af].Transparency = 0
  6226. cR[af].Transparency = 0
  6227. cT = 3
  6228. end
  6229. end
  6230. end
  6231. end
  6232. cP[af].CFrame = hrp.CFrame * cf(rd2(-220, 220) / 10, rd2(-90, 120) / 10, rd2(-30, 90) / 10) * ang(0, 0, rd(rd2(-20, 20) / 10))
  6233. if (af) % 2 == 0 then
  6234. cQ[af].CFrame = cP[af].CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -6.5, 0) * ang(rd(0), rd(270), rd(90))
  6235. else
  6236. if (af) % 2 == 1 then
  6237. cQ[af].CFrame = cP[af].CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -6.5, 0) * ang(rd(0), rd(90), rd(-90))
  6238. end
  6239. end
  6240. cR[af]:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(1, 15, 50)
  6241. cR[af].CFrame = cP[af].CFrame * cf(0, 0, 8)
  6242. coroutine.resume(coroutine.create(function()
  6243. local cV = af
  6244. local cW = cP[af]
  6245. local cX = cQ[af]
  6246. local cY = cR[af]
  6247. local cZ = 10
  6248. cW:FindFirstChildOfClass("Sound").Pitch = math.random(7, 8) / 10
  6249. cW:FindFirstChildOfClass("Sound"):Play()
  6250. for j = 1, 30 do
  6251. swait()
  6252. if j < 20 then
  6253. local a5 = rd2(1, 3)
  6254. if a5 == 2 then
  6255. hito(cW, 10, 18, 0.25, hrp.CFrame.lookVector * 80, Vector3.new(rd2(-50, 50), rd2(-50, 50), rd2(-50, 50)))
  6256. else
  6257. hito(cW, 10, 18, 0.25, hrp.CFrame.lookVector * 80)
  6258. end
  6259. end
  6260. cW.CFrame = cW.CFrame * cf(0, 0, -cZ)
  6261. if cV % 2 == 0 then
  6262. cX.CFrame = cW.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -6.5, 0) * ang(rd(0), rd(270), rd(90))
  6263. else
  6264. if cV % 2 == 1 then
  6265. cX.CFrame = cW.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -6.5, 0) * ang(rd(0), rd(90), rd(-90))
  6266. end
  6267. end
  6268. cY.CFrame = cW.CFrame * cf(0, 0, 50 - cZ * 2.5)
  6269. cY:FindFirstChildOfClass("SpecialMesh").Scale = cY:FindFirstChildOfClass("SpecialMesh").Scale + Vector3.new(0, 0, cZ * 4.5)
  6270. cZ = cZ - 0.45
  6271. end
  6272. end))
  6273. swait(cT)
  6274. until ag > 10
  6275. cI = false
  6276. ae:Disconnect()
  6277. cH:Destroy()
  6278. a8:Destroy()
  6279. for I,c_ in pairs(cL) do
  6280. c_:Destroy()
  6281. end
  6282. for I,d0 in pairs(cP) do
  6283. coroutine.resume(coroutine.create(function()
  6284. for I = 1, 10 do
  6285. swait()
  6286. d0.Transparency = d0.Transparency + 0.1
  6287. end
  6288. d0:Destroy()
  6289. end))
  6290. end
  6291. for I,d0 in pairs(cQ) do
  6292. coroutine.resume(coroutine.create(function()
  6293. for I = 1, 10 do
  6294. swait()
  6295. d0.Transparency = d0.Transparency + 0.1
  6296. end
  6297. d0:Destroy()
  6298. end))
  6299. end
  6300. for I,d0 in pairs(cR) do
  6301. coroutine.resume(coroutine.create(function()
  6302. for I = 1, 10 do
  6303. swait()
  6304. d0.Transparency = d0.Transparency + 0.1
  6305. end
  6306. d0:Destroy()
  6307. end))
  6308. end
  6309. human.AutoRotate = true
  6310. human.PlatformStand = false
  6311. activu = false
  6312. end
  6313.  
  6314. gear2change = function()
  6315. if selected == false or activu == true then
  6316. return
  6317. end
  6318. if (hrp.Velocity * Vector3.new(1, 1, 1)).magnitude < 4 and dagear == 1 and g2lim > 5 then
  6319. activu = true
  6320. g.Enabled = false
  6321. human.AutoRotate = false
  6322. hrp.Anchored = true
  6323. human.WalkSpeed = 0
  6324. local d1 = Instance.new("Sound")
  6325. d1.EmitterSize = 10
  6326. d1.Volume = 4
  6327. d1.SoundId = "rbxassetid://255289910"
  6328. d1.Parent = hrp
  6329. d1:Play()
  6330. game.Debris:AddItem(d1, 5)
  6331. local d2 = makepart(rleg.BrickColor.Name, "rg1", 0, 0, "SmoothPlastic", rleg, rleg.CFrame)
  6332. d2.Anchored = false
  6333. local d3 = makemesh("Sphere", (Vector3.new(1, 1, 1)), nil, d2)
  6334. local d4 = makeweld(d2, d2, rleg, (cf(0, -0.8, 0)), nil)
  6335. local d5 = makepart(lleg.BrickColor.Name, "lg1", 0, 0, "SmoothPlastic", lleg, lleg.CFrame)
  6336. d5.Anchored = false
  6337. local d6 = makemesh("Sphere", (Vector3.new(1, 1, 1)), nil, d5)
  6338. local d7 = makeweld(d5, d5, lleg, (cf(0, -0.8, 0)), nil)
  6339. local d8 = makepart(rleg.BrickColor.Name, "rg2", 0, 0, "SmoothPlastic", rleg, rleg.CFrame)
  6340. d8.Anchored = false
  6341. local d9 = makemesh("Sphere", (Vector3.new(1, 1, 1)), nil, d8)
  6342. local da = makeweld(d8, d8, rleg, (cf(0, -0.6, 0)), nil)
  6343. local db = makepart(lleg.BrickColor.Name, "lg2", 0, 0, "SmoothPlastic", lleg, lleg.CFrame)
  6344. db.Anchored = false
  6345. local dc = makemesh("Sphere", (Vector3.new(1, 1, 1)), nil, db)
  6346. local dd = makeweld(db, db, lleg, (cf(0, -0.6, 0)), nil)
  6347. animo(false)
  6348. cam.CameraType = "Scriptable"
  6349. cam.CoordinateFrame = hrp.CFrame * ang(rd(10), rd(-140), rd(0)) * cf(0, 0, 7)
  6350. for I = 1, 35 do
  6351. do
  6352. swait()
  6353. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(-0.06), rd(0.08), rd(0)) * cf(0, 0, -0.003)
  6354. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, -0.8) * ang(rd(75), rd(0), rd(15)), 0.15)
  6355. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(-12)), 0.15)
  6356. lerpz(RS, "C0", RSC0 * cf(0.5, -0.25, 0.4) * ang(rd(-80), rd(15), rd(85)), 0.15)
  6357. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(15)), 0.15)
  6358. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(20), rd(40), rd(-65)), 0.15)
  6359. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.15)
  6360. lerpz(RH, "C0", RHC0 * cf(-0.25, -0.2, 0) * ang(rd(0), rd(-70), rd(0)), 0.15)
  6361. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(-70), rd(35), rd(0)), 0.15)
  6362. lerpz(LH, "C0", LHC0 * cf(-0.4, 0.4, 0) * ang(rd(0), rd(70), rd(0)), 0.15)
  6363. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(-80), rd(-10), rd(0)), 0.15)
  6364. end
  6365. end
  6366. cam.CoordinateFrame = lleg.CFrame * ang(rd(5), rd(-165), rd(0)) * cf(0, 0, 5)
  6367. for I = 1, 25 do
  6368. swait()
  6369. d4.C0 = d4.C0:lerp(cf(0, 0.2, 0), 0.3)
  6370. d7.C0 = d7.C0:lerp(cf(0, 0.2, 0), 0.3)
  6371. d3.Scale = d3.Scale:lerp(Vector3.new(7.5, 3, 7.5), 0.45)
  6372. d6.Scale = d6.Scale:lerp(Vector3.new(7.5, 3, 7.5), 0.45)
  6373. da.C0 = da.C0:lerp(cf(0, 0.4, 0), 0.3)
  6374. dd.C0 = dd.C0:lerp(cf(0, 0.4, 0), 0.3)
  6375. d9.Scale = d9.Scale:lerp(Vector3.new(7.5, 3, 7.5), 0.45)
  6376. dc.Scale = dc.Scale:lerp(Vector3.new(7.5, 3, 7.5), 0.45)
  6377. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, -1.1) * ang(rd(75), rd(0), rd(15)), 0.3)
  6378. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(18), rd(0), rd(-12)), 0.3)
  6379. lerpz(RS, "C0", RSC0 * cf(0.2, -0.25, 0.4) * ang(rd(-80), rd(15), rd(85)), 0.3)
  6380. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(15)), 0.3)
  6381. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(20), rd(50), rd(-65)), 0.3)
  6382. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6383. lerpz(RH, "C0", RHC0 * cf(-0.25, -0.2, 0) * ang(rd(0), rd(-70), rd(0)), 0.6)
  6384. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(-70), rd(35), rd(0)), 0.6)
  6385. lerpz(LH, "C0", LHC0 * cf(-0.4, 0.4, 0) * ang(rd(0), rd(70), rd(0)), 0.6)
  6386. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(-80), rd(-10), rd(0)), 0.6)
  6387. end
  6388. d1.TimePosition = 1.4
  6389. for I = 1, 3 do
  6390. swait()
  6391. d4.C0 = d4.C0:lerp(cf(0, -0.4, 0), 0.3)
  6392. d7.C0 = d7.C0:lerp(cf(0, -0.4, 0), 0.3)
  6393. d3.Scale = d3.Scale:lerp(Vector3.new(7, 2, 7), 0.45)
  6394. d6.Scale = d6.Scale:lerp(Vector3.new(7, 2, 7), 0.45)
  6395. da.C0 = da.C0:lerp(cf(0, -0.2, 0), 0.3)
  6396. dd.C0 = dd.C0:lerp(cf(0, -0.2, 0), 0.3)
  6397. d9.Scale = d9.Scale:lerp(Vector3.new(7, 2, 7), 0.45)
  6398. dc.Scale = dc.Scale:lerp(Vector3.new(7, 2, 7), 0.45)
  6399. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, -0.8) * ang(rd(75), rd(0), rd(15)), 0.3)
  6400. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(-12)), 0.3)
  6401. lerpz(RS, "C0", RSC0 * cf(0.5, -0.25, 0.4) * ang(rd(-80), rd(15), rd(85)), 0.3)
  6402. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(15)), 0.3)
  6403. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(20), rd(40), rd(-65)), 0.3)
  6404. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6405. lerpz(RH, "C0", RHC0 * cf(-0.25, -0.2, 0) * ang(rd(0), rd(-70), rd(0)), 0.6)
  6406. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(-70), rd(35), rd(0)), 0.6)
  6407. lerpz(LH, "C0", LHC0 * cf(-0.4, 0.4, 0) * ang(rd(0), rd(70), rd(0)), 0.6)
  6408. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(-80), rd(-10), rd(0)), 0.6)
  6409. end
  6410. for I = 1, 10 do
  6411. swait()
  6412. d4.C0 = d4.C0:lerp(cf(0, -0.4, 0), 0.3)
  6413. d7.C0 = d7.C0:lerp(cf(0, -0.4, 0), 0.3)
  6414. d3.Scale = d3.Scale:lerp(Vector3.new(4, 2, 4), 0.45)
  6415. d6.Scale = d6.Scale:lerp(Vector3.new(4, 2, 4), 0.45)
  6416. da.C0 = da.C0:lerp(cf(0, -0.2, 0), 0.3)
  6417. dd.C0 = dd.C0:lerp(cf(0, -0.2, 0), 0.3)
  6418. d9.Scale = d9.Scale:lerp(Vector3.new(4, 2, 4), 0.45)
  6419. dc.Scale = dc.Scale:lerp(Vector3.new(4, 2, 4), 0.45)
  6420. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, -0.8) * ang(rd(75), rd(0), rd(15)), 0.3)
  6421. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(-12)), 0.3)
  6422. lerpz(RS, "C0", RSC0 * cf(0.5, -0.25, 0.4) * ang(rd(-80), rd(15), rd(85)), 0.3)
  6423. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(15)), 0.3)
  6424. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(20), rd(40), rd(-65)), 0.3)
  6425. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6426. lerpz(RH, "C0", RHC0 * cf(-0.25, -0.2, 0) * ang(rd(0), rd(-70), rd(0)), 0.6)
  6427. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(-70), rd(35), rd(0)), 0.6)
  6428. lerpz(LH, "C0", LHC0 * cf(-0.4, 0.4, 0) * ang(rd(0), rd(70), rd(0)), 0.6)
  6429. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(-80), rd(-10), rd(0)), 0.6)
  6430. end
  6431. cam.CoordinateFrame = hrp.CFrame * ang(rd(5), rd(-180), rd(0)) * cf(0, 0, 6)
  6432. swait(8)
  6433. d2:Destroy()
  6434. d5:Destroy()
  6435. d8:Destroy()
  6436. db:Destroy()
  6437. for j = 1, #H do
  6438. coroutine.resume(coroutine.create(function()
  6439. local de = H[j]
  6440. for I = 1, 16 do
  6441. swait()
  6442. de.Transparency = de.Transparency - 0.009375
  6443. de.pe.Enabled = true
  6444. if de:FindFirstChild("ss") then
  6445. de:FindFirstChild("ss"):Play()
  6446. end
  6447. end
  6448. swait(120)
  6449. end))
  6450. end
  6451. d1.TimePosition = 4.1
  6452. head:FindFirstChildOfClass("Decal").Texture = "rbxassetid://871751988"
  6453. swait(8)
  6454. for j = 1, 35 do
  6455. swait()
  6456. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, -0.8) * ang(rd(75), rd(0), rd(15)), 0.3)
  6457. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-50), rd(10), rd(-10)), 0.05 + j * 0.95 / 35)
  6458. lerpz(RS, "C0", RSC0 * cf(0.5, -0.25, 0.4) * ang(rd(-80), rd(15), rd(85)), 0.3)
  6459. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(15)), 0.3)
  6460. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(20), rd(40), rd(-65)), 0.3)
  6461. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6462. lerpz(RH, "C0", RHC0 * cf(-0.25, -0.2, 0) * ang(rd(0), rd(-70), rd(0)), 0.6)
  6463. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(-70), rd(35), rd(0)), 0.6)
  6464. lerpz(LH, "C0", LHC0 * cf(-0.4, 0.4, 0) * ang(rd(0), rd(70), rd(0)), 0.6)
  6465. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(-80), rd(-10), rd(0)), 0.6)
  6466. end
  6467. cam.CameraType = "Custom"
  6468. animo(true)
  6469. human.WalkSpeed = 28
  6470. human.JumpPower = 60
  6471. hrp.Anchored = false
  6472. human.AutoRotate = true
  6473. head:FindFirstChildOfClass("Decal").Texture = d
  6474. for I = 1, 6 do
  6475. swait()
  6476. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  6477. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  6478. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  6479. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  6480. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  6481. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  6482. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  6483. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  6484. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  6485. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  6486. end
  6487. resetlerp()
  6488. dagear = 2
  6489. g.Enabled = true
  6490. activu = false
  6491. else
  6492. do
  6493. if dagear == 2 then
  6494. activu = true
  6495. for j = 1, #H do
  6496. coroutine.resume(coroutine.create(function()
  6497. local de = H[j]
  6498. local df = nil
  6499. if de:FindFirstChild("ss") then
  6500. df = de:FindFirstChild("ss")
  6501. end
  6502. for I = 1, 16 do
  6503. swait()
  6504. de.Transparency = de.Transparency + 0.009375
  6505. de.pe.Rate = de.pe.Rate - 1
  6506. if de:FindFirstChild("ss") then
  6507. df.Volume = df.Volume - 0.03125
  6508. end
  6509. end
  6510. de.pe.Rate = 20
  6511. de.pe.Enabled = false
  6512. if de:FindFirstChild("ss") then
  6513. df:Stop()
  6514. df.Volume = 0.5
  6515. end
  6516. end))
  6517. end
  6518. human.WalkSpeed = 16
  6519. human.JumpPower = 50
  6520. dagear = 1
  6521. activu = false
  6522. end
  6523. end
  6524. end
  6525. end
  6526.  
  6527. gear3change = function()
  6528. if selected == false or activu == true then
  6529. return
  6530. end
  6531. if (hrp.Velocity * Vector3.new(1, 1, 1)).magnitude < 4 and dagear == 1 and g3lim > 5 then
  6532. activu = true
  6533. g.Enabled = false
  6534. human.AutoRotate = false
  6535. hrp.Anchored = true
  6536. human.WalkSpeed = 0
  6537. animo(false)
  6538. bQ = makepart("White", "g3p1", 0, 1, "Neon", rarm, hrp.CFrame * cf(0, 500, 0))
  6539. bR = makepart(rarm.BrickColor.Name, "g3p2", 0, 1, "SmoothPlastic", rarm, hrp.CFrame * cf(0, 500, 0))
  6540. b_ = makemesh("Sphere", (Vector3.new(1, 1, 1)), nil, bR)
  6541. bS = makepart(rarm.BrickColor.Name, "g3p3", 0, 1, "SmoothPlastic", rarm, hrp.CFrame * cf(0, 500, 0))
  6542. c0 = makemesh("Sphere", (Vector3.new(1, 1, 1)), nil, bS)
  6543. bT = makepart(rarm.BrickColor.Name, "g3p4", 0, 1, "SmoothPlastic", rarm, hrp.CFrame * cf(0, 500, 0))
  6544. c1 = makemesh("Sphere", (Vector3.new(1, 1, 1)), nil, bT)
  6545. bU = makepart(rarm.BrickColor.Name, "g3p5", 0, 1, "SmoothPlastic", rarm, hrp.CFrame * cf(0, 500, 0))
  6546. c2 = makemesh("FileMesh", Vector3.new(0.005, 0.005, 0.005), "rbxassetid://539775895", bU)
  6547. cam.CameraType = "Scriptable"
  6548. cam.CoordinateFrame = hrp.CFrame * ang(rd(10), rd(-190), rd(0)) * cf(0, 0, 5)
  6549. for I = 1, 26 do
  6550. swait()
  6551. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(15)), 0.3)
  6552. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-1.5), rd(-14)), 0.3)
  6553. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(30), rd(60), rd(80)), 0.3)
  6554. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6555. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-5), rd(8), rd(10)), 0.3)
  6556. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6557. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-5), rd(0)), 0.3)
  6558. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6559. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(5), rd(0)), 0.3)
  6560. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6561. end
  6562. head:FindFirstChildOfClass("Decal").Texture = "rbxassetid://250184082"
  6563. cam.CoordinateFrame = hrp.CFrame * ang(rd(40), rd(-180), rd(0)) * cf(0, 0, 7)
  6564. for j = 1, 37 do
  6565. swait()
  6566. local dg = rd2(-80, 80) / (38 - j)
  6567. lerpz(RJ, "C0", RJC0 * cf(-0.1, 0.35, -0.05) * ang(rd(-18), rd(-6), rd(15)), 0.1)
  6568. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-30 + dg), rd(-1 + dg), rd(-14 + dg)), 0.03 + j * 0.032)
  6569. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(32), rd(50), rd(83)), 0.1)
  6570. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6571. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-7), rd(9), rd(12)), 0.1)
  6572. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6573. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-5), rd(-15)), 0.1)
  6574. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6575. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(5), rd(20)), 0.1)
  6576. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6577. end
  6578. head:FindFirstChildOfClass("Decal").Texture = "rbxassetid://874809406"
  6579. cam.CoordinateFrame = hrp.CFrame * ang(rd(-50), rd(-170), rd(0)) * cf(0, 2, 4)
  6580. for I = 1, 15 do
  6581. swait()
  6582. lerpz(RJ, "C0", RJC0 * cf(0.1, -0.35, -0.05) * ang(rd(18), rd(6), rd(15)), 0.6)
  6583. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(-6), rd(-14)), 0.65)
  6584. lerpz(RS, "C0", RSC0 * cf(0, 0.1, 0) * ang(rd(32), rd(60), rd(63)), 0.8)
  6585. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6586. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(20)), 0.6)
  6587. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6588. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-5), rd(-5), rd(19)), 0.6)
  6589. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6590. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(5), rd(-12)), 0.6)
  6591. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6592. end
  6593. bQ.Transparency = 1
  6594. bR.Transparency = 0
  6595. bS.Transparency = 0
  6596. bT.Transparency = 0
  6597. bU.Transparency = 0
  6598. bQ.CFrame = rarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -0.025, 0)
  6599. bR.CFrame = bQ.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -0.025, 0)
  6600. c7 = (bQ.Position - rarm.Position).magnitude
  6601. c8 = (bR.Position - bQ.Position).magnitude
  6602. bS.CFrame = cf(rarm.CFrame.p, bQ.CFrame.p) * cf(0, 0, -c7 / 2)
  6603. bT.CFrame = cf(bQ.CFrame.p, bR.CFrame.p) * cf(0, 0, -c8 / 2)
  6604. bU.CFrame = bR.CFrame * cf(0, -0.025, 0) * ang(rd(0), rd(180), rd(90))
  6605. cam.CoordinateFrame = hrp.CFrame * ang(rd(10), rd(-180), rd(0)) * cf(0, 0, 6)
  6606. for I = 1, 50 do
  6607. swait()
  6608. c7 = (bQ.Position - rarm.Position).magnitude
  6609. c8 = (bR.Position - bQ.Position).magnitude
  6610. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(-6), rd(-14)), 0.1)
  6611. lerpz(RS, "C0", RSC0 * cf(0, 0.1, 0) * ang(rd(0), rd(-50), rd(110)), 0.15)
  6612. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05)
  6613. bQ.CFrame = bQ.CFrame:lerp(rarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0), 0.1)
  6614. bR.CFrame = bR.CFrame:lerp(bQ.CFrame * ang(rd(0), rd(0), rd(-140)) * cf(0, -10, 0), 0.07)
  6615. bS.CFrame = cf(rarm.CFrame.p, bQ.CFrame.p) * cf(0, 0, -(c7 + 1) / 2)
  6616. bT.CFrame = cf(bQ.CFrame.p, bR.CFrame.p) * cf(0, 0, -(c8 - 1) / 2)
  6617. bU.CFrame = bU.CFrame:lerp(bR.CFrame * cf(0, -6.5, 0) * ang(rd(0), rd(180), rd(90)), 0.3)
  6618. b_.Scale = b_.Scale:lerp(Vector3.new(60, 70, 60), 0.13)
  6619. c0.Scale = c0.Scale:lerp(Vector3.new(30, 30, c7 * 5 * 1.2), 0.13)
  6620. c1.Scale = c1.Scale:lerp(Vector3.new(35, 35, c8 * 5 * 1.2), 0.13)
  6621. c2.Scale = c2.Scale:lerp(Vector3.new(0.16, 0.16, 0.16), 0.13)
  6622. cam.CoordinateFrame = cam.CoordinateFrame * cf(0, 0, 0.094)
  6623. end
  6624. cd = ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  6625. cg = ang(rd(0), rd(0), rd(-140)) * cf(0, -10, 0)
  6626. ci = ang(rd(0), rd(0), rd(-40)) * cf(0, -6.5, 0) * ang(rd(0), rd(270), rd(90))
  6627. ck = Vector3.new(60, 70, 60)
  6628. cm = 3.5
  6629. co = 5
  6630. cj = 0.3--speed of hand
  6631. cq = Vector3.new(0.16, 0.16, 0.16)
  6632. cb = true
  6633. coroutine.resume(coroutine.create(function()
  6634. while cb == true do
  6635. swait2()
  6636. bQ.CFrame = bQ.CFrame:lerp(rarm.CFrame * cd, ce)
  6637. bR.CFrame = bR.CFrame:lerp(bQ.CFrame * cg, ch)
  6638. c7 = (bQ.Position - rarm.Position).magnitude
  6639. c8 = (bR.Position - bQ.Position).magnitude
  6640. bS.CFrame = cf(rarm.CFrame.p, bQ.CFrame.p) * cf(0, 0, -(c7 + 1) / 2)
  6641. bT.CFrame = cf(bQ.CFrame.p, bR.CFrame.p) * cf(0, 0, -(c8 - 1) / 2)
  6642. bU.CFrame = bU.CFrame:lerp(bR.CFrame * ci, cj)
  6643. b_.Scale = b_.Scale:lerp(ck, cl)
  6644. c0.Scale = c0.Scale:lerp(Vector3.new(cm * 5, cm * 5, (bQ.Position - rarm.Position).magnitude * 5 * 1.2), cn)
  6645. c1.Scale = c1.Scale:lerp(Vector3.new(co * 5, co * 5, (bR.Position - bQ.Position).magnitude * 5 * 1.2), cp)
  6646. c2.Scale = c2.Scale:lerp(cq, cr)
  6647. end
  6648. end))
  6649. print("bless the meme")
  6650. head:FindFirstChildOfClass("Decal").Texture = "rbxassetid://871751988"
  6651. cam.CoordinateFrame = hrp.CFrame * ang(rd(10), rd(-155), rd(0)) * cf(0, 0, 12)
  6652. for j = 1, 80 do
  6653. swait()
  6654. lerpz(RJ, "C0", RJC0 * cf(0.1, -0.35, -0.05) * ang(rd(18), rd(6), rd(15)), 0.03 + j * 0.011875)
  6655. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-1), rd(-14)), 0.03 + j * 0.011875)
  6656. lerpz(RS, "C0", RSC0 * cf(0, 0.05, 1) * ang(rd(0), rd(-170), rd(75)), 0.03 + j * 0.011875)
  6657. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.03 + j * 0.011875)
  6658. lerpz(LS, "C0", LSC0 * cf(0, 0.07, -0.45) * ang(rd(20), rd(-65), rd(-60)), 0.03 + j * 0.011875)
  6659. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.03 + j * 0.011875)
  6660. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.03 + j * 0.011875)
  6661. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.03 + j * 0.011875)
  6662. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.03 + j * 0.011875)
  6663. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.03 + j * 0.011875)
  6664. cam.CoordinateFrame = cam.CoordinateFrame * cf(0, 0, 0.04)
  6665. end
  6666. head:FindFirstChildOfClass("Decal").Texture = d
  6667. cam.CameraType = "Custom"
  6668. dagear = 3
  6669. human.AutoRotate = true
  6670. hrp.Anchored = false
  6671. human.WalkSpeed = 12
  6672. g.Enabled = true
  6673. activu = false
  6674. --fixing the hand movement
  6675. cd = ang(rd(0), rd(0), rd(0)) * cf(0, -15, 0)
  6676. cg = ang(rd(0), rd(0), rd(-30)) * cf(0, -15, 0)
  6677. ci = ang(rd(0), rd(0), rd(20)) * cf(0, -6.5, 0) * ang(rd(0), rd(180), rd(90))
  6678. ce = 0.01
  6679. ch = 0.01
  6680. cd = cf()
  6681. cg = cf()
  6682. for j = 1, 38 do
  6683. --swait()
  6684. cd = cd * cf(0, -1.75 + j / 13, 0)
  6685. cg = cg * cf(0, -1.75 + j / 13, 0)
  6686. ce = 0.01 + j * 0.018
  6687. ch = 0.01 + j * 0.008
  6688. end
  6689. cd = ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  6690. cg = ang(rd(0), rd(0), rd(-140)) * cf(0, -10, 0)
  6691. ci = ang(rd(0), rd(0), rd(-40)) * cf(0, -6.5, 0) * ang(rd(0), rd(270), rd(90))
  6692. --done fixing hand xd
  6693. elseif dagear == 3 then
  6694. activu = true
  6695. human.WalkSpeed = 0
  6696. human.AutoRotate = false
  6697. hrp.Anchored = true
  6698. cd = ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0)
  6699. cg = ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0)
  6700. ci = ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0) * ang(rd(0), rd(180), rd(90))
  6701. ck = Vector3.new(0, 1, 0)
  6702. cm = 0
  6703. co = 0
  6704. cq = Vector3.new(0, 1, 0)
  6705. ct = ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0)
  6706. cv = ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0)
  6707. cx = ang(rd(0), rd(0), rd(50)) * cf(0, -0.25, 0) * ang(rd(0), rd(90), rd(-90))
  6708. cz = Vector3.new(0, 1, 0)
  6709. cB = 0
  6710. cD = 0
  6711. cF = Vector3.new(0, 1, 0)
  6712. for j = 1, 40 do
  6713. swait()
  6714. lerpz(RJ, "C0", RJC0 * cf(0.1, -0.35, -0.05) * ang(rd(18), rd(6), rd(15)), 0.03 + j * 2 * 0.011875)
  6715. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(1), rd(-14)), 0.03 + j * 2 * 0.011875)
  6716. lerpz(RS, "C0", RSC0 * cf(0.5, 0.05, 0.5) * ang(rd(0), rd(-90), rd(75)), 0.03 + j * 2 * 0.011875)
  6717. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.03 + j * 2 * 0.011875)
  6718. if g32hand then
  6719. lerpz(LS, "C0", LSC0 * cf(0, 0.07, 0.45) * ang(rd(20), rd(85), rd(-60)), 0.03 + j * 2 * 0.011875)
  6720. else
  6721. lerpz(LS, "C0", LSC0 * cf(0, 0.07, -0.45) * ang(rd(20), rd(-65), rd(-60)), 0.03 + j * 2 * 0.011875)
  6722. end
  6723. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.03 + j * 2 * 0.011875)
  6724. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.03 + j * 2 * 0.011875)
  6725. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.03 + j * 2 * 0.011875)
  6726. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.03 + j * 2 * 0.011875)
  6727. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.03 + j * 2 * 0.011875)
  6728. end
  6729. cb = false
  6730. cc = false
  6731. bQ:Destroy()
  6732. bR:Destroy()
  6733. bS:Destroy()
  6734. bT:Destroy()
  6735. bU:Destroy()
  6736. if g32hand then
  6737. bV:Destroy()
  6738. bW:Destroy()
  6739. bX:Destroy()
  6740. bY:Destroy()
  6741. bZ:Destroy()
  6742. end
  6743. for I = 1, 13 do
  6744. swait()
  6745. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  6746. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  6747. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  6748. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  6749. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  6750. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  6751. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  6752. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  6753. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  6754. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.45)
  6755. end
  6756. resetlerp()
  6757. animo(true)
  6758. human.WalkSpeed = 16
  6759. dagear = 1
  6760. g32hand = false
  6761. human.AutoRotate = true
  6762. hrp.Anchored = false
  6763. activu = false
  6764. end
  6765. --a8:Destroy()
  6766. --cH:Destroy()
  6767. activu = false
  6768. end
  6769.  
  6770. g3twohand = function()
  6771. if selected == false or activu == true then
  6772. return
  6773. end
  6774. if not g32hand then
  6775. activu = true
  6776. local bf = human.WalkSpeed
  6777. human.WalkSpeed = 0
  6778. cc = true
  6779. g.Enabled = false
  6780. human.AutoRotate = false
  6781. hrp.Anchored = true
  6782. bV = makepart("White", "g3p6", 0, 1, "Neon", larm, larm.CFrame)
  6783. bW = makepart(larm.BrickColor.Name, "g3p7", 0, 1, "SmoothPlastic", larm, larm.CFrame)
  6784. c3 = makemesh("Sphere", (Vector3.new(1, 1, 1)), nil, bW)
  6785. bX = makepart(larm.BrickColor.Name, "g3p8", 0, 1, "SmoothPlastic", larm, larm.CFrame)
  6786. c4 = makemesh("Sphere", (Vector3.new(1, 1, 1)), nil, bX)
  6787. bY = makepart(larm.BrickColor.Name, "g3p9", 0, 1, "SmoothPlastic", larm, larm.CFrame)
  6788. c5 = makemesh("Sphere", (Vector3.new(1, 1, 1)), nil, bY)
  6789. bZ = makepart(larm.BrickColor.Name, "g3p10", 0, 1, "SmoothPlastic", larm, larm.CFrame)
  6790. c6 = makemesh("FileMesh", Vector3.new(0.005, 0.005, 0.005), "rbxassetid://539776108", bZ)
  6791. local dh = makepart(tors.BrickColor.Name, "gblp", 0, 0, "SmoothPlastic", tors, tors.CFrame)
  6792. dh.Anchored = false
  6793. local di = makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, dh)
  6794. local dj = makeweld(dh, dh, tors, (cf(0, 0, 0)), nil)
  6795. cd = ang(rd(0), rd(0), rd(0)) * cf(0, -5, 0)
  6796. cg = ang(rd(0), rd(0), rd(-20)) * cf(0, -5, 0)
  6797. ci = ang(rd(0), rd(0), rd(-20)) * cf(0, -6.5, 0) * ang(rd(0), rd(270), rd(90))
  6798. for I = 1, 25 do
  6799. swait()
  6800. di.Scale = di.Scale:lerp(Vector3.new(55, 55, 55), 0.25)
  6801. lerpz(RJ, "C0", RJC0 * cf(0, 0, 4) * ang(rd(0), rd(0), rd(0)), 0.25)
  6802. lerpz(N, "C0", NC0 * cf(0, 0, 4) * ang(rd(0), rd(0), rd(0)), 0.25)
  6803. lerpz(RS, "C0", RSC0 * cf(0, 2.75, 2.75) * ang(rd(-110), rd(0), rd(0)), 0.25)
  6804. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  6805. lerpz(LS, "C0", LSC0 * cf(0, 2.75, 2.75) * ang(rd(-110), rd(0), rd(0)), 0.25)
  6806. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  6807. lerpz(RH, "C0", RHC0 * cf(0, -4, 1.5) * ang(rd(-10), rd(5), rd(0)), 0.25)
  6808. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  6809. lerpz(LH, "C0", LHC0 * cf(0, -4, 1.5) * ang(rd(-10), rd(5), rd(0)), 0.25)
  6810. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  6811. end
  6812. bW.Transparency = 0
  6813. bX.Transparency = 0
  6814. bY.Transparency = 0
  6815. bZ.Transparency = 0
  6816. bV.CFrame = larm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -0.025, 0)
  6817. bW.CFrame = bW.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -0.025, 0)
  6818. c9 = (bV.Position - larm.Position).magnitude
  6819. ca = (bW.Position - bV.Position).magnitude
  6820. bX.CFrame = cf(larm.CFrame.p, bV.CFrame.p) * cf(0, 0, -c9 / 2)
  6821. bY.CFrame = cf(bV.CFrame.p, bW.CFrame.p) * cf(0, 0, -ca / 2)
  6822. bZ.CFrame = bW.CFrame * cf(0, -0.025, 0) * ang(rd(0), rd(180), rd(90))
  6823. cd = ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  6824. cg = ang(rd(0), rd(0), rd(-140)) * cf(0, -10, 0)
  6825. ci = ang(rd(0), rd(0), rd(-40)) * cf(0, -6.5, 0) * ang(rd(0), rd(270), rd(90))
  6826. ct = ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
  6827. cv = ang(rd(0), rd(0), rd(140)) * cf(0, -10, 0)
  6828. cx = ang(rd(0), rd(0), rd(50)) * cf(0, -6.5, 0) * ang(rd(0), rd(90), rd(-90))
  6829. cz = Vector3.new(60, 70, 60)
  6830. cB = 3.5
  6831. cD = 5
  6832. cF = Vector3.new(0.16, 0.16, 0.16)
  6833. cC = 0.3
  6834. cE = 0.3
  6835. cy = 0.3
  6836. cu = 0.3
  6837. cw = 0.3
  6838. cA = 0.3
  6839. cG = 0.3
  6840. coroutine.resume(coroutine.create(function()
  6841. while cc == true do
  6842. swait2()
  6843. bV.CFrame = bV.CFrame:lerp(larm.CFrame * ct, cu)
  6844. bW.CFrame = bW.CFrame:lerp(bV.CFrame * cv, cw)
  6845. c9 = (bV.Position - larm.Position).magnitude
  6846. ca = (bW.Position - bV.Position).magnitude
  6847. bX.CFrame = cf(larm.CFrame.p, bV.CFrame.p) * cf(0, 0, -(c9 + 1) / 2)
  6848. bY.CFrame = cf(bV.CFrame.p, bW.CFrame.p) * cf(0, 0, -(ca - 1) / 2)
  6849. bZ.CFrame = bZ.CFrame:lerp(bW.CFrame * cx, cy)
  6850. c3.Scale = c3.Scale:lerp(cz, cA)
  6851. c4.Scale = c4.Scale:lerp(Vector3.new(cB * 5, cB * 5, (bV.Position - larm.Position).magnitude * 5 * 1.2), cC)
  6852. c5.Scale = c5.Scale:lerp(Vector3.new(cD * 5, cD * 5, (bW.Position - bV.Position).magnitude * 5 * 1.2), cE)
  6853. c6.Scale = c6.Scale:lerp(cF, cG)
  6854. end
  6855. end))
  6856. for I = 1, 30 do
  6857. swait()
  6858. di.Scale = di.Scale:lerp(Vector3.new(0, 0, 0), 0.32)
  6859. lerpz(RJ, "C0", RJC0 * cf(0.1, -0.35, 0) * ang(rd(18), rd(6), rd(15)), 0.3)
  6860. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-1), rd(-14)), 0.3)
  6861. lerpz(RS, "C0", RSC0 * cf(0, 0.05, 1) * ang(rd(0), rd(-170), rd(75)), 0.3)
  6862. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6863. lerpz(LS, "C0", LSC0 * cf(0, 0.07, 0.95) * ang(rd(0), rd(160), rd(-75)), 0.3)
  6864. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6865. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  6866. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6867. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(-30)), 0.3)
  6868. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  6869. end
  6870. dh:Destroy()
  6871. human.WalkSpeed = bf
  6872. hrp.Anchored = false
  6873. human.AutoRotate = true
  6874. g.Enabled = true
  6875. g32hand = true
  6876. activu = false
  6877. end
  6878. end
  6879.  
  6880. busolelel = function()
  6881. if activu == true or selected == false then
  6882. return
  6883. end
  6884. if dagear == 3 then
  6885. if bR.Reflectance <= 0 then
  6886. selected = false
  6887. local dk = Instance.new("Sound")
  6888. dk.SoundId = "rbxassetid://315030459"
  6889. dk.Volume = 1.25
  6890. dk.TimePosition = 0.22
  6891. dk.Pitch = 1.03
  6892. dk.Parent = tors
  6893. game.Debris:AddItem(dk, 3)
  6894. dk:Play()
  6895. local dl = Color3.new(0.90196078431373, 0.90196078431373, 0.90196078431373)
  6896. ck = Vector3.new(70, 80, 70)
  6897. cq = Vector3.new(0.19, 0.19, 0.19)
  6898. cz = Vector3.new(70, 80, 70)
  6899. cF = Vector3.new(0.19, 0.19, 0.19)
  6900. for I = 1, 20 do
  6901. swait()
  6902. bR.Reflectance = bR.Reflectance + 0.02
  6903. bR.Color = bR.Color:lerp(dl, 0.15)
  6904. bU.Reflectance = bU.Reflectance + 0.02
  6905. bU.Color = bU.Color:lerp(dl, 0.15)
  6906. if g32hand then
  6907. bW.Reflectance = bW.Reflectance + 0.02
  6908. bW.Color = bW.Color:lerp(dl, 0.15)
  6909. bZ.Reflectance = bZ.Reflectance + 0.02
  6910. bZ.Color = bZ.Color:lerp(dl, 0.15)
  6911. end
  6912. end
  6913. dl = Color3.new(0.058823529411765, 0, 0.082352941176471)
  6914. ck = Vector3.new(60, 70, 60)
  6915. cq = Vector3.new(0.16, 0.16, 0.16)
  6916. cz = Vector3.new(60, 70, 60)
  6917. cF = Vector3.new(0.16, 0.16, 0.16)
  6918. for I = 1, 20 do
  6919. swait()
  6920. bR.Reflectance = bR.Reflectance - 0.01
  6921. bR.Color = bR.Color:lerp(dl, 0.15)
  6922. bU.Reflectance = bU.Reflectance - 0.01
  6923. bU.Color = bU.Color:lerp(dl, 0.15)
  6924. if g32hand then
  6925. bW.Reflectance = bW.Reflectance - 0.01
  6926. bW.Color = bW.Color:lerp(dl, 0.15)
  6927. bZ.Reflectance = bW.Reflectance - 0.01
  6928. bZ.Color = bZ.Color:lerp(dl, 0.15)
  6929. end
  6930. end
  6931. bR.Color = dl
  6932. bU.Color = dl
  6933. if g32hand then
  6934. bW.Color = dl
  6935. bZ.Color = dl
  6936. end
  6937. selected = true
  6938. else
  6939. do
  6940. selected = false
  6941. for I = 1, 20 do
  6942. swait()
  6943. bR.Reflectance = bR.Reflectance - 0.01
  6944. bR.Color = bR.Color:lerp(rarm.Color, 0.15)
  6945. bU.Reflectance = bU.Reflectance - 0.01
  6946. bU.Color = bU.Color:lerp(rarm.Color, 0.15)
  6947. if g32hand then
  6948. bW.Reflectance = bW.Reflectance - 0.01
  6949. bW.Color = bW.Color:lerp(larm.Color, 0.15)
  6950. bZ.Reflectance = bZ.Reflectance - 0.01
  6951. bZ.Color = bZ.Color:lerp(larm.Color, 0.15)
  6952. end
  6953. end
  6954. bR.Color = rarm.Color
  6955. bU.Color = rarm.Color
  6956. bR.Reflectance = 0
  6957. bU.Reflectance = 0
  6958. if g32hand then
  6959. bW.Color = larm.Color
  6960. bZ.Color = larm.Color
  6961. bW.Reflectance = 0
  6962. bZ.Reflectance = 0
  6963. end
  6964. selected = true
  6965. end
  6966. end
  6967. end
  6968. end
  6969.  
  6970. hito = function(dm, X, c, dn, dp, dq)
  6971. for I,dr in pairs(workspace:GetChildren()) do
  6972. if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude < X and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  6973. local ds = dr:FindFirstChild("Humanoid")
  6974. local dt = dr:FindFirstChild("HumanoidRootPart")
  6975. TakeDamage(ds, c)
  6976. ds:SetStateEnabled(16, true)
  6977. delay(dn, function()
  6978. ds:SetStateEnabled(16, true)
  6979. end)
  6980. local du = Instance.new("StringValue")
  6981. du.Name = "alabo"
  6982. du.Parent = dt
  6983. game.Debris:AddItem(du, dn)
  6984. local dv = Instance.new("Part")
  6985. nooutline(dv)
  6986. dv.Size = Vector3.new(0.2, 0.2, 0.2)
  6987. dv.Transparency = 0.25
  6988. dv.Anchored = true
  6989. dv.CanCollide = false
  6990. dv.BrickColor = BrickColor.new("New Yeller")
  6991. dv.Material = "Neon"
  6992. dv.Locked = true
  6993. dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  6994. dv.Parent = modz
  6995. local dw = Instance.new("SpecialMesh")
  6996. dw.MeshType = "Sphere"
  6997. dw.Scale = Vector3.new(0.5, 0.5, 0.5)
  6998. dw.Parent = dv
  6999. game.Debris:AddItem(dv, 1)
  7000. local dx = Instance.new("Model")
  7001. dx.Name = c
  7002. dx.Parent = workspace
  7003. game.Debris:AddItem(dx, 0.5 + c / 75)
  7004. local dy = Instance.new("Humanoid")
  7005. dy.MaxHealth = 0
  7006. dy.Parent = dx
  7007. local dz = Instance.new("Part")
  7008. dz.Name = "Head"
  7009. dz.Locked = true
  7010. dz.Size = Vector3.new(0.2, 0.2, 0.2)
  7011. dz.Position = dt.Position
  7012. dz.BrickColor = BrickColor.new("New Yeller")
  7013. dz.Material = "Neon"
  7014. dz.Transparency = 1
  7015. dz.CanCollide = false
  7016. dz.Parent = dx
  7017. local dA = Instance.new("BodyPosition")
  7018. dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  7019. dA.P = 20000
  7020. dA.D = 300
  7021. dA.Position = dz.Position + Vector3.new(0, 5, 0)
  7022. dA.Parent = dz
  7023. local dB = Instance.new("CylinderMesh")
  7024. dB.Parent = dz
  7025. coroutine.resume(coroutine.create(function()
  7026. while dB do
  7027. swait()
  7028. dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4)
  7029. end
  7030. end))
  7031. if dp then
  7032. local dC = Instance.new("BodyVelocity")
  7033. dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999)
  7034. dC.P = 9999999999
  7035. dC.Velocity = dp
  7036. dC.Parent = dt
  7037. game.Debris:AddItem(dC, dn)
  7038. end
  7039. if dq then
  7040. local dD = Instance.new("BodyAngularVelocity")
  7041. dD.MaxTorque = Vector3.new(99999, 999999, 999999)
  7042. dD.P = math.huge
  7043. dD.AngularVelocity = dq
  7044. dD.Parent = dt
  7045. game.Debris:AddItem(dD, dn)
  7046. end
  7047. local dE = Instance.new("Sound")
  7048. dE.Pitch = rd2(10, 11) / 10
  7049. dE.Volume = rd2(10, 13) / 10
  7050. dE.EmitterSize = 10
  7051. dE.SoundId = "rbxassetid://"
  7052. dE.Parent = dv
  7053. dE:Play()
  7054. coroutine.resume(coroutine.create(function()
  7055. for I = 1, 5 do
  7056. swait()
  7057. dv.Transparency = dv.Transparency + 0.175
  7058. dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c)
  7059. end
  7060. end))
  7061. end
  7062. end
  7063. end
  7064.  
  7065. animo = function(dF)
  7066. if anim then
  7067. if dF == true then
  7068. anim.Parent = human
  7069. chr.Animate.Disabled = false
  7070. elseif dF == false then
  7071. chr.Animate.Disabled = true
  7072. anim.Parent = nil
  7073. end
  7074. end
  7075. end
  7076.  
  7077. local dG = function(dH, dv, dw, aO, dI, i)
  7078. if dH == 0 then
  7079. return dv
  7080. end
  7081. dH = dH / aO
  7082. if dH == 1 then
  7083. return dv + dw
  7084. end
  7085. if not i then
  7086. i = aO * 0.3
  7087. end
  7088. local h = nil
  7089. if not dI or dI < math.abs(dw) then
  7090. dI = dw
  7091. h = i / 4
  7092. else
  7093. h = i / (2 * math.pi) * math.asin(dw / dI)
  7094. end
  7095. return dI * math.pow(2, -10 * (dH)) * math.sin((dH * aO - h) * 2 * math.pi / (i)) + dw + dv
  7096. end
  7097.  
  7098. local dJ = false
  7099. updateguimode = function()
  7100. local dK = function(dL, dM, dH)
  7101. return (1 - dH) * dL + dH * dM
  7102. end
  7103.  
  7104. local dN, dO = nil, nil
  7105. if dagear == 1 then
  7106. dN = "Machine"
  7107. elseif dagear == 2 then
  7108. dN = "Jet"
  7109. elseif dagear == 3 then
  7110. dN = "Gigant"
  7111. end
  7112. if rubbermodo == 0 then
  7113. dO = "Gun Blows"
  7114. elseif rubbermodo == 1 then
  7115. dO = " "
  7116. elseif rubbermodo == 2 then
  7117. dO = " "
  7118. elseif rubbermodo == 3 then
  7119. dO = " "
  7120. end
  7121. g.Main.Base.Mode.Text = " " .. dN .. " " .. dO
  7122. if dJ == false then
  7123. dJ = true
  7124. elseif dJ == true then
  7125. dJ = false
  7126. swait()
  7127. dJ = true
  7128. end
  7129. for j = 0, 2, game:GetService("RunService").RenderStepped:wait() do
  7130. if not dJ then
  7131. break
  7132. end
  7133. game:GetService("RunService").RenderStepped:wait()
  7134. g.Main.Base.Mode.TextSize = dK(11, 25, dG(j, 0, 1, 2))
  7135. end
  7136. end
  7137. --[[
  7138. mouse.KeyDown:connect(function(dP)
  7139. if dP == "q" and activu == false then
  7140. if (dagear == 3 and not g32hand) or dagear == 2 and rubbermodo > 1 then
  7141. rubbermodo = 0
  7142. else
  7143. if dagear == 3 and g32hand and rubbermodo > 1 then
  7144. rubbermodo = 1
  7145. else
  7146. if rubbermodo == 0 then
  7147. rubbermodo = 1
  7148. else
  7149. if rubbermodo == 1 then
  7150. rubbermodo = 2
  7151. else
  7152. if rubbermodo == 2 then
  7153. rubbermodo = 3
  7154. else
  7155. rubbermodo = 0
  7156. end
  7157. end
  7158. end
  7159. end
  7160. end
  7161. updateguimode()
  7162. else
  7163. if dP == "e" and activu == false then
  7164. if (dagear == 3 and not g32hand) or dagear == 2 and rubbermodo > 1 then
  7165. rubbermodo = 0
  7166. else
  7167. if dagear == 3 and g32hand and rubbermodo > 1 then
  7168. rubbermodo = 1
  7169. else
  7170. if dagear == 1 then
  7171. if rubbermodo == 1 then
  7172. rubbermodo = 0
  7173. else
  7174. if rubbermodo == 2 then
  7175. rubbermodo = 1
  7176. else
  7177. if rubbermodo == 3 then
  7178. rubbermodo = 2
  7179. else
  7180. if rubbermodo <= 0 then
  7181. rubbermodo = 3
  7182. end
  7183. end
  7184. end
  7185. end
  7186. else
  7187. if rubbermodo == 1 then
  7188. rubbermodo = 0
  7189. else
  7190. rubbermodo = 1
  7191. end
  7192. end
  7193. end
  7194. end
  7195. updateguimode()
  7196. else
  7197. if dP == "f" and activu == false and (plr.UserId == 8488617 or e) then
  7198. gear2change()
  7199. rubbermodo = 0
  7200. updateguimode()
  7201. else
  7202. if dP == "j" and activu == false and (plr.UserId == 8488617 or f) then
  7203. gear3change()
  7204. rubbermodo = 0
  7205. updateguimode()
  7206. else
  7207. if dP == "t" and activu == false and (plr.UserId == 8488617 or f) and dagear == 3 then
  7208. g3twohand()
  7209. rubbermodo = 2
  7210. updateguimode()
  7211. else
  7212. if dP == "b" and plr.UserId == 8488617 then
  7213. busolelel()
  7214. end
  7215. end
  7216. end
  7217. end
  7218. end
  7219. end
  7220. end)
  7221. ]]
  7222. game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(dP)
  7223. if dP == "q" and activu == false then -- Does nothing?
  7224. if dagear == 4 and rubbermodo > 0 then
  7225. rubbermodo = 1
  7226. end
  7227. updateguimode()
  7228. end
  7229. if dP == "=" and activu == false then
  7230. gear2change()
  7231. rubbermodo = 0
  7232. updateguimode()
  7233. end
  7234. if dP == "=" and activu == false and dagear == 3 then
  7235. g3twohand()
  7236. rubbermodo = 2
  7237. updateguimode()
  7238. end
  7239. if dP == "=" and activu == false then
  7240. gear3change()
  7241. rubbermodo = 0
  7242. updateguimode()
  7243. end
  7244. if dP == "=" and plr.UserId == 8488617 then
  7245. busolelel()
  7246. end
  7247. end)
  7248. tool.Activated:connect(function()
  7249. if human.Health <= 0 then
  7250. return
  7251. end
  7252. if dagear == 1 then
  7253. if rubbermodo == 0 then
  7254. gatling()
  7255. elseif rubbermodo == 1 then
  7256. gatling2()
  7257. elseif rubbermodo == 2 then
  7258. bazooka()
  7259. elseif rubbermodo == 3 then
  7260. rocket()
  7261. end
  7262. elseif dagear == 2 then
  7263. if rubbermodo == 0 then
  7264. jetpunch()
  7265. elseif rubbermodo == 1 then
  7266. jetgat()
  7267. elseif rubbermodo == 2 then
  7268. jetbazoo()
  7269. end
  7270. elseif dagear == 3 and not g32hand and rubbermodo == 0 then
  7271. giganpist()
  7272. end
  7273. if dagear == 3 and g32hand then
  7274. if rubbermodo == 2 then
  7275. giganbazooka()
  7276. elseif rubbermodo == 1 then
  7277. gigangatl()
  7278. end
  7279. end
  7280. end)
  7281. tool.Equipped:connect(function()
  7282. selected = true
  7283. end)
  7284. tool.Unequipped:connect(function()
  7285. selected = false
  7286. end)
  7287. human.Died:connect(function()
  7288. if cam.CameraType == "Scriptable" then
  7289. cam.CameraType = "Custom"
  7290. end
  7291. cd = ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0)
  7292. cg = ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0)
  7293. ci = ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0) * ang(rd(0), rd(180), rd(90))
  7294. ck = Vector3.new(0, 0, 0)
  7295. cm = 0
  7296. co = 0
  7297. cq = Vector3.new(0, 0, 0)
  7298. end)
  7299. animpose = "Idle"
  7300. sine = 0
  7301. charge = 1
  7302. cos = math.cos
  7303. run()
  7304. game:GetService("RunService").RenderStepped:connect(function()
  7305. sine = sine + charge
  7306. if sine >= 100000000 then
  7307. sine = 0
  7308. end
  7309. if sine % 60 == 0 then
  7310. g.Main.G2.Bar:TweenSize(UDim2.new(0.016666666666667 * g2lim, 0, 1, 0), 1, 3, 0.25)
  7311. g.Main.G3.Bar:TweenSize(UDim2.new(0.016666666666667 * g3lim, 0, 1, 0), 1, 3, 0.25)
  7312. end
  7313. --[[repeat
  7314. repeat
  7315. if plr.UserId ~= 8488617 and dagear == 3 and sine % 60 == 0 then
  7316. if g3lim <= 0 then
  7317. game:GetService("RunService").RenderStepped:wait()
  7318. end
  7319. end
  7320. until activu == false
  7321. until selected == true
  7322. gear3change()
  7323. rubbermodo = 0
  7324. updateguimode()
  7325. if g32hand then
  7326. g3lim = g3lim - 2
  7327. else
  7328. if not g32hand then
  7329. g3lim = g3lim - 1
  7330. end
  7331. end
  7332. repeat
  7333. repeat
  7334. if plr.UserId ~= 8488617 and dagear == 2 and sine % 60 == 0 then
  7335. if g2lim <= 0 then
  7336. game:GetService("RunService").RenderStepped:wait()
  7337. end
  7338. end
  7339. until activu == false
  7340. until selected == true
  7341. gear2change()
  7342. rubbermodo = 0
  7343. updateguimode()
  7344. g2lim = g2lim - 1
  7345. if plr.UserId ~= 8488617 and dagear == 1 and sine % 120 == 0 then
  7346. if g2lim < 59 then
  7347. g2lim = g2lim + 1
  7348. end
  7349. if g3lim < 59 then
  7350. g3lim = g3lim + 1
  7351. end
  7352. end]]
  7353. if dagear == 3 and activu == false then
  7354. local dQ = Ray.new(hrp.Position, Vector3.new(0, -5, 0))
  7355. local dR = workspace:FindPartOnRayWithIgnoreList(dQ, {chr}, false, false)
  7356. local dS = human:GetState()
  7357. if dS.Value == 13 then
  7358. animpose = "Sitting"
  7359. else
  7360. if hrp.Velocity.y > 1 and dR == nil then
  7361. animpose = "Jumping"
  7362. else
  7363. if hrp.Velocity.y < -1 and dR == nil then
  7364. animpose = "Falling"
  7365. else
  7366. if (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then
  7367. animpose = "Idle"
  7368. else
  7369. if (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 25 then
  7370. animpose = "Walking"
  7371. else
  7372. if (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 25 then
  7373. animpose = "TooFast"
  7374. end
  7375. end
  7376. end
  7377. end
  7378. end
  7379. end
  7380. if animpose == "Idle" then
  7381. lerpz(RJ, "C0", RJC0 * cf(0.1, -0.35, -0.05 * cos(sine / 40)) * ang(rd(18), rd(6), rd(15)), 0.3)
  7382. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2 + 5 * cos(sine / 40)), rd(-1), rd(-14)), 0.3)
  7383. lerpz(RS, "C0", RSC0 * cf(0, 0.05, 1) * ang(rd(0), rd(-170), rd(75)), 0.3)
  7384. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  7385. if g32hand then
  7386. lerpz(LS, "C0", LSC0 * cf(0, 0.07, 0.95) * ang(rd(0), rd(160), rd(-75)), 0.3)
  7387. else
  7388. lerpz(LS, "C0", LSC0 * cf(0, 0.07, -0.45) * ang(rd(20), rd(-65), rd(-60 + 5 * cos(sine / 40))), 0.3)
  7389. end
  7390. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  7391. lerpz(RH, "C0", RHC0 * cf(0, 0.05 * cos(sine / 40), 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  7392. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  7393. lerpz(LH, "C0", LHC0 * cf(0, 0.05 * cos(sine / 40), 0) * ang(rd(-10), rd(10), rd(-30)), 0.3)
  7394. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  7395. end
  7396. if animpose == "Walking" then
  7397. lerpz(RJ, "C0", RJC0 * cf(0.1, -0.35, -0.05) * ang(rd(20), rd(6), rd(15)), 0.3)
  7398. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3), rd(-1), rd(-14)), 0.3)
  7399. lerpz(RS, "C0", RSC0 * cf(0, 0.05, 1) * ang(rd(0), rd(-170), rd(75)), 0.3)
  7400. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  7401. if g32hand then
  7402. lerpz(LS, "C0", LSC0 * cf(0, 0.07, 0.95) * ang(rd(0), rd(160), rd(-75)), 0.3)
  7403. else
  7404. lerpz(LS, "C0", LSC0 * cf(0, 0.07, -0.45) * ang(rd(20), rd(-65), rd(-45)), 0.3)
  7405. end
  7406. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  7407. lerpz(RH, "C0", RHC0 * cf(0, 0.05 * cos(sine / 40), 0) * ang(rd(-10), rd(-10), rd(20 + 30 * cos(sine / 6))), 0.3)
  7408. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  7409. lerpz(LH, "C0", LHC0 * cf(0, 0.05 * cos(sine / 40), 0) * ang(rd(-10), rd(10), rd(-20 + 30 * cos(sine / 6))), 0.3)
  7410. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  7411. end
  7412. end
  7413. end)
  7414. dispose = function()
  7415. for j,dT in pairs(getfenv(0)) do
  7416. dT = nil
  7417. end
  7418. error = nil
  7419. print = nil
  7420. warn = nil
  7421. script:Destroy()
  7422. script = nil
  7423. end
  7424.  
  7425. human.Died:connect(dispose)
  7426. chr.Changed:connect(function()
  7427. if chr.Parent == nil then
  7428. dispose()
  7429. end
  7430. end)
  7431.  
  7432.  
  7433.  
  7434. mouse.KeyDown:connect(function(k)
  7435. if k == "z" and attack == false and RootPart.Velocity.y == 0 and hitfloor~=nil then
  7436. jump()
  7437. end
  7438. if k == "x" and attack == false then
  7439. dash()
  7440. end
  7441. if k == "m" and attack == false then
  7442. InfernoComet()
  7443. end
  7444. if k == "n" and attack == false then
  7445. InfernoWrath()
  7446. end
  7447. if k == "t" and attack == false then
  7448. dashh()
  7449. end
  7450. if k == "k" and attack == false then
  7451. jetbazoo()
  7452. end
  7453. if k == "r" and attack == false then
  7454. dashs()
  7455. end
  7456. if k == "p" and attack == false then
  7457. asd:Stop()
  7458. end
  7459. if k == "g" and attack == false then
  7460. chatfunc("Sensei!")
  7461. end
  7462. if k == "1" and attack == false then
  7463. chatfunc("Weak!")
  7464. end
  7465. if k == "2" and attack == false then
  7466. chatfunc("That's what you consider strong?!")
  7467. end
  7468. if k == "3" and attack == false then
  7469. chatfunc("Useless!")
  7470. end
  7471. if k == "4" and attack == false then
  7472. chatfunc("What?!")
  7473. end
  7474. if k == "5" and attack == false then
  7475. chatfunc("Hmph.")
  7476. end
  7477. if k == "6" and attack == false then
  7478. chatfunc("Trash!")
  7479. end
  7480. if k == "7" and attack == false then
  7481. chatfunc("You're Nothing!")
  7482. end
  7483. if k == "h" and attack == false then
  7484. chatfunc("Die!")
  7485. end
  7486. if k == "," and attack == false then
  7487. char.Head.face.Texture = "rbxassetid://126198982"
  7488. chatfunc("I'll crush you!")
  7489. end
  7490. if k == ";" and attack == false then
  7491. chatfunc("Idiot!")
  7492. end
  7493. if k == "=" and attack == false then
  7494. chatfunc("I'll crush that Half-n-Half bastard..")
  7495. end
  7496. if k == "=" and attack == false then
  7497. chatfunc("Remember who you are.. YOU'RE BENEATH ME!")
  7498. end
  7499. if k == "f" and attack == false then
  7500. daash()
  7501. end
  7502. if k == "u" and attack == false then
  7503. asd:Play()
  7504. end
  7505. if k == "e" and attack == false then
  7506. punch()
  7507. end
  7508. if k == "=" and attack == false then
  7509. punch3()
  7510. end
  7511.  
  7512. if k == "q" and attack == false then
  7513. punch2()
  7514. end
  7515. if k == "c" and attack == false and RootPart.Velocity.y == 0 and hitfloor~=nil then
  7516. boom()
  7517. end
  7518. if k == "v" and attack == false then
  7519. shooty()
  7520. end
  7521. if k == "l" and attack == false then
  7522. if Serious == true then
  7523. punchd()
  7524. end
  7525. end
  7526. if k == "b" and attack == false then
  7527. superpunch()
  7528. end
  7529. end)
  7530. mouse.KeyDown:connect(function(key)
  7531. if key=="8" then
  7532. Serious()
  7533. end
  7534. end)
  7535. Health = math.huge --------- Serious mode aura.
  7536. BaseHealth = math.huge
  7537.  
  7538.  
  7539.  
  7540.  
  7541. InForm = false
  7542.  
  7543. Player = game.Players.LocalPlayer
  7544. Char = Player.Character
  7545. Torso = Char.Torso
  7546.  
  7547. function Serious()
  7548. for X = 1, 1 do wait()
  7549. asd:Destroy()
  7550. asd2 = Instance.new("Sound",char)
  7551. asd2.SoundId = "http://www.roblox.com/asset/?id = 662782202 "
  7552. asd2.Volume = 3
  7553. asd2.Looped = false
  7554. asd2:Play()
  7555. chatfunc("Full power!")
  7556. local pie22 = Instance.new("ParticleEmitter")
  7557. pie22.Parent = tors
  7558. pie22.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7559. pie22.LightEmission = 1
  7560. pie22.Size = NumberSequence.new(50)
  7561. pie22.Texture = "http://www.roblox.com/asset/?id=133619974"
  7562. pie22.Transparency = NumberSequence.new(0)
  7563. pie22.EmissionDirection = "Top"
  7564. pie22.Enabled = true
  7565. pie22.Lifetime = NumberRange.new(10)
  7566. pie22.Rotation = NumberRange.new(-420, 425)
  7567. pie22.Rate = 400
  7568. pie22.Speed = NumberRange.new(100)
  7569. pie22.LockedToPart = false
  7570. pie22.VelocitySpread = 2
  7571. lig = Instance.new("PointLight",player.Character.Torso)
  7572. lig.Color=Color3.new(255,255,0)
  7573. lig.Range = 6
  7574. rubbermodo = 1
  7575. hum.JumpPower = 270
  7576. lig = Instance.new("PointLight",player.Character.Torso)
  7577. lig.Color=Color3.new(255,255,0)
  7578. lig.Range = 6
  7579. Crater(head,30)
  7580.  
  7581. wait(0)
  7582. for X = 1, 1 do wait()
  7583. local Effect = Instance.new("Part")
  7584. Effect.Name = "Effect"
  7585. Effect.Parent = Torso
  7586. Effect.CFrame = Torso.CFrame
  7587. Effect.BrickColor = BrickColor.new("Neon orange")
  7588. Effect.Shape = "Ball"
  7589. Effect.Size = Vector3.new(1, 1, 1)
  7590. Effect.Anchored = true
  7591. Effect.Material = "Neon"
  7592. Effect.CanCollide = false
  7593. Effect.CFrame = Torso.CFrame
  7594. Effect.Size = Effect.Size + Vector3.new(0.5)
  7595. Effect.Transparency = Effect.Transparency + 0.04
  7596. pie22:Destroy()
  7597. end
  7598. end
  7599.  
  7600. repeat
  7601. Torso:FindFirstChild("Effect"):Remove()
  7602. until Torso:FindFirstChild("Effect") == nil
  7603.  
  7604.  
  7605. local Color1 = Color3.new(255, 255, 0)
  7606. local Color2 = Color3.new(255, 255, 0)
  7607. chatfunc("Full Power!")
  7608. Instance.new("ForceField",char).Visible = false
  7609. hum.Name = "youdungoofed"
  7610.  
  7611. asd1 = Instance.new("Sound",char)
  7612. asd1.SoundId = "http://www.roblox.com/asset/?id = 386666019"
  7613. asd1.Volume = 1
  7614. asd1.Looped = true
  7615. asd1:Play()
  7616.  
  7617. local pie22 = Instance.new("ParticleEmitter")
  7618. pie22.Parent = larm
  7619. pie22.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7620. pie22.LightEmission = 1
  7621. pie22.Size = NumberSequence.new(0.6,0.8,0.6)
  7622. pie22.Texture = "http://www.roblox.com/asset/?id=133619974"
  7623. pie22.Transparency = NumberSequence.new(0.7)
  7624. pie22.EmissionDirection = "Top"
  7625. pie22.Enabled = true
  7626. pie22.Lifetime = NumberRange.new(1)
  7627. pie22.Rotation = NumberRange.new(-420, 425)
  7628. pie22.Rate = 400
  7629. pie22.Speed = NumberRange.new(1)
  7630. pie22.LockedToPart = false
  7631. pie22.VelocitySpread = 2
  7632. local pie222 = Instance.new("ParticleEmitter")
  7633. pie222.Parent = rarm
  7634. pie222.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7635. pie222.LightEmission = 1
  7636. pie222.Size = NumberSequence.new(0.6,0.8,0.6)
  7637. pie222.Texture = "http://www.roblox.com/asset/?id=133619974"
  7638. pie222.Transparency = NumberSequence.new(0.7)
  7639. pie222.EmissionDirection = "Top"
  7640. pie222.Enabled = true
  7641. pie222.Lifetime = NumberRange.new(1)
  7642. pie222.Rotation = NumberRange.new(-420, 425)
  7643. pie222.Rate = 400
  7644. pie222.Speed = NumberRange.new(1)
  7645. pie222.LockedToPart = false
  7646. pie222.VelocitySpread = 2
  7647. local pie2222 = Instance.new("ParticleEmitter")
  7648. pie2222.Parent = lleg
  7649. pie2222.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7650. pie2222.LightEmission = 1
  7651. pie2222.Size = NumberSequence.new(0.6,0.8,0.6)
  7652. pie2222.Texture = "http://www.roblox.com/asset/?id=133619974"
  7653. pie2222.Transparency = NumberSequence.new(0.7)
  7654. pie2222.EmissionDirection = "Top"
  7655. pie2222.Enabled = true
  7656. pie2222.Lifetime = NumberRange.new(1)
  7657. pie2222.Rotation = NumberRange.new(-420, 425)
  7658. pie2222.Rate = 400
  7659. pie2222.Speed = NumberRange.new(1)
  7660. pie2222.LockedToPart = false
  7661. pie2222.VelocitySpread = 2
  7662. local pie22222 = Instance.new("ParticleEmitter")
  7663. pie22222.Parent = rleg
  7664. pie22222.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7665. pie22222.LightEmission = 1
  7666. pie22222.Size = NumberSequence.new(0.6,0.8,0.6)
  7667. pie22222.Texture = "http://www.roblox.com/asset/?id=133619974"
  7668. pie22222.Transparency = NumberSequence.new(0.7)
  7669. pie22222.EmissionDirection = "Top"
  7670. pie22222.Enabled = true
  7671. pie22222.Lifetime = NumberRange.new(1)
  7672. pie22222.Rotation = NumberRange.new(-420, 425)
  7673. pie22222.Rate = 400
  7674. pie22222.Speed = NumberRange.new(1)
  7675. pie22222.LockedToPart = false
  7676. pie22222.VelocitySpread = 2
  7677. local pie2242 = Instance.new("ParticleEmitter")
  7678. pie2242.Parent = tors
  7679. pie2242.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7680. pie2242.LightEmission = 1
  7681. pie2242.Size = NumberSequence.new(0.6,0.8,0.6)
  7682. pie2242.Texture = "http://www.roblox.com/asset/?id=133619974"
  7683. pie2242.Transparency = NumberSequence.new(0.7)
  7684. pie2242.EmissionDirection = "Top"
  7685. pie2242.Enabled = true
  7686. pie2242.Lifetime = NumberRange.new(1)
  7687. pie2242.Rotation = NumberRange.new(-420, 425)
  7688. pie2242.Rate = 400
  7689. pie2242.Speed = NumberRange.new(1)
  7690. pie2242.LockedToPart = false
  7691. pie2242.VelocitySpread = 2
  7692.  
  7693. InForm = true
  7694.  
  7695. Char.Humanoid.MaxHealth = Health
  7696. wait(0.3)
  7697. Char.Humanoid.Health = Health
  7698. rock = true
  7699.  
  7700. end
  7701.  
  7702. function Base()
  7703. InForm = false
  7704. local Effect = Instance.new("Part")
  7705. Effect.Name = "Effect"
  7706. Effect.Parent = Torso
  7707. Effect.CFrame = Torso.CFrame
  7708. Effect.BrickColor = BrickColor.new("White")
  7709. Effect.Shape = "Ball"
  7710. Effect.Size = Vector3.new(8, 8, 8)
  7711. Effect.Anchored = true
  7712. Effect.Material = "Neon"
  7713. Effect.CanCollide = false
  7714. for loop = 1, 25 do wait()
  7715. Effect.CFrame = Torso.CFrame
  7716. Effect.Size = Effect.Size + Vector3.new(-0.5)
  7717. Effect.Transparency = Effect.Transparency + 0.04
  7718.  
  7719. end
  7720. repeat
  7721. Torso:FindFirstChild("Effect"):Remove()
  7722. until Torso:FindFirstChild("Effect") == nil
  7723.  
  7724. for i, v in pairs(Torso:GetChildren()) do
  7725. if v:IsA('ParticleEmitter') then
  7726. v:Remove()
  7727. asd1:Destroy()
  7728. killbrick:Destroy()
  7729. end
  7730. end
  7731. char.Humanoid.MaxHealth = BaseHealth
  7732. wait(0.3)
  7733. char.Humanoid.Health = BaseHealth
  7734.  
  7735.  
  7736. end
  7737.  
  7738. mouse.KeyDown:connect(function(key)
  7739. if key=="9" then
  7740. Base()
  7741. lig:Destroy()
  7742. rubbermodo = 0
  7743. end
  7744. end)
  7745.  
  7746. Player.Chatted:connect(function(Message)
  7747. if Message == "Time to get serious." and InForm == false then
  7748. wait(0.10)
  7749. Serious2()
  7750. end
  7751. if Message == "off" or Message == "Nice fight." and InForm == true then
  7752. Base()
  7753. end
  7754. end)
  7755.  
  7756.  
  7757. mouse.KeyDown:connect(function(key)
  7758. if key=="." then
  7759. Serious2()
  7760. end
  7761. end)
  7762. Health = math.huge --------- Serious mode aura.
  7763. BaseHealth = math.huge
  7764.  
  7765.  
  7766.  
  7767.  
  7768. InForm = false
  7769.  
  7770. Player = game.Players.LocalPlayer
  7771. Char = Player.Character
  7772. Torso = Char.Torso
  7773.  
  7774. function Serious2()
  7775. for X = 1, 1 do wait()
  7776. asd:Destroy()
  7777. asd2 = Instance.new("Sound",char)
  7778. asd2.SoundId = "http://www.roblox.com/asset/?id = 662782202 "
  7779. asd2.Volume = 3
  7780. asd2.Looped = false
  7781. asd2:Play()
  7782. chatfunc("Full power!")
  7783. local pie22 = Instance.new("ParticleEmitter")
  7784. pie22.Parent = tors
  7785. pie22.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7786. pie22.LightEmission = 1
  7787. pie22.Size = NumberSequence.new(50)
  7788. pie22.Texture = "http://www.roblox.com/asset/?id=133619974"
  7789. pie22.Transparency = NumberSequence.new(0)
  7790. pie22.EmissionDirection = "Top"
  7791. pie22.Enabled = true
  7792. pie22.Lifetime = NumberRange.new(10)
  7793. pie22.Rotation = NumberRange.new(-420, 425)
  7794. pie22.Rate = 400
  7795. pie22.Speed = NumberRange.new(100)
  7796. pie22.LockedToPart = false
  7797. pie22.VelocitySpread = 2
  7798. wait(1)
  7799. pie22.Size = NumberSequence.new(70)
  7800. wait(1)
  7801. pie22.Size = NumberSequence.new(140)
  7802. lig = Instance.new("PointLight",player.Character.Torso)
  7803. lig.Color=Color3.new(255,255,0)
  7804. lig.Range = 6
  7805. rubbermodo = 1
  7806. hum.JumpPower = 270
  7807. lig = Instance.new("PointLight",player.Character.Torso)
  7808. lig.Color=Color3.new(255,255,0)
  7809. lig.Range = 6
  7810. Crater(head,30)
  7811.  
  7812. wait(0)
  7813. for X = 1, 1 do wait()
  7814. local Effect = Instance.new("Part")
  7815. Effect.Name = "Effect"
  7816. Effect.Parent = Torso
  7817. Effect.CFrame = Torso.CFrame
  7818. Effect.BrickColor = BrickColor.new("Neon orange")
  7819. Effect.Shape = "Ball"
  7820. Effect.Size = Vector3.new(1, 1, 1)
  7821. Effect.Anchored = true
  7822. Effect.Material = "Neon"
  7823. Effect.CanCollide = false
  7824. Effect.CFrame = Torso.CFrame
  7825. Effect.Size = Effect.Size + Vector3.new(0.5)
  7826. Effect.Transparency = Effect.Transparency + 0.04
  7827. pie22:Destroy()
  7828. end
  7829. end
  7830.  
  7831. repeat
  7832. Torso:FindFirstChild("Effect"):Remove()
  7833. until Torso:FindFirstChild("Effect") == nil
  7834.  
  7835.  
  7836. local Color1 = Color3.new(255, 255, 0)
  7837. local Color2 = Color3.new(255, 255, 0)
  7838. chatfunc("Full Power!")
  7839. Instance.new("ForceField",char).Visible = false
  7840. hum.Name = "youdungoofed"
  7841.  
  7842. asd1 = Instance.new("Sound",char)
  7843. asd1.SoundId = "http://www.roblox.com/asset/?id = 386666019"
  7844. asd1.Volume = 1
  7845. asd1.Looped = true
  7846. asd1:Play()
  7847.  
  7848. local pie22 = Instance.new("ParticleEmitter")
  7849. pie22.Parent = larm
  7850. pie22.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7851. pie22.LightEmission = 1
  7852. pie22.Size = NumberSequence.new(0.6,0.8,0.6)
  7853. pie22.Texture = "http://www.roblox.com/asset/?id=133619974"
  7854. pie22.Transparency = NumberSequence.new(0.7)
  7855. pie22.EmissionDirection = "Top"
  7856. pie22.Enabled = true
  7857. pie22.Lifetime = NumberRange.new(1)
  7858. pie22.Rotation = NumberRange.new(-420, 425)
  7859. pie22.Rate = 400
  7860. pie22.Speed = NumberRange.new(1)
  7861. pie22.LockedToPart = false
  7862. pie22.VelocitySpread = 2
  7863. local pie222 = Instance.new("ParticleEmitter")
  7864. pie222.Parent = rarm
  7865. pie222.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7866. pie222.LightEmission = 1
  7867. pie222.Size = NumberSequence.new(0.6,0.8,0.6)
  7868. pie222.Texture = "http://www.roblox.com/asset/?id=133619974"
  7869. pie222.Transparency = NumberSequence.new(0.7)
  7870. pie222.EmissionDirection = "Top"
  7871. pie222.Enabled = true
  7872. pie222.Lifetime = NumberRange.new(1)
  7873. pie222.Rotation = NumberRange.new(-420, 425)
  7874. pie222.Rate = 400
  7875. pie222.Speed = NumberRange.new(1)
  7876. pie222.LockedToPart = false
  7877. pie222.VelocitySpread = 2
  7878. local pie2222 = Instance.new("ParticleEmitter")
  7879. pie2222.Parent = lleg
  7880. pie2222.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7881. pie2222.LightEmission = 1
  7882. pie2222.Size = NumberSequence.new(0.6,0.8,0.6)
  7883. pie2222.Texture = "http://www.roblox.com/asset/?id=133619974"
  7884. pie2222.Transparency = NumberSequence.new(0.7)
  7885. pie2222.EmissionDirection = "Top"
  7886. pie2222.Enabled = true
  7887. pie2222.Lifetime = NumberRange.new(1)
  7888. pie2222.Rotation = NumberRange.new(-420, 425)
  7889. pie2222.Rate = 400
  7890. pie2222.Speed = NumberRange.new(1)
  7891. pie2222.LockedToPart = false
  7892. pie2222.VelocitySpread = 2
  7893. local pie22222 = Instance.new("ParticleEmitter")
  7894. pie22222.Parent = rleg
  7895. pie22222.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7896. pie22222.LightEmission = 1
  7897. pie22222.Size = NumberSequence.new(0.6,0.8,0.6)
  7898. pie22222.Texture = "http://www.roblox.com/asset/?id=133619974"
  7899. pie22222.Transparency = NumberSequence.new(0.7)
  7900. pie22222.EmissionDirection = "Top"
  7901. pie22222.Enabled = true
  7902. pie22222.Lifetime = NumberRange.new(1)
  7903. pie22222.Rotation = NumberRange.new(-420, 425)
  7904. pie22222.Rate = 400
  7905. pie22222.Speed = NumberRange.new(1)
  7906. pie22222.LockedToPart = false
  7907. pie22222.VelocitySpread = 2
  7908. local pie2242 = Instance.new("ParticleEmitter")
  7909. pie2242.Parent = tors
  7910. pie2242.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  7911. pie2242.LightEmission = 1
  7912. pie2242.Size = NumberSequence.new(0.6,0.8,0.6)
  7913. pie2242.Texture = "http://www.roblox.com/asset/?id=133619974"
  7914. pie2242.Transparency = NumberSequence.new(0.7)
  7915. pie2242.EmissionDirection = "Top"
  7916. pie2242.Enabled = true
  7917. pie2242.Lifetime = NumberRange.new(1)
  7918. pie2242.Rotation = NumberRange.new(-420, 425)
  7919. pie2242.Rate = 400
  7920. pie2242.Speed = NumberRange.new(1)
  7921. pie2242.LockedToPart = false
  7922. pie2242.VelocitySpread = 2
  7923.  
  7924. InForm = true
  7925.  
  7926. Char.Humanoid.MaxHealth = Health
  7927. wait(0.3)
  7928. Char.Humanoid.Health = Health
  7929. rock = true
  7930.  
  7931. end
  7932.  
  7933. function Base()
  7934. InForm = false
  7935. local Effect = Instance.new("Part")
  7936. Effect.Name = "Effect"
  7937. Effect.Parent = Torso
  7938. Effect.CFrame = Torso.CFrame
  7939. Effect.BrickColor = BrickColor.new("White")
  7940. Effect.Shape = "Ball"
  7941. Effect.Size = Vector3.new(8, 8, 8)
  7942. Effect.Anchored = true
  7943. Effect.Material = "Neon"
  7944. Effect.CanCollide = false
  7945. for loop = 1, 25 do wait()
  7946. Effect.CFrame = Torso.CFrame
  7947. Effect.Size = Effect.Size + Vector3.new(-0.5)
  7948. Effect.Transparency = Effect.Transparency + 0.04
  7949.  
  7950. end
  7951. repeat
  7952. Torso:FindFirstChild("Effect"):Remove()
  7953. until Torso:FindFirstChild("Effect") == nil
  7954.  
  7955. for i, v in pairs(Torso:GetChildren()) do
  7956. if v:IsA('ParticleEmitter') then
  7957. v:Remove()
  7958. asd1:Destroy()
  7959. killbrick:Destroy()
  7960. end
  7961. end
  7962. char.Humanoid.MaxHealth = BaseHealth
  7963. wait(0.3)
  7964. char.Humanoid.Health = BaseHealth
  7965.  
  7966.  
  7967. end
  7968.  
  7969. mouse.KeyDown:connect(function(key)
  7970. if key=="9" then
  7971. Base()
  7972. lig:Destroy()
  7973. rubbermodo = 0
  7974. end
  7975. end)
  7976.  
  7977. Player.Chatted:connect(function(Message)
  7978. if Message == "Time to get serious." and InForm == false then
  7979. wait(0.10)
  7980. Serious2()
  7981. end
  7982. if Message == "off" or Message == "Nice fight." and InForm == true then
  7983. Base()
  7984. end
  7985. end)
  7986.  
  7987.  
  7988. local plr = game.Players.LocalPlayer
  7989. local char = game.Workspace:WaitForChild(plr.Name)
  7990. local m = plr:GetMouse()
  7991. local trans = false
  7992. local realdeb = false
  7993. local PGui = plr:WaitForChild("PlayerGui")
  7994. local chat = game:GetService"Chat"
  7995. local Head = char:WaitForChild"Head"
  7996. local Torso = char:WaitForChild"Torso"
  7997. local HRP = char:WaitForChild"HumanoidRootPart"
  7998. local RArm = char:WaitForChild"Right Arm"
  7999. local LArm = char:WaitForChild"Left Arm"
  8000. local RLeg = char:WaitForChild"Right Leg"
  8001. local LLeg = char:WaitForChild"Left Leg"
  8002. local Hum = char:WaitForChild'Humanoid'
  8003. local lastspeed = Hum.WalkSpeed
  8004. msgz = Instance.new("Message", PGui)
  8005. msgz.Text = "Full Power! Press , To transform!"
  8006. game.Debris:AddItem(msgz, 6.5)
  8007. local part = Instance.new"Part"
  8008. part.Name = "TransformationPart"
  8009. part.FormFactor = "Custom"
  8010. part.Size = Vector3.new(1,1,1)
  8011. part.Material = "SmoothPlastic"
  8012. part.TopSurface = "Smooth"
  8013. part.BottomSurface = "Smooth"
  8014. part.Anchored = true
  8015. part.CanCollide = false
  8016.  
  8017. local Joints = {Head = Torso.Neck, Torso = HRP.RootJoint, RArm = Torso["Right Shoulder"], LArm = Torso["Left Shoulder"], RLeg = Torso["Right Hip"], LLeg = Torso["Left Hip"]}
  8018. local Refresh = function()
  8019. Joints.Head.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  8020. Joints.Torso.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  8021. Joints.RArm.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  8022. Joints.LArm.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  8023. Joints.RLeg.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  8024. Joints.LLeg.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  8025. Joints.Head.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  8026. Joints.Torso.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  8027. Joints.RArm.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  8028. Joints.LArm.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  8029. Joints.RLeg.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  8030. Joints.LLeg.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  8031. end
  8032.  
  8033. local Anims = {Scrunch = function(active)
  8034. if active then
  8035. for i = 0, 10, 0.5 do
  8036. wait(0.016666666666667)
  8037. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0)
  8038. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0)
  8039. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.01)
  8040. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.01, 0.02, 0.01)
  8041. end
  8042. else
  8043. do
  8044. for i = 0, 10, 0.5 do
  8045. wait(0.016666666666667)
  8046. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0):inverse()
  8047. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0):inverse()
  8048. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.01):inverse()
  8049. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.01, 0.02, 0.01):inverse()
  8050. end
  8051. Refresh()
  8052. end
  8053. end
  8054. end
  8055. , Implode = function(active)
  8056. if active then
  8057. for i = 0, 10, 0.75 do
  8058. wait(0.016666666666667)
  8059. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.155)
  8060. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.155)
  8061. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015)
  8062. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015)
  8063. end
  8064. else
  8065. do
  8066. for i = 0, 10, 0.75 do
  8067. wait(0.016666666666667)
  8068. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.155):inverse()
  8069. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.155):inverse()
  8070. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015):inverse()
  8071. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015):inverse()
  8072. end
  8073. end
  8074. end
  8075. end
  8076. }
  8077.  
  8078. local transform = function()
  8079. if (trans == false and realdeb == false) then
  8080. trans = true
  8081. Hum.WalkSpeed = 0
  8082. local area = part:Clone()
  8083. area.CFrame = Torso.CFrame
  8084. area.Parent = workspace
  8085. Torso.Anchored = true
  8086. for i=1,10 do
  8087. area.CFrame = area.CFrame * CFrame.new(0,1,0)
  8088. Torso.CFrame = area.CFrame
  8089. wait()
  8090. end
  8091. local weld2 = Instance.new("Weld", area)
  8092. weld2.Part0 = area
  8093. weld2.Part1 = Torso
  8094. weld2.C0 = CFrame.new()
  8095. Torso.Anchored = false
  8096. delay(0,function()
  8097. end)
  8098. delay(0,function()
  8099. chat:Chat(char["Head"],"How about i give it all i got?","Red")
  8100. end)
  8101. delay(0,function()
  8102. for i=1,5 do
  8103. wait()
  8104. delay(0,function()
  8105. local dzI = 100
  8106. while dzI > 10 do
  8107. dzI = dzI - 1
  8108. local p = Instance.new("Part", char.Head)
  8109. p.Anchored = false
  8110. p.Size = Vector3.new(math.random(1,4),math.random(1,4),math.random(1,4))
  8111. p.Material = "Neon"
  8112. local kekz2 = math.random(1,2)
  8113. if kekz2 == 2 then
  8114. p.BrickColor = BrickColor.new("New Yeller")
  8115. else
  8116. p.BrickColor = BrickColor.new("Neon orange")
  8117. end
  8118. p.CFrame = char.Torso.CFrame*CFrame.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  8119. local t = Instance.new("BodyPosition", p)
  8120. t.P = 20000
  8121. t.Position = char.Torso.Position
  8122. game:service("Debris"):AddItem(p, 2.4)
  8123. wait()
  8124. delay(0,function()
  8125. for i=1,10 do
  8126. p.Transparency = i/10
  8127. p.CFrame = p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-20,20),0,math.random(-20,20))
  8128. wait()
  8129. end
  8130. p:Remove()
  8131. end)
  8132. end
  8133. end)
  8134. end
  8135. end)
  8136. delay(0,function()
  8137. for q=1,120 do
  8138. local xz = Instance.new("Part",plr.Character)
  8139. xz.CFrame = plr.Character.Torso.CFrame*CFrame.new(math.random(-450,450),math.random(-450,450),math.random(-450,450))
  8140. xz.Anchored = true
  8141. xz.Transparency = 1
  8142. xz.CanCollide = false
  8143. wait(0.04)
  8144. local pos2 = xz.Position
  8145. local pos = plr.Character.Torso.Position
  8146. local radius = math.random(1,1.5)
  8147. local numParts = math.random(5,15)
  8148. local model = plr.Character.Torso
  8149. local lv = CFrame.new(pos,pos2).lookVector
  8150. local dist = (pos-pos2).magnitude
  8151. local dbp = dist/numParts
  8152. local last = pos
  8153. for i = 1,numParts do
  8154. local p = Instance.new("Part",model)
  8155. p.FormFactor = "Symmetric"
  8156. p.Size = Vector3.new(1,1,1)
  8157. p.CanCollide = false
  8158. p.Anchored = true
  8159. p.Material = "Neon"
  8160. local kekz2 = math.random(1,2)
  8161. if kekz2 == 2 then
  8162. p.BrickColor = BrickColor.new("New Yeller")
  8163. else
  8164. p.BrickColor = BrickColor.new("Neon orange")
  8165. end
  8166. p.Transparency = 0.5
  8167. local x = math.random(-2,2)/2*dbp/4
  8168. local y = math.random(-2,2)/2*dbp/4
  8169. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,0)
  8170. local dist2 = (p2.p-last).magnitude
  8171. local mid = (p2.p+last)/2
  8172. local m = Instance.new("BlockMesh",p)
  8173. m.Scale = Vector3.new(radius,radius,dist2)
  8174. p.CFrame = CFrame.new(mid,p2.p)
  8175. last = p2.p
  8176. game:GetService("Debris"):AddItem(p,0.1)
  8177. end
  8178. wait()
  8179. xz:remove()
  8180. end
  8181.  
  8182. kekd = false
  8183. end)
  8184. Anims.Scrunch(true)
  8185. for i = 1, 8 do
  8186. wait(0.9)
  8187. for i = 1, math.random(4, 6) do
  8188. local p = part:Clone()
  8189. p.Parent = Torso
  8190. p.Anchored = true
  8191. p.Material = "Neon"
  8192. p.CFrame = Torso.CFrame
  8193. p.CanCollide = false
  8194. -- game:service("Debris"):AddItem(p, 0.2)
  8195. local kekz2 = math.random(1,2)
  8196. if kekz2 == 2 then
  8197. p.BrickColor = BrickColor.new("New Yeller")
  8198. else
  8199. p.BrickColor = BrickColor.new("New Yeller")
  8200. end
  8201. local w = Instance.new("Weld", p)
  8202. w.Part0 = p
  8203. w.Part1 = Torso
  8204. w.C0 = w.C0 * CFrame.Angles(math.random() * 6.28, math.random() * 6.28, math.random() * 6.28)
  8205. local m = Instance.new("CylinderMesh", p)
  8206. m.Scale = Vector3.new(math.random() * 3, 320, math.random() * 3)
  8207. coroutine.resume(coroutine.create(function()
  8208. for i = 1, 25 do
  8209. wait(0.071428571428571)
  8210. w.C0 = w.C0 * CFrame.Angles(0.05, 0.05, 0.05)
  8211. p.Transparency = i / 25
  8212. end
  8213. pcall(game.Destroy, p)
  8214. end
  8215. ))
  8216. end
  8217. end
  8218. coroutine.resume(coroutine.create(function()
  8219. for i = 1, 6 do
  8220. wait(0.9)
  8221. --Player.Character.Torso.Anchored = true
  8222. coroutine.resume(coroutine.create(function()
  8223. local p = part:Clone()
  8224. p.Parent = Torso
  8225. p.Anchored = false
  8226. p.CanCollide = false
  8227. p.CFrame = Torso.CFrame
  8228. local kekz2 = math.random(1,2)
  8229. if kekz2 == 2 then
  8230. p.BrickColor = BrickColor.new("New Yeller")
  8231. else
  8232. p.BrickColor = BrickColor.new("Neon orange")
  8233. end
  8234. --game:service("Debris"):AddItem(p, 0.2)
  8235. local w = Instance.new("Weld", p)
  8236. w.Part0 = p
  8237. w.Part1 = Torso
  8238. w.C0 = w.C0 * CFrame.Angles(0, math.rad(90), 0)
  8239. local m = Instance.new("SpecialMesh", p)
  8240. m.MeshId = "rbxassetid://3270017"
  8241. m.Scale = Vector3.new(10, 10, 5)
  8242. coroutine.resume(coroutine.create(function()
  8243. for i = 1, 25 do
  8244. wait(0.071428571428571)
  8245. w.C0 = w.C0 * CFrame.Angles(-0.05, 0.05 * math.random(), 0.05 * math.random())
  8246. m.Scale = m.Scale + Vector3.new(3, 3, 1.5)
  8247. p.Transparency = i / 25
  8248. end
  8249. pcall(game.Destroy, p)
  8250. end
  8251. ))
  8252. end
  8253. ))
  8254. local p = part:Clone()
  8255. do
  8256. p.Parent = Torso
  8257. p.Anchored = false
  8258. p.CFrame = Torso.CFrame
  8259. p.CanCollide = false
  8260. -- game:service("Debris"):AddItem(p, 0.2)
  8261. local kekz2 = math.random(1,2)
  8262. if kekz2 == 2 then
  8263. p.BrickColor = BrickColor.new("New Yeller")
  8264. else
  8265. p.BrickColor = BrickColor.new("Neon orange")
  8266. end
  8267. local w = Instance.new("Weld", p)
  8268. w.Part0 = p
  8269. w.Part1 = Torso
  8270. local m = Instance.new("SpecialMesh", p)
  8271. m.MeshId = "rbxassetid://3270017"
  8272. m.Scale = Vector3.new(10, 10, 5)
  8273. coroutine.resume(coroutine.create(function()
  8274. for i = 1, 25 do
  8275. wait(0.071428571428571)
  8276. w.C0 = w.C0 * CFrame.Angles(0.05 * math.random(), -0.05 * math.random(), -0.05 * math.random())
  8277. m.Scale = m.Scale + Vector3.new(3, 3, 1.5)
  8278. p.Transparency = i / 25
  8279. end
  8280. pcall(game.Destroy, p)
  8281. end
  8282. ))
  8283. end
  8284. end
  8285. end
  8286. ))
  8287. for i=1, 6 do
  8288. wait(0.9)
  8289. for i = 1, math.random(4, 6) do
  8290. local p = part:Clone()
  8291. p.Parent = Torso
  8292. p.Anchored = true
  8293. p.CFrame = Torso.CFrame
  8294. local kekz2 = math.random(1,2)
  8295. if kekz2 == 2 then
  8296. p.BrickColor = BrickColor.new("New Yeller")
  8297. else
  8298. p.BrickColor = BrickColor.new("Bright yellow")
  8299. end
  8300. local me = Instance.new("SpecialMesh",p)
  8301. me.MeshId = "rbxassetid://9982590"
  8302. me.Scale = Vector3.new(4,4,4)
  8303. delay(0,function()
  8304. for i=1,10 do
  8305. p.Transparency = i/10
  8306. p.CFrame = p.CFrame * CFrame.Angles(math.rad(math.random(-20,20)/50),math.rad(math.random(-20,20)/50),0)
  8307. me.Scale = me.Scale + Vector3.new(4,4,4)
  8308. wait()
  8309. end
  8310. p:Destroy()
  8311. end)
  8312. wait()
  8313. end
  8314. end
  8315. Torso.Anchored = true
  8316. for i=1,10 do
  8317. Torso.CFrame = Torso.CFrame * CFrame.new(0,-1,0)
  8318. area.CFrame = Torso.CFrame
  8319. wait()
  8320. end
  8321. realdeb = true
  8322. Hum.WalkSpeed = 16
  8323. Anims.Scrunch(false)
  8324. Torso.Anchored = false
  8325. area:Destroy()
  8326. wait(0.6)
  8327. Serious()
  8328. end
  8329. end
  8330.  
  8331. local off = function()
  8332. if (realdeb == true and trans == true) then
  8333. trans = false
  8334. Hum.WalkSpeed = 0
  8335. delay(0,function()
  8336. for q=1,120 do
  8337. local xz = Instance.new("Part",plr.Character)
  8338. xz.CFrame = plr.Character.Torso.CFrame*CFrame.new(math.random(-450,450),math.random(-450,450),math.random(-450,450))
  8339. xz.Anchored = true
  8340. xz.Transparency = 1
  8341. xz.CanCollide = false
  8342. wait(0.04)
  8343. local pos2 = xz.Position
  8344. local pos = plr.Character.Torso.Position
  8345. local radius = math.random(1,1.5)
  8346. local numParts = math.random(5,15)
  8347. local model = plr.Character.Torso
  8348. local lv = CFrame.new(pos,pos2).lookVector
  8349. local dist = (pos-pos2).magnitude
  8350. local dbp = dist/numParts
  8351. local last = pos
  8352. for i = 1,numParts do
  8353. local p = Instance.new("Part",model)
  8354. p.FormFactor = "Symmetric"
  8355. p.Size = Vector3.new(1,1,1)
  8356. p.CanCollide = false
  8357. p.Anchored = false
  8358. p.Material = "Neon"
  8359. local kekz2 = math.random(1,2)
  8360. if kekz2 == 2 then
  8361. p.BrickColor = BrickColor.new("Really red")
  8362. else
  8363. p.BrickColor = BrickColor.new("Dark red")
  8364. end
  8365. p.Transparency = 0.5
  8366. local x = math.random(-2,2)/2*dbp/4
  8367. local y = math.random(-2,2)/2*dbp/4
  8368. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,0)
  8369. local dist2 = (p2.p-last).magnitude
  8370. local mid = (p2.p+last)/2
  8371. local m = Instance.new("BlockMesh",p)
  8372. m.Scale = Vector3.new(radius,radius,dist2)
  8373. p.CFrame = CFrame.new(mid,p2.p)
  8374. last = p2.p
  8375. game:GetService("Debris"):AddItem(p,0.2)
  8376. end
  8377. wait()
  8378. xz:remove()
  8379. end
  8380. end)
  8381. Anims.Scrunch(true)
  8382. for i = 1, 8 do
  8383. wait(0.9)
  8384. for i = 1, math.random(4, 6) do
  8385. local p = part:Clone()
  8386. p.Parent = Torso
  8387. p.Anchored = true
  8388. p.CFrame = Torso.CFrame
  8389. p.CanCollide = false
  8390. -- game:service("Debris"):AddItem(p, 0.2)
  8391. local kekz2 = math.random(1,2)
  8392. if kekz2 == 2 then
  8393. p.BrickColor = BrickColor.new("Really red")
  8394. else
  8395. p.BrickColor = BrickColor.new("Dark red")
  8396. end
  8397. local w = Instance.new("Weld", p)
  8398. w.Part0 = p
  8399. w.Part1 = Torso
  8400. w.C0 = w.C0 * CFrame.Angles(math.random() * 6.28, math.random() * 6.28, math.random() * 6.28)
  8401. local m = Instance.new("CylinderMesh", p)
  8402. m.Scale = Vector3.new(math.random() * 3, 320, math.random() * 3)
  8403. coroutine.resume(coroutine.create(function()
  8404. for i = 1, 25 do
  8405. wait(0.071428571428571)
  8406. w.C0 = w.C0 * CFrame.Angles(0.05, 0.05, 0.05)
  8407. p.Transparency = i / 25
  8408. end
  8409. pcall(game.Destroy, p)
  8410. end
  8411. ))
  8412. end
  8413. end
  8414. Anims.Scrunch(false)
  8415. Hum.WalkSpeed = 16
  8416. realdeb = false
  8417. end
  8418. end
  8419.  
  8420.  
  8421. m.KeyDown:connect(function(key)
  8422. local k = key:lower()
  8423. if key == "," then
  8424. if (trans == false and realdeb == false) then
  8425. transform()
  8426. elseif (trans == true and realdeb == true) then
  8427. off()
  8428. end
  8429. end
  8430. end)
  8431.  
  8432.  
  8433.  
  8434. Humanoid.Animator.Parent = nil
  8435. idleanim=.4
  8436. while true do
  8437. swait()
  8438. sine = sine + change
  8439. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  8440. local velderp=RootPart.Velocity.y
  8441. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  8442. if equipped==true or equipped==false then
  8443. if attack==false then
  8444. idle=idle+1
  8445. else
  8446. idle=0
  8447. end
  8448. if idle>=500 then
  8449. if attack==false then
  8450. --Sheath()
  8451. end
  8452. end
  8453. if RootPart.Velocity.y > 1 and hitfloor==nil then
  8454. Anim="Jump"
  8455. if attack==false then
  8456. Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3)
  8457. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  8458. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  8459. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
  8460. RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  8461. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3)
  8462. LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  8463. RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2)
  8464. LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2)
  8465. end
  8466. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  8467. Anim="Fall"
  8468. if attack==false then
  8469. Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3)
  8470. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  8471. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  8472. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3)
  8473. LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  8474. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
  8475. RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  8476. RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2)
  8477. LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2)
  8478. end
  8479. elseif torvel<1 and hitfloor~=nil then
  8480. Anim="Idle"
  8481. if jumped == false then
  8482. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3)
  8483. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3)
  8484. end
  8485. if attack==false then
  8486. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8487. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 0 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.3)
  8488. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(5 + 2.5 * math.cos(sine / 25))),.3)
  8489. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 2.5 * math.cos(sine / 25))),.3)
  8490. end
  8491. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  8492. Anim="Walk"
  8493. if jumped == false then
  8494. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3)
  8495. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3)
  8496. end
  8497. if attack==false then
  8498. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.05 * math.cos(sine / 4))*angles(math.rad(15),math.rad(0),math.rad(0)),.3)
  8499. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  8500. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3)
  8501. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3)
  8502. end
  8503. elseif torvel>=22 and hitfloor~=nil then
  8504. Anim="Run"
  8505. if jumped == false then
  8506. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3)
  8507. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3)
  8508. end
  8509. if attack==false then
  8510. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3)
  8511. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  8512. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3)
  8513. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3)
  8514. end
  8515. end
  8516. end
  8517. end
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