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FeatherBoard_CONFIG

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  1. # ------------------------------ #
  2. #
  3. # FeatherBoard 3
  4. # Runs like a feather on your server
  5. # (c) Maxim Van de Wynckel
  6. #
  7. # ------------------------------ #
  8.  
  9. # Permissions: To use the action groups give them the permission
  10. # featherboard.group.<group>
  11. # Make sure to remove them from the other groups
  12. # when giving a new permission.
  13.  
  14. # Variables: These variables can be used in the TEXT section
  15. # of both the header as the footer.
  16. #
  17. # {PLAYER} - Player name
  18. # {PLAYERNICK} - Player nickname
  19. # {SERVER} - Server name
  20. # {PLAYERCOUNT} - Server player count
  21. # {BUNGEECOUNT} - Bungee network player count
  22. # 5000+ more ... see spigot page
  23.  
  24. # Formatting: These are formatting tags allowing you to format the animations
  25. # or placeholders.
  26. #
  27. # Substring: This allows you to split a word (even a placeholder) in parts
  28. # example: <substring begin=0 end=3>Hello World</substring> = Hel
  29. # usage: This can be used to split placeholders when creating a typewriter
  30. # or to split the colors in a placeholder.
  31. #
  32. # Scroll: This creates a scrolling animation of the text inside it. It accepts
  33. # two arguments (the length and space between scrolls).
  34. # example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
  35. #
  36. # PLENTY MORE! See spigot page
  37.  
  38. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  39. # GENERAL PLUGIN SETTINGS
  40. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  41.  
  42. ## Config version (DO NOT EDIT)
  43. config: 3
  44.  
  45. ## Language file
  46. lang: 'en'
  47.  
  48. ## Debug mode
  49. debug: false
  50.  
  51. ## Log to file
  52. log:
  53. enabled: true
  54. # Reset log on startup
  55. reset: false
  56.  
  57. ## Update checking
  58. update:
  59. check: true # RECOMMENDED YOU LEAVE THIS TRUE
  60.  
  61. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  62. # PLUGIN SPECIFIC SETTINGS
  63. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  64.  
  65. # Placeholder settings
  66. placeholder:
  67. # logs the memory usage of placeholders on startup
  68. log-memory: false
  69. # Clear unused placeholders that are not enabled.
  70. clear-unused: true
  71. # Config cache only
  72. # This will only use placeholders in the config
  73. # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS!
  74. # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI)
  75. config-cache: false
  76.  
  77. # Tweaks to increase performance (Use at own risk)
  78. tweaks:
  79. # This option does not send scoreboard remove packets
  80. # to the client on quit. This can increase performance on servers
  81. # where players quit a lot (hubs, ...)
  82. #
  83. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  84. # /data folder
  85. #
  86. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  87. keepScoreboardOnQuit: false
  88. # Some placeholders have a slow process behind them. Meaning they might contact a database
  89. # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded
  90. # separate from the sending. But can slow down the animation because it has to wait
  91. # for the placeholder to be loaded. When having multiple lines like a text that shows
  92. # the information about the placeholders you put below it, this can cause problems.
  93. # Enabling this will output a message in the console and ingame to operators
  94. # saying when a placeholder is causing delays.
  95. detect-placeholderdelay: false
  96. # Putting this to true will SPAM your console with timings report per placeholder/animation
  97. # refresh. Used for debugging purposes.
  98. # This requires detect-placeholderdelay to true
  99. verbose-placeholder-timings: false
  100. # Ignore placeholder problems
  101. # When set to true, the placeholder will not be disabled
  102. # this also means that no ERRORS will be logged -> no troubleshooting
  103. ignore-placeholder-problems: false
  104.  
  105. # Toggling allows you to disable the scoreboard
  106. database:
  107. # If you want the toggle to stay even when your users
  108. # log off you can enable this. Keep in mind that this requires a
  109. # MySQL or SQLite database.
  110. # If you are configuring the plugin for the first time it is advised
  111. # to stay away from these settings until you managed the scoreboard
  112. # set up.
  113. persistent: false
  114. # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  115. # with isolation, url, driver, ...
  116. # Database name
  117. database: "featherboard"
  118. # Database username
  119. username: bukkit
  120. # Database isolation type
  121. isolation: SERIALIZABLE
  122. # Database driver
  123. driver: org.sqlite.JDBC
  124. # Database password
  125. password: walrus
  126. # Database driver URL
  127. # {DIR} will be replaced with the plugin directory
  128. # {NAME} will be replaced wit the plugin name
  129. url: jdbc:sqlite:{DIR}{NAME}.db
  130. # Save interval in ticks
  131. save-interval: 6000
  132.  
  133. # Disabled worlds. Add your world name in this list to
  134. # disable it.
  135. disabled-worlds:
  136. - 'AirShow'
  137. - 'Amazon'
  138. - 'Aquarium'
  139. - 'Aquarium2'
  140. - 'Archway'
  141. - 'Chained'
  142. - 'Crypt'
  143. - 'Eastwood'
  144. - 'Glacier'
  145. - 'Glacier2'
  146. - 'Hollow'
  147. - 'Invasion'
  148. - 'Lectus'
  149. - 'Lighthouse'
  150. - 'Lotus'
  151. - 'Pernicious'
  152. - 'Playground'
  153. - 'Rooftop'
  154. - 'Speedway'
  155. - 'Stonekeep'
  156. - 'Swashbuckle'
  157. - 'Swashbuckle2'
  158. - 'WaterFall'
  159.  
  160. # Show delay on join. Usefull if you wish to let the user
  161. # enjoy a Title MOTD without having the scoreboard obstructing
  162. # the view.
  163. show-delay: 0
  164.  
  165. # Anti Flicker will use a new engine that will allow you to use fast animations
  166. # without any flicker.
  167. # You can disable this feature if you do not have fast refresh rates.
  168. antiflicker: true
  169.  
  170. # Scoreboard assigning. The boards can be assigned by various ways.
  171. # default the scoreboards will be assigned by permissions.
  172. # You can only have one way of assigning the scoreboards
  173. #
  174. # PERMISSION - Assign scoreboards based on permissions
  175. # This is the default setting (since 2014)
  176. # featherboard.group.<scoreboard>
  177. #
  178. # GROUP - Assign scoreboards based on Vault groups
  179. # this means the scoreboard name has to
  180. # have the name of your Vault group.
  181. #
  182. # WORLD - Assign scoreboards based on the world
  183. # the player is in.
  184. #
  185. # NONE - Do no assign scoreboards and just rely on
  186. # manual assigning (triggers, etc...)
  187. scoreboard-assigning: "PERMISSION"
  188.  
  189. # GUI: This is a feature enabling a GUI to select a specific scoreboard
  190. # The GUI will show all scoreboards you have permission to. It is not very
  191. # configurable in the way you can't control the location or order of the scoreboards
  192. # For a more configurable GUI I recommend DeluxeMenus
  193. gui:
  194. # This is the title of the GUI
  195. title: "Scoreboards"
  196. # Size of the GUI (leave to -1 to make it dynamic)
  197. # Sizes: 9,27,54
  198. size: -1
  199.  
  200. # A list of different scoreboards
  201. boards:
  202. # Default FeatherBoard comes with a board called "default". All players have the permission
  203. # featherboard.group.default (by default) meaning all players should see the scoreboard unless
  204. # the permission is negated.
  205. #
  206. # You can create as many boards as you want as long as the name is unique. It is advised to give logical
  207. # names such as "vip-board", "mcmmo-levelup", ...
  208. default:
  209. # Every section here are different lines. The first section will be used as the title
  210. # the following sections will be used as the lines on the scoreboard (max 15)
  211. # Just as the scoreboard names you can name these 'lines' whatever you want. But to make
  212. # things simple I will use logical names such as "title", "spacer", "header", ...
  213. title:
  214. # Every line has its own frames. The animation will loop through these frames on intervals
  215. # that you configure below.
  216. # Put all your frames under 'text:'. You can make as many lines as you want and use
  217. # placeholders and preset effects.
  218. # Keep in mind that there is a limit in line width!
  219. text:
  220. # To create cool looking animations you create yourself
  221. # you can use the graphical tool AnimationCreator
  222. # https://www.spigotmc.org/resources/animationcreator.6001/
  223. # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
  224. # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
  225. - '<glow repeatfirstframe="10" startglowcolor="&3&l" glowcolor="&b&l" endglowcolor="&3&l" normalcolor="&7&l">BedWars</glow>'
  226. # Interval is the animation interval in TICKS (20 ticks is one second).
  227. # Every X ticks the animation goes to the next frame (see above)
  228. # Once all frames are finished it will start over from the first one
  229. interval: 2
  230. # If you don't want a static order of the frames and want to show each frame at random
  231. # you can enable this option.
  232. random: false
  233. # A scoreboard is dynamic. The lines can change length due to smaller placeholders or scrolling text.
  234. # that is why it is advised to have something on your scoreboard that is bigger then all other lines.
  235. # These lines (usually a header or footer) are also good for decoration.
  236. ecuacraft:
  237. text:
  238. - ''
  239. interval: 100
  240. random: false
  241. ecuacraft2:
  242. text:
  243. - '&fHola, &b{player} '
  244. interval: 2
  245. random: false
  246. ecuacraft3:
  247. text:
  248. - '&fRango: &b{group}'
  249. interval: 2
  250. random: false
  251. ecuacraft4:
  252. text:
  253. - '&fMysteryBox: &b{placeholderapi_gadgetsmenu_mystery_dust}'
  254. interval: 2
  255. random: false
  256. ecuacraft7:
  257. text:
  258. - ''
  259. interval: 100
  260. random: false
  261. ecuacraft8:
  262. text:
  263. - '&f&lKills: &b..'
  264. interval: 100
  265. random: false
  266. ecuacraft10:
  267. text:
  268. - '&fMuertes: &b..'
  269. interval: 1
  270. random: false
  271. ecuacraft11:
  272. text:
  273. - '&fStats: &b/stats'
  274. interval: 10
  275. random: false
  276. ecuacraft12:
  277. text:
  278. - ''
  279. interval: 10
  280. random: false
  281. ecuacraft13:
  282. text:
  283. - '&fConectados: &b{PLAYERCOUNT}'
  284. interval: 10
  285. random: false
  286. ecuacraft14:
  287. text:
  288. - ''
  289. interval: 100
  290. random: false
  291. ecuacraft15:
  292. text:
  293. - ' &ejalapenocraft.mc-tbh.es'
  294. interval: 10
  295. random: true
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