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- local gun = game.Players.LocalPlayer.Backpack.Kar98k -- Replace Kar98k With the gun name.
- local s = require(gun.Setting)
- s.Auto = true -- If you want the gun to be automatic then let it be true
- s.BaseDamage = 999999999999999999999999 -- The Damage the Bullet will do
- s.ExplosiveEnabled = true -- If the bullet is explosive like a rocket.
- s.Radius = 10000 -- Radius of the Explosion (Cant be higher than 10000)
- s.FireRate = 0.00001 -- Fire Rate how much time there is between the bullets.
- s.AmmoPerClip = 999999999999999999999999999999999999999999999999 -- How much ammo there is in a clip.
- s.CameraShakingEnabled = false -- If the camera shakes when you shoot
- s.BulletSize = Vector3.new(10,10,10) -- The Bullet size.
- s.BulletColor = BrickColor.Random() -- The bullet color (Buggy)
- -- There are more settings to the script, Just get dex and explore the "Setting" module in the gun.
- -- This only works for D-DAY https://www.roblox.com/games/901793731/D-DAY
- -- And
- -- D-Day ??? ???????? https://www.roblox.com/games/37688049/D-Day-72-PLAYER-SERVERS
- -- Tested With: Synapse X
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