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- command /dice:
- trigger:
- set {_diceGG} to random integer between 1 and 6
- if {_diceGG} is between 1 and 1:
- broadcast "&7[&bdice&7] &d&l%player%&a: &7[&b1&7]"
- else if {_diceGG} is between 2 and 2:
- broadcast "&7[&bdice&7] &d&l%player%&a: &7[&b2&7]"
- else if {_diceGG} is between 3 and 3:
- broadcast "&7[&bdice&7] &d&l%player%&a: &7[&b3&7]"
- else if {_diceGG} is between 4 and 4:
- broadcast "&7[&bdice&7] &d&l%player%&a: &7[&b4&7]"
- else if {_diceGG} is between 5 and 5:
- broadcast "&7[&bdice&7] &d&l%player%&a: &7[&b5&7]"
- else if {_diceGG} is between 6 and 6:
- broadcast "&7[&bdice&7] &d&l%player%&a: &7[&b6&7]"
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