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- // This file was auto-generated by SourceMod (v1.10.0.6460)
- // ConVars for plugin "get5.smx"
- // Whether or not technical pauses are allowed
- // -
- // Default: "1"
- get5_allow_technical_pause "1"
- // Name of a match config file to automatically load when the server loads
- // -
- // Default: ""
- get5_autoload_config ""
- // Whether the get5 backup system is enabled
- // -
- // Default: "1"
- get5_backup_system_enabled "1"
- // If set to 0, get5 will not force players to the correct team based on steamid
- // -
- // Default: "1"
- get5_check_auths "0"
- // Format of the damage output string. Avaliable tags are in the default, color tags such as {LIGHT_RED} and {GREEN} also work.
- // -
- // Default: "--> ({DMG_TO} dmg / {HITS_TO} hits) to ({DMG_FROM} dmg / {HITS_FROM} hits) from {NAME} ({HEALTH} HP)"
- get5_damageprint_format "--> ({DMG_TO} dmg / {HITS_TO} hits) to ({DMG_FROM} dmg / {HITS_FROM} hits) from {NAME} ({HEALTH} HP)"
- // Format for demo file names, use "" to disable
- // -
- // Default: "{MATCHID}_map{MAPNUMBER}_{MAPNAME}"
- get5_demo_name_format "{MATCHID}_map{MAPNUMBER}_{MAPNAME}"
- // Whether to wait for map vetos to be printed to GOTV before changing map
- // -
- // Default: "0"
- get5_display_gotv_veto "0"
- // Whether to end the match if all players disconnect before ending. No winner is set if this happens.
- // -
- // Default: "0"
- get5_end_match_on_empty_server "1"
- // Path to use when writing match event logs, use "" to disable
- // -
- // Default: ""
- get5_event_log_format ""
- // If set to non-zero, this will be the fixed length of any pause
- // -
- // Default: "0"
- get5_fixed_pause_time "0"
- // Template that the server hostname will follow when a match is live. Leave field blank to disable. Valid parameters are: {MAPNUMBER}, {MATCHID}, {SERVERID}, {MAPNAME}, {TIME}, {TEAM1}, {TEAM2}
- // -
- // Default: "Get5: {TEAM1} vs {TEAM2}"
- get5_hostname_format "Treino: {TEAM1} vs {TEAM2}"
- // Whether or not admins with the changemap flag will be immune to kicks from "get5_kick_when_no_match_loaded". Set to "0" to disable
- // -
- // Default: "1"
- get5_kick_immunity "1"
- // Whether the plugin kicks new clients when no match is loaded
- // -
- // Default: "1"
- get5_kick_when_no_match_loaded "0"
- // Config file to exec when the game goes live
- // -
- // Default: "get5/live.cfg"
- get5_live_cfg "get5/live.cfg"
- // Number of seconds used to count down when a match is going live
- // -
- // Default: "10"
- // Minimum: "5.000000"
- // Maximum: "60.000000"
- get5_live_countdown_time "10"
- // Number of seconds before a backup file is automatically deleted, 0 to disable
- // -
- // Default: "160000"
- get5_max_backup_age "160000"
- // Maximum number of time the game can spend paused by a team, 0=unlimited
- // -
- // Default: "300"
- get5_max_pause_time "300"
- // Maximum number of pauses a team can use, 0=unlimited
- // -
- // Default: "0"
- get5_max_pauses "0"
- // The tag applied before plugin messages.
- // -
- // Default: "[{YELLOW}Get5{NORMAL}]"
- get5_message_prefix "[{YELLOW}TREINO{NORMAL}]"
- // Whether pausing is allowed.
- // -
- // Default: "1"
- get5_pausing_enabled "1"
- // Whether damage reports are printed on round end.
- // -
- // Default: "0"
- get5_print_damage "1"
- // Whether pause limits will be reset each halftime period
- // -
- // Default: "1"
- get5_reset_pauses_each_half "1"
- // Integer that identifies your server. This is used in temp files to prevent collisions.
- // -
- // Default: "0"
- get5_server_id "0"
- // Whether to set client clan tags to player ready status.
- // -
- // Default: "1"
- get5_set_client_clan_tags "1"
- // Where match stats are saved (updated each map end), set to "" to disable
- // -
- // Default: "get5_matchstats_{MATCHID}.cfg"
- get5_stats_path_format "get5_matchstats_{MATCHID}.cfg"
- // Whether clients can use the !stop command to restore to the last round
- // -
- // Default: "1"
- get5_stop_command_enabled "1"
- // Time format to use when creating file names. Don't tweak this unless you know what you're doing! Avoid using spaces or colons.
- // -
- // Default: "%Y-%m-%d_%H"
- get5_time_format "%Y-%m-%d_%H"
- // Time (in seconds) a team has to make a !stay/!swap decision after winning knife round, 0=unlimited
- // -
- // Default: "60"
- get5_time_to_make_knife_decision "60"
- // Time (in seconds) teams have to ready up before forfeiting the match, 0=unlimited
- // -
- // Default: "0"
- get5_time_to_start "0"
- // Time (in seconds) from presenting a veto menu to a selection being made, during which a confirmation will be required, 0 to disable
- // -
- // Default: "2.0"
- get5_veto_confirmation_time "2.0"
- // Seconds to countdown before veto process commences. Set to "0" to disable.
- // -
- // Default: "5"
- get5_veto_countdown "5"
- // Config file to exec in warmup periods
- // -
- // Default: "get5/warmup.cfg"
- get5_warmup_cfg "get5/warmup.cfg"
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