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doru90

JPPad

Jan 9th, 2022 (edited)
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  1. Every 3 tick in "world":
  2. loop all players:
  3. if block under loop-player is purpur block:
  4. play sound "entity.bat.takeoff" with volume 1 to the loop-player
  5. play sound "entity.firework.launch" with volume 2 to the loop-player
  6. # show 30 cloud with offset of 0, 0, 0 and speed 1 at loop-player
  7. show 40 cloud with speed 0.5 on loop-player
  8. push loop-player upwards at speed 3
  9. push loop-player horizontal forwards at speed 3
  10. set {Jp_%loop-player%} to 20
  11. if {Jp_%loop-player%} is greater than or equal to 1:
  12. # show a crit with offset of 0, 0, 0 and speed 0 at loop-player
  13. show 2 firework spark on loop-player
  14. show 1 flame with speed 0.3 on loop-player
  15. remove 1 from {Jp_%loop-player%}
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