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- COMMAND:setadminlevel(playerid,params[])
- {
- new adminlevel,id,file[256],n[MAX_PLAYER_NAME];//creating the new variabls
- new tmp[256], tmp2[256], Index,str[50];// creating the new variables
- tmp = strtok(params,Index), tmp2 = strtok(params,Index),id = strval(tmp),adminlevel = strval(tmp2);// setting them to strtok so we can use them as parameters of our command
- GetPlayerName(id,n,MAX_PLAYER_NAME);//getting the players name
- format(file,sizeof(file),"RealityC/Users/%s.txt",n);//formatting the file
- if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,COLOR_GREY,"You are not an RCON admin!");//if the player is not rcon admin
- if(!strlen(params)) return SendClientMessage(playerid,COLOR_GREY,"USAGE: /setlevel <ID> <Level>");// if the string is empty
- if(!IsPlayerConnected(id))return SendClientMessage(playerid,COLOR_GREY,"You have entered an incorrect ID"); //if the id is not connected
- PInfo[id][ADMINLEVEL] = adminlevel;//sets the level of the player
- INI_Int("Admin Level",adminlevel);//saves the new level to the file
- format(str,sizeof(str),"You have set %s's level to %d",n,adminlevel);//creates the string
- SendClientMessage(playerid,COLOR_LIGHTBLUE,str);
- return 1;
- }
- COMMAND:setfaction(playerid,params[])
- {
- new faction,id,file[256],n[MAX_PLAYER_NAME];//creating the new variabls
- new tmp[256], tmp2[256], Index,str[50];// creating the new variables
- tmp = strtok(params,Index), tmp2 = strtok(params,Index),id = strval(tmp),faction = strval(tmp2);// setting them to strtok so we can use them as parameters of our command
- GetPlayerName(id,n,MAX_PLAYER_NAME);//getting the players name
- format(file,sizeof(file),"RealityC/Users/%s.txt",n);//formatting the file
- if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,COLOR_GREY,"You are not an RCON admin!");//if the player is not rcon admin
- if(!strlen(params)) return SendClientMessage(playerid,COLOR_GREY,"USAGE: /setfaction <ID> <Level>");// if the string is empty
- if(!IsPlayerConnected(id))return SendClientMessage(playerid,COLOR_GREY,"You have entered an incorrect ID"); //if the id is not connected
- PInfo[id][FACTION] = faction;//sets the level of the player
- INI_Int("Faction",faction);//saves the new level to the file
- format(str,sizeof(str),"You have set %s's faction to %d",n,faction);//creates the string
- SendClientMessage(playerid,COLOR_LIGHTBLUE,str);
- return 1;
- }
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