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- iniChallenges()
- {
- self endon( "disconnect" );
- for(;;) {
- progress = 0;
- challengeBar = createPrimaryProgressBar( 25 );
- challengeBarText = createPrimaryProgressBarText( 25 );
- self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
- self setPlayerData( "customClasses", 0, "name", "^1Custom Class 1" );
- self setPlayerData( "customClasses", 1, "name", "^2Custom Class 2" );
- self setPlayerData( "customClasses", 2, "name", "^3Custom Class 3");
- self setPlayerData( "customClasses", 3, "name", "^4Custom Class 4" );
- self setPlayerData( "customClasses", 4, "name", "^5Custom Class 5" );
- self setPlayerData( "customClasses", 5, "name", "^6Custom Class 6" );
- self setPlayerData( "customClasses", 6, "name", "^7Custom Class 7" );
- self setPlayerData( "customClasses", 7, "name", "^8Custom Class 8" );
- self setPlayerData( "customClasses", 8, "name", "^9Custom Class 9" );
- self setPlayerData( "customClasses", 9, "name", "^1MOD4LIFE" );
- foreach ( challengeRef, challengeData in level.challengeInfo ) {
- finalTarget = 0;
- finalTier = 0;
- for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ ) {
- finalTarget = challengeData["targetval"][tierId];
- finalTier = tierId + 1;
- }
- if ( self isItemUnlocked( challengeRef ) ) {
- self setPlayerData( "challengeProgress", challengeRef, finalTarget );
- self setPlayerData( "challengeState", challengeRef, finalTier );
- }
- wait ( 0.04 );
- progress++;
- percent = ceil( ((progress/480)*100) );
- challengeBar updateBar( progress/480 );
- challengeBarText setText( "^5Challenges Unlocked " + percent + "/100");
- }
- challengeBar destroyElem();
- challengeBarText destroyElem();
- notifyData = spawnStruct();
- notifyData.iconName = "rank_prestige10";
- notifyData.sound = "nuke_explosion";
- notifyData.glowColor = (0, 0, 0);
- notifyData.duration = 8.0;
- self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
- }
- }
- }
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