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  1. Mono path[0] = 'D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Games/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8. Vendor:
  9. VRAM: 8088 MB
  10. Driver: 26.21.14.4120
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.111 seconds
  13. <RI> Initializing input.
  14.  
  15. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 1.481200 ms
  21. Searching for compatible XInput library...
  22. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  23. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  24. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  25. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  26. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  27. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  28. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  29. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  30. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  31. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  32. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  33. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  34. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  35. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  36. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  37. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  38. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  39. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  40. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  41. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  42. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  43. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  44. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  45. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  46. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  47. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  48. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  49. Found Xinput1_4.dll.
  50. Init Time: 1/22/2020 8:12:01 AM
  51.  
  52. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  53.  
  54. TemtemVersion: v0.5.2
  55.  
  56. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  57.  
  58. Setting up 8 worker threads for Enlighten.
  59. Thread -> id: 2758 -> priority: 1
  60. Thread -> id: 2650 -> priority: 1
  61. Thread -> id: 3718 -> priority: 1
  62. Thread -> id: 3cb4 -> priority: 1
  63. Thread -> id: 40e0 -> priority: 1
  64. Thread -> id: 45b8 -> priority: 1
  65. Thread -> id: 31e0 -> priority: 1
  66. Thread -> id: 17fc -> priority: 1
  67. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  68. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  69. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  70. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  71.  
  72. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174508.
  73. Total: 324.426800 ms (FindLiveObjects: 10.754800 ms CreateObjectMapping: 9.082700 ms MarkObjects: 304.063200 ms DeleteObjects: 0.525700 ms)
  74.  
  75. Tamer ID: 141556
  76.  
  77. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  78.  
  79. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  80.  
  81. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175314.
  82. Total: 324.874400 ms (FindLiveObjects: 9.416300 ms CreateObjectMapping: 8.118100 ms MarkObjects: 306.982500 ms DeleteObjects: 0.357400 ms)
  83.  
  84. Unloading 6 Unused Serialized files (Serialized files now loaded: 10)
  85.  
  86. Unloading 1846 unused Assets to reduce memory usage. Loaded Objects now: 187594.
  87. Total: 345.987500 ms (FindLiveObjects: 11.930500 ms CreateObjectMapping: 8.671100 ms MarkObjects: 323.697400 ms DeleteObjects: 1.688100 ms)
  88.  
  89. Unloading 5 Unused Serialized files (Serialized files now loaded: 10)
  90.  
  91. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 187618.
  92. Total: 341.358100 ms (FindLiveObjects: 10.802100 ms CreateObjectMapping: 8.518600 ms MarkObjects: 321.624500 ms DeleteObjects: 0.412600 ms)
  93.  
  94. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  95.  
  96. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 187618.
  97. Total: 337.840400 ms (FindLiveObjects: 10.147200 ms CreateObjectMapping: 8.542400 ms MarkObjects: 318.765300 ms DeleteObjects: 0.385400 ms)
  98.  
  99. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  100.  
  101. Unloading 547 unused Assets to reduce memory usage. Loaded Objects now: 189891.
  102. Total: 344.310800 ms (FindLiveObjects: 10.575500 ms CreateObjectMapping: 8.369600 ms MarkObjects: 324.532000 ms DeleteObjects: 0.833500 ms)
  103.  
  104. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  105.  
  106. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 189891.
  107. Total: 338.315300 ms (FindLiveObjects: 10.405400 ms CreateObjectMapping: 8.579700 ms MarkObjects: 319.053700 ms DeleteObjects: 0.276100 ms)
  108.  
  109. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  110.  
  111. Unloading 279 unused Assets to reduce memory usage. Loaded Objects now: 192360.
  112. Total: 342.045300 ms (FindLiveObjects: 11.367500 ms CreateObjectMapping: 9.917800 ms MarkObjects: 320.031400 ms DeleteObjects: 0.728400 ms)
  113.  
  114. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  115.  
  116. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 192360.
  117. Total: 344.215800 ms (FindLiveObjects: 10.311500 ms CreateObjectMapping: 8.424200 ms MarkObjects: 325.199100 ms DeleteObjects: 0.280700 ms)
  118.  
  119. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  120.  
  121. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 192597.
  122. Total: 336.792500 ms (FindLiveObjects: 10.192400 ms CreateObjectMapping: 8.698800 ms MarkObjects: 317.450100 ms DeleteObjects: 0.450800 ms)
  123.  
  124. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  125.  
  126. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 192597.
  127. Total: 338.772700 ms (FindLiveObjects: 10.416300 ms CreateObjectMapping: 9.055400 ms MarkObjects: 319.022500 ms DeleteObjects: 0.278100 ms)
  128.  
  129. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  130.  
  131. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 192597.
  132. Total: 337.472400 ms (FindLiveObjects: 10.641800 ms CreateObjectMapping: 8.393600 ms MarkObjects: 318.144500 ms DeleteObjects: 0.292400 ms)
  133.  
  134. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  135.  
  136. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 192597.
  137. Total: 343.341300 ms (FindLiveObjects: 11.595100 ms CreateObjectMapping: 8.795900 ms MarkObjects: 322.625500 ms DeleteObjects: 0.324400 ms)
  138.  
  139. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  140.  
  141. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 192781.
  142. Total: 347.476100 ms (FindLiveObjects: 11.195000 ms CreateObjectMapping: 12.360700 ms MarkObjects: 323.567300 ms DeleteObjects: 0.352900 ms)
  143.  
  144. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  145.  
  146. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 192781.
  147. Total: 347.253600 ms (FindLiveObjects: 11.164000 ms CreateObjectMapping: 8.123400 ms MarkObjects: 327.542800 ms DeleteObjects: 0.423100 ms)
  148.  
  149. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  150.  
  151. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 194318.
  152. Total: 341.323800 ms (FindLiveObjects: 11.043000 ms CreateObjectMapping: 8.282600 ms MarkObjects: 321.496300 ms DeleteObjects: 0.501500 ms)
  153.  
  154. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  155.  
  156. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 194318.
  157. Total: 341.933100 ms (FindLiveObjects: 10.590800 ms CreateObjectMapping: 8.981400 ms MarkObjects: 322.050500 ms DeleteObjects: 0.310200 ms)
  158.  
  159. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  160.  
  161. Unloading 510 unused Assets to reduce memory usage. Loaded Objects now: 196626.
  162. Total: 362.741100 ms (FindLiveObjects: 11.442200 ms CreateObjectMapping: 10.209700 ms MarkObjects: 340.225700 ms DeleteObjects: 0.863300 ms)
  163.  
  164. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  165.  
  166. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196626.
  167. Total: 358.765000 ms (FindLiveObjects: 10.872700 ms CreateObjectMapping: 8.411700 ms MarkObjects: 339.085900 ms DeleteObjects: 0.394200 ms)
  168.  
  169. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  170.  
  171. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 196723.
  172. Total: 359.026200 ms (FindLiveObjects: 10.866500 ms CreateObjectMapping: 10.546300 ms MarkObjects: 336.934600 ms DeleteObjects: 0.678400 ms)
  173.  
  174. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  175.  
  176. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196723.
  177. Total: 356.672700 ms (FindLiveObjects: 10.687200 ms CreateObjectMapping: 8.843400 ms MarkObjects: 336.788000 ms DeleteObjects: 0.353900 ms)
  178.  
  179. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  180.  
  181. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 196722.
  182. Total: 355.687900 ms (FindLiveObjects: 11.268200 ms CreateObjectMapping: 8.612100 ms MarkObjects: 335.425000 ms DeleteObjects: 0.382300 ms)
  183.  
  184. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  185.  
  186. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196722.
  187. Total: 358.576000 ms (FindLiveObjects: 10.745800 ms CreateObjectMapping: 8.802200 ms MarkObjects: 338.713800 ms DeleteObjects: 0.313900 ms)
  188.  
  189. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  190.  
  191. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 196988.
  192. Total: 358.235000 ms (FindLiveObjects: 10.722500 ms CreateObjectMapping: 9.381600 ms MarkObjects: 337.647300 ms DeleteObjects: 0.483300 ms)
  193.  
  194. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  195.  
  196. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196988.
  197. Total: 356.135600 ms (FindLiveObjects: 11.143600 ms CreateObjectMapping: 9.352200 ms MarkObjects: 335.345000 ms DeleteObjects: 0.294500 ms)
  198.  
  199. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  200.  
  201. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 196988.
  202. Total: 360.768900 ms (FindLiveObjects: 11.120800 ms CreateObjectMapping: 8.594300 ms MarkObjects: 340.651200 ms DeleteObjects: 0.402300 ms)
  203.  
  204. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  205.  
  206. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196988.
  207. Total: 360.545000 ms (FindLiveObjects: 11.383300 ms CreateObjectMapping: 8.420000 ms MarkObjects: 340.462300 ms DeleteObjects: 0.279100 ms)
  208.  
  209. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  210.  
  211. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 196987.
  212. Total: 358.400900 ms (FindLiveObjects: 11.249200 ms CreateObjectMapping: 8.493700 ms MarkObjects: 338.346900 ms DeleteObjects: 0.310800 ms)
  213.  
  214. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  215.  
  216. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196987.
  217. Total: 356.555400 ms (FindLiveObjects: 10.638500 ms CreateObjectMapping: 8.647300 ms MarkObjects: 336.953700 ms DeleteObjects: 0.315700 ms)
  218.  
  219. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  220.  
  221. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 196988.
  222. Total: 356.722600 ms (FindLiveObjects: 10.868100 ms CreateObjectMapping: 8.276100 ms MarkObjects: 337.263400 ms DeleteObjects: 0.314800 ms)
  223.  
  224. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  225.  
  226. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196988.
  227. Total: 357.933000 ms (FindLiveObjects: 10.960200 ms CreateObjectMapping: 8.616200 ms MarkObjects: 337.931100 ms DeleteObjects: 0.425400 ms)
  228.  
  229. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  230.  
  231. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 196987.
  232. Total: 360.418700 ms (FindLiveObjects: 11.201700 ms CreateObjectMapping: 8.746300 ms MarkObjects: 339.799000 ms DeleteObjects: 0.671400 ms)
  233.  
  234. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  235.  
  236. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 196987.
  237. Total: 360.625600 ms (FindLiveObjects: 12.141200 ms CreateObjectMapping: 8.873400 ms MarkObjects: 339.338600 ms DeleteObjects: 0.272200 ms)
  238.  
  239. [SFS - ERROR] [TCPSocketLayer] Connection closed by the remote side
  240. Connection was lost; reason is: unknown
  241.  
  242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  243.  
  244. Reconnecting
  245.  
  246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  247.  
  248. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  249. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  250. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  251. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  252.  
  253. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 197105.
  254. Total: 379.865700 ms (FindLiveObjects: 12.939100 ms CreateObjectMapping: 10.711400 ms MarkObjects: 355.726300 ms DeleteObjects: 0.488700 ms)
  255.  
  256. Unloading 5 Unused Serialized files (Serialized files now loaded: 12)
  257.  
  258. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 197130.
  259. Total: 376.719000 ms (FindLiveObjects: 10.779600 ms CreateObjectMapping: 9.730200 ms MarkObjects: 355.808400 ms DeleteObjects: 0.400600 ms)
  260.  
  261. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  262.  
  263. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 197130.
  264. Total: 383.435700 ms (FindLiveObjects: 11.307900 ms CreateObjectMapping: 8.880700 ms MarkObjects: 362.660500 ms DeleteObjects: 0.585800 ms)
  265.  
  266. Unloading 7 Unused Serialized files (Serialized files now loaded: 13)
  267.  
  268. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 198195.
  269. Total: 362.480500 ms (FindLiveObjects: 11.075400 ms CreateObjectMapping: 9.308800 ms MarkObjects: 341.784900 ms DeleteObjects: 0.311200 ms)
  270.  
  271. Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
  272.  
  273. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 198195.
  274. Total: 361.220400 ms (FindLiveObjects: 10.825500 ms CreateObjectMapping: 8.854600 ms MarkObjects: 341.120900 ms DeleteObjects: 0.419300 ms)
  275.  
  276. Unloading 6 Unused Serialized files (Serialized files now loaded: 13)
  277.  
  278. Unloading 358 unused Assets to reduce memory usage. Loaded Objects now: 197546.
  279. Total: 369.609400 ms (FindLiveObjects: 12.104400 ms CreateObjectMapping: 9.302300 ms MarkObjects: 347.393000 ms DeleteObjects: 0.809500 ms)
  280.  
  281. Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
  282.  
  283. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 197546.
  284. Total: 364.105100 ms (FindLiveObjects: 10.834900 ms CreateObjectMapping: 9.529500 ms MarkObjects: 343.428000 ms DeleteObjects: 0.312400 ms)
  285.  
  286. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  287.  
  288. Unloading 459 unused Assets to reduce memory usage. Loaded Objects now: 199039.
  289. Total: 369.028400 ms (FindLiveObjects: 12.096400 ms CreateObjectMapping: 12.138300 ms MarkObjects: 343.940200 ms DeleteObjects: 0.853200 ms)
  290.  
  291. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  292.  
  293. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199039.
  294. Total: 376.438800 ms (FindLiveObjects: 12.370200 ms CreateObjectMapping: 12.666800 ms MarkObjects: 351.056300 ms DeleteObjects: 0.345200 ms)
  295.  
  296. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  297.  
  298. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 199154.
  299. Total: 373.160700 ms (FindLiveObjects: 11.467400 ms CreateObjectMapping: 12.129000 ms MarkObjects: 349.123300 ms DeleteObjects: 0.440700 ms)
  300.  
  301. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  302.  
  303. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199154.
  304. Total: 371.764700 ms (FindLiveObjects: 12.463800 ms CreateObjectMapping: 12.562300 ms MarkObjects: 346.444800 ms DeleteObjects: 0.293600 ms)
  305.  
  306. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  307.  
  308. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 199211.
  309. Total: 382.576400 ms (FindLiveObjects: 12.007900 ms CreateObjectMapping: 13.550100 ms MarkObjects: 356.601000 ms DeleteObjects: 0.417100 ms)
  310.  
  311. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  312.  
  313. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199211.
  314. Total: 370.280500 ms (FindLiveObjects: 10.918500 ms CreateObjectMapping: 12.135100 ms MarkObjects: 346.904700 ms DeleteObjects: 0.321900 ms)
  315.  
  316. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  317.  
  318. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 199212.
  319. Total: 378.842200 ms (FindLiveObjects: 11.567200 ms CreateObjectMapping: 12.642300 ms MarkObjects: 354.059800 ms DeleteObjects: 0.572700 ms)
  320.  
  321. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  322.  
  323. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199212.
  324. Total: 378.572000 ms (FindLiveObjects: 12.381400 ms CreateObjectMapping: 13.330700 ms MarkObjects: 352.386700 ms DeleteObjects: 0.472900 ms)
  325.  
  326. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  327.  
  328. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 199424.
  329. Total: 371.990200 ms (FindLiveObjects: 11.305200 ms CreateObjectMapping: 11.694800 ms MarkObjects: 348.387300 ms DeleteObjects: 0.602500 ms)
  330.  
  331. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  332.  
  333. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199424.
  334. Total: 372.284300 ms (FindLiveObjects: 11.135300 ms CreateObjectMapping: 11.538100 ms MarkObjects: 349.081900 ms DeleteObjects: 0.528600 ms)
  335.  
  336. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  337.  
  338. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 199593.
  339. Total: 374.585100 ms (FindLiveObjects: 11.523400 ms CreateObjectMapping: 11.642300 ms MarkObjects: 351.039700 ms DeleteObjects: 0.379400 ms)
  340.  
  341. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  342.  
  343. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199593.
  344. Total: 372.717200 ms (FindLiveObjects: 11.943400 ms CreateObjectMapping: 12.178500 ms MarkObjects: 348.290500 ms DeleteObjects: 0.304600 ms)
  345.  
  346. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  347.  
  348. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 199593.
  349. Total: 372.510200 ms (FindLiveObjects: 11.101300 ms CreateObjectMapping: 11.908000 ms MarkObjects: 349.068800 ms DeleteObjects: 0.432000 ms)
  350.  
  351. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  352.  
  353. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199593.
  354. Total: 371.254400 ms (FindLiveObjects: 11.036000 ms CreateObjectMapping: 11.660200 ms MarkObjects: 348.153700 ms DeleteObjects: 0.404300 ms)
  355.  
  356. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  357.  
  358. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 199593.
  359. Total: 373.897900 ms (FindLiveObjects: 11.227700 ms CreateObjectMapping: 11.825300 ms MarkObjects: 350.333800 ms DeleteObjects: 0.510800 ms)
  360.  
  361. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  362.  
  363. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199593.
  364. Total: 371.956200 ms (FindLiveObjects: 11.359700 ms CreateObjectMapping: 12.229600 ms MarkObjects: 348.045500 ms DeleteObjects: 0.321100 ms)
  365.  
  366. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  367.  
  368. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 199593.
  369. Total: 369.841800 ms (FindLiveObjects: 11.527900 ms CreateObjectMapping: 11.698000 ms MarkObjects: 346.281300 ms DeleteObjects: 0.334200 ms)
  370.  
  371. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  372.  
  373. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199593.
  374. Total: 372.112600 ms (FindLiveObjects: 10.888500 ms CreateObjectMapping: 11.612100 ms MarkObjects: 349.233700 ms DeleteObjects: 0.377900 ms)
  375.  
  376. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  377.  
  378. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 199591.
  379. Total: 374.185300 ms (FindLiveObjects: 12.380000 ms CreateObjectMapping: 11.736500 ms MarkObjects: 349.714700 ms DeleteObjects: 0.353800 ms)
  380.  
  381. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  382.  
  383. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199591.
  384. Total: 371.384200 ms (FindLiveObjects: 10.520100 ms CreateObjectMapping: 11.965500 ms MarkObjects: 348.622900 ms DeleteObjects: 0.275400 ms)
  385.  
  386. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  387.  
  388. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 199825.
  389. Total: 375.022200 ms (FindLiveObjects: 11.972800 ms CreateObjectMapping: 11.451800 ms MarkObjects: 351.279400 ms DeleteObjects: 0.317900 ms)
  390.  
  391. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  392.  
  393. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199825.
  394. Total: 379.389400 ms (FindLiveObjects: 11.164500 ms CreateObjectMapping: 11.180700 ms MarkObjects: 356.736200 ms DeleteObjects: 0.307600 ms)
  395.  
  396. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  397.  
  398. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 199836.
  399. Total: 378.885500 ms (FindLiveObjects: 12.006800 ms CreateObjectMapping: 11.439800 ms MarkObjects: 354.811900 ms DeleteObjects: 0.626500 ms)
  400.  
  401. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  402.  
  403. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 199836.
  404. Total: 380.801400 ms (FindLiveObjects: 11.126100 ms CreateObjectMapping: 12.575600 ms MarkObjects: 356.808100 ms DeleteObjects: 0.291400 ms)
  405.  
  406. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  407.  
  408. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 200149.
  409. Total: 382.016300 ms (FindLiveObjects: 11.623000 ms CreateObjectMapping: 12.934800 ms MarkObjects: 357.048000 ms DeleteObjects: 0.410200 ms)
  410.  
  411. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  412.  
  413. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 200149.
  414. Total: 380.761200 ms (FindLiveObjects: 12.114900 ms CreateObjectMapping: 12.528800 ms MarkObjects: 355.636200 ms DeleteObjects: 0.480800 ms)
  415.  
  416. Unloading 6 Unused Serialized files (Serialized files now loaded: 16)
  417.  
  418. Unloading 404 unused Assets to reduce memory usage. Loaded Objects now: 214788.
  419. Total: 380.339400 ms (FindLiveObjects: 13.472600 ms CreateObjectMapping: 12.591200 ms MarkObjects: 353.068600 ms DeleteObjects: 1.206600 ms)
  420.  
  421. Unloading 6 Unused Serialized files (Serialized files now loaded: 16)
  422.  
  423. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 219992.
  424. Total: 380.329400 ms (FindLiveObjects: 12.490300 ms CreateObjectMapping: 12.053700 ms MarkObjects: 354.738900 ms DeleteObjects: 1.046200 ms)
  425.  
  426. Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
  427.  
  428. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 226425.
  429. Total: 384.958900 ms (FindLiveObjects: 12.609400 ms CreateObjectMapping: 13.122100 ms MarkObjects: 358.580900 ms DeleteObjects: 0.646000 ms)
  430.  
  431. Unloading 7 Unused Serialized files (Serialized files now loaded: 17)
  432.  
  433. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 231020.
  434. Total: 388.356200 ms (FindLiveObjects: 14.299400 ms CreateObjectMapping: 12.630400 ms MarkObjects: 360.565500 ms DeleteObjects: 0.860700 ms)
  435.  
  436. Unloading 5 Unused Serialized files (Serialized files now loaded: 20)
  437.  
  438. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 231115.
  439. Total: 384.170100 ms (FindLiveObjects: 13.140300 ms CreateObjectMapping: 12.415400 ms MarkObjects: 358.303400 ms DeleteObjects: 0.310700 ms)
  440.  
  441. Unloading 6 Unused Serialized files (Serialized files now loaded: 20)
  442.  
  443. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 238664.
  444. Total: 388.146700 ms (FindLiveObjects: 13.261100 ms CreateObjectMapping: 13.480300 ms MarkObjects: 360.401100 ms DeleteObjects: 1.003800 ms)
  445.  
  446. Unloading 7 Unused Serialized files (Serialized files now loaded: 22)
  447.  
  448. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 243730.
  449. Total: 389.959200 ms (FindLiveObjects: 14.040300 ms CreateObjectMapping: 13.209700 ms MarkObjects: 362.269700 ms DeleteObjects: 0.439200 ms)
  450.  
  451. Unloading 8 Unused Serialized files (Serialized files now loaded: 22)
  452.  
  453. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 249348.
  454. Total: 398.506900 ms (FindLiveObjects: 14.375200 ms CreateObjectMapping: 14.407400 ms MarkObjects: 368.907100 ms DeleteObjects: 0.816600 ms)
  455.  
  456. Unloading 7 Unused Serialized files (Serialized files now loaded: 23)
  457.  
  458. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 256112.
  459. Total: 401.058000 ms (FindLiveObjects: 14.802800 ms CreateObjectMapping: 13.630100 ms MarkObjects: 372.297300 ms DeleteObjects: 0.327500 ms)
  460.  
  461. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  462.  
  463. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256112.
  464. Total: 393.968800 ms (FindLiveObjects: 14.054600 ms CreateObjectMapping: 17.909800 ms MarkObjects: 361.702600 ms DeleteObjects: 0.301500 ms)
  465.  
  466. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  467.  
  468. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256112.
  469. Total: 388.182700 ms (FindLiveObjects: 14.581500 ms CreateObjectMapping: 12.743100 ms MarkObjects: 360.547100 ms DeleteObjects: 0.310900 ms)
  470.  
  471. [SFS - ERROR] [TCPSocketLayer] Connection closed by the remote side
  472. Connection was lost; reason is: unknown
  473.  
  474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  475.  
  476. Reconnecting
  477.  
  478. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  479.  
  480. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  481. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  482. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  483. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  484. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  485. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  486. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  487. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  488. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  489. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  490. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  491. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  492. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  493. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  494. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  495. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  496.  
  497. Unloading 1386 unused Assets to reduce memory usage. Loaded Objects now: 227564.
  498. Total: 393.902500 ms (FindLiveObjects: 12.910500 ms CreateObjectMapping: 13.414700 ms MarkObjects: 354.867100 ms DeleteObjects: 12.709700 ms)
  499.  
  500. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  501.  
  502. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 231707.
  503. Total: 379.050000 ms (FindLiveObjects: 12.522900 ms CreateObjectMapping: 11.881500 ms MarkObjects: 354.306600 ms DeleteObjects: 0.338700 ms)
  504.  
  505. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  506.  
  507. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 236904.
  508. Total: 378.227600 ms (FindLiveObjects: 12.165700 ms CreateObjectMapping: 12.173700 ms MarkObjects: 353.560100 ms DeleteObjects: 0.327800 ms)
  509.  
  510. Unloading 7 Unused Serialized files (Serialized files now loaded: 23)
  511.  
  512. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 239926.
  513. Total: 384.550300 ms (FindLiveObjects: 13.408700 ms CreateObjectMapping: 12.758200 ms MarkObjects: 358.050500 ms DeleteObjects: 0.332600 ms)
  514.  
  515. Unloading 5 Unused Serialized files (Serialized files now loaded: 23)
  516.  
  517. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 240021.
  518. Total: 383.076800 ms (FindLiveObjects: 12.883000 ms CreateObjectMapping: 14.981900 ms MarkObjects: 354.703000 ms DeleteObjects: 0.508600 ms)
  519.  
  520. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  521.  
  522. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 245755.
  523. Total: 381.963300 ms (FindLiveObjects: 13.472700 ms CreateObjectMapping: 11.941500 ms MarkObjects: 356.126200 ms DeleteObjects: 0.422700 ms)
  524.  
  525. Unloading 7 Unused Serialized files (Serialized files now loaded: 23)
  526.  
  527. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 250512.
  528. Total: 382.772400 ms (FindLiveObjects: 13.409900 ms CreateObjectMapping: 12.786900 ms MarkObjects: 356.140800 ms DeleteObjects: 0.434400 ms)
  529.  
  530. Unloading 8 Unused Serialized files (Serialized files now loaded: 23)
  531.  
  532. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 255352.
  533. Total: 384.074400 ms (FindLiveObjects: 14.146500 ms CreateObjectMapping: 12.055800 ms MarkObjects: 357.497600 ms DeleteObjects: 0.374200 ms)
  534.  
  535. Unloading 7 Unused Serialized files (Serialized files now loaded: 23)
  536.  
  537. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 256324.
  538. Total: 388.373800 ms (FindLiveObjects: 13.956300 ms CreateObjectMapping: 18.059700 ms MarkObjects: 355.995100 ms DeleteObjects: 0.362500 ms)
  539.  
  540. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  541.  
  542. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256324.
  543. Total: 386.492900 ms (FindLiveObjects: 14.197800 ms CreateObjectMapping: 12.235800 ms MarkObjects: 359.745800 ms DeleteObjects: 0.313300 ms)
  544.  
  545. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  546.  
  547. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256324.
  548. Total: 388.908600 ms (FindLiveObjects: 14.112900 ms CreateObjectMapping: 12.410500 ms MarkObjects: 362.080800 ms DeleteObjects: 0.304100 ms)
  549.  
  550. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  551.  
  552. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 259560.
  553. Total: 397.364100 ms (FindLiveObjects: 16.440200 ms CreateObjectMapping: 13.885000 ms MarkObjects: 366.504900 ms DeleteObjects: 0.533400 ms)
  554.  
  555. Unloading 5 Unused Serialized files (Serialized files now loaded: 23)
  556.  
  557. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 259585.
  558. Total: 397.460600 ms (FindLiveObjects: 14.045500 ms CreateObjectMapping: 12.619500 ms MarkObjects: 370.493300 ms DeleteObjects: 0.302000 ms)
  559.  
  560. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  561.  
  562. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 259585.
  563. Total: 402.431900 ms (FindLiveObjects: 14.860800 ms CreateObjectMapping: 12.854900 ms MarkObjects: 374.403700 ms DeleteObjects: 0.312100 ms)
  564.  
  565. Unloading 4 Unused Serialized files (Serialized files now loaded: 23)
  566.  
  567. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 260469.
  568. Total: 392.749100 ms (FindLiveObjects: 14.648100 ms CreateObjectMapping: 12.468400 ms MarkObjects: 365.285500 ms DeleteObjects: 0.346400 ms)
  569.  
  570. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  571.  
  572. Unloading 298 unused Assets to reduce memory usage. Loaded Objects now: 263132.
  573. Total: 401.498500 ms (FindLiveObjects: 15.140400 ms CreateObjectMapping: 12.752300 ms MarkObjects: 372.497000 ms DeleteObjects: 1.108700 ms)
  574.  
  575. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  576.  
  577. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263132.
  578. Total: 409.530000 ms (FindLiveObjects: 14.615300 ms CreateObjectMapping: 12.808500 ms MarkObjects: 381.689400 ms DeleteObjects: 0.416700 ms)
  579.  
  580. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  581.  
  582. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 264048.
  583. Total: 399.611200 ms (FindLiveObjects: 14.957200 ms CreateObjectMapping: 13.586700 ms MarkObjects: 370.556900 ms DeleteObjects: 0.510100 ms)
  584.  
  585. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  586.  
  587. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 264048.
  588. Total: 403.969600 ms (FindLiveObjects: 14.340400 ms CreateObjectMapping: 20.203800 ms MarkObjects: 368.974300 ms DeleteObjects: 0.450900 ms)
  589.  
  590. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  591.  
  592. Unloading 551 unused Assets to reduce memory usage. Loaded Objects now: 275772.
  593. Total: 414.837300 ms (FindLiveObjects: 17.197600 ms CreateObjectMapping: 12.907300 ms MarkObjects: 383.193300 ms DeleteObjects: 1.538900 ms)
  594.  
  595. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  596.  
  597. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275772.
  598. Total: 405.163600 ms (FindLiveObjects: 15.504300 ms CreateObjectMapping: 12.196900 ms MarkObjects: 376.930500 ms DeleteObjects: 0.531800 ms)
  599.  
  600. NullReferenceException: Object reference not set to an instance of an object
  601. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  602. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  603. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  604. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  605. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  606. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  607. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  608. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  609.  
  610. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  611.  
  612. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  613.  
  614. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 278575.
  615. Total: 410.127100 ms (FindLiveObjects: 16.256500 ms CreateObjectMapping: 12.833200 ms MarkObjects: 380.559800 ms DeleteObjects: 0.477100 ms)
  616.  
  617. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  618.  
  619. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278575.
  620. Total: 410.122500 ms (FindLiveObjects: 15.368500 ms CreateObjectMapping: 12.651100 ms MarkObjects: 381.689500 ms DeleteObjects: 0.413100 ms)
  621.  
  622. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  623.  
  624. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 279890.
  625. Total: 417.859700 ms (FindLiveObjects: 17.138700 ms CreateObjectMapping: 12.769600 ms MarkObjects: 387.400900 ms DeleteObjects: 0.550200 ms)
  626.  
  627. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  628.  
  629. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279890.
  630. Total: 413.196000 ms (FindLiveObjects: 15.805900 ms CreateObjectMapping: 12.179100 ms MarkObjects: 384.821800 ms DeleteObjects: 0.389000 ms)
  631.  
  632. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  633.  
  634. Unloading 446 unused Assets to reduce memory usage. Loaded Objects now: 282172.
  635. Total: 425.486500 ms (FindLiveObjects: 18.029600 ms CreateObjectMapping: 17.054600 ms MarkObjects: 389.081600 ms DeleteObjects: 1.320300 ms)
  636.  
  637. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  638.  
  639. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282172.
  640. Total: 420.679200 ms (FindLiveObjects: 16.721700 ms CreateObjectMapping: 12.827700 ms MarkObjects: 390.728900 ms DeleteObjects: 0.400600 ms)
  641.  
  642. NullReferenceException: Object reference not set to an instance of an object
  643. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  644. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  645. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  646. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  647. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  648. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  649. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  650. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  651.  
  652. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  653.  
  654. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  655.  
  656. Unloading 1671 unused Assets to reduce memory usage. Loaded Objects now: 251265.
  657. Total: 422.667900 ms (FindLiveObjects: 16.455700 ms CreateObjectMapping: 17.925600 ms MarkObjects: 375.545100 ms DeleteObjects: 12.741200 ms)
  658.  
  659. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  660.  
  661. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 255407.
  662. Total: 402.131000 ms (FindLiveObjects: 15.308500 ms CreateObjectMapping: 12.644000 ms MarkObjects: 373.820800 ms DeleteObjects: 0.357500 ms)
  663.  
  664. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  665.  
  666. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 260604.
  667. Total: 408.871200 ms (FindLiveObjects: 15.890100 ms CreateObjectMapping: 12.875500 ms MarkObjects: 379.758800 ms DeleteObjects: 0.346700 ms)
  668.  
  669. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  670.  
  671. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 263626.
  672. Total: 412.162100 ms (FindLiveObjects: 16.033600 ms CreateObjectMapping: 18.163400 ms MarkObjects: 377.544300 ms DeleteObjects: 0.420600 ms)
  673.  
  674. Unloading 5 Unused Serialized files (Serialized files now loaded: 28)
  675.  
  676. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 263721.
  677. Total: 410.830100 ms (FindLiveObjects: 16.323300 ms CreateObjectMapping: 12.938700 ms MarkObjects: 380.949600 ms DeleteObjects: 0.617900 ms)
  678.  
  679. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  680.  
  681. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 269454.
  682. Total: 412.781700 ms (FindLiveObjects: 16.476000 ms CreateObjectMapping: 13.104500 ms MarkObjects: 382.778800 ms DeleteObjects: 0.422100 ms)
  683.  
  684. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  685.  
  686. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 274210.
  687. Total: 411.290800 ms (FindLiveObjects: 16.547100 ms CreateObjectMapping: 13.409800 ms MarkObjects: 380.924800 ms DeleteObjects: 0.409000 ms)
  688.  
  689. Unloading 8 Unused Serialized files (Serialized files now loaded: 28)
  690.  
  691. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 279050.
  692. Total: 414.917600 ms (FindLiveObjects: 16.831800 ms CreateObjectMapping: 13.139500 ms MarkObjects: 384.521500 ms DeleteObjects: 0.424500 ms)
  693.  
  694. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  695.  
  696. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 280022.
  697. Total: 415.330500 ms (FindLiveObjects: 16.897900 ms CreateObjectMapping: 13.347900 ms MarkObjects: 384.650500 ms DeleteObjects: 0.433900 ms)
  698.  
  699. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  700.  
  701. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280022.
  702. Total: 414.283000 ms (FindLiveObjects: 16.541900 ms CreateObjectMapping: 13.443700 ms MarkObjects: 383.621700 ms DeleteObjects: 0.675400 ms)
  703.  
  704. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  705.  
  706. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280022.
  707. Total: 414.779900 ms (FindLiveObjects: 16.618900 ms CreateObjectMapping: 12.955700 ms MarkObjects: 384.641300 ms DeleteObjects: 0.563700 ms)
  708.  
  709. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  710.  
  711. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 282556.
  712. Total: 422.208300 ms (FindLiveObjects: 17.314200 ms CreateObjectMapping: 13.588600 ms MarkObjects: 390.909900 ms DeleteObjects: 0.395200 ms)
  713.  
  714. Unloading 5 Unused Serialized files (Serialized files now loaded: 28)
  715.  
  716. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 282582.
  717. Total: 421.957000 ms (FindLiveObjects: 17.112400 ms CreateObjectMapping: 13.517500 ms MarkObjects: 390.997900 ms DeleteObjects: 0.329000 ms)
  718.  
  719. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  720.  
  721. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282582.
  722. Total: 410.946200 ms (FindLiveObjects: 16.937900 ms CreateObjectMapping: 13.667900 ms MarkObjects: 380.006600 ms DeleteObjects: 0.333500 ms)
  723.  
  724. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  725.  
  726. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 283165.
  727. Total: 434.178300 ms (FindLiveObjects: 19.757200 ms CreateObjectMapping: 18.912400 ms MarkObjects: 395.101200 ms DeleteObjects: 0.407300 ms)
  728.  
  729. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  730.  
  731. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283165.
  732. Total: 419.425500 ms (FindLiveObjects: 16.946700 ms CreateObjectMapping: 12.932600 ms MarkObjects: 389.203900 ms DeleteObjects: 0.341900 ms)
  733.  
  734. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  735.  
  736. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 286349.
  737. Total: 443.357300 ms (FindLiveObjects: 18.914700 ms CreateObjectMapping: 13.272500 ms MarkObjects: 410.506600 ms DeleteObjects: 0.663400 ms)
  738.  
  739. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  740.  
  741. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286349.
  742. Total: 433.194900 ms (FindLiveObjects: 17.411800 ms CreateObjectMapping: 13.325200 ms MarkObjects: 401.998000 ms DeleteObjects: 0.459600 ms)
  743.  
  744. NullReferenceException: Object reference not set to an instance of an object
  745. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  746. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  747. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  748. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  749. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  750. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  751. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  752. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  753.  
  754. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  755.  
  756. NullReferenceException: Object reference not set to an instance of an object
  757. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  758. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  759. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  760. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  761. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  762. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  763. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  764. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  765.  
  766. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  767.  
  768. NullReferenceException: Object reference not set to an instance of an object
  769. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  770. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  771. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  772. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  773. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  774. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  775. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  776. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  777.  
  778. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  779.  
  780. NullReferenceException: Object reference not set to an instance of an object
  781. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  782. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  783. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  784. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  785. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  786. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  787. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  788. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  789.  
  790. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  791.  
  792. NullReferenceException: Object reference not set to an instance of an object
  793. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  794. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  795. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  796. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  797. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  798. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  799. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  800. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  801.  
  802. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  803.  
  804. NullReferenceException: Object reference not set to an instance of an object
  805. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  806. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  807. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  808. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  809. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  810. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  811. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  812. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  813.  
  814. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  815.  
  816. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  817.  
  818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  819.  
  820. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  821.  
  822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  823.  
  824. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  825.  
  826. Unloading 209 unused Assets to reduce memory usage. Loaded Objects now: 289009.
  827. Total: 446.813400 ms (FindLiveObjects: 19.154900 ms CreateObjectMapping: 12.619800 ms MarkObjects: 413.971800 ms DeleteObjects: 1.066700 ms)
  828.  
  829. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  830.  
  831. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289007.
  832. Total: 442.930100 ms (FindLiveObjects: 20.299800 ms CreateObjectMapping: 13.783900 ms MarkObjects: 408.381700 ms DeleteObjects: 0.464500 ms)
  833.  
  834. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  835.  
  836. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 289753.
  837. Total: 468.625700 ms (FindLiveObjects: 21.494100 ms CreateObjectMapping: 13.943200 ms MarkObjects: 432.726800 ms DeleteObjects: 0.461300 ms)
  838.  
  839. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  840.  
  841. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289753.
  842. Total: 459.923900 ms (FindLiveObjects: 18.614500 ms CreateObjectMapping: 13.914000 ms MarkObjects: 426.982200 ms DeleteObjects: 0.412900 ms)
  843.  
  844. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  845.  
  846. Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 290830.
  847. Total: 467.752700 ms (FindLiveObjects: 21.428400 ms CreateObjectMapping: 15.606700 ms MarkObjects: 429.991700 ms DeleteObjects: 0.725600 ms)
  848.  
  849. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  850.  
  851. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290830.
  852. Total: 462.593700 ms (FindLiveObjects: 19.105300 ms CreateObjectMapping: 14.364300 ms MarkObjects: 428.573400 ms DeleteObjects: 0.550400 ms)
  853.  
  854. NullReferenceException: Object reference not set to an instance of an object
  855. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  856. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  857. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  858. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  859. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  860. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  861. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  862. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  863.  
  864. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  865.  
  866. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  867.  
  868. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 291087.
  869. Total: 459.310200 ms (FindLiveObjects: 19.012100 ms CreateObjectMapping: 13.176200 ms MarkObjects: 426.726100 ms DeleteObjects: 0.395500 ms)
  870.  
  871. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  872.  
  873. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291087.
  874. Total: 469.363900 ms (FindLiveObjects: 18.569000 ms CreateObjectMapping: 13.295600 ms MarkObjects: 437.042400 ms DeleteObjects: 0.456600 ms)
  875.  
  876. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  877.  
  878. Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 292661.
  879. Total: 462.302500 ms (FindLiveObjects: 19.761400 ms CreateObjectMapping: 14.127100 ms MarkObjects: 427.698500 ms DeleteObjects: 0.715000 ms)
  880.  
  881. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  882.  
  883. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292661.
  884. Total: 471.151700 ms (FindLiveObjects: 20.083900 ms CreateObjectMapping: 19.024000 ms MarkObjects: 431.592500 ms DeleteObjects: 0.450900 ms)
  885.  
  886. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  887.  
  888. Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 295707.
  889. Total: 463.591700 ms (FindLiveObjects: 19.433800 ms CreateObjectMapping: 14.445400 ms MarkObjects: 428.606900 ms DeleteObjects: 1.105100 ms)
  890.  
  891. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  892.  
  893. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295707.
  894. Total: 469.441900 ms (FindLiveObjects: 18.978200 ms CreateObjectMapping: 18.191100 ms MarkObjects: 431.849000 ms DeleteObjects: 0.423200 ms)
  895.  
  896. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  897.  
  898. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 296781.
  899. Total: 454.288100 ms (FindLiveObjects: 18.765400 ms CreateObjectMapping: 13.870500 ms MarkObjects: 421.126100 ms DeleteObjects: 0.525500 ms)
  900.  
  901. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  902.  
  903. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296781.
  904. Total: 453.308300 ms (FindLiveObjects: 19.022400 ms CreateObjectMapping: 14.066600 ms MarkObjects: 419.790200 ms DeleteObjects: 0.428800 ms)
  905.  
  906. NullReferenceException: Object reference not set to an instance of an object
  907. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  908. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  909. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  910. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  911. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  912. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  913. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  914. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  915.  
  916. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  917.  
  918. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  919.  
  920. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 297049.
  921. Total: 450.044400 ms (FindLiveObjects: 18.348900 ms CreateObjectMapping: 13.211600 ms MarkObjects: 417.804800 ms DeleteObjects: 0.678800 ms)
  922.  
  923. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  924.  
  925. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297049.
  926. Total: 453.404400 ms (FindLiveObjects: 18.897400 ms CreateObjectMapping: 13.226100 ms MarkObjects: 420.829000 ms DeleteObjects: 0.451600 ms)
  927.  
  928. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  929.  
  930. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 297093.
  931. Total: 472.018100 ms (FindLiveObjects: 21.368600 ms CreateObjectMapping: 15.553300 ms MarkObjects: 434.669700 ms DeleteObjects: 0.426300 ms)
  932.  
  933. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  934.  
  935. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297093.
  936. Total: 465.874600 ms (FindLiveObjects: 18.793100 ms CreateObjectMapping: 14.496900 ms MarkObjects: 432.170900 ms DeleteObjects: 0.413300 ms)
  937.  
  938. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  939.  
  940. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 297093.
  941. Total: 470.292100 ms (FindLiveObjects: 19.427300 ms CreateObjectMapping: 15.100000 ms MarkObjects: 434.985400 ms DeleteObjects: 0.779200 ms)
  942.  
  943. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  944.  
  945. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297093.
  946. Total: 463.735600 ms (FindLiveObjects: 19.939400 ms CreateObjectMapping: 13.439600 ms MarkObjects: 429.930100 ms DeleteObjects: 0.426100 ms)
  947.  
  948. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  949.  
  950. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 297093.
  951. Total: 464.035200 ms (FindLiveObjects: 19.548600 ms CreateObjectMapping: 13.597100 ms MarkObjects: 430.540100 ms DeleteObjects: 0.349000 ms)
  952.  
  953. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  954.  
  955. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297093.
  956. Total: 459.175500 ms (FindLiveObjects: 18.716700 ms CreateObjectMapping: 13.560100 ms MarkObjects: 426.407500 ms DeleteObjects: 0.490700 ms)
  957.  
  958. NullReferenceException: Object reference not set to an instance of an object
  959. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  960. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  961. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  962. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  963. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  964. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  965. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  966. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  967.  
  968. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  969.  
  970. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  971.  
  972. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 297094.
  973. Total: 457.713700 ms (FindLiveObjects: 18.626300 ms CreateObjectMapping: 13.226900 ms MarkObjects: 425.361100 ms DeleteObjects: 0.499300 ms)
  974.  
  975. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  976.  
  977. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297094.
  978. Total: 457.191500 ms (FindLiveObjects: 23.112400 ms CreateObjectMapping: 13.299700 ms MarkObjects: 420.328900 ms DeleteObjects: 0.450300 ms)
  979.  
  980. NullReferenceException: Object reference not set to an instance of an object
  981. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  982. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  983. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  984. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  985. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  986. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  987. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  988. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  989.  
  990. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  991.  
  992. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  993.  
  994. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 297090.
  995. Total: 464.471000 ms (FindLiveObjects: 18.700700 ms CreateObjectMapping: 14.230000 ms MarkObjects: 431.126300 ms DeleteObjects: 0.413800 ms)
  996.  
  997. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  998.  
  999. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297090.
  1000. Total: 456.343400 ms (FindLiveObjects: 18.963700 ms CreateObjectMapping: 14.172500 ms MarkObjects: 422.787000 ms DeleteObjects: 0.420100 ms)
  1001.  
  1002. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  1003.  
  1004. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 297104.
  1005. Total: 462.021800 ms (FindLiveObjects: 20.745400 ms CreateObjectMapping: 14.155100 ms MarkObjects: 426.629400 ms DeleteObjects: 0.491000 ms)
  1006.  
  1007. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1008.  
  1009. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297104.
  1010. Total: 460.387700 ms (FindLiveObjects: 20.838700 ms CreateObjectMapping: 13.991300 ms MarkObjects: 425.155100 ms DeleteObjects: 0.402400 ms)
  1011.  
  1012. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  1013.  
  1014. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 297103.
  1015. Total: 453.750700 ms (FindLiveObjects: 17.949400 ms CreateObjectMapping: 13.157200 ms MarkObjects: 422.247100 ms DeleteObjects: 0.396800 ms)
  1016.  
  1017. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1018.  
  1019. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297103.
  1020. Total: 451.293000 ms (FindLiveObjects: 17.782200 ms CreateObjectMapping: 13.278600 ms MarkObjects: 419.513900 ms DeleteObjects: 0.718000 ms)
  1021.  
  1022. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  1023.  
  1024. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 297303.
  1025. Total: 472.098800 ms (FindLiveObjects: 17.974600 ms CreateObjectMapping: 21.270200 ms MarkObjects: 432.019600 ms DeleteObjects: 0.834200 ms)
  1026.  
  1027. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1028.  
  1029. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297303.
  1030. Total: 460.697300 ms (FindLiveObjects: 19.686000 ms CreateObjectMapping: 13.739700 ms MarkObjects: 426.864700 ms DeleteObjects: 0.406800 ms)
  1031.  
  1032. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1033.  
  1034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1035.  
  1036. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  1037.  
  1038. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 297304.
  1039. Total: 455.833000 ms (FindLiveObjects: 19.757600 ms CreateObjectMapping: 13.203400 ms MarkObjects: 422.084300 ms DeleteObjects: 0.787500 ms)
  1040.  
  1041. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1042.  
  1043. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297304.
  1044. Total: 454.310000 ms (FindLiveObjects: 18.040100 ms CreateObjectMapping: 13.120900 ms MarkObjects: 422.380500 ms DeleteObjects: 0.768400 ms)
  1045.  
  1046. NullReferenceException: Object reference not set to an instance of an object
  1047. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  1048. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  1049. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  1050. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1051. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  1052. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  1053. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  1054. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  1055.  
  1056. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  1057.  
  1058. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  1059.  
  1060. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 298609.
  1061. Total: 454.009700 ms (FindLiveObjects: 18.140400 ms CreateObjectMapping: 14.497200 ms MarkObjects: 420.904100 ms DeleteObjects: 0.467700 ms)
  1062.  
  1063. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1064.  
  1065. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298609.
  1066. Total: 458.810400 ms (FindLiveObjects: 18.026800 ms CreateObjectMapping: 13.192300 ms MarkObjects: 427.072100 ms DeleteObjects: 0.519000 ms)
  1067.  
  1068. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  1069.  
  1070. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 298809.
  1071. Total: 454.925300 ms (FindLiveObjects: 18.784800 ms CreateObjectMapping: 14.310700 ms MarkObjects: 421.261400 ms DeleteObjects: 0.568000 ms)
  1072.  
  1073. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1074.  
  1075. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298809.
  1076. Total: 459.894900 ms (FindLiveObjects: 19.350900 ms CreateObjectMapping: 16.344800 ms MarkObjects: 423.779700 ms DeleteObjects: 0.419400 ms)
  1077.  
  1078. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  1079.  
  1080. Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 307507.
  1081. Total: 459.576100 ms (FindLiveObjects: 19.788800 ms CreateObjectMapping: 16.717100 ms MarkObjects: 421.743800 ms DeleteObjects: 1.326100 ms)
  1082.  
  1083. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1084.  
  1085. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307507.
  1086. Total: 454.909500 ms (FindLiveObjects: 19.529200 ms CreateObjectMapping: 13.409500 ms MarkObjects: 421.607700 ms DeleteObjects: 0.362900 ms)
  1087.  
  1088. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  1089.  
  1090. Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 307507.
  1091. Total: 456.992500 ms (FindLiveObjects: 18.600500 ms CreateObjectMapping: 13.392700 ms MarkObjects: 424.550300 ms DeleteObjects: 0.448800 ms)
  1092.  
  1093. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  1094.  
  1095. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307507.
  1096. Total: 455.283500 ms (FindLiveObjects: 18.076100 ms CreateObjectMapping: 13.124500 ms MarkObjects: 423.455100 ms DeleteObjects: 0.627200 ms)
  1097.  
  1098. Close Time: 1/22/2020 10:04:41 AM
  1099.  
  1100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1101.  
  1102. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1103. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1104. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1105. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  1106.  
  1107. [SFS - ERROR] [UDPSocketLayer] General error reading data from socket: Cannot access a disposed object.
  1108. Object name: 'System.Net.Sockets.Socket'. at System.Net.Sockets.Socket.ThrowIfDisposedAndClosed () [0x0001b] in <0079a30f96a047348857e1cecc6c638a>:0
  1109. at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  1110. at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <0079a30f96a047348857e1cecc6c638a>:0
  1111. at System.Net.Sockets.UdpClient.Receive (System.Net.IPEndPoint& remoteEP) [0x00036] in <0079a30f96a047348857e1cecc6c638a>:0
  1112. at Sfs2X.Core.Sockets.UDPSocketLayer.Read () [0x0002a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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