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- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- BlockMesh2 = Instance.new("BlockMesh")
- Part3 = Instance.new("Part")
- BlockMesh4 = Instance.new("BlockMesh")
- Decal5 = Instance.new("Decal")
- SurfaceGui6 = Instance.new("SurfaceGui")
- TextLabel7 = Instance.new("TextLabel")
- Script8 = Instance.new("Script")
- Part9 = Instance.new("Part")
- BlockMesh10 = Instance.new("BlockMesh")
- Part11 = Instance.new("Part")
- BlockMesh12 = Instance.new("BlockMesh")
- Part13 = Instance.new("Part")
- BlockMesh14 = Instance.new("BlockMesh")
- Part15 = Instance.new("Part")
- BlockMesh16 = Instance.new("BlockMesh")
- Part17 = Instance.new("Part")
- BlockMesh18 = Instance.new("BlockMesh")
- Part19 = Instance.new("Part")
- BlockMesh20 = Instance.new("BlockMesh")
- Part21 = Instance.new("Part")
- BlockMesh22 = Instance.new("BlockMesh")
- Part23 = Instance.new("Part")
- BlockMesh24 = Instance.new("BlockMesh")
- Part25 = Instance.new("Part")
- BlockMesh26 = Instance.new("BlockMesh")
- Part27 = Instance.new("Part")
- BlockMesh28 = Instance.new("BlockMesh")
- Part29 = Instance.new("Part")
- BlockMesh30 = Instance.new("BlockMesh")
- Part31 = Instance.new("Part")
- BlockMesh32 = Instance.new("BlockMesh")
- Part33 = Instance.new("Part")
- BlockMesh34 = Instance.new("BlockMesh")
- Part35 = Instance.new("Part")
- BlockMesh36 = Instance.new("BlockMesh")
- Part37 = Instance.new("Part")
- BlockMesh38 = Instance.new("BlockMesh")
- Part39 = Instance.new("Part")
- BlockMesh40 = Instance.new("BlockMesh")
- Part41 = Instance.new("Part")
- BlockMesh42 = Instance.new("BlockMesh")
- Part43 = Instance.new("Part")
- BlockMesh44 = Instance.new("BlockMesh")
- Part45 = Instance.new("Part")
- BlockMesh46 = Instance.new("BlockMesh")
- Part47 = Instance.new("Part")
- BlockMesh48 = Instance.new("BlockMesh")
- Part49 = Instance.new("Part")
- BlockMesh50 = Instance.new("BlockMesh")
- Part51 = Instance.new("Part")
- BlockMesh52 = Instance.new("BlockMesh")
- Part53 = Instance.new("Part")
- BlockMesh54 = Instance.new("BlockMesh")
- Part55 = Instance.new("Part")
- BlockMesh56 = Instance.new("BlockMesh")
- Part57 = Instance.new("Part")
- BlockMesh58 = Instance.new("BlockMesh")
- Part59 = Instance.new("Part")
- BlockMesh60 = Instance.new("BlockMesh")
- Part61 = Instance.new("Part")
- BlockMesh62 = Instance.new("BlockMesh")
- Part63 = Instance.new("Part")
- BlockMesh64 = Instance.new("BlockMesh")
- Part65 = Instance.new("Part")
- BlockMesh66 = Instance.new("BlockMesh")
- Part67 = Instance.new("Part")
- BlockMesh68 = Instance.new("BlockMesh")
- Part69 = Instance.new("Part")
- BlockMesh70 = Instance.new("BlockMesh")
- Part71 = Instance.new("Part")
- BlockMesh72 = Instance.new("BlockMesh")
- Part73 = Instance.new("Part")
- BlockMesh74 = Instance.new("BlockMesh")
- Part75 = Instance.new("Part")
- BlockMesh76 = Instance.new("BlockMesh")
- Sound77 = Instance.new("Sound")
- Sound78 = Instance.new("Sound")
- Sound79 = Instance.new("Sound")
- Part80 = Instance.new("Part")
- BlockMesh81 = Instance.new("BlockMesh")
- Part82 = Instance.new("Part")
- BlockMesh83 = Instance.new("BlockMesh")
- Part84 = Instance.new("Part")
- BlockMesh85 = Instance.new("BlockMesh")
- Sound86 = Instance.new("Sound")
- Model0.Name = "Anime"
- Model0.Parent = mas
- Part1.Name = "Back"
- Part1.Parent = Model0
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.Rotation = Vector3.new(-108, 0, 0)
- Part1.Anchored = true
- Part1.FormFactor = Enum.FormFactor.Custom
- Part1.Size = Vector3.new(53.039959, 2.65199804, 39.7799683)
- Part1.CFrame = CFrame.new(-9.620327, 18.1954899, -52.5737762, 1, 0, 0, 0, -0.309017152, 0.95105648, 0, -0.95105648, -0.309017152)
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part1.Position = Vector3.new(-9.620327, 18.1954899, -52.5737762)
- Part1.Orientation = Vector3.new(-72, 180, 180)
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh2.Parent = Part1
- Part3.Name = "bosh"
- Part3.Parent = Model0
- Part3.Material = Enum.Material.SmoothPlastic
- Part3.BrickColor = BrickColor.new("Black")
- Part3.Rotation = Vector3.new(162, 0, -180)
- Part3.Anchored = true
- Part3.FormFactor = Enum.FormFactor.Custom
- Part3.Size = Vector3.new(42.4319687, 29.171978, 2.65199804)
- Part3.CFrame = CFrame.new(-9.62028885, 18.6251526, -52.5860214, -1, 0, 0, 0, 0.95105648, -0.309017152, 0, -0.309017152, -0.95105648)
- Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part3.Position = Vector3.new(-9.62028885, 18.6251526, -52.5860214)
- Part3.Orientation = Vector3.new(18, 180, 0)
- Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh4.Parent = Part3
- Decal5.Parent = Part3
- Decal5.Texture = "rbxassetid://195286024"
- SurfaceGui6.Parent = Part3
- TextLabel7.Parent = SurfaceGui6
- TextLabel7.Transparency = 0
- TextLabel7.Size = UDim2.new(0, 800, 0, 600)
- TextLabel7.Text = ""
- TextLabel7.Active = true
- TextLabel7.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel7.BackgroundTransparency = 1
- TextLabel7.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel7.BorderSizePixel = 2
- TextLabel7.Font = Enum.Font.Cartoon
- TextLabel7.FontSize = Enum.FontSize.Size96
- TextLabel7.TextColor3 = Color3.new(0, 0, 0)
- TextLabel7.TextScaled = true
- TextLabel7.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel7.TextWrapped = true
- Script8.Parent = Part3
- table.insert(cors,sandbox(Script8,function()
- game.Workspace.Anime.Sound:Play()
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "song name = rick astley hentai or something"
- wait(5)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "Oh oh oh"
- wait(2)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "I want a hentai girl for me to make me happy"
- wait(4)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "I want her so I can stop using my hand"
- wait(4)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "Every single day, while watching anime"
- wait(2.5)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "I'd pull her from my screen, just like in my dreams"
- wait(3)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "I want to feel her touch OH mainly on my crotch AH AH"
- wait(3.5)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "I want my own hentai girl"
- wait(4)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = "And she would sing"
- wait(2.7)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = ""
- wait(0)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = ""
- wait(0)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = ""
- wait(0)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = ""
- wait(0)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = ""
- wait(0)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = ""
- wait(0)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = ""
- wait(0)
- game.Workspace.Anime.bosh.SurfaceGui.TextLabel.Text = ""
- wait(0)
- game.Workspace.Anime.bosh.SurfaceGui:Destroy()
- while true do
- wait(1)
- game.Workspace.Anime:Destroy()
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=31844995"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=69154140"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=165913938"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=286214428"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=325816951"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=213148631"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=170179353"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=170025784"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=317081883"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=557406454"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=45535348"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=143569264"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=468837051"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=468839008"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=157918222"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=511426505"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=1065873186"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=271028167"
- wait(0.37)
- game.Workspace.Anime.bosh.Decal.Texture = "http://www.roblox.com/asset/?id=512126210"
- wait(0.37)
- game.Workspace.Anime:Destroy()
- end
- end))
- Part9.Parent = Model0
- Part9.Material = Enum.Material.SmoothPlastic
- Part9.BrickColor = BrickColor.new("Black")
- Part9.Rotation = Vector3.new(-180, 0, -180)
- Part9.Anchored = true
- Part9.FormFactor = Enum.FormFactor.Custom
- Part9.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part9.CFrame = CFrame.new(-28.1842575, -0.234966278, -39.03862, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part9.Position = Vector3.new(-28.1842575, -0.234966278, -39.03862)
- Part9.Orientation = Vector3.new(0, 180, 0)
- Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh10.Parent = Part9
- Part11.Parent = Model0
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.BrickColor = BrickColor.new("Black")
- Part11.Rotation = Vector3.new(-180, 0, -180)
- Part11.Anchored = true
- Part11.FormFactor = Enum.FormFactor.Custom
- Part11.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part11.CFrame = CFrame.new(-22.8803177, -0.102485657, -33.7349091, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part11.Position = Vector3.new(-22.8803177, -0.102485657, -33.7349091)
- Part11.Orientation = Vector3.new(0, 180, 0)
- Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh12.Parent = Part11
- Part13.Parent = Model0
- Part13.Material = Enum.Material.SmoothPlastic
- Part13.BrickColor = BrickColor.new("Black")
- Part13.Rotation = Vector3.new(-180, 0, -180)
- Part13.Anchored = true
- Part13.FormFactor = Enum.FormFactor.Custom
- Part13.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part13.CFrame = CFrame.new(-22.8802528, -0.102340698, -39.03862, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part13.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part13.Position = Vector3.new(-22.8802528, -0.102340698, -39.03862)
- Part13.Orientation = Vector3.new(0, 180, 0)
- Part13.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh14.Parent = Part13
- Part15.Parent = Model0
- Part15.Material = Enum.Material.SmoothPlastic
- Part15.BrickColor = BrickColor.new("Black")
- Part15.Rotation = Vector3.new(-180, 0, -180)
- Part15.Anchored = true
- Part15.FormFactor = Enum.FormFactor.Custom
- Part15.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part15.CFrame = CFrame.new(-28.1842842, -0.102485657, -33.7347031, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part15.Position = Vector3.new(-28.1842842, -0.102485657, -33.7347031)
- Part15.Orientation = Vector3.new(0, 180, 0)
- Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh16.Parent = Part15
- Part17.Parent = Model0
- Part17.Material = Enum.Material.SmoothPlastic
- Part17.BrickColor = BrickColor.new("Black")
- Part17.Rotation = Vector3.new(-180, 0, -180)
- Part17.Anchored = true
- Part17.FormFactor = Enum.FormFactor.Custom
- Part17.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part17.CFrame = CFrame.new(-12.2722721, -0.102485657, -33.7349091, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part17.Position = Vector3.new(-12.2722721, -0.102485657, -33.7349091)
- Part17.Orientation = Vector3.new(0, 180, 0)
- Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh18.Parent = Part17
- Part19.Parent = Model0
- Part19.Material = Enum.Material.SmoothPlastic
- Part19.BrickColor = BrickColor.new("Black")
- Part19.Rotation = Vector3.new(-180, 0, -180)
- Part19.Anchored = true
- Part19.FormFactor = Enum.FormFactor.Custom
- Part19.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part19.CFrame = CFrame.new(-1.66430283, -0.102392197, -39.0387192, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part19.Position = Vector3.new(-1.66430283, -0.102392197, -39.0387192)
- Part19.Orientation = Vector3.new(0, 180, 0)
- Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh20.Parent = Part19
- Part21.Parent = Model0
- Part21.Material = Enum.Material.SmoothPlastic
- Part21.BrickColor = BrickColor.new("Black")
- Part21.Rotation = Vector3.new(-180, 0, -180)
- Part21.Anchored = true
- Part21.FormFactor = Enum.FormFactor.Custom
- Part21.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part21.CFrame = CFrame.new(-6.96831894, -0.102392197, -39.0387192, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part21.Position = Vector3.new(-6.96831894, -0.102392197, -39.0387192)
- Part21.Orientation = Vector3.new(0, 180, 0)
- Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh22.Parent = Part21
- Part23.Parent = Model0
- Part23.Material = Enum.Material.SmoothPlastic
- Part23.BrickColor = BrickColor.new("Black")
- Part23.Rotation = Vector3.new(-180, 0, -180)
- Part23.Anchored = true
- Part23.FormFactor = Enum.FormFactor.Custom
- Part23.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part23.CFrame = CFrame.new(-6.96834469, -0.102340698, -33.7349091, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part23.Position = Vector3.new(-6.96834469, -0.102340698, -33.7349091)
- Part23.Orientation = Vector3.new(0, 180, 0)
- Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh24.Parent = Part23
- Part25.Parent = Model0
- Part25.Material = Enum.Material.SmoothPlastic
- Part25.BrickColor = BrickColor.new("Black")
- Part25.Rotation = Vector3.new(-180, 0, -180)
- Part25.Anchored = true
- Part25.FormFactor = Enum.FormFactor.Custom
- Part25.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part25.CFrame = CFrame.new(-17.5762634, -0.102392197, -39.0387192, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part25.Position = Vector3.new(-17.5762634, -0.102392197, -39.0387192)
- Part25.Orientation = Vector3.new(0, 180, 0)
- Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh26.Parent = Part25
- Part27.Parent = Model0
- Part27.Material = Enum.Material.SmoothPlastic
- Part27.BrickColor = BrickColor.new("Black")
- Part27.Rotation = Vector3.new(-180, 0, -180)
- Part27.Anchored = true
- Part27.FormFactor = Enum.FormFactor.Custom
- Part27.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part27.CFrame = CFrame.new(-12.272234, -0.235057831, -39.0387192, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part27.Position = Vector3.new(-12.272234, -0.235057831, -39.0387192)
- Part27.Orientation = Vector3.new(0, 180, 0)
- Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh28.Parent = Part27
- Part29.Parent = Model0
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.BrickColor = BrickColor.new("Black")
- Part29.Rotation = Vector3.new(-180, 0, -180)
- Part29.Anchored = true
- Part29.FormFactor = Enum.FormFactor.Custom
- Part29.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part29.CFrame = CFrame.new(-17.5762634, -0.102340698, -33.7349091, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part29.Position = Vector3.new(-17.5762634, -0.102340698, -33.7349091)
- Part29.Orientation = Vector3.new(0, 180, 0)
- Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh30.Parent = Part29
- Part31.Parent = Model0
- Part31.Material = Enum.Material.SmoothPlastic
- Part31.BrickColor = BrickColor.new("Black")
- Part31.Rotation = Vector3.new(-180, 0, -180)
- Part31.Anchored = true
- Part31.FormFactor = Enum.FormFactor.Custom
- Part31.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part31.CFrame = CFrame.new(3.63972569, -0.102392197, -39.0387192, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part31.Position = Vector3.new(3.63972569, -0.102392197, -39.0387192)
- Part31.Orientation = Vector3.new(0, 180, 0)
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh32.Parent = Part31
- Part33.Parent = Model0
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.BrickColor = BrickColor.new("Black")
- Part33.Rotation = Vector3.new(-180, 0, -180)
- Part33.Anchored = true
- Part33.FormFactor = Enum.FormFactor.Custom
- Part33.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part33.CFrame = CFrame.new(-1.66435385, -0.102485657, -33.7349091, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part33.Position = Vector3.new(-1.66435385, -0.102485657, -33.7349091)
- Part33.Orientation = Vector3.new(0, 180, 0)
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh34.Parent = Part33
- Part35.Parent = Model0
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.BrickColor = BrickColor.new("Black")
- Part35.Rotation = Vector3.new(-180, 0, -180)
- Part35.Anchored = true
- Part35.FormFactor = Enum.FormFactor.Custom
- Part35.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part35.CFrame = CFrame.new(8.943717, -0.102392197, -39.0387192, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part35.Position = Vector3.new(8.943717, -0.102392197, -39.0387192)
- Part35.Orientation = Vector3.new(0, 180, 0)
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh36.Parent = Part35
- Part37.Parent = Model0
- Part37.Material = Enum.Material.SmoothPlastic
- Part37.BrickColor = BrickColor.new("Black")
- Part37.Rotation = Vector3.new(-180, 0, -180)
- Part37.Anchored = true
- Part37.FormFactor = Enum.FormFactor.Custom
- Part37.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part37.CFrame = CFrame.new(3.63970089, -0.102340698, -33.7349091, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part37.Position = Vector3.new(3.63970089, -0.102340698, -33.7349091)
- Part37.Orientation = Vector3.new(0, 180, 0)
- Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh38.Parent = Part37
- Part39.Parent = Model0
- Part39.Material = Enum.Material.SmoothPlastic
- Part39.BrickColor = BrickColor.new("Black")
- Part39.Rotation = Vector3.new(-180, 0, -180)
- Part39.Anchored = true
- Part39.FormFactor = Enum.FormFactor.Custom
- Part39.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part39.CFrame = CFrame.new(8.943717, -0.102340698, -33.7349091, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part39.Position = Vector3.new(8.943717, -0.102340698, -33.7349091)
- Part39.Orientation = Vector3.new(0, 180, 0)
- Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh40.Parent = Part39
- Part41.Parent = Model0
- Part41.Material = Enum.Material.SmoothPlastic
- Part41.BrickColor = BrickColor.new("Black")
- Part41.Rotation = Vector3.new(-180, 0, -180)
- Part41.Anchored = true
- Part41.FormFactor = Enum.FormFactor.Custom
- Part41.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part41.CFrame = CFrame.new(-28.1843071, -0.102485657, -28.4309921, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part41.Position = Vector3.new(-28.1843071, -0.102485657, -28.4309921)
- Part41.Orientation = Vector3.new(0, 180, 0)
- Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh42.Parent = Part41
- Part43.Parent = Model0
- Part43.Material = Enum.Material.SmoothPlastic
- Part43.BrickColor = BrickColor.new("Black")
- Part43.Rotation = Vector3.new(-180, 0, -180)
- Part43.Anchored = true
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part43.CFrame = CFrame.new(-12.272234, -0.102485657, -28.4308929, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part43.Position = Vector3.new(-12.272234, -0.102485657, -28.4308929)
- Part43.Orientation = Vector3.new(0, 180, 0)
- Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh44.Parent = Part43
- Part45.Parent = Model0
- Part45.Material = Enum.Material.SmoothPlastic
- Part45.BrickColor = BrickColor.new("Black")
- Part45.Rotation = Vector3.new(-180, 0, -180)
- Part45.Anchored = true
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part45.CFrame = CFrame.new(-14.9243431, -0.0939998627, -23.126976, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part45.Position = Vector3.new(-14.9243431, -0.0939998627, -23.126976)
- Part45.Orientation = Vector3.new(0, 180, 0)
- Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh46.Parent = Part45
- Part47.Parent = Model0
- Part47.Material = Enum.Material.SmoothPlastic
- Part47.BrickColor = BrickColor.new("Black")
- Part47.Rotation = Vector3.new(-180, 0, -180)
- Part47.Anchored = true
- Part47.FormFactor = Enum.FormFactor.Custom
- Part47.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part47.CFrame = CFrame.new(-20.2283096, -0.102392197, -23.126976, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part47.Position = Vector3.new(-20.2283096, -0.102392197, -23.126976)
- Part47.Orientation = Vector3.new(0, 180, 0)
- Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh48.Parent = Part47
- Part49.Parent = Model0
- Part49.Material = Enum.Material.SmoothPlastic
- Part49.BrickColor = BrickColor.new("Black")
- Part49.Rotation = Vector3.new(-180, 0, -180)
- Part49.Anchored = true
- Part49.FormFactor = Enum.FormFactor.Custom
- Part49.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part49.CFrame = CFrame.new(-17.5762634, -0.102392197, -28.4308929, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part49.Position = Vector3.new(-17.5762634, -0.102392197, -28.4308929)
- Part49.Orientation = Vector3.new(0, 180, 0)
- Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh50.Parent = Part49
- Part51.Parent = Model0
- Part51.Material = Enum.Material.SmoothPlastic
- Part51.BrickColor = BrickColor.new("Black")
- Part51.Rotation = Vector3.new(-180, 0, -180)
- Part51.Anchored = true
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part51.CFrame = CFrame.new(-22.8802795, -0.102485657, -28.4308929, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part51.Position = Vector3.new(-22.8802795, -0.102485657, -28.4308929)
- Part51.Orientation = Vector3.new(0, 180, 0)
- Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh52.Parent = Part51
- Part53.Parent = Model0
- Part53.Material = Enum.Material.SmoothPlastic
- Part53.BrickColor = BrickColor.new("Black")
- Part53.Rotation = Vector3.new(-180, 0, -180)
- Part53.Anchored = true
- Part53.FormFactor = Enum.FormFactor.Custom
- Part53.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part53.CFrame = CFrame.new(-25.5322876, -0.102392197, -23.126976, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part53.Position = Vector3.new(-25.5322876, -0.102392197, -23.126976)
- Part53.Orientation = Vector3.new(0, 180, 0)
- Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh54.Parent = Part53
- Part55.Name = "Bottom"
- Part55.Parent = Model0
- Part55.Material = Enum.Material.SmoothPlastic
- Part55.BrickColor = BrickColor.new("Really black")
- Part55.Rotation = Vector3.new(-180, 0, -180)
- Part55.Anchored = true
- Part55.FormFactor = Enum.FormFactor.Custom
- Part55.Size = Vector3.new(53.039959, 2.65199804, 39.7799683)
- Part55.CFrame = CFrame.new(-9.62028885, -0.366598129, -27.1049118, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part55.Position = Vector3.new(-9.62028885, -0.366598129, -27.1049118)
- Part55.Orientation = Vector3.new(0, 180, 0)
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh56.Parent = Part55
- Part57.Parent = Model0
- Part57.Material = Enum.Material.SmoothPlastic
- Part57.BrickColor = BrickColor.new("Black")
- Part57.Rotation = Vector3.new(-180, 0, -180)
- Part57.Anchored = true
- Part57.FormFactor = Enum.FormFactor.Custom
- Part57.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part57.CFrame = CFrame.new(-9.62035275, -0.102392197, -23.126976, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part57.Position = Vector3.new(-9.62035275, -0.102392197, -23.126976)
- Part57.Orientation = Vector3.new(0, 180, 0)
- Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh58.Parent = Part57
- Part59.Parent = Model0
- Part59.Material = Enum.Material.SmoothPlastic
- Part59.BrickColor = BrickColor.new("Black")
- Part59.Rotation = Vector3.new(-180, 0, -180)
- Part59.Anchored = true
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part59.CFrame = CFrame.new(-4.31627321, -0.102392197, -23.126976, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part59.Position = Vector3.new(-4.31627321, -0.102392197, -23.126976)
- Part59.Orientation = Vector3.new(0, 180, 0)
- Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh60.Parent = Part59
- Part61.Parent = Model0
- Part61.Material = Enum.Material.SmoothPlastic
- Part61.BrickColor = BrickColor.new("Black")
- Part61.Rotation = Vector3.new(-180, 0, -180)
- Part61.Anchored = true
- Part61.FormFactor = Enum.FormFactor.Custom
- Part61.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part61.CFrame = CFrame.new(-6.96834469, -0.102445602, -28.4308929, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part61.Position = Vector3.new(-6.96834469, -0.102445602, -28.4308929)
- Part61.Orientation = Vector3.new(0, 180, 0)
- Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh62.Parent = Part61
- Part63.Parent = Model0
- Part63.Material = Enum.Material.SmoothPlastic
- Part63.BrickColor = BrickColor.new("Black")
- Part63.Rotation = Vector3.new(-180, 0, -180)
- Part63.Anchored = true
- Part63.FormFactor = Enum.FormFactor.Custom
- Part63.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part63.CFrame = CFrame.new(-1.66430283, -0.102485657, -28.4308929, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part63.Position = Vector3.new(-1.66430283, -0.102485657, -28.4308929)
- Part63.Orientation = Vector3.new(0, 180, 0)
- Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh64.Parent = Part63
- Part65.Parent = Model0
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.BrickColor = BrickColor.new("Black")
- Part65.Rotation = Vector3.new(-180, 0, -180)
- Part65.Anchored = true
- Part65.FormFactor = Enum.FormFactor.Custom
- Part65.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part65.CFrame = CFrame.new(8.9437418, -0.102392197, -28.4308929, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part65.Position = Vector3.new(8.9437418, -0.102392197, -28.4308929)
- Part65.Orientation = Vector3.new(0, 180, 0)
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh66.Parent = Part65
- Part67.Parent = Model0
- Part67.Material = Enum.Material.SmoothPlastic
- Part67.BrickColor = BrickColor.new("Black")
- Part67.Rotation = Vector3.new(-180, 0, -180)
- Part67.Anchored = true
- Part67.FormFactor = Enum.FormFactor.Custom
- Part67.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part67.CFrame = CFrame.new(6.2916069, -0.102392197, -23.126976, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part67.Position = Vector3.new(6.2916069, -0.102392197, -23.126976)
- Part67.Orientation = Vector3.new(0, 180, 0)
- Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh68.Parent = Part67
- Part69.Name = "Up"
- Part69.Parent = Model0
- Part69.Material = Enum.Material.SmoothPlastic
- Part69.BrickColor = BrickColor.new("Black")
- Part69.Rotation = Vector3.new(-180, 0, -180)
- Part69.Anchored = true
- Part69.FormFactor = Enum.FormFactor.Custom
- Part69.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part69.CFrame = CFrame.new(10.2696447, -0.102485657, -17.8230591, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part69.Position = Vector3.new(10.2696447, -0.102485657, -17.8230591)
- Part69.Orientation = Vector3.new(0, 180, 0)
- Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh70.Parent = Part69
- Part71.Parent = Model0
- Part71.Material = Enum.Material.SmoothPlastic
- Part71.BrickColor = BrickColor.new("Black")
- Part71.Rotation = Vector3.new(-180, 0, -180)
- Part71.Anchored = true
- Part71.FormFactor = Enum.FormFactor.Custom
- Part71.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part71.CFrame = CFrame.new(0.987780571, -0.102392197, -23.1268768, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part71.Position = Vector3.new(0.987780571, -0.102392197, -23.1268768)
- Part71.Orientation = Vector3.new(0, 180, 0)
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh72.Parent = Part71
- Part73.Parent = Model0
- Part73.Material = Enum.Material.SmoothPlastic
- Part73.BrickColor = BrickColor.new("Black")
- Part73.Rotation = Vector3.new(-180, 0, -180)
- Part73.Anchored = true
- Part73.FormFactor = Enum.FormFactor.Custom
- Part73.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part73.CFrame = CFrame.new(3.63972569, -0.102445602, -28.4308929, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part73.Position = Vector3.new(3.63972569, -0.102445602, -28.4308929)
- Part73.Orientation = Vector3.new(0, 180, 0)
- Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh74.Parent = Part73
- Part75.Name = "Spacebar"
- Part75.Parent = Model0
- Part75.Material = Enum.Material.SmoothPlastic
- Part75.BrickColor = BrickColor.new("Black")
- Part75.Rotation = Vector3.new(-180, 0, -180)
- Part75.Anchored = true
- Part75.FormFactor = Enum.FormFactor.Custom
- Part75.Size = Vector3.new(15.9119883, 2.65199804, 2.65199804)
- Part75.CFrame = CFrame.new(-9.620327, -0.102485657, -15.1712036, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part75.Position = Vector3.new(-9.620327, -0.102485657, -15.1712036)
- Part75.Orientation = Vector3.new(0, 180, 0)
- Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh76.Parent = Part75
- Sound77.Parent = Part75
- Sound77.Pitch = 2.3784141540527
- Sound77.SoundId = "rbxasset://sounds/electronicpingshort.wav"
- Sound77.Volume = 0.859375
- Sound78.Parent = Part75
- Sound78.Pitch = 0.5
- Sound78.SoundId = "rbxasset://sounds/electronicpingshort.wav"
- Sound78.Volume = 0.859375
- Sound79.Parent = Part75
- Sound79.Pitch = 4.7568283081055
- Sound79.SoundId = "rbxasset://sounds/electronicpingshort.wav"
- Sound79.Volume = 0.859375
- Part80.Name = "Down"
- Part80.Parent = Model0
- Part80.Material = Enum.Material.SmoothPlastic
- Part80.BrickColor = BrickColor.new("Black")
- Part80.Rotation = Vector3.new(-180, 0, -180)
- Part80.Anchored = true
- Part80.FormFactor = Enum.FormFactor.Custom
- Part80.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part80.CFrame = CFrame.new(10.269721, -0.102485657, -13.8451233, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part80.Position = Vector3.new(10.269721, -0.102485657, -13.8451233)
- Part80.Orientation = Vector3.new(0, 180, 0)
- Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh81.Parent = Part80
- Part82.Name = "Right"
- Part82.Parent = Model0
- Part82.Material = Enum.Material.SmoothPlastic
- Part82.BrickColor = BrickColor.new("Black")
- Part82.Rotation = Vector3.new(-180, 0, -180)
- Part82.Anchored = true
- Part82.FormFactor = Enum.FormFactor.Custom
- Part82.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part82.CFrame = CFrame.new(14.2477083, -0.102485657, -13.8451233, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part82.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part82.Position = Vector3.new(14.2477083, -0.102485657, -13.8451233)
- Part82.Orientation = Vector3.new(0, 180, 0)
- Part82.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh83.Parent = Part82
- Part84.Name = "Left"
- Part84.Parent = Model0
- Part84.Material = Enum.Material.SmoothPlastic
- Part84.BrickColor = BrickColor.new("Black")
- Part84.Rotation = Vector3.new(-180, 0, -180)
- Part84.Anchored = true
- Part84.FormFactor = Enum.FormFactor.Custom
- Part84.Size = Vector3.new(2.65199804, 2.65199804, 2.65199804)
- Part84.CFrame = CFrame.new(6.29165745, -0.102485657, -13.8451233, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part84.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part84.Position = Vector3.new(6.29165745, -0.102485657, -13.8451233)
- Part84.Orientation = Vector3.new(0, 180, 0)
- Part84.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh85.Parent = Part84
- Sound86.Parent = Model0
- Sound86.SoundId = "rbxassetid://881545277"
- Sound86.Volume = 10
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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