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- Windows Registry Editor Version 5.00
- [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class\{4d36e968-e325-11ce-bfc1-08002be10318}\0000]
- ;>
- ;>https://forums.guru3d.com/threads/fine-utilise-power-of-radeonpro-software-sweetfx.398484/
- ;>
- ; Some safety setting. You can try it as 0, but it might hinder thermal throttling ( i do NOT mean performance state, only throttling in PowerPlay.)
- "PP_ThermalAutoThrottlingEnable"=dword:00000001
- "DisableDrmdmaPowerGating"=dword:00000000
- ;
- ; OBVIOUS ULPS OFF IS OBVIOUS (ULPS. Ultra Low Power Saving.)
- "EnableUlps"=dword:00000001
- "EnableXDSupport"=dword:00000001
- ;
- ;>Fixing some Frame buffer correction that is meant to be Disabled as no longer used by AMD especially under Windows 10.;
- ;>This option only fixes a bug with Windows 10 if your driver didn't set this as it should, - just a preface!;
- "DisableFBCForFullScreenApp"="0"
- "DisableFBCSupport"=dword:00000000
- ;
- ;>StutterMode as Vega default (8204 / 200c hex)
- ;>This is Stutter Mode Switch, avaible Options are: 0,1,2 - 0 means OFF
- "StutterMode"=dword:00000002
- ;>GPU to Monitor Delay Times in ms, We don't know too much about it but feel free to experiment, Try 15000/7500/5000/3000/2000 or for 1ms LCD 1000)
- "PP_MCLKStutterModeThreshold"=dword:00014000
- ;>
- ;>
- ;>
- "EnableUvdClockGating"=dword:00000001
- ;>
- ;Also disabling ASPM L0s and L1 if your computer uses it it shouldn't now, as that caused idle transition latency
- "EnableAspmL0s"=dword:00000000
- "EnableAspmL1"=dword:00000000
- "PP_GPUPowerDownEnabled"=dword:00000001
- "PP_DisableI2COnVR"=dword:00000001
- ;>
- ;>Additional tweak for Vega since it is supposed to disable on polaris but doesn't if driver installed on RX Vega / ( and VII cards?? ;Someone confirm if this is already done on Radeon VII.. all powergating EXCEPT VCE for ReLive needs disabling for smooth ;performance.)
- ;>
- "DisableSAMUPowerGating"=dword:00000001
- ;>
- ;>
- ;>Primitive Shader Discard (not fully working, but did something on V56)
- "KMD_PrimitiveShaderSupport"=dword:00000000
- ;>
- ;>
- ;>HDMI dropout fix/ Power Saving;
- ;>
- "PP_SclkDeepSleepDisable"=dword:00000001
- ;>
- ;>Frame rate limiter. 1 = On, 0 = Off (Default)
- "KMD_FRTEnabled"=dword:00000001
- ;>Frame rate limiter (Max FPS).
- "KMD_MaxFrameRateRequested"=dword:0000003d
- ;>
- ;Some OpenGL flipping function, best leave it at 1, if you have issues with stutter in OGL try 0.
- "DalAllowDPrefSwitchingForGLSync"=dword:00000001
- ;DMA trigger probably for legacy PC but all these settings worked well for me.
- "DalAllowDirectMemoryAccessTrig"=dword:00000001
- "DisableBlockWrite"=dword:00000001
- "DisableDMACopy"=dword:00000001
- ;>In CAT you can turn ON/OFF the Texture compresion Format for the Favour of Radeon GPU's, I have ON, something wrong with Textures try OFF ;-)
- "SurfaceFormatReplacements_NA"="0"
- ;
- "DVRAnalytics"=dword:00000000
- "TFQ_NA"="0"
- ;>Gives Options in Tray/CAT for more AA options
- "AntiAlias_NA"="1"
- ;>(ability to turn OFF Geometry Instancing, Avaible in Task CAT Icon only!
- "GI_NA"="0"
- ;>Turns On better Aniso Filtering, also more demanding and looks better, Avaible in Task CAT Icon only!
- "AreaAnizo_NA"="1"
- ;>Turns ON more AA Options, Avaible in Task CAT Icon only!
- "AAF_NA"="1"
- ;>Static Gamma for Movies
- "StaticGamma_NA"="0"
- ;>Set Gamma in Movies/Games ?
- "Gamma_NA"="0"
- ;>Enchanced Quality Mode for AA, More demanding, avaible in CAT AA dropdown
- "EQAA_NA"="0"
- ;>ON/OFF Morphological AA in CAT
- "MLF_NA"="1"
- ;>Yet another usefull AA menagment, you can go to 32xAA
- "TemporalAAMultiplier_NA"="1"
- ;Adaptive Sampled Transparent Textures, AA on textures with transparency which did not have proper 8bit alpha
- "ASTT_NA"="1"
- ; Monitor display data channel
- "DDC2Disabled"=dword:00000001
- ;
- ;Old tiling texture mode
- "KD_TilingMode"=dword:00000000
- "DXVA_WMV_NA"="0"
- "DI_METHOD_NA"="0"
- ;>ACE is ON if you wanna OFF change to 30,00
- "ACE"=hex:31,00
- "DisableTiling"=dword:00000001
- "DisableMMSnifferCode"=dword:00000001
- "TextureLod_NA"="1"
- ;
- "GCORULE_FlickerWA"=dword:00000001
- "SameOnAllUsingStandardInVideoTheaterCloneMode"="1"
- "Denoise_NA"="0"
- "Detail_NA"="0"
- "SplitScreen_NA"="0"
- "TestOnceRequest_NA"="1"
- "AutoTuneRequest_NA"="0"
- "CameraShakeMotionDetect_NA"="1"
- "DisableDualView"=dword:00000000
- "DisableDualviewWithHotKey"=dword:00000001
- "TVDisableModes"=dword:00000000
- "DisableSWInterrupt"=dword:00000001
- "DfpUsePixSlip"=dword:00000001
- "Gxo50HzTimingSupport"=dword:00000001
- "CVRULE_ENABLEPALTIMINGSUPPORT"=dword:00000001
- "DFP_AddHDTVPixelFormats"=dword:00000003
- "Gxo24HzTimingSupport"=dword:00000001
- "DisableIDCT"=dword:00000000
- "DisableFullAdapterInit"=dword:00000000
- "DALRULE_AllowNativeModeAsDefaultModes"=dword:00000001
- "DisableFBCSupport"=dword:00000000
- "RemovableSources"=dword:00000000
- "TVM6Flag"=dword:00000001
- "UserMustConfirm"=dword:00000001
- "DAL_ACEspectReady"=dword:00000001
- "LCDSplitdisplayMode"=dword:00000000
- ;
- "ExtEvent_BIOSEventByInterrupt"=dword:00000001
- "DfpUsePixSlip"=dword:00000001
- "DFP_AddHDTVPixelFormats"=dword:00000003
- "DalAllowHSyncVSyncAdjustment"=dword:00000001
- "DalAllowCompositeSyncAdjustment"=dword:00000001
- "TheaterMode_NA"="1"
- "DisableOGL10BitPixelFormats"=dword:00000000
- "Activity_NA"="0"
- "GXOxvYCCSupport"=dword:00000001
- "Adaptive De-interlacing"=dword:00000001
- "VPE Adaptive De-interlacing"=dword:00000001
- "Main3D_NA"="0"
- "Tesselation_NA"="0"
- "CatalystAI_NA"="0"
- "FastZClearEnabled"="1"
- ;
- ;>Another Great Tweak for Dx9 Games FPS Boost (you'll have to put this in TXT.REG and merge, I've e-mail this to our coder so it will be in RadeonMOD):
- "KMD_APlusISharedMiniSegmentSize"=dword:0x4
- "KMD_APlusISharedMiniSegmentOptions"=dword:0x7
- ;
- ;>WDDMv1.3 1 - on, 0 - off (atikmdag.sys)
- "KMD_ForceWDDMv1.3"=dword:00000000
- ;
- [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class\{4d36e968-e325-11ce-bfc1-08002be10318}\0000\UMD]
- ;>Flip Queue Size set to as low as possible. Works best on Windows 10 LTSB, not as ideal after 1607 but hey, it's free low-latency!
- ;>
- "FlipQueueSize"=hex:31,00,00,00
- "PowerState"=hex:30,00,00,00
- ;Follow above rule eg. 0 = App. controled, 2,4,8,16 Forced Mode
- "AreaAniso_DEF"="16"
- "SurfaceFormatReplacements_DEF"="0"
- "AnisoType_DEF"="0"
- ;(AF: 1=2x, 2=4x, 3=8x, 4=16x / 0=App controlled )
- "AnisoDegree_DEF"="4"
- "ForceTripleBuffering"=hex:30,00,00,00
- "ForceTripleBuffering_DEF"="0"
- ;
- ;
- ;old ATI Tray Tweak, 0 default means 32Bit, 1=16Bit and 2=24Bit
- "ForceZBufferDepth_DEF"="1"
- ;Zbuffer depth
- "ForceZBufferDepth"=hex:31,36,00,00
- "ForceZBufferDepth_SET"=hex:30,20,31,36,20,32,34,00
- ;
- "Tessellation_OPTION_DEF"="2"
- "NoOSPowerOptions"="0"
- ;
- ;>Main3D default flip is increased by 2 frames (will still feel like 3-4 prerendered NVIDIA);
- "Main3D_DEF"="0"
- ;>
- ;>(Main pre-rendered frames reduced);
- "Main3D"=hex:30,00,00,00
- ;>(Setting Main3D_SET to defaults for safety, to make sure it switches properly.);
- ;Default "Main3D_SET"=hex:30,20,31,20,32,20,33,20,34,20,35,00
- "Main3D_SET"=hex:30,20,31,20,32,20,33,20,34,20,35,00
- ;
- ;>= Experimental buffering tweak;
- "GLPBMode_DEF"="0"
- ;
- "HighQualityAF"=hex:31,36,00,00
- ;
- ;(it means is App. controled, we can lower it for FPS boost but we will have lower Image Quality: 32,00-31,36 )
- "AnisoType"=hex:31,36,00,00
- "SurfaceFormatReplacements_DEF"="0"
- ;(it means is App. controlled, 30,00=App controlled 32,00=2x 34,00 =4x 38,00=8x 31,36=16x for MAX Image Quality)
- "AnisoDegree"=hex:31,36,00,00
- "AnisoDegree_SET"=hex:31,36,00,00
- "SwapEffect"=hex:30,00,00,00
- ;
- ;>LOD Bias 'LodAdj' and assign value between -5 (Crisp Detail) to 5 (Faded Detail)
- "LodAdj"="-5"
- ;
- ;(give 31,00 No Visible Quality loss but increase in FPS and further Texture drawing/See down)
- "TextureOpt"=hex:31,00,00,00
- ;(is Texture Optimisation Tweak, 1 for ON)
- "TextureOpt_DEF"="1"
- ;(Texture Level of Detail switch 31,00 means ON, 30,00 Default REG State)
- "TextureLod"=hex:31,00,00,00
- ;(Texture Level of Detail switch, You can give sharp to blurry, for More sharp give: -1 for blurry: 1)
- "TextureLod_DEF"="1"
- "TextureLod_NA"="1"
- ;
- "VSyncControl"=hex:30,00,00,00
- ;(You can change here for 2,3,4 | 3 is for Dynamic and 4 is for Lock to monitor, You have to try and see)
- "VSyncControl_DEF"="4"
- "ExportBumpMappedTex"=hex:31,00,00,00
- ;
- ;
- ;Extra RadeonPro era tweaks that might or might not work. Won't hurt to try.
- "TrilinearOptimise"=hex:31,00,00,00
- "AnisotropyOptimise"=hex:31,00,00,00
- ;Radeon AI Texture Filtering switch
- "CatalystAI"=hex:30,00,00,00
- ;(1 means AI is ON for OFF put 0 and in above option put hex:30,00 it's a Good Tweak for Benchmarking )
- "CatalystAI_DEF"="0"
- "AdaptiveAAMethod"=hex:31,00,00,00
- ;.>CatalystAI
- "CatalystAI_NA"=hex:30,00,00,00
- ;
- "ATMS_NA"="0"
- ;(The Adaptive AA filter setting. Default value is 31,00 (Smooth +1). All values: Smooth 30 00, +1 Smooth 31 00, +2 Smooth 32 00, +3 Smooth (Sharp) 33 00.)
- "ATMS"=hex:33,00,00,00
- ;(same as above but numeric values)
- "ATMS_DEF"="3"
- "CFM_SET"="0,1,2,3"
- "CFM_DEF"="1"
- ;Geometry Instancing is ON
- "GI"=hex:30,00,00,00
- ;DEF means Definition and is basicly for ON=1 or OFF=0 and sometimes you can set there 2,3,4
- "GI_DEF"="0"
- ;
- ;
- "AntiAlias"=hex:31,00,00,00
- "AntiAliasSamples"=hex:31,00,00,00
- ;Default "AntiAliasSamples_SET"=hex:30,20,32,20,34,20,38,00
- "AntiAliasSamples_SET"=hex:30,20,32,20,34,20,38,00
- "AntiAlias_DEF"="1"
- "AntiAliasSamples_DEF"="1"
- "AAF"=hex:32,00,00,00
- "AAF_DEF"="1"
- "AAF_Value_SET"="Standard:0,Edge-detect:3"
- ;Default "AAF_Mapping_SET"="0(Standard:2,Edge-detect:12) 2(Standard:2) 4(Standard:4,Edge-detect:12) 8(Standard:8,Edge-detect:24) 16(Standard:16)"
- "AAF_Mapping_SET"="0(Standard:2,Edge-detect:12) 2(Standard:2) 4(Standard:4,Edge-detect:12) 8(Standard:8,Edge-detect:24) 16(Standard:16)"
- "EQAA_DEF"="1"
- "EQAA"=hex:30,00,00,00
- ;Morphological filtering
- "MLF"=hex:31,00,00,00
- "MLF_NA"="0"
- "MLF_DEF"="0"
- ;Default "EQAAMapping_SET"="0(0:0,1:0) 2(0:2,1:2) 4(0:4,1:4) 8(0:8,1:8,2:16)"
- "EQAAMapping_SET"="0(0:0,1:0) 2(0:2,1:2) 4(0:4,1:4) 8(0:8,1:8,2:16)"
- ;>0,1,2,3 is Mode xAA means 3 is x8 Temporal so it's 32AA
- "TemporalAAMultiplier_DEF"="3"
- "TemporalAAMultiplier_NA"=hex:33,00,00,00
- "TemporalAAMultiplier"=hex:33,00,00,00
- "AAAMethod_DEF"="1"
- "TruformMode_DEF"="1"
- "TruformMode_NA"=hex:33,00,00,00
- "TruformMode"=hex:33,00,00,00
- "ExportCompressedTex_DEF"="3"
- "ExportCompressedTex"=hex:33,00,00,00
- ;
- ;old ATI Tray Tweak - alternate Pixel center Tweak
- "PixelCenter_DEF"="0"
- ;Pixel Center On/OFF switch
- "PixelCenter"=hex:30,00,00,00
- ;
- "ASTT"=hex:30,00,00,00
- "ASD"=hex:2d,00,31,00
- "ASE"=hex:31,00,00,00
- ;
- ;here is HEX 31,00 means ON/1 and 30,00 means OFF/0
- "DitherAlpha_NA"=hex:31,00,00,00
- "EnableTripleBuffering"=hex:30,00,00,00
- "Tessellation"=hex:32,00,00,00
- "Tessellation_OPTION"=hex:30,00,00,00
- "Tessellation_DEF"="0"
- "Tessellation_SET"="31,20,32,20,34,20,36,20,38,20,31,36,20,33,32,20,36,34,00"
- "SurfaceFormatReplacements"=hex:30,00
- ;Texture filtering quality set to High 1 of 2
- "TFQ"="2"
- ;Texture filtering quality set to High 2 of 2
- "TFQ_DEF"="1"
- ;here is HEX 31,00 means ON/1 and 30,00 means OFF/0, Z Stencil Format 16/24/32 Bits
- "ZFormats_NA"=hex:31,00,00,00
- "PowerState"=hex:30,00,00,00
- "AntiStuttering"=hex:31,00,00,00
- ;
- ;>Enhanced Sync
- "TurboSync"=hex:31,00,00,00
- ;
- ;>Shader cache 30,00 = IS OFF. Enable if you got problems with emulators, CEMU etc. BUT FIRST RESET SHADER CACHE IN RESET IN RADEON GRAPHICS SETTINGS!!!!!!.
- ; Grammar: 32,00 = cache all programs run in DirectX. 31,00 = Normal, On. 30,00 = Shader Cache OFF.
- "ShaderCache"=hex:30,00,00,00
- ;
- "ZMaskEnable"=hex:31,00,00,00
- "ZCompressionMode"=hex:32,00,00,00
- "ForceMipFilter"=hex:30,00,00,00
- ;
- [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\amdkmdag]
- ;>WDDMv1.3 1 - on, 0 - off (atikmdag.sys)
- "KMD_ForceWDDMv1.3"=dword:00000000
- [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\amdkmdag\UMD]
- ;This is just prerendered frames added to AMD service tag. Might not do a damn compared to the UMD same strings, but worth a shot 2 make sure.;
- "FlipQueueSize"=hex:31,00,00,00
- "Main3D"=hex:30,00,00,00
- "Main3D_DEF"="0"
- ;>(Setting Main3D_SET to defaults for safety, to make sure it switches properly.);
- ;Default "Main3D_SET"=hex:30,20,31,20,32,20,33,20,34,20,35,00
- "Main3D_SET"=hex:hex:30,20,31,20,32,20,33,20,34,20,35,00
- ;
- ;>LOD Bias 'LodAdj' and assign value between -5 (Crisp Detail) to 5 (Faded Detail)
- "LodAdj"="-5"
- ;
- [HKEY_LOCAL_MACHINE\SOFTWARE\AMD\CN]
- ;Disabling radeon relive's telemetry..;
- "CollectGIData"=dword:00000000
- "PreloadDelay"=dword:00000064
- "UnloadDelay"=dword:00000064
- "MemorySizeTreshold"=dword:00000100
- [HKEY_LOCAL_MACHINE\SOFTWARE\AMD\Install]
- ;Yeah, that's it... just disabling User experience program now.;
- "AUEP"=dword:00000000
- [HKEY_CURRENT_USER\Software\AMD\CN]
- "NotifyToEnableDVRDone"=dword:00000000
- [HKEY_CURRENT_USER\Software\AMD]
- "DVRTrackingEnabledBuild"=dword:00000000
- [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class\{4d36e968-e325-11ce-bfc1-08002be10318}\0000\UMD\DXVA]
- "CmMode_ComprArtifRemov"="1"
- "CmMode_Denoise"="1"
- "CmMode_FalseContour"="1"
- "CmMode_FrameRateConv"="1"
- "CmMode_SuperRes"="1"
- "CmSupp_Deint"="1"
- "CmSupp_Denoise"="1"
- "CmSupp_FrameRateConv"="1"
- ;
- ;(Radeon Video H/W Acceleration ON/OFF)
- "DXVA_WMV"=hex:30,00
- "DXVA_WMV_DEF"="0"
- ;
- "WhiteBalanceCorrection_DEF"="1"
- ;
- "3to2Pulldown"=hex:31,00,00,00
- ;
- "3to2Pulldown_DEF"="1"
- ;
- "CameraShake_ENABLE_DEF"="0"
- ;
- ;>;ON for YouTube etc. H/W decoding
- "InternetVideo_DEF"="0"
- "InternetVideo"=hex:30,00,00,00
- ;
- "OvlTheaterMode_DEF"="0"
- "TrueWhite_DEF"="0"
- "LRTCCoef_DEF"="100"
- "OvlTheaterModeType_DEF"="0"
- "LRTCEnable"=hex:30,00,00,00
- "LRTCEnable_DEF"="0"
- "BlueStretch_DEF"="1"
- "StaticGamma_ENABLE_DEF"="0"
- "DemoMode_DEF"="0"
- "DI_METHOD"=hex:2d,00,31,00,00,00
- "Detail_DEF"="10"
- "Detail_ENABLE_DEF"="0"
- "Denoise_DEF"="64"
- "Denoise_ENABLE_DEF"="0"
- "OverridePA_DEF"="0"
- "ColorVibrance_DEF"="40"
- "ColorVibrance_ENABLE_DEF"="1"
- "W7VideoExperience_NA"="1"
- "StaticGamma"=hex:31,00,30,00,30,00,00,00
- "StaticGamma_DEF"="100"
- "DI_METHOD_DEF"="-1"
- "MosquitoNoiseRemoval_DEF"="50"
- "MosquitoNoiseRemoval_ENABLE_DEF"="0"
- "Deblocking_DEF"="50"
- "Deblocking_ENABLE_DEF"="0"
- "CameraShakeStrength_DEF"="1"
- "CameraShakeDelay_DEF"="1"
- "CameraShakeZoom_DEF"="95"
- "CameraShakeDisplayLogoVersion"="0"
- "DeblockingAuto_DEF"="1"
- "MosquitoNoiseRemovalAuto_DEF"="1"
- "DenoiseAuto_DEF"="1"
- "ColorStretchStd_ENABLE_DEF"="1"
- "ColorStretchAdv_ENABLE_DEF"="0"
- "ColorStretchGain_DEF"="100"
- "ColorStretchAngle_DEF"="0"
- "ColorStretch_NA"="0"
- "FalseContour_ENABLE_DEF"="0"
- "FalseContourStrength _DEF"="50"
- "FalseContour_NA"="0"
- "UpsampledArtifact_ENABLE_DEF"="0"
- "SuperResolution_ENABLE_DEF"="0"
- "SRDEStrength_DEF"="3"
- "SuperResolution_NA"="0"
- "W7VideoExperience_ENABLE_DEF"="0"
- "OverridePA_ENABLE_DEF"="1"
- "Fleshtone_DEF"="50"
- "Fleshtone_ENABLE_DEF"="0"
- "DynamicRange_DEF"="0"
- "DynamicRange_ENABLE_DEF"="1"
- "BlueStretch_ENABLE_DEF"="1"
- "DynamicContrast_ENABLE_DEF"="0"
- "OvlTheaterMode"=hex:30,00,00,00
- "TrueWhite"=hex:30,00,00,00
- "Denoise"=hex:36,00,34,00,00,00
- "Denoise_ENABLE"=hex:31,00,00,00
- "Detail"=hex:31,00,30,00,00,00
- "Detail_ENABLE"=hex:31,00,00,00
- "ColorVibrance"=hex:34,00,30,00,00,00
- "ColorVibrance_ENABLE"=hex:31,00,00,00
- "Fleshtone"=hex:35,00,30,00,00,00
- "Fleshtone_ENABLE"=hex:30,00,00,00
- "WhiteBalanceCorrection"=hex:30,00,00,00
- "DynamicContrast_ENABLE"=hex:30,00,00,00
- "LRTCCoef"=hex:31,00,30,00,30,00,00,00
- "BlueStretch"=hex:31,00,00,00
- "BlueStretch_ENABLE"=hex:31,00,00,00
- "StaticGamma_ENABLE"=hex:30,00,00,00
- "DynamicRange"=hex:30,00,00,00
- "OverridePA"=hex:30,00,00,00
- "DemoMode"=hex:30,00,00,00
- "Deblocking"=hex:35,00,30,00,00,00
- "Deblocking_ENABLE"=hex:30,00,00,00
- "MosquitoNoiseRemoval"=hex:35,00,30,00,00,00
- "MosquitoNoiseRemoval_ENABLE"=hex:30,00,00,00
- "SuperResolutionValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "SRDEStrengthValue"=hex:01,00,00,00,00,00,00,00,2c,01,00,00,00,00,00,00
- "SRDeNoiseValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "SRAutomaticDNValue"=hex:01,00,00,00,00,00,00,00,64,00,00,00,00,00,00,00
- "SRDNStrengthValue"=hex:01,00,00,00,00,00,00,00,00,19,00,00,00,00,00,00
- "CameraShakeValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "CSStrengthValue"=hex:01,00,00,00,00,00,00,00,64,00,00,00,00,00,00,00
- "CSDelayValue"=hex:01,00,00,00,00,00,00,00,64,00,00,00,00,00,00,00
- "CSZoomValue"=hex:01,00,00,00,00,00,00,00,1c,25,00,00,00,00,00,00
- "CS2SimpleValue"=hex:01,00,00,00,00,00,00,00,00,00,00,00,01,00,00,00
- "CS2SideBySideValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "CS2DispLogoValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "CS2MvDectValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "CS2MVStatusValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "BSAllFeaturesValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "BSSteadyVidOnlyValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "EdgeEnhancementValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "EEStrengthValue"=hex:01,00,00,00,00,00,00,00,e8,03,00,00,00,00,00,00
- "DeNoiseValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "AutomaticDNValue"=hex:01,00,00,00,00,00,00,00,64,00,00,00,00,00,00,00
- "DNStrengthValue"=hex:01,00,00,00,00,00,00,00,00,19,00,00,00,00,00,00
- "MosquitoNoiseValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "AutomaticMNRValue"=hex:01,00,00,00,00,00,00,00,64,00,00,00,00,00,00,00
- "MNRStrengthValue"=hex:01,00,00,00,00,00,00,00,88,13,00,00,00,00,00,00
- "DeBlockingValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "AutomaticDBValue"=hex:01,00,00,00,00,00,00,00,64,00,00,00,00,00,00,00
- "DBStrengthValue"=hex:01,00,00,00,00,00,00,00,88,13,00,00,00,00,00,00
- "FalseContourValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "FCStrengthValue"=hex:01,00,00,00,00,00,00,00,88,13,00,00,00,00,00,00
- "DynamicContrastValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "UpscaleArtifactValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "DeintAutoDetectValue"=hex:01,00,00,00,00,00,00,00,64,00,00,00,00,00,00,00
- "DeintMethodValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,10,00,00,00
- "DeintPullDownValue"=hex:01,00,00,00,00,00,00,00,64,00,00,00,00,00,00,00
- "EnforceSmoothValue"=hex:01,00,00,00,00,00,00,00,64,00,00,00,00,00,00,00
- "InternetVideoValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "VQOnDX11Value"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "ColorStretchAdvValue"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "ColStretchGain1Value"=hex:01,00,00,00,00,00,00,00,10,27,00,00,00,00,00,00
- "ColStretchAngl1Value"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "ColStretchGain2Value"=hex:01,00,00,00,00,00,00,00,10,27,00,00,00,00,00,00
- "ColStretchAngl2Value"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "ColStretchGain3Value"=hex:01,00,00,00,00,00,00,00,10,27,00,00,00,00,00,00
- "ColStretchAngl3Value"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "ColStretchGain4Value"=hex:01,00,00,00,00,00,00,00,10,27,00,00,00,00,00,00
- "ColStretchAngl4Value"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "ColStretchGain5Value"=hex:01,00,00,00,00,00,00,00,10,27,00,00,00,00,00,00
- "ColStretchAngl5Value"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "ColStretchGain6Value"=hex:01,00,00,00,00,00,00,00,10,27,00,00,00,00,00,00
- "ColStretchAngl6Value"=hex:00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
- "ColorStretchStdValue"=hex:01,00,00,00,00,00,00,00,64,00,00,00,00,00,00,00
- "ColStretchGainValue"=hex:01,00,00,00,00,00,00,00,10,27,00,00,00,00,00,00
- "ColorVibranceValue"=hex:01,00,00,00,00,00,00,00,64,00,00,00,00,00,00,00
- "CVStrengthValue"=hex:01,00,00,00,00,00,00,00,a0,0f,00,00,00,00,00,00
- "ChromaCorrectorValue"=hex:01,00,00,00,00,00,00,00,64,00,00,00,00,00,00,00
- "CCStrengthValue"=hex:01,00,00,00,00,00,00,00,e8,03,00,00,00,00,00,00
- [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class\{4d36e968-e325-11ce-bfc1-08002be10318}\0000\DAL2_DATA__2_0\DisplayPath_13\Option]
- "default"=hex:64
- "All_nodes"=hex:42,65,73,74,56,69,65,77,4f,70,74,69,6f,6e,5f,48,64,6d,69,00
- "BestViewOption_Hdmi"=hex:00,00,00,00,00,00,00,00,00,00,00,00,03,00,00,00,00,\
- b0,ff,ff,02,00,00,00,00,00,00,00
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