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- -- Thanks alot to the faggots that ban people for minor shit or no reason at all. Fuck Skeet.
- local shared = ui.reference("Visuals", "Other Esp", "Shared ESP")
- local resupdate = ui.reference("Visuals", "Other Esp", "Restrict shared ESP updates")
- local namesteal = ui.reference("Misc", "Miscellaneous", "Steal player name")
- local selected = ui.reference("Players", "Players", "Player List")
- local origName = cvar.name:get_string()
- local origRes = ui.get(resupdate)
- local origShare = ui.get(shared)
- local enabled = ui.new_checkbox ("Lua", "A", "Activate Troll-Name")
- local box1 = ui.new_checkbox ("LUA", "A", "Box1")
- local box2 = ui.new_checkbox ("LUA", "A", "Box2")
- local box3 = ui.new_checkbox ("LUA", "A", "Box3")
- local box4 = ui.new_checkbox ("LUA", "A", "Take Value From Console")
- local multi = ui.new_multiselect ("LUA", "A", "Modifiers", "Auto-Disconnect", "Auto-Disconnect (Damage)", "Auto-Revert Name")
- local textbox = ui.new_textbox ("Lua", "A", "Text")
- ui.set_visible(box1, false)
- ui.set_visible(box2, false)
- ui.set_visible(box3, false)
- local function sync1()
- local Selected = ui.get(multi)
- for i=1, #Selected do
- if Selected[i] == "Auto-Disconnect" then ui.set(box1, true) end
- if Selected[i] == "Auto-Disconnect (Damage)" then ui.set(box2, true) end
- if Selected[i] == "Auto-Revert Name" then ui.set(box3, true) end
- end
- if next(ui.get(multi)) == nil then
- ui.set(box1, false)
- ui.set(box2, false)
- ui.set(box3, false)
- end
- end
- local function sync2()
- local Selected = ui.get(multi)
- for i=1, #Selected do
- if Selected[i] ~= "Auto-Disconnect" then ui.set(box1, false) end
- if Selected[i] ~= "Auto-Disconnect (Damage)" then ui.set(box2, false) end
- if Selected[i] ~= "Auto-Revert Name" then ui.set(box3, false) end
- end
- sync1()
- end
- local function test()
- client.delay_call(0.1, test)
- if not ui.get(enabled) then return end
- sync2()
- end
- test()
- local function setName(name)
- client.set_cvar("name", name)
- end
- local function voteName()
- local currentName = ''
- local tempName = ''
- local val = nil
- if ui.get(box4) then val = client.get_cvar("r_eyemove") else val = ui.get(textbox) end
- for _ = 1, 26 do
- tempName = tempName .. "\n";
- end
- tempName = tempName .. val;
- for _ = 1, 60 do
- tempName = tempName .. "\n";
- end
- currentName = tempName;
- setName(currentName);
- end
- local function bannedName()
- local val = nil
- local name = nil
- if ui.get(box4) then val = client.get_cvar("r_eyegloss") name = string.len(val) else val = ui.get(textbox) name = string.len(val) end
- local meme = ""
- if(name < 2) and (name > 0) then
- meme =" 👌 👌 👌 👌 👌 👌 👌 👌 👌 👌 👌 👌 "
- elseif(name < 3) and (name > 1) then
- meme =" 👌 👌 👌 👌 👌 👌 👌 👌 👌 👌 👌 "
- elseif(name < 4) and (name > 2) then
- meme =" 👌 👌 👌 👌 👌 👌 👌 👌 👌 👌 "
- elseif(name < 5) and (name > 3) then
- meme =" 👌 👌 👌 👌 👌 👌 👌 👌 👌 "
- elseif(name < 6) and (name > 4) then
- meme =" 👌 👌 👌 👌 👌 👌 👌 👌 "
- elseif(name < 7) and (name > 5) then
- meme =" 👌 👌 👌 👌 👌 👌 👌 "
- elseif(name < 8) and (name > 6) then
- meme =" 👌 👌 👌 👌 👌 👌 "
- elseif(name < 9) and (name > 7) then
- meme =" 👌 👌 👌 👌 👌 "
- elseif(name < 10) and (name > 8) then
- meme =" 👌 👌 👌 👌 "
- elseif(name < 99) and (name > 9) then
- client.log("Names above 9 characters don't work properly")
- end
- if ui.get(box1) then
- client.delay_call(0.01, setName(" \x07" .. val .. " has been permanently banned from official CS:GO servers." .. meme .. "\x01 👌 "))
- client.delay_call(0.8, client.exec, "disconnect")
- client.delay_call(2.8, setName, (origName))
- client.delay_call(5.2, client.log("Automatically disconnected from the server after setting Banned-Name."))
- else
- setName(" \x07" .. val .. " has been permanently banned from official CS:GO servers." .. meme .. "\x01You")
- end
- end
- local function bannedName2()
- local plistval = entity.get_player_name(ui.get(selected))
- local name = string.len(plistval)
- local meme = ""
- if(name < 2) and (name > 0) then
- meme =" 👌 👌 👌 👌 👌 👌 👌 👌 👌 👌 👌 👌 "
- elseif(name < 3) and (name > 1) then
- meme =" 👌 👌 👌 👌 👌 👌 👌 👌 👌 👌 👌 "
- elseif(name < 4) and (name > 2) then
- meme =" 👌 👌 👌 👌 👌 👌 👌 👌 👌 👌 "
- elseif(name < 5) and (name > 3) then
- meme =" 👌 👌 👌 👌 👌 👌 👌 👌 👌 "
- elseif(name < 6) and (name > 4) then
- meme =" 👌 👌 👌 👌 👌 👌 👌 👌 "
- elseif(name < 7) and (name > 5) then
- meme =" 👌 👌 👌 👌 👌 👌 👌 "
- elseif(name < 8) and (name > 6) then
- meme =" 👌 👌 👌 👌 👌 👌 "
- elseif(name < 9) and (name > 7) then
- meme =" 👌 👌 👌 👌 👌 "
- elseif(name < 10) and (name > 8) then
- meme =" 👌 👌 👌 👌 "
- elseif(name < 99) and (name > 9) then
- client.log("Names above 9 characters don't work properly")
- end
- if ui.get(box1) then
- client.delay_call(0.01, setName(" \x07" .. plistval .. " has been permanently banned from official CS:GO servers." .. meme .. "\x01 👌 "))
- client.delay_call(0.8, client.exec, "disconnect")
- client.delay_call(2.8, setName, (origName))
- client.delay_call(5.2, client.log("Automatically disconnected from the server after setting Banned-Name."))
- else
- setName(" \x07" .. plistval .. " has been permanently banned from official CS:GO servers." .. meme .. "\x01You");
- end
- end
- local function handleUpdate()
- if ui.is_menu_open() then
- ui.set(resupdate, true)
- ui.set(shared, true)
- else
- ui.set(resupdate, origRes)
- ui.set(shared, origShare)
- end
- end
- local function killMe()
- if ui.get(enabled) then
- handleUpdate()
- end
- end
- client.set_event_callback("paint", killMe)
- local button1 = ui.new_button ("Lua", "A", "Set Vote-Name", voteName)
- local button2 = ui.new_button ("Lua", "A", "Set Banned-Name", bannedName)
- local button3 = ui.new_button ("Players", "Players", "Set Banned-Name", bannedName2)
- local function consoleHelp()
- if ui.get(box4) then
- client.exec("clear; status")
- client.log('Console command for Vote-Name value is "r_eyemove"')
- client.log('Console command for Banned-Name value is "r_eyegloss"')
- ui.set_visible(textbox, false)
- else
- if ui.get(enabled) then
- ui.set_visible(textbox, true)
- end
- end
- end
- local function handleMenu()
- local state = ui.get(enabled)
- ui.set_visible(multi, state)
- ui.set_visible(box4, state)
- ui.set_visible(textbox, state)
- ui.set_visible(button1, state)
- ui.set_visible(button2, state)
- ui.set_visible(button3, state)
- if state then
- origName = cvar.name:get_string()
- origRes = ui.get(resupdate)
- origShare = ui.get(shared)
- ui.set(namesteal, true)
- setName("\n\xAD\xAD\xAD\xAD")
- else
- setName(origName)
- ui.set(resupdate, origRes)
- ui.set(shared, origShare)
- ui.set(box1, false)
- ui.set(box2, false)
- ui.set(box3, false)
- ui.set(box4, false)
- end
- end
- handleMenu()
- ui.set_callback(enabled, handleMenu)
- ui.set_callback(box4, consoleHelp)
- client.set_event_callback("player_hurt", function(e) -- wish eats black cock
- local localEntPlayer = entity.get_local_player()
- local localEntPlayer_iTeamNum = entity.get_prop(localEntPlayer, "m_iTeamNum")
- local victimIsTeammate = entity.get_prop(client.userid_to_entindex(e.userid), "m_iTeamNum") == localEntPlayer_iTeamNum
- local attackerIsLocalPlayer = client.userid_to_entindex(e.attacker) == localEntPlayer
- if victimIsTeammate and attackerIsLocalPlayer then
- if ui.get(box2) then ui.set(enabled, false) handleMenu() client.delay_call(0.8, client.exec, "disconnect") print("Reverted name back to normal and Disconnected from the server after damaging a teammate.")
- elseif ui.get(box3) then ui.set(enabled, false) handleMenu() print("Reverted name back to normal and disabled the main checkbox for the script.") end
- end
- end)
- client.set_event_callback("vote_cast", function(event) -- welcome back, avaster
- local local_player = entity.get_local_player()
- local currentName = entity.get_player_name(local_player)
- local playerName = entity.get_player_name(event.entityid)
- if not ui.get(box3) then return end
- if not event.team == entity.get_prop(local_player, "m_iTeamNum") then return end
- if playerName == currentName then ui.set(enabled, false) handleMenu() print("Reverted name back to normal (AFTER A VOTE) and disabled the main checkbox for the script.") end
- end)
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