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- XSTR("--------------------------------------------------------------------", -1)
- XSTR("Freespace Upgrade Project", -1)
- XSTR("--------------------------------------------------------------------", -1)
- The SCP writes the code, we make it pretty.
- ----------------------------------
- XSTR("Staff", -1)
- ----------------------------------
- Zacam
- Mjn.Mixael
- RgaNoris
- Sab0o
- The_E
- Hades
- Herra Tohtori
- Peterv
- Galemp
- Fury
- Wanderer
- Blowfish
- DaBrain
- ARSPR
- Quantum Delta
- ----------------------------------
- XSTR("Massive Mention", -1)
- ----------------------------------
- Ragingloli
- Axem
- Admiral Nelson
- ;----------------------------------
- ;XSTR("New Contributors", -1)
- ;----------------------------------
- ;
- ;BrotherBryon
- ;Rampage
- ;Pecenipicek
- ;Nighteyes
- ;Luis Dias
- ;Devil1sdoz3n
- ;Hellstryker
- ;Woolie Wool
- ;AthlonBoy
- ;FreeSpaceFreak
- ;Sigtau
- ;
- ---------------------------------------------------------------
- The rest of the contributors are split up by VP content.
- ---------------------------------------------------------------
- ;
- ;
- ;
- ;
- ;
- ----------------------------------
- XSTR("MV_Root", -1)
- ----------------------------------
- [*]Ballistic-primary HUD {Goober5000}
- [*]Command briefing scrollbars {Goober5000}
- [*]FS2NetD Config file {MatthewPapa}
- [*]'Apply Loadout to Wing' Weapon Select screen art {Galemp/Goober5000}
- [*]Detailed loadout stats {Fury}
- [*]Turret alignment fix {Admiral Nelson}
- [*]Additional escort list entry {WMCoolmon}
- [*]Shield icon {CP5670}
- [*]Dragon target LOD fix {Taylor}
- [*]Environment mapping default cubemap {Taylor}
- [*]Shader files {Taylor/Zacam/WMCoolmon/blackhole}
- [*]Splash screen image {DaBrain/sigtau/_Angelus_/Zacam}
- [*]New Squad Logos {Zacam}
- [*]Freighter & Cargo Brief Icons fix {Galemp}
- [*]Fiction viewer interface {The E}
- ----------------------------------
- XSTR("MV_Music", -1)
- ----------------------------------
- [*]High-Fi Battle and Victory Music for 'Genesis' {Daniel Wentz}
- [*]High-Fi Ambient and Victory Music for 'Exodus' {Daniel Wentz}
- [*]High-Fi Arrival and Victory Music for 'Leviticus' {Daniel Wentz}
- [*]High-Fi Arrival and Battle music for 'Numbers' {Daniel Wentz}
- [*]High-Fi Ambient, Arrival, Battle and Victory Music for 'Deuteronomy' {Daniel Wentz}
- [*]High-Fi Arrival, Battle and Victory Music for 'Joshua' {Daniel Wentz}
- [*]High-Fi Ambient, Arrival, Battle and Victory music for 'Revelation' {Daniel Wentz}
- [*]High-Fi Music for Briefs 1-5 {Daniel Wentz}
- [*]High-Fi Failure Music {Daniel Wentz}
- [*]High-Fi Aquitaine and Cinema Music {Daniel Wentz}
- ----------------------------------
- XSTR("MV_Assets", -1)
- ----------------------------------
- [*]Shine maps for all vessels {Galemp/Lightspeed}
- [*]Glow maps for all vessels {Galemp/Lightspeed}
- [*]Additional quality textures for many vessels {LightSpeed/DaBrain}
- [*]Touched-up Medusa maps {Turambar/Zacam}
- [*]High-poly Aeolus {VA/Raptor}
- [*]High-poly Amazon {VA}
- [*]High-poly Amazon Advanced {Galemp}
- [*]High-poly Anuket model {Taristin}
- [*]High-poly Ares {Raa/StratComm}
- [*]High-poly Asteroids {Sandwich/StratComm/VA/DaBrain}
- [*]High-poly Aten {VA}
- [*]High-poly Cain {c914/Rga_Noris/Zacam}
- [*]High-poly Cerberus/Watchdog {Axem}
- [*]High-poly Countermeasure {Axem}
- [*]High-poly Deimos {Bobboau/Stratcomm}
- [*]High-poly Dis {GalEmp}
- [*]High-poly Elysium {Axem}
- [*]High-poly Erinyes {FireCrack}
- [*]High-poly Faustus {Galemp}
- [*]High-poly Fenris/Leviathan model {VA/Karma/Hades}
- [*]High-poly Hecate {Raven2001/Galemp}
- [*]High-poly Hercules {Bobboau}
- [*]High-poly Hercules II {Devils_hitman/StratComm}
- [*]High-poly Hornet, Interceptor {Galemp}
- [*]High-poly Horus {Taristin/VA}
- [*]High-poly Iceni {Nx/VA}
- [*]High-poly Lilith {c914/Rga_Noris/Zacam}
- [*]High-poly Loki {VA}
- [*]High-poly Lucifer {VA}
- [*]High-poly Mara {Nico}
- [*]High-poly Medusa {StratComm}
- [*]High-poly Meson Bomb {Firecrack/VA}
- [*]High-poly Mjolnir {StratComm/Mikhael}
- [*]High-poly Moloch {WeatherOp}
- [*]High-poly Myrmidon model {F1gm3nt/JarC/Raa}
- [*]High-poly NavBuoy {Firecrack}
- [*]High-poly Orion {Bobboau/Galemp/StratComm}
- [*]High-poly Pegasus {StratComm}
- [*]High-poly Perseus {Nico}
- [*]High-poly Ravana {Raven2001/StratComm}
- [*]High-poly SAC 3 {GalEmp}
- [*]High-poly Satis {Taristin/StratComm}
- [*]High-poly Serapis {Taristin}
- [*]High-poly Shivan missiles {VA}
- [*]High-poly Sobek {Taristin/StratComm}
- [*]High-poly Stilleto II, Harpoon, Helios, and Trebuchet {FireCrack}
- [*]High-poly Tempest {blowfish/Zacam}
- [*]High-poly Subspace models {Taristin}
- [*]High-poly TAC 1 {Galemp}
- [*]High-poly TC-Tri {Black Wolf/VA}
- [*]High-poly Terran & Vasudan debris chunks {VA}
- [*]High-poly Triton {Vasudan Admiral/Raptor}
- [*]High-poly Tsunami, Harbinger, and Cyclops bombs {Galemp}
- [*]High-poly Ulysses {peterv/VA}
- [*]High-poly Ursa {Firecrack}
- [*]High-poly Zeus {VA}
- [*]High-poly Hatshepshut {ragingloli/Rga_Noris/Galemp/Zacam}
- [*]Glowpointed Arcadia & some Terran hi-poly ships {StratComm}
- [*]High-res starfield skybox {Lt.Cannonfodder/Herra Tohtori}
- [*]Nameplates for all Terran capital ships in main campaign {Admiral Nelson/Zacam}
- [*]Fixed and upgraded FS2 missions {Admiral Nelson/Zacam/VA/The_E}
- [*]Four-player version of the main campaign {AceRimmer/Zacam}
- [*]Normal maps for many, many ships {DaBrain}
- [*]Other normal maps {Galemp/Herra Tohtori/Zacam/VA}
- [*]Fixed Eyepoints for models with cockpits {voidSkipper/Zacam}
- ----------------------------------
- XSTR("MV_Effects", -1)
- ----------------------------------
- [*]3D Warp model {VA}
- [*]High-res planet and nebulae images {Lightspeed/Herra Tohtori}
- [*]High-res weapon and weapon impact effects {Lightspeed/DaBrain}
- [*]High-res and animated beam effects {DaBrain/Firecrack/Bobboau/VA}
- [*]High-res engine glows and flares {Lightspeed/Bobboau/VA}
- [*]High-res and astronomically correct suns {Admiral Nelson/m2258734a}
- [*]High-res shield hit effect {DaBrain}
- [*]High-res motion debris {Sandwich}
- [*]Ship trails and afterburner trails {Nighteyes}
- [*]High-res subspace effects {VA}
- [*]Glowpoints for Terran ships {Stratcomm/Hades}
- [*]High-res nebula textures {DaBrain}
- [*]2D Shockwave {HerraTohtori}
- [*]3D Shockwave {DaBrain}
- [*]Fixed retail sun images {CP5670}
- [*]New flak projectile effect {Wanderer}
- [*]New ParticleSmoke02 {VA}
- [*]Shivan and Vasudan shield effects {DaBrain}
- [*]Muzzleflashes {DaBrain}
- [*]Asteroid explosion {DaBrain}
- [*]Explosion effects {Nighteyes}
- [*]Red detonation flash {Nighteyes}
- [*]Missile trails {Nighteyes}
- [*]Particlesmoke01 {Nighteyes}
- [*]Turret elevation and rotation sounds {Pacific Digital Video/Darius}
- [*]Explosion, thunder and warp sound effects, {sigtau}
- [*]Flaming debris script and flashy explosions script {Wanderer}
- [*]Flashy explosion config files {Fury}
- ----------------------------------
- XSTR("MV_Advanced", -1)
- ----------------------------------
- [*]High-quality explosion textures {Lightspeed}
- [*]High-quality 2D Shockwave {HerraTohtori}
- [*]High-quality 3D Shockwave {DaBrain}
- [*]High-res explosion effects {Nighteyes}
- [*]High-quality Shivan and Vasudan shield effects {DaBrain}
- [*]High-quality Muzzleflashes {DaBrain}
- [*]Hig-quality Asteroid explosion {DaBrain}
- ----------------------------------
- XSTR("MV_AnimGlows", -1)
- ----------------------------------
- [*]Animated glowmaps {Lightspeed/Flaming_Sword}
- ----------------------------------
- XSTR("All", -1)
- ----------------------------------
- [*]Modular Tables {DaBrain/Wanderer/VA/Zacam/blowfish/Fury}
- [*]Shivan Secondaries for 'D'ogfight Varients Table Data {blowfish}
- ----------------------------------
- XSTR("Testers", -1)
- ----------------------------------
- Axem
- Backslash
- General Battuta
- FUBAR-BDHR
- mura
- sigtau
- Spoon
- Swifty
- QuantumDelta
- #end
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